spell name: ENCHANTED ROPE C | list name: earth law | level: 1 | realm: essence | type: magician base | spell class: f | duration: concentration | range: 10'/lvl | area of effect: rope | sourcebook: spell law |
description: if caster holds one end of a rope he can cause the rope to move up to its length in any direction and to tie itself in knots (it cannot attack or tie up living beings). |
spell name: LOOSEN EARTH | list name: earth law | level: 2 | realm: essence | type: magician base | spell class: f | duration: permanent | range: 100' | area of effect: 100 cu' earth | sourcebook: spell law |
description: loosens 100 cu' of earth to the consistency of plowed ground. |
spell name: CLEAVE EARTH | list name: earth law | level: 3 | realm: essence | type: magician base | spell class: e | duration: 1 minute / level | range: 100' | area of effect: 1' x 1/2' x 2' per level | sourcebook: rolemaster companion 4 |
description: This spell causes a chasm to open up in the earth. The chasm is 1' deep/level, 1/2' wide/level, and 2' long/level. This spell can also close up such chasms (if they are of the same size or smaller than a chasm the caster could create with this spell ). If something is caught in a closing chasm, they will take a +50 Huge Crush attack. |
spell name: EARTHWALL | list name: earth law | level: 4 | realm: essence | type: magician base | spell class: e | duration: 1 minute / level | range: 100' | area of effect: 10' x 10' x v | sourcebook: spell law |
description: summons a wall of packed earth up to 10' x 10' x (3' at base, 1' at top); it can be dug through (10 man-rounds at top). |
spell name: CRACKS CALL | list name: earth law | level: 5 | realm: essence | type: magician base | spell class: f | duration: | range: 100' | area of effect: 10' x 10' x 10' | sourcebook: spell law |
description: any previous cracks or flaws in material up to 10' x 10' x 10' section will extend to their limits. |
spell name: STONE BOLT | list name: earth law | level: 6 | realm: essence | type: magician base | spell class: e | duration: | range: varies | area of effect: | sourcebook: rolemaster companion 4 |
description: a bolt of rock and earth is shot from the palm of the caster. Results are determined on the ice bolt table, with all cold criticals being treated as additional impact criticals. If this spell is used, similar spells could also be used with longer ranges at 11th level (stone bolt 300') ansd 17th level (stone bolt 500') and even a spell at 16th level called "triad of stone"" with three bolts." |
spell name: STONEWALL | list name: earth law | level: 7 | realm: essence | type: magician base | spell class: e | duration: 1 minute / level | range: 100' | area of effect: 10' x 10' x v | sourcebook: spell law |
description: summons a wall of stone up to 10' x 10' x 1'; it can be chipped through 200 man-rounds (1' r hole). |
spell name: STONE/EARTH | list name: earth law | level: 9 | realm: essence | type: magician base | spell class: f | duration: permanent | range: 100' | area of effect: 100 cu' stone | sourcebook: spell law |
description: changes 100 cu' of stone to packed earth; change is gradual and takes 3 rounds. |
spell name: EARTHWALL TRUE | list name: earth law | level: 10 | realm: essence | type: magician base | spell class: e | duration: permanent | range: 100' | area of effect: 10' x 10' x v | sourcebook: spell law |
description: summons a wall of packed earth up to 10' x 10' x (3' at base, 1' at top); it can be dug through (10 man-rounds at top). |
spell name: EARTH/MUD | list name: earth law | level: 11 | realm: essence | type: magician base | spell class: f | duration: permanent | range: 100' | area of effect: 100 cu' earth | sourcebook: spell law |
description: changes 100 cu' of earth to soft mud; change is gradual and takes 3 rounds. |
spell name: EARTH/STONE | list name: earth law | level: 12 | realm: essence | type: magician base | spell class: f | duration: permanent | range: 100' | area of effect: 100 cu' earth | sourcebook: spell law |
description: changes 100 cu' of packed earth to solid stone and loose earth to gravel; change is gradual and takes 3 rounds. |
spell name: STONEWALL TRUE | list name: earth law | level: 13 | realm: essence | type: magician base | spell class: e | duration: permanent | range: 100' | area of effect: 10' x 10' x v | sourcebook: spell law |
description: summons a wall of stone up to 10' x 10' x 1'; it can be chipped through 200 man-rounds (1' r hole). |
