spell name:
SPIDER FAMILIAR
list name:
arachnemancy
level:
1
realm:
essence
type:
evil magician base
spell class:
P
duration:
permanent
range:
Touch
area of effect:
Small Spider
sourcebook:
rolemaster companion 4
description: The caster can attune himself to a small spider (to be called his familiar). The caster must obtain the spider and cast the spell on the spider once/day for 1 week (concentrating for 2 hours/day). The caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). If the animal is killed the caster will have a -25 modification to all actions for two weeks. There is a 10% chance per level of the caster that the spider will be poisonous.

spell name:
WEB MOVEMENT
list name:
arachnemancy
level:
2
realm:
essence
type:
evil magician base
spell class:
U
duration:
10 minutes / level
range:
Touch
area of effect:
1 Target
sourcebook:
rolemaster companion 4
description: Allows target to move along the webs of giant spiders easily. Webs will not stick to the caster and he will be able to move freely through a "Web"" spell."

spell name:
MINOR WEB
list name:
arachnemancy
level:
3
realm:
essence
type:
evil magician base
spell class:
F
duration:
5 minutes / level
range:
50'
area of effect:
1 Target
sourcebook:
rolemaster companion 4
description: There are two ways of using this spell. The first is offensive - web strands shoot out of the caster's index finger at one target. If the target fails an RR, the amount of his body that is covered in the web is equal to the percent of failure. For example, if a target fails his RR by 25, then 25% of his body is covered in webs. the portion of the body that is covered must be deterimed randomly by the GM. If a limb or limbs are covered, they cannot be used. Breaking the web requires a "very hard"" static maneuver (modified by Strength bonus). The second way of using this spell is for the caster to use web strands to move (ropes to climb, swing from, etc.). Each round of duration, a 10' strand can be produced that will support 200 lbs. One end will be sticky so that it will stick to ceilings and walls; the rest of the strand will not be stick so it may be climed, tied, etc. Alternately, the strand produced on a previous round may be extended by another 10'. This second option cannot be used offensively (the strands are too weak to take that much strain)."

spell name:
CHARM SPIDER
list name:
arachnemancy
level:
4
realm:
essence
type:
evil magician base
spell class:
M
duration:
10 minutes / level
range:
100'
area of effect:
1 Spider
sourcebook:
rolemaster companion 4
description: This spell will work on any arachnid-type creature. The target will think of the caster as a friend. This spell will also allow the caster to speak the language of spiders (Arachnis).

spell name:
SPIDER CLIMB
list name:
arachnemancy
level:
5
realm:
essence
type:
evil magician base
spell class:
U
duration:
10 minutes / level
range:
Touch
area of effect:
1 Target
sourcebook:
rolemaster companion 4
description: Target may move along (at half walking pace) any solid surface angled up to 90 degrees so long as he maintains at least 3 of his four limbs in contact with the surface.

spell name:
POISON RESISTANCE 2
list name:
arachnemancy
level:
6
realm:
essence
type:
evil magician base
spell class:
H
duration:
10 minutes / level
range:
Touch
area of effect:
1 Target
sourcebook:
rolemaster companion 4
description: Target gets two additional RRs versus any poison.

spell name:
LESSER SPIDER SUMMONS
list name:
arachnemancy
level:
7
realm:
essence
type:
evil magician base
spell class:
FM
duration:
1 minute / level
range:
10'
area of effect:
1 Spider
sourcebook:
rolemaster companion 4
description: Caster will Summon a lesser great spider that will obey his wishes when he concentrates.

spell name:
MAJOR WEB
list name:
arachnemancy
level:
8
realm:
essence
type:
evil magician base
spell class:
F
duration:
5 minutes / level
range:
50'
area of effect:
2 Targets
sourcebook:
rolemaster companion 4
description: There are two ways of using this spell. The first is offensive - web strands shoot out of the caster's index finger at two targets. (Caster can "web"" two separate toargets or two targets together or one target to a non-mobile object (object gets no RR)). If the target fails an RR, the amount of his body that is covered in the web is equal to the percent of failure. For example, if a target fails his RR by 25, then 25% of his body is covered in webs. The portion of the body that is covered must be deterimed randomly by the GM. If a limb or limbs are covered, they cannot be used. Breaking the web requires a ""extremely hard"" static maneuver (modified by Strength bonus). The second way of using this spell is for the caster to use web strands to move (ropes to climb, swing from, etc.). Each round of duration, a 20' strand or two 10' strands can be produced that will support 200 lbs. One end will be sticky so that it will stick to ceilings and walls; the rest of the strand will not be stick so it may be climed, tied, etc. Alternately, the strand produced on a previous round may be extended by another 10' or 20'. This second option cannot be used offensively (the strands are too weak to take that much strain)."

spell name:
UNPOISON
list name:
arachnemancy
level:
9
realm:
essence
type:
evil magician base
spell class:
H
duration:
permanent
range:
Touch
area of effect:
1 Target
sourcebook:
rolemaster companion 4
description: Caster can remove one poison completely from a target.

spell name:
SPIDER CONTROL
list name:
arachnemancy
level:
10
realm:
essence
type:
evil magician base
spell class:
M
duration:
10 minutes / level
range:
100'
area of effect:
1 Spider
sourcebook:
rolemaster companion 4
description: This spell will work on any arachnid-type creature. The target will think of the caster as a friend. The spider will obey one Suggestion per round. This spell will also allow the caster to speak the language of spiders (Arachnis).

spell name:
SPIDER STRENGTH
list name:
arachnemancy
level:
11
realm:
essence
type:
evil magician base
spell class:
F
duration:
10 minutes / level
range:
Touch
area of effect:
1 Target
sourcebook:
rolemaster companion 4
description: Target gets an additional +5 Strength bonus for every two levels of the caster (round down), maximum bonus of +50.

