spell name:
ENTERTAIN
list name:
pleasures
level:
1
realm:
essence/channeling/mentalism
type:
open any
spell class:
mf
duration:
1 round / level
range:
10'
area of effect:
10' radius
sourcebook:
rolemaster companion 4
description: Causes small objects to float, to tmmporarily disappear, to appear to be something else, etc. The effect can last only as long as the duration; they are mostly illusionary in nature (i.e. no real changes are made). One target watching must make an RR or be thoroughly entertained.

spell name:
RELAXATION
list name:
pleasures
level:
2
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Causes one target to relax. This will not effect someone much unless they want to relax.

spell name:
LAUGH
list name:
pleasures
level:
3
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 round / 10 failure
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Causes one target to laugh uncontrollably. Target is limited to 50% of normal activity

spell name:
PLEASURE 1
list name:
pleasures
level:
4
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 minute / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Affects the target's pleasure center so that he feels pleasure and acts accordingly. Note that this spell has an addiction factorof 2 (like an herb).

spell name:
DANCE
list name:
pleasures
level:
5
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 round / 10 failure
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Causes one target to dance flamboyantly. Target can do nothing hut defend himself and dance. If there is a dangerous area nearby (e.g. a firepit, the edge of a cliff, etc. ), the target must make an additional RR modified by +10 or dance into that area.

spell name:
DAYDREAM
list name:
pleasures
level:
6
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 minute / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Target has one pleasurable daydream of a noninformational nature.

spell name:
MAGIC TARGETS
list name:
pleasures
level:
7
realm:
essence/channeling/mentalism
type:
open any
spell class:
f
duration:
1 minute / level
range:
500'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: Creates magical spheres of energy that can range from 2" to 21 in diameter; one can be created each round that the caster concentrates. Their movement can be controlled if the caster concentrates. They are very useful for target practice (AT1 ,DB: 1-50 random). If one is hit, it disappears with a ""pop'' noise."

spell name:
TASAD
list name:
pleasures
level:
8
realm:
essence/channeling/mentalism
type:
open any
spell class:
f
duration:
1 hour / level (varies)
range:
50'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: Creates a magical energy "ball"" and two ""mallets;"" with which two players can play a game of physical prowess. The game consists of trying to hit the ball past an opponent and into a ""goal"" area. Maneuver rolls modified by Athletic Games skill bonuses can be made to determine the winner. The ball and mallets last up to an hour / level or until the game is over, which ever comes first."

spell name:
KINGDOM COME
list name:
pleasures
level:
9
realm:
essence/channeling/mentalism
type:
open any
spell class:
f
duration:
1 hour / level (varies)
range:
10'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: Creates a magical energy 2'x2' game grid and magical gamepieces. These pieces can represent soldiers, royalty, monsters, spellcasters, or any combination thereof. The game is played somewhat like chess, as the winner is the one who takes over the kingdom (eliminates his opponent's pieces). The caster can make the pieces move and even appear to fight (according to the rules of the game). Those playing simply tell the caster what pieces they want moved. Last up to an hour / level or until the game is over, which ever comes first.

spell name:
PLEASURE 2
list name:
pleasures
level:
10
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 minute / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Affects the target's pleasure center so that he feels pleasure and acts accordingly. Note that this spell has an addiction factorof 4 (like an herb).

spell name:
MASS PLEASURE 1
list name:
pleasures
level:
11
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 minute / level
range:
25'
area of effect:
1 target / level
sourcebook:
rolemaster companion 4
description: Affects the target's pleasure center so that he feels pleasure and acts accordingly. Note that this spell has an addiction factor of 2 (like an herb). The number of targets affected is equal to the caster's level.

