spell name: WORK GLASS | list name: glass mastery | level: 1 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: 24 hours | range: touch | area of effect: 1 cubic foot / level | sourcebook: rolemaster companion 5 |
description: Allows caster to work with non-magical glass. |
spell name: TINT | list name: glass mastery | level: 2 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: 1' | area of effect: area touched | sourcebook: rolemaster companion 5 |
description: Allows caster to magically tint glass the color(s) of his choice while glass is molten. Any color or combination of colors of any desired depth or intensity may be selected. |
spell name: POLISH | list name: glass mastery | level: 3 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: touch | area of effect: area touched | sourcebook: rolemaster companion 5 |
description: Allows caster to precisely polish any glass surface (to tolerances suitable for lenses and other sensitive applications) simply by running his hands over it. |
spell name: HEAT RESISTANCE 1 | list name: glass mastery | level: 4 | realm: essence/channeling/mentalism | type: professional guild list | spell class: d | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Allows caster to work exposed to the extreme heat of a glass furnace more safely and comfortably, protecting him against natural heat to 500ΓΈ. |
spell name: PURIFY SILICATES | list name: glass mastery | level: 5 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: touch | area of effect: 1 cubic foot / level | sourcebook: rolemaster companion 5 |
description: This spell causes the raw silicates (usually sand) used in glassworking to be cleansed of all naturally occurring impurities, allowing glass made from these materials to be perfectly crystal clear. |
spell name: FURNACE | list name: glass mastery | level: 6 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: 1 minute / level | range: 5' | area of effect: 10 cubic feet | sourcebook: rolemaster companion 5 |
description: Caster can heat a volume of glass up to 1 pound / level sufficient to work it as if it were fresh from a furnace. Note: The extreme heat generated hy this spell can easily start fires if sufficient care in choosing the location is not taken. |
spell name: FILAMENT | list name: glass mastery | level: 7 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: touch | area of effect: 1 foot / level | sourcebook: rolemaster companion 5 |
description: Allows caster to draw glass into a single thin filament which retains all the structural resilience of the 'parent' glass (i.e., such magically created filaments would be much stronger and more resistant to damage than a simple heat-drawn fiber). |
spell name: ETCH | list name: glass mastery | level: 8 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: touch | area of effect: area touched | sourcebook: rolemaster companion 5 |
description: Allows caster to etch glass (producing patterns normally only possible by the use of various corrosive acids and other dangerous chemicals) with the tip of his finger. |
spell name: PLANE | list name: glass mastery | level: 9 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: touch | area of effect: area touched | sourcebook: rolemaster companion 5 |
description: Allows caster to form glass into a perfectly smooth plane (sheet glass), to tolerances suitable for lenses and other sensitive applications. |
spell name: HEAT RESISTANCE 2 | list name: glass mastery | level: 10 | realm: essence/channeling/mentalism | type: professional guild list | spell class: d | duration: 1 minute / level | range: touch | area of effect: self | sourcebook: rolemaster companion 5 |
description: Allows caster to work exposed to the extreme heat of a glass furnace more safely and comfortably, protecting him against all natural extremes of heat; allows molten glass to be worked with the caster's bare hands. |
spell name: GLASS BOLT | list name: glass mastery | level: 11 | realm: essence/channeling/mentalism | type: professional guild list | spell class: e | duration: | range: self | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: A bolt of white-hot glass is shot from the caster's palm. Attack is resolved on the Ice Bolt table, delivering impact (primary) and heat (secondary) criticals. Note: This spell does not actually create glass from nothing: caster must have 1 ounce of glass on his person. |
spell name: TEMPER | list name: glass mastery | level: 12 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: 5 feet / level | area of effect: 1 cubic foot / level | sourcebook: rolemaster companion 5 |
description: Imparts terrific heat resistance to glass. Tempered glass has its melting point doubled. |
spell name: HARDEN | list name: glass mastery | level: 13 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: touch | area of effect: 1 cubic foot / level | sourcebook: rolemaster companion 5 |
description: Imparts greater structural integrity to glass. Hardened glass is capable of withstanding 10 times the concussion hits it would normally have (see Section RMC5 6.2). |
spell name: FUSE | list name: glass mastery | level: 14 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: touch | area of effect: area touched | sourcebook: rolemaster companion 5 |
description: By running his finger along a joint between two pieces of glass, caster can fuse them together into a single piece without the application of heat. |
spell name: SLAG | list name: glass mastery | level: 15 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: touch | area of effect: 1 cubic foot / level | sourcebook: rolemaster companion 5 |
description: Caster can cause silicates within the range of this spell to instantly slag into a molten mass. |
spell name: COCOON | list name: glass mastery | level: 20 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target must resist or become wrapped in extremely strong, fine tendrils of glass. Escape (shattering the filaments) requires an Extremely Hard ( -30) maneuver, modified by Strength. Note: This spell does not actually create glass from nothing; caster must have 1 ounce of glass on his person for this spell to function. |
spell name: SHARDSPRAY | list name: glass mastery | level: 25 | realm: essence/channeling/mentalism | type: professional guild list | spell class: e | duration: | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: A red-hot spray of razor-sharp glass fragments sprays outward from the caster's hand. Attack is resolved on the Ice Bolt table, delivering shrapnel (primary) and heat (secondary) criticals. Note: This spell does not actually create glass from nothing; caster must have 1 ounce of glass on his person for this spell to function. |
spell name: SLAG TRUE | list name: glass mastery | level: 30 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: 5' / level | area of effect: 10 cubic feet / level | sourcebook: rolemaster companion 5 |
description: Caster can cause silicates within the range of this spell to instantly slag into a molten mass. |
spell name: GLASS MASTERY | list name: glass mastery | level: 50 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: 1 round / level | range: 100' | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster may utilize one of the lower level spells on this list each round. |