spell name:
STORE TYPE
list name:
Weapon Mastery
level:
1
realm:
Essence
type:
closed essence
spell class:
I*
duration:
permanent
range:
self
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Stores parameters of an individual weapon type and style of use for future use with this list. This spell must be cast upon each weapon type that caster desires to be stored. The caster must view the weapon and/or its use to store these. For example, Paris the Warrior Mage travels to the famous Mitoaura Mountains and observes the 'Nunchaku' in combat. During one such use he casts the Store Type spell. The weapon and its basic uses are now stored.

spell name:
GAUNTLETS
list name:
Weapon Mastery
level:
2
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a full set of gauntlets of force which may be used as regular gauntlets for the duration. When spell is cast gauntlets appear anywhere within range, at caster's feet, on target's hands, within pouch, pack, on a table etc.

spell name:
DAGGER
list name:
Weapon Mastery
level:
3
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a dagger of force which may be used as a regular dagger for the duration. When spell is cast a dagger appears anywhere within range.

spell name:
SHORT SWORD
list name:
Weapon Mastery
level:
4
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a short sword of force which may be used as a regular short sword for the duration. When spell is cast a short sword appears anywhere within range.

spell name:
HAND AXE
list name:
Weapon Mastery
level:
5
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a hand axe of force which may be used as a regular hand axe for the duration. When spell is cast a hand axe appears anywhere within range.

spell name:
MACE
list name:
Weapon Mastery
level:
6
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a mace of force which may be used as a regular mace for the duration. When spell is cast a mace appears anywhere within range.

spell name:
SLING
list name:
Weapon Mastery
level:
7
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a sling of force which may be used as a regular sling sword for the duration. When spell is cast a sling appears anywhere within range. This spell may also, if desired, create sling bullets at a maximum rate of two per round. This spell will allow one to cast up to two bullets/rnd as the slinger doesn't need to reload. Sling bullets remain till the duration expires.

spell name:
QUARTER STAFF
list name:
Weapon Mastery
level:
8
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a Quarter Staff of force which may be used as a regular Quarter Staff for the duration. When spell is cast a Quarter Staff appears anywhere within range.

spell name:
SPEAR
list name:
Weapon Mastery
level:
9
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a Spear of force which may be used as a regular Spear for the duration. When spell is cast a Spear appears anywhere within range.

spell name:
BROADSWORD
list name:
Weapon Mastery
level:
11
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a Broadsword of force which may be used as a regular Broadsword for the duration. When spell is cast a Broadsword appears anywhere within range.

spell name:
BATTLE AXE
list name:
Weapon Mastery
level:
12
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a Battle Axe of force which may be used as a regular Battle Axe for the duration. When spell is cast a Battle Axe appears anywhere within range.

spell name:
SHORT BOW
list name:
Weapon Mastery
level:
13
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a Short Bow of force which may be used as a regular Short Bow for the duration. When spell is cast a Short Bow appears anywhere within range. This spell may also, if desired, create arrows at a maximum rate of two per round. This spell will allow one to fire up to two arrows/rnd as the archer merely needs to mimic pulling a bow and an arrow will appear to string. Arrows remain in body until the duration expires or removed normally.

spell name:
LANCE
list name:
Weapon Mastery
level:
14
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a Lance of force which may be used as a regular Lance for the duration. When spell is cast a Lance appears anywhere within range.

spell name:
LEARN TYPE
list name:
Weapon Mastery
level:
15
realm:
Essence
type:
closed essence
spell class:
I*
duration:
1 round / level
range:
10'
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to make use of any 'stored' weapon usage to avoid the non-proficiency penalty of -25.

spell name:
SHIELD
list name:
Weapon Mastery
level:
16
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 shield
sourcebook:
spell user's companion
description: Creates a shield of force which may be used as a regular shield for the duration. When spell is cast a shield appears anywhere within range. This shield may be any type desired by caster. The shield's strength, breakage factor, etc. are as a normal shield of the appropriate type.

spell name:
LONG BOW
list name:
Weapon Mastery
level:
17
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a longbow of force which may be used as a regular longbow for the duration. When spell is cast a longbow appears anywhere within range. This spell may also, if desired, create arrows at a maximum rate of two per round. This spell will allow one to fire up to two arrows/rnd as the archer merely needs to mimic pulling a bow and an arrow will appear to string. Arrows remain in body until the duration expires or removed normally.

spell name:
TWO HANDED SWORD
list name:
Weapon Mastery
level:
18
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a two-handed sword of force which may be used as a regular two-handed sword for the duration. When spell is cast a two-handed sword appears anywhere within range.

spell name:
WAR MATTOCK
list name:
Weapon Mastery
level:
19
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a war mattock of force which may be used as a regular war mattock for the duration. When spell is cast a war mattock appears anywhere within range.

spell name:
MINOR TEMP. ENCHANT
list name:
Weapon Mastery
level:
20
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Causes any of the lower-level spell weapons (or shield) to be enchanted to a +1/2 lvl bonus. Example: Paire the 30th level Warrior Mage casts a Temporary Enchantment followed by a War Mattock spell. He now wields a +15 War Mattock. Missile weapons do not gain double bonus, from both weapon and missile.

spell name:
MAKE WEAPON
list name:
Weapon Mastery
level:
25
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Allows caster to create any 'stored' weapon. Created weapon has all the normal characteristics of that type of weapon. If a missile weapon, use short and long bow as guidelines. No weapon may be created other than personal weapons, (no ballistae, catapults etc.).

spell name:
TEMPORARY ENCHANTMENT
list name:
Weapon Mastery
level:
30
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Causes any of the lower-level spell weapons (or shield) to be enchanted to a + 1/lvl bonus.

spell name:
CRITICAL STRIKE
list name:
Weapon Mastery
level:
50
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Causes any of the lower-level weapon spells to do an additional critical strike (of the caster's choice) of equal severity level. Critical table may only be changed through the use of another Critical Strike spell and there may only be one critical strike spell active. May be used on missile weapons with the same effect.