spell name: RESEARCH | list name: perimeter wardings | level: 1 | realm: essence | type: wizard base | spell class: i | duration: 24 hours | range: self | area of effect: touch | sourcebook: rolemaster companion 5 |
description: Caster gains a +25 bonus to attempts made at researching the purpose, origin, and effects of specific ward. |
spell name: PRIVACY SCREEN | list name: perimeter wardings | level: 2 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This ward dampens any sound coming from within or without the room. This has no effect on the ability of the occupants of the room to hear each other . All effected listening perceptions are at -50. |
spell name: SCRYING WARD 1 | list name: perimeter wardings | level: 5 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: Any scrying magic attempting to pass the perimeter must resist the level of the warding or be dispelled. Note: Scrying is defined as the use of spells that allow the seeing, hearing, or predicting of the future. present, or past. |
spell name: INNER WARDINGS | list name: perimeter wardings | level: 6 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This simple enchantment allows a perimeter enchantment to be directed inward. The perimeter ward will now only effect outgoing spells (i.e., spells crossing the perimeter from the inside). |
spell name: PHASE WARD 1 | list name: perimeter wardings | level: 7 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: If the "phase"" spell fails to resist versus the level of the wardings it is dispelled and the caster fails to pass through. Note: Phasing is defined as any of the merging |
spell name: GATING WARD 1 | list name: perimeter wardings | level: 8 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: If the gating spell fails to resist versus the level of the wardings it is dispelled and the caster goes nowhere. Note: Gating is defined as any of the teleport, leaving, gate, or long door spells. |
spell name: SENTRY WARD | list name: perimeter wardings | level: 9 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: Causes wardings of structure to glow any time they are activated. A ward is active any time a warded-against spell attempts to cross it. If the viewer doesn't know which wards mean what, then a Medium (+0) warding lore roll will reveal what wards have been activated. |
spell name: SCRYING WARD 2 | list name: perimeter wardings | level: 10 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: Any scrying magic attempting to pass the perimeter must resist the level of the warding (at -25) or be dispelled. Note: Scrying is defined as the use of spells that allow the seeing, hearing, or predicting of the future. present, or past. |
spell name: PASS WARD | list name: perimeter wardings | level: 11 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: Allows the enchanter to set up a pass or back door in any Scrying Ward, Phase Ward, or Gating Ward enchantment. This can take two forms: either an area can be set inside the perimeter that is not covered by it, or a physical token or key can be made that allows the bearer to bypass the wardings. Multiple keys can be made. |
spell name: PHASE WARD 2 | list name: perimeter wardings | level: 12 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: If the "phase"" spell fails to resist versus the level of the wardings (at -25) it is dispelled and the caster fails to pass through. Note: Phasing is defined as any of the merging |
spell name: GATING WARD 2 | list name: perimeter wardings | level: 13 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: If the gating spell fails to resist versus the level of the wardings (at -25) it is dispelled and the caster goes nowhere. Note: Gating is defined as any of the teleport, leaving, gate, or long door spells. |
spell name: FIELD WARDING | list name: perimeter wardings | level: 14 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This ward can be combined with any other ward to produce aField Ward. The wards will now not only attempt to dispel any warded-against magic that crosses the perimeter, but also any attempt to cast the warded-against magic inside the perimeter (e.g., a Field Scrying Ward lll will cause any attempt to scry within the perimeter to resist at -50, even if the caster is also within the perimeter). |
spell name: SCRYING WARD 3 | list name: perimeter wardings | level: 15 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: Any scrying magic attempting to pass the perimeter must resist the level of the warding (at -50) or be dispelled. Note: Scrying is defined as the use of spells that allow the seeing, hearing, or predicting of the future. present, or past. |
spell name: SENTRY STONE | list name: perimeter wardings | level: 16 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: Caster can enchant a stone that will glow anytime any of the perimeter wardings are activated. A ward is active any time a warded-against spell attempts to cross it. If the viewer doesn't know which wards mean what, then a Medium (+0) warding lore roll will reveal what wards have been activated. |
spell name: PHASE WARD 3 | list name: perimeter wardings | level: 17 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: If the "phase"" spell fails to resist versus the level of the wardings (at -50) it is dispelled and the caster fails to pass through. Note: Phasing is defined as any of the merging |
spell name: GATING WARD 3 | list name: perimeter wardings | level: 18 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: If the gating spell fails to resist versus the level of the wardings (at -50) it is dispelled and the caster goes nowhere. Note: Gating is defined as any of the teleport, leaving, gate, or long door spells. |
spell name: OUTER WARDING | list name: perimeter wardings | level: 19 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This warding can be combined with a warding enchantment, and allows it to be set to only effect incoming spells (i.e., only spells crossing the warding from the outside). |
spell name: FORBIDDING WARD | list name: perimeter wardings | level: 20 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This ward can forbid a specific class of creature or being (e.g., Demons of the Second Pale, Orcs, or Undead) from crossing the perimeter. Note: This also applies to attempts to use gating or phasing spells. The creature will take an 'A' Essence critical and must make a RR vs. the level of the wardings. Failure means the creature is thrown backward. Success means that it has gotten through the ward. Even if the creature is successful in entering it will feel great unease in the area (-10 to all actions). This ward requires some of the essence or a bane of the creature to he forbidden to be mixed into the fabric of the structure along the perimeter. The enchanter may only know a few specific creatures that he can ward against. These are up to the GM, but a few suggestions are the various Demons of the Pale, undead spirits, and elementals. |
spell name: PERIMETER WARD 1 | list name: perimeter wardings | level: 25 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This spell will dispel any active spell crossing its perimeter that fails to resist the level of the wardings. This spell may not be used with Outer Wardings. |
spell name: CENTER STONE | list name: perimeter wardings | level: 30 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This allows a perimeter ward enchantment to be placed or centered on a stone in the structure. The stone is the focus of the enchantment, which even allows the enchantment to be added to an existing structure. The stone can hold multiple wards which each takes the standard time to enchant. The center stone is keyed to the structure and will only work within it. If the stone is moved the wardings will ceases to function until it is returned to its resting place. This will allow the wardings to be turned on and off, but be careful the stone isn't destroyed or removed. |
spell name: PHASE WARD TRUE | list name: perimeter wardings | level: 35 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: No phasing magic will work across the perimeter of this warding. |
spell name: GATING WARD TRUE | list name: perimeter wardings | level: 40 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: No gating magic will work across the perimeter of this warding. |
spell name: FORBIDDING WARD TRUE | list name: perimeter wardings | level: 45 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This ward can forbid a specific class of creature or being (e.g., Demons of the Second Pale, Orcs, or Undead) from crossing the perimeter. Note: This also applies to attempts to use gating or phasing spells. The creature will take an 'C' Essence critical and must make a RR vs. the level of the wardings (at -50). Failure means the creature is thrown backward. Success means that it has gotten through the ward. Even if the creature is successful in entering it will feel great unease in the area (-10 to all actions). This ward requires some of the essence or a bane of the creature to he forbidden to be mixed into the fabric of the structure along the perimeter. The enchanter may only know a few specific creatures that he can ward against. These are up to the GM, but a few suggestions are the various Demons of the Pale, undead spirits, and elementals. |
spell name: PERIMETER WARD 2 | list name: perimeter wardings | level: 50 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This spell will dispel any active spell crossing its perimeter that fails to resist the level of the wardings. This spell may be used with Outer Wardings. |