spell name:
FLOWSTOP 1
list name:
blood law
level:
1
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to stop bleeding at rate of 1 hit/rnd on 1 target; target may not be moved, or bleeding will resume at prior rate.

spell name:
FLOWSTOP 3
list name:
blood law
level:
2
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1-3 targets
sourcebook:
spell law
description: allows caster to stop bleeding at rate of 3 hit/rnd (total) on one to three targets; target(s) may not be moved, or bleeding will resume at prior rate.

spell name:
CLOTTING 1
list name:
blood law
level:
3
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to stop bleeding at rate of 1 hit/rnd on one target; for one hour target can move at no more than a walking pace, or bleeding will resume at prior rate.

spell name:
FLOWSTOP 5
list name:
blood law
level:
4
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1-5 targets
sourcebook:
spell law
description: allows caster to stop bleeding at rate of 5 hit/rnd (total) on one to five targets; target(s) may not be moved, or bleeding will resume at prior rate.

spell name:
LIMB PRESERVATION *
list name:
blood law
level:
5
realm:
channeling
type:
closed channeling
spell class:
duration:
1 day / level
range:
touch
area of effect:
one limb
sourcebook:
spell law
description: allows caster to prevent the deterioration of one limb (even while severed); also requires use of the same spells from muscle law, bone law, and nerve law.

spell name:
CUT REPAIR 1
list name:
blood law
level:
6
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to stop bleeding from one wound that bleeds at a rate of 1 hit /rnd.

spell name:
CLOTTING 3
list name:
blood law
level:
7
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1-3 targets
sourcebook:
spell law
description: allows caster to stop bleeding at rate of 3 hit/rnd on one to three targets (total); for one hour target can move at no more than a walking pace, or bleeding will resume at prior rate.

spell name:
MINOR VESSEL REPAIR
list name:
blood law
level:
8
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to repair one damaged minor blood vessel (a vessel that bleeds at up to two hits/rnd, not major arteries or veins).

spell name:
CUT REPAIR 3
list name:
blood law
level:
9
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
1-3 targets
sourcebook:
spell law
description: allows caster to stop bleeding from one wound that bleeds at a rate of 3 hits /rnd (total), spead over three targets.

spell name:
MAJOR VESSEL REPAIR
list name:
blood law
level:
10
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to repair one damaged blood vessel of any size, including severed veins and arteries; recovery time is 1 to 10 days, depending on the size and severity of damage. a major vessel is one that bleeds at five hits/rnd or more when severed.

spell name:
JOINING *
list name:
blood law
level:
12
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
injury
sourcebook:
spell law
description: allows caster to reattach limb, but requires use of bone law, muscle law, and nerve law joining spells in order to restroe functional status; limb is fully functional in 10-100 days.

spell name:
FLOWSTOP TRUE
list name:
blood law
level:
13
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to all stop bleeding from any one wound; target may not be moved, or bleeding will resume at prior rate.

spell name:
CLOTTING TRUE
list name:
blood law
level:
14
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to stop all bleeding from one wound a target; for one hour target can move at no more than a walking pace, or bleeding will resume at prior rate.

spell name:
UNCLOTTING
list name:
blood law
level:
16
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to remove any one blood clot; will counter clotting curse (on the evil cleric list, curses).

spell name:
CUT REPAIR TRUE
list name:
blood law
level:
18
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to stop all bleeding from one wound.

spell name:
MASS FLOWSTOP
list name:
blood law
level:
20
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1 target/lvl
sourcebook:
spell law
description: allows caster to all stop bleeding from any one wound; target may not be moved, or bleeding will resume at prior rate. caster can may stop bleeding from a number of wounds equal to his level (e.g., a 20th lvl caster can stop bleeding from 20 wounds); wounds repaired may be spread out over a number of targets.

spell name:
JOINING TRUE *
list name:
blood law
level:
25
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
one limb
sourcebook:
spell law
description: allows caster to reattach limb, but requires use of bone law, muscle law, and nerve law joining spells in order to restroe functional status. limb is fully functional in 10 minutes.

spell name:
MASS CLOTTING
list name:
blood law
level:
30
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1 target/lvl
sourcebook:
spell law
description: allows caster to all stop bleeding from any one wound; target can not move at more then a walking rate, or bleeding will resume at prior rate. caster can may stop bleeding from a number of wounds equal to his level (e.g., a 20th lvl caster can stop bleeding from 20 wounds); wounds repaired may be spread out over a number of targets.

spell name:
MASS BLOOD REPAIR
list name:
blood law
level:
50
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
100'
area of effect:
1 wound/lvl
sourcebook:
spell law
description: allows caster to stop bleeding in, and fully repair, one wound/lvl (e.g., a 50th lvl caster can fully repair a total of 50 wounds/spell cast); wounds repaired may be spread out over multiple targets.

spell name:
REJUVINATE VASCULATURE
list name:
blood law
level:
60
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
sourcebook:
rolemaster companion 1
description: restores the entire cardio-vasculature of the target to the health of a well and athletic young adult. if the target has been experiencing an advanced aging process he will note immediately a renewal of strength, perception, and vigor. within a week, most forms of arthritis and other aches will disappear. within a month, the target will begin to rejuvenate his skin, hair, musculature and most bodily functions lost in aging. between 30 and 60 years might be added to a normal human lifespan.