spell name: WOODWALL | list name: barrier law | level: 5 | realm: channeling | type: open channeling | spell class: e | duration: 1 minute / level | range: 50' | area of effect: 10' x 20' x 2' | sourcebook: spell law |
description: creates a wall of up to 10' x 20' x 2'; it must rest on a solid surface. it can be burned though (50 hits for a 2' r hole) or chopped through (20 man rounds) or toppled if one end is not against a wall. |
spell name: DETECT CURSE C | list name: detection mastery | level: 5 | realm: channeling | type: open channeling | spell class: p | duration: 1 minute / level | range: 50' | area of effect: self | sourcebook: spell law |
description: detects curses on people or things; caster can concentrate on a 5' r area each round. |
spell name: POISON RESISTANCE 1 | list name: purifications | level: 5 | realm: channeling | type: open channeling | spell class: h | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target gets an additional rr vs. any poison(s). |
spell name: PROTECTION 2 C | list name: spell defense | level: 5 | realm: channeling | type: open channeling | spell class: d | duration: concentration | range: 10' | area of effect: target | sourcebook: spell law |
description: subtracts 10 from elemental attack rolls against the protected being, and adds 10 to all of the being's rrs vs. spells. |
spell name: STONEWALKING | list name: lofty movements | level: 5 | realm: channeling | type: open channeling | spell class: f | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target can walk on stone surfaces of up to 60 degrees as if he were on level ground. |
spell name: SUDDEN LIGHT | list name: light's way | level: 5 | realm: channeling | type: open channeling | spell class: f | duration: | range: 100' | area of effect: 10' r | sourcebook: spell law |
description: cause a 10' r burst of intense light, all within are stunned for 1 rnd/10 failure. |
spell name: SOUNDWALL 1 | list name: sound's way | level: 5 | realm: channeling | type: open channeling | spell class: f | duration: 10 minutes / level | range: 50' | area of effect: up to 20' x 20' | sourcebook: spell law |
description: creats a plane (up to 20' x 20'), through which no sound will pass.. |
spell name: STONE LORE | list name: nature's law | level: 5 | realm: channeling | type: open channeling | spell class: i | duration: | range: 10' | area of effect: 1 stone | sourcebook: spell law |
description: caster learns the nature and history of any one stone. |
spell name: STUN RELIEF ( T ) S * | list name: concussion's way | level: 5 | realm: channeling | type: open channeling | spell class: hs* | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell law |
description: target is relieved of one round's worth of accumulated stun effects. |
spell name: LIMB PRESERVATION * | list name: blood law | level: 5 | realm: channeling | type: closed channeling | spell class: | duration: 1 day / level | range: touch | area of effect: one limb | sourcebook: spell law |
description: allows caster to prevent the deterioration of one limb (even while severed); also requires use of the same spells from muscle law, bone law, and nerve law. |
spell name: LIMB PRESERVATION * | list name: nerve law | level: 5 | realm: channeling | type: closed channeling | spell class: | duration: 1 day / level | range: touch | area of effect: one limb | sourcebook: spell law |
description: allows caster to prevent the deterioration of one limb (even while severed); also requires use of the same spells from muscle law, bone law, and blood law. |
spell name: LIMB PRESERVATION TT * | list name: muscle law | level: 5 | realm: channeling | type: closed channeling | spell class: | duration: 1 day / level | range: touch | area of effect: one limb | sourcebook: spell law |
description: allows caster to prevent the deterioration of one limb (even while severed); also requires use of the same spells from nerve law, bone law, and blood law. |
spell name: MINOR EAR REPAIR | list name: organ law | level: 5 | realm: channeling | type: closed channeling | spell class: h | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell law |
description: caster can repair any external damage, including ear loss (regeneration takes 1-10 hours). |
spell name: LIMB PRESERVATION TT * | list name: bone law | level: 5 | realm: channeling | type: closed channeling | spell class: | duration: 1 day / level | range: touch | area of effect: one limb | sourcebook: spell law |
description: allows caster to prevent the deterioration of one limb (even while severed); also requires use of the same spells from muscle law, nerve law, and blood law. |
spell name: HOLD KIND C | list name: calm spirits | level: 5 | realm: channeling | type: closed channeling | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: humanoid target is held to 25% of action. |
spell name: FIRE STARTING | list name: creations | level: 5 | realm: channeling | type: closed channeling | spell class: f | duration: - | range: 1' | area of effect: 1 fire | sourcebook: spell law |
description: allows caster to set a fire of 1' radius; fire will then last as long as there is fuel. a target in the 1' r will take a "a"" heat critical." |
spell name: LOCATION (100') | list name: locating ways | level: 5 | realm: channeling | type: closed channeling | spell class: p | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: spell law |
description: give the direction and distance to any specific object or place that the caster is familiar with or has had described in detail. |
spell name: LIGHT LORE 1 | list name: lore | level: 5 | realm: channeling | type: closed channeling | spell class: i | duration: | range: 10' | area of effect: 1 item | sourcebook: spell law |
description: caster can ascertain the origin point and nature of any one "holy item"" that is not ""of darkness"" or ""of evil""; will not give specific capabilities." |
spell name: SYMBOL 1 | list name: symbolic ways | level: 5 | realm: channeling | type: closed channeling | spell class: f | duration: permanent | range: 10' | area of effect: immobile stone | sourcebook: spell law |
description: caster can emplace one 1st level spell on any given non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10').* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol. |
spell name: ANTI-CHANNELS 3 | list name: replusions | level: 5 | realm: channeling | type: cleric base | spell class: f | duration: | range: 100' | area of effect: 1 channels | sourcebook: spell law |
description: cancels a channels of a 1-3 level spell being trasmitted or received within range. no rr for the canceled spell. |
spell name: COLD RESISTANCE C * | list name: protections | level: 5 | realm: channeling | type: cleric base | spell class: d* | duration: concentration or 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is protected from natural cold up to -20 degrees farenhelt; +20 to all rrs vs. cold; -20 to elemental cold/ice attacks. if cast only on "self"", concentration is not required and teh duration is 1 min/lvl." |
spell name: STUNNING * | list name: channels | level: 5 | realm: channeling | type: cleric base | spell class: f* | duration: 1 round / 10 failure | range: 50' | area of effect: 1 target | sourcebook: spell law |
description: caster points his arm (elbow locked and fist clenched) at the target and channels raw power from his power source (usually a deity); target is stunned. |
spell name: SUMMONS 5 C | list name: summons | level: 5 | realm: channeling | type: cleric base | spell class: fm | duration: varies (concentration) | range: 100' | area of effect: creature | sourcebook: spell law |
description: caster can instantly summon one 5th level non-intelligent creature or five first level creatures or any combination there of were the total does not exceed five. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.). |
spell name: INTUITIONS 3 | list name: communal ways | level: 5 | realm: channeling | type: cleric base | spell class: i | duration: - | range: self | area of effect: self | sourcebook: spell law |
description: caster gains a vision of what will happen in the next three minutes if he takes a specific action. |
spell name: LIFEKEEPING (1 HR / LVL ) | list name: life mastery | level: 5 | realm: channeling | type: cleric base | spell class: h | duration: 1 hour / level | range: 10' | area of effect: 1 body | sourcebook: spell law |
description: caster can prevent the soul of a "dead"" body from leaving, thus preventing actual deadth an enabling the fallen being to be restored via simple bodily repairs. lifekeeping must be cast upon the target within 2 minutes of ""death"", or lifegiving will be necessary for recovery." |
spell name: CUT REPAIR 3 S | list name: blood ways | level: 5 | realm: channeling | type: healer base | spell class: hs | duration: permanent | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to stop bleeding from one wound that bleeds at a rate of 3 hits /rnd (total). |
spell name: JOINT REPAIR S | list name: bone ways | level: 5 | realm: channeling | type: healer base | spell class: h | duration: permanent | range: self | area of effect: 1 target | sourcebook: spell law |
description: allows caster to repair one broken (but not shattered) joint; recovery time is 1 to 10 days. |
spell name: TENDON REPAIR 3 S | list name: muscle ways | level: 5 | realm: channeling | type: healer base | spell class: hs | duration: permanent | range: self | area of effect: 1 tendon | sourcebook: spell law |
description: allows caster to repair (not replace) three damaged tendons; recovery time is 1 to 10 hours. |
spell name: MAJOR NERVE REPAIR S | list name: organ ways | level: 5 | realm: channeling | type: healer base | spell class: h | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell law |
description: allows caster to repair major nerver damage; recovery time is 1 to 10 hours. |
spell name: FROST / BURN RELIEF 2 S | list name: surface ways | level: 5 | realm: channeling | type: healer base | spell class: hs | duration: permanent | range: self | area of effect: self | sourcebook: spell law |
description: will heal two areas of mild frostbite or 1st degree burn or one area of moderate damage (e.g., 2nd degree burn) are healed. |
spell name: LIMBRUNNING | list name: nature's movement | level: 5 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: target can run along nearly horizontal tree limbs (that can support the weight) as if he were on level ground. |
spell name: SPEED GROWTH (100X` 10'R) | list name: plant mastery | level: 5 | realm: channeling | type: animist base | spell class: f | duration: 1 day | range: 10' r | area of effect: plant | sourcebook: spell law |
description: allows caster to increase speed of growth for any one species of plant within the radius by 100x. |
spell name: ANIMAL MASTERY 1 C | list name: animal mastery | level: 5 | realm: channeling | type: animist base | spell class: m | duration: concentration | range: 100' | area of effect: animal | sourcebook: spell law |
description: allows caster to control the actions of any one animal. |
spell name: HERB MASTERY 2 | list name: herb mastery | level: 5 | realm: channeling | type: animist base | spell class: u | duration: permanent | range: touch | area of effect: 1 herb | sourcebook: spell law |
description: caster can double the potency of any one herb (growing or dead)); spell may be employed only once per herb. may not be combined with herb enhancement. |
spell name: UNDERWATER BREATHING | list name: nature's protection | level: 5 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can breath under normal water. |
spell name: WEATHER PREDICTION (24 HR) | list name: nature's lore | level: 5 | realm: channeling | type: animist base | spell class: | duration: | range: | area of effect: self | sourcebook: spell law |
description: gives caster a 95% chance of predicting the time , type, and severity of weather over the next 24 hour period. |
spell name: SANDRUNNING | list name: moving ways | level: 5 | realm: channeling | type: ranger base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: target can run on sandy surfaces of as if he were on level ground. |
spell name: PRAYER 1 | list name: inner walls | level: 5 | realm: channeling | type: ranger base | spell class: d | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster gets a 5 bonus to his rrs and maneuver rolls. |
spell name: FOOD FINDING (1 MILE) | list name: nature's way | level: 5 | realm: channeling | type: ranger base | spell class: i | duration: | range: 1 mile | area of effect: self | sourcebook: spell law |
description: caster learns location, type, and approximate quanity of edible food (e.g., dead animal matter, plants, etc.); food source must exceed one lb. |
spell name: PATHFINDING (1 MILE) C | list name: path mastery | level: 5 | realm: channeling | type: ranger base | spell class: i | duration: concentration | range: 1 mile | area of effect: 1 mile r' | sourcebook: spell law |
description: caster learns the location(s) of any path(s) within one mile; give s the nearest point on path, but not the path's course; may only be used outdoors. |
spell name: SELF CLOAKING C | list name: nature's guises | level: 5 | realm: channeling | type: ranger base | spell class: f | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: caster blends into surrounding terrain; gives a +75 bonus to hiding attempts; caster may not move (appreciably) without destroying effect. |
spell name: TONGUE ROT | list name: disease | level: 5 | realm: channeling | type: evil cleric base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: over the course of one week the target's tongue will rot away and he will not be able to speak. |
spell name: CURSE OF DAKE | list name: curses | level: 5 | realm: channeling | type: evil cleric base | spell class: f | duration: until removed | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target cannot move faster than a walking pace on his own (he may be carried or ride at a faster pace). |
spell name: CREATE UNDEAD 1 | list name: necromancy | level: 5 | realm: channeling | type: evil cleric base | spell class: f | duration: permanent | range: 10' | area of effect: dead body | sourcebook: spell law |
description: given a body that has been dead less than one week, the caster can turn the body into a class i undead. the undead will attempt to attack the closes living being (if uncontrolled), bu can take no other activity other than moving to the being and attacking. if controlled, the undead will do anything (within its capabilities) tht the caster wills. the undead can be dispelled, repelled, or just smashed into little pieces. |
spell name: DARK SLEEP * | list name: dark channels | level: 5 | realm: channeling | type: evil cleric base | spell class: f* | duration: 1 round / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: rr mod -10; caster points his arm (elbow locked and fist clenched) at the target and channels raw power (source is usually a diety); target falls into a deep sleep. |
spell name: DARK LORE 1 | list name: dark lore | level: 5 | realm: channeling | type: evil cleric base | spell class: i | duration: | range: 10' | area of effect: 1 item | sourcebook: spell law |
description: caster can ascertain the origin point and nature of any one "of darkness"" or ""of evil""; will not give specific capabilities." |
spell name: SPEECH 2 C | list name: way of the voice | level: 5 | realm: channeling | type: astrologer base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: caster is able to communicate in more complex concepts in a specific language. although there is a good chance of misterpretation; equivalent to skill rank 4. |
spell name: ITEM VISION | list name: holy vision | level: 5 | realm: channeling | type: astrologer base | spell class: i | duration: varies | range: touch | area of effect: 1 item | sourcebook: spell law |
description: gives a vision of a significant event in the item's past. |
spell name: STAR VOICE TRUE C * | list name: far voice | level: 5 | realm: channeling | type: astrologer base | spell class: i* | duration: concentration | range: v or 500' | area of effect: astrologer | sourcebook: spell law |
description: caster nay mentally speak with another astrologer. the range is as far as the horizon if it is clear and night (500' at any other time). |
spell name: MIND STORE * | list name: starsense | level: 5 | realm: channeling | type: astrologer base | spell class: i* | duration: | range: 10'/lvl | area of effect: 1 target | sourcebook: spell law |
description: caster stores mental pattern of target; can be used later to recognize the target or locate the target through the spell finding. |
spell name: VISION GUIDE | list name: time's bridge | level: 5 | realm: channeling | type: astrologer base | spell class: i | duration: varies | range: touch | area of effect: self | sourcebook: spell law |
description: when cast just before a vision behind spell, it give the caster the ability to scan the past by "feeling the temporal location of significant events.""" |
spell name: SHOCK BOLT | list name: starlights | level: 5 | realm: channeling | type: astrologer base | spell class: e | duration: | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: a bolt of intense, charged light is shot from the palm of the caster, results are determined on the shock bolt table. |
spell name: STAYING (5 LBS) | list name: essence hand | level: 5 | realm: essence | type: open essence | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 1 obj or person | sourcebook: spell law |
description: exerts 5 lbs of pressure on a person or object. object can not be moved by staying alone, and pressure can only be in one direction. |
spell name: LONG EAR (100') C | list name: essence perceptions | level: 5 | realm: essence | type: open essence | spell class: u | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: spell law |
description: caster's point of hearing may be moved independently up to 100' away (moves at 10'/rnd); he must be physically able to go there (e.g., he could not send his point of hearing through walls or closed doors). |
spell name: PROTECTION 2 | list name: spell wall | level: 5 | realm: essence | type: open essence | spell class: d | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: subtracts 10 from elemental attack rolls against the protected being and adds 10 to all of the being's rrs vs. spells. |
spell name: PHANTASM 1 C | list name: lesser illusions | level: 5 | realm: essence | type: open essence | spell class: f | duration: 1 minute / level | range: 100' | area of effect: image | sourcebook: spell law |
description: creates the image of one object or being, that will move however the caster wants while he concentrates. when the caster stops concentrating the image remains, but stops moving (the caster can resume concentration later and resume moveing the phantasm). the image can be any size that would fit into a 10' r sphere. |
spell name: DETECT INVISIBLE C | list name: detecting ways | level: 5 | realm: essence | type: open essence | spell class: p | duration: 1 minute / level | range: 100' | area of effect: 1 area | sourcebook: spell law |
description: detects any invisible things; caster can concentrate on a 5' r area each round. all attacks against something so detected are modified by -50. |
spell name: TRAPLORE | list name: unbarring ways | level: 5 | realm: essence | type: open essence | spell class: | duration: | range: touch | area of effect: 1 trap | sourcebook: spell law |
description: give the caster +20 bonus for disarming the trap analyzed, and +10 for anyone to whom he describes the trap. |
spell name: SIDEVISION | list name: physical enhancement | level: 5 | realm: essence | type: open essence | spell class: u | duration: 10 minutes / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target has a 300 degree field of vision. |
spell name: RESIST HEAT (10' R) | list name: elemental shields | level: 5 | realm: essence | type: open essence | spell class: d | duration: 1 minute / level | range: 10' | area of effect: 10' r | sourcebook: spell law |
description: all within radius are totally protected from all natural heat to 200 degrees f; and modifies spells involving heat by 10. |
spell name: GAS ANALYSIS | list name: delving ways | level: 5 | realm: essence | type: open essence | spell class: i | duration: | range: 10' | area of effect: gas | sourcebook: spell law |
