spell name:
NODESENSE
list name:
node functions
level:
1
realm:
arcane
type:
open arcane
spell class:
i
duration:
1 round / level
range:
self
area of effect:
earthnode
sourcebook:
rolemaster companion 5
description: Detects any Earthblood magic within the radius of this spell. When cast on a single target, caster determines whether the target has any active Earth blood spells. Caster has a I% chance per level to determine which Earth blood lists the target knows (roll for each list separately).

spell name:
DETECT EARTHJAR
list name:
node functions
level:
3
realm:
arcane
type:
open arcane
spell class:
i
duration:
range:
self
area of effect:
earthnode
sourcebook:
rolemaster companion 5
description: Detects any disembodied presences within an earthnode (spirits, targets which have cast Earthjar or Earthkeep, etc.).

spell name:
NODEBRIDLE 1
list name:
node functions
level:
6
realm:
arcane
type:
open arcane
spell class:
f
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: (RR mod: -20) Target must expend 2x normal power points to cast any spell for 1 round per 5% RR failure or until the target leaves the Earthnode. If the target reenters the Earthnode before the spell's duration has expired, he will still be under its effects.

spell name:
CONTROL 1
list name:
node functions
level:
8
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster subtracts his level from all ESF rolls for the duration of this spell.

spell name:
NODETAP 1
list name:
node functions
level:
9
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster can tap directly into the power of the earthnode. All caster's spells will cost75% of normal power points for the duration of this spell.

spell name:
NODEBRIDLE 2
list name:
node functions
level:
12
realm:
arcane
type:
open arcane
spell class:
f
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: (RR mod: -20) Target must expend 2x normal power points to cast any spell and all his ESF ranges are doubled for 1 round per 5% RR failure.

spell name:
CONTROL 2
list name:
node functions
level:
13
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster's spells only fail on an unmodified 01 for the duration of this spell.

spell name:
NODEBRIDLE 3
list name:
node functions
level:
16
realm:
arcane
type:
open arcane
spell class:
f
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: (RR mod: -20) Target must expend 3x normal power points to cast any spell and all his ESF ranges are tripled for 1 round per 5% RR failure.

spell name:
NODETAP 2
list name:
node functions
level:
17
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster can tap directly into the power of the earthnode. All caster's spells will cost 50% of normal power points for the duration of this spell.

spell name:
CONTROL TRUE
list name:
node functions
level:
18
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster's spells will not fumble for the duration of this spell.

spell name:
NODE RENEWAL
list name:
node functions
level:
19
realm:
arcane
type:
open arcane
spell class:
f
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster may instantly renew his power points directly from the Earthnode. This spell can only be utilized safely once per week. Each additional attempt will result in an 'E' stress critical.

spell name:
NODE CHANNEL
list name:
node functions
level:
20
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / 5 levels
range:
10' / level
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Caster may channel a bolt of energy directly from the Earthnode. Attack is resolved on the Plasma Bolt table, (or use Lightning Bolt if RMC3 is not used), +100, x2 damage, delivering Essence and Disruption criticals. Spell failure chances are not modified by Control spells (above) or other spells or items producing similar effects. Spell failure results in a roll on the ESF table with a +100 modification and 'C' Essence and Disruption criticals.

spell name:
STRIKEFOCUS
list name:
node functions
level:
25
realm:
arcane
type:
open arcane
spell class:
f
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Adds +5 to the caster's next spell-delivered critical strike. This +5 will shift a natural roll into the 'open-ended' range (if the caster rolled a 94, Strikefocus would shift the roll to a 99).

spell name:
NODEFOCUS
list name:
node functions
level:
30
realm:
arcane
type:
open arcane
spell class:
f
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Adds+ 10 to the caster's next spell attack roll (base or elemental). This +10 will shift a natural roll into the 'UM' range (if the caster rolled a 88, Nodefocus would shift the roll to a 98). Note: Level bonuses to these rolls are not considered in determination of any 'UM' results.

spell name:
NODEBRIDLE TRUE
list name:
node functions
level:
40
realm:
arcane
type:
open arcane
spell class:
f
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: (RR mod: -20) Target must expend 5x normal power points to cast any spell, and all target's ESF ranges are quadrupled and +50 for 1 round per 5% RR failure.

spell name:
NODELORD
list name:
node functions
level:
50
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster gains +50 to any RRs and other defenses from all Earthblood-based attacks, and can utilize any of the lower level spells on this list each round for 1 round / level.