spell name: GREAT RESISTANCE TRUE | list name: spell defense | level: 60 | realm: channeling | type: open channeling | spell class: d | duration: 1 minute / level | range: 100' | area of effect: | sourcebook: rolemaster companion 1 |
description: target gets +50 to all rrs against channeling, essence and mentalism spells. |
spell name: SPHERE OF FORCE | list name: barrier law | level: 60 | realm: channeling | type: open channeling | spell class: e | duration: 1 minute / level | range: 100' | area of effect: | sourcebook: rolemaster companion 1 |
description: by directly channeling the power of his deity, the caster creates a transparent sphere of "force"" that is absolutely impassable by anyone or anything. the force shield is shaped in a 10' radius sphere and the air within the sphere is constantly resupplied and refreshed." |
spell name: WEATHER MASTERY TRUE | list name: weather ways | level: 60 | realm: channeling | type: open channeling | spell class: f | duration: 10 minutes / level | range: 1 mi / lvl | area of effect: | sourcebook: rolemaster companion 1 |
description: caster may indicate the weath conditions in the area, modifying wind speeds by + or - 1 mph * his level, and setting the level of intensity, fog, cloud cover, etc. caster may call for shifts in the patterns as he concentrates, but the change will take at least 1 minute. the caster may alter wind speeds by plus or minus 2 mph/lvl. the caster is also capable of varying termperature by 1 degree/lvl. hail, snow, rains, draughts, etc are all under the control of the caster during the duration of the spell. |
spell name: REJUVINATE VASCULATURE | list name: blood law | level: 60 | realm: channeling | type: closed channeling | spell class: h | duration: permanent | range: touch | area of effect: | sourcebook: rolemaster companion 1 |
description: restores the entire cardio-vasculature of the target to the health of a well and athletic young adult. if the target has been experiencing an advanced aging process he will note immediately a renewal of strength, perception, and vigor. within a week, most forms of arthritis and other aches will disappear. within a month, the target will begin to rejuvenate his skin, hair, musculature and most bodily functions lost in aging. between 30 and 60 years might be added to a normal human lifespan. |
spell name: PRODUCTION TRUE | list name: creations | level: 60 | realm: channeling | type: closed channeling | spell class: f | duration: permanent | range: touch | area of effect: | sourcebook: rolemaster companion 1 |
description: caster can produce a plant with no limitations to size of plant or animal created; must be representative of the region. |
spell name: SYMBOL TRUE | list name: symbolic ways | level: 60 | realm: channeling | type: closed channeling | spell class: f | duration: permanent | range: 10' | area of effect: | sourcebook: rolemaster companion 1 |
description: caster can emplace one spell of any level on any given non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10').* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol.unsymbol - the caster can remove one symbol 1. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level). |
spell name: LORE TRUE | list name: lore | level: 60 | realm: channeling | type: closed channeling | spell class: i | duration: | range: 100' | area of effect: | sourcebook: rolemaster companion 1 |
description: caster can ascertain exact nature, origin, purpose, and history of any one item; it allows caster to visualize all who have possessed the item. |
spell name: RESTORE THE TIE | list name: life mastery | level: 60 | realm: channeling | type: cleric base | spell class: h | duration: permanent | range: touch | area of effect: | sourcebook: rolemaster companion 1 |
description: caster can "raise"" one dead being by restoring the being's lost soul. the target's soul must still exist and he must have died within the last year. the being is automatically raised and there is no recovery period. the caster may restore the soul to a target who has suffered the effect of a dark absolution, or any effect which causes a similar result." |
spell name: NEUTRALIZE THE DARK | list name: repulsions | level: 60 | realm: channeling | type: cleric base | spell class: f | duration: permanent | range: 100' | area of effect: | sourcebook: rolemaster companion 1 |
description: the target loses the ability to cast evil spell lists. this usually also results in the spell target falling into less favor with his controlling power or deity. the power may be restored if he is able to force the original caster to annul the neutralization. |
spell name: NEW TENT | list name: transferring ways | level: 60 | realm: channeling | type: open channeling | spell class: h | duration: permanent | range: touch | area of effect: | sourcebook: rolemaster companion 1 |
