spell name: SHADOWS | list name: Shadow Law | level: 1 | realm: essence/channeling | type: shadow mage base | spell class: E | duration: 10 minutes / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target and all objects on his person appear to be a shadow, and thus are almost invisible in dark areas. |
spell name: DARK I | list name: Shadow Law | level: 2 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: Darkens a 10' radius about the point touched. |
spell name: SHADOWBOLT I | list name: Shadow Law | level: 3 | realm: essence/channeling | type: shadow mage base | spell class: E | duration: - | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: A bolt of concentrated shadow is shot from the palm of the caster. Results are determined on the Normal Elemental Force Attack Table (EC, page 106) using Cold criticals (primary), Aether criticals (secondary), and Depression criticals (tertiary). Range is 100'. |
spell name: DARKVISION | list name: Shadow Law | level: 4 | realm: essence/channeling | type: shadow mage base | spell class: U | duration: 10 minutes / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target can see in all darkness as if in broad daylight. |
spell name: CONTROL DARK | list name: Shadow Law | level: 5 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: concentration | range: self | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: Caster can control the degree of darkness within the range from daylight to full dark; it can be different in different parts of the radius. |
spell name: SUDDENDARK | list name: Shadow Law | level: 6 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: - | range: 100' | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: Causes a 10' radius burst of intense darkness; all inside are stunned 1 rnd/5% failure. |
spell name: DARK II | list name: Shadow Law | level: 7 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 50'R | sourcebook: rolemaster companion 7 |
description: Darkens a 50' radius about the point touched. |
spell name: ENSHROUD | list name: Shadow Law | level: 8 | realm: essence/channeling | type: shadow mage base | spell class: E | duration: 1 round / level | range: 100' | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: Creates a fog of concentrated shadow in a 10' radius that delivers an ‘A' Depression critical to those who pass through it. It moves with the wind. |
spell name: SHADOWBOLT II | list name: Shadow Law | level: 9 | realm: essence/channeling | type: shadow mage base | spell class: E | duration: - | range: 200' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: A bolt of concentrated shadow is shot from the palm of the caster. Results are determined on the Normal Elemental Force Attack Table (EC, page 106) using Cold criticals (primary), Aether criticals (secondary), and Depression criticals (tertiary). Range is 200'. |
spell name: CIRCLE OF SHADOWS | list name: Shadow Law | level: 10 | realm: essence/channeling | type: shadow mage base | spell class: E | duration: 1 round / level | range: 100' | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: Concentrates a fog of shadow into a 10' wall radius of 10' around the caster. The wall delivers an ‘A' Depression critical to those who pass through it. The wall does not move with the wind. |
spell name: WAITING SHADOWS | list name: Shadow Law | level: 11 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: varies | range: 100' | area of effect: varies | sourcebook: rolemaster companion 7 |
description: When cast in conjunction with a Dark or Light spell, it delays the effects of the other spell until a specific time has passed (up to 24 hours), or until triggered (e.g., someone passes, etc.) at the caster's option. |
spell name: SHADOWFIRE BOLT I | list name: Shadow Law | level: 12 | realm: essence/channeling | type: shadow mage base | spell class: E | duration: - | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: A bolt of sparkling Shadowfire is shot from the caster's palm. Results are determined on the Greater Elemental Force Attack Table (EC page 107), using Cold criticals (primary), Electricity criticals (secondary), and Depression criticals (tertiary). Range is 100' |
spell name: SHADOWBOLT III | list name: Shadow Law | level: 13 | realm: essence/channeling | type: shadow mage base | spell class: E | duration: - | range: 300' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: A bolt of concentrated shadow is shot from the palm of the caster. Results are determined on the Normal Elemental Force Attack Table (EC, page 106) using Cold criticals (primary), Aether criticals (secondary), and Depression criticals (tertiary). Range is 300'. |
spell name: SHAPE SHADOW | list name: Shadow Law | level: 14 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: 1 minute / level | range: 100' | area of effect: 1 shadow | sourcebook: rolemaster companion 7 |
description: Allows caster to form an existing shadow (up to 10 square feet per level) into any shape he desires. Caster may "animate" the shadow as long as he concentrates. |
spell name: SHADOW CURSE | list name: Shadow Law | level: 15 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target's shadow has a life of its own. Although the shadow remains with the target, it does not mimic the target's movement. Instead, its movements are grotesque and random. |
spell name: SHADOWFIRE BOLT II | list name: Shadow Law | level: 16 | realm: essence/channeling | type: shadow mage base | spell class: E | duration: - | range: 200’ | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: A bolt of sparkling Shadowfire is shot from the caster's palm. Results are determined on the Greater Elemental Force Attack Table (EC page 107), using Cold criticals (primary), Electricity criticals (secondary), and Depression criticals (tertiary). Range is 200' |
spell name: UTTERDARK | list name: Shadow Law | level: 17 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: 1 minute / level | range: touch | area of effect: 100' | sourcebook: rolemaster companion 7 |
description: Darkens a 100' radius about the point touched. Utterdark nullifies all magically and naturally created light. |
spell name: AREA SHADOW CURSE | list name: Shadow Law | level: 18 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: permanent | range: 100' | area of effect: 10’R/lvl | sourcebook: rolemaster companion 7 |
description: All shadows in the area of effect are constantly moving and shifting, and bear little if any relation to the actual physical situation. |
spell name: TRIAD OF SHADOW | list name: Shadow Law | level: 19 | realm: essence/channeling | type: shadow mage base | spell class: E | duration: - | range: 100' | area of effect: varies | sourcebook: rolemaster companion 7 |
description: Three bolts of concentrated shadow is shot from the palm of the caster. Results are determined on the Normal Elemental Force Attack Table (EC, page 106) using Cold criticals (primary), Aether criticals (secondary), and Depression criticals (tertiary). Directed spells bonus can only be used on 1 attack. Targets must be within 60° of each other (must be in field of vision of caster). Range is 100'. |
spell name: SHADOWFIRE BOLT III | list name: Shadow Law | level: 20 | realm: essence/channeling | type: shadow mage base | spell class: E | duration: - | range: 300' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: A bolt of sparkling Shadowfire is shot from the caster's palm. Results are determined on the Greater Elemental Force Attack Table (EC page 107), using Cold criticals (primary), Electricity criticals (secondary), and Depression criticals (tertiary). Range is 200' |
spell name: CORNER SHADOWFIRE BOLT | list name: Shadow Law | level: 25 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: - | range: 200' | area of effect: — | sourcebook: rolemaster companion 7 |
description: A bolt of Shadowfire is shot from the palm of the caster. Results are determined on the Greater Elemental Force Attack Table (EC page 107), using Cold criticals (primary), Electricity criticals (secondary), and Depression criticals (tertiary). Range 200'. Caster can make the bolt turn once up to 90° before striking the target (caster must know target's location and his OBs are all halved). |
spell name: FOLLOWING SHADOWFIRE BOLT | list name: Shadow Law | level: 30 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: - | range: 200' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: A bolt of Shadowfire is shot from the palm of the caster. Results are determined on the Greater Elemental Force Attack Table (EC page 107), using Cold criticals (primary), Electricity criticals (secondary), and Depression criticals (tertiary). Range 200'. Caster can make the bolt turn as many times as necessary and go through openings (6"R or larger) to strike target if the total distance traveled is less than or equal to 200'. |
spell name: SHADOW MASTERY | list name: Shadow Law | level: 50 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: 1 round / level | range: varies | area of effect: varies | sourcebook: rolemaster companion 7 |
description: Caster can use one lower-level spell on this list each round. |