spell name:
BLACK IMPRECATION
list name:
none
level:
3
realm:
essence/channeling/mentalism
type:
rm2 c1 3.6 additional spells
spell class:
f
duration:
special
range:
special
area of effect:
special
sourcebook:
rolemaster companion 1
description: this spell is unique in that it is not always necessary to learn it to cast it. this spell allows most spell casters to utter a final curse at their moment of death. the magnitude of the curse is left up to the gm but the imprecation is directed against a maximum number of beings equal to 100 beings/caster's level. the caster must specify a method that the affected beings may use to negate the curse without magic (it need not be easy).

spell name:
MIND PASSAGE
list name:
none
level:
20
realm:
essence/channeling/mentalism
type:
rm2 c1 3.6 additional spells
spell class:
f
duration:
instant
range:
unlimited
area of effect:
target
sourcebook:
rolemaster companion 1
description: if the caster can establish contact with a willing intelligent being, he may teleport to the being's locale if the being agrees. the being must extend his hand and the caster will materialize holding the hand of the ally who assisted him. note: if the gm is using the arcane lists (see rm2 c1 section 2.1), this spell could be an "arcane"" spell."

spell name:
INDICTMENT
list name:
none
level:
30
realm:
essence/channeling/mentalism
type:
rm2 c1 3.6 additional spells
spell class:
f
duration:
special
range:
unlimited
area of effect:
target
sourcebook:
rolemaster companion 1
description: the spell will only effect someone that has committed an "unfair"" act against the caster, most often the theft of an item which the caster owns. if the criminal is known to the caster or has something which belongs to the caster, the caster may attempt to inflict a wasting disease on the target using this spell. the caster of this spell may only attempt to cast this spell on a given individual once for each ""unfair"" act. if the target fails his rr, the disease saps 10% of the target's total hit points each day and they cannot be healed without the spell being removed. normally, removal of the indictment only occurs when the item is returned or restitution made for the crime or the death of the target or caster. attempts may be made to remove the indictment (dispel spell or a cure disease spell), but the spell receives a + 50 modification to its rr's. if such an attempt fails, the spell caster who attempted to remove the indictment suffers two ""c"" severity electrical criticals."

spell name:
TIME FIX
list name:
none
level:
30
realm:
essence/channeling/mentalism
type:
rm2 c1 3.6 additional spells
spell class:
f
duration:
until dispelled
range:
touch
area of effect:
target
sourcebook:
rolemaster companion 1
description: the target is frozen in time. he is oblivious to all beings and events surrounding him. he is in suspended animation. he is invulnerable to any attacks and cannot be moved from the position or place in which he was fixed.

spell name:
ILLUSURY TERRAIN TRUE
list name:
none
level:
30
realm:
essence
type:
rm2 c1 3.6 additional spells
spell class:
duration:
until dispelled
range:
1000'r
area of effect:
1000'r
sourcebook:
rolemaster companion 1
description: the caster may create a large scale illusion altering the image, taste, sound, touch, and aroma of all the terrain covered by the illusion. the image created must be one the caster is extremely familiar with: a forest, plain, castle, village, cave, etc. the illusion is complete with sensible epresentative effects; e.g., the trees will blow in the breeze, etc. creatures may be "invented"" or disguised, and the illusion is as if it were ""real"" until dispelled; e.g., stairs can be climbed, walls stop arrows, etc.. if a being makes a successful rr against the illusion he will know that it is disguised but will not necessarily discover the true nature of the area. if he makes his rr by 25 + he will discover the true nature of the area. if he makes his rr by 50 + he may dispell the illusion if he desires. "

spell name:
YOUTH
list name:
none
level:
50
realm:
essence/channeling/mentalism
type:
rm2 c1 3.6 additional spells
spell class:
f
duration:
permanent
range:
touch
area of effect:
target
sourcebook:
rolemaster companion 1
description: the target can remove up to two years from his age. if the spell fails the target is automatically killed and his total true age returns immediately (lifegiving will usually revive him). the spell may be cast repeatedly and the effects are cumulative; however, each time the same caster casts this spell on the same target, the "unmodified"" failure chance goes up by 1 (cumulative for this caster-target-spell combination)."

spell name:
FROZEN TIME
list name:
none
level:
50
realm:
essence/channeling/mentalism
type:
rm2 c1 3.6 additional spells
spell class:
f
duration:
6 rounds
range:
touch
area of effect:
target
sourcebook:
rolemaster companion 1
description: the spell actually "moves"" the target ""out of time's cycle"". from the target's view point, everyone and everything else appears to be frozen in place. anything or anyone touched by the target of this spell during its duration will also be drawn ""out of time's cycle"" for the duration of the spell. this is normally the only effect that the target may have on the ""frozen"" world."

spell name:
DOOM IMPRECATION
list name:
none
level:
50
realm:
essence/channeling/mentalism
type:
rm2 c1 3.6 additional spells
spell class:
f
duration:
special
range:
special
area of effect:
special
sourcebook:
rolemaster companion 1
description: this spell is unique in that it is not always necessary to learn it to cast it. this spell allows most spell casters to utter a final curse at their moment of death. the magnitude of the curse is left up to the gm but the scope is catastrophic: whole metropolis may be swallowed by the earth, 100's of monsters (undead, lycanthropes, etc) mightbe created and released, plagues may assault a nation, etc. note: the gm and the greatest deities in his world are the only limitations.