description: the caster is able to transfer his soul, mind, and abilities into the target, even if the target is dead. the caster's own body will then die (or alternately may be treated as if under the effect of an absolution; the body will after 1 month completely die if the caster does not return). if the target body is alive (including soul) the caster must "combat"" the inhabitant of the body as a spell attack. if the body is dead the caster may simply ""move in"" though presumably he will have to make ""repairs"" in the body before it will function." |
spell name: FAR TREE RETURNING | list name: nature's movement | level: 60 | realm: channeling | type: animist base | spell class: f | duration: | range: unlimited | area of effect: | sourcebook: rolemaster companion 1 |
description: allows caster to "return"" (i.e., teleport) to any tree; requires a piece of the tree." |
spell name: PLANT ANIMATION TRUE | list name: plant mastery | level: 60 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: | sourcebook: rolemaster companion 1 |
description: caster can animate any one plant; the plant can then move slowly, carrying any root system it may possess along. the plant may move much more quickly and with agility: perhaps frolicking and dancing depending on the caster's command. plants may attack with an ob equal to 3 x caster's level. |
spell name: HERBAL RESEARCH AND DESIGN | list name: herb mastery | level: 60 | realm: channeling | type: animist base | spell class: if | duration: 24 hours | range: touch | area of effect: | sourcebook: rolemaster companion 1 |
description: the caster may attempt to develop an entirely new strain of herb, capable of reproducing and natural life in the wilds. the process can be directed as a lord research spell with the caster availing himself of existent spells or materials (if existent) to produce the new herb. details of the plant produced are controlled by the gm. |
spell name: AWEFUL FOREST | list name: nature's protection | level: 60 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: 500' radius | area of effect: | sourcebook: rolemaster companion 1 |
description: the caster may direct a forest, jungle, or other masses of flora plus fauna to work his will against an enemy (army, village, etc). most often, if the forest succeeds a normal enemy disappears without a trace (gm discretion). |
spell name: TIME MOVEMENT | list name: time's bridge | level: 60 | realm: channeling | type: astrologer base | spell class: f | duration: permanent | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: caster is able to travel physically up to 10 years per level into the past. caster's actions in the past may alter the present, at the gamemaster's discretion. there is no limit on how long the caster can remain in the past. |
spell name: GREAT RESISTANCE TRUE | list name: spell wall | level: 60 | realm: essence | type: open essence | spell class: d | duration: 1 minute / level | range: 100' | area of effect: | sourcebook: rolemaster companion 1 |
description: target gets +50 to all rrs against channeling, essence and mentalism spells. |
spell name: TRUE RUNE | list name: rune mastery | level: 60 | realm: essence | type: open essence | spell class: f | duration: until rune is cast | range: touch | area of effect: | sourcebook: rolemaster companion 1 |
description: this spell inscribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. any rune can be inscribed and the paper can be reused. the rune can be set to affect the reader. |
spell name: BROKEN HOLD | list name: unbarring ways | level: 60 | realm: essence | type: open essence | spell class: f | duration: | range: 100' radius | area of effect: | sourcebook: rolemaster companion 1 |
description: every lock and every trap with the radius have a 90% chance of being opened. some special locks or traps, expecially magical ones, may get a mod on their rr. the roll is open-ended and the quality of the lock may modify the roll. |
spell name: PHYSICAL CONVEYANCE | list name: delving ways | level: 60 | realm: essence | type: open essence | spell class: uf | duration: | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: caster's awareness leaves his body (which is inactive) and may travel at 10 mile/min; however it can only travel 50'/round when in solid material or when observing the world. the caster can immediately transport his body to the location of his "awareness"" and rejoin the two there." |
spell name: TRUE CONTROL | list name: spirit mastery | level: 60 | realm: essence | type: closed essence | spell class: m | duration: 10 minutes / level | range: 100' | area of effect: | sourcebook: rolemaster companion 1 |
description: target must obey caster. target will follow a single suggested act that is not completely alien to him (e.g., no suicide suggestions, blinding himself suggestions, etc.). it affects any creature, alive or undead, intelligent or not; and it must obey the caster in all things. |
