spell name:
LEAPING *
list name:
lofty bridge
level:
1
realm:
essence
type:
closed essence
spell class:
f*
duration:
1 round
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: allows the target to leap 50' laterally or 20' vertically in the round that the spell was cast.

spell name:
LANDING *
list name:
lofty bridge
level:
2
realm:
essence
type:
closed essence
spell class:
f*
duration:
until landed
range:
100'
area of effect:
target
sourcebook:
spell law
description: allows the target to land safely in a fall up to 20'/lvl (of caster), and to take that distance off the severity of any longer fall.

spell name:
LEAVING (100')
list name:
lofty bridge
level:
3
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: caster teleports target to a point up to 100' away, but there can be no intervening "barriers"" in a direct line between the the target and the point. a ""barrier"" is anthing he could not physically go through; a closed door is a barrier, a pit is not."

spell name:
LEVITATION
list name:
lofty bridge
level:
4
realm:
essence
type:
closed essence
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: allows the target to move up and down vertically 10'/rnd, horizontal movement is possible only through normal means.

spell name:
FLY (75' / RND)
list name:
lofty bridge
level:
5
realm:
essence
type:
closed essence
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target can fly at a rate of 75'/rnd (5 mph).

spell name:
PORTAL
list name:
lofty bridge
level:
6
realm:
essence
type:
closed essence
spell class:
f
duration:
1 round / level
range:
touch
area of effect:
solid surface
sourcebook:
spell law
description: opens a portal 3' x 6' x 3' in any solid surface, through which anyone can pass.

spell name:
FLY (150' / RND)
list name:
lofty bridge
level:
7
realm:
essence
type:
closed essence
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target can fly at a rate of 150'/rnd (10 mph).

spell name:
LONG DOOR (100')
list name:
lofty bridge
level:
8
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: caster teleports target to a point up to 100' away. target can pass through barries by specifying exact distances. if the arrival point coincides with solid or liquid material, the caster does not move, he is stunned 1 to 10 rounds, and the pps for this spell are expended.

spell name:
LEAVING (300')
list name:
lofty bridge
level:
9
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
300'
area of effect:
1 target
sourcebook:
spell law
description: caster teleports target to a point up to 300' away, but there can be no intervening "barriers"" in a direct line between the the target and the point. a ""barrier"" is anthing he could not physically go through; a closed door is a barrier, a pit is not."

spell name:
TELEPORT 1
list name:
lofty bridge
level:
10
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
10 mi/lvl
area of effect:
1 target
sourcebook:
spell law
description: caster teleports target to a point up to 10 miles per level away. target can pass through barries by specifying exact distances.this is very risky. the following chances for failing exists: never seen place (only described) = 50%; studied for 24 hours = 10%; studied carefully for 1 week = 1%; lived in for 1 year = .01%. in case of failure: first determine direction of error (randomly), then determine amount of error (make an open ended roll for number of feet).

spell name:
TELEPORT BEACON
list name:
lofty bridge
level:
10
realm:
essence
type:
closed essence
spell class:
u
duration:
1 hour / level
range:
varies
area of effect:
sourcebook:
rolemaster companion 4
description: This spell creates a shining golden orb that sends out mental signals allowing someone (i.e., anyone mentally thinking about it) to cast a teleport spell taking them to that location without error, even if they have never been to or even seen the area before. Note that this spell does not give the power of teleportation nor does it increase any spell ranges.

spell name:
FLY (300' / RND)
list name:
lofty bridge
level:
11
realm:
essence
type:
closed essence
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target can fly at a rate of 300'/rnd (20 mph).

spell name:
PLACE STORE
list name:
lofty bridge
level:
11
realm:
essence/channeling/mentalism
type:
closed essence
spell class:
i
duration:
concentration
range:
self
area of effect:
sourcebook:
rolemaster companion 1
description: enables the caster to quickly learn a location for purposes of teleporting very accurately. chance of teleport failure to a place stored location is only 1%.

spell name:
LONG DOOR (300')
list name:
lofty bridge
level:
12
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
300'
area of effect:
1 target
sourcebook:
spell law
description: caster teleports target to a point up to 300' away. target can pass through barries by specifying exact distances. if the arrival point coincides with solid or liquid material, the caster does not move, he is stunned 1 to 10 rounds, and the pps for this spell are expended.

spell name:
TELEPORT 3
list name:
lofty bridge
level:
13
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
10'
area of effect:
3 targets
sourcebook:
spell law
description: caster teleports up to three targets to a point up to 10 miles away per level. target can pass through barries by specifying exact distances. this is very risky. the following chances for failing exists: never seen place (only described) = 50%; studied for 24 hours = 10%; studied carefully for 1 week = 1%; lived in for 1 year = .01%. in case of failure: first determine direction of error (randomly), then determine amount of error (make an open ended roll for number of feet).

spell name:
PORTAL TRUE
list name:
lofty bridge
level:
14
realm:
essence
type:
closed essence
spell class:
f
duration:
1 round / level
range:
touch
area of effect:
solid surface
sourcebook:
spell law
description: opens a portal 3' x 6' and up to 5'/level deep in any solid surface, through which anyone can pass.