description: gives nature and origin of gas, and when and how gas was obtained and worked. |
spell name: CHANGE TO KIND | list name: living change | level: 5 | realm: essence | type: closed essence | spell class: f | duration: 10 minutes / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: caster can alter target's form to the form of any desired humaniod race. |
spell name: SUGGESTION | list name: spirit mastery | level: 5 | realm: essence | type: closed essence | spell class: m | duration: varies | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target will follow a single suggested act that is not completely alien to him (e.g., no suicide suggestions, blinding himself suggestions, etc.). |
spell name: SPELL HOLD 1 * | list name: spell reins | level: 5 | realm: essence | type: closed essence | spell class: f* | duration: 1 round | range: 100' | area of effect: 1 spell | sourcebook: spell law |
description: delays another spell for 1 round; if the target of the held spell moves more than 20', the spell will affect any one being within 10' (with a modification of -20 for base attack spells and -30 for elemental attack spells). the held spell gets a rr as in cancel essence on the closed essence list, dispelling ways.the attack spell must first make a successful rr before the caster is forced to make a rr. for the first rr, the attack level is the level of the caster of the cancel essence spell, and the defender level is the level of the caster of the attack spell. if the first rr is successful, thane the attack spell proceeds normally. |
spell name: FLY (75' / RND) | list name: lofty bridge | level: 5 | realm: essence | type: closed essence | spell class: f | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target can fly at a rate of 75'/rnd (5 mph). |
spell name: RANGING (+50') | list name: spell enhancement | level: 5 | realm: essence | type: closed essence | spell class: u | duration: | range: self | area of effect: next spell cast | sourcebook: spell law |
description: causes the caster's next spell cast within 3 rounds to have 50' added to its range. |
spell name: SUMMONS 2 C | list name: gate mastery | level: 5 | realm: essence | type: closed essence | spell class: fm | duration: varies (concentration) | range: 100' | area of effect: v | sourcebook: spell law |
description: caster can instantly summon a 2nd level non-intelligent creature that he can control by concentrating on it. the creature disappears after 1 minute (6 rounds). or two 1st level creatures for 1 minute or one 1st level creature for 2 minutes. if you multiply the levels. minutes and number of creatures, the result can not exceed two.the general type of the creature can be specified by the caster but exactly what the creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and could get a zebra, horse, camel, etc.). |
spell name: DISPEL ESSENCE (10' R) C * | list name: dispelling ways | level: 5 | realm: essence | type: closed essence | spell class: f* | duration: concentration | range: self | area of effect: 10' radius | sourcebook: spell law |
description: when a spell of the essence realm is cast against the caster (of dispel), the attack spell must first make a successful rr before the caster is forced to make a rr. for the first rr, the attack level is the level of the caster of the dispel spell, and the defender level is the level of the caster of the attack spell. if the first rr is successful, than the attack spell proceeds normally. the dispelling affect is in a 10' radius about the caster (the radius moves with the caster). if the radius encounters an already existing spell, the spell must make a successful rr (+30 modification) or be canceled. |
spell name: SPRINT 1 * | list name: rapid ways | level: 5 | realm: essence | type: closed essence | spell class: f* | duration: 10 minutes / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target may run (3x walking pace) without tiring (i.e., he expends no exhaustion points), but once he stops or performs some other action the spell is cancelled. |
spell name: DEFLECTIONS 1 * | list name: shield mastery | level: 5 | realm: essence | type: closed essence | spell class: f* | duration: | range: 100' | area of effect: 1 missile | sourcebook: spell law |
description: caster can deflect any one missile that passes within 100' of him; this causes 100 to be subtracted from the missile's attack (missile must pass through caster's field of vision). |
spell name: HEAT SOLID | list name: fire law | level: 5 | realm: essence | type: magician base | spell class: f | duration: 24 hours | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: any solid inanimate, non-metal material (1 cu'/lvl) can be warmed to 500 degrees f at a rate of 1 cu'/round and 100 degrees f / round. |
spell name: CRACKS CALL | list name: earth law | level: 5 | realm: essence | type: magician base | spell class: f | duration: | range: 100' | area of effect: 10' x 10' x 10' | sourcebook: spell law |
description: any previous cracks or flaws in material up to 10' x 10' x 10' section will extend to their limits. |
spell name: SUDDEN LIGHT | list name: light law | level: 5 | realm: essence | type: magician base | spell class: f | duration: | range: 100' | area of effect: 10' r | sourcebook: spell law |
description: causes a 10' r burst of intense light; all those inside are stunned 1 rnd/5 failure. |
spell name: CHILL SOLID | list name: ice law | level: 5 | realm: essence | type: magician base | spell class: f | duration: 24 hours | range: 100' | area of effect: 1 solid | sourcebook: spell law |
description: any solid, inanimate, non-metal material can be cooled to -200 degrees f, at a rate of 1 cu'/rnd and -100 degress f per round. |
spell name: UNFOG | list name: water law | level: 5 | realm: essence | type: magician base | spell class: f | duration: permanent | range: 100' | area of effect: 10' r/lvl | sourcebook: spell law |
description: disperses fog in a 10' r/lvl. |
spell name: AIR STOP (10' R) C | list name: wind law | level: 5 | realm: essence | type: magician base | spell class: f | duration: concentration | range: 100' | area of effect: 10' r | sourcebook: spell law |
description: stops all generalized air movement (e.g., wind) up to wind of 30 mph; cuts higher winds by 30 mph in a 10' r. |
spell name: DISPLACEMENT 1 | list name: guises | level: 5 | realm: essence | type: illusionist base | spell class: e | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target appears to be offest from where he actually is, all attacks have no effect 10% of the time. each time a foe misses him, the chance of that foe missing again goes down 5%. |
spell name: PRESENCE MIRAGE | list name: mind sense molding | level: 5 | realm: essence | type: illusionist base | spell class: e | duration: 10 minutes / level | range: 100' | area of effect: 10' r | sourcebook: spell law |
description: creates one "presence"" of a being. the visual aspects of the being are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other than sight." |
spell name: PHANTASM 2 C | list name: illusion mastery | level: 5 | realm: essence | type: illusionist base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: image | sourcebook: spell law |
description: creates the image of one object or being, that will move however the caster wants while he concentrates. when the caster stops concentrating the image remains, but stops moving (the caster can resume concentration later and resume moveing the phantasm). the image can be any size that would fit into a 10' r sphere. one of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the radius of the sphere limiting the size of the image can be doubled or d) the range can be doubled or e) another image can be created and moved (all separate phantasms that move must be within the caster's field of vision)." |
spell name: SUDDEN LIGHT | list name: light molding | level: 5 | realm: essence | type: illusionist base | spell class: f | duration: | range: 100' | area of effect: 10' r | sourcebook: spell law |
description: causes a 10' r burst of intense light; all those inside are stunned 1 rnd/5 failure. |
spell name: SILENCE (10' R) | list name: sound molding | level: 5 | realm: essence | type: illusionist base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 10' r | sourcebook: spell law |
description: creates a 10' r area into and out of which sound cannot travel; if the point is on a mobile object or being, it will move witht he object/being; +25 to stalking attempts. |
spell name: FEEL MIRAGE 1 | list name: feel-taste-smell | level: 5 | realm: essence | type: illusionist base | spell class: e | duration: 10 minutes / level | range: 100' | area of effect: image | sourcebook: spell law |
description: all objects and surfaces in a 10' r can be made to feel differently than they really are. the feel aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then feel. striking an object or surface will cancel the spell for that object or surface only. |
spell name: ARMOR 1 | list name: enchanting ways | level: 5 | realm: essence | type: alchemist base | spell class: f | duration: 24 hours | range: self | area of effect: 1 armor | sourcebook: spell law |
description: allows the caster to enchant a +5 bonus into an item of armor. this spell must be cast every day for five weeks for the armor to be made. |
spell name: MAKE WAND | list name: organic skills | level: 5 | realm: essence | type: alchemist base | spell class: f | duration: 24 hours | range: self | area of effect: 1 wand | sourcebook: spell law |
description: allows caster to make a "wand""." |
spell name: MAKE STEEL | list name: inorganic skills | level: 5 | realm: essence | type: alchemist base | spell class: f | duration: 24 hours | range: self | area of effect: metal | sourcebook: spell law |
description: allows caster to make steel from iron, the amount that can be made in a day depends on his equipment. |
spell name: WORK GAS | list name: liquid-gas skills | level: 5 | realm: essence | type: alchemist base | spell class: f | duration: 24 hours | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to work with non-magic gas. |
spell name: IMBED 2 | list name: essence imbedding | level: 5 | realm: essence | type: alchemist base | spell class: f | duration: 24 hours | range: self | area of effect: item or potion | sourcebook: spell law |
description: allows the caster to imbed a 2nd level essence spell in an item or potion. |
spell name: CHARGE WAND | list name: mentalism/channeling imbedding | level: 5 | realm: essence | type: alchemist base | spell class: f | duration: 24 hours | range: self | area of effect: 1 item | sourcebook: spell law |
description: allows the caster to charge a wand |
spell name: FLIP 1 * | list name: evasions | level: 5 | realm: essence | type: monk base | spell class: f* | duration: 1 round | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to "flip"" in any direction, landing up to 10' away (facing in any direction)." |
spell name: WATERVISION * | list name: monk's sense | level: 5 | realm: essence | type: monk base | spell class: u | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can see 100' even in murky water. |
spell name: FACE SHIFTING | list name: body reins | level: 5 | realm: essence | type: monk base | spell class: p | duration: 1 hour | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to alter form of his face to resemble someone else. |
spell name: CUT REPAIR C | list name: body renewal | level: 5 | realm: essence | type: monk base | spell class: h | duration: permanent | range: self | area of effect: wound | sourcebook: spell law |
description: reduces caster's hits/round by one. is permanent after one round. |
spell name: LEAPING 3 * | list name: monk's bridge | level: 5 | realm: essence | type: monk base | spell class: f* | duration: | range: self | area of effect: self | sourcebook: spell law |
description: allows the caster to leap 50' laterally or 20' vertically in the round that the spell was cast. three of these leaps can be performed in succession. each leap must be within 90 degrees of the last leap's direction. |
spell name: UN-ICE (1000 CU') | list name: matter disruption | level: 5 | realm: essence | type: evil magician base | spell class: f | duration: permanent | range: 100' | area of effect: 1000 cu' | sourcebook: spell law |
description: turns 1000 cu' of ice into water vapor. |
spell name: DARKNESS (100' R) | list name: darkness | level: 5 | realm: essence | type: evil magician base | spell class: f | duration: 10 minutes / level | range: touch | area of effect: 100' r | sourcebook: spell law |
description: darkens a 100' r area about the point touched as if it was a dark night; if the point is on a mobile object or being, it will move with the object / being. |
spell name: FORCE INFORMATION 3 * | list name: dark contacts | level: 5 | realm: essence | type: evil magician base | spell class: m* | duration: 1 question | range: 10' | area of effect: 1 demon | sourcebook: spell law |
description: forces a type 1, 2, or 3 demon who is present (or contacted) to answer one yes or no question, whose answer exists in someone's unshielded mind. the chance of a demon successfully answering the question is: type 1 (0%), type 2 (0%), type 3 (10%), type 4 (30%), type 5 (60%), type 6 (90%). this spell fails if a 1-100 roll is less than or equal to the demon's type (i.e., against a type 3 demon this spell fails on a 01 to 03). failure results as in lesser demonic gate in dark summons.the caster makes a 1-100 roll, adds the demon type times three, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a "a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled." |
spell name: TRAIT EROSION 1 | list name: physical erosion | level: 5 | realm: essence | type: evil magician base | spell class: f | duration: 1 month / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target has one of his physical stats (characteristics) temporarily lowered (5 in a 1-100 system, 1 in a 3-18 system). if a system of temporary/permanent stats is used, both the temporary and permanent stat is lowered. physical stats include strength, agility, quickness, constitution, appearance, dexterity, etc. |
spell name: LESSER DEMONIC GATE | list name: dark summons | level: 5 | realm: essence | type: evil magician base | spell class: e | duration: 2 rounds | range: 10' | area of effect: 1 demon | sourcebook: spell law |
description: caster summons a demon who gradually appears over the couse of 2 rounds, roll for type: (01-60) type 1, (61-90) type 2, (91-100) type 3. if the demon is not "controlled"" or ""mastered"" (i.e. one of the spells this list) before the demon materializes, the caster makes a 1-100 roll, adds the demon type times ten, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a ""a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled." |
spell name: PARANOIA | list name: soul destruction | level: 5 | realm: essence | type: sorcerer base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target believes everyone is out to get him; he will trust no one. |
spell name: CALM WATER C | list name: fluid destruction | level: 5 | realm: essence | type: sorcerer base | spell class: f | duration: concentration | range: 100' | area of effect: 100' r | sourcebook: spell law |
description: water within radius is calmed; waves are cut 20' in center and less towards the perimeter. |
spell name: UNDOOR | list name: solid destruction | level: 5 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 10' | area of effect: nonmagic door | sourcebook: spell law |
description: will vaporize a nonmagic door up to 6" thick, 10' high, and 10' wide (if the door is thicker than 6"" it will vaporize the closes 6"")." |
spell name: DISTORTIONS | list name: mind destruction | level: 5 | realm: essence | type: sorcerer base | spell class: m | duration: 1 day / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target must subtract 25 from all combat rolls. |
spell name: BREAK LIMB | list name: flesh destruction | level: 5 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: a random limb is broken; for a leg, the target can only move at 50% and combat is modified by -75; for an arm, that arm cannot be used. |
spell name: AIR STOP (20' R) C | list name: gas destruction | level: 5 | realm: essence | type: sorcerer base | spell class: f | duration: concentration | range: 100' | area of effect: 20' r | sourcebook: spell law |
description: cuts all generalized air movement (e.g., wind) by 30 mph in a 10' r (will not affect breathing). |
spell name: DETECT CURSE | list name: delving | level: 5 | realm: mentalism | type: open mentalism | spell class: i | duration: | range: touch | area of effect: 1 item | sourcebook: spell law |
description: detects if a curse is on an item. |
spell name: UNPAIN (25 %) S * | list name: damage resistance | level: 5 | realm: mentalism | type: open mentalism | spell class: s* | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster is able to sustain an additional 25% of his total concussion hits (round off) before passing out; hits are still taken and remain when the spell lapses. |
spell name: FACADES 1 | list name: cloaking | level: 5 | realm: mentalism | type: open mentalism | spell class: e | duration: 1 hour / level | range: self | area of effect: self | sourcebook: spell law |
description: a limited illusion that allows the caster to look like any humanoid figure within 20% of his own size. |
spell name: LIGHT ERUPTION | list name: brilliance | level: 5 | realm: mentalism | type: open mentalism | spell class: f | duration: - | range: 100' | area of effect: 10' r | sourcebook: spell law |
description: rr mod: -10 causes a 10' r sphere of intense light, all within are stunned for 1 round/10 failure. |
spell name: INTUITIONS 1 | list name: anticipations | level: 5 | realm: mentalism | type: open mentalism | spell class: i | duration: - | range: self | area of effect: self | sourcebook: spell law |
description: caster gains a vision of what will happen in the next minute if he takes a specific action. |
spell name: DEFLECT 1 * | list name: attack avoidance | level: 5 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: 100' | area of effect: 1 missile | sourcebook: spell law |
description: caster can deflect any one missile that passes within 100' of him; this causes 100 to be subtracted from the missile's attack (missile must pass through caster's field of vision). |
spell name: DETECT INVISIBLE C | list name: detections | level: 5 | realm: mentalism | type: open mentalism | spell class: p | duration: 1 minute / level | range: 50' | area of effect: 1 area | sourcebook: spell law |
description: detects any invisible things; caster can concentrate on a 5' r area each round. all attacks against something so detected are modified by -50. |
spell name: ILLUSION 2 | list name: illusions | level: 5 | realm: mentalism | type: open mentalism | spell class: f | duration: 1 minute / level | range: 50' | area of effect: image | sourcebook: spell law |
description: creates a simple immobile image or scene up to an area of 10' r. one of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the range can be doubled or d) the radius of effect can be doubled (limited to 640' r). see the illusionist base list, illusion mastery, for complete guidelines for illusions." |
spell name: PAIN RELIEF 1 C S * | list name: self healing | level: 5 | realm: mentalism | type: open mentalism | spell class: hs* | duration: permanent | range: self | area of effect: self | sourcebook: spell law |
description: heals one hit per minute; if caster is unconscious this spell will operate without concentration. |
spell name: RECALL C | list name: mind mastery | level: 5 | realm: mentalism | type: closed mentalism | spell class: p | duration: 1 topic (concentration) | range: self | area of effect: self | sourcebook: spell law |
description: caster gets a 25% chance of recalling some key fact or occurrence from his subconscious; this information should relate to the current situation (could be from his background or something he has forgotten); increases the caster's memory stat bonus by 50 for the duration of one maneuver involving memory (e.g., the use of a "lore"" skill, one hand of a card game, one ""star-gazing"" attempt, etc.)." |
spell name: WATERVISION | list name: sense mastery | level: 5 | realm: mentalism | type: closed mentalism | spell class: u | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can see 100' even in murky water. |