spell name: MASS FLY | list name: lofty bridge | level: 60 | realm: essence | type: closed essence | spell class: f | duration: 1 minute / level | range: 50' | area of effect: | sourcebook: rolemaster companion 1 |
description: as many targets as the caster's level may fly at a rate of 450' per round. |
spell name: HASTE TRUE | list name: rapid ways | level: 60 | realm: essence | type: closed essence | spell class: f | duration: 1 round / level | range: 10' | area of effect: | sourcebook: rolemaster companion 1 |
description: target remains hasted entire duration, but takes 5 concussion hits a round after round 10 from intense physiological strain ("burn-out"")." |
spell name: HELLSCAPE | list name: fire law | level: 60 | realm: essence | type: magician base | spell class: f | duration: 1 day / level | range: 100' radius / level | area of effect: | sourcebook: rolemaster companion 1 |
description: caster may raise constant air temperature to 120 degrees f in the radius, the ground will be at a constant 180 degrees f, and intermittent pools of lava will bubble in random locations. if the caster is killed the spell will be dispelled and the area will gradually return to normal. |
spell name: HELLFROST | list name: ice law | level: 60 | realm: essence | type: magician base | spell class: f | duration: 1 day / level | range: 100' radius / level | area of effect: | sourcebook: rolemaster companion 1 |
description: within the radius, the constant air temperature will drop 10 degrees an hour until it reaches 30 below zero. constant storms of snow, ice and wind up to 1 mph/lvl will predominate. if the caster is killed the spell will be dispelled and the area will gradually return to normal. |
spell name: HELLGROUNDS | list name: earth law | level: 60 | realm: essence | type: magician base | spell class: f | duration: 1 day / level | range: 100' radius / level | area of effect: | sourcebook: rolemaster companion 1 |
description: the caster achieves domination over the land within the radius, which he may exercise in various ways: he may cause great cracks (lvl 30 sorcerer base list: solid destruction) or quakes (lvl 50 sorcerer base list: solid destruction) within the radius; he may alter the composition of the land (loose earth, baked earth, stone, glass, mud, etc); or he may cause the earth to "flow"" as if it were liquid, with the ability to ride waves of earth to destinations within the radius. the caster may change any previous form or effect by concentrating; all changes require 6 rnds. if the caster is killed the spell will be dispelled and the area will gradually return to normal." |
spell name: HELLSKY | list name: wind law | level: 60 | realm: essence | type: magician base | spell class: f | duration: 1 day / level | range: 100' radius / level | area of effect: | sourcebook: rolemaster companion 1 |
description: caster may call forth a storm of any type with maximum wind speeds equal to twice his level, and an intensity according to his desires: effects will vary according to circumstance ( and gm's discretion). for example, a 30th lvl caster could summon a lightning storm with intense rain and constant wind speeds of up to 60 mph: the gm may wish to have random rolls to determine possible lightning strikes vs. exposed targets.caster may control the color of the sky within the radius. the caster may control atmospheric temperature up to 1 degree/lvl. if the caster is killed the spell will be dispelled and the area will gradually return to normal. |
spell name: HELLSEA | list name: water law | level: 60 | realm: essence | type: magician base | spell class: f | duration: 1 day / level | range: 100' radius / level | area of effect: | sourcebook: rolemaster companion 1 |
description: summons forces of nature in a fierce sea storm; waves of 20-50', heavy rain. spell can be delayed up to 1 hr/lvl after cast. winds may be up to 2 mph/lvl of the caster, waves may reach 2'/lvl of the caster, and the caster may summon waterspouts and whirlpools (5'dia/lvl of the caster). if the caster is killed the spell will be dispelled and the area will gradually return to normal. |
spell name: HOPELIGHT | list name: light law | level: 60 | realm: essence | type: magician base | spell class: e | duration: 1 day / level | range: 100' radius / level | area of effect: | sourcebook: rolemaster companion 1 |
description: lights an area about the point touched; if the point is on a mobile object or being, it will move with the object/being. this light is the equivalent of full daylight; it also cancels all magically created darkness. |
spell name: PHANTASMAL REALITY | list name: illusion mastery | level: 60 | realm: essence | type: illusionist base | spell class: e | duration: | range: special | area of effect: | sourcebook: rolemaster companion 1 |
