spell name: SPRAIN LIMB | list name: flesh destruction | level: 1 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: a random part of a random limb is sprained. if it is part of a leg: movement is cut by 25%, combat is at -10; if it is part of an arm, combat is modified by -20. |
spell name: LIMB PAIN | list name: flesh destruction | level: 2 | realm: essence | type: sorcerer base | spell class: f | duration: 1 round / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: a random limb is in intense pain; for a leg, the target cannot walk; for an arm, that arm cannot be used. |
spell name: TOUCH OF DISRUPTION | list name: flesh destruction | level: 3 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell law |
description: the bones and tissues of the target's body are disrupted as if the target had fallen a long distance. if the target fails his rr by (1-10), he takes an "a"" impact, (11-20) = ""b""; (21-30) = ""c""; (31-40) = ""d""; (41-up) = ""e""." |
spell name: LOCK JOINT | list name: flesh destruction | level: 4 | realm: essence | type: sorcerer base | spell class: f | duration: 1 round / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: one of the target's joints locks; it is in intense pain; for a leg, the target cannot walk; for an arm, that arm cannot be used. with leg lock, and the target is moving, he falls; if the target has arm lock and is carrying anything, it is dropped. |
spell name: BREAK LIMB | list name: flesh destruction | level: 5 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: a random limb is broken; for a leg, the target can only move at 50% and combat is modified by -75; for an arm, that arm cannot be used. |
spell name: DISRUPTION (20') | list name: flesh destruction | level: 6 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 20' | area of effect: 1 target | sourcebook: spell law |
description: the bones and tissues of the target's body are disrupted as if the target had fallen a long distance. if the target fails his rr by (1-10), he takes an "a"" impact, (11-20) = ""b""; (21-30) = ""c""; (31-40) = ""d""; (41-up) = ""e""." |
spell name: SKIN DEATH | list name: flesh destruction | level: 7 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target's skin will flake and peel all over his body; there is no tactical penality, but it lowers appearance of the individual by 50%. lasts until dispelled and 1 month passes. |
spell name: DISRUPTION (50') | list name: flesh destruction | level: 8 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 50' | area of effect: 1 target | sourcebook: spell law |
description: the bones and tissues of the target's body are disrupted as if the target had fallen a long distance. if the target fails his rr by (1-10), he takes an "a"" impact, (11-20) = ""b""; (21-30) = ""c""; (31-40) = ""d""; (41-up) = ""e""." |
spell name: EAR DISRUPTION | list name: flesh destruction | level: 9 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: one of the target's ears is disupted, his hearing is at 50% of normal until cured (-25 to perception involving hearing, -50 to perception only involving hearing). if both ears go, he is deaf. |
spell name: LIMB DEATH | list name: flesh destruction | level: 10 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: one of the target's limbs (random) will wither and die. target loses 5% of the use of the limb per dayl; when the total reaches 100%, the limb falls off. can be cured through circulation and nerve repair spells up to 80% point, then it must be regenerated. |
spell name: EYE DISRUPTION | list name: flesh destruction | level: 11 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: one of the target's eyes is disupted, his sight is at 50% of normal until cured (-25 to perception involving sight -50 to perception only involving sight). if both eyes go, he is blind. |
spell name: COLLAPSE LUNG | list name: flesh destruction | level: 12 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: one of the target's lungs collapses; he is at 50% of normal for all physical activity until the lung is repaired. |
spell name: MUSCLE DEATH | list name: flesh destruction | level: 13 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: one of the target's muscles (random) will wither and die. target loses 5% of the use of the muscle per day; when the total reaches 100%, the muscle falls off. can be cured through circulation and nerve repair spells up to 80% point, then it must be regenerated. excludes major organs, e.g., not the heart. |
spell name: BONE DEATH | list name: flesh destruction | level: 14 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: one of the target's bones (random but not part of the spine or skull) will gradually disintegrate. target loses 5% of the use of the bone per day; when the total reaches 100%, the limb falls off. can be cured through bone repair spells up to 80% point, then it must be regenerated. |
spell name: BLACK CHANNEL 1 | list name: flesh destruction | level: 15 | realm: essence | type: sorcerer base | spell class: f* | duration: permanent | range: v | area of effect: 1 target | sourcebook: spell law |
description: caster may cast one of the following black channels spells.1. thrayn's touch ( r:touch, rr mod -50)disrupts body cells; foe operates at -50.2. eye of nur (r: 25', rr mod -30)knocks foe out, 25 hits.3. uonic curse (r: 50', rr mod -25)any one limb useless for 1 - 10 days.4.tauric finger (r: 50', rr mod -10)blinds for 1 - 10 days; +10 hits.5. londarin's hand (r: 100', rr mod none)nerve disruption; foe is sent into a coma.the gm must determine which one(s) may be cast, based on: culture, background, deity served, etc. the caster might be allowed to pick and choose. |
spell name: PERTRIFICATION | list name: flesh destruction | level: 20 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: the target's bones will gradually petrify; a loss of activity of 5% per day; when the total reaches 100%, the victum is dead. this occurs due to loss of blood production. |
spell name: BLACK CHANNEL 2 | list name: flesh destruction | level: 25 | realm: essence | type: sorcerer base | spell class: f* | duration: permanent | range: v | area of effect: 1 target | sourcebook: spell law |
description: caster may cast one of the following black channels spells.1. womaw finger (r: 25', rr mod -30)destroys muscles and tendons in legs.2. urulic eye (r: 50, rr mod -25)removes foe's hands.3. finger of sart (r: 75', rr mod -15)paralyzes foe entirely.4. channels of crey (r: 100', rr mod -10)severe brain disorder; convulsive spasms, foe operates at -75.5. umli breeze (r: 50', rr mod none)sends foe into a permanent coma; +10 hits.the gm must determine which one(s) may be cast, based on: culture, background, deity served, etc. the caster might be allowed to pick and choose. |
spell name: DISRUPTION (100') | list name: flesh destruction | level: 30 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: the bones and tissues of the target's body are disrupted as if the target had fallen a long distance. if the target fails his rr by (1-10), he takes an "a"" impact, (11-20) = ""b""; (21-30) = ""c""; (31-40) = ""d""; (41-up) = ""e""." |
spell name: DISRUPTION TRUE | list name: flesh destruction | level: 50 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 300' | area of effect: 1 target | sourcebook: spell law |
description: the bones and tissues of the target's body are disrupted as if the target had fallen a long distance. if the target fails his rr he receives an "e"" impact critical." |
spell name: BLACK CHANNELS III | list name: flesh destruction | level: 60 | realm: channeling | type: sorcerer base | spell class: f | duration: permanent | range: varies | area of effect: | sourcebook: rolemaster companion 1 |
description: caster may cast one of the following black channels spells.1. black finger (r: 25', rr mod -50)erases facial area.2. desert curse (r: 50', rr mod -30)blood boils.3. death's wave (r: 100', rr mod none)liquifies skeleton.the gm must determine which one(s) may be cast, based on: culture, background, deity served, etc. the caster might be allowed to pick and choose. |