spell name: HEAT METAL | list name: solid manipulation | level: 5 | realm: mentalism | type: closed mentalism | spell class: f | duration: 24 hours | range: touch | area of effect: 6 cu" per lvl" | sourcebook: spell law |
description: heats 6 cu"/lvl of metal up to 500 degrees f." |
spell name: DESALINATION | list name: liquid manipulation | level: 5 | realm: mentalism | type: closed mentalism | spell class: f | duration: concentration | range: touch | area of effect: 1 cu'/lvl | sourcebook: spell law |
description: removes all dissolved substances from 1 cu'/lvl of liquid, at a rate of 1 cu' / round; any inanimate liquid, not just water. |
spell name: AIR STOP (10' R) | list name: gas manipulation | level: 5 | realm: mentalism | type: closed mentalism | spell class: f | duration: concentration | range: touch | area of effect: 10' r | sourcebook: spell law |
description: cuts all generalized air movement (e.g., wind) by 30 mph in a 10' r (will not affect breathing). |
spell name: WATERLUNGS | list name: shifting | level: 5 | realm: mentalism | type: closed mentalism | spell class: p | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can breathe water but not air. |
spell name: TELEKINESIS II C | list name: telekinesis | level: 5 | realm: mentalism | type: closed mentalism | spell class: f | duration: concentration | range: 100'/200' | area of effect: 1 object | sourcebook: spell law |
description: can move two objects, up to 1lb in mass, up to 1' per second with no acceleration. range of 100'. or one object can be moved up to 200'. living beings or items in contact with a living being get a normal rr based on the living being. if the caster stops concentration before the duration is up, the object remains stationary as if it had staying thrown on it. |
spell name: UNDERWATER MOVEMENT | list name: movement | level: 5 | realm: mentalism | type: closed mentalism | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can take action underwater as if on land. |
spell name: LEAVING (100') | list name: mind's door | level: 5 | realm: mentalism | type: closed mentalism | spell class: f | duration: | range: self | area of effect: self | sourcebook: spell law |
description: caster teleports to a point up to 100' away, but there can be no intervening "barriers"" in a direct line between the the target and the point. a ""barrier"" is anthing he could not physically go through; a closed door is a barrier, a pit is not." |
spell name: SPEED 2 * | list name: speed | level: 5 | realm: mentalism | type: closed mentalism | spell class: f* | duration: 2 rounds | range: self | area of effect: self | sourcebook: spell law |
description: target may act at twice his normal rate, but immediately afterwards must spend a number of rounds equal to the rounds speeded at half rate (i.e., only 50% normal activity). suggested rules for handling this can be found in section 7.4 of spell law. |
spell name: CONFUSION | list name: mind control | level: 5 | realm: mentalism | type: mentalist base | spell class: m | duration: 1 round / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is incapable of making decisions or initiating action; may continue to fight current foes or in self defense. |
spell name: AUDIO ATTACK | list name: sense control | level: 5 | realm: mentalism | type: mentalist base | spell class: m | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: loud sound stuns target. |
spell name: JOLTS 3 | list name: mind attack | level: 5 | realm: mentalism | type: mentalist base | spell class: m | duration: 3 rounds | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is stunned for 3 rounds. |
spell name: MIND STORE * | list name: presence | level: 5 | realm: mentalism | type: mentalist base | spell class: i* | duration: | range: 10'/lvl | area of effect: 1 target | sourcebook: spell law |
description: caster stores mental pattern of target; can be later used to locate specific person through feel or finding. |
spell name: THOUGHTS C | list name: mind merge | level: 5 | realm: mentalism | type: mentalist base | spell class: im | duration: 1 round / level | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: caster receives surface thoughts form target; if target makes his rr by more than 25 he realizes what is happening; caster can concentrate on one target each round. |
spell name: LONG EYE (10' / LVL) C | list name: true sight | level: 5 | realm: mentalism | type: seer base | spell class: u | duration: concentration | range: 10'/lvl | area of effect: sight | sourcebook: spell law |
description: caster's point of sight may be moved independently up to 10'/lvl away (moves at 10' per round); he must be physically able to go there (e.g., he could not send his point of sight through walls or closed doors). |
spell name: FINDING (100' / LVL) C | list name: true perception | level: 5 | realm: mentalism | type: seer base | spell class: i | duration: concentration | range: 100'/lvl | area of effect: 1 mind | sourcebook: spell law |
description: caster gets direction & distance to any unshielded mind which he has a mental pattern of from mind store. |
spell name: THOUGHTS C | list name: mind visions | level: 5 | realm: mentalism | type: seer base | spell class: im | duration: 1 round / level | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: caster receives surface thoughts form target; if target makes his rr by more than 50 he realizes what is happening; caster can concentrate on one target each round. |
spell name: SIGHT MERGE (100') C | list name: sense through others | level: 5 | realm: mentalism | type: seer base | spell class: p | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: caster can see through the eyes of being in range. the being must be seen or located via presence or located via mind store & finding (for the initial contact only). |
spell name: VISION GUIDE | list name: past visions | level: 5 | realm: mentalism | type: seer base | spell class: i | duration: varies | range: touch | area of effect: 1 item/place | sourcebook: spell law |
description: when cast just before a vision behind spell, it gives the caster the ability to scan the past by "feeling the temporal location of significant events.""" |
spell name: INTUITIONS 5 | list name: future visions | level: 5 | realm: mentalism | type: seer base | spell class: i | duration: | range: self | area of effect: action | sourcebook: spell law |
description: caster gets a vision of what will happen in the next five minutes if he takes a specific action. |
spell name: MINOR VESSEL REPAIR | list name: blood mastery | level: 5 | realm: mentalism | type: lay healer base | spell class: h | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell law |
description: allows caster to repair one damaged minor blood vessel (a vessel that bleeds at up to two hits/rnd, not major arteries or veins). |
spell name: LIMB PRESERVATION TT * | list name: muscle mastery | level: 5 | realm: mentalism | type: lay healer base | spell class: | duration: 1 day / level | range: touch | area of effect: one limb | sourcebook: spell law |
description: allows caster to prevent the deterioration of one limb (even while severed); also requires use of the same spells from bone mastery. |
spell name: LIMB PRESERVATION TT * | list name: bone mastery | level: 5 | realm: mentalism | type: lay healer base | spell class: | duration: 1 day / level | range: touch | area of effect: one limb | sourcebook: spell law |
description: allows caster to prevent the deterioration of one limb (even while severed); also requires use of the same spells from muscle mastery. |
spell name: AWAKENING | list name: concussion mastery | level: 5 | realm: mentalism | type: lay healer base | spell class: h | duration: - | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is instantly awake. |
spell name: ORGAN PRESERVATION | list name: nerve and organ mastery | level: 5 | realm: mentalism | type: lay healer base | spell class: h | duration: 1 day / level | range: touch | area of effect: 1 organ | sourcebook: spell law |
description: allows caster to prevent the deteriorization of any specific organ (e.g., eye, ear, liver, etc.), even if it is "outside"" of its body." |
spell name: MOLD GLASS | list name: prosthetics | level: 5 | realm: mentalism | type: lay healer base | spell class: h | duration: permanent | range: self | area of effect: glass | sourcebook: spell law |
description: confers glass working skills for making of artificial limb; skills last 1 day. this material requires two days of work. |
spell name: SLEEP SONG C | list name: controlling songs | level: 5 | realm: mentalism | type: bard base | spell class: m | duration: concentration | range: 50' | area of effect: 1 target | sourcebook: spell law |
description: target falls into a light sleep while the caster plays/sings (concentrates). |
spell name: SONIC LAW (10' R) C | list name: sound control | level: 5 | realm: mentalism | type: bard base | spell class: f | duration: concentration | range: self | area of effect: 10' r | sourcebook: spell law |
description: caster may manipulate sound within 10' of his body. he can create any sound he wants; and if he desires, that sound can be heard outside the radius. |
spell name: LONG WHISPER (300' ) C | list name: sound projection | level: 5 | realm: mentalism | type: bard base | spell class: f | duration: concentration | range: 300' | area of effect: sound | sourcebook: spell law |
description: caster can whisper and the whisper can be heard at any point he chooses within the range. |
spell name: STUDY 2 C | list name: lores | level: 5 | realm: mentalism | type: bard base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall. he reads at 2x normal rate. |
spell name: ASSESSMENT TRUE | list name: item lore | level: 5 | realm: mentalism | type: bard base | spell class: i | duration: | range: touch | area of effect: 1 target | sourcebook: spell law |
description: caster can assess the value of anything to within 10%. livestock, houses, boats, etc., are examples. allows the caster to calculate different values for the different cultures he is familiar with. magic capabilities are not included. |
spell name: CHEATING | list name: mind subversion | level: 5 | realm: mentalism | type: evil mentalist base | spell class: m | duration: 1 day / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target will attempt to cheat on all matters (e.g., splitting loot, card games, etc.). |
spell name: DEMONIC POSSESSION 1 | list name: mind domination | level: 5 | realm: mentalism | type: evil mentalist base | spell class: fm | duration: varies | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is possessed by a type 1 demon (see evil magician list dark summons); additional rrs can be made (once per day) to regain self-control; demon is random, maniacal, and homicidal. |
spell name: MIND EROSION 1 | list name: mind erosion | level: 5 | realm: mentalism | type: evil mentalist base | spell class: m | duration: 1 month / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target has one of his mental stats (determine randomly) temporarily lowered by 5; in rm, the temporary & potential stats are lowered. the mental stats are: presence, empathy, intuition, memory, reasoning and self discipline. if a stat drops below 01, the target is in a coma until the stat reaches 01; it will increase at a rate of 1 per day until 01 is reached. |
spell name: FORGET 10 | list name: mind death | level: 5 | realm: mentalism | type: evil mentalist base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target forgets 100 minutes totally, caster's choice. |
spell name: PANIC | list name: mind disease | level: 5 | realm: mentalism | type: evil mentalist base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target will flee in panic in any personally dangerous situation, unless he successfully makes an rr. |
spell name: UNBALANCE | list name: confusing ways | level: 5 | realm: mentalism | type: mystic base | spell class: m | duration: - | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target becomes unbalance; if he is moving, he trips and falls (out 1 to 4 rounds); if he is performing a maneuver, he fails it. |
spell name: INVISIBILITY (1' R) | list name: hiding | level: 5 | realm: mentalism | type: mystic base | spell class: f | duration: 24 hours | range: self | area of effect: self | sourcebook: spell law |
description: everything within 1' of the target is invisible as long as it is withing the 1' r and none of the following occur: 24 hours pass or the object is struck by a violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack). only objects totally contained in the radius at the time of casting become invisible. |
spell name: ENLARGE | list name: mystical change | level: 5 | realm: mentalism | type: mystic base | spell class: p | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can increase his mass (and usually height) by 10%/lvl; but there is no proportional increase in strength (other than for movement purposes). |
spell name: WATERBOLT | list name: liquid alteration | level: 5 | realm: mentalism | type: mystic base | spell class: e | duration: | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: a bolt of water is shot from the caster's palm (a water source must be within 10'); results are determined on the water bolt table. |
spell name: DOOR | list name: solid alteration | level: 5 | realm: mentalism | type: mystic base | spell class: f | duration: | range: touch | area of effect: door | sourcebook: spell law |
description: can cause a door to expand or contract due to subtl temperature changes; door can be jammed or loosened. |
spell name: AIR STOP (10' R) C | list name: gas alteration | level: 5 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: 100' | area of effect: 10' r | sourcebook: spell law |
description: stops all generalized air movement (e.g., wind) up to wind of 30 mph; cuts higher winds by 30 mph in a 10' r. |
spell name: WEAPON RUNE 2 | list name: bladerunes | level: 5 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: increases the items ob by 20. the bladerune dims when the additional +20 ob changes the result of an attack (e.g., the +20 causes and attack to cause damage when it would have normally caused none., when it increases the severity value of a critical given in combat, etc.) this ob is in addition to the item's normal ob, magical or non-magical. |
spell name: NODEGUIDE | list name: earthblood's ways | level: 5 | realm: arcane | type: open arcane | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster learns the direction and distance to the nearest major earthnode. |
spell name: SERVANT SPIRIT | list name: entity mastery | level: 5 | realm: arcane | type: open arcane | spell class: f | duration: 1 minute / level | range: 10'/lvl | area of effect: | sourcebook: rolemaster companion 1 |
description: creates a "servant"" (a very minor elemental) from a nearby source of the element as described in c&t." |
spell name: PHASING C | list name: ethereal mastery | level: 5 | realm: arcane | type: open arcane | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: allows caster to put himself "out of phase"". caster is invisible to those on the normal plane and he can see the normal plane only on a very blurred basis (-50 to all perception rolls). the caster can not affect or be affected by anything (attacks, spells, etc.) on the normal plane; except that ethereal and undead creatures (also similiar creatures at the gm's discretion) can perceive and attack the caster normally (and he may perceive and attack them). each round the caster moves, his chance of dissembleing is 1% per 10' (or fraction there of) moved that round. if the caster is dissembled, his soul departs his body, which then reappears on the normal plane (i.e., he's dead).this spell has a 1 to 10% chance of triggering a random ethereal encounter (see section 2.5 of c1). the gm should vary this in general or on a case by case basis." |
spell name: HEAT INORGANIC | list name: mana fires | level: 5 | realm: arcane | type: open arcane | spell class: f | duration: 24 hours | range: 10' | area of effect: 1 cu'/lvl | sourcebook: rolemaster companion 1 |
description: any solid inorganic substances (metal, stone, liquid, etc.) (1 cu'/lvl) to be heated to 500 degrees f at a rate of 1 cu'/round, 100 degrees per round. |
spell name: BYPASS STORED SPELL | list name: spell coordination | level: 5 | realm: arcane | type: open arcane | spell class: u | duration: varies | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: after casting this spell, the caster may cast one spell normally even if he has a different spell stored. the stored spell is not affected. |
spell name: BEAST STUDY | list name: shapechanging ways | level: 5 | realm: arcane | type: open arcane | spell class: i | duration: 1 minute | range: 5'/lvl | area of effect: 1 beast | sourcebook: rolemaster companion 1 |
description: caster studies and memorizes the form and structure of one type of beast (magical, legendary or fabled) for later use with the spells on this list. |
spell name: ANIMAL MASTERY I | list name: animal mastery | level: 5 | realm: channeling | type: druid base | spell class: m | duration: concentration | range: 100' | area of effect: 1 animals | sourcebook: rolemaster companion 1 |
description: allows caster to control the actions of any 1 animal. |
spell name: CALM 3 | list name: druid's peace | level: 5 | realm: channeling | type: druid base | spell class: m | duration: 1 minute / level | range: 100' | area of effect: 3 targets | sourcebook: rolemaster companion 1 |
description: targets will take no aggressive/offensive action, and will fight only if physically attacked. |
spell name: HAMMERSTAFF | list name: druidstaff | level: 5 | realm: channeling | type: druid base | spell class: f | duration: 1 round / level | range: touch | area of effect: druidstaff | sourcebook: rolemaster companion 1 |
description: doubles concussion hits given with the druidstaff in melee. |
spell name: UNDERWATER BREATHING | list name: nature's forms | level: 5 | realm: channeling | type: druid base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster is able to breathe under water. |
spell name: MAGIC STONE (2' R) | list name: stone mastery | level: 5 | realm: channeling | type: druid base | spell class: f | duration: 10 minutes / level | range: touch | area of effect: 1/2 lb of rock | sourcebook: rolemaster companion 1 |
description: caster prepares one small rock (approx.1/2 lb). preparation lasts either 10 minutes per level or until the stone strikes something (e.g., it is thrown, fired, dropped, etc.). if the stone "hits someone"" (i.e., delivers hits when dropped, thrown, or used in a sling), there is a small explosion. roll an additional attack on the water bolt table (no modifications) on anyone within a 2' r of the explosion point. the only person usually affected is the person who was ""hit"" (unless you drop the stone on your foot or fall on a bag of magic stones)." |
spell name: PLANT GROWTH (X2) | list name: tree mastery | level: 5 | realm: channeling | type: druid base | spell class: f | duration: permanent | range: touch | area of effect: plant | sourcebook: rolemaster companion 1 |
description: allows caster to double the potential size of any one plant; when fully mature the plant will achieve twice its normal size. |
spell name: DARKNESS (100' R) | list name: distractions | level: 5 | realm: mentalism | type: nightblade base | spell class: f | duration: 10 minutes / level | range: touch | area of effect: 100' r | sourcebook: rolemaster companion 1 |
description: darkens a 100' r area about the point touched as if it was a dark night; (the point is not mobile); darkness is equal to the darkest night. |
spell name: MISFEEL CALLING C | list name: phantom's face | level: 5 | realm: mentalism | type: nightblade base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster appears to of any profession he chooses to magical or mental detections. |
spell name: UNDERWATER MOVEMENT | list name: phantom movements | level: 5 | realm: mentalism | type: nightblade base | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster can take action underwater as if on land. |
spell name: POISON ANALYSIS | list name: poison mastery | level: 5 | realm: mentalism | type: nightblade base | spell class: u | duration: | range: | area of effect: 1 sample | sourcebook: rolemaster companion 1 |