description: creates the image of one object or being, that will move however the caster wants while he concentrates. the duration is permanent. the image can be any size that would fit into a 10' r sphere. nine of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the radius of the sphere limiting the size of the image can be doubled or d) the range can be doubled or e) another image can be created and moved (all separate phantasms that move must be within the caster's field of vision). the phantasm may move as directed by the caster, and will continue to obey his directions when he is not concentrating (attacks still use the caster's directed spell bonus for ""strike"")." |
spell name: UTTERLIGHT MAJESTY | list name: light moulding | level: 60 | realm: essence | type: illusionist base | spell class: e | duration: 1 day / level | range: 100' radius / level | area of effect: | sourcebook: rolemaster companion 1 |
description: lights an area about the point touched; if the point is on a mobile object or being, it will move with the object/being. this light is the equivalent of full daylight; it also cancels all magically created darkness. |
spell name: TRUE GLAMOUR | list name: feel-taste-smell | level: 60 | realm: essence | type: illusionist base | spell class: e | duration: until dispelled | range: 100' | area of effect: | sourcebook: rolemaster companion 1 |
description: all objects and surfaces in a 10' r can be made to feel differently than they really are. the feel aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then feel. permanent effect. a single object may also be given a new appearance, sound, taste, and smell � all permanent until dispelled. the caster is also able to cause the glamour to change or move in the same manner as a phantasm with concentration. a magic item may have its powers concealed and/or reduced by this spell. the item cannot be made non-magical but its strengths may be greatly diminished. |
spell name: WEAPON/ARMOR V | list name: enchanting ways | level: 60 | realm: essence | type: alchemist base | spell class: f | duration: 1 day | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: allows the caster to enchant a +25 bonus into weapon or armor. this spell must be cast every day for twenty weeks for the armor to be made. |
spell name: BODY OF MIST | list name: evasions | level: 60 | realm: essence | type: monk base | spell class: f | duration: 1 round | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: the caster may block, dodge or otherwise avoid every melee or missile attack for this round. note: this spell may not be lengthened or extended (such as in spell enhancement) or made into a constant magic item. it must be cast every round that it is used. |
spell name: DANGERSENSE | list name: monk's sense | level: 60 | realm: essence | type: monk base | spell class: is | duration: special | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: a subconscious spell, the caster will sense an immediate danger, if this spell is active. the spell remains active for 1 rnd/lvl. the caster will not know the exact nature or direction of the danger but will experience an uneasiness 1-5 rounds before the danger occurs. |
spell name: DARK ABSOLUTION | list name: soul destruction | level: 60 | realm: channeling | type: sorcerer base | spell class: m | duration: permanent | range: 100' | area of effect: | sourcebook: rolemaster companion 1 |
description: rr mod: -20 target's "soul"" is torn from his body. the soul utterly destroyed. no coming back from this." |
spell name: DESTROYER | list name: solid destruction | level: 60 | realm: channeling | type: sorcerer base | spell class: f | duration: permanent | range: 1000' | area of effect: | sourcebook: rolemaster companion 1 |
description: disintegrates 1 cu'/lvl of any inanimate solid. the caster may maintain the destruction up to 1 rnd/lvl as long as he concentrates. |
spell name: BLACK CHANNELS III | list name: flesh destruction | level: 60 | realm: channeling | type: sorcerer base | spell class: f | duration: permanent | range: varies | area of effect: | sourcebook: rolemaster companion 1 |
description: caster may cast one of the following black channels spells.1. black finger (r: 25', rr mod -50)erases facial area.2. desert curse (r: 50', rr mod -30)blood boils.3. death's wave (r: 100', rr mod none)liquifies skeleton.the gm must determine which one(s) may be cast, based on: culture, background, deity served, etc. the caster might be allowed to pick and choose. |
spell name: PROLONGATION | list name: damage resistance | level: 60 | realm: mentalism | type: open mentalism | spell class: m | duration: 1 round / level | range: 1 round / level | area of effect: | sourcebook: rolemaster companion 1 |
description: caster ignores all pain; thus, ignores all penalities due to wounds. the caster may take twice his total hit points + his constitution before collapsing; i.e., the caster by mind-over-matter literally drives himself beyond the limits of death. when he exceeds this limit he does not pass out, he dies from system shock. soul departure is calculated from the moment of collapse but stat deterioration is determined from the round the caster exceeded his total hit points + his constitution. |
