spell name:
ANIMATE DEAD 1 C
list name:
necromancy
level:
1
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
dead body
sourcebook:
spell law
description: caster can cause any dead body (within 50% of his own mass) to rise up and move. the caster must concentrate for the body to perform action; if he stops concentration, the body will stand motionless. the body can be maneuvered at -25, and can melee with a -20 ob. body cannot have been dead more than one day. (see list description.)

spell name:
CONTROL UNDEAD 1 C *
list name:
necromancy
level:
2
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
concentration
range:
100'
area of effect:
undead
sourcebook:
spell law
description: caster can control one class i undead. the undead's capabilities must be defined by the system used (see list description).

spell name:
ANIMATE DEAD 2 C
list name:
necromancy
level:
4
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
dead body
sourcebook:
spell law
description: caster can cause up to 2 dead bodies (within 50% of his own mass) to rise up and move. the caster must concentrate for the bodies to perform action; if he stops concentration, the body will stand motionless. the bodies can be maneuvered at -25, and can melee with a -20 ob. body cannot have been dead more than one day. (see list description.) if he raises only one body, it can be manuevered with a -15 and perform melee with a -10 ob.

spell name:
CREATE UNDEAD 1
list name:
necromancy
level:
5
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
permanent
range:
10'
area of effect:
dead body
sourcebook:
spell law
description: given a body that has been dead less than one week, the caster can turn the body into a class i undead. the undead will attempt to attack the closes living being (if uncontrolled), bu can take no other activity other than moving to the being and attacking. if controlled, the undead will do anything (within its capabilities) tht the caster wills. the undead can be dispelled, repelled, or just smashed into little pieces.

spell name:
CONTROL UNDEAD 2 C *
list name:
necromancy
level:
6
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
concentration
range:
100'
area of effect:
undead
sourcebook:
spell law
description: caster can control one class ii undead or 2 class 1 or etc. the undead's capabilities must be defined by the system used (see list description).

spell name:
ANIMATE DEAD 3 C
list name:
necromancy
level:
7
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
dead body
sourcebook:
spell law
description: caster can cause up to 3 dead bodies (within 50% of his own mass) to rise up and move. the caster must concentrate for the bodies to perform action; if he stops concentration, the body will stand motionless. the bodies can be maneuvered at -25, and can melee with a -20 ob. body cannot have been dead more than one day. (see list description.) if he raises only one body, it can be manuevered with a -5 and perform melee with a +0 ob.

spell name:
CREATE UNDEAD 2
list name:
necromancy
level:
8
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
permanent
range:
10'
area of effect:
dead body(s)
sourcebook:
spell law
description: given a body that has been dead less than one week, the caster can turn the body into a class ii undead or 2 class i undead. the undead will attempt to attack the closes living being (if uncontrolled), bu can take no other activity other than moving to the being and attacking. if controlled, the undead will do anything (within its capabilities) tht the caster wills. the undead can be dispelled, repelled, or just smashed into little pieces.

spell name:
CONTROL UNDEAD 3 C *
list name:
necromancy
level:
9
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
concentration
range:
100'
area of effect:
undead
sourcebook:
spell law
description: caster can control one class iii undead or 3 class 1 or etc. the undead's capabilities must be defined by the system used (see list description).

spell name:
ANIMATE DEAD 4 C
list name:
necromancy
level:
10
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
dead body
sourcebook:
spell law
description: caster can cause up to 4 dead bodies (within 50% of his own mass) to rise up and move. the caster must concentrate for the bodies to perform action; if he stops concentration, the body will stand motionless. the bodies can be maneuvered at -25, and can melee with a -20 ob. body cannot have been dead more than one day. (see list description.) if he raises only one body, it can be manuevered with a +5 and perform melee with a +10 ob.

spell name:
CREATE UNDEAD 3
list name:
necromancy
level:
11
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
permanent
range:
10'
area of effect:
dead body(s)
sourcebook:
spell law
description: given a body that has been dead less than one week, the caster can turn the body into a class iii undead or 3 class i undead, etc. the undead will attempt to attack the closes living being (if uncontrolled), bu can take no other activity other than moving to the being and attacking. if controlled, the undead will do anything (within its capabilities) tht the caster wills. the undead can be dispelled, repelled, or just smashed into little pieces.