spell name: KNIVES OF EARTH | list name: earth law | level: 13 | realm: essence | type: magician base | spell class: e | duration: 10 minutes / level | range: 100' | area of effect: 100'r | sourcebook: rolemaster companion 1 |
description: this spell causes the surface of an area of stone or earth to bristle with hundreds of 6" to 1' points and blades. the blades will be composed of whatever substance(s) are prevalent in the area. (they will be hard and sharp enough to cause damage even if the local materials are loose or soft). the spell can cause the blades to appear under water if the ground is within the range of the caster. approximately one blade per square foot will be produced in an area 100' by 100'. most animals and creatures cannot be induced to walk through the area. anyone moving through the area must make a moving maneuver (at least ""extremely hard"") for every 5' moved through. anyone falling recieves (1-5) +100 dagger attacks (only armor db's modify this)." |
spell name: MUD/EARTH | list name: earth law | level: 14 | realm: essence | type: magician base | spell class: f | duration: permanent | range: 100' | area of effect: 100 cu' earth | sourcebook: spell law |
description: changes 100 cu' of mud to packed earth; change is gradual and takes 3 rounds. |
spell name: UNEARTH | list name: earth law | level: 15 | realm: essence | type: magician base | spell class: f | duration: permanent | range: 100' | area of effect: 100 cu' earth | sourcebook: spell law |
description: disintegrates 100 cu' of earth. |
spell name: MELD WALL | list name: earth law | level: 16 | realm: essence | type: magician base | spell class: f | duration: permanent | range: touch | area of effect: two walls | sourcebook: spell law |
description: fuses two touching walls together (seam can be up to 20' long) or fuses a section of stone blocks (up to 100 cu'). |
spell name: STONE/MUD | list name: earth law | level: 17 | realm: essence | type: magician base | spell class: f | duration: permanent | range: 100' | area of effect: 100 cu' stone | sourcebook: spell law |
description: changes 100 cu' of stone to soft mud; change is gradual and takes 3 rounds. |
spell name: CURVED WALL | list name: earth law | level: 18 | realm: essence | type: magician base | spell class: e | duration: permanent | range: 100' | area of effect: 10' x 10' x v | sourcebook: spell law |
description: summons a wall of stone up to 10' x 10' x 1'; it can be chipped through 200 man-rounds (1' r hole). the wall may be curved up to a semi-circle, |
spell name: UNSTONE | list name: earth law | level: 20 | realm: essence | type: magician base | spell class: f | duration: permanent | range: 100' | area of effect: 100 cu' stone | sourcebook: spell law |
description: disintegrates 100 cu' of stone. |
spell name: UNMETAL | list name: earth law | level: 25 | realm: essence | type: magician base | spell class: f | duration: permanent | range: 100' | area of effect: 1 cu' metal | sourcebook: spell law |
description: disintegrates 1 cu' of metal. |
spell name: TREMORS | list name: earth law | level: 30 | realm: essence | type: magician base | spell class: f | duration: 1 round | range: 100'/lvl | area of effect: 100' r /lvl | sourcebook: spell law |
description: causes a very minor earthquake which could cause shoddy construction to collapse (can be very terrifying). this is approximately 5.5 on the richter scale. |
spell name: EARTH MASTERY | list name: earth law | level: 50 | realm: essence | type: magician base | spell class: f | duration: 1 round / level | range: v | area of effect: v | sourcebook: spell law |
description: caster can use one lower level spell (son this list) each round. |
spell name: HELLGROUNDS | list name: earth law | level: 60 | realm: essence | type: magician base | spell class: f | duration: 1 day / level | range: 100' radius / level | area of effect: | sourcebook: rolemaster companion 1 |
description: the caster achieves domination over the land within the radius, which he may exercise in various ways: he may cause great cracks (lvl 30 sorcerer base list: solid destruction) or quakes (lvl 50 sorcerer base list: solid destruction) within the radius; he may alter the composition of the land (loose earth, baked earth, stone, glass, mud, etc); or he may cause the earth to "flow"" as if it were liquid, with the ability to ride waves of earth to destinations within the radius. the caster may change any previous form or effect by concentrating; all changes require 6 rnds. if the caster is killed the spell will be dispelled and the area will gradually return to normal." |