spell name:
DETECT NETHER *
list name:
nether mastery
level:
1
realm:
arcane
type:
open arcane
spell class:
p
duration:
concentration
range:
self
area of effect:
10' r/lvl
sourcebook:
rolemaster companion 3
description: detects the presence of raw nether or nether spells in the radius.

spell name:
NETHER SIGHT
list name:
nether mastery
level:
3
realm:
arcane
type:
open arcane
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: allows the caster to look into the swiling mass that composes the nether. this allows the caster to make out objects with the nether mass.

spell name:
NETHER RESISTANCE
list name:
nether mastery
level:
5
realm:
arcane
type:
open arcane
spell class:
d
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: target is totally protected from all natural nether; +10 to all rrs vs nether, -10 to nether elemental attacks.

spell name:
NETHER MASS (1' R)
list name:
nether mastery
level:
7
realm:
arcane
type:
open arcane
spell class:
f
duration:
6 rounds
range:
100'
area of effect:
1' r
sourcebook:
rolemaster companion 3
description: creates a 1' radius cloud of nether matter: delivers "c"" nether criticals on 1st and 2nd rounds, a ""b"" nether critical on 3rd and 4th rounds, and ""a"" nether criticals on 5th and 6th rounds. on the first round of creation, any target(s) at the point of creation may make a medium maneuver to avoid contact. it drifts with the wind and affects all that come in contact with its radius."

spell name:
NETHER SUMMONS 1
list name:
nether mastery
level:
8
realm:
arcane
type:
open arcane
spell class:
fm
duration:
1 round / level (concentration)
range:
20'
area of effect:
elemental
sourcebook:
rolemaster companion 3
description: allows the caster to summon a nether elemental. the nether elemental will obey the caster, for one minute per level (provided the caster concentrates) and then the nether elemental vanishes back to the hether plane. treat as a fire servant that delivers nether criticals.

spell name:
WALL OF NETHER
list name:
nether mastery
level:
9
realm:
arcane
type:
open arcane
spell class:
e
duration:
1 round / level
range:
100'
area of effect:
10' x 10' x 6'
sourcebook:
rolemaster companion 3
description: creates an opaque wall of fire (up to 10' x 10' x 6'). anyone passing through it takes an "a"" (50%) or ""b"" (50%) nether critical (no rr). ""wall"" must rest on a solid surface."

spell name:
NETHER BOLT (100')
list name:
nether mastery
level:
10
realm:
arcane
type:
open arcane
spell class:
e
duration:
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: a bolt of nether is shot from the palm of the caster; results are determined on the nether bolt attack table c3 13.3.

spell name:
NETHER RESISTANCE 10' R
list name:
nether mastery
level:
11
realm:
arcane
type:
open arcane
spell class:
d
duration:
1 minute / level
range:
10'
area of effect:
10' r
sourcebook:
rolemaster companion 3
description: target is totally protected from all natural nether; +10 to all rrs vs nether, -10 to nether elemental attacks.

spell name:
CIRCLE OF NETHER
list name:
nether mastery
level:
12
realm:
arcane
type:
open arcane
spell class:
e
duration:
1 round / level
range:
self
area of effect:
10' radius
sourcebook:
rolemaster companion 3
description: creates an opaque circular wall of nether in a 10' radius around the caster. the wall is 10' high and 6" thick. anyone passing through it takes an ""a"" nether critical (no rr). it is non-mobile. ""wall"" must rest on a solid surface. the caster may increase the severity of the critical given by one for every 13 additional pp spent on the spell (to a maximum of ""e"")."

spell name:
NETHER BALL (10' R)
list name:
nether mastery
level:
13
realm:
arcane
type:
open arcane
spell class:
e
duration:
range:
100
area of effect:
10' r
sourcebook:
rolemaster companion 3
description: a 1' ball of nether is shot from the palm of the caster, it explodes to affect a 10' r area; results are determined on the nether ball attack table c3 13.4.

spell name:
NETHER SUMMONS 2
list name:
nether mastery
level:
14
realm:
arcane
type:
open arcane
spell class:
fm
duration:
1 round / level (concentration)
range:
20'
area of effect:
elemental
sourcebook:
rolemaster companion 3
description: allows the caster to summon a nether elemental. the nether elemental will obey the caster, for one minute per level (provided the caster concentrates) and then the nether elemental vanishes back to the hether plane. treat as a weak fire elemental that delivers nether criticals.

spell name:
NETHER BOLT (300')
list name:
nether mastery
level:
15
realm:
arcane
type:
open arcane
spell class:
e
duration:
range:
300'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: a bolt of nether is shot from the palm of the caster; results are determined on the nether bolt attack table c3 13.3.

spell name:
NETHER ARMOR
list name:
nether mastery
level:
16
realm:
arcane
type:
open arcane
spell class:
d
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: target is totally protected from all natural nether; +20 to all rrs vs nether, -20 to nether elemental attacks.

spell name:
NETHER MASS (5' R)
list name:
nether mastery
level:
17
realm:
arcane
type:
open arcane
spell class:
f
duration:
6 rounds
range:
100'
area of effect:
5' r
sourcebook:
rolemaster companion 3
description: creates a 5' radius cloud of nether matter: delivers "d"" nether criticals on 1st and 2nd rounds, a ""c"" nether critical on 3rd and 4th rounds, ""b"" nether criticals on 5th and 6th rounds, and ""a"" nether criticals on 7th and 8th . on the first round of creation, any target(s) at the point of creation may make a medium maneuver to avoid contact. it drifts with the wind and affects all that come in contact with its radius."

spell name:
NETHER CONFLAGRATION
list name:
nether mastery
level:
18
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 minute / level
range:
20'
area of effect:
1 weapon
sourcebook:
rolemaster companion 3
description: allows caster to envelope a weapon with nether matter. when the weapon inflicts any damage, the armor must make a rr; if it fails, the at is treated as if it was at one. after the duration of the spell, the weapon is completely destroyed. any fumble delivers a "b"" nether critical to the wielder."

spell name:
NETHER BALL (20' R)
list name:
nether mastery
level:
20
realm:
arcane
type:
open arcane
spell class:
e
duration:
range:
100
area of effect:
20' r
sourcebook:
rolemaster companion 3
description: a 1' ball of nether is shot from the palm of the caster, it explodes to affect a 20' r area; results are determined on the nether ball attack table c3 13.4.

spell name:
NETHER SUMMONS 3
list name:
nether mastery
level:
25
realm:
arcane
type:
open arcane
spell class:
fm
duration:
1 round / level (concentration)
range:
20'
area of effect:
elemental
sourcebook:
rolemaster companion 3
description: allows the caster to summon a nether elemental. the nether elemental will obey the caster, for one minute per level (provided the caster concentrates) and then the nether elemental vanishes back to the hether plane. treat as a strong fire elemental that delivers nether criticals.

spell name:
TRIAD NETHER BOLT
list name:
nether mastery
level:
30
realm:
arcane
type:
open arcane
spell class:
e
duration:
range:
100'
area of effect:
3 targets
sourcebook:
rolemaster companion 3
description: three bolts of nether are shot from the palm of the caster. they can strike up to three different targets within 60 degree arc of each other (must be in field of vision of caster). caster's directed spell bonus can only apply to one of the attacks.

spell name:
NEXUS GATE
list name:
nether mastery
level:
50
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level (concentration)
range:
20'
area of effect:
10' x 10' x 1""
sourcebook:
rolemaster companion 3
description: a gate is opened to the "elemental plane of nether"", 7' tall by 4' wide. only creatues small enough may pass through, though unusually powerful creatures (20+ levels) may rip the gate to enlarge the dimensions enough to pass through. gm discretion is required for this spell."