description: caster can ascertain exact nature and type of a sample of a poison: he can determine what cure may be used, but does not recive the required tools or skills. |
spell name: MOUNTAIN HEART 1 * S | list name: adrenal focus | level: 5 | realm: mentalism | type: nightblade base | spell class: d*s | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: for the duration of the spell, the caster may ignore the effects of any one wound which either only causes him additional hits, stun, stunned / unabled to parry, or a percentage subtraction from his abilities. at the end of the duration, all hits. penalities, and stun rounds take effect normally. |
spell name: COURAGE * S | list name: holy warrior | level: 5 | realm: channeling | type: paladin base | spell class: s* | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: if the caster fails his rr against a fear or panic spell or effect, he may make an additional rr at +10 against the attack if he has declared that this spell is active. |
spell name: REPEL UNDEAD 5 | list name: spell breaker | level: 5 | realm: channeling | type: paladin base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: undead | sourcebook: rolemaster companion 1 |
description: causes up to 5 undead "animated dead"" to flee or disintegrate; 5 ""points"" of undead my be affected: a ""class i"" undead counts as 1 pt, a ""class ii"" undead counts as 2 pts, etc. ""animated dead"" are treated as ""class i"" undead and are not entitled to a rr (automatically disintegrate if the spell does not fail). see necromancy (evil cleric base list) for a brief description of animated and undead ""classes"", creation, and control creatures & treasures section 2.36 provides complete descriptions of more than forty different types of undead.each affected target is entitled to a rr: if it fails by (1-50), it will flee; if it fails by more than 50, it disintegrates (if the target(s) can not flee it will remain motionless). one bar (base attack roll) is applied to all targets. for the purpose of rr's, if not level is given for an undead, use the following: (class i = lvl 1-2), (class ii = lvl 3-5), (class iii = lvl 6-8), (class iv= lvl 9-12), (class iv= lvl 13-15), (class vi = lvl 16-up," |
spell name: COMING OF AGE V | list name: ceremonies | level: 5 | realm: channeling | type: closed channeling | spell class: pf | duration: permanent | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 1 |
description: initiates a boy / girl into adult society usually at 12 years age. often instills conscience (good caster) or egocentricity, callousness (evil caster). |
spell name: FAMILIAR (20% OF CASTER MASS) | list name: familiar's law | level: 5 | realm: essence | type: closed essence | spell class: p | duration: permanent | range: touch | area of effect: animal | sourcebook: rolemaster companion 1 |
description: the caster can attune himself to a animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the animal's mass can not be greater then 20% of the caster's mass. the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks. |
spell name: GUARDIAN ATTACK 2 | list name: guardian ways | level: 5 | realm: channeling | type: closed channeling | spell class: f | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster gets a +20 ob modification for melee or missile combat against the appropriate "enemies""." |
spell name: CRUCIBLE 1 | list name: alchemical preparations | level: 5 | realm: essence | type: alchemist base | spell class: f | duration: 20 minutes | range: 1' | area of effect: 1 cu' | sourcebook: rolemaster companion 1 |
description: allows the caster to separate the primary component of 1 cu' of a material (must be at least 90% of material) from the "contaminants"" (all other components). the process takes 20 minutes, and leaves two separate materials: the primary component and the contaminants." |
spell name: REPAIR 3 | list name: midwifery | level: 5 | realm: channeling | type: closed channeling | spell class: h | duration: permanent | range: touch | area of effect: | sourcebook: rolemaster companion 1 |
description: allos the caster to repair a 3rd degree birth tear. the operation normally takes 2 hours. anasethesia is advised. |
spell name: WARD 2 | list name: warding ways | level: 5 | realm: mentalism | type: open mentalism | spell class: f | duration: until triggered | range: touch | area of effect: 1 object | sourcebook: rolemaster companion 1 |
description: (duration is until triggered) the caster can inscribe a 1st-2nd level spell. he traces the ward in the desired location. it glows as the spells are being cast then fades from sight. the wards can become visible again once detected through an effort of will on the part of the detector, or briefly when triggered. a ward can be triggered by one of the following occurring within a 10' r (trigger must be stated by the caster at the time the ward is cast): time period, certain movement, certain sounds, touch, etc. once triggered and set off, the ward and spell are gone. |
spell name: WORK STONE | list name: constructing ways | level: 5 | realm: essence | type: delver base | spell class: f | duration: 24 hours | range: self | area of effect: stone | sourcebook: rolemaster companion 1 |
description: allows caster to work stone if , for some reason, he wishes to make a stone item. |
spell name: WATER ANALYSIS | list name: delving law | level: 5 | realm: essence | type: delver base | spell class: i | duration: - | range: 10' | area of effect: liquid | sourcebook: rolemaster companion 1 |
description: gives nature and origin of liquid, and when and how liquid was obtained and worked. |
spell name: TRAPLORE | list name: mannish ways | level: 5 | realm: essence | type: delver base | spell class: | duration: | range: touch | area of effect: 1 trap | sourcebook: rolemaster companion 1 |
description: give the caster +20 bonus for disarming the trap analyzed, and +10 for anyone to whom he describes the trap. |
spell name: TELEKINESIS (5 LBS) | list name: material transport | level: 5 | realm: essence | type: delver base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: | sourcebook: rolemaster companion 1 |
description: can move on object, up to 5 pounds in mass, 1 foot/second with no acceleration. living beings or items in contact with a living being get a rr based on the living beings level. if the caster stops concentration before the duration is up, the object remains stationary. |
spell name: IMBED SYMBOL 1 | list name: symbol embedding | level: 5 | realm: essence | type: delver base | spell class: f | duration: 24 hours | range: self | area of effect: 1 symbol | sourcebook: rolemaster companion 1 |
description: allows the caster to imbed a first level spell in the form of a symbol. the imbedding is performed exactly as given in section 9.92 (rolemaster companion 1) under alchemical research except that the imbedding time is only one week per level of the spell being imbedded. |
spell name: ANIMATE DEAD 3 | list name: animate dead | level: 5 | realm: essence/channeling | type: necromancer base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: caster can animate and control a dead body (within 150% of caster's mass). the caster must concentrate for the body to perform any actions. it can maneuver at -20, melee at -10. this will be a 3rd level animated dead, with a +30 ob (for the high level spells the ob is +10/lvl). |
spell name: AGING 3 (2 YEARS) | list name: death mastery | level: 5 | realm: essence/channeling | type: necromancer base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target is physically aged 2 years in one minute. |
spell name: CONTROL DARK | list name: dark law | level: 5 | realm: essence/channeling | type: necromancer base | spell class: f | duration: concentration | range: self | area of effect: 10' r | sourcebook: rolemaster companion 2 |
description: caster can control the degree of darkness within the range from daylight to full dark, it can be different in different parts of the radius. |
spell name: CONVERSE 6 * | list name: commune | level: 5 | realm: essence/channeling | type: necromancer base | spell class: m* | duration: 6 minutes | range: 10' | area of effect: 1 spirit | sourcebook: rolemaster companion 2 |
description: allows free conversation between caster and a dead spirit or aware undead. |
spell name: SUMMON DEAD 3 | list name: summon dead | level: 5 | realm: essence/channeling | type: necromancer base | spell class: fm | duration: 1 round / level | range: 10' | area of effect: 1-3 spirits | sourcebook: rolemaster companion 2 |
description: summons the spirit(s) of one who has died. three 1st level, a 2nd and a 1st level spirit or one 3rd level spirit may be summoned. if the body has been cremated, the spirit can be summoned anywhere. otherwise, the spirit must be summoned at the place the body was interred. the spirit stays 1 round, that then can leave and is uncontrolled. |
spell name: CONTROL UNDEAD 3 * | list name: undead mastery | level: 5 | realm: essence/channeling | type: necromancer base | spell class: f* | duration: concentration | range: 100' | area of effect: 1 undead | sourcebook: rolemaster companion 2 |
description: caster can control up to three levels of undead. |
spell name: CHANGELING KIND 3 | list name: changeling | level: 5 | realm: channeling/mentalism | type: warlock base | spell class: fm | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: the caster can cause the target to transform by using the changeling rules (in list desc.). this spell allows one option on the simple modification (type b) listing to be used. this spell only affects humanoid type targets. |
spell name: SCRYING MISDIRECTION | list name: scrying guard | level: 5 | realm: channeling/mentalism | type: warlock base | spell class: d | duration: varies | range: | area of effect: 1 subject | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may cause a scrying to go awry and lock onto a very similiar subject, one so similar that the scryer must make a successful sight perception and then a reasoning roll to realize that something is wrong and what it is. this cannot be broken, as only one subject may be examined with a given scrying. it lasts for one scrying attemp per level of the caster minus four. |
spell name: BONE BREAK 1 | list name: doom's law | level: 5 | realm: channeling/mentalism | type: warlock base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: one of the target's bones is broken at random. the target also suffers an "a"" impact critical." |
spell name: MIRROR VISION 1 | list name: visions of doom | level: 5 | realm: channeling/mentalism | type: warlock base | spell class: i | duration: 24 hours | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: whenever the target looks upon a mirrored surface (i.e., mirrors, glassy or shiny surfaces which have the ability to reflect light), he receives a vision of impending doom which involves the himself. the target will get visions of important events that are going to happen near or around him. however, as there are many paths for the vision to go along, the target will only see bad outcomes, in relation to the target's own future. |
spell name: LOOK OF DISFIGUIRE 2 | list name: evil eye | level: 5 | realm: channeling/mentalism | type: warlock base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: the caster causes the target's appearance stat to decrease by 10 for the portential and by 20 for the temporary. |
spell name: CURSE CRAFT 1 | list name: revenging law | level: 5 | realm: channeling/mentalism | type: warlock base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows caster to limit one skill that the target has to 20 or less skill ranks. the caster must stat which skill is going to be affected. if the target doesn't have any skill ranks in the skill, the skill is still cursed if the target ever begins to develop it. if the target has more than 20 skill levels, he immediately begins to lose one skill rank each time he goes up a level (these are lost permanently, but can be releared at normal development cost one the curse has been removed). |
spell name: ILLUSION 3 | list name: glamours | level: 5 | realm: essence/channeling | type: witch base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: image | sourcebook: rolemaster companion 2 |
description: creates a simple immobile image or scene up to an area of 10' r. two of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the range can be doubled or d) the radius of effect can be doubled (limited to 640' r). see the illusionist base list, illusion mastery, for complete guidelines for illusions." |
spell name: BLIGHT 1 | list name: earth mastery | level: 5 | realm: essence/channeling | type: witch base | spell class: f | duration: permanent | range: 100' | area of effect: 10' r | sourcebook: rolemaster companion 2 |
description: caster creates an area wher no form of plant life will grow in until healed. |
spell name: SPEED/SLOW GROWTH X 100 | list name: natures mastery | level: 5 | realm: essence/channeling | type: witch base | spell class: f | duration: 1 day | range: touch | area of effect: plant | sourcebook: rolemaster companion 2 |
description: allows caster to increase/decrease speed of growth for any one species of plant within the radius by 100x. |
spell name: CANDLE IMBEDDING 2 | list name: candle magic | level: 5 | realm: essence/channeling | type: witch base | spell class: f | duration: 24 hours | range: self | area of effect: item or potion | sourcebook: rolemaster companion 2 |
description: allows the caster to imbed a 2nd level spell (known by the caster) in an item or potion. |
spell name: MINOR POISON | list name: potion magic | level: 5 | realm: essence/channeling | type: witch base | spell class: f | duration: 24 hours | range: self | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows caster to safely handle, prepare and process minor poisons. |
spell name: LESSER DEMONIC GATE | list name: conjuring ways | level: 5 | realm: essence/channeling | type: witch base | spell class: e | duration: 2 rounds | range: 10' | area of effect: 1 demon | sourcebook: rolemaster companion 2 |
description: caster summons a demon who gradually appears over the couse of 2 rounds, roll for type: (01-60) type 1, (61-90) type 2, (91-100) type 3. if the demon is not "controlled"" or ""mastered"" (i.e. one of the spells this list) before the demon materializes, the caster makes a 1-100 roll, adds the demon type times ten, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a ""a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled." |
spell name: POWER CIRCLE INVISIBILITY | list name: circles of power | level: 5 | realm: essence | type: conjuror base | spell class: fm | duration: varies | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: all within the area of effect must resist or be turned invisible. the invisible targets may give or take one hostile action (see invisible ways list) for every five levels of the spell (round down) before losing their invisibility. |
spell name: MULTI - CIRCLE 2 | list name: circles of protection | level: 5 | realm: essence | type: conjuror base | spell class: u | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: allows the caster to place two circles around each other, thereby combining their effects without negating one another. if this spell is not used, where two or more circles of any type intersect or overlap in physical location of effect, both will be cancelled, with a feedback result of 1/4 remaining hit points from each circle back upon their caster(s). |
spell name: ANIMAL SUMMONS 5 | list name: circles of summoning | level: 5 | realm: essence | type: conjuror base | spell class: fm | duration: varies | range: | area of effect: v | sourcebook: rolemaster companion 2 |
description: caster can summon up to five levels of animals which appear gradually appear over the course of 3 rounds, to do his bidding. they will remain for up to 10 minutes per level following variable instructions (which can only be changed by concentrating a minimum of one round) or until they complete one task. the general type of the creature can be specified by the caster but exactly what the creature is should be determined randomly (e.g., the caster could specify four-legged, hooved, and get a zebra, horse or camel). |
spell name: FORCE INFORMATION 1 * | list name: demon mastery | level: 5 | realm: essence | type: conjuror base | spell class: m* | duration: 1 question | range: 10' | area of effect: 1 demon | sourcebook: rolemaster companion 2 |
description: forces a type 1, demon who is present (or contacted) to answer one yes or no question, whose answer exists in someone's unshielded mind. the chance of a demon successfully answering the question is: type 1 (0%), type 2 (0%), type 3 (10%), type 4 (30%), type 5 (60%), type 6 (90%). this spell fails if a 1-100 roll is less than or equal to the demon's type (i.e., against a type 3 demon this spell fails on a 01 to 03). failure results as in lesser demonic gate in dark summons.the caster makes a 1-100 roll, adds the demon type times three, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a "a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled." |
spell name: RECREATE SCENE 2 | list name: recreations | level: 5 | realm: mentalism | type: sage base | spell class: e | duration: 1 minute / level | range: 100' | area of effect: 10' r | sourcebook: rolemaster companion 2 |
description: this spell allows the cater to precisely recreate an immobile stored scen or image within the area of effect. one of the following options may also be chosen: 1. an extra sence can be added to the basic image (the corresponding mirage spell must be known). 2. the duration may be doubled. 3. the range may be doubled. 4. the area of effect may be doubled. 5. the image may be magnified up to 1x/lvl. |
spell name: GAS ANALYSIS | list name: analysis | level: 5 | realm: mentalism | type: sage base | spell class: i | duration: - | range: 10' | area of effect: self | sourcebook: rolemaster companion 2 |
description: gives nature and origin of natural gas as well as when and how worked gas was obtained and worked. |
spell name: WEIGH DECISION 1 | list name: lore's master | level: 5 | realm: mentalism | type: sage base | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: when faced with a decision that is equally (apparently) balanced and could go either way, the caster may throw this spell and the gm will determine which decision he makes, biasing his decision by 15% to the decision which is most correct, proper, equitable, good , or profitable (caster's choice of type of biasing). |
spell name: STUDY 2 | list name: absorb knowledge | level: 5 | realm: mentalism | type: sage base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall. he reads at 2x the normal rate. |
spell name: SLEEP TALE | list name: weave tale | level: 5 | realm: mentalism | type: sage base | spell class: m | duration: varies | range: 10'/lvl | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows the caster to tell a very boring but comforting tale to his audience. the target will fall into an enchanted sleep (cannot be awaken) while the caster concentrates. after the caster ceases concentration the target falls into a normal sleep. |
spell name: LIGHT POWER WORD * | list name: words of power | level: 5 | realm: essence | type: runemaster base | spell class: e* | duration: 10 minutes / level | range: 50' | area of effect: 10' r | sourcebook: rolemaster companion 2 |
description: lights a 10' radius area. |
spell name: MULTI - CIRCLE 2 | list name: circle mastery | level: 5 | realm: essence | type: runemaster base | spell class: u | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: allows the caster to place two circles around each other, thereby combining their effects without negating one another. if this spell is not used, where two or more circles of any type intersect or overlap in physical location of effect, both will be cancelled, with a feedback result of 1/4 remaining hit points from each circle back upon their caster(s). |
spell name: WAITING GLYPH 2 | list name: glyph law | level: 5 | realm: essence | type: runemaster base | spell class: f | duration: 1 day / level | range: touch | area of effect: 10' r/lvl | sourcebook: rolemaster companion 2 |
description: cast prior to creating a 1st to 2nd level glpyh, it delays the glyph for a set time or until an event specified by the caster has happened. |
