spell name:
EXISTENCE TRACE
list name:
Trace Law
level:
1
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
varies
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster can determine if a specific target still is in existence. No other information regarding the target is gained.

spell name:
DIRECTION
list name:
Trace Law
level:
2
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster determines which direction target has taken when leaving a particular location. Targets who leave an area via teleport and/or similar effects give caster no information regarding direction.

spell name:
TRACE WARNING
list name:
Trace Law
level:
3
realm:
Essence
type:
closed essence
spell class:
I
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is immediately warned when a trace is activated on him.

spell name:
DISTANCE
list name:
Trace Law
level:
4
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
1 mi/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to determine exact distance to the target (if within 1 mile per level).

spell name:
PLANE TRACE
list name:
Trace Law
level:
5
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
varies
area of effect:
self
sourcebook:
spell user's companion
description: Caster can locate a specific target regarding precisely which plane he is currently on.

spell name:
STORE PATTERN
list name:
Trace Law
level:
6
realm:
Essence
type:
closed essence
spell class:
I
duration:
permanent
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Stores the intrinsic pattern sufficient to locate any person, object, mind, etc. Target gets RR vs this spell and if RR is missed he is unaware that a spell has been cast.

spell name:
DETECT TRACE
list name:
Trace Law
level:
7
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Informs caster whether there is an active trace on a target.

spell name:
TYPE TRACE
list name:
Trace Law
level:
8
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Informs caster of the exact type of a 'detected' trace.

spell name:
BLOCK TRACE
list name:
Trace Law
level:
10
realm:
Essence
type:
closed essence
spell class:
F*
duration:
10 minutes / level
range:
touch
area of effect:
1 trace
sourcebook:
spell user's companion
description: Prevents a trace from being used on a target. The 'Trace' and the 'Block' each make RRs, when a RR is missed, that spell is canceled. Thus it is possible for the Block or the Trace to fail (or both). If the Block fails first, then the Trace works.

spell name:
LEAVING INTERVAL
list name:
Trace Law
level:
11
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster can determine the length of time since a specific target left the area.

spell name:
LEAVING MEANS
list name:
Trace Law
level:
12
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster can determine the means a target used to leave an area, whether he used a teleport, gate, walk, etc.

spell name:
LOCATION TRACE
list name:
Trace Law
level:
13
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
varies
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster is able to locate a specific target anywhere on a specific plane (or shadow) within a 10 mile radius per level.

spell name:
LOCATION LOCK
list name:
Trace Law
level:
14
realm:
Essence
type:
closed essence
spell class:
I
duration:
1 round / level
range:
varies
area of effect:
self
sourcebook:
spell user's companion
description: Caster can lock onto a target's location (up to 1 mile per level away) (if already located and within range) for the purposes of using Seer-type spells to view the target or the area. Target gains a RR and if successful, realizes that someone is watching him.

spell name:
FALSE TRACE
list name:
Trace Law
level:
15
realm:
Essence
type:
closed essence
spell class:
F
duration:
varies
range:
self
area of effect:
1 trace
sourcebook:
spell user's companion
description: Caster casts this spell against any trace spell currently active on him to send it on a wild goose trace (chase). The trace and the false trace compare RRs and if the trace fails it is no longer attached to the caster (but to someone or something nearby). If the False Trace fails its RR then the trace proceeds normally and a False Trace may not affect this trace spell for its duration. This spell lasts until the trace duration ends.

spell name:
FINDING LOCATION
list name:
Trace Law
level:
16
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster can determine the destination of the person being traced if exit location is known. For example, the caster of this spell could determine the destination of a target who teleported (or gated, etc.) if he is at the target's exit point, where he teleported from. Caster has no knowledge of the destination point other than knowing innately where it is. If target teleported away, caster could teleport to destination if a teleport spell with the appropriate range was possessed.

spell name:
FORTIFY TRACE
list name:
Trace Law
level:
17
realm:
Essence
type:
closed essence
spell class:
F
duration:
concentration
range:
10'/lvl
area of effect:
1 trace
sourcebook:
spell user's companion
description: Caster can prevent a trace from fading for the duration of this spell. After the duration expires, the trace will resumes fading normally.

spell name:
MARK TRACE
list name:
Trace Law
level:
18
realm:
Essence
type:
closed essence
spell class:
F
duration:
varies
range:
10'/lvl
area of effect:
1 trace
sourcebook:
spell user's companion
description: Caster can 'lock' onto a trace that has been detected. This will prevent a False Trace from fooling the caster. This will also prevent caster from being thrown off the trail via large crowds.

spell name:
CONCEAL TRACE
list name:
Trace Law
level:
19
realm:
Essence
type:
closed essence
spell class:
F
duration:
varies
range:
touch
area of effect:
1 trace
sourcebook:
spell user's companion
description: Caster prevents a detection spell from finding a trace that this spell has been cast upon.

spell name:
SWITCH TRACE
list name:
Trace Law
level:
20
realm:
Essence
type:
closed essence
spell class:
F
duration:
varies
range:
self
area of effect:
1 trace
sourcebook:
spell user's companion
description: Caster is able to transfer a trace that is tracing him to another target (who misses his save). This target then becomes the object of the trace spell, leaving the caster free to move about unnoticed.

spell name:
REVEAL PATH
list name:
Trace Law
level:
25
realm:
Essence
type:
closed essence
spell class:
F
duration:
10 minutes / level
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster can follow the exact path of a target. Caster sees a faint glowing trail which will follow the exact trail taken by the target.

spell name:
PERMANENT TRACE
list name:
Trace Law
level:
30
realm:
Essence
type:
closed essence
spell class:
F
duration:
permanent
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster gains complete knowledge of the target's location on the plane, exactly which plane, shadow, etc.

spell name:
FOLLOWING TRACE
list name:
Trace Law
level:
50
realm:
Essence
type:
closed essence
spell class:
F
duration:
1 round / level
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster creates a link to a target who is fleeing (if RR is failed). Caster is dragged along through all movements and maneuvers of the target (caster must move normally, walk, run, fly, etc.) following the target. For every teleport, gate, etc. the caster must spend the appropriate spell points to meet the needs of each of the target's escape spells. The caster doesn't need to know the escape spells, he is dragged along (by providing PPs) by the target's escape spells.