spell name: TOTAL DEFLECT TRUE | list name: attack avoidance | level: 60 | realm: mentalism | type: open mentalism | spell class: f | duration: 1 round | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: all elemental spells, melee attacks, or missile attacts against caster are deflected. elemental spell rolls have 50 subtracted from them and melee or missile have 100 subtracted (must be in field of vision). |
spell name: RAPID REGENERATION | list name: self healing | level: 60 | realm: mentalism | type: open mentalism | spell class: hs | duration: permanent | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: allows caster to regenerate one muscle or tendon; recovery is 10-100 hours |
spell name: GREAT RESISTANCE TRUE | list name: spell resistance | level: 60 | realm: mentalism | type: open mentalism | spell class: f | duration: 1 minute / level | range: 1 target | area of effect: | sourcebook: rolemaster companion 1 |
description: target gets +50 to all rrs against channeling, essence and mentalism spells. |
spell name: CHANGE MASTER TRUE | list name: shifting | level: 60 | realm: mentalism | type: closed mentalism | spell class: f | duration: 1 minute / level | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: the caster can interchange between the following forms at will (1 round to change): liquid mass - the caster is able to seep through cracks as well as water; can move through water at 10 mph; may not cast spells while in this form. mist - the caster is able to fly at 20 mph; seep through cracks; extend self to become virtually invisible; etc. (may not cast spells in this form). organic - caster can alter his entire body to any organic form within 1/10 to 10x target's current mass; does obtains any special abilities from the form. |
spell name: BUBBLE TRUE | list name: liquid manipulation | level: 60 | realm: mentalism | type: closed mentalism | spell class: f | duration: 1 minute / level | range: | area of effect: | sourcebook: rolemaster companion 1 |
description: creates a bubble of air (20' r) around the caster and others. the caster need not concentrate and the "bubble"" may be formed in any liquid without harming its inhabitants, even inherently dangerous liquids such as poisons or lava." |
spell name: MIND WALK | list name: mind's door | level: 60 | realm: mentalism | type: closed mentalism | spell class: f | duration: | range: 1 target | area of effect: | sourcebook: rolemaster companion 1 |
description: if caster has established mental contact with a target (an intelligent being) that will cooperate, the caster can teleport to the target's location or the target can teleport to the caster's location. there is no chance of failure and there is no movement limit. if the being wants to allow the caster to come to him, he need only extend his hand and the caster will materialize gripping the helper's hand with his own. normally, there are no limits to the distance transported in this manner. |
spell name: TRUE FLIGHT | list name: movement | level: 60 | realm: mentalism | type: closed mentalism | spell class: f | duration: 1 round / level | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: caster may fly at 1000' / round |
spell name: IMPLANT THOUGHT | list name: mind merge | level: 60 | realm: mentalism | type: mentalist base | spell class: m | duration: 1 round / level | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: caster can remove one thought or memory from the target's mind each round. the caster can replace thoughts stolen with replacement thoughts of his own design. the thoughts implanted may be true or false and the target will continue to believe them until presented with irrefutable evidence to the contrary. |
spell name: MIND TONGUE TRUE | list name: mind speech | level: 60 | realm: mentalism | type: mentalist base | spell class: i | duration: | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: caster may mentally speak with any thinking being. range is unlimited. |
spell name: INFORMATION PROCESSING | list name: past visions | level: 60 | realm: mentalism | type: seer base | spell class: m | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: caster can absorb and remember data at 60x normal rate. this applies to reading, memorizing the layout of a place, person, item, or etc. this spell may be thrown so that it operates at the same time as a spell which receives information, such as the other past visions spells, the mind visions, the future visions, etc. the caster's memory of the received data will be perfect. |