spell name: ALERT WARD | list name: warding law | level: 5 | realm: essence | type: runemaster base | spell class: d | duration: 24 hours | range: touch | area of effect: v | sourcebook: rolemaster companion 2 |
description: spell will sends the caster a mental summons that the ward has been broken but not where. |
spell name: IMBED 2 | list name: sigil / runes imbedding | level: 5 | realm: essence | type: runemaster base | spell class: f | duration: 24 hours | range: self | area of effect: touch | sourcebook: rolemaster companion 2 |
description: allows the caster to imbed a 2nd level essence spell in an item or potion. |
spell name: SIGIL OF STUNNING | list name: rune law | level: 5 | realm: essence | type: runemaster base | spell class: f | duration: until cast | range: touch | area of effect: v | sourcebook: rolemaster companion 2 |
description: as a rune spell except that no second spell need be cast since the spell "enruned"" is stunning. once activated, the spell ""enruned"" will stun all targets within 10'/lvl for one round per 5% failure." |
spell name: ANIMAL MASTER 1 * | list name: animal ways | level: 5 | realm: channeling | type: shaman base | spell class: m* | duration: permanent | range: 10' | area of effect: 1 animal | sourcebook: rolemaster companion 2 |
description: caster may master one animal which will then do his bidding (assuming it can understand him when he communicates with it via animal speech). the animal will remain "mastered"" until it ismore than 100'/lvl from him or out of sight (whichever is further). in either case, it will carry out the last command given it." |
spell name: SPIRIT SUMMONS 3 | list name: spirit summoning | level: 5 | realm: channeling | type: shaman base | spell class: fm | duration: 1 round / level | range: | area of effect: v | sourcebook: rolemaster companion 2 |
description: the caster may summon up to 3 levels of spirits from the spirit world to his immediate vicinity (10' r) which will obey him and not attack him for 3 rounds. after this time the spirit is free to do as it pleases, including leaving the spell radius, unless spirit bound. if the name of a particular spiriti is known, then the caster may summon that spirit. otherwise, a random spirit(s) is summoned. at no time is the spirit constrained to communicate unless the appropriate converse spell has been cast upon it. |
spell name: PRESERVE SPIRIT 1 | list name: spirit healing | level: 5 | realm: channeling | type: shaman base | spell class: h | duration: 1 hour / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: the caster may preserve the spirit's form and nature for the duration of the spell. the spirit may not act, being in a sort of stasis. it may revert back to the spirit world when released from the summoning spell or mastery. there, however, it must still abide by strictures of the preservation spell. |
spell name: SPIRIT BINDING 2 | list name: spirit mastery | level: 5 | realm: channeling | type: shaman base | spell class: m | duration: permanent | range: 10'/lvl | area of effect: 2 levels | sourcebook: rolemaster companion 2 |
description: with this spell the caster may bind 2 levels of spirits to his service. the spell is automatically successful if the spirit is willing (and the bar isn;t a um failure) and if the spell succeeds it lasts until the spirit is released or the death of the caster. the spirit will normally serve to the best of its abilities and can communicate witht he caster at a range of 10'/lvl. the spell is not dependent on the casting range for purposes of maintaining after a successful casting. if the spell fails to succeed, the spirit may opt to enter into spirit combat with the caster. if it wins, it can do as it pleased (unrestricted by range) for the remainder of the summoning spell duration. a bound spirit may not directly attack its binder, and if released, remains for 3 rounds, before being forced to return to the spirit world. during these 3 rounds, the spirit is free to do as it pleases. at one time, a caster may only have up to one bound spirit per level (of the caster). |
spell name: INTUITIONS 5 | list name: visions | level: 5 | realm: channeling | type: shaman base | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster gains a vision of what will happen in the next five minutes if he takes a specific action. |
spell name: ALERT | list name: trances | level: 5 | realm: channeling | type: shaman base | spell class: mi | duration: 1 trance | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: when caster prior to a trance spell, this spell allows the caster to set up 1 condition per 3 levels (round down) of the caster which will trigger the alert spell. these conditions must pertain to situations in his physical environment. the alert spell does not disturb the caster; it merely informs him that one of the conditions has been met. it does not tell the caster which condition has been met. |
spell name: FAMILIAR | list name: animal bonding | level: 5 | realm: essence | type: beastmaster base | spell class: p | duration: permanent | range: touch | area of effect: animal | sourcebook: rolemaster companion 2 |
description: the caster can attune himself to a animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the animal's mass can not be greater then 20% of the caster's mass. the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks. |
spell name: DEFLECTIONS 1 * | list name: combat enhancement | level: 5 | realm: essence | type: beastmaster base | spell class: f* | duration: - | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: caster can deflect any one missile that passes within 100' of him; causing 100 to be subtracted from the missile's attack (missile must pass through caster's field of vision). |
spell name: SPRINT 1 | list name: movement enhancement | level: 5 | realm: essence | type: beastmaster base | spell class: f* | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: target may run (3x walking pace) without tiring (i.e., he expends no exhaustion points), but once he stops or performs some other action the spell is cancelled. |
spell name: TASTING | list name: sense enhancement | level: 5 | realm: essence | type: beastmaster base | spell class: u | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: target gains double normal taste (e.g., +50 to perception involving only taste, +25 to perception involving taste and other senses). |
spell name: ANIMAL MASTERY 1 C | list name: animal control | level: 5 | realm: essence | type: beastmaster base | spell class: m | duration: concentration | range: 100' | area of effect: animal | sourcebook: rolemaster companion 2 |
description: allows caster to control the actions of any one animal. |
spell name: HOLD KIND C | list name: calm spirits | level: 5 | realm: essence | type: beastmaster base | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: humanoid target is held to 25% of action. |
spell name: SUGGESTION | list name: mind's touch | level: 5 | realm: essence | type: warrior mage base | spell class: m | duration: varies | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target will follow a single suggested act which is not completely alien to him (i.e., suicide, blinding himself, etc.). |
spell name: WATER BOLT | list name: elemental ways | level: 5 | realm: essence | type: warrior mage base | spell class: e | duration: | range: 5'/lvl | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: a bolt of water is shot from the caster's palm; results are determined on the water bolt table. |
spell name: FLY (75' / RND) | list name: highriding | level: 5 | realm: essence | type: warrior mage base | spell class: f | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target can fly at a rate of 75'/rnd (5 mph). |
spell name: DEFLECTIONS 1 * | list name: combat enhancement | level: 5 | realm: essence | type: warrior mage base | spell class: f* | duration: - | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: caster can deflect any one missile that passes within 100' of him; causing 100 to be subtracted from the missile's attack (missile must pass through caster's field of vision). |
spell name: SPRINT 1 | list name: movement enhancement | level: 5 | realm: essence | type: warrior mage base | spell class: f* | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: target may run (3x walking pace) without tiring (i.e., he expends no exhaustion points), but once he stops or performs some other action the spell is cancelled. |
spell name: TASTING | list name: sense enhancement | level: 5 | realm: essence | type: warrior mage base | spell class: u | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: target gains double normal taste (e.g., +50 to perception involving only taste, +25 to perception involving taste and other senses). |
spell name: FASCINATION DANCE 3 | list name: fascination dances | level: 5 | realm: channeling | type: dervish base | spell class: m | duration: varies | range: 10'/lvl | area of effect: 1 target/lvl | sourcebook: rolemaster companion 2 |
description: allows the caster to project up to three of the following options:1. project a feeling of logic and rationality.2. project an emotion on the target(s).3. project an hallucinatory sense upon the target.4. draw forth a memory from the target (the target remembers an event with great vividness).5. place the target within a trance from which the target can take no physical action.this will last for as long as the caster dances, and for a like period of time after he stops. |
spell name: TOUCH OF SUBDUAL * | list name: deadly dances | level: 5 | realm: channeling | type: dervish base | spell class: f* | duration: varies | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows the caster to touch a target and force the target to resist this spell with a -30 to their rr or be stunned for one round per 1 % of failure. |
spell name: EXTENDING DANCE 2 | list name: traveling dances | level: 5 | realm: channeling | type: dervish base | spell class: f | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows the caster to double the duration of the next spell cast within 3 rounds. |
spell name: FACE SHIFTING | list name: changing dances | level: 5 | realm: channeling | type: dervish base | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster may cause this face to shift to the form of another face. |
spell name: TELEDANCE 1 | list name: teledance | level: 5 | realm: channeling | type: dervish base | spell class: f | duration: 1 round / level (concentration) | range: 10' r/lvl | area of effect: v | sourcebook: rolemaster companion 2 |
description: caster may cause any number of objects totalling up to 1 lbl/lvl (5 mass factors at 5th level) in mass to move at a base rate of one foot per second. the speed of the objects may be doubled for each reduction of one mass factor (lb). |
spell name: INTUITIVE DANCE 3 | list name: communing dances | level: 5 | realm: channeling | type: dervish base | spell class: i | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster gains a vision of what will happen in the next three minutes if he takes a specified action. |
spell name: DEFLECTIONS 1 * | list name: shielding ways | level: 5 | realm: channeling | type: paladin base | spell class: f* | duration: | range: 100' | area of effect: 1 missile | sourcebook: rolemaster companion 2 |
description: caster can deflect any one missile that passes within 100' of him; this causes 100 to be subtracted from the missile's attack (missile must pass through caster's field of vision). |
spell name: ATTACK +25 * | list name: arm's way | level: 5 | realm: channeling | type: paladin base | spell class: f* | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: adds +25 to the melee or missile attack that the caster makes the round after this spell is cast. |
spell name: SUGGESTION | list name: inspirations | level: 5 | realm: channeling | type: paladin base | spell class: m | duration: varies | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target will follow a single suggested act that is not completely alien to him (i.e., suicide, blinding himself, etc.). |
spell name: REMOVE STUN 1 * | list name: laying on hands | level: 5 | realm: channeling | type: paladin base | spell class: h* | duration: permanent | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target is relieved of one round worth of accumlated stun effects. |
spell name: POISON RESISTANCE 1 | list name: hand of cleansing | level: 5 | realm: channeling | type: paladin base | spell class: h | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target gets an additional rr vs. any poison(s). |
spell name: INTUITIONS 3 | list name: communion | level: 5 | realm: channeling | type: paladin base | spell class: i | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster gains a vision of what will happen in the next three minutes if he takes a specific action. |
spell name: STUN RELIEF ( T ) S * | list name: hand of healing | level: 5 | realm: channeling | type: paladin base | spell class: hs* | duration: permanent | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target is relieved of one round's worth of accumulated stun effects. |
spell name: FEEL TRIGGER | list name: spell triggers | level: 5 | realm: arcane | type: open arcane | spell class: u | duration: varies | range: self | area of effect: 1 spell | sourcebook: rolemaster companion 2 |
description: when another spell is cast within three rounds of the casting of this spell, this spell keeps the second spell from going off until the designated physical sensation (does not have to be simple) is encountered. the maximum range for the triggering is determined by the maximum range of the second spell, and the caster may set the triggering range anywhere within the maximum. this spell lasts until triggered or 24 hours, whichever comes first. if 24 hours comes first, the spell automatically goes off. note: at the gm's discretion, this spell may be set upon any object and be mobile, or at an immobile location. |
spell name: WARP METAL | list name: metal lore | level: 5 | realm: arcane | type: open arcane | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: caster can warp/bend a metal object. metal object should be shaped as a pole, round bar, plate, blade, etc. a cube could not be warped. |
spell name: STONE WALKING | list name: stone lore | level: 5 | realm: arcane | type: open arcane | spell class: f | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target can walk on stone surfaces up to 60 degrees as if he were on level ground. |
spell name: WOOD SIGHT | list name: wood shaping | level: 5 | realm: arcane | type: open arcane | spell class: u | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target can see through 6"/level of wood." |
spell name: SUMMON ELEMENTAL SERVANT | list name: elemental summons | level: 5 | realm: essence | type: magician base | spell class: e | duration: 1 round / level | range: 10' / level | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: |
spell name: SIGHT MISDIRECTION | list name: guarded sight | level: 5 | realm: mentalism | type: seer base | spell class: d | duration: varies | range: | area of effect: 1 subject | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may cause a scrying to go awry and lock onto a very similiar subject, one so similar that the scryer must make a successful sight perception and then a reasoning roll to realize that something is wrong and what it is. this cannot be broken, as only one subject may be examined with a given scrying. it lasts for one scrying attemp per level of the caster minus four. |
spell name: FLYING DISK 1 | list name: conveying ways | level: 5 | realm: essence | type: magician base | spell class: f | duration: 10 minutes / level | range: 10' | area of effect: 5' radius | sourcebook: rolemaster companion 2 |
description: creates a non-transparent disk 5' in diameter which will maneuver as the caster mentally directs. it can carry up to 500 lbs at a maximum speed of 15 mph. the flying disk has 125 hits. |
spell name: RESTORE LIFE ESSENCE 3 | list name: life essence healing | level: 5 | realm: channeling | type: healer base | spell class: h | duration: permanent | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows the caster to restore up to 3 life levels to the target. this assumes that the loss of life levels is a temporay loss. |
spell name: REPAIR | list name: creations | level: 5 | realm: channeling | type: closed channeling | spell class: f | duration: permanent | range: touch | area of effect: 1 object | sourcebook: rolemaster companion 1 |
description: the caster may mend a single break in a small (dagger-sized or less) metal object, and multiple breaks, rips, or shatters in a larger (10 pounds or less) ceramic, wooden, stone, cloth, or leather object. the object repaired cannot be magical and all component parts must be present (within a 10' radius). |
spell name: REPAIR | list name: purifications | level: 5 | realm: channeling | type: purifications | spell class: f | duration: permanent | range: touch | area of effect: 1 object | sourcebook: rolemaster companion 1 |
description: the caster may mend a single break in a small (dagger-sized or less) metal object, and multiple breaks, rips, or shatters in a larger (10 pounds or less) ceramic, wooden, stone, cloth, or leather object. the object repaired cannot be magical and all component parts must be present (within a 10' radius). |
spell name: SILENCE | list name: mystic escapes | level: 5 | realm: mentalism | type: montebanc base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: any sounds originating within a 1' r of the caster's body are completely muffled; +25 to stalking. |
spell name: MISFEEL KIND . | list name: disguise mastery | level: 5 | realm: mentalism | type: montebanc base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: (no pps expended) caster appears to of any race he chooses to magical or mental detections. |
spell name: FORGET 1 | list name: beguiling ways | level: 5 | realm: mentalism | type: montebanc base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target forgets 10 minutes totally, caster's choice. |
spell name: DETECT CHANNELING | list name: appraisals | level: 5 | realm: mentalism | type: montebanc base | spell class: p | duration: 1 minute / level | range: 50' | area of effect: 1 area | sourcebook: rolemaster companion 3 |
description: detects any active spells or items from the channeling realm; caster can concentrate on a 5' r area each round. |
spell name: PHANTASM 1 C | list name: lesser illusions | level: 5 | realm: mentalism | type: montebanc base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: image | sourcebook: rolemaster companion 3 |
description: creates the image of one object or being, that will move however the caster wants while he concentrates. when the caster stops concentrating the image remains, but stops moving (the caster can resume concentration later and resume moveing the phantasm). the image can be any size that would fit into a 10' r sphere. |
spell name: VAMPERIC STRIKE 1 | list name: chaotic weapons | level: 5 | realm: channeling | type: chaotic lord base | spell class: f | duration: 1 round / level | range: touch | area of effect: 1 blade | sourcebook: rolemaster companion 3 |
description: allows the caster to make a blade vamperic. when the blade delivers its next critical strike that gives "hits/rnd"", the target must resist the affect. the target takes 1d10 concussion hits each round as long as the target is within 100' of the blade. in order to stay within this range, the blade will drag itself towards the target at 10'/rnd. any target killed by a vamperic strike weapon has a 1%/lvl chance of becoming a vampire." |
spell name: DISSOLVE CHAOS | list name: chaos mastery | level: 5 | realm: channeling | type: chaotic lord base | spell class: f | duration: 1 minute / level | range: 10' | area of effect: 1' r | sourcebook: rolemaster companion 3 |
description: allows the caster to dissolve a 1' r area of chaos every round that he concentrates. the chaos continues to grow at a rate of a 1' r area per round. so basically, this creates a stand off. |
