spell name:
TORCHFIRE
list name:
mana fires
level:
1
realm:
arcane
type:
open arcane
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
1 hand
sourcebook:
rolemaster companion 1
description: causes a normal flame like that made by a torch to spring fromt he caster's hand (the hand must be empty while this spell is in effect). it will ignite items like a torch but will not harm the caster. if the caster makes an unarmed attack that delivers a critical (usually a martial arts striking attack) there is a 50% chance that the target will take an additional "a"" heat critical."

spell name:
WARM INORGANIC
list name:
mana fires
level:
2
realm:
arcane
type:
open arcane
spell class:
f
duration:
24 hours
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 1
description: any solid inorganic substances (metal, stone, liquid, etc.) (1 cu'/lvl) to be warmed to 100 degrees f at a rate of 1 cu'/round.

spell name:
WOODFIRES
list name:
mana fires
level:
3
realm:
arcane
type:
open arcane
spell class:
f
duration:
range:
1'
area of effect:
wood
sourcebook:
rolemaster companion 1
description: causes any wood to ignite and burn. all wood ignited must be within 1' of caster's palm.

spell name:
WALL OF FIRE
list name:
mana fires
level:
4
realm:
arcane
type:
open arcane
spell class:
e
duration:
1 round / level
range:
100'
area of effect:
10' x 10' x 6'
sourcebook:
rolemaster companion 1
description: creates an opaque wall of fire (up to 10' x 10' x 6'). anyone passing through it takes an "a"" heat critical (no rr). ""wall"" must rest on a solid surface. caster may increase the severity of the critical by one severity for every additional four pp he spends in casting the spell."

spell name:
HEAT INORGANIC
list name:
mana fires
level:
5
realm:
arcane
type:
open arcane
spell class:
f
duration:
24 hours
range:
10'
area of effect:
1 cu'/lvl
sourcebook:
rolemaster companion 1
description: any solid inorganic substances (metal, stone, liquid, etc.) (1 cu'/lvl) to be heated to 500 degrees f at a rate of 1 cu'/round, 100 degrees per round.

spell name:
HEAT ARMOR
list name:
mana fires
level:
6
realm:
arcane
type:
open arcane
spell class:
d
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 1
description: target is totally protected from all natural heat; and modifies spells involving heat by 20.

spell name:
FIRE BALL (10' R)
list name:
mana fires
level:
7
realm:
arcane
type:
open arcane
spell class:
e
duration:
range:
100'
area of effect:
10' radius
sourcebook:
rolemaster companion 1
description: a 1' ball of fire is shot from the palm of the caster, it explodes to affect a 10' area; results are determined on the fireball table.

spell name:
FIREBLADE
list name:
mana fires
level:
8
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 1
description: causes a broadsword shaped blade of fire to spring forth fromt he caster's empty hand. the caster may make melee attacks with it using his directed spell bonus (with an additional +20), doing damage on the firebolt chart with a +20 ob. normally, this "blade"" may not parry or be parried. the caster may throw the blade at any time (even on the round of casting); the thrown blade is treated like a normal firebolt (on magician base list: fire law)."

spell name:
HEAT INORGANIC - MELT
list name:
mana fires
level:
9
realm:
arcane
type:
open arcane
spell class:
f
duration:
24 hours
range:
10'
area of effect:
1 cu'/lvl
sourcebook:
rolemaster companion 1
description: any solid inorganic substances (metal, stone, liquid, etc.) (1 cu'/lvl) to be heated to the melting point of the substance at a rate of 1 cu'/round, 100 degrees per round.

spell name:
FIRE BALL (20' R)
list name:
mana fires
level:
10
realm:
arcane
type:
open arcane
spell class:
e
duration:
range:
100'
area of effect:
20' radius
sourcebook:
rolemaster companion 1
description: a 1' ball of fire is shot from the palm of the caster, it explodes to affect a 20' area; results are determined on the fireball table.

spell name:
GREATER FIREBLADE
list name:
mana fires
level:
11
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 1
description: causes a two handed sword shaped blade of fire to spring forth from the caster's empty hand. the caster may make melee attacks with it using his directed spell bonus, doing damage on the firebolt chart with a +35 ob and double concussion hits. normally, this "blade"" may not parry or be parried. the caster may throw the blade at any time (even on the round of casting); the thrown blade is treated like a normal firebolt (on magician base list: fire law). the same directed spell skill may be used for both this spell and fireblade."

spell name:
CIRCLE OF FIRE
list name:
mana fires
level:
12
realm:
arcane
type:
open arcane
spell class:
e
duration:
1 round / level
range:
100'
area of effect:
10' radius
sourcebook:
rolemaster companion 1
description: creates an opaque wall of fire (up to 10' x 10' x 6'). anyone passing through it takes an "a"" heat critical (no rr). ""wall"" must rest on a solid surface. caster may increase the severity of the critical by one severity for every additional twelve pp he spends in casting the spell."

