spell name: PRIME | list name: bladerunes | level: 1 | realm: arcane | type: open arcane | spell class: fi | duration: - | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 1 |
description: the caster prepares the item's aura to receive bladerunes. this spell also determines exactly what bladerunes are already on an item (if any). |
spell name: WEAPON RUNE 1 | list name: bladerunes | level: 2 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: increases the items ob by 10. the bladerune dims when the additional +10 ob changes the result of an attack (e.g., the +10 causes and attack to cause damage when it would have normally caused none., when it increases the severity value of a critical given in combat, etc.) this ob is in addition to the item's normal ob, magical or non-magical. |
spell name: EMPATHY RUNE | list name: bladerunes | level: 3 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 1 |
description: when this bladerune is successfully cast, the item attunes itself to one weilder as defined by the caster. this wielder must be present and also touch the item. if any other creature attempts to wield the item, all bladerunes on hte item fade and become ineffective, except for bladerunes made permanent. note: the gm may wish to require that this spell may a rr versus someone picking up the item in order to take effect. |
spell name: SHIELD RUNE | list name: bladerunes | level: 4 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 1 |
description: when cast just before a weapon rune spell, the weapon rune normal ob is becomes a db instead. duration is as for the weapon rune spell, except that it fades when an attack against the wielder is changed from what it would have been if the additional db had not been present. |
spell name: WEAPON RUNE 2 | list name: bladerunes | level: 5 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: increases the items ob by 20. the bladerune dims when the additional +20 ob changes the result of an attack (e.g., the +20 causes and attack to cause damage when it would have normally caused none., when it increases the severity value of a critical given in combat, etc.) this ob is in addition to the item's normal ob, magical or non-magical. |
spell name: HASTE RUNE | list name: bladerunes | level: 6 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 1 |
description: hastes the wielder for 1 round when will to do so or touched. it then fades. |
spell name: RETURN RUNE | list name: bladerunes | level: 7 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: whenever the item is thrown or fired (as from a bow), the item flies back to the wielder who may catch it if desired (otherwise it falls at his feet). travel is very rapid (approx. 2000' / rnd), but the item cannot pass through intervening obstacles. it fades after one use. |
spell name: MINOR DEATH RUNE | list name: bladerunes | level: 8 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: this bladerune causes the item to act as an item of "slaying"" vs. a particular race or type of creature (chosen by caster when the bladerune was created). on any hit which acheives a appropriate critical result, the wielder is permitted an additional roll on the slaying table; the rune then fades." |
spell name: CLEAVING RUNE | list name: bladerunes | level: 9 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: if an attack with a wapon having this bladerune succeeds in causing a critical that specifies a body area, any armor that the item has stuck will be shattered and rendered useless or bones in an unarmored area will be shattered. if such an attack delivers only concussion hits or a critical that does not specify a body part, roll randomly to see if the target's weapon or his shield are shattered (normally 30% / 70%). magic items and natural material (i.e., "bones"", hide, skin, etc.) receive a rr, and will not be effected if successful. after one item / area is shattered the bladerune fades (even it the item / area resists)." |
spell name: LONG FLIGHT RUNE | list name: bladerunes | level: 10 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: allows a non-throwable weapon to be thrown with its normal melee ob and range mods as for a light crossbow(1' to 10':+15; 11' to 100': +0; 101' to 200': -35; 201' to 300': -50; 301' to 360': -75) or allows a throwable weapon to be thrown using long bow ranges (with penalities already halved: modified ranges and mods; 1 to 10': +20; 11' to 100': +0; 101' to 200': -15; 201' to 300': -20; 301' to 400': -25). or allows a missile weapon to multiply its ranges by a factor of four. it fades after one use. |
spell name: RESISTANCE RUNE | list name: bladerunes | level: 11 | realm: arcane | type: open arcane | spell class: d | duration: varies | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 1 |
description: causes the wielder to make all rr's as if he were ten levels higher. the bladerune fades when it allows the wielder to resist an effect (spell, poison, etc.) which would have otherwise affected him. |
spell name: LONG RETURN RUNE | list name: bladerunes | level: 12 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: whenever the item is thrown or fired (as from a bow), the item flies back to the wielder who may catch it if desired (otherwise it falls at his feet). the item is returned via long door (may travel through intervening obstacles). it fades after one use. |