spell name: MIND TAKE | list name: true perception | level: 60 | realm: mentalism | type: seer base | spell class: m | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: the caster receives every thought or memory in the target's mind at the rate of 1 year of life/min. the target does not lose his information or memories while the caster gains them. however, the caster must roll a rr (mod + 30) against the target after he has learned the target's mind to prevent being affected by the target's alignment, character, personality, etc. note: this process may be reversed, to give a target the thoughts and memories of the caster. alternately, the caster might give the target the thoughts and memories of a mind he has previously taken. |
spell name: LONG WATCH TRUE | list name: true sight | level: 60 | realm: mentalism | type: seer base | spell class: u | duration: 1 week / level | range: | area of effect: | sourcebook: rolemaster companion 1 |
description: caster's can pick a point that is anywhere (he must be able to locate the desired point in terms of direction and distance) and he will see as if he were at that fixed point (there can be intervening objects such as walls). the view can be rotated. the caster may be any distance away from the watch point. the caster must have been to the watch point at some time previously. |
spell name: NERVE REGENERATION TRUE | list name: nerve and organ mastery | level: 60 | realm: mentalism | type: lay healer base | spell class: h | duration: permanent | range: 1 target | area of effect: | sourcebook: rolemaster companion 1 |
description: caster may regenerate all lost nerves in target. this will include the central nervous system (spinal cord, but not brain). regrowth takes 100 days. |
spell name: ORGAN REGENERATION TRUE | list name: nerve and organ mastery | level: 60 | realm: mentalism | type: lay healer base | spell class: h | duration: permanent | range: 1 target | area of effect: | sourcebook: rolemaster companion 1 |
description: caster may regenerate all lost organs in target, except brain. regrowth takes 10 days during which time the target is in a coma. |
spell name: MIND BURN | list name: mind erosion | level: 60 | realm: mentalism | type: evil mentalist base | spell class: m | duration: varies | range: 1 target | area of effect: | sourcebook: rolemaster companion 1 |
description: the target has all mental characteristics reduced to 1, and all thoughts, memories, and abilities are removed. the target gradually recovers each of his mental characteristics at the rate of 1 point/day. thoughts, memories, and abilities return at a rate of 1%/day. if the target failed his rr by more than 50, this recovery is delayed by a number of days equal to the amount over 50 that the rr was failed by. |
spell name: GREAT TRANSFERRAL TRUE | list name: mind domination | level: 60 | realm: mentalism | type: evil mentalist base | spell class: m | duration: varies | range: 1 target | area of effect: | sourcebook: rolemaster companion 1 |
description: target's "soul"" and the caster's ""soul"" are interchanged. the target in the caster's body is inactive. the caster can cancel the spell at any time (takes 1 round), the target can only cancel the spell if he makes a successful rr (he gets one every hour). if either body is killed, both ""souls"" will be destroyed (as absolution). the caster retains all of his level and abilities." |
spell name: PERSONALITY SLAVE TRUE | list name: mind domination | level: 60 | realm: mentalism | type: evil mentalist base | spell class: m | duration: varies | range: 1 target | area of effect: | sourcebook: rolemaster companion 1 |
description: target is a zombie until he makes his once/day rr; caster does not need to concentrates to issue commands that the target will obey. target retains all skills and abilities, but he is entirely under the control of the caster. |
spell name: REALITY DICTATOR | list name: confusing ways | level: 60 | realm: mentalism | type: mystic base | spell class: m | duration: 1 day / 5 failure | range: 1 target | area of effect: | sourcebook: rolemaster companion 1 |
description: target sees and hears a world in which everything real has an image, but the image is changed or distored (e.g., a dwarf might seem to be an orc, a house might seem to be a cave, etc.) the caster can dictate the changes and distortions which the target will experience, and may alter them at a later date by concentrating within the range. |
spell name: LONG HIDING TRUE | list name: hiding | level: 60 | realm: mentalism | type: mystic base | spell class: p | duration: 1 minute / level | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: caster can "merge"" into a material, use ""unpresence"", use ""nondetect"" and observe surrounding activity; all with this one spell." |
spell name: SUBMERGE SELF TRUE | list name: mystical change | level: 60 | realm: mentalism | type: mystic base | spell class: p | duration: 1 minute / level | range: | area of effect: | sourcebook: rolemaster companion 1 |
description: caster develops an entire false persona and places his own persona dep in his subconscious. to all detection attempts (except perhaps, mind probe), the caster seems to be the false persona. the caster has no control over his actions, until the set duration is over. the false person can be a specific person if "study"" has been cast once per day (for 30 days) on that person. the caster may also specify an external stimulus that will recover him from his false persona, such as a particular word spoken by a particular individual, the gaining of a particular item. the caster may combine a time and stimulus condition (e.g. 1 day after i recover the sword, etc)." |
spell name: OMNIPRESENT NAME | list name: arcane | level: 60 | realm: arcane | type: open arcane | spell class: f | duration: permanent | range: unlimited | area of effect: | sourcebook: rolemaster companion 4 |
description: It is the powerful magics within this spell that force people to speak the name of a powerful mage in hushed tones or (more wisely) not at all . When this spell is in effect, there is a percentage chance that the caster will know the name and location of the speaker: the percentage chance is equal to 1/2 (round up) the caster's level minus the speaker's level. |
spell name: TRANSFERRENCE WISH | list name: mana molding | level: 60 | realm: essence/channeling/mentalism | type: special list | spell class: f | duration: permanent | range: 1 mile / level | area of effect: varies | sourcebook: rolemaster companion 5 |
description: This spell "transfers"" one object from anywhere to anywhere else. It acts as a safe ""teleport"" even ifthe caster does not know either the item's location or destination. Generic effects are at approximately 20th to 25th level in power." |
spell name: GATHER | list name: node mastery | level: 60 | realm: arcane | type: open arcane | spell class: f | duration: permanent | range: 10' | area of effect: node | sourcebook: rolemaster companion 5 |
description: Caster can create a Nexus within an Earthnode provided it does not already have one. An Earthnode can have only one functioning Nexus at any given time. |
spell name: REINCARNATION | list name: Fey Magic | level: 60 | realm: essence/channeling/mentalism | type: Special | spell class: FH | duration: permanent | range: touch | area of effect: dead fey spirit | sourcebook: rolemaster companion 7 |
description: If this spell is cast on a dead fey before its spirit leaves its body, then it will be reincarnated in a new-born or recently created body (GM's discretion). |
spell name: SPHERE OF DISPERSION | list name: Magic Defense | level: 60 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 round / level | range: 5'/lvl | area of effect: 1' R/lvl | sourcebook: spell user's companion |
description: Disperses all existent Primal Essence and prevents any from penetrating within the area of effect. This will have the practical effect of creating a small anti-magic sphere. |
spell name: ARCHMAGE ABILITIES | list name: Realm Law | level: 60 | realm: Arcane | type: closed arcane | spell class: F | duration: permanent | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains abilities similar to an Archmage. His development costs are now the same as any one of the hybrid spell users. His base lists do not change, but he may now make spell picks as a hybrid, but for all realms. |
spell name: COPY ENCHANTMENT | list name: Replicating Ways | level: 60 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 hour / level | range: touch | area of effect: 1 enchantment | sourcebook: spell user's companion |
description: Caster is able to duplicate an enchantment that is present on an item. This spell must be cast for each enchantment present on an item for example; a +30 Longsword of Far- Returning would require 2 Copy Enchantment spells cast to duplicate the sword (assuming a duplicate of the original non-magical sword was present to accept the enchantments). The Copy Enchantment will only duplicate enchantments upon duplicate items, e.g., the caster cannot duplicate the enchantments of the aforementioned sword onto a dagger to create a +30 Dagger of Far-Returning. |
spell name: REJUVENATION | list name: Metabolic Control | level: 60 | realm: Psion | type: closed psion | spell class: H | duration: permanent | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is returned to a youthful form in about 10 minutes. This Psion is ongoing and need not ever be cast again; caster remains locked in a youthful state until (whatever). |
spell name: PAST MIND LOCATION | list name: Mind Detection | level: 60 | realm: Psion | type: closed psion | spell class: I | duration: - | range: 30m/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster is able to seek back in the past for the mind pattern, lock on, and utilize a Past Sight Psion on that temporal location. |
