spell name: SHIELD * | list name: noble armor | level: 1 | realm: mentalism | type: noble warrior base | spell class: f* | duration: 1 minute / level | range: self | area of effect: 1 set of armor | sourcebook: rolemaster companion 3 |
description: creates an invisible force shield in front of caster it subtracts 25 from melee and missile attacks and functions like a normal shield. |
spell name: ARMORING CLOTH | list name: noble armor | level: 2 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: touch | area of effect: cloth | sourcebook: rolemaster companion 3 |
description: allows the caster to increase the armor protection of at 1 or at 2 by +4 in armor type (i.e., at 1 would be at 5, at 2 would be at 6). armor/clothing so enchanted is treated as if it were the lower at for determination of armor penalities. |
spell name: ARMORING LEATHER | list name: noble armor | level: 4 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: touch | area of effect: cloth | sourcebook: rolemaster companion 3 |
description: allows the caster to increase the armor protection of leather armors at 5 - 12) by +4 in armor type or cloth armors (at 1 - 2) by +8 in armor type (i.e., at 1 would be at 9, at 11 would be at 15). armor/clothing so enchanted is treated as if it were the lower at for determination of armor penalities. |
spell name: SHIELD BLOW 1 | list name: noble armor | level: 5 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: self | area of effect: 1 shield | sourcebook: rolemaster companion 3 |
description: allows the caster to use his sheild to automatically intercept the next attack (melee or missile) that delivers a critical; the attack may not be from the rear. the critical strike will be changed to reflect this (e.g., a neck strike would be changed to a sheild arm strike, etc.). |
spell name: ARMORING CHAIN | list name: noble armor | level: 6 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: touch | area of effect: cloth | sourcebook: rolemaster companion 3 |
description: allows the caster to increase the armor protection of chain armors (at 13 - 16) by +4 in armor type or leather armors (at 5 - 12) by +8 in armor type (i.e., at 5 would be at 13, at 16 would be at 20). armor/clothing so enchanted is treated as if it were the lower at for determination of armor penalities. |
spell name: ARMORING PLATE | list name: noble armor | level: 8 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: touch | area of effect: cloth | sourcebook: rolemaster companion 3 |
description: allows the caster to increase the armor protection of soft leather armors (at 5 - 8) by +12 in armor type (i.e., at 5 would be at 17, at 8 would be at 20). armor/clothing so enchanted is treated as if it were the lower at for determination of armor penalities. |
spell name: SHIELD BLOW 2 | list name: noble armor | level: 10 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: self | area of effect: 1 shield | sourcebook: rolemaster companion 3 |
description: allows the caster to use his shield to automatically intercept the next attack (melee or missile) that delivers a critical; the attack may not be from the rear. the critical strike will be changed to reflect this (e.g., a neck strike would be changed to a sheild arm strike, etc.). the critical is lowered by one level of severity (i.e., "e"" crit = ""d"" crit, ""d"" = ""c"" crit, etc. ""a"" crits are ignored)." |
spell name: MYSTICAL CLOTH | list name: noble armor | level: 11 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: touch | area of effect: cloth | sourcebook: rolemaster companion 3 |
description: allows the caster to increase the armor protection of at 1 or at 2 by +4 in armor type (i.e., at 1 would be at 5, at 2 would be at 6). armor/clothing so enchanted is treated as if it were the lower at for determination of armor penalities. the critical is lowered by one level of severity (i.e., "e"" crit = ""d"" crit, ""d"" = ""c"" crit, etc. ""a"" crits are ignored)." |
spell name: ARMORING ROBES | list name: noble armor | level: 12 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: touch | area of effect: cloth | sourcebook: rolemaster companion 3 |
description: allows the caster to create armor out of ordinary cloth (e.g., robe, cloak, etc.). gives the cloth +1 at for every two levels of the caster. |
spell name: MYSTICAL LEATHER | list name: noble armor | level: 14 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: touch | area of effect: cloth | sourcebook: rolemaster companion 3 |
