spell name:
BALANCE *
list name:
body reins
level:
1
realm:
essence
type:
monk base
spell class:
p*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell law
description: adds 50 to any rolls for one slow maneuver (e.g., walking a 3" beam)."

spell name:
CONTRACTIONS C
list name:
body reins
level:
2
realm:
essence
type:
monk base
spell class:
p
duration:
10 minutes
range:
self
area of effect:
self
sourcebook:
spell law
description: allows the caster to slightly alter his muscles, limbs, and trunk; this facilitates escaping from bonds and small places. gives a +25 to 50 bonus to contortion attempts (gm discretion).

spell name:
CONCENTRATION 1 *
list name:
body reins
level:
3
realm:
essence
type:
monk base
spell class:
u*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell law
description: adds 10 to any one maneuver (not combat), no other action can be performed the round of this maneuver.

spell name:
UNPAIN (25%) S *
list name:
body reins
level:
4
realm:
essence
type:
monk base
spell class:
s*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster is able to sustain an additional 25% of his total concussion hits before passing out, hits are still taken and remain when the spell lapses.

spell name:
FACE SHIFTING
list name:
body reins
level:
5
realm:
essence
type:
monk base
spell class:
p
duration:
1 hour
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to alter form of his face to resemble someone else.

spell name:
WATERLUNGS
list name:
body reins
level:
6
realm:
essence
type:
monk base
spell class:
p
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can breathe water but not air.

spell name:
CONCENTRATION 2 *
list name:
body reins
level:
7
realm:
essence
type:
monk base
spell class:
u*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell law
description: adds 20 to any one maneuver (not combat), no other action can be performed the round of this maneuver.

spell name:
STRENGTH 2 *
list name:
body reins
level:
8
realm:
essence
type:
monk base
spell class:
p*
duration:
1 minute
range:
self
area of effect:
self
sourcebook:
spell law
description: doubles the caster's strength; in melee the caster does 2x normal concussive hits and increases his ob by 10.

spell name:
UNPAIN (50%) S *
list name:
body reins
level:
9
realm:
essence
type:
monk base
spell class:
s*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster is able to sustain an additional 50% of his total concussion hits before passing out, hits are still taken and remain when the spell lapses.

spell name:
BODY SHIFTING
list name:
body reins
level:
10
realm:
essence
type:
monk base
spell class:
p
duration:
1 hour
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to alter the form of his body to the general shape and size of the desired humanoid race (must be within 25% of the caster's normal mass).

spell name:
CONCENTRATION 3 *
list name:
body reins
level:
11
realm:
essence
type:
monk base
spell class:
u*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell law
description: adds 30 to any one maneuver (not combat), no other action can be performed the round of this maneuver.

spell name:
STRENGTH 3 *
list name:
body reins
level:
12
realm:
essence
type:
monk base
spell class:
p*
duration:
1 minute
range:
self
area of effect:
self
sourcebook:
spell law
description: doubles the caster's strength; in melee the caster does 3x normal concussive hits and increases his ob by 15.

spell name:
AWAKE S *
list name:
body reins
level:
13
realm:
essence
type:
monk base
spell class:
s*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: this spell will awaken the caster from sleep the round following casting (caster can preset conditions underwhich the spell will activate).

spell name:
UNPAIN (75%) S *
list name:
body reins
level:
15
realm:
essence
type:
monk base
spell class:
s*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster is able to sustain an additional 75% of his total concussion hits before passing out, hits are still taken and remain when the spell lapses.

spell name:
SELF KEEPING S *
list name:
body reins
level:
20
realm:
essence
type:
monk base
spell class:
hs*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell law
description: upon receiving a death blow, the caster goes into a stat of suspended animation, until he is cured or his brain is destroyed.

spell name:
CONCENTRATION 5 *
list name:
body reins
level:
25
realm:
essence
type:
monk base
spell class:
u*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell law
description: adds 50 to any one maneuver (not combat), no other action can be performed the round of this maneuver.

spell name:
STRENGTH 4 *
list name:
body reins
level:
30
realm:
essence
type:
monk base
spell class:
p*
duration:
1 minute
range:
self
area of effect:
self
sourcebook:
spell law
description: doubles the caster's strength; in melee the caster does 4x normal concussive hits and increases his ob by 20.

spell name:
VALOR
list name:
body reins
level:
30
realm:
essence
type:
monk base
spell class:
fh
duration:
3 rounds
range:
self
area of effect:
30'r
sourcebook:
rolemaster companion 1
description: for the duration of the spell, those chosen by the caster take half of normal concussion hits from attacks and they do double concussion hit damage in melee and they receive a + 10 modification to their obs and dbs.

spell name:
UNPAIN TRUE S *
list name:
body reins
level:
50
realm:
essence
type:
monk base
spell class:
s*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster ignores all pain; thus, ignores all penalities due to wounds and his hit total is his normal hits + constitution score (on a 1-100 scale). when he exceeds this limit he does not pass out, he dies from system shock.