spell name: BLINK | list name: Teleportation | level: 2 | realm: Psion | type: closed psion | spell class: F | duration: 1 round / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster can 'blink' out of normal space-time for up to a number of rounds equal to his level. Caster must decide when casting the Psion how long he intends to stay 'blinked out', he has no perception of events during his absence, and in fact has no sense of time passage. He returns to exactly the same spot with the same orientation as before. |
spell name: PHASING | list name: Teleportation | level: 4 | realm: Psion | type: closed psion | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to put himself and his personal equipment 'out of phase.' Caster's perception while out of phase is at -50, and he cannot be hit by any weapon, nor can he attack or cast Psions. Caster is visible as three images of himself overlapping imperfectly: one blue, one red, one yellow. He may move at a rate of 10 m/md, but at a risk of 'disassembling'. For each meter (or fraction) moved, caster has a 1% chance of dissembling. Roll is made when Psion is terminated. If a disassembly is rolled, caster dissipates in a colorful display (and is dead). |
spell name: LEAVING | list name: Teleportation | level: 5 | realm: Psion | type: closed psion | spell class: F | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster teleports himself to a point up to 30m away, but there can be no intervening physical or magical barriers in a direct line between the caster and the point (for these purposes a barrier is anything he could not physically go through; a closed door is a barrier, a pit is not). |
spell name: MERGE | list name: Teleportation | level: 6 | realm: Psion | type: closed psion | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to merge (body +10 cm depth) into any normal material. Caster cannot move or see while merged. |
spell name: LONG DOOR | list name: Teleportation | level: 7 | realm: Psion | type: closed psion | spell class: F | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster teleports himself to a point up to 30m away. Caster can pass through barriers by specifying exact distances. An attempted Long Door through a magical barrier simply bounces the caster back where he started; he must also roll a Psion Failure. |
spell name: LEAVING | list name: Teleportation | level: 8 | realm: Psion | type: closed psion | spell class: F | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster teleports himself to a point up to 100m away, but there can be no intervening physical or magical barriers in a direct line between the caster and the point (for these purposes a barrier is anything he could not physically go through; a closed door is a barrier, a pit is not). |
spell name: PHASING TRUE | list name: Teleportation | level: 9 | realm: Psion | type: closed psion | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to put himself and his personal equipment 'out of phase'. Caster's perception while out of phase is at -25, and he cannot be hit by any weapon, nor can he attack or cast Psions. Caster is visible as three images of himself overlapping imperfectly: one blue, one red, one yellow. He may move at a rate of 10 m/rnd with no danger of 'dissembling'. But if he attempts to move any faster, he does so at a risk of 'disassembling'. For each meter (or fraction) faster than 10 m/rnd moved, caster has a 1% chance of dissembling. Roll is made when Psion is terminated. If a disassembly is rolled, caster dissipates in a colorful display (and is dead). |
spell name: TELEPORT | list name: Teleportation | level: 10 | realm: Psion | type: closed psion | spell class: F | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster teleports himself to a point up to 10 km/lvl away. This is more risky than Long Door. The following chances for failing (in addition to the normal failure roll) exist: Never seen target point (only described) =25%; Studied (1 day) =10%; Studied carefully (10 days) = 1 %; Lived there (100 days) =.01 %. In case of teleport failure, first determine direction of endpoint error, then distance (open-ended roll for number of meters). |
spell name: PASSING | list name: Teleportation | level: 11 | realm: Psion | type: closed psion | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster can shift his molecules and so pass through any normal material of thickness up to 10 cm/lvl. If caster attempts to pass through a magical shield/wall of any type, he must resist versus a 1st level attack, or his molecules will be hopelessly scrambled (he is dead). A successful RR cancels the Psion and bounces him back into a normal state. |
spell name: LONG DOOR | list name: Teleportation | level: 12 | realm: Psion | type: closed psion | spell class: F | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster teleports himself to a point up to 100m away. Caster can pass through barriers by specifying exact distances. An attempted Long Door through a magical barrier simply bounces the caster back where he started; he must also roll a Psion Failure (use spell failure table). |
spell name: MOVING BLINK | list name: Teleportation | level: 13 | realm: Psion | type: closed psion | spell class: F | duration: 1 round / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster can 'blink' out of normal spacetime for up to a number of rounds equal to his level. Caster may have full normal movement while 'blinked' and may change facing, caster returns to normal space-time in relation to his movements while out. If the caster returns to the normal space-time within something, this Psion will prevent reentry into normal space-time, and the caster must try again. If the caster fails to move to a clear reentry space by the time the Psion duration ends, he will be deposited at the point of his entry into the 'blink'. Caster may vary the length of time spent 'blinked' at any time during the duration of this Psion. Caster has no perception of events during his absence, and in fact has no sense of time passage. |
spell name: MERGING TRUE | list name: Teleportation | level: 14 | realm: Psion | type: closed psion | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to merge (body +10 cm depth) into any normal material. Caster may turn around and see out. |