spell name: CHAOTIC ARMOR 2 | list name: chaotic armor | level: 5 | realm: channeling | type: chaotic lord base | spell class: fm | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: allows the caster to bind a type 2 demon into the target's skin and thus transform it into a suit of sentient armor. the armor is actually the type 1 demon "bonded"" to the outer skin of the target. the transformation requires that a cumulative 100% or better result be obtained by rolling on the ""b"" column of the physical alteration critical strike table found in section 12.0 of c3. this occurs for each round until cumulative 100% change has been obtained, the target suffers the results of a ""b"" alteration critical and 2d10 concussion hits. he also recieves 2d10 hits each round for 2d10 rounds after the transformation is completed. if the target suvives the process, his skin is transformed into a hardened, mobile, extremely flexible layer of living armor. the demon gives the target the following benefits: at4, +30 db, an additional 60 hits, a +10 movement bonus or a base movement rate of 110', +30 to initiative determinants, and one random trait from the chaotic table (p49 c3 section 8.24) if the demon is not controlled or mastered; the wearer may make a ""very hard"" maneuver roll (modified level and by average bonuses for st and sd) to control his own body each and every round. if the result (not the roll) is 70 or higher, the wearer may function normally. if the result is 40 to 69, the wearer is paralyzed. if the wearer does not attempt control or if his result is 39 or less, the demon will attack the closest living creature. demon has an iq of 13-40 (i.e., me and re average for the gm to use for determining the ""cleverness"" of its actions)." |
spell name: PSI-METAMORPHOSIS TYPING | list name: metamorphose | level: 5 | realm: channeling | type: moon mage base | spell class: i | duration: | range: 50' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: allows the caster to analyze a mental form/pattern which he may use later with psi-metamorphosing. |
spell name: MOON WORT + | list name: moon mastery | level: 5 | realm: channeling | type: moon mage base | spell class: fm+ | duration: 1 minute / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: enchant 1 dose of a moon herb called moon wort. after enchantment, eating or drinking the herb makes the imbiber speak honestly. |
spell name: MOOD SETTING 2 | list name: moon madness | level: 5 | realm: channeling | type: moon mage base | spell class: m | duration: 1 round / level | range: 50' | area of effect: 2 targets | sourcebook: rolemaster companion 3 |
description: the caster can choose the mood of the targets (e.g., grief, shame, bashfulness, dirty, sad, glad, hungry, thirsty, joy, etc.). |
spell name: SHIELD BLOW 1 | list name: noble armor | level: 5 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: self | area of effect: 1 shield | sourcebook: rolemaster companion 3 |
description: allows the caster to use his sheild to automatically intercept the next attack (melee or missile) that delivers a critical; the attack may not be from the rear. the critical strike will be changed to reflect this (e.g., a neck strike would be changed to a sheild arm strike, etc.). |
spell name: MULTIPLE STRIKE 2 | list name: noble weapons | level: 5 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 round / level | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 3 |
description: allows the weapon two attacks each round; but the ob for each attack is decreased by 40% of the ob or by 30 (which ever is less). |
spell name: TEXT ANALYSIS 2 | list name: analyses | level: 5 | realm: channeling | type: sleuth base | spell class: i | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster can read text written in an unknown language, this gives a complete technical analysis (vocabulary and syntax) but not an understanding of idioms (jargon), implications, or cultural references. |
spell name: TASTE | list name: sleuth's senses | level: 5 | realm: channeling | type: sleuth base | spell class: p | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster gains an extremely acute sense of taste. |
spell name: MAGIC LOCK | list name: escaping ways | level: 5 | realm: channeling | type: sleuth base | spell class: f | duration: 1 minute / level | range: touch | area of effect: 1 door or cont. | sourcebook: rolemaster companion 3 |
description: a door or container can be magically "locked""; the door can be broken normally or the spll can be displelled; otherwise the door can not be opened." |
spell name: VISION BEHIND (1 MIN/LVL) | list name: time's sense | level: 5 | realm: channeling | type: sleuth base | spell class: i | duration: concentration | range: touch | area of effect: item or place | sourcebook: rolemaster companion 3 |
description: caster gets a vision up to one minute/lvl into the past (includes sight and sound). vision must be associated with an item or place. the caster is in a trance as long as he concentrates. |
spell name: SMOKE | list name: power words | level: 5 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 10' r/lvl | sourcebook: rolemaster companion 3 |
description: the caster may create and manipulate smoke of a volume up to 10' r/lvl. the caster may create and manipulate the shape and movement of the smoke by concentrating. he may vary the ensity of the smoke from translucent to opaque, and may create any color of smoke. |
spell name: RUNE 3 | list name: runes & symbols | level: 5 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 use | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 3rd level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: WEAKNESS | list name: signs of power | level: 5 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) this sign affects the target triggering the sign with weakness. the target feels weak and drained, subtracting 20 from all maneuvers and melee for 10 min/10% failure. |
spell name: STUDY 2 | list name: linguistics | level: 5 | realm: essence/channeling | type: magus base | spell class: p | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall. reads at 2x normal rate. |
spell name: GREAT COMMAND 1 | list name: command words | level: 5 | realm: essence/channeling | type: magus base | spell class: m | duration: varies | range: v | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: commands of the outer circle (1)1. choke (100', c, -) target cumulatively takes 10% of his hits each round that hte caster concentrates. after 10 rounds (-100%) target becomes unconscious.2. sense (50', c, -10) as long as he concentrates, the caster may receive sensory data from the target; 1 sense/5 levels of the caster.3. compassion (25', 1 hr/lvl, -20) target is overwhelmed with compassion for a person/ place/ thing specified by the caster.4. lose (300', 1 hr/lvl, -) target either loses an item or loses his sense and memory of direction as specified by the caster.5. command (20', - , -30) target will obey a command of up to 5 words in length from the caster. command cannot be completely alien to target (e.g., suicide, blinding himself, etc.). |
spell name: HAND RUNE | list name: spirit runes | level: 5 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: an item with this engraved rune may be summoned to either hand of someone who is wearing or wielding the item. this effect is so quick that the item may be used in the round the item is summoned to hand. the wearer or wielder must know that the item has this characteristic. naturally, the item may not be such an item that is currently worn around the wearer's body, such as a breastplate. |
spell name: CRYSTAL MATRIX 1 | list name: crystal power | level: 5 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: 24 hours | range: touch | area of effect: crystal | sourcebook: rolemaster companion 3 |
description: allows the caster to create a power matrix inside of a crystal. this power matrix allows the caster to store and withdraw the power from the crystal. crystal matrix 1 allows the crystal to hold up to its essence rating in power. exceed it's essence rating and the crystal cracks and falls to pieces. (the essence rating is generally its gold piece value. one pp per gp value. this is up to the gm.) |
spell name: HEAL STONE 1 | list name: deep earth healing | level: 5 | realm: essence/channeling | type: crystal mage base | spell class: h | duration: permanent | range: touch | area of effect: 1 cu' | sourcebook: rolemaster companion 3 |
description: allows caster to heal 1 cu' of broken, blemished or cracked stone. |
spell name: CRYSTAL LOCATION | list name: crystal magic | level: 5 | realm: essence/channeling | type: crystal mage base | spell class: p | duration: 1 minute / level | range: self | area of effect: 1 crystal | sourcebook: rolemaster companion 3 |
description: gives direction and distance to a specific crystal within 100'/lvl that the caster is familiar with or has described in detail. |
spell name: INTUITIONS 3 | list name: deep earth commune | level: 5 | realm: essence/channeling | type: crystal mage base | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster gains a vision of what will happen in the next three minutes if he takes a specific action. |
spell name: CRYSTAL STRENGTH 2 | list name: crystal mastery | level: 5 | realm: essence/channeling | type: crystal mage base | spell class: u | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: gives the caster +10 strength and +10 constitution bonuses. |
spell name: RESIST HEAT (10') | list name: fiery ways | level: 5 | realm: essence/channeling | type: crystal mage base | spell class: d | duration: 1 minute / level | range: 10' | area of effect: 10' r | sourcebook: rolemaster companion 3 |
description: target is totally protected from all natural heat (not fire), and adds +10 to rrs vs heat and -10 to elemental fire attacks. |
spell name: SELF AURA 2 | list name: brilliance magic | level: 5 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: causes a bright aura about the caster, making him appear more powerful and subtracting 10 from all attacks. |
spell name: CRYSTAL RUNE EMPATHY | list name: crystal runestone | level: 5 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: 24 hours | range: touch | area of effect: crystal rune | sourcebook: rolemaster companion 3 |
description: gives the crystal runestone empathy, allowing anyone who has attuned themselves to it to use the crystal rune on it. this does not give any information on the crystal runes or the spells inscribe within the crystal runes, thus if the crystal runes are used they are used blindly without deciphering of the crystal runes. note that it will be left up to the gm to decide if the spell has any effect, what the spell has effected, if the crystal rune has been "mis-read"", or if there should be any effect to the user, etc." |
spell name: DREAM UNLOCK 1 | list name: dream guard | level: 5 | realm: essence/channeling/mentalism | type: dream lord base | spell class: u | duration: 1 round / level | range: self | area of effect: dream lock | sourcebook: rolemaster companion 3 |
description: allows the caster to unlock a level one dream lock for 1 round. if dream lock spell is overcome by 50% then the dream unlock will go unnoticed. |
spell name: NIGHTMARE 1 | list name: dream law | level: 5 | realm: essence/channeling/mentalism | type: dream lord base | spell class: i | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: the target dreams of important situations/events involving him that may occur in the near future. since every potential situation has many possible outcomes, the target will only see one outcome, the worst possible one. thus the name "doom sayer"" has been attached to an individual that has been exposed to this spell. these dreams manifest themselves as nightmares during the target's next sleep/meditation period." |
spell name: DREAM PATH | list name: dream lore | level: 5 | realm: essence/channeling/mentalism | type: dream lord base | spell class: i | duration: 3 rounds | range: self | area of effect: dream travel | sourcebook: rolemaster companion 3 |
description: allows caster to locate the dream path to any dream world that has been previously dream lored. |
spell name: DREAM BEAST 1 | list name: dream state | level: 5 | realm: essence/channeling/mentalism | type: dream lord base | spell class: fm | duration: 10 minutes / level | range: 100' | area of effect: type 1 beast | sourcebook: rolemaster companion 3 |
description: allows the caster to summon a type 1 dream beast. the dream beast will be loyal to caster and obey his commands. the dream beast is non-intelligent. if the dream beast is killed while under the influence of this spell the caster suffers an "a"" stun crit and operates at -30 for 1 day." |
spell name: STORM PREDICTION | list name: way of the navigator | level: 5 | realm: channeling | type: arcane navigator base | spell class: i | duration: | range: 10 miles / level | area of effect: self | sourcebook: rolemaster companion 3 |
description: gives caster a 95% chance of predicting the time , type, and severity of weather over the next 24 hour period. |
spell name: SEDUCTION | list name: allurement | level: 5 | realm: arcane | type: arcane coven base | spell class: m | duration: varies | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: caster emotionally, sensually, and/or sexually manipulates one humanoid target (emotional attachment may result). |
spell name: STRAIGHTENING | list name: household magic | level: 5 | realm: arcane | type: arcane coven base | spell class: f | duration: | range: 50' | area of effect: 10' x 10' x 10' | sourcebook: rolemaster companion 3 |
description: all items in area of effect are "put in their proper places."" caster determines proper place within area of effect. no item more than 50 lbs." |
spell name: TRAP LORE | list name: barrier ways | level: 5 | realm: arcane | type: arcane coven base | spell class: i | duration: - | range: touch | area of effect: 1 trap | sourcebook: rolemaster companion 3 |
description: gives caster +20 on disarming the trap analyzed, and +10 to anyone to whom he describes the trap. |
spell name: BREW STIMULANTS | list name: brewing lore | level: 5 | realm: arcane | type: arcane coven base | spell class: u | duration: 1 hour / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: allows caster to extract the stimulant essence from an herb (e.g., pekoe tea, elben's basket, zulsendura, etc.). |
spell name: WATER PRODUCTION 1 | list name: hearth magic | level: 5 | realm: arcane | type: arcane coven base | spell class: f | duration: permanent | range: 10' | area of effect: 1 ration | sourcebook: rolemaster companion 3 |
description: caster can produce sufficient water in any available receptacle to supply any person for one day (1 ration). |
spell name: LESSER EAX FRUIT (SLEEP) | list name: wax magic | level: 5 | realm: arcane | type: arcane coven base | spell class: f | duration: 1 hour | range: self | area of effect: 1 wax fruit | sourcebook: rolemaster companion 3 |
description: after casting an enchant wax spell, the caster creates a piece of waxen fruit which looks, tastes, and smells real. consumption of the fruit causes the target to fall into a deep sleep if a rr (vs. caster's level) is not made. |
spell name: MEND LEATHER | list name: mending ways | level: 5 | realm: arcane | type: arcane coven base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: mends multiple rips in a piece of leather. all components must be collected together (i.e., must be within 10'r). |
spell name: PLASMA RESISTANCE | list name: plasma mastery | level: 5 | realm: arcane | type: open arcane | spell class: d | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target is totally protected from all natural plasma; +10 to all rrs vs plasma, -10 to plasma elemental attacks. allows a +5 bonus versus other elements. |
spell name: NETHER RESISTANCE | list name: nether mastery | level: 5 | realm: arcane | type: open arcane | spell class: d | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target is totally protected from all natural nether; +10 to all rrs vs nether, -10 to nether elemental attacks. |
spell name: SUMMON 5 | list name: outer plane law | level: 5 | realm: essence/mentalism | type: astral traveller base | spell class: fm | duration: 1 round / level | range: 10' | area of effect: 1 alien | sourcebook: rolemaster companion 4 |
description: Summon a being up to 5th level from any plane. The type and homeplane of the being has to be specified by the caster. He may Summon a specific person if he know the "true name"" of that being. If the Summoned being is ill-tempered, he may control when he concentrates. A GM may wish to give the being a RR every minute to resist being controlled." |
spell name: MAIN ARMOR | list name: elemental travel | level: 5 | realm: essence/mentalism | type: astral traveller base | spell class: d | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 4 |
description: caster is totally protected against his main element in its normal form, he gets a +20 bonus on resistance rolls against it and attacks made against him receive a -10. |
spell name: ELEMENTAL MASTER 5 | list name: elemental summons | level: 5 | realm: essence/mentalism | type: astral traveller base | spell class: m | duration: 1 hour / level | range: 5' / level | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: Summons a 5th level elemental being from any elemental plane. There must be a source for the elemental material within 100'. The Caster chooses the type of elemental being. THe caster can control the elemental without concentration; the elemental will obey caster until he dies, until he releases them, or until he gets out of range. At any one time, the caster cannot master more levels of elemental beings than his own level times five. Intelligent elemental beings will get a RR once a week. |
spell name: MIND TONGUE 1 | list name: xeno lores | level: 5 | realm: essence/mentalism | type: astral traveller base | spell class: p | duration: concentration | range: self | area of effect: 100' | sourcebook: rolemaster companion 4 |
description: Caster is able to communicate basic ideas in a specific language (hungry. thirsty, bathroom, peace. etc.): equivalent to skill rank 2. caster speaks directly to the mind of any 1 being. He does not need to know the language of the being: the words "translate themselves""." |
spell name: KISS OF WEAKNESS * | list name: kisses | level: 5 | realm: mentalism | type: houri base | spell class: M* | duration: 1 hour / 10 failure | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: target's strength is reduced to 1 |
spell name: IMPOTENCE | list name: influences | level: 5 | realm: mentalism | type: houri base | spell class: m | duration: 1 week / 5 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: Target is totally impotent |
spell name: SILVER TONGUE * | list name: alluring ways | level: 5 | realm: mentalism | type: houri base | spell class: m* | duration: 10 minutes | range: self | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: Allows the caster to lie so well that a listener will believe anything that isn't obviously out of touch with observed reality. |
spell name: MISFEEL KIND C . | list name: houri's change | level: 5 | realm: mentalism | type: houri base | spell class: P | duration: concentration | range: Self | area of effect: Self | sourcebook: rolemaster companion 4 |
description: (No PPs expended) Caster appears to of any race he chooses to magical or mental detections. |
spell name: FEEL / PRESENCE MIRAGE | list name: illusion law | level: 5 | realm: essence/mentalism | type: enchanter base | spell class: E | duration: 10 minutes / level | range: 100' | area of effect: image | sourcebook: rolemaster companion 4 |
description: All objects and surfaces in a 10' R can be made to feel differently than they really are. The feel aspects of the scene are really created (no RR) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then feel. Striking an object or surface will cancel the spell for that object or surface only. Alternately, caster can create one "presence"" of a being. The visual aspects of the being are really created (no RR) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other than sight." |
spell name: FA?ADE | list name: enchanting law | level: 5 | realm: essence/mentalism | type: enchanter base | spell class: E | duration: 1 hour / level | range: 10' | area of effect: 1 Target | sourcebook: rolemaster companion 4 |
description: Target has a limited illusion on himself that that allows him to look like any humanoid race within 20% of his own size. The illusion moves as the target moves. |
