spell name: STAR PATHS | list name: way of the navigator | level: 1 | realm: channeling | type: arcane navigator base | spell class: i | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster (on a clear night, when stars are visible) gains perfect directional and distance sense; he cannot be lost. |
spell name: RAIN PREDICTION | list name: way of the navigator | level: 2 | realm: channeling | type: arcane navigator base | spell class: i | duration: | range: 10 miles / level | area of effect: self | sourcebook: rolemaster companion 3 |
description: gives caster a 95% chance of predicting the time and type of a storm. + or - 15 minutes over the next 24 hour period. |
spell name: WATER FINDING | list name: way of the navigator | level: 3 | realm: channeling | type: arcane navigator base | spell class: i | duration: | range: 1000' / level | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster can locate any natural source of running water, exposed groundwater, etc. (must exceed 1 gallon); caster also learns approximate size and quantity of the source. |
spell name: RESIST ELEMENTS | list name: way of the navigator | level: 4 | realm: channeling | type: arcane navigator base | spell class: d | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: protects caster from natural heat up to 200¡f,natural cold down to -20¡f, and gives a plus 10 to rr vs. heat and cold. |
spell name: STORM PREDICTION | list name: way of the navigator | level: 5 | realm: channeling | type: arcane navigator base | spell class: i | duration: | range: 10 miles / level | area of effect: self | sourcebook: rolemaster companion 3 |
description: gives caster a 95% chance of predicting the time , type, and severity of weather over the next 24 hour period. |
spell name: PATH-FINDING | list name: way of the navigator | level: 6 | realm: channeling | type: arcane navigator base | spell class: i | duration: concentration | range: 1000' / level | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster learns the location(s) of any path(s), river(s), current(s), gulf stream(s), etc., within area of effect. must be used outdoors. |
spell name: FOOD FINDING | list name: way of the navigator | level: 7 | realm: channeling | type: arcane navigator base | spell class: i | duration: | range: 1000' / level | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster leams location, type, and approximate quantity of edible foodñeither dead animal matter, or any plant(s); food source must exceed 1 pound. |
spell name: WEATHER PREDICTION | list name: way of the navigator | level: 8 | realm: channeling | type: arcane navigator base | spell class: i | duration: | range: 10 miles / level | area of effect: self | sourcebook: rolemaster companion 3 |
description: gives caster a 95% chance of predicting the time , type, and severity of weather over the next 24 hour period |
spell name: STAR LIGHTS | list name: way of the navigator | level: 9 | realm: channeling | type: arcane navigator base | spell class: e | duration: 10 minutes / level | range: touch | area of effect: 10' radius / level | sourcebook: rolemaster companion 3 |
description: caster causes the area within the radius to glow with a soft light from the stars. indoors or out, the full starry sky will be visible to those within the radius. if the area outside the spell effect is more brightly lit than the area within the radius, the affected area will appear to be immersed in shadow or fog from the outside. |
spell name: WIND CALL | list name: way of the navigator | level: 10 | realm: channeling | type: arcane navigator base | spell class: f | duration: 10 minutes / level | range: touch | area of effect: one ship | sourcebook: rolemaster companion 3 |
description: caster causes a breeze to come forth which will fill the sails of a ship. once set, the direction of the breeze will not change. |
spell name: SHELTER FINDING | list name: way of the navigator | level: 11 | realm: channeling | type: arcane navigator base | spell class: i | duration: | range: 1000' / level | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster learns location, type, and approximate size of any water-proof, covered space exceeding 125 cubic feet; shelter must have an entryway exceeding 2' radius bordering on open air. |
spell name: WEATHER PREDICTION (3 DAYS) | list name: way of the navigator | level: 12 | realm: channeling | type: arcane navigator base | spell class: i | duration: | range: 10 miles / level | area of effect: self | sourcebook: rolemaster companion 3 |
description: gives caster a 95% chance of predicting the time , type, and severity of weather over the next 3 day period. |
spell name: UNFOG | list name: way of the navigator | level: 13 | realm: channeling | type: arcane navigator base | spell class: f | duration: 10 minutes / level | range: touch | area of effect: 10' radius / level | sourcebook: rolemaster companion 3 |
description: completely dissipates all fog within the area of effect for the duration of the spell, then natural conditions take over. |
