spell name:
PRESENCE *
list name:
essence perceptions
level:
2
realm:
essence
type:
open essence
spell class:
p*
duration:
concentration
range:
self
area of effect:
10' r
sourcebook:
spell law
description: caster is aware of the presence of all sentient/thinking beings within 10'.

spell name:
LISTEN (10') C
list name:
essence perceptions
level:
3
realm:
essence
type:
open essence
spell class:
u
duration:
1 round / level (concentration)
range:
10'
area of effect:
self
sourcebook:
spell law
description: caster's can pick a point up to 10' away and he will hear as if he were at that point (there can be intervening objects such as walls).

spell name:
LONG EAR (100') C
list name:
essence perceptions
level:
5
realm:
essence
type:
open essence
spell class:
u
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
spell law
description: caster's point of hearing may be moved independently up to 100' away (moves at 10'/rnd); he must be physically able to go there (e.g., he could not send his point of hearing through walls or closed doors).

spell name:
WATCH (10') C
list name:
essence perceptions
level:
6
realm:
essence
type:
open essence
spell class:
u
duration:
1 round / level (concentration)
range:
10'
area of effect:
self
sourcebook:
spell law
description: caster's can pick a point up to 10' away and he will see as if he were at that fixed point (there can be intervening objects such as walls). the view can be rotated.

spell name:
LONG EYE (100') C
list name:
essence perceptions
level:
7
realm:
essence
type:
open essence
spell class:
u
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
spell law
description: caster's point of sight may be moved independently up to 100' away (moves at 10'/rnd); he must be physically able to go there (e.g., he could not send his point of hearing through walls or closed doors). the view can be rotated.

spell name:
LISTEN (100') C
list name:
essence perceptions
level:
8
realm:
essence
type:
open essence
spell class:
u
duration:
1 round / level (concentration)
range:
100'
area of effect:
self
sourcebook:
spell law
description: caster's can pick a point up to 100' away and he will hear as if he were at that point (there can be intervening objects such as walls).

spell name:
TELEPATHY C
list name:
essence perceptions
level:
10
realm:
essence
type:
open essence
spell class:
im
duration:
1 round / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: caster can read the surface thoughts of one target. if the target makes his rr by more than 25 he realizes what is happening.

spell name:
WATCH (100' ) C
list name:
essence perceptions
level:
11
realm:
essence
type:
open essence
spell class:
u
duration:
1 round / level (concentration)
range:
100'
area of effect:
self
sourcebook:
spell law
description: caster's can pick a point up to 100' away and he will see as if he were at that fixed point (there can be intervening objects such as walls). the view can be rotated.

spell name:
LONG EAR (300') C
list name:
essence perceptions
level:
12
realm:
essence
type:
open essence
spell class:
u
duration:
1 minute / level
range:
300'
area of effect:
self
sourcebook:
spell law
description: caster's point of hearing may be moved independently up to 300' away (moves at 10'/rnd); he must be physically able to go there (e.g., he could not send his point of hearing through walls or closed doors).

spell name:
LISTEN (500') C
list name:
essence perceptions
level:
14
realm:
essence
type:
open essence
spell class:
u
duration:
1 round / level (concentration)
range:
500'
area of effect:
self
sourcebook:
spell law
description: caster's can pick a point up to 500' away and he will hear as if he were at that point (there can be intervening objects such as walls).

spell name:
LONG EYE (300') C
list name:
essence perceptions
level:
15
realm:
essence
type:
open essence
spell class:
u
duration:
1 minute / level
range:
300'
area of effect:
self
sourcebook:
spell law
description: caster's point of sight may be moved independently up to 300' away (moves at 10'/rnd); he must be physically able to go there (e.g., he could not send his point of hearing through walls or closed doors). the view can be rotated.

spell name:
WATCH (500') C
list name:
essence perceptions
level:
18
realm:
essence
type:
open essence
spell class:
u
duration:
1 round / level (concentration)
range:
500'
area of effect:
self
sourcebook:
spell law
description: caster's can pick a point up to 500' away and he will see as if he were at that fixed point (there can be intervening objects such as walls). the view can be rotated.

spell name:
LISTEN (1MILE/ LVL) C
list name:
essence perceptions
level:
20
realm:
essence
type:
open essence
spell class:
u
duration:
1 round / level (concentration)
range:
1 mile/lvl
area of effect:
self
sourcebook:
spell law
description: caster's can pick a point up to one mile per level away and he will hear as if he were at that point (there can be intervening objects such as walls).

spell name:
WATCH (1 MILE/ LVL) C
list name:
essence perceptions
level:
25
realm:
essence
type:
open essence
spell class:
u
duration:
1 round / level (concentration)
range:
1 mile/lvl
area of effect:
self
sourcebook:
spell law
description: caster's can pick a point up to one mile/level away and he will see as if he were at that fixed point (there can be intervening objects such as walls). the view can be rotated.

spell name:
LISTEN TRUE C
list name:
essence perceptions
level:
30
realm:
essence
type:
open essence
spell class:
u
duration:
1 round / level (concentration)
range:
no limit
area of effect:
self
sourcebook:
spell law
description: caster's can pick a point that is anywhere (he must be able to locate the desired point in terms of direction and distance) and he will listen as if he were at that fixed point (there can be intervening objects such as walls). the view can be rotated.

spell name:
WATCH TRUE C
list name:
essence perceptions
level:
50
realm:
essence
type:
open essence
spell class:
u
duration:
1 round / level (concentration)
range:
no limit
area of effect:
self
sourcebook:
spell law
description: caster's can pick a point that is anywhere (he must be able to locate the desired point in terms of direction and distance) and he will see as if he were at that fixed point (there can be intervening objects such as walls). the view can be rotated.