spell name: HUES | list name: nature's protection | level: 1 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to take on the physical coloratin of any one organic object; caster must be in contact with object. in many situations this will give a 10 to 50 bonus (gm discretion) to hiding attempts (and perhaps to some stalking attempts). |
spell name: RESIST ELEMENTS | list name: nature's protection | level: 2 | realm: channeling | type: animist base | spell class: d | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: protects the caster from natural heat up to 200 degrees f and natural cold down to -20 degrees f. give a +10 to caster's rrs vs. heat and cold spells; -10 to all elemental spell attacks against caster. |
spell name: PLANT FACADE | list name: nature's protection | level: 3 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to appear as any one type of plant; caster retains his size and will not smell or feel like the plant; it is purely a visual illusion. |
spell name: UNDERWATER BREATHING | list name: nature's protection | level: 5 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can breath under normal water. |
spell name: ANIMAL FACADE | list name: nature's protection | level: 6 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to appear as any one type of animal; caster retains his size and will not smell or feel like the animal; it is purely a visual illusion. |
spell name: SHADOW | list name: nature's protection | level: 7 | realm: channeling | type: animist base | spell class: f | duration: 1 hour / level | range: self | area of effect: self | sourcebook: spell law |
description: caster and objects on his person appear to be shadow; and thus are almost invisible in dark areas(e.g., in many situations this could be handled with a stalking/hiding bonus between 25 and 75). |
spell name: DEFLECTIONS ORGANIC * | list name: nature's protection | level: 8 | realm: channeling | type: animist base | spell class: f* | duration: | range: 100' | area of effect: 1 missile | sourcebook: spell law |
description: caster can deflect any one missile fired at the caster; this causes 100 to be subtracted from the missile's attack (missile must pass through caster's field of vision). missile must be at least partially organic in composition. |
spell name: BLADETURNING ORGANIC | list name: nature's protection | level: 9 | realm: channeling | type: animist base | spell class: f* | duration: | range: 100' | area of effect: 1 missile | sourcebook: spell law |
description: caster can deflect any one melee attack directed at the caster; this causes 100 to be subtracted from the melee attack (weapon must pass through caster's field of vision). weapon must be at least partially organic in composition. |
spell name: PLANT FORM | list name: nature's protection | level: 10 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to take the form of any one plant; caster will look and feel like the plant, but will not change in size. |
spell name: PROTECTION FROM THE ELEMENTS | list name: nature's protection | level: 11 | realm: channeling | type: animist base | spell class: d | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: protects the caster from any natural weather extremes. give a +25 to caster's rrs vs. heat and cold spells; -25 to all elemental spell attacks against caster. |
spell name: AIM UNTRUE ORGANIC * | list name: nature's protection | level: 13 | realm: channeling | type: animist base | spell class: f* | duration: | range: 100' | area of effect: 1 missile | sourcebook: spell law |
description: caster can deflect any one missile fired at the caster; this causes missile to automatically miss (missile must pass through caster's field of vision). missile must be at least partially organic in composition. |
spell name: ANIMAL FORM | list name: nature's protection | level: 15 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to take the form of any one animal; caster will look and feel like the animal, but will not change in size. this will not bestow any of the animal's physical abilities. |
spell name: PLANT FORM TRUE | list name: nature's protection | level: 20 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to take the form of any one plant; caster will look and feel like the plant, smell and have the same physical character of the plant. the caster can also halve or double his normal size. |
spell name: ANIMAL FORM TRUE | list name: nature's protection | level: 25 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to take the form of any one animal; caster will look , feel and smell like the animal, but not gain any of the animal's special abilities (e.g., fiery breath or anti-magic qualities); this will bestow the animal's physical abilities (e.g., movement & physical attack capabilities). caster may halve or double his normal size. |
spell name: NATURE'S FORM TRUE | list name: nature's protection | level: 30 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / round | range: self | area of effect: self | sourcebook: spell law |
description: as plant form and animal form, except caster can change his form from round to round, taking on any new plant or animal form desired (within size limits). |
spell name: WEAPON TURNING ORGANIC TRUE * | list name: nature's protection | level: 50 | realm: channeling | type: animist base | spell class: f* | duration: 1 round / level | range: self | area of effect: self | sourcebook: spell law |
description: each round, caster can negate (i.e., cause to miss) one missile or melee attack directed at him; attack weapon must be partial organic; it must be within his field of vision. |
spell name: AWEFUL FOREST | list name: nature's protection | level: 60 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: 500' radius | area of effect: | sourcebook: rolemaster companion 1 |
description: the caster may direct a forest, jungle, or other masses of flora plus fauna to work his will against an enemy (army, village, etc). most often, if the forest succeeds a normal enemy disappears without a trace (gm discretion). |