spell name: WEAPON RUNE 3 | list name: bladerunes | level: 13 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: increases the items ob by 30. the bladerune dims when the additional +30 ob changes the result of an attack (e.g., the +30 causes and attack to cause damage when it would have normally caused none., when it increases the severity value of a critical given in combat, etc.) this ob is in addition to the item's normal ob, magical or non-magical. |
spell name: ETCHED RUNE | list name: bladerunes | level: 14 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 1 |
description: when this spell is cast immediately before another bladerune spell, the second spell is "etched"" into the item's aura. the effect of this is: a faded bladerune maybe recharged with a renewal rune or the faded bladerune will recharge itself in exactly 24 hours. each time an ""etched rune"" is recharged, there is a 10% chance that the etched rune will fade permanently. note: the gm may wish to increase or decrease this percentage to control the power of this spell." |
spell name: RENEWAL RUNE | list name: bladerunes | level: 15 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 etched rune | sourcebook: rolemaster companion 1 |
description: recharges any one faded etched rune. |
spell name: DEFENDER RUNE | list name: bladerunes | level: 16 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 1 |
description: in the round in which the wielder wills this bladerune to activate, the wielder may use his entire ob to parry every melee attack directed against him. he may parry even if he has suffered an "unable to parry"" result. however, any penalties for being stunned, etc., still affect his ob normally." |
spell name: SPELL RUNE | list name: bladerunes | level: 17 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 1 |
description: the caster may cast this bladerune to store any one spell, which may be cast at a later time when a wielder "wills"" or touches it. the power points must be spent for both the bladerune and the stored spell. there is a limit to spell runes which may be cast on an item. the total number of ""levels"" of spells stored may not exceed three times the item's bladerune capacity." |
spell name: WEAPON RUNE 4 | list name: bladerunes | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: increases the items ob by 40. the bladerune dims when the additional +40 ob changes the result of an attack (e.g., the +40 causes and attack to cause damage when it would have normally caused none., when it increases the severity value of a critical given in combat, etc.) this ob is in addition to the item's normal ob, magical or non-magical. |
spell name: POWER RUNE | list name: bladerunes | level: 19 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 1 |
description: the caster may store power points in the item up to the item's bladerune capacity. these power points may be used by the wielder at a later time. the power points stored are of the same realm as the caster. however, power points stored in this way may not be multiplied in any way (such as a spell bonus device). |
spell name: FORCE RUNE | list name: bladerunes | level: 20 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: the wielder of the item may (before he makes an attack) "will"" that this bladerune be used in that attack. if the attack succeeds in causing a critical result, the attack will cause an additional critical equal to severity to the original (use a separate dice roll). the type of additional critical is pre-selected by the caster." |
spell name: BLADERUNE RESEARCH | list name: bladerunes | level: 25 | realm: arcane | type: open arcane | spell class: i | duration: - | range: | area of effect: | sourcebook: rolemaster companion 1 |
description: this spell is used as a lord research spell, but specificaly for creating new bladerunes types designed by the caster. |
spell name: PERMANENCY | list name: bladerunes | level: 30 | realm: arcane | type: open arcane | spell class: f | duration: permanent | range: touch | area of effect: 1 bladerune | sourcebook: rolemaster companion 1 |
description: the caster may cast this spell in conjunction with any bladerune spell. if the permanency spell succeeds, the bladerune is permanently in effect on the weapon (unless dispelled). the possibility of failure is the same as described in rule a in the list description. however, no matter the quality of the weapon, there is always at least an unmodified 10% chance of failure. if the permancy spell fails, the following effects take place: 1. the permanency is ineffective but the power points are used. 2. the bladerune is erased and the bladerune capacity of the item is permanently reduced by one. 3. the caster suffers the results of both an attack spell fumble (+50) and a point blank fireball attack (+50). 4. the item must resist a 30th level magic attack or be broken (magic items make a rr). this failure possibility must be checked again the first time the permanent rune is wielded. it is possible for a wielder to suffer multiple failures if multiple runes fail simultaneously. |
spell name: BLACK RUNE | list name: bladerunes | level: 50 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: the wielder of the item may (before he makes an attack) "will"" that this bladerune be used in that attack. if the attack succeeds in causing a critical result, the attack will cause an additional slaying critical on the large creature table (or the ""super large"" if the target is super large). use a separate dice roll." |