spell name:
POISON INJECTION
list name:
arachnemancy
level:
12
realm:
essence
type:
evil magician base
spell class:
F
duration:
10 minutes / level
range:
Touch
area of effect:
1 Target
sourcebook:
rolemaster companion 4
description: Allows either the bite or touch of the target to be able to inject a 8th level muscle poison when a critical is inflicted. This spell will last until used or until the duration is over, whichever comes first.

spell name:
GREAT SPIDER SUMMONS
list name:
arachnemancy
level:
13
realm:
essence
type:
evil magician base
spell class:
FM
duration:
1 minute / level
range:
10'
area of effect:
1 Spider
sourcebook:
rolemaster companion 4
description: Caster will Summon a greater great spider that will obey his wishes when he concentrates.

spell name:
LESSER SPIDER SHAPECHANGE
list name:
arachnemancy
level:
14
realm:
essence
type:
evil magician base
spell class:
F
duration:
10 minutes / level
range:
Self
area of effect:
Self
sourcebook:
rolemaster companion 4
description: Caster can take the form and have all of the abilities of a lesser great spider.

spell name:
WEB TRUE
list name:
arachnemancy
level:
15
realm:
essence
type:
evil magician base
spell class:
F
duration:
5 minutes / level
range:
50'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: There are two ways of using this spell. The first is offensive - web strands shoot out of the caster's index finger at one target per two levels of the caster. (Caster can "web"" separate targets or two targets together or one target to a non-mobile object (object gets no RR)). Or half of that number can be webbed to non-mobile objects. If the target fails an RR, the amount of his body that is covered in the web is equal to the percent of failure. For example, if a target fails his RR by 25, then 25% of his body is covered in webs. The portion of the body that is covered must be deterimed randomly by the GM. If a limb or limbs are covered, they cannot be used. Breaking the web requires a ""extremely hard"" static maneuver (modified by Strength bonus). The second way of using this spell is for the caster to use web strands to move (ropes to climb, swing from, etc.). Each round of duration, a 20' strand or two 10' strands can be produced that will support 200 lbs. One end will be sticky so that it will stick to ceilings and walls; the rest of the strand will not be stick so it may be climed, tied, etc. Alternately, the strand produced on a previous round may be extended by another 10' or 20'. This second option cannot be used offensively (the strands are too weak to take that much strain)."

spell name:
WEB COCOON
list name:
arachnemancy
level:
16
realm:
essence
type:
evil magician base
spell class:
F
duration:
10 minutes / level
range:
100'
area of effect:
1 Target
sourcebook:
rolemaster companion 4
description: Completely encases target in webbing. Breaking the cocoon requires a -20 'absurb' static maneuver (modified by Strength bonus).

spell name:
SPIDER BOLT
list name:
arachnemancy
level:
17
realm:
essence
type:
evil magician base
spell class:
F
duration:
1 round
range:
100'
area of effect:
1 Target
sourcebook:
rolemaster companion 4
description: Hundreds of normal-sized, poison spiders are shot from the caster's palm in a stream or bolt. Roll an attack using the Fire Bolt attack table; ignore normal damage, but an critical result indicates that the target is "hit"", either the GM can roll 10-100 spider attacks on the target, or (preferably) the target must make 10 RRs vs. poison. The GM can determine the poison's level, or he can use a reduction poison with a level equal to the caster's divided by 5, round down. The spiders will disappear after the attack is made."

spell name:
CEILING WALKING
list name:
arachnemancy
level:
18
realm:
essence
type:
evil magician base
spell class:
U
duration:
10 minutes / level
range:
Touch
area of effect:
1 Target
sourcebook:
rolemaster companion 4
description: Target may move along (at full movement) any solid surface at any angle (even ceilings) so long as he maintains at least one of his limbs in contact with the surface.

spell name:
MAJOR SPIDER SUMMONS
list name:
arachnemancy
level:
19
realm:
essence
type:
evil magician base
spell class:
FM
duration:
1 minute / level
range:
10'
area of effect:
1 Spider
sourcebook:
rolemaster companion 4
description: Caster will Summon a major great spider that will obey his wishes when he concentrates.

spell name:
SPIDER PLAGUE
list name:
arachnemancy
level:
20
realm:
essence
type:
evil magician base
spell class:
F
duration:
1 minute / level
range:
100'
area of effect:
10' R
sourcebook:
rolemaster companion 4
description: Summons hundreds of normal sized, poisonous spiders that swarm over a 10' R and can move into a new 10' R area each round. Anyone in the area of effect must make five RR's vs. poison each round. The GM can determine the poison level, or he can use a level 2 reduction poison.

spell name:
GREAT SPIDER SHAPECHANGE
list name:
arachnemancy
level:
25
realm:
essence
type:
evil magician base
spell class:
F
duration:
10 minutes / level
range:
Self
area of effect:
Self
sourcebook:
rolemaster companion 4
description: Caster can take the form and have all of the abilities of a greater great spider.

spell name:
SPIDER MASTERY
list name:
arachnemancy
level:
30
realm:
essence
type:
evil magician base
spell class:
M
duration:
10 minutes / level
range:
100'
area of effect:
50' R
sourcebook:
rolemaster companion 4
description: This spell will work on all arachnid-type creatures in the radius. The targets will think of the caster as a friend. The spiders will obey one Suggestion per round. This spell will also allow the caster to speak the language of spiders (Arachnis).

spell name:
ARACHNEMASTERY
list name:
arachnemancy
level:
50
realm:
essence
type:
evil magician base
spell class:
F
duration:
1 round / level
range:
varies
area of effect:
Self
sourcebook:
rolemaster companion 4
description: Caster can use one spell from this list each round. All spiders who see the caster will regard him as master and obey him.