spell name:
STONE GRIP
list name:
mind's grip
level:
1
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is reduced by one (to a minimum of one). Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may "grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a 'medium' maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/5) rounds: he will die in three times as many rounds."

spell name:
FARGRIP 2
list name:
mind's grip
level:
2
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 10'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand."

spell name:
IRON GRIP
list name:
mind's grip
level:
3
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is reduced by two (to a minimum of one). Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may "grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a hard maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/7) rounds: he will die in three times as many rounds."

spell name:
FAR STONEGRIP 2
list name:
mind's grip
level:
4
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 10'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A medium maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand."

spell name:
FARGRIP 5
list name:
mind's grip
level:
5
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
25'
area of effect:
self
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 25'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand."

spell name:
STEEL GRIP
list name:
mind's grip
level:
6
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
varies
sourcebook:
rolemaster companion 4
description: Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is reduced by three (to a minimum of one). Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may "grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a very hard maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/10) rounds: he will die in three times as many rounds."

spell name:
FAR IRONGRIP 2
list name:
mind's grip
level:
7
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 10'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A hard maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand. Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is reduced by two (to a minimum of one). Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may ""grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a hard maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/7) rounds: he will die in three times as many rounds."

spell name:
FARGRIP 10
list name:
mind's grip
level:
8
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
50'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 50'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand."

spell name:
FAR STONEGRIP 5
list name:
mind's grip
level:
9
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
25'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 25'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A medium maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand."

spell name:
MOVING GRIP 2
list name:
mind's grip
level:
10
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: Caster can hold a weapon or manipulate an object with his ranged "grip."" For the purposes of this spell. treat the ""grip"" to be as strong as the caster's normal grip, and can use half of his Agility bonus, OBs. and other skills. Fur example, the caster could ""grip"" a weapon 10' away and attack with it using half of his normal OB with that weapon. Also useful for pulling levers. untying ropes, etc."

spell name:
FAR STEELGRIP 2
list name:
mind's grip
level:
11
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 10'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand.Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is reduced by three (to a minimum of one). Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may ""grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a very hard maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/10) rounds: he will die in three times as many rounds."

spell name:
FARGRIP 15
list name:
mind's grip
level:
12
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
75'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 75'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand."

spell name:
FAR IRONGRIP 5
list name:
mind's grip
level:
13
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
25'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 25'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A hard maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand. Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is reduced by two (to a minimum of one). Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may ""grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a hard maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/7) rounds: he will die in three times as many rounds."

spell name:
TRUE GRIP
list name:
mind's grip
level:
14
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is lowered to 1. Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may "grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a 'sheer folly' maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/20) rounds: he will die in three times as many rounds."

spell name:
FAR STONEGRIP 10
list name:
mind's grip
level:
15
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
50'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 50'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A medium maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand."

spell name:
FARGRIP 20
list name:
mind's grip
level:
16
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 100'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand."

spell name:
MOVING GRIP 5
list name:
mind's grip
level:
17
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
25'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: Caster can hold a weapon or manipulate an object with his ranged "grip."" For the purposes of this spell. treat the ""grip"" to be as strong as the caster's normal grip, and can use half of his Agility bonus, OBs. and other skills. Fur example, the caster could ""grip"" a weapon 25' away and attack with it using half of his normal OB with that weapon. Also useful for pulling levers. untying ropes, etc."

spell name:
FAR STEELGRIP 5
list name:
mind's grip
level:
18
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
25'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 25'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand.Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is reduced by three (to a minimum of one). Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may ""grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a very hard maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/10) rounds: he will die in three times as many rounds."

spell name:
FAR IRONGRIP 10
list name:
mind's grip
level:
19
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
50'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 10'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand. Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is reduced by two (to a minimum of one). Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may ""grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a hard maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/7) rounds: he will die in three times as many rounds."

spell name:
FAR STONEGRIP 15
list name:
mind's grip
level:
20
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
75'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 25'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A medium maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand."

spell name:
LORD FARGRIP
list name:
mind's grip
level:
25
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
5' / level
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range equal to five times the caster's level in feet. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand."

spell name:
MOVING GRIP TRUE
list name:
mind's grip
level:
30
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
varies
area of effect:
varies
sourcebook:
rolemaster companion 4
description: Caster can hold a weapon or manipulate an object with his ranged "grip."" For the purposes of this spell. treat the ""grip"" to be as strong as the caster's normal grip, and can use all of his Agility bonus, OBs. and other skills. Fur example, the caster could ""grip"" a weapon 25' away and attack with it using half of his normal OB with that weapon. Also useful for pulling levers. untying ropes, etc."

spell name:
TRUE FARGRIP
list name:
mind's grip
level:
50
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
5' / level
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range equal to five times the caster's level in feet. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand."