spell name:
ENCHANTED ROPE
list name:
Magical Ropes
level:
1
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
concentration
range:
touch
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: If caster holds one end of a rope, he can cause the rope to move up to its length in any direction and to tie itself in knots. This spell can also be used to attack a being (to try to bind target). Spell Mastery is used as an OB, and the attack is resolved as a Small Grapple attack. No concussion hits can be inflicted, only criticals. If foe has an edged weapon, may attempt to sever the rope: the rope's DB is +2 per level of caster, is treated as AT 1 and has 5 hits. Severing a rope immediately cancels the spell for this rope.

spell name:
PERSONAL ROPE
list name:
Magical Ropes
level:
2
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: Allows caster to make a 20' per lvl magical rope. His maneuvers with this rope will be at +25, and for others it will only be a +10 rope. The rope's strength is twice the strength of a normal rope. A caster can only have one Personal Rope at any one time.

spell name:
MYSTICAL BOND
list name:
Magical Ropes
level:
3
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
10 minutes / level
range:
10'/lvl
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: The caster chooses one end of the rope. This end will remain where it is as if it had been fixed there. This Mystical Bond will be able to support 50 pounds per level of caster (the rope can break, but the Bond will remain).

spell name:
ENCHANTED ROPE II
list name:
Magical Ropes
level:
4
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
concentration
range:
10'
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: Even without touching the rope, the caster can cause the rope to move up to its length in any direction and to tie itself in knots. This spell can also be used to attack a being (to try to bind target). Spell Mastery is used as an OB, and the attack is resolved as a Medium Grapple attack. No concussion hits can be inflicted, only criticals. If foe has an edged weapon, may attempt to sever the rope: the rope's DB is +2 per level of caster, is treated as AT 1 and has 5 hits. Severing a rope immediately cancels the spell for this rope.

spell name:
FLY
list name:
Magical Ropes
level:
5
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
1 minute / level
range:
touch
area of effect:
1 carpet
sourcebook:
rolemaster companion 7
description: Allows caster to activate a carpet prepared by one of the Flying Carpet spells on this list. If the caster is stunned while trolling the carpet, he must make a Medium (+0) flying maneuver to avoid falling. If he is killed or rendered unconscious, the carpet falls.

spell name:
MULTIPLE ROPES II
list name:
Magical Ropes
level:
6
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
varies
range:
varies
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: The next Rope spell cast from this list will affect two ropes.

spell name:
SNAKE ROPE
list name:
Magical Ropes
level:
7
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
1 minute / level
range:
100'
area of effect:
2 ropes
sourcebook:
rolemaster companion 7
description: Allows caster to turn one end of a rope into a level 1 snake. Caster must know the Closed Channeling list: Serpent Law. The snake's movements depend on the movements of the rope.

spell name:
ENCHANTED ROPE III
list name:
Magical Ropes
level:
8
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
1 minute / level (concentration)
range:
50'
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: Even without touching the rope, the caster can cause the rope to move up to its length in any direction and to tie itself in knots. This spell can also be used to attack a being (to try to bind target). Spell Mastery is used as an OB, and the attack is resolved as a Large Grapple attack. No concussion hits can be inflicted, only criticals. If foe has an edged weapon, may attempt to sever the rope: the rope's DB is +2 per level of caster, is treated as AT 1 and has 5 hits. Severing a rope immediately cancels the spell for this rope. If the caster ceases concentrating on the rope, it will remain motionless until concentration is resumed.

spell name:
MYSTICAL BOND II
list name:
Magical Ropes
level:
9
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
10 minutes / level
range:
20'/lvl
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: The caster chooses one end of the rope. This end will remain where it is as if it had been fixed there. This Mystical Bond will be able to support 100 pounds per level of caster and the rope's strength is doubled (the rope can break, but the Bond will remain).

spell name:
RIGIDITY
list name:
Magical Ropes
level:
10
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
10 minutes / level
range:
10'/lvl
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: The rope this spell is cast upon will keep the same form for the duration of the spell.

spell name:
MULTIPLE ROPES III
list name:
Magical Ropes
level:
11
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
varies
range:
varies
area of effect:
3 ropes
sourcebook:
rolemaster companion 7
description: The next Rope spell cast from this list will affect three ropes.

spell name:
FLYING CARPET I
list name:
Magical Ropes
level:
12
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: Allows caster to create a Flying Carpet that will only obey his will. A caster can only have one Flying Carpet. The process takes one week. It will be able to support 25 pounds per level of caster and will be able to fly at 5' per round per level of caster. The skill Flying/Gliding will be used for especially difficult maneuvers (hard wind, etc.)

spell name:
ENCHANTED ROPE IV
list name:
Magical Ropes
level:
14
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
1 minute / level (concentration)
range:
100'
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: Even without touching the rope, the caster can cause the rope to move up to its length in any direction and to tie itself in knots. This spell can also be used to attack a being (to try to bind target). Spell Mastery is used as an OB, and the attack is resolved as a Huge Grapple attack. No concussion hits can be inflicted, only criticals. If foe has an edged weapon, may attempt to sever the rope: the rope's DB is +2 per level of caster, is treated as AT 1 and has 5 hits. Severing a rope immediately cancels the spell for this rope. If the caster ceases concentrating on the rope, it will remain motionless until concentration is resumed.

spell name:
MULTIPLE ROPES V
list name:
Magical Ropes
level:
16
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
varies
range:
varies
area of effect:
5 ropes
sourcebook:
rolemaster companion 7
description: The next Rope spell cast from this list will affect five ropes.

spell name:
FLYRING CARPET II
list name:
Magical Ropes
level:
20
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 carpet
sourcebook:
rolemaster companion 7
description: Allows caster to create a Flying Carpet that will only obey his will. A caster can only have one Flying Carpet. The process takes one week. It will be able to support 35 pounds per level of caster and will be able to fly at 10' per round per level of caster. The skill Flying/Gliding will be used for especially difficult maneuvers (hard wind, etc.)

spell name:
MULTIPLE ROPES TRUE
list name:
Magical Ropes
level:
30
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
varies
range:
varies
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: The next Rope spell cast from this list will affect 1 rope/lvl.

spell name:
ROPE MASTERY
list name:
Magical Ropes
level:
50
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
1 round / level
range:
varies
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: The caster may use any lower-level spell on this list each round.