spell name:
HUES
list name:
nature's guises
level:
1
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to take on the physical coloration of any one organic object; caster must be incontact with that object. in many situations this will give a +10 to 50 bonus (gm discretion) to hiding attempts (and perhaps to some stalking attemps).

spell name:
SHADE
list name:
nature's guises
level:
2
realm:
channeling
type:
ranger base
spell class:
f
duration:
10 minutes / level
range:
100'
area of effect:
100' r
sourcebook:
spell law
description: all shadows and darkness within radius deepen, giving all stalking and hiding attempts a +25 bonus; if the point is on a mobile object or being, it will move with the object/being.

spell name:
FREEZE C
list name:
nature's guises
level:
3
realm:
channeling
type:
ranger base
spell class:
f
duration:
concentration
range:
10'
area of effect:
liquid
sourcebook:
spell law
description: up to 1 cu' of liquid per level can be cooled to freezing at rate of 1 cu' per round; will not lower temperature below -20 degrees f (makes great ice for drinks).

spell name:
SILENT MOVES
list name:
nature's guises
level:
4
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can move silently, so long as he does not create a sound originating more than 1' from his body. in many istuations this will bive a +10 to 50 bonus (gm discretion) to stalking/ hiding attempts.

spell name:
SELF CLOAKING C
list name:
nature's guises
level:
5
realm:
channeling
type:
ranger base
spell class:
f
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster blends into surrounding terrain; gives a +75 bonus to hiding attempts; caster may not move (appreciably) without destroying effect.

spell name:
LIGHT
list name:
nature's guises
level:
6
realm:
channeling
type:
ranger base
spell class:
f
duration:
10 minutes / level
range:
touch
area of effect:
10' r
sourcebook:
spell law
description: lights a 10' r area surrounding point touched; if the point is on a mobile object or being, it will move with the object / being.

spell name:
DARKNESS
list name:
nature's guises
level:
7
realm:
channeling
type:
ranger base
spell class:
f
duration:
10 minutes / level
range:
touch
area of effect:
10' r
sourcebook:
spell law
description: darkens a 10' r area surrounding point touched into normal darkness; if the point is on a mobile object or being, it will move with the object / being.

spell name:
SHADOW
list name:
nature's guises
level:
8
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster and objects on his person appear to be a shadow; and thus are almost invisible in dark areas (e.g., in many situations this could be handled with a stalk/hiding bonus between 25 and 75).

spell name:
PLANT FACADE
list name:
nature's guises
level:
10
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to appear as any one type of plant; caster retains his size and will not smell or feel like the plant; it is purely a visual illusion.

spell name:
BLANK THOUGHTS C
list name:
nature's guises
level:
11
realm:
channeling
type:
ranger base
spell class:
p
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: as long as caster does not move, his mental patterns will appear to be those of any local animal; even if he move, his specific thoughts can't be read.

spell name:
ANIMAL FACADE
list name:
nature's guises
level:
13
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to appear as any one type of animal; caster retains his size and will not smell or feel like the animal; it is purely a visual illusion.

spell name:
ANIMAL THOUGHTS C
list name:
nature's guises
level:
15
realm:
channeling
type:
ranger base
spell class:
p
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster's mental patterns will appear to be those of any local animal; his specific thoughts can't be read.

spell name:
PLANT FORM
list name:
nature's guises
level:
20
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to take the form of any one plant; caster will look and feel like the plant, but will not change in size.

spell name:
ANIMAL FORM
list name:
nature's guises
level:
25
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to take the form of any one animal; caster will look and feel like the animal;but will not change in size. will not bestow animal's physical abilities.

spell name:
PLANT FORM TRUE
list name:
nature's guises
level:
30
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to take the form of any one plant; caster will look, smell and feel and physical charcter of the plant, and caster can halve or double his normal size.

spell name:
ANIMAL FORM TRUE
list name:
nature's guises
level:
50
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to take the form of any one animal; caster will look, smell and feel like the animal. will bestow animal's physical abilities but not special abilities (e.g., fiery breath or anti-magic qualities). caster may halve or double his normal size.