spell name:
FORCED MARCH
list name:
Martial Law
level:
1
realm:
Mentalism
type:
arms master base
spell class:
U
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell allows the caster to march at 2x base rate, with no exhaustion points spent, for the duration. If he stops, the spell is canceled.

spell name:
RIDING
list name:
Martial Law
level:
2
realm:
Mentalism
type:
arms master base
spell class:
U
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell gives the caster a +3 per level to all riding maneuvers.

spell name:
CHARGING
list name:
Martial Law
level:
3
realm:
Mentalism
type:
arms master base
spell class:
U
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell reduces the difficulty of moving maneuvers by 3 categories (e.g., Very Hard (-20) becomes Light (+10)). This can only be used in combat situations for maneuvers related to charging or closing with the enemy.

spell name:
UNSEEN MARCH
list name:
Martial Law
level:
5
realm:
Mentalism
type:
arms master base
spell class:
U
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster can march at normal speed and receive a +75 to his Stalk roll.

spell name:
MENTAL COMMAND
list name:
Martial Law
level:
6
realm:
Mentalism
type:
arms master base
spell class:
P
duration:
-
range:
10'/lvl
area of effect:
target
sourcebook:
rolemaster companion 7
description: Caster can send one command (one word per level) to one target in range. The target is under no compulsion to follow the command.

spell name:
RAPID DEPLOYMENT I
list name:
Martial Law
level:
7
realm:
Mentalism
type:
arms master base
spell class:
F
duration:
-
range:
10'
area of effect:
target
sourcebook:
rolemaster companion 7
description: With this spell the caster can move one target a distance of 10' per level instantly. Target can pass through barriers by specifying exact distances. If the arrival point coincides with solid or liquid material, the target does not move, he is stunned 1-10 rounds, and the PPs for this spell are expended.

spell name:
MASS FORCED MARCH
list name:
Martial Law
level:
8
realm:
Mentalism
type:
arms master base
spell class:
F
duration:
1 hour / level
range:
10'
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 7
description: This spell allows up to 1 target per level of caster to march at 2x base rate, with no exhaustion points spent, for the duration. If he stops, the spell is canceled.

spell name:
SILENT MARCH
list name:
Martial Law
level:
9
realm:
Mentalism
type:
arms master base
spell class:
U
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: The caster makes no sound as long as he moves at a normal marching speed.

spell name:
MASS RIDING
list name:
Martial Law
level:
10
realm:
Mentalism
type:
arms master base
spell class:
P
duration:
1 hour / level
range:
10'
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 7
description: This spell gives up to 1 target per level of caster a +3 per level to all riding maneuvers.

spell name:
MASS CHARGING
list name:
Martial Law
level:
11
realm:
Mentalism
type:
arms master base
spell class:
P
duration:
1 round / level
range:
10'
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 7
description: This spell reduces the difficulty of moving maneuvers by 3 categories (e.g., Very Hard (-20) becomes Light (+10)) for up to one target per level of caster. This can only be used in combat situations for maneuvers related to charging or closing with the enemy.

spell name:
MASS UNSEEN MARCH
list name:
Martial Law
level:
12
realm:
Mentalism
type:
arms master base
spell class:
PF
duration:
1 hour / level
range:
10'
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 7
description: Up to one target per level of caster can march at normal speed and receive a +75 to their Stalk roll.

spell name:
MENTAL ORDERS
list name:
Martial Law
level:
13
realm:
Mentalism
type:
arms master base
spell class:
P
duration:
-
range:
10'/lvl
area of effect:
target
sourcebook:
rolemaster companion 7
description: Caster can send orders to one target in range. The caster is limited to one sentence per level. The target is not obligated to follow the orders.

spell name:
MASS MENTAL COMMAND
list name:
Martial Law
level:
14
realm:
Mentalism
type:
arms master base
spell class:
P
duration:
-
range:
10'/lvl
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 7
description: Caster can send one command (one word per level) to one target per level of caster within range. The targets are under no compulsion to follow the command.

spell name:
RAPID DEPLOYMENT III
list name:
Martial Law
level:
15
realm:
Mentalism
type:
arms master base
spell class:
F
duration:
-
range:
10'
area of effect:
3 targets
sourcebook:
rolemaster companion 7
description: With this spell the caster can move up to three targets a distance of 30' per level instantly. Targets can pass through barriers by specifying exact distances. If the arrival point coincides with solid or liquid material, the target does not move, he is stunned 1-10 rounds, and the PPs for this spell are expended.

spell name:
MASS SILENT MARCH
list name:
Martial Law
level:
18
realm:
Mentalism
type:
arms master base
spell class:
PF
duration:
1 hour / level
range:
10'
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 7
description: Up to 1 target per level of caster makes no sound as long as they move at a normal marching speed.

spell name:
MASS MENTAL ORDERS
list name:
Martial Law
level:
20
realm:
Mentalism
type:
arms master base
spell class:
P
duration:
-
range:
10'/lvl
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 7
description: Caster can send orders to one target per level of caster within range. The caster is limited to one sentence per level. The targets are not obligated to follow the orders.

spell name:
RAPID DEPLOYMENT V
list name:
Martial Law
level:
25
realm:
Mentalism
type:
arms master base
spell class:
F
duration:
-
range:
10'
area of effect:
5 targets
sourcebook:
rolemaster companion 7
description: With this spell the caster can move up to 5 targets a distance of 50' per level instantly. Treat each move as Long Door on the Closed Essence list: Lofty Bridge, except for the range limitation.

spell name:
GHOST FORCE
list name:
Martial Law
level:
30
realm:
Mentalism
type:
arms master base
spell class:
PF
duration:
1 hour / level
range:
1000'
area of effect:
10 targets/lvl
sourcebook:
rolemaster companion 7
description: Up to 10 targets per level of caster can march silently at normal speed and receive a +75 to their Stalk roll.

spell name:
RAPID DEPLOYMENT TRUE
list name:
Martial Law
level:
40
realm:
Mentalism
type:
arms master base
spell class:
F
duration:
-
range:
10'
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 7
description: With this spell the caster can move up to 1 target/level of caster a distance of 100' per level instantly. Target can pass through barriers by specifying exact distances. If the arrival point coincides with solid or liquid material, the target does not move, he is stunned 1-10 rounds, and the PPs for this spell are expended.

spell name:
MARCHING MASTERY
list name:
Martial Law
level:
50
realm:
Mentalism
type:
arms master base
spell class:
U
duration:
1 round / level
range:
self
area of effect:
varies
sourcebook:
rolemaster companion 7
description: Caster may use one of the lower-level spells on this list each round.