spell name: MIND'S PORTAL | list name: Teleportation | level: 15 | realm: Psion | type: closed psion | spell class: F | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster teleports himself to a point up to 10 kilometers/lvl away. If the caster is in mental communication with a friendly entity at the destination point, there is no chance for failure. |
spell name: PHASING LORD TRUE | list name: Teleportation | level: 16 | realm: Psion | type: closed psion | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to put himself and his personal equipment 'out of phase'. Caster's perception is not affected while out of phase, and he cannot be hit by any weapon, nor can he attack or cast Psions. Caster is visible as three images of himself overlapping imperfectly: one blue, one red, one yellow. He may move at a rate of 10 m/rnd with no danger of 'disassembling'. But if he attempts to move any faster, he does so at a risk of 'dissembling'. For each meter (or fraction) faster than 10 m/rnd moved, caster has a 1% chance of dissembling. Roll is made when Psion is terminated. If a disassembly is rolled, caster dissipates in a colorful display (and is dead). |
spell name: LONG DOOR | list name: Teleportation | level: 20 | realm: Psion | type: closed psion | spell class: F | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster teleports himself to a point up to 300m away. Caster can pass through barriers by specifying exact distances. |
spell name: TELEPORT II | list name: Teleportation | level: 20 | realm: Psion | type: closed psion | spell class: F | duration: - | range: 10 km/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Caster teleports himself and one other entity (massing no more than 50% over Caster's mass) to a point up to 10 kilometers/lvl away. Caster must be touching passenger. This is more risky than Long Door. The following chances for failing (in addition to the normal failure roll) exist: Never seen target point (only described) =25%; Studied (1 day) = 10%; Studied carefully (10 days) = 1 %; Lived there (100 days) =.01%. In case of teleport failure, first determine direction of endpoint error, then distance (open-ended roll for number of meters). In case of regular Psion failure, caster never leaves departure point. |
spell name: PASSING TRUE | list name: Teleportation | level: 25 | realm: Psion | type: closed psion | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster can shift his molecules and so pass through any normal material of thickness up to 1 m/lvl. Caster may sense unseen magical barriers. If caster attempts to pass through a magical shield/wall of any type, he must resist versus a 1st level attack or his molecules will be hopelessly scrambled (he is dead). A successful RR cancels the Psion and bounces him back into a normal state. |
spell name: MIND'S PORTAL II | list name: Teleportation | level: 30 | realm: Psion | type: closed psion | spell class: F | duration: - | range: 10 km/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Caster teleports himself and one other entity (massing no more than 50% over Caster's mass) to a point up to 10 kilometers/lvl away. Caster must be touching passenger. If the caster is in mental communication with a friendly entity at the destination point, there is no chance for failure. |
spell name: MIND'S PORTAL TRUE | list name: Teleportation | level: 30 | realm: Psion | type: closed psion | spell class: F | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster teleports himself to anywhere on the shadow. If the caster is in mental communication with a friendly entity at the destination point, there is no chance for failure. |
spell name: MIND'S PORTAL TRUE II | list name: Teleportation | level: 40 | realm: Psion | type: closed psion | spell class: F | duration: - | range: infinite | area of effect: varies | sourcebook: spell user's companion |
description: Caster teleports himself and one other entity (massing no more than 50% over caster's mass) to a point up to 10 kilometers/lvl away. Caster must be touching passenger. If the caster is in mental communication with a friendly entity at the destination point, there is no chance for failure. There is no range limitation (one plane only). |
spell name: TELEPORT TRUE | list name: Teleportation | level: 50 | realm: Psion | type: closed psion | spell class: F | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster teleports himself to anywhere on the plane. The following chances for failing (in addition to the normal failure roll) exist: Never seen target point (only described) =25%; Studied (1 day) =10%; Studied carefully (10 days) =1%; Lived there (100 days) =.01%. In case of teleport failure, first determine direction of endpoint error, then distance (open-ended roll for number of meters). |
spell name: TELEPORT TRUE II | list name: Teleportation | level: 60 | realm: Psion | type: closed psion | spell class: F | duration: - | range: infinite | area of effect: varies | sourcebook: spell user's companion |
description: Caster teleports himself and one other entity (massing no more than 50% over Caster's mass) to anywhere on this plane of existence. Caster must be touching passenger. This is more risky than Long Door. The following chances for failing (in addition to the normal failure roll) exist: Never seen target point (only described) =25%; Studied (1 day) = 10%; Studied carefully (10 days) =1%; Lived there (100 days) =.01%. In case of teleport failure, first determine direction of endpoint error, then distance (open-ended roll for number of meters). In case of regular Psion failure, caster never leaves departure point. |
spell name: TELEPORT TRUE III | list name: Teleportation | level: 70 | realm: Psion | type: closed psion | spell class: F | duration: - | range: infinite | area of effect: varies | sourcebook: spell user's companion |
description: Caster teleports himself and up to two other entities (each massing no more than 50% over Caster's mass) to anywhere on this plane of existence. Caster must be touching passengers. This is more risky than Long Door. The following chances for failing (in addition to the normal failure roll) exist: Never seen target point (only described) =25%; Studied (1 day) = 10%; Studied carefully (10 days) =1%; Lived there (100 days) =.01%. In case of teleport failure, first determine direction of endpoint error, then distance (open- ended roll for number of meters). In case of regular Psion failure, caster never leaves departure point. |