description: allows the caster to increase the armor protection of leather armors at 5 - 12) by +4 in armor type or cloth armors (at 1 - 2) by +8 in armor type (i.e., at 1 would be at 9, at 11 would be at 15). armor/clothing so enchanted is treated as if it were the lower at for determination of armor penalities. all criticals made against this armor are reduced one level in severity. |
spell name: SHIELD BLOW 3 | list name: noble armor | level: 15 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: self | area of effect: 1 shield | sourcebook: rolemaster companion 3 |
description: allows the caster to use his shield to automatically intercept the next attack (melee or missile) that delivers a critical; the attack may not be from the rear. the critical strike will be changed to reflect this (e.g., a neck strike would be changed to a sheild arm strike, etc.). the critical is lowered by two levels of severity (i.e., "e"" crit = ""c"" crit, ""d"" = ""b"" crit, etc. ""b"" and ""a"" crits are ignored)." |
spell name: MYSTICAL CHAIN | list name: noble armor | level: 17 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: touch | area of effect: cloth | sourcebook: rolemaster companion 3 |
description: allows the caster to increase the armor protection of chain armors (at 13 - 16) by +4 in armor type or leather armors (at 5 - 12) by +8 in armor type (i.e., at 5 would be at 13, at 16 would be at 20). armor/clothing so enchanted is treated as if it were the lower at for determination of armor penalities. all criticals made against this armor are reduced one level in severity. |
spell name: SHIELD BLOW 4 | list name: noble armor | level: 19 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: self | area of effect: 1 shield | sourcebook: rolemaster companion 3 |
description: allows the caster to use his shield to automatically intercept the next attack (melee or missile) that delivers a critical; the attack may not be from the rear. the critical strike will be changed to reflect this (e.g., a neck strike would be changed to a sheild arm strike, etc.). the critical is lowered by three levels of severity (i.e., "e"" crit = ""b"" crit, ""d"" = ""a"" crit, etc. ""c"", ""b"" and ""a"" crits are ignored)." |
spell name: MYSTICAL PLATE | list name: noble armor | level: 20 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: touch | area of effect: cloth | sourcebook: rolemaster companion 3 |
description: allows the caster to increase the armor protection of soft leather armors (at 5 - 8) by +12 in armor type (i.e., at 5 would be at 17, at 8 would be at 20). armor/clothing so enchanted is treated as if it were the lower at for determination of armor penalities. all criticals made against this armor are reduced one level in severity. |
spell name: SHIELD BLOW TRUE | list name: noble armor | level: 25 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: self | area of effect: 1 shield | sourcebook: rolemaster companion 3 |
description: allows the caster to use his shield to automatically intercept the next attack (melee or missile) that delivers a critical; the attack may not be from the rear. the critical strike will be changed to reflect this (e.g., a neck strike would be changed to a sheild arm strike, etc.). the critical is lowered by four levels of severity (i.e., "e"" crit = ""a"" crit,""d"", ""c"", ""b"" and ""a"" crits are ignored)." |
spell name: MYSTICAL ARMOR | list name: noble armor | level: 30 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: touch | area of effect: cloth | sourcebook: rolemaster companion 3 |
description: allows the caster to increase the armor protection of soft leather armors (at 5 - 8) by +12 in armor type (i.e., at 5 would be at 17, at 8 would be at 20). armor/clothing so enchanted is treated as if it were the lower at for determination of armor penalities. all criticals made against this armor are reduced two levels in severity. this spell has no affect if the caster uses the large or super-large critical tables. |
spell name: MYSTICAL ARMOR TRUE | list name: noble armor | level: 50 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: touch | area of effect: cloth | sourcebook: rolemaster companion 3 |
description: allows the caster to increase the armor protection of soft leather armors (at 5 - 8) by +12 in armor type (i.e., at 5 would be at 17, at 8 would be at 20). armor/clothing so enchanted is treated as if it were the lower at for determination of armor penalities. all criticals made against this armor are reduced three levels in severity. this spell has no affect if the caster uses the large or super-large critical tables. |