spell name: CALM WATER | list name: way of the navigator | level: 14 | realm: channeling | type: arcane navigator base | spell class: f | duration: 10 minutes / level | range: touch | area of effect: 10' radius / level | sourcebook: rolemaster companion 3 |
description: water within the area of effect is calmed; waves are cut by 30' in the center and less towards the perimeter. |
spell name: CURRENT COMMAND | list name: way of the navigator | level: 15 | realm: channeling | type: arcane navigator base | spell class: e | duration: 1 hour / level | range: 100' / level | area of effect: varies | sourcebook: rolemaster companion 3 |
description: this spell creates a current in a body of water that can either propel a ship faster or impede a ship's progress. the ship's speed is increased or decreased by 1 mph/level of the caster (to a maximum of 25 mph). |
spell name: WEATHER PREDICTION (5 DAYS) | list name: way of the navigator | level: 16 | realm: channeling | type: arcane navigator base | spell class: i | duration: | range: 10 miles / level | area of effect: self | sourcebook: rolemaster companion 3 |
description: gives caster a 95% chance of predicting the time , type, and severity of weather over the next 5 day period. |
spell name: WIND MASTERY C | list name: way of the navigator | level: 17 | realm: channeling | type: arcane navigator base | spell class: f | duration: 10 minutes / level | range: self | area of effect: 50' radius / level | sourcebook: rolemaster companion 3 |
description: caster can control the velocity and direction of the wind. caster can increase or decrease wind speed by any amount equal to 1 mph x his level (e.g., if the wind speed is normally 20 mph, a 15th lvl caster could reset the wind speed to between 5 and 35 mph). by directing the wind against incoming missile attacks, he can cause a -1 modification for each mph of wind speed (e.g., he can create a brutal and changing cross wind). note that caster can also control the direction of the flow of gases and/or clouds. |
spell name: WHIRLWIND | list name: way of the navigator | level: 18 | realm: channeling | type: arcane navigator base | spell class: e | duration: concentration | range: self | area of effect: 10' radius | sourcebook: rolemaster companion 3 |
description: creates a whirlwind about the caster; it moves with the caster and is 10' in radius. no missile attacks can penetrate it and any movement or melee is cut by 80%. |
spell name: CLEAR SKIES C | list name: way of the navigator | level: 19 | realm: channeling | type: arcane navigator base | spell class: f | duration: 10 minutes / level | range: 1 mile | area of effect: 1 mile radius | sourcebook: rolemaster companion 3 |
description: caster can make the skies clear of haze, precipitation, clouds, etc. this spell will not affect the wind. |
spell name: DESTINATION SAIL | list name: way of the navigator | level: 20 | realm: channeling | type: arcane navigator base | spell class: e | duration: varies (concentration) | range: touch | area of effect: 1 vwssel | sourcebook: rolemaster companion 3 |
description: the caster may command the body of water to carry the target vessel to a specified known destination, the caster will be entranced for the duration of the journey. the vessel's speed is increased by 1 mph/level of the caster. the destination must be a place which is in contact with the water (a bank, coast, etc.). |
spell name: WEATHER PREDICTION (30 DAYS) | list name: way of the navigator | level: 25 | realm: channeling | type: arcane navigator base | spell class: i | duration: | range: 10 miles / level | area of effect: self | sourcebook: rolemaster companion 3 |
description: gives caster a 95% chance of predicting the time , type, and severity of weather over the next 30 day period. |
spell name: LOCATING | list name: way of the navigator | level: 30 | realm: channeling | type: arcane navigator base | spell class: p | duration: 10 minutes / level | range: 1 miles / level | area of effect: varies | sourcebook: rolemaster companion 3 |
description: gives the direction and distance to any specific place or object with which the caster is familiar or that the caster has had described in detail to him. |
spell name: CRYSTAL SHIP | list name: way of the navigator | level: 50 | realm: channeling | type: arcane navigator base | spell class: f | duration: varies (concentration) | range: 100' | area of effect: 1 vessel | sourcebook: rolemaster companion 3 |
description: the caster may command the body of water to carry the target vessel to a specified known destination, the caster will be entranced for the duration of the journey. the vessel's speed is increased by 1 mph/level of the caster. the destination must be a place which is in contact with the water (a bank, coast, etc.). the caster also causes any type of naval vessel (of up to 100 tons displacement) to form from the minerals in the sea and be bound together by magic so that the ship's hull is rated strong. this crystal ship will function as if fully crewed, even if only the caster is aboard. |