spell name: SPIDER CLIMB | list name: arachnemancy | level: 5 | realm: essence | type: evil magician base | spell class: U | duration: 10 minutes / level | range: Touch | area of effect: 1 Target | sourcebook: rolemaster companion 4 |
description: Target may move along (at half walking pace) any solid surface angled up to 90 degrees so long as he maintains at least 3 of his four limbs in contact with the surface. |
spell name: MALLEABLE BODY | list name: foul changes 1 | level: 5 | realm: essence | type: evil magician base | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 4 |
description: Caster's body becomes very malleable. Caster can stretch any part of his body up to three times its normal length. Parts of the body for the purposes of this spell are torso, arms, fingers, legs, and neck so that a person could stretch his legs, torso, and and fingers each three times their normal length to reach very high, etc. Since the caster's body is so malleable, Grapple attacks can be made with stretched body parts as an octopus would with its tentacles. Caster may make a small grapple attack with an OB equal to his directed spell bonus minus the result from a roll on the 'General' column of the Spell law Base Attack Roll Table 15.1. This result is subtracted because the higher rolls on that table result in negative numbers, so subtracting them will make those results bonuses instead of penalties). |
spell name: EXTRA LIMB * | list name: foul changes 2 | level: 5 | realm: essence | type: evil magician base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 4 |
description: Caster grows an extra arm or leg. This limb will function as a normal limb in all respects and will form wherever on the caster's body that he would like it. An extra leg will add +20 to any balancmg maneuvers and will make the caster 20% more likely to stay on his feet as he will be much sturdier and stable. It will not slow the caster down when he is moving. An extra arm can use a shield, wield a weapon (with half of caster's normal OB), or be used to cast spells, grab objects, etc. The caster may find problems finding clothes that will fit around this extra limb, and will most likely have to rip a hole in them. If the caster is wearing armor, he'll just have to be creative. |
spell name: PROPAGATION | list name: enrichment | level: 5 | realm: essence | type: druid base | spell class: h | duration: 1 season | range: 10' | area of effect: 10' x 10' | sourcebook: rolemaster companion 4 |
description: Causes crops to become fertilized; they will grow with vigor, hearing healthy fruit. Ensures large crop yield. |
spell name: PROPAGATION | list name: enrichment | level: 5 | realm: essence | type: animist base | spell class: h | duration: 1 season | range: 10' | area of effect: 10' x 10' | sourcebook: rolemaster companion 4 |
description: Causes crops to become fertilized; they will grow with vigor, hearing healthy fruit. Ensures large crop yield. |
spell name: DANCE | list name: pleasures | level: 5 | realm: essence/channeling/mentalism | type: open any | spell class: m | duration: 1 round / 10 failure | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: Causes one target to dance flamboyantly. Target can do nothing hut defend himself and dance. If there is a dangerous area nearby (e.g. a firepit, the edge of a cliff, etc. ), the target must make an additional RR modified by +10 or dance into that area. |
spell name: FARGRIP 5 | list name: mind's grip | level: 5 | realm: mentalism | type: open mentalism | spell class: f | duration: 1 minute / level | range: 25' | area of effect: self | sourcebook: rolemaster companion 4 |
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 25'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand." |
spell name: MAJOR BLADE CHANGE | list name: weapon alterations | level: 5 | realm: essence | type: open essence | spell class: f | duration: 1 minute / level | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 4 |
description: any weapon or weapon-like object can be changed into any other type of weapon. For example, a dagger can be changed into a warhammer. (ChL 13.1.1) For example, a one-handed edged weapon into another one-handed edged weapon (a short sword into a broadsword). Any bonuses or powers that the weapon has are transferred in the change. GM's discretion must apply in order for weapon-like objects (meat cleavers. butter knives,etc) to be affected by this spell. At the end of the spell's duration, the weapon changes back into its original form. |
spell name: SPELLTRAP 1 | list name: counterspells | level: 5 | realm: essence | type: closed essence | spell class: f | duration: 1 hour / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: When casting this spell on a target, the caster must specify one 1st level spell to be counterspelled. If the exact spell specified is later cast on that target, that spell can either be refected back on the caster or it can he cancelled and it will trigger a first level spell stored within the target via this spell. The caster must choose which option he will use when he casts the spell. If the "trigger"" option is chosen. the PPs must be expended for the ""stored"" spell. At any one time, a target can only have a limited number of counterspells active - the total number of spell levels being counterspelled can not exceed the target's level (e.g., each counterspell 1 counts as 1 spell level, each counterspell 3 counts as 3 spell levels, etc.)." |
spell name: CORRODE METAL | list name: acid law | level: 5 | realm: arcane | type: open arcane | spell class: F | duration: 1 round / level (concentration) | range: 10' | area of effect: varies | sourcebook: rolemaster companion 4 |
description: Corrodes .5 cu'/lvl of non-magical metal as if exposed to acid; rate is .5 cu'/rnd. This spell will also effect magical metal if it fails its RR. |
spell name: SILENCE (10' R) | list name: sonic law | level: 5 | realm: arcane | type: open arcane | spell class: F | duration: 1 minute / level | range: 100' | area of effect: 10' radius | sourcebook: rolemaster companion 4 |
description: Creates a 10' R around the target, into and out of which no sound can travel; if the point is on a mobil object or being, it will move with the object/being; +25 to Stalking attempts. |
spell name: ARMOR | list name: force law | level: 5 | realm: essence | type: forcemage base | spell class: f | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster creates a shimmering suit of armor made of pure force. The AT equals the level of the spellcaster (max AT20). The armor is unencumbering, and does not impede spell casting or maneuvers. |
spell name: SURFACE CRAWLING | list name: force master | level: 5 | realm: essence | type: forcemage base | spell class: f | duration: 1 minute / level (concentration) | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Enables target to crawl on any surface at any orientation, provided it can support his weight, etc. |
spell name: SHOCKWAVE 1 | list name: shockwaves | level: 5 | realm: essence | type: forcemage base | spell class: f | duration: | range: 5' / level | area of effect: 10' diameter cone | sourcebook: rolemaster companion 5 |
description: A cone of sonic energy erupts from the caster's hand. The Shockwave delivers an A Vibration critical to all within the area of the cone. The Shockwave does structural damage (See RMC5 Section 6.2). |
spell name: ZERO GRAVITY | list name: gravity law | level: 5 | realm: essence | type: forcemage base | spell class: f | duration: 1 round / level | range: touch | area of effect: 1 ft^3 / level | sourcebook: rolemaster companion 5 |
description: Caster negates gravity relative to the target. Inertia is constant, thus if the target is pushed it will continue in the direction pushed until acted upon by another force. Caster can effect a volume equal to 1 ft^3 per level and 10x his level in pounds. |
spell name: MAGNETIC BOLT 100' | list name: magnetic law | level: 5 | realm: essence | type: forcemage base | spell class: e | duration: | range: 100' | area of effect: 1 effect | sourcebook: rolemaster companion 5 |
description: A bolt of magnetic force is shot from the palm of the caster: results are determined on the reverse Water Bolt Table (i.e., AT(20) is treated as AT(1), AT(19) is treated as AT(2), and AT(1)is treated as AT(20)). |
spell name: DREAM 2 | list name: chill of night | level: 5 | realm: channeling/mentalism | type: maleficant base | spell class: f | duration: varies | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: During the target's next sleep period, he will dream about two topics selected by the caster. The dreams will follow patterns the caster selects. |
spell name: SOUL BURN 1 * | list name: soul death | level: 5 | realm: channeling/mentalism | type: maleficant base | spell class: fm* | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target suffers an 'A' Shock critical, and also loses 10% of his life levels (RMC/1, Section 6.1) per 10% RR failure. |
spell name: SPIRIT TALISMAN | list name: talismans | level: 5 | realm: channeling/mentalism | type: maleficant base | spell class: fd | duration: varies | range: touch | area of effect: 1 talisman | sourcebook: rolemaster companion 5 |
description: This talisman grants a bonus equal to the creator's level vs. all attacks made against him by spirits The talisman takes one day/level to create. Note: the caster may make a Talisman of lower level than his own if he wishes, taking correspondingly fewer days to create (e .g., a 10th level Maleficant could make a 1st level Talisman in one day). |
spell name: CONTROL 2 | list name: spell hand | level: 5 | realm: essence | type: wizard base | spell class: f | duration: 1 round / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target gains a 10% chance to avoid the effects of any spell fumble. |
spell name: QUELL 1 | list name: spell bane | level: 5 | realm: essence | type: wizard base | spell class: f | duration: 1 round / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target's fumble/failure range is increased by 10. |
spell name: NULLIFY SINGLE USE ITEMS 1 | list name: spell dampening | level: 5 | realm: essence | type: wizard base | spell class: f | duration: 1 round / level | range: 50' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: For this spell's duration, all of the target's single use items (runes, potions, etc.) are rendered unusable or ineffectual. After this spell ends, the item(s) once again become magical and usable. |
spell name: INCREASE RADIUS 1 | list name: spell manipulation | level: 5 | realm: essence | type: wizard base | spell class: f | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Radius of target's spells are increased by 25%. |
spell name: ALARUM STAFF | list name: wizard staff | level: 5 | realm: essence | type: wizard base | spell class: fp | duration: 1 hour / level | range: 100' | area of effect: 1 staff | sourcebook: rolemaster companion 5 |
description: When this spell is cast on a staff, it becomes attuned to a particular situation. If this situation arises, the Staff makes a sound, alerting the caster. For example, if the caster wished to sleep in the grasses of tiger country, he might attune his staff to the approach of tigers within 100'. Any tiger within this 100' R would cause the staff to sound the alarm. |
spell name: TRANSFER DESIGN | list name: organism skills | level: 5 | realm: essence | type: wizard base | spell class: p | duration: varies | range: touch | area of effect: self | sourcebook: rolemaster companion 5 |
description: This spell allows the caster to exactly copy a design he has committed to memory through Store Design onto another surface. If just a normal tattoo is to be inscribed, the design may be duplicated at the rate of 4 square inches per hour; if it is to be the component of an enchanted Tattoo, the spell lasts 24 hours and it must be cast once per day along with the other spells used in the normal Tattoo creation process. |
spell name: SCRYING WARD 1 | list name: perimeter wardings | level: 5 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: Any scrying magic attempting to pass the perimeter must resist the level of the warding or be dispelled. Note: Scrying is defined as the use of spells that allow the seeing, hearing, or predicting of the future. present, or past. |
spell name: PRESERVATION WARD 1 | list name: structure wardings | level: 5 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This ward will slow the effects of nature. Any structure so enchanted will age at 1/4 normal rate. This does not apply to any thing inside the structure. |
spell name: TINY PLANT RESUSCITATION | list name: palingenesis | level: 5 | realm: essence | type: wizard base | spell class: f | duration: 1 day | range: touch | area of effect: salts | sourcebook: rolemaster companion 5 |
description: Infusing the Essential Salts of a Tiny sized plant in a certain liquid medium (a one day long experiment) and then casting this spell causes the Essential Spirit (and image) of the Tiny plant to be manifest within a glass vessel. The image is made up of suspended particles of Essential Salts. The resuscitated Tiny plant Essential Spirit and image will remain for up to one day before fading away and settling to the container's bottom. The fluid medium may be decanted, leaving the Essential Salts, which if dried carefully, may be used again. This spell, although having few practical applications, is a stepping-stone to bigger and better experiments to come. Historically, this spell was used by low level alchemists to demonstrate physically the reality of spiritual realms. |
spell name: BAT SENSE | list name: beast's ways | level: 5 | realm: channeling | type: druid base | spell class: i | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster gains the 'sonar' abilities of a bat with ranges of 10'/lvl. Caster must be in the dark or have his eyes closed to utilize his sonar. |
spell name: RESIST POISON | list name: insect mastery | level: 5 | realm: channeling | type: druid base | spell class: h | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster gets an additional RR vs. any poisons. |
spell name: SUMMON TRANSPORT | list name: nature summons | level: 5 | realm: channeling | type: druid base | spell class: f | duration: varies | range: 1 mile / level radius | area of effect: 1 creature | sourcebook: rolemaster companion 5 |
description: Caster calls an animal such as a horse, mule deer or moose to carry him. |
spell name: CALL BREEZE | list name: weather mastery | level: 5 | realm: channeling | type: druid base | spell class: f | duration: 1 minute / level | range: 10' | area of effect: 10' radius / level | sourcebook: rolemaster companion 5 |
description: Causes a light, cool breeze which will disperse gaseous matter. Once cast, direction of the breeze cannot be changed. |
spell name: CRYSTAL WALL | list name: crystal law | level: 5 | realm: essence/mentalism | type: crystal mage base | spell class: F | duration: 1 minute / level | range: 100' | area of effect: 10' x 10' x 1' | sourcebook: rolemaster companion 5 |
description: Creates a crystalline wall 10' x 10' x 1' which has an AT of 10 (192,000 total hits). Elemental spell attacks against it have a 1% cance per level of the caster to deflect harmlessly away. Edge weapons do normal damage to the wall, and blunt weapons do 2x normal damage. Crystal Walls can be of any color. |
spell name: AUDIBLE SPIRIT MANIFESTATION | list name: spirit manifestations | level: 5 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: Cast upon a spirit, this spell confers an obviously perceptible manifestation in the form of a sound or series of sounds (such as speaking). The sound may vary in intensity from very quiet to loud-pitched screams. The sound cannot cause damage. |
spell name: CREATE ACID 2 | list name: corrosion mastery | level: 5 | realm: essence | type: evil magician base | spell class: E | duration: 1 minute / level | range: 1' | area of effect: 1 ounce/Lvl | sourcebook: rolemaster companion 5 |
description: Caster may convert pure water into an acid capable of delivering "B"" acid criticals. Caster can create one ounce per level. Acid delivers 20 structual hits per minute of exposure." |
spell name: CLEAN CATCH | list name: fisherman's way | level: 5 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: concentration | range: touch | area of effect: catch | sourcebook: rolemaster companion 5 |
description: Enables caster to skin and remove the entrails and bones from any fish touched. |
spell name: STEAM BOLT 100' | list name: pirate's way | level: 5 | realm: essence/channeling/mentalism | type: professional guild list | spell class: e | duration: | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster releases a bolt of elemental steam which strikes for damage determined on the netherbolt table, but Heat criticals are used instead of Disruption criticals. |
spell name: PURIFY SILICATES | list name: glass mastery | level: 5 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: touch | area of effect: 1 cubic foot / level | sourcebook: rolemaster companion 5 |
description: This spell causes the raw silicates (usually sand) used in glassworking to be cleansed of all naturally occurring impurities, allowing glass made from these materials to be perfectly crystal clear. |
spell name: RELIEVE SHOCK | list name: surgeon's guide | level: 5 | realm: essence/channeling/mentalism | type: professional guild list | spell class: fh | duration: | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Negates the effects of shock due to sudden and massive injury. Restores normal heart rate, breathing and respiration, etc. |
spell name: MIND LINK | list name: combat link | level: 5 | realm: essence/channeling/mentalism | type: special list | spell class: u | duration: 10 minutes / level | range: link | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target can communicate with the rest of his team using telepathy. While much faster than normal speech, it only gives surface thoughts and images. This can be a broadcast mode, shared with the entire team, or an intimate mode, shared with a single member. |
spell name: MANA MOLDING 2 | list name: mana molding | level: 5 | realm: essence/channeling/mentalism | type: special list | spell class: f | duration: varies | range: varies | area of effect: varies | sourcebook: rolemaster companion 5 |
description: This spell may be used to simulate any first level spell from any list. If no spell exactly describes the desired effects, this spell will provide those effects, but at approximately second level in power. In effect, this spell is a very low-powered wish. |
spell name: DELAY | list name: time law | level: 5 | realm: essence/channeling/mentalism | type: special list | spell class: f | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Beginning the round after this spell takes effect, the caster can choose once, within the duration of this spell, within any given round, to act first; regardless of initiative or any spell that others may have personally active that would give them first action. |
spell name: SIGNATURE COMPASS | list name: time's master | level: 5 | realm: essence/channeling/mentalism | type: special list | spell class: i | duration: 1 round / level | range: self | area of effect: 100' radius | sourcebook: rolemaster companion 5 |
description: Detects and locates both static and dynamic signatures within its area of effect. |
spell name: DETECT WINDOW | list name: space-time | level: 5 | realm: essence/channeling/mentalism | type: special list | spell class: i* | duration: 1 round / level | range: self | area of effect: 10' radius / level | sourcebook: rolemaster companion 5 |
description: Caster detects any Time Window within this spell's area of effect. |
spell name: TRUE TOUCH | list name: amplifications | level: 5 | realm: arcane | type: open arcane | spell class: f | duration: 1 round / level | range: 10' | area of effect: target | sourcebook: rolemaster companion 5 |
description: Target's touch perception is increased by +30. Caster can, with a successful maneuver, identify specific or hidden characteristics of anything which he can logically touch |
spell name: AURA SIGHT 3 | list name: Aura Magic | level: 5 | realm: arcane | type: open arcane | spell class: I | duration: 1 minute / level | range: Self | area of effect: Self | sourcebook: rolemaster companion 5 |