spell name: PAST SIGHT II | list name: Mind in the Past | level: 60 | realm: Psion | type: closed psion | spell class: I | duration: concentration | range: touch | area of effect: self | sourcebook: spell user's companion |
description: Caster gets a vision of an event associated with a given item or place, that is unlimited regarding time in the past. Image is of a random, but relatively significant event. Caster's view of the past lasts as long as the caster concentrates (is in a trance, in this case). Caster also receives aural input, and can travel up and down the time range at up to 1000 yrs/rnd. Caster's consciousness is tied to the same relative place, and is able to receive visual and aural input. Caster's body is in a trance for the duration of the Psion, except caster may bring another back with him. Their body is also in a trance and they see and hear just as the caster does, (e.g., “I am the spirit of Christmas Past...”) |
spell name: QUAKES | list name: Mind Over Matter | level: 60 | realm: Psion | type: closed psion | spell class: F | duration: varies | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Enables caster to trigger an earthquake, which can be delayed as long as one minute per level. Severity of quake is determined by a roll: (01-20)=5.5, (21-45)=6, (46-65)=6.5, (66-80)=7.0, (81- 89)=7.5, (91 -95)=8.0, (96-98)=8.5, (99-100)=9.0. Note that the Richter progression is exponential not linear, so that the upper numbers are many times more severe than lower ones. Severe quakes can be felt tens of kilometers away, have several after-shocks, and even trigger a natural series of quakes if near natural fault lines. |
spell name: FAR SIGHT | list name: Mind's Eye | level: 60 | realm: Psion | type: closed psion | spell class: P | duration: 10 minutes / level | range: 10 km/lvl | area of effect: self | sourcebook: spell user's companion |
description: Caster's point of vision man be moved independently of him at a rate of up to 1,000,000km/rnd. Caster's 'View' can move through solid objects. Caster doesn't need to concentrate while the view is motionless. |
spell name: DEEP MIND PROBE | list name: Mind's Truth | level: 60 | realm: Psion | type: closed psion | spell class: I | duration: concentration | range: 30 m | area of effect: 1 target | sourcebook: spell user's companion |
description: All deliberate lies within range and duration are detected. Duration is up to 5 hours. Caster is able to speak freely and is at -50 to other activity (no other Psions may be cast). Truthsayer must be physically present for full effect; Targets get a RR as in Truth if electronic audio surveillance is used. |
spell name: XENO TRUTHSAYING | list name: Mind's Truth | level: 60 | realm: Psion | type: closed psion | spell class: IM | duration: 5 hours | range: 10 m | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to probe into the target's true memories of an event (as opposed to what distortions the target's psyche has overlaid; caster receives clear image of the actual event). |
spell name: TRANSCENDENT TRANSFER | list name: Possession | level: 60 | realm: Psion | type: closed psion | spell class: U | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: 60-Transcendent Transfer (U) Allows the caster to recall the consciousness of another being (provided it has not been destroyed) and reunite it with the body. |
spell name: TELEKINETIC TOW | list name: Telekinetics | level: 60 | realm: Psion | type: closed psion | spell class: F | duration: concentration | range: 10,000 km/lvl | area of effect: 1 object | sourcebook: spell user's companion |
description: Allows the Telepath to telekinese an object up to 100 kg/lvl mass. |
spell name: TELEPATH | list name: Telepathy | level: 60 | realm: Psion | type: closed psion | spell class: I | duration: 10 minutes / level | range: unlimited | area of effect: self | sourcebook: spell user's companion |
description: Caster may mentally Speak and Listen to one other sentient for as long as the duration lasts. Range is infinite (on one plane only). All Telepathic communication is instantaneous. |
spell name: TELEPORT TRUE II | list name: Teleportation | level: 60 | realm: Psion | type: closed psion | spell class: F | duration: - | range: infinite | area of effect: varies | sourcebook: spell user's companion |
description: Caster teleports himself and one other entity (massing no more than 50% over Caster's mass) to anywhere on this plane of existence. Caster must be touching passenger. This is more risky than Long Door. The following chances for failing (in addition to the normal failure roll) exist: Never seen target point (only described) =25%; Studied (1 day) = 10%; Studied carefully (10 days) =1%; Lived there (100 days) =.01%. In case of teleport failure, first determine direction of endpoint error, then distance (open-ended roll for number of meters). In case of regular Psion failure, caster never leaves departure point. |