spell name: DISTRACTION C | list name: confusing ways | level: 1 | realm: mentalism | type: mystic base | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is at -30 for all actions. |
spell name: CONFUSION | list name: confusing ways | level: 2 | realm: mentalism | type: mystic base | spell class: m | duration: 1 round / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is incapable of making decisions or initiating action; may continue to fight current foes or in self defense. |
spell name: BLUR VISION C | list name: confusing ways | level: 3 | realm: mentalism | type: mystic base | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target has a -100 ob mod for missile attacks; -50 for all other actions. |
spell name: FEAR | list name: confusing ways | level: 4 | realm: mentalism | type: mystic base | spell class: m | duration: 1 minute / 10 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target fears caster and attempts to flee. |
spell name: UNBALANCE | list name: confusing ways | level: 5 | realm: mentalism | type: mystic base | spell class: m | duration: - | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target becomes unbalance; if he is moving, he trips and falls (out 1 to 4 rounds); if he is performing a maneuver, he fails it. |
spell name: FUMBLE | list name: confusing ways | level: 6 | realm: mentalism | type: mystic base | spell class: m | duration: - | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target fumbles any weapon or item in his hands; roll on the appropriate arms law fumble table. |
spell name: HALLUCINATION C | list name: confusing ways | level: 7 | realm: mentalism | type: mystic base | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target sees a nonexistent foe; must fight him until the foe is "defeated"" (i.e., takes damage that would drop the target); foe has same capabilities as target but does him no damage (i.e., always misses)." |
spell name: SPIN | list name: confusing ways | level: 8 | realm: mentalism | type: mystic base | spell class: f | duration: - | range: 50' | area of effect: 1 target | sourcebook: spell law |
description: target is spun about 180 degrees, taking 1 round per 10 failure to recover. |
spell name: WEAPON ALTERATION | list name: confusing ways | level: 9 | realm: mentalism | type: mystic base | spell class: m | duration: 1 round / level | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target's weapon is altered to appear to him that it is some other weapon, with which he must fight; treat as a similar weapon for ob purposes. |
spell name: MIRAGES C | list name: confusing ways | level: 10 | realm: mentalism | type: mystic base | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target sees all moving things clearly, bu the caster can control the fixed scene that the target "sees""." |
spell name: BLINDING | list name: confusing ways | level: 11 | realm: mentalism | type: mystic base | spell class: m | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is blinded. |
spell name: SHIFTING | list name: confusing ways | level: 12 | realm: mentalism | type: mystic base | spell class: m | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target sees moving things shifted between 6" and 18"" form where they really are; any attack he makes against a foe has a 50% chance of having no effect." |
spell name: MASS DISTRACTION | list name: confusing ways | level: 13 | realm: mentalism | type: mystic base | spell class: m | duration: concentration | range: 300' | area of effect: 1 target/lvl | sourcebook: spell law |
description: one target per level is at -30 for all actions. they must be in the caster's field of vision. |
spell name: WORD OF FEAR * | list name: confusing ways | level: 14 | realm: mentalism | type: mystic base | spell class: m* | duration: 1 minute / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target fears caster and attempts to flee. |
spell name: AMNESIA | list name: confusing ways | level: 15 | realm: mentalism | type: mystic base | spell class: m | duration: 1 day / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target has amnesia, but loses none of his skills or abilities. |
spell name: SHOUT OF CONFUSION * | list name: confusing ways | level: 20 | realm: mentalism | type: mystic base | spell class: m* | duration: 1 round / 5 failure | range: 50' | area of effect: 50' r | sourcebook: spell law |
description: all beings within radius are incapable of making decisions or initiating action; may continue to fight current foes or in self defense. |
spell name: HORROR | list name: confusing ways | level: 20 | realm: mentalism | type: mystic base | spell class: mf | duration: special | range: 100' | area of effect: target | sourcebook: rolemaster companion 1 |
description: the target is immediately engaged by a being created by the target's own worst fears. the being is an illusion that will attack the target until a rr (-20 mod) is made (he gets to make one rr each round). the target believes the being is real (the illusion includes all of the senses). the being attacks as the target believes that it should (i.e., attack type and style), but every attack automatically hits and delivers an "a"" severity martial arts strike critical. all of the targets attacks seem to proceed normally, but the illusion can only be stopped (it disappears) if the target makes his rr. note: the gm should make every attempt to make the pc (if any) believe that he is engaged in an actual combat. if the pc can logically reason why the being must be illusionary, the gm may eliminate the -20 rr mod. " |
spell name: AMNESIA TRUE | list name: confusing ways | level: 25 | realm: mentalism | type: mystic base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target has amnesia, but loses none of his skills or abilities. duration is permanent (until dispelled). |
spell name: PARALLEL REALITY | list name: confusing ways | level: 30 | realm: mentalism | type: mystic base | spell class: m | duration: 1 day / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target sees and hears a world in which everything real has an image, but the image is changed or distored (e.g., a dwarf might seem to be an orc, a house might seem to be a cave, etc.) |
spell name: LORD CONFUSION | list name: confusing ways | level: 50 | realm: mentalism | type: mystic base | spell class: m | duration: varies | range: 300' | area of effect: targets | sourcebook: spell law |
description: each of up to 20 targets in the caster's field of vision can be attacked by a spell on this list of 10th level or lower; each target can be attacked by a different spell. |
spell name: REALITY DICTATOR | list name: confusing ways | level: 60 | realm: mentalism | type: mystic base | spell class: m | duration: 1 day / 5 failure | range: 1 target | area of effect: | sourcebook: rolemaster companion 1 |
description: target sees and hears a world in which everything real has an image, but the image is changed or distored (e.g., a dwarf might seem to be an orc, a house might seem to be a cave, etc.) the caster can dictate the changes and distortions which the target will experience, and may alter them at a later date by concentrating within the range. |