spell name: PROT. CIRCLE VS. ANIMALS | list name: circles of protection | level: 1 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all animals in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: PROT. CIRCLE VS. EVIL | list name: circles of protection | level: 2 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all evil in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: PROT. CIRCLE VS. ELEM. FORCES | list name: circles of protection | level: 3 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all affected targets are protected against natural elemental forces such as storms or desert heat." |
spell name: PROT. CIRCLE VS. SPIRITS | list name: circles of protection | level: 4 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all spirits of the dead in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: MULTI - CIRCLE 2 | list name: circles of protection | level: 5 | realm: essence | type: conjuror base | spell class: u | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: allows the caster to place two circles around each other, thereby combining their effects without negating one another. if this spell is not used, where two or more circles of any type intersect or overlap in physical location of effect, both will be cancelled, with a feedback result of 1/4 remaining hit points from each circle back upon their caster(s). |
spell name: PROT. CIRCLE VS. GARGOYLES | list name: circles of protection | level: 6 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all gargoyles in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: PROT. CIRCLE VS. WERE-CREATURE | list name: circles of protection | level: 7 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all were-creatures in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: PROT. CIRCLE VS. EFREETI/DJINN | list name: circles of protection | level: 8 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all efreeti and djinn of all types in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: PROT. CIRCLE VS. ESS. ATTACKS | list name: circles of protection | level: 9 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all essence attack rolls in the area of effect act at a negative modifier (view list desc.). this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: MULIT - CIRCLE 3 | list name: circles of protection | level: 10 | realm: essence | type: conjuror base | spell class: u | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: allows the caster to place three circles around each other, thereby combining their effects without negating one another. if this spell is not used, where two or more circles of any type intersect or overlap in physical location of effect, both will be cancelled, with a feedback result of 1/4 remaining hit points from each circle back upon their caster(s). |
spell name: PROT. CIRCLE VS. CONSTRUCTS | list name: circles of protection | level: 11 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all constructs of all types in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: PROT. CIRCLE VS. ELEMENTALS | list name: circles of protection | level: 12 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all elementals as well as elemental attack rolls in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: PROT. CIRCLE VS. UNDEAD | list name: circles of protection | level: 13 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all undead of all types in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: MULTI - CIRCLE 4 | list name: circles of protection | level: 15 | realm: essence | type: conjuror base | spell class: u | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: allows the caster to place four circles around each other, thereby combining their effects without negating one another. if this spell is not used, where two or more circles of any type intersect or overlap in physical location of effect, both will be cancelled, with a feedback result of 1/4 remaining hit points from each circle back upon their caster(s). |
spell name: PROT. CIRCLE VS. DEMONS | list name: circles of protection | level: 17 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all demons in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: PROT. CIRCLE VS. FAERIES | list name: circles of protection | level: 18 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all faeries in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: PROT. CIRCLE VS. CHAN. ATTACKS | list name: circles of protection | level: 20 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all channeling attack rolls in the area of effect act at a negative modifier (view list desc.). this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: MULTI - CIRCLE 5 | list name: circles of protection | level: 25 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: allows the caster to place five circles around each other, thereby combining their effects without negating one another. if this spell is not used, where two or more circles of any type intersect or overlap in physical location of effect, both will be cancelled, with a feedback result of 1/4 remaining hit points from each circle back upon their caster(s). |
spell name: PROT. CIRCLE VS. DRAGONS | list name: circles of protection | level: 30 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all dragons in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: MULTI - CIRCLE TRUE | list name: circles of protection | level: 50 | realm: essence | type: conjuror base | spell class: u | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: allows the caster to place 1 circle per level around each other, thereby combining their effects without negating one another. if this spell is not used, where two or more circles of any type intersect or overlap in physical location of effect, both will be cancelled, with a feedback result of 1/4 remaining hit points from each circle back upon their caster(s). |