description: Allows the caster to discern the auras present on persons or enchanted objects. Caster can estimate the target's existing power points (not good or evil tendencies or relative power cannot be masked with this spell). |
spell name: FORCE TRUTH 2 | list name: spiritwrack | level: 5 | realm: arcane | type: open arcane | spell class: fm | duration: 1 minute | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster may force a summoned entity to answer one single concept truthfully, to the best of its knowledge. |
spell name: BANISH 2 | list name: conjurations | level: 5 | realm: arcane | type: open arcane | spell class: fm | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster may banish an entity of a type which can be summoned by a Conjure 2 spell to its home plane of existence for 1 year/ 10% failure. If the entity has been summoned by the caster and remains within the proper protective diagrams, the RR is at -50. |
spell name: CYSTAL SIGHT 1 | list name: crystal visions | level: 5 | realm: arcane | type: open arcane | spell class: f | duration: 1 round / level (concentration) | range: 1000' / level | area of effect: crystal | sourcebook: rolemaster companion 5 |
description: Allows caster to view a locale, object, or person he knows by gazing into his enchanted crystal. This location, item, or being must be no more than 1000' / level distant. |
spell name: DETECT POSITIVE | list name: node mastery | level: 5 | realm: arcane | type: open arcane | spell class: i | duration: | range: self | area of effect: node | sourcebook: rolemaster companion 5 |
description: Caster can determine the positive strength of an Earthnode. This strength will range from 0 to infinity and represents the Power Expenditure Modifier that is required to cast spells while in the radius of the Earthnode. A PEM of 3 (which is very strong) means that a 9th level spell will only require 3 PP to cast; a 27th level spell only 9 PP to cast, etc. |
spell name: LESSER EARTHLIGHT | list name: earthfocus | level: 5 | realm: arcane | type: open arcane | spell class: e | duration: 1 round / level | range: 100' | area of effect: 10' radius | sourcebook: rolemaster companion 5 |
description: Caster draws the energy of the Earth blood into a soft, roseate light throughout the radius of the spell. |
spell name: BARRIER 1 | list name: forcefields | level: 5 | realm: arcane | type: open arcane | spell class: fe | duration: 1 minute / level | range: 100' | area of effect: 5' radius | sourcebook: rolemaster companion 5 |
description: Creates an invisible barrier. All physical and elemental attacks are at a -25 penalty when directed through the wall. Any attempts to cross the Barrier require a Hard Moving Maneuver (modified by SD). Failure to penetrate the wall results in an 'A' Shock critical. The barrier may be cast on a fixed location, or the caster may center it on himself in which case it moves with him. |
spell name: RAINBOW | list name: light's creations | level: 5 | realm: arcane | type: open arcane | spell class: e | duration: 1 minute / level | range: 1 mile / level | area of effect: 1 minute / level | sourcebook: rolemaster companion 5 |
description: Creates a rainbow which begins and ends wherever the caster desires within the ranges of this spell. All who see the rainbow must make a RR or stop and view it until they succeed in subsequent rounds. Viewers are still aware of any attack that they would normally perceive. |
spell name: SPELL PROTECTION 1 | list name: spell mastery | level: 5 | realm: arcane | type: open arcane | spell class: u | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster's next Resistance Roll has a +10 bonus. |
spell name: WALL OF LIGHTNING | list name: Mana Currents | level: 5 | realm: arcane | type: open arcane | spell class: E | duration: 1 round / level | range: 100' | area of effect: 10' x 10' x 1' | sourcebook: rolemaster companion 5 |
description: Creates a 10' x 10' x1' wall of arcing current that delivers an "A"" Electrical Critical to targets that come into contact with it." |
spell name: FEAR | list name: subdual ways | level: 5 | realm: arcane | type: open arcane | spell class: F | duration: varies | range: 100' | area of effect: 1 Target | sourcebook: rolemaster companion 5 |
description: Target fears caster and attempts to flee for 1 minute per 10% failure. |
spell name: BOLT CURVING * | list name: spell shaping | level: 5 | realm: arcane | type: open arcane | spell class: U* | duration: 1 attack | range: Self | area of effect: | sourcebook: rolemaster companion 5 |
description: The caster may alter the course of his next bolt attack by curving the bolt up to w ú/level. The caster must be able to see the target to gain the benefit of his directed spell bonus. |
spell name: EPHEMERAL 1 | list name: ephemeral enhancement | level: 5 | realm: arcane | type: open arcane | spell class: f | duration: 1 round / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Temporarily increases the temporary value of any statistic up to 1 point per five levels of caster. Statistics can be increased above their potential by one point per 10 levels of the caster. Target gains all benefits associated with higher statistics. |
spell name: HASTE I | list name: Combat Law | level: 5 | realm: essence/channeling/mentalism | type: Semi-Spell User Base | spell class: F* | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: This spell allows the caster to take two actions in one round. |
spell name: SHIELD BLOW I | list name: Mystic Armor | level: 5 | realm: essence/channeling/mentalism | type: Special | spell class: F | duration: 1 minute / level | range: self | area of effect: shield | sourcebook: rolemaster companion 7 |
description: Allows the caster to use his shield to automatically intercept the next attack (melee or missile) that delivers a critical. The attack may not be from the rear. The critical strike will be changed to reflect this (e.g., a neck strike would be lowered on the chart until it became a shield arm strike or no location is listed). |
spell name: RIDDLE GAME | list name: Dragon Mastery | level: 5 | realm: Arcane | type: closed arcane | spell class: P | duration: varies | range: 50' | area of effect: 1 drake | sourcebook: rolemaster companion 7 |
description: Caster engages the dragon in a riddle game which lasts until one party answers incorrectly (or cannot answer). The conditions and victor's prize are determined jointly by both parties before the game commences. Note that this spell does not provide the riddles or correct answers, but binds both parties to a set of inviolable, predetermined rules (GM's discretion). |
spell name: MAGE SIGN | list name: Mage Sign | level: 5 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 day / level | range: touch | area of effect: 4"R" | sourcebook: rolemaster companion 7 |
description: With this spell the caster leaves his personal Sign on a surface. The Sign is invisible, but will register as a faint source of magic to a Detect Power or similar spell. Each Mage has one and only one unique Sign. This spell must be cast before any higher level spells on this list. The higher level spells on this list are added options to the Sign. A caster may add other spells from this list to his own Sign at any time in the future, provided the Sign still exists and is within range. The caster may recast this spell to erase his own Sign (not someone else's). The GM may want to limit the total number of Signs the caster has written at any time. |
spell name: DAY DREAM | list name: Will Breaker | level: 5 | realm: Arcane | type: closed arcane | spell class: M | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target gets lost in a Day Dream; effectively -25 to all activities for the duration. Its pleasant, though.... |
spell name: BUBBLE SURPRISE | list name: Bubble Magic | level: 5 | realm: Channeling | type: closed channeling | spell class: F | duration: - | range: 10' | area of effect: — | sourcebook: rolemaster companion 7 |
description: Allows caster to create 1 medium-sized (1" radius) bubble, which then bursts and turns into a small, pleasant, harmless, and mostly valueless item (e.g., tin coin, confetti, muffin, etc.). The items generated by a Bubble Surprise spell can be random, or the caster may choose (the latter at the GM's discretion, but not recommended). |
spell name: SUMMON SNAKE I | list name: Serpent Law | level: 5 | realm: Channeling | type: closed channeling | spell class: FM | duration: 1 minute / level | range: 10' | area of effect: 1 snake | sourcebook: rolemaster companion 7 |
description: Allows caster to summon a level 1 snake that will have the ability to inject a poison (the general type of which is chosen as the spell is cast). Poison level will be the level of caster. |
spell name: DISPEL CHANNELING (10') | list name: The Aegis | level: 5 | realm: Channeling | type: witch hunter base | spell class: F | duration: - | range: self | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Channeling spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled. |
spell name: LESSER CHAINS | list name: The Chains | level: 5 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target is wrapped in chains of force. Any attempt to escape is resolved as a spell attack with the chains serving as the attacker (-20 RR). If the RR is failed, he suffers a ‘C' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘C' severity Electrical, Stun, and Shock criticals. |
spell name: SPELL SIGNATURE FEEL | list name: The Eye | level: 5 | realm: Channeling | type: witch hunter base | spell class: I | duration: - | range: touch | area of effect: self | sourcebook: rolemaster companion 7 |
description: Gives caster a general idea of the residual aura of the spellcaster who cast an examined active spell, rune, or similar spell effect. Two similar spells (such as Light and Light (50'R)), cast by the same person, will "feel" the same when examined. Likewise, two casters who apprenticed together will cast similar feeling spells. This spell will often identify the work of a particular spell caster with whose "feel" the caster is familiar. |
spell name: STUN RELIEF II | list name: The Fist | level: 5 | realm: Channeling | type: witch hunter base | spell class: HU* | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is relieved of 2 rounds of accumulated stun effects. |
spell name: MIRROR RUNE | list name: Mirror Magic | level: 5 | realm: Essence | type: closed essence | spell class: F | duration: varies | range: touch | area of effect: 1 mirror | sourcebook: rolemaster companion 7 |
description: Allows caster to imbed a spell into a mirror. The spell is then triggered by looking into the mirror (if the spell has one target, the first person to look in the mirror becomes the target). The spell then fades and disappears. The enruned spell may be placed by the caster of the Mirror Rune, or by another caster. The PP expenditure is equal to this spell plus the level of the spell imbedded (note that if another caster casts the enruned spell, that caster only expends the PP for the imbedded spell). |
spell name: CROSS WINDS | list name: Air Forms | level: 5 | realm: Essence | type: elementalist base | spell class: F* | duration: - | range: 100' | area of effect: 1 missile | sourcebook: rolemaster companion 7 |
description: Caster causes one missile attack to be blown off course, giving it a -100 attack modification. Caster must be able to see missile. |
spell name: SHADOW WALK | list name: Dark Forms | level: 5 | realm: Essence | type: elementalist base | spell class: U | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster can step into shadows and exit from another shadow up to 100' distant. |
spell name: EARTHMIGHT II | list name: Earth Forms | level: 5 | realm: Essence | type: elementalist base | spell class: U | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Gives the caster a +20 to his St modifier for the duration of this spell. |
spell name: FIRE CLOAK I | list name: Fire Forms | level: 5 | realm: Essence | type: elementalist base | spell class: F | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is bathed in flames causing an ‘A' Heat critical and 10 hits to all within a 5' radius. The caster is unharmed by these flames. |
spell name: ICE PATCH | list name: Ice Forms | level: 5 | realm: Essence | type: elementalist base | spell class: F | duration: 1 minute / level | range: 10’ | area of effect: 1'R/lvl | sourcebook: rolemaster companion 7 |
description: Creates a patch of thin ice on any solid or liquid surface. Any attempts to move across this patch are resolved as a Sheer Folly (-50) maneuver due to the slipperiness of the ice. After the duration of the spell the ice melts normally (e.g. 1 or 2 rounds in very hot conditions or several hours in very cold conditions). |
spell name: WAVE I | list name: Water Forms | level: 5 | realm: Essence | type: elementalist base | spell class: F | duration: - | range: 10' | area of effect: 10'R/lvl | sourcebook: rolemaster companion 7 |
description: Causes a wave of water to move away from the caster across the surface of a body of water. The wave will capsize small boats (i.e., a canoe or small rowboat) and give swimmers a -50 to their swimming roll. |
spell name: FLY (150'/RND) | list name: Essence Wing | level: 5 | realm: Essence | type: open essence | spell class: F | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target can fly at a rate of 150' per round. |
spell name: SHARE WATER II | list name: Cup Magic | level: 5 | realm: Essence | type: tarotmage base | spell class: F | duration: - | range: — | area of effect: Tarot Cup | sourcebook: rolemaster companion 7 |
description: When cast just after casting another spell from this list, this spell will allow any potion in the Tarot Cup to be shared by two people, who will both receive the potion's full effects. |
spell name: THE EMPEROR | list name: Major Arcana Magic | level: 5 | realm: Essence | type: tarotmage base | spell class: F | duration: varies | range: — | area of effect: — | sourcebook: rolemaster companion 7 |
description: Creates a 4th level male Rogue persona with the following statistics: Hits: 40; OB Broadsword, +40; AT 8(35). The Emperor has a high presence, and projects a strong air of confidence and leadership, thus adding +5 to the morale of all allies. |
spell name: PENTACLE COIN I | list name: Pentacle Magic | level: 5 | realm: Essence | type: tarotmage base | spell class: F | duration: permanent | range: — | area of effect: Tarot Pentacle | sourcebook: rolemaster companion 7 |
description: Causes the caster's Tarot Pentacle to shrink to coin size. It then divides; half of the pentacle returns to its normal size and detail, the other becomes a copper coin. This spell is usable only once per day. |
spell name: FIRE BRIDGE | list name: Rod Magic | level: 5 | realm: Essence | type: tarotmage base | spell class: F | duration: 1 minute / level | range: — | area of effect: Tarot Rod | sourcebook: rolemaster companion 7 |
description: When the caster's Tarot Rod is placed on the ground (usually at the edge of a chasm), this spell will cause it to expand and change into a 2' wide bridge of fire (length of up to 5' per level). The caster may then cross the bridge with all his personal gear without harm. Anyone else attempting to cross the bridge takes an ‘A' Heat critical each round on the bridge, and risks a 5% chance of falling off the bridge per 5' crossed. The caster may return the Tarot Rod to normal at any time and pick it up at either end. |
spell name: WHIRLING BLADE | list name: Sword Magic | level: 5 | realm: Essence | type: tarotmage base | spell class: F | duration: 1 round / level | range: 5' | area of effect: Tarot Sword | sourcebook: rolemaster companion 7 |
description: When this spell is cast on the caster's Tarot Sword and the sword is released, it will begin to whirl at a very high speed in the manner of a windmill blade. The caster can then control the sword within a 5' radius of himself at will. Anyone attempting to pass by the whirling blade to reach the caster must make a Very Hard (-20) maneuver roll, or suffer a ‘B' Slash critical. |
spell name: DREAM MIST II | list name: Dream Mists | level: 5 | realm: essence/channeling/mentalism | type: dream lord base | spell class: F | duration: 2 minutes / level | range: self | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Creates a 25' radius white mist sphere. All within mist are at -50. If the caster concentrates, the sphere will move with him. If the caster is standing still, he is limited to 20% normal action. |
spell name: CREATE WATER | list name: Dream World | level: 5 | realm: essence/channeling/mentalism | type: dream lord base | spell class: FM | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Caster can create a body of water with a volume of up to 1000 cu'. Note that this spell will change the ground to water. |
spell name: CONTROL DARK | list name: Shadow Law | level: 5 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: concentration | range: self | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: Caster can control the degree of darkness within the range from daylight to full dark; it can be different in different parts of the radius. |
spell name: PRECISE FOCUS | list name: Destructive Displacements | level: 5 | realm: essence | type: sorcerer base | spell class: IF | duration: 1 day | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Gives caster a mental picture of a precise location for use with the various Controlled Displacement spells. Caster may teleport target to this site using the appropriate Controlled Displacement. |
spell name: ATTACK +25 | list name: Battle Trance | level: 5 | realm: Mentalism | type: arms master base | spell class: F* | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Adds a total of up to +25 for up to the next 5 melee or missile attacks made by the caster. Total bonus for all attacks (due to this spell) will not exceed +25. |
spell name: COMMAND I | list name: Commands | level: 5 | realm: Mentalism | type: arms master base | spell class: U | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster gets a+10 bonus to his next Leadership roll. |
spell name: FLETCHING | list name: Encampments | level: 5 | realm: Mentalism | type: arms master base | spell class: F | duration: 1 hour / level | range: touch | area of effect: self | sourcebook: rolemaster companion 7 |
description: This spell allows the caster to make arrows or bolts from appropriate material in 1/10th the normal time. |
spell name: UNSEEN MARCH | list name: Martial Law | level: 5 | realm: Mentalism | type: arms master base | spell class: U | duration: 1 hour / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster can march at normal speed and receive a +75 to his Stalk roll. |
spell name: DRAW BLADE | list name: Warrior Blade | level: 5 | realm: Mentalism | type: arms master base | spell class: F* | duration: - | range: touch | area of effect: Warriorblade | sourcebook: rolemaster companion 7 |
description: The caster's blade leaps into his hand negating any penalties for not having a weapon ready. |
spell name: RUN | list name: Horseman's Way | level: 5 | realm: Mentalism | type: beastmaster base | spell class: F | duration: 10 minutes / level | range: mounted | area of effect: Horse Familiar | sourcebook: rolemaster companion 7 |
description: Allows the Horse Familiar to run (2x pace) without tiring. |
spell name: FLY | list name: Magical Ropes | level: 5 | realm: Mentalism | type: closed mentalism | spell class: F | duration: 1 minute / level | range: touch | area of effect: 1 carpet | sourcebook: rolemaster companion 7 |
description: Allows caster to activate a carpet prepared by one of the Flying Carpet spells on this list. If the caster is stunned while trolling the carpet, he must make a Medium (+0) flying maneuver to avoid falling. If he is killed or rendered unconscious, the carpet falls. |
spell name: CORPSE | list name: Dark Shifting | level: 5 | realm: Mentalism | type: doppelganger base | spell class: F | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster may assume the form of a corpse. One minor wound for every five levels of experience (round up) may be manifested, or one major wound for every ten levels of experience (round up) may be manifested. Each wound takes three rounds to appear. Caster is still vulnerable