spell name: REMOVE RUST | list name: Structure Law | level: 1 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Allows caster to remove any rust or corrosion from steel or iron. Caster may clean up to one square foot of metal surface per level. This spell will not repair any damage to the metal, so if the rust has penetrated the metal, then it will be scarred or holed after the rust is removed. |
spell name: HAMMER | list name: Structure Law | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Creates a hammer of force which caster may use as desired. This hammer may be any configuration, but must be chosen at the time of casting, e.g., carpenter's hammer, sledge hammer, roofing hammer, etc. This tool will behave in all respects as would a similar tool of this type. |
spell name: DIG | list name: Structure Law | level: 3 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Creates a shovel of force which caster may use as desired. This shovel may be any configuration, but must be chosen at the time of casting, e.g., spade, snow shovel, roofing shovel, etc. This tool will behave in all respects as would a similar tool of this type. |
spell name: CHISEL | list name: Structure Law | level: 4 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Creates a chisel of force which caster may use as desired. This chisel may be any configuration, but must be chosen at the time of casting, e.g., wood chisel, stone chisel, etc. This tool will behave in all respects as would a similar tool of this type. |
spell name: PLIERS | list name: Structure Law | level: 5 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Creates pliers of force which caster may use as desired. These pliers may be any configuration, but must be chosen at the time of casting, e.g., needle-nose, slip-joint, bent-nose, etc. This tool will behave in all respects as would a similar tool of this type. |
spell name: CUT | list name: Structure Law | level: 6 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to cut material, with his mind, as he would with the appropriate tool for the job, e.g., saw or rip wood, hacksaw metal, snip tin, score, and break glass, etc. |
spell name: DRILL | list name: Structure Law | level: 7 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to drill holes in material, with his mind, as he would with the appropriate tool for the job. |
spell name: BOND | list name: Structure Law | level: 8 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: touch | area of effect: 2 objects | sourcebook: spell user's companion |
description: Allows caster to affix or attach any two materials as he would with the appropriate glue. No glue is necessary, however. This bonding is subject to the same difficulties found when gluing with any normal substances, as it is still difficult to glue metal and leather etc. The breakage factor for this bond is 01-02. |
spell name: CREATE GLASS | list name: Structure Law | level: 9 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to create up to 1 cubic inch of glass per level from appropriate materials. This glass may be of any desired shape. For example, a 9th level caster could create a pane of glass that is 72 square inches by one-eighth inch thickness, or 144 square inches by one-sixteenth inch thickness, etc. |
spell name: TEST STRUCTURE | list name: Structure Law | level: 10 | realm: Prosaic | type: open prosaic | spell class: I | duration: - | range: self | area of effect: 1 structure | sourcebook: spell user's companion |
description: Allows caster to locate one weak spot in a structure being examined. This spell provides no thought or conclusion capabilities, consequently it will not show potential weaknesses, only present ones. |
spell name: DRY | list name: Structure Law | level: 11 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: 10/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to evaporate up to 1 cu'/lvl of water. If this spell is cast on an area of atmosphere, it will remove an equal amount of water from the air (actually it moves it elsewhere). |
spell name: FRAME | list name: Structure Law | level: 12 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: self | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to form a 'perfect' frame using materials at hand. Caster may affect a structure with an area of up to 100 sqft/lvl. For example, while building a log cabin, a spell caster can do a frame spell which will allow him to make a perfectly framed foundation, wall, roof, etc. This spell will allow caster to frame a variable number of angles, triangle, square, pentagon, hexagon, etc. |
spell name: REMOVE INFESTATION | list name: Structure Law | level: 13 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: self | area of effect: 1 structure | sourcebook: spell user's companion |
description: Allows caster to remove/kill/drive out any infestation of insects within a structure. Caster is able to remove roaches, termites, etc. from a building or it's component parts. Caster must pass through any area that is to be cleaned. Any abnormal insects (larger, magical, etc.) do get a RR to avoid the effects. Structure may up to 100 cu'/lvl. |
spell name: INSULATE | list name: Structure Law | level: 14 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to utilize up to 10 cu'/lvl of caster of any natural materials at hand and insulate a structure to the fullest ability of the particular material. Thus it is possible to insulate almost any structure using virtually anything. The lesser the heat conduction of a particular material, the greater its ability to insulate. |
spell name: REPLACE MATERIAL | list name: Structure Law | level: 15 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to replace up to 1 cu'/lvl of broken or damaged material with any same or similar material present. |
spell name: SEAL | list name: Structure Law | level: 16 | realm: Prosaic | type: open prosaic | spell class: F | duration: 10 minutes / level | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: This spell when used creates a temporary seal in the desired area or hole. For example, a door is damaged by an axe attack, the caster of this spell may cast the 'seal' spell upon the damaged area, and for the duration the damaged section of the door will be “sealed”. The caster may 'seal' up to one cubic foot per level. The sealed section is water and air proof. The sealed section has a number of hit points equal to 10 hit points per level. |
spell name: WATERPROOF | list name: Structure Law | level: 17 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Caster may prevent water from penetrating up to 10 sqft/lvl of material. This spell will not waterproof any damaged portions of material; hence a cracked piece of wood will still leak through the crack (but not through the wood pores). |
spell name: STRENGTHEN | list name: Structure Law | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1' R/lvl | sourcebook: spell user's companion |
description: Allows caster to strengthen any one object or part of an object within the area of effect. This spell may be used to increase the hits of such things as, a section of a castle, a small ship, or a donkey cart. This spell may only affect nonliving objects. The amount of increased hits are equal to +.5% of the normal hits of the strengthened object per level of the caster. |
spell name: BEND MATERIAL | list name: Structure Law | level: 19 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to bend material as desired. After the material is bent to the desired shape, it hardens to its original strength. Caster is able to affect up to one cubic foot of material per level. Enchanted material is allowed a RR. |
spell name: LIFT | list name: Structure Law | level: 20 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to lift and move materials weighing up to 100 lbs/lvl. Caster is able to move objects at up to 1'/rnd/lvl with no acceleration. |
spell name: MOLD | list name: Structure Law | level: 25 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to shape material as desired. Material acquires the consistency of putty until the caster finishes, when it will harden to its normal strength. Caster is able to mold up to 1 cu'/lvl of material. |
spell name: REPAIR MATERIAL | list name: Structure Law | level: 30 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to repair any damaged material, even replace up to 1 cu'/lvl by creating it. |
spell name: MELD MATERIAL | list name: Structure Law | level: 50 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to meld any two materials so there is no seam, thus caster could meld metal with leather. The attachment is as strong as the weaker of the two materials. Caster may meld up to 1 cu'/5 lvls of material, e.g., it is possible for a 50th level caster to attach up to 5 cu' of leather to 5 cu' of metal. |