spell name:
LONG DOOR (500')
list name:
lofty bridge
level:
15
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
500'
area of effect:
1 target
sourcebook:
spell law
description: caster teleports target to a point up to 500' away. target can pass through barries by specifying exact distances. if the arrival point coincides with solid or liquid material, the caster does not move, he is stunned 1 to 10 rounds, and the pps for this spell are expended.

spell name:
TELEPORT 5
list name:
lofty bridge
level:
16
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
10'
area of effect:
5 targets
sourcebook:
spell law
description: caster teleports up to five targets to a point up to 10 miles away per level. target can pass through barries by specifying exact distances.this is very risky. the following chances for failing exists: never seen place (only described) = 50%; studied for 24 hours = 10%; studied carefully for 1 week = 1%; lived in for 1 year = .01%. in case of failure: first determine direction of error (randomly), then determine amount of error (make an open ended roll for number of feet).

spell name:
FLY (450' / RND)
list name:
lofty bridge
level:
17
realm:
essence
type:
closed essence
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target can fly at a rate of 450'/rnd (30 mph).

spell name:
TELEPORT 10
list name:
lofty bridge
level:
18
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
10'
area of effect:
10 targets
sourcebook:
spell law
description: caster teleports up to ten targets to a point up to 10 miles away per level. target can pass through barries by specifying exact distances. if the arrival point coincides with solid or liquid material, the caster does not move, he is stunned 1 to 10 rounds, and the pps for this spell are expended.this is very risky. the following chances for failing exists: never seen place (only described) = 50%; studied for 24 hours = 10%; studied carefully for 1 week = 1%; lived in for 1 year = .01%. in case of failure: first determine direction of error (randomly), then determine amount of error (make an open ended roll for number of feet).

spell name:
MASS LEAVING
list name:
lofty bridge
level:
19
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
10'
area of effect:
1 target/lvl
sourcebook:
spell law
description: caster teleports up to 1 target per level to a point up to 100' away, but there can be no intervening "barriers"" in a direct line between the the target and the point. a ""barrier"" is anthing he could not physically go through; a closed door is a barrier, a pit is not."

spell name:
LORD TELEPORT
list name:
lofty bridge
level:
20
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
10'
area of effect:
20 targets
sourcebook:
spell law
description: caster teleports up to twenty targets to a point up to 10 miles away per level. target can pass through barries by specifying exact distances. this is very risky. the following chances for failing exists: never seen place (only described) = 50%; studied for 24 hours = 10%; studied carefully for 1 week = 1%; lived in for 1 year = .01%. in case of failure: first determine direction of error (randomly), then determine amount of error (make an open ended roll for number of feet).

spell name:
MASS LONG DOOR
list name:
lofty bridge
level:
25
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
10'
area of effect:
1 target/lvl
sourcebook:
spell law
description: caster teleports up to one target per level to a point up to 300' away. target can pass through barries by specifying exact distances. if the arrival point coincides with solid or liquid material, the caster does not move, he is stunned 1 to 10 rounds, and the pps for this spell are expended.

spell name:
MASS TELEPORT
list name:
lofty bridge
level:
30
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
10'
area of effect:
1 target/lvl
sourcebook:
spell law
description: caster teleports up to one target per level to a point up to 10 miles away per level. target can pass through barries by specifying exact distances. this is very risky. the following chances for failing exists: never seen place (only described) = 50%; studied for 24 hours = 10%; studied carefully for 1 week = 1%; lived in for 1 year = .01%. in case of failure: first determine direction of error (randomly), then determine amount of error (make an open ended roll for number of feet).

spell name:
TELEPORT TRUE
list name:
lofty bridge
level:
50
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: caster teleports up to three targets to any point. there is no range limit. target can pass through barries by specifying exact distances. this is very risky. the following chances for failing exists: never seen place (only described) = 50%; studied for 24 hours = 10%; studied carefully for 1 week = 1%; lived in for 1 year = .01%. in case of failure: first determine direction of error (randomly), then determine amount of error (make an open ended roll for number of feet).

spell name:
MASS FLY
list name:
lofty bridge
level:
60
realm:
essence
type:
closed essence
spell class:
f
duration:
1 minute / level
range:
50'
area of effect:
sourcebook:
rolemaster companion 1
description: as many targets as the caster's level may fly at a rate of 450' per round.

spell name:
MASS TELEPORT TRUE
list name:
lofty bridge
level:
75
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
50'
area of effect:
sourcebook:
rolemaster companion 1
description: caster teleports as many targets as the caster's level to any point. there is no range limit. target can pass through barries by specifying exact distances. this is very risky. the following chances for failing exists: never seen place (only described) = 50%; studied for 24 hours = 10%; studied carefully for 1 week = 1%; lived in for 1 year = .01%. in case of failure: first determine direction of error (randomly), then determine amount of error (make an open ended roll for number of feet).