spell name: SHIELD * | list name: attack avoidance | level: 3 | realm: mentalism | type: open mentalism | spell class: f* | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: creates an invisible force shield in front of the caster; it subtracts 25 from melee and missile attacks and functions as a normal shield. |
spell name: DEFLECT 1 * | list name: attack avoidance | level: 5 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: 100' | area of effect: 1 missile | sourcebook: spell law |
description: caster can deflect any one missile that passes within 100' of him; this causes 100 to be subtracted from the missile's attack (missile must pass through caster's field of vision). |
spell name: BLADETURN 1* | list name: attack avoidance | level: 6 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: 100' | area of effect: 1 melee attack | sourcebook: spell law |
description: caster can deflect any one melee attack that passes within 100' of him; this causes 100 to be subtracted from the attack (attacks must pass through caster's field of vision). |
spell name: AIM UNTRUE 1 * | list name: attack avoidance | level: 8 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: 100' | area of effect: 1 missile | sourcebook: spell law |
description: caster can deflect any one missile that passes within 100' of him; this causes attack to automatically miss (missile must pass through caster's field of vision). |
spell name: STILL AIR * | list name: attack avoidance | level: 10 | realm: mentalism | type: open mentalism | spell class: f* | duration: 1 minute / level | range: s | area of effect: 1"/lvl pocket" | sourcebook: spell law |
description: creates a pocket of still air 1"/lvl on all sides of the caster, that no outside gas can come into (duration is the time for the oxygen to be exhausted by one person)." |
spell name: DEFLECT 2 * | list name: attack avoidance | level: 11 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: 100' | area of effect: 2 missile | sourcebook: spell law |
description: caster can deflect any two missiles that passes within 100' of him; this causes 100 to be subtracted from the missile's attack (missile must pass through caster's field of vision). |
spell name: SPELL DEFLECT 1 * | list name: attack avoidance | level: 13 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: self | area of effect: 1 elemental att | sourcebook: spell law |
description: deflects one elemental spell against caster; atack roll has 50 subtracted from it (must be in field of vision). |
spell name: BLADETURN 2 * | list name: attack avoidance | level: 15 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: 100' | area of effect: 2 melee attack | sourcebook: spell law |
description: caster can deflect any one melee attack that passes within 100' of him; this causes 100 to be subtracted from the attack (attacks must pass through caster's field of vision). |
spell name: DEFLECT 3 * | list name: attack avoidance | level: 18 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: 100' | area of effect: 3 missiles | sourcebook: spell law |
description: caster can deflect any three missiles that passes within 100' of him; this causes 100 to be subtracted from the missile's attack (missile must pass through caster's field of vision). |
spell name: SPELL DEFLECT 2 * | list name: attack avoidance | level: 20 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: self | area of effect: 2 elemental att | sourcebook: spell law |
description: deflects two elemental spells against caster; atack roll has 50 subtracted from it (must be in field of vision). |
spell name: BLADETURN 3 * | list name: attack avoidance | level: 25 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: 100' | area of effect: 3 melee attacks | sourcebook: spell law |
description: caster can deflect any three melee attacks that passes within 100' of him; this causes 100 to be subtracted from the attack (attacks must pass through caster's field of vision). |
spell name: SPELL DEFLECT 3 * | list name: attack avoidance | level: 30 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: self | area of effect: 3 elemental att | sourcebook: spell law |
description: deflects three elemental spells against caster; atack roll has 50 subtracted from it (must be in field of vision). |
spell name: DEFLECT TRUE * | list name: attack avoidance | level: 50 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: self | area of effect: v | sourcebook: spell law |
description: deflects three elemental spells against caster; or missile or melee attacks. elemental spell rolls have 50 subtracted from them and melee or missile have 100 subtracted (must be in field of vision). |
spell name: TOTAL DEFLECT TRUE | list name: attack avoidance | level: 60 | realm: mentalism | type: open mentalism | spell class: f | duration: 1 round | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: all elemental spells, melee attacks, or missile attacts against caster are deflected. elemental spell rolls have 50 subtracted from them and melee or missile have 100 subtracted (must be in field of vision). |