spell name:
DARK STUNNING *
list name:
dark channels
level:
2
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
1 round / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: rr mod -10; caster points his arm (elbow locked and fist clenched) at the target and channels raw power (source is usually a diety); target is stunned.

spell name:
CHANNELS 1 *
list name:
dark channels
level:
3
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
-
range:
v
area of effect:
1 target
sourcebook:
spell law
description: when this spell is cast, the 1st lvl spell that the caster begins to cast the next round will be "channeled"" to another spell user of the channeling realm. the ""channeled"" spell is transmitted to the other spell user when it would normally take effect, and must be used by him immediately. all normal restrictions on the transmitted spell apply. the caster of the transmitter must be able to see the receiver or know exactly where he is (direction and distance, or specific place). the receiver must know exactly when the spell is coming. for example, if a cleric was at a certain altar at a certain time (midnight of full moon) ready to receive a spell; then another spell user or deity could use channels to send him a spell (if he knew where the altar was and the correct time)."

spell name:
DARK SLEEP *
list name:
dark channels
level:
5
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
1 round / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: rr mod -10; caster points his arm (elbow locked and fist clenched) at the target and channels raw power (source is usually a diety); target falls into a deep sleep.

spell name:
CHANNELS 3 *
list name:
dark channels
level:
6
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
-
range:
v
area of effect:
1 target
sourcebook:
spell law
description: when this spell is cast, the 2nd or 3rd lvl spell that the caster begins to cast the next round will be "channeled"" to another spell user of the channeling realm. the ""channeled"" spell is transmitted to the other spell user when it would normally take effect, and must be used by him immediately. all normal restrictions on the transmitted spell apply. the caster of the transmitter must be able to see the receiver or know exactly where he is (direction and distance, or specific place). the receiver must know exactly when the spell is coming. for example, if a cleric was at a certain altar at a certain time (midnight of full moon) ready to receive a spell; then another spell user or deity could use channels to send him a spell (if he knew where the altar was and the correct time)."

spell name:
DARK BLINDING *
list name:
dark channels
level:
8
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
1 hour / 10 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: rr mod -10; caster points his arm (elbow locked and fist clenched) at the target and channels raw power (source is usually a diety); target is blinded.

spell name:
BLACK CHANNEL 1 *
list name:
dark channels
level:
10
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
permanent
range:
v
area of effect:
1 target
sourcebook:
spell law
description: caster may cast one of the following black channels spells.1. thrayn's touch ( r:touch, rr mod -50)disrupts body cells; foe operates at -50.2. eye of nur (r: 25', rr mod -30)knocks foe out, 25 hits.3. uonic curse (r: 50', rr mod -25)any one limb useless for 1 - 10 days.4.tauric finger (r: 50', rr mod -10)blinds for 1 - 10 days; +10 hits.5. londarin's hand (r: 100', rr mod none)nerve disruption; foe is sent into a coma.the gm must determine which one(s) may be cast, based on: culture, background, deity served, etc. the caster might be allowed to pick and choose.

spell name:
CHANNELS 5 *
list name:
dark channels
level:
11
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
-
range:
v
area of effect:
1 target
sourcebook:
spell law
description: when this spell is cast, the 4th or 5th lvl spell that the caster begins to cast the next round will be "channeled"" to another spell user of the channeling realm. the ""channeled"" spell is transmitted to the other spell user when it would normally take effect, and must be used by him immediately. all normal restrictions on the transmitted spell apply. the caster of the transmitter must be able to see the receiver or know exactly where he is (direction and distance, or specific place). the receiver must know exactly when the spell is coming. for example, if a cleric was at a certain altar at a certain time (midnight of full moon) ready to receive a spell; then another spell user or deity could use channels to send him a spell (if he knew where the altar was and the correct time)."

spell name:
ABSOLUTION *
list name:
dark channels
level:
13
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
varies
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: rr mod: -20 target's "soul"" is torn from his body; it remains in whatever place ""souls"" go for 1 week/10 failure. the soul can be returned early only through the spell lifegiving. target is unconscious until soul is restored; even for subconscious activity, he is at -75."

spell name:
BLACK CHANNEL 2 *
list name:
dark channels
level:
15
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
permanent
range:
v
area of effect:
1 target
sourcebook:
spell law
description: caster may cast one of the following black channels spells.1. womaw finger (r: 25', rr mod -30)destroys muscles and tendons in legs.2. urulic eye (r: 50, rr mod -25)removes foe's hands.3. finger of sart (r: 75', rr mod -15)paralyzes foe entirely.4. channels of crey (r: 100', rr mod -10)severe brain disorder; convulsive spasms, foe operates at -75.5. umli breeze (r: 50', rr mod none)sends foe into a permanent coma; +10 hits.the gm must determine which one(s) may be cast, based on: culture, background, deity served, etc. the caster might be allowed to pick and choose.

spell name:
ABSOLUTION PURE *
list name:
dark channels
level:
20
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
varies
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: rr mod: -20 target's "soul"" is torn from his body. the soul can only be returned through the spell lifegiving. target is unconscious until soul is restored; even for subconscious activity, he is at -75."

spell name:
BLACK CHANNEL 3 *
list name:
dark channels
level:
25
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
permanent
range:
v
area of effect:
1 target
sourcebook:
spell law
description: caster may cast one of the following black channels spells.1. black finger (r: 25', rr mod -50)erases facial area.2. desert curse (r: 50', rr mod -30)blood boils.3. death's wave (r: 100', rr mod none)liquifies skeleton.the gm must determine which one(s) may be cast, based on: culture, background, deity served, etc. the caster might be allowed to pick and choose.

spell name:
DARK ABSOLUTION *
list name:
dark channels
level:
30
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
-
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: rr mod: -20 target's "soul"" is torn from his body. the soul utterly destroyed. no coming back from this."

spell name:
FATAL INVERSION
list name:
dark channels
level:
30
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
permanent
range:
10'
area of effect:
target
sourcebook:
rolemaster companion 1
description: the target's body is turned entirely inside out, starting at the mouth and drawing all the rest of the body through. naturally, healing is extremely difficult (absurd?) the entire process usually takes 6 rounds.

spell name:
UNHOLY GATE
list name:
dark channels
level:
50
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
1 round
range:
v
area of effect:
self
sourcebook:
spell law
description: opens a direct channel to the caster's diety; results depend on the deity's personality, motives and powers. any spell the diety can cast can be transmitted through the gate.