spell name:
METAL FIRES
list name:
mana fires
level:
13
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level
range:
100'
area of effect:
1 metal object
sourcebook:
rolemaster companion 1
description: causes a metal object to burst into flames, the object can be up to 1 lb/level in mass. if the object is on a being, it gets a rr and if it fails the being takes a heat critical of a severity to be determined by its location on the being's body.

spell name:
FIRE ARMOR
list name:
mana fires
level:
14
realm:
arcane
type:
open arcane
spell class:
d
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 1
description: target is totally protected from all natural heat; and modifies spells involving heat by 20. in addition, all heat damage is cut in 1/2 and heat criticals are reduced by one severity.

spell name:
FIRE BALL (40' R)
list name:
mana fires
level:
15
realm:
arcane
type:
open arcane
spell class:
e
duration:
range:
100'
area of effect:
40' radius
sourcebook:
rolemaster companion 1
description: a 1' ball of fire is shot from the palm of the caster, it explodes to affect a 40' area; results are determined on the fireball table.

spell name:
BATTLE FIRES
list name:
mana fires
level:
16
realm:
arcane
type:
open arcane
spell class:
e
duration:
range:
30'/lvl
area of effect:
10' radius
sourcebook:
rolemaster companion 1
description: a 1' ball of fire is shot from the palm of the caster, it explodes to affect a 10' area; results are determined on the fireball table.

spell name:
WIND OF FLAME C
list name:
mana fires
level:
17
realm:
arcane
type:
open arcane
spell class:
e
duration:
1 round / level
range:
self
area of effect:
300' cone
sourcebook:
rolemaster companion 1
description: caster must outstretch arms and then a hard wind comes forth from them, fanning out till it has a 20' r at 200'; all within the cone receive a "a"" impact critical."

spell name:
IMMOLATION
list name:
mana fires
level:
18
realm:
arcane
type:
open arcane
spell class:
e
duration:
1 round / level
range:
self
area of effect:
5' r
sourcebook:
rolemaster companion 1
description: caster's body is covered with powerful flames. he is immune to all forms of fire. anyone within 5' suffers an "a"" heat critical (no rr). anyone in physical contact suffers a ""c"" heat critical. physical attacks from the caster that deliver a critical also deliver an ""a"" heat critical. all items on the caster's person are immune to fire for the durationi of this spell, but any materials he touches (or walks on, etc) after he immolates must make an rr or be ignited."

spell name:
RAZE
list name:
mana fires
level:
19
realm:
arcane
type:
open arcane
spell class:
e
duration:
1 round / level
range:
100'
area of effect:
50' x 50' x 50'
sourcebook:
rolemaster companion 1
description: creates an cube of fire (up to 50' x 50' x 50') where balls of fire rain down. anyone in the area takes an "a"" heat critical (no rr) for each round in the cube. it takes one round for the rain to start and be effective."

spell name:
LONG FIRES
list name:
mana fires
level:
20
realm:
arcane
type:
open arcane
spell class:
e
duration:
range:
100'/lvl
area of effect:
10' radius
sourcebook:
rolemaster companion 1
description: a 1' ball of fire is shot from the palm of the caster, it explodes to affect a 10' area; results are determined on the fireball table.

spell name:
STONE FIRES
list name:
mana fires
level:
25
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level
range:
100'
area of effect:
300 sq'
sourcebook:
rolemaster companion 1
description: will cause 300 square feet of stone to erupt into flame. a "c"" heat critical is given each round passing through (or in) the 3' flames."

spell name:
DEATH BLAZE
list name:
mana fires
level:
30
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / 10 failure
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 1
description: target suffers an "e"" heat critical each round for 1 round per 10 failure."

spell name:
CONFLAGRATION C
list name:
mana fires
level:
50
realm:
arcane
type:
open arcane
spell class:
f
duration:
varies
range:
10'/lvl
area of effect:
v
sourcebook:
rolemaster companion 1
description: this terrible spell is sometimes called the ritual of destruction. creates an cube of fire (up to 50' x 50' x 50') where balls of fire rain down. anyone in the area takes an "b"" heat critical (no rr) for each round in the cube. it takes one round for the rain to start and be effective. the caster may increase the area of effect by 50' x 50' x 50' every three rounds by concentrating (he must be within 10'/lvl of each newly affected area as it is ignited). the areas must be connected and each individual area will be active for one round per level (i.e., the earliest areas effected will extinguish first). the conflagration crosses all obstacles unless a magical barrier is encountered which requires a rr. the caster may discontinue the burning in a individual area by concentrating for one round or he may cancel the whole spell normally."