spell name:
ANIMATE DEAD 5 C
list name:
necromancy
level:
12
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
dead body
sourcebook:
spell law
description: caster can cause up to 5 dead bodies (within 50% of his own mass) to rise up and move. the caster must concentrate for the bodies to perform action; if he stops concentration, the body will stand motionless. the bodies can be maneuvered at -25, and can melee with a -20 ob. body cannot have been dead more than one day. (see list description.) if he raises only one body, it can be manuevered with a +10 and perform melee with a +20 ob.

spell name:
CONTROL UNDEAD 4 C *
list name:
necromancy
level:
13
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
concentration
range:
100'
area of effect:
undead
sourcebook:
spell law
description: caster can control one class iv undead or 4 class 1 or etc. the undead's capabilities must be defined by the system used (see list description).

spell name:
ANIMATE DEAD 6 C
list name:
necromancy
level:
14
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
dead body
sourcebook:
spell law
description: caster can cause up to 6 dead bodies (within 50% of his own mass) to rise up and move. the caster must concentrate for the bodies to perform action; if he stops concentration, the body will stand motionless. the bodies can be maneuvered at -25, and can melee with a -20 ob. body cannot have been dead more than one day. (see list description.) if he raises only one body, it can be manuevered with a +15 and perform melee with a +30 ob.

spell name:
CREATE UNDEAD 4
list name:
necromancy
level:
15
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
permanent
range:
10'
area of effect:
dead body(s)
sourcebook:
spell law
description: given a body that has been dead less than one week, the caster can turn the body into a class iv undead or 4 class i undead, etc. the undead will attempt to attack the closes living being (if uncontrolled), bu can take no other activity other than moving to the being and attacking. if controlled, the undead will do anything (within its capabilities) tht the caster wills. the undead can be dispelled, repelled, or just smashed into little pieces.

spell name:
CONTROL UNDEAD 5 C *
list name:
necromancy
level:
20
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
concentration
range:
100'
area of effect:
undead
sourcebook:
spell law
description: caster can control one class v undead or 5 class 1 or etc. the undead's capabilities must be defined by the system used (see list description).

spell name:
THE RITUAL OF BLACK ETERNITY
list name:
necromancy
level:
20
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
permanent
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: this ritual is considered to be one of the most evil of all magics. using it, the mage transforms himself into a lich, one of the most evil of the undead. during the ritual the caster's vital organs are "transferred"" into a ready container: jar, box, or item, etc. if the spell succeeds (beware of spell failure which means true death), the caster will be totally sustained by magic and will have slipped between the realms of life and unlife. he can only be irrevocably destroyed by the destruction of the container and his organs. he takes on the traits of a classic lich as described in rm2 c1 section 7.0."

spell name:
CREATE UNDEAD 5
list name:
necromancy
level:
25
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
permanent
range:
10'
area of effect:
dead body(s)
sourcebook:
spell law
description: given a body that has been dead less than one week, the caster can turn the body into a class v undead or 5 class i undead, etc. the undead will attempt to attack the closes living being (if uncontrolled), bu can take no other activity other than moving to the being and attacking. if controlled, the undead will do anything (within its capabilities) tht the caster wills. the undead can be dispelled, repelled, or just smashed into little pieces.

spell name:
CONTROL UNDEAD TRUE C
list name:
necromancy
level:
30
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
concentration
range:
v
area of effect:
v
sourcebook:
spell law
description: caster can control any one undead or any one undead (class v or lower) without concentration or all class iii or lower undead within a 100' r. range for controlling a single undead is extended to 300'.

spell name:
CREATE UNDEAD TRUE
list name:
necromancy
level:
50
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
permanent
range:
10'
area of effect:
dead body(s)
sourcebook:
spell law
description: given a body that has been dead less than one week, the caster can turn the body into any undead that exists in the world system in use (e.g., ring wraiths, vampires, etc.). the undead will attempt to attack the closes living being (if uncontrolled), bu can take no other activity other than moving to the being and attacking. if controlled, the undead will do anything (within its capabilities) tht the caster wills. the undead can be dispelled, repelled, or just smashed into little pieces.