spell name:
COMBAT I
list name:
The Fist
level:
1
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +5 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells.

spell name:
STUN RELIEF I
list name:
The Fist
level:
2
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of one round of accumulated stun effects.

spell name:
UNPAIN 25%
list name:
The Fist
level:
3
realm:
Channeling
type:
witch hunter base
spell class:
S*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is able to sustain an additional 25% of his total concussion hits before passing out. Hits are still taken, and remain when the spell lapses.

spell name:
COMBAT II
list name:
The Fist
level:
4
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +10 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells.

spell name:
STUN RELIEF II
list name:
The Fist
level:
5
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of 2 rounds of accumulated stun effects.

spell name:
REVERSE STRIKE
list name:
The Fist
level:
6
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster may strike a target behind him with no negative modifications.

spell name:
SUMMON WEAPON
list name:
The Fist
level:
7
realm:
Channeling
type:
witch hunter base
spell class:
F*
duration:
-
range:
10'/lvl
area of effect:
1 weapon
sourcebook:
rolemaster companion 7
description: Caster may call a weapon to his hand. The weapon flies to the caster's hand, and can be used to parry (but not attack) in the same round that it arrives. The weapon travels at 100' per round.

spell name:
UNPAIN 50%
list name:
The Fist
level:
8
realm:
Channeling
type:
witch hunter base
spell class:
S*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is able to sustain an additional 50% of his total concussion hits before passing out. Hits are still taken, and remain when the spell lapses.

spell name:
COMBAT III
list name:
The Fist
level:
9
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +15 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells.

spell name:
STUN RELIEF III
list name:
The Fist
level:
10
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of 3 rounds of accumulated stun effects.

spell name:
STRENGTH II
list name:
The Fist
level:
12
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's physical attacks deliver double normal concussion hits.

spell name:
COMBAT IV
list name:
The Fist
level:
13
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +20 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells.

spell name:
RESONANT WEAPON
list name:
The Fist
level:
14
realm:
Channeling
type:
witch hunter base
spell class:
F*
duration:
1 round / level
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 7
description: Caster causes his weapon to vibrate rapidly. The weapon delivers an additional Vibration critical of one level less in severity than its normal critical. Also, the weapon has a chance to cut armor equal to the caster's level (if armor cut is indicated, resolve the attack against AT 1 if the damage would be greater).

spell name:
UNPAIN 75%
list name:
The Fist
level:
15
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is able to sustain an additional 75% of his total concussion hits before passing out. Hits are still taken, and remain when the spell lapses.

spell name:
STUN RELIEF IV
list name:
The Fist
level:
16
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of 4 rounds of accumulated stun effects.

spell name:
COMBAT V
list name:
The Fist
level:
17
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +25 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells.

spell name:
STUN RELIEF V
list name:
The Fist
level:
18
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of 5 rounds of accumulated stun effects.

spell name:
STRENGTH III
list name:
The Fist
level:
19
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's physical attacks deliver triple normal concussion hits.

spell name:
AIR SHEATH
list name:
The Fist
level:
20
realm:
Channeling
type:
witch hunter base
spell class:
F*
duration:
-
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 7
description: Caster can place a weapon into an interdimensional space to be called back later at his will. The weapon can be called back from any location (the caster does not have to be in the same place he cast the spell). The weapon cannot be summoned back if any part of it would occupy a solid object when it reappears. The weapon can be recalled and wielded in the same round with only a -10 penalty.

spell name:
STUN RELIEF TRUE
list name:
The Fist
level:
25
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of all rounds of accumulated stun effects.

spell name:
THE FIST
list name:
The Fist
level:
30
realm:
Channeling
type:
witch hunter base
spell class:
F*
duration:
-
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 7
description: Caster can strike a target at range with a melee weapon. The weapon never leaves the caster's hands; the wounds seemingly appear on the target out of nowhere. The caster must have an unobstructed line of sight to the target. Normally, this attack cannot parry or be parried. The attack is resolved normally, applying the range modifications of a longbow.

spell name:
SLAYER
list name:
The Fist
level:
50
realm:
Channeling
type:
witch hunter base
spell class:
F*
duration:
-
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 7
description: Caster's weapon delivers Slaying criticals on all attacks in addition to any normal criticals delivered.