spell name:
FENCING PARTNER
list name:
pleasures
level:
12
realm:
essence/channeling/mentalism
type:
open any
spell class:
fm
duration:
10 minutes / level
range:
10'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: Creates an illusionary fighter with a weapon of the caster's choice. It can be used to practice swordplay and has the skill of a 10th level Fighter, but it can inflict no harm upon anyone. It is not intelligent but it can fight without the concentration of the caster (i.e., the caster does not have to know swordplay to make the illusion an appropriate fencing partner).

spell name:
GRAND TASAD
list name:
pleasures
level:
13
realm:
essence/channeling/mentalism
type:
open any
spell class:
f
duration:
1 hour / level (varies)
range:
100'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: Creates a magical energy "ball"" and ""mallets"" equal to twice the caster's level with which multiple players can play a game of physical prowess. The game consists of trying to hit the ball past an opponent and into a ""goal"" area. Maneuver rolls modified by Athletic Games skill bonuses can be made to determine the winner. The ball and mallets last up to an hour / level or until the game is over, which ever comes first."

spell name:
MASS DAYDREAMS
list name:
pleasures
level:
14
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
10 minutes / level
range:
25'
area of effect:
1 target / level
sourcebook:
rolemaster companion 4
description: a number of targets equal to the caster's level has a pleasurable daydream of a noninformational nature.

spell name:
ENTERTAIN TRUE
list name:
pleasures
level:
15
realm:
essence/channeling/mentalism
type:
open any
spell class:
mf
duration:
1 round / level
range:
5' / level
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Causes small objects to float, to tmmporarily disappear, to appear to be something else, etc. The effect can last only as long as the duration; they are mostly illusionary in nature (i.e. no real changes are made). One target watching must make an RR or be thoroughly entertained.

spell name:
RECALL PLEASURE
list name:
pleasures
level:
16
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
varies
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Target recalls a pleasurable experience from the past in exact detail; he actually "re-lives"" the event."

spell name:
PLEASURE 3
list name:
pleasures
level:
17
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 minute / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Affects the target's pleasure center so that he feels pleasure and acts accordingly. Note that this spell has an addiction factorof 6 (like an herb).

spell name:
MASS LAUGH
list name:
pleasures
level:
18
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 round / 10 failure
range:
25'
area of effect:
1 target / level
sourcebook:
rolemaster companion 4
description: Causes a number of targets equal to the caster's level to laugh uncontrollably. Target is limited to 50% of normal activity

spell name:
MASS DANCE
list name:
pleasures
level:
19
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 round / 10 failure
range:
25'
area of effect:
1 target / level
sourcebook:
rolemaster companion 4
description: Causes a number of targets equal to the caster's level to dance flamboyantly. Target can do nothing hut defend himself and dance. If there is a dangerous area nearby (e.g. a firepit, the edge of a cliff, etc. ), the target must make an additional RR modified by +10 or dance into that area.

spell name:
MASS PLEASURE 2
list name:
pleasures
level:
20
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 minute / level
range:
25'
area of effect:
1 target / level
sourcebook:
rolemaster companion 4
description: Affects the target's pleasure center so that he feels pleasure and acts accordingly. Note that this spell has an addiction factor of 4 (like an herb). The number of targets affected is equal to the caster's level.

spell name:
PLEASURE 4
list name:
pleasures
level:
25
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 minute / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Affects the target's pleasure center so that he feels pleasure and acts accordingly. Note that this spell has an addiction factorof 8 (like an herb).

spell name:
MASS PLEASURE 3
list name:
pleasures
level:
30
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 minute / level
range:
25'
area of effect:
1 target / level
sourcebook:
rolemaster companion 4
description: Affects the target's pleasure center so that he feels pleasure and acts accordingly. Note that this spell has an addiction factor of 6 (like an herb). The number of targets affected is equal to the caster's level.

spell name:
TRUE PLEASURE
list name:
pleasures
level:
50
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Target experiences the most pleasure possible. The addiction factor is 25. There is a percentage chance equal to 100 minus the target's Constitution that the target will have a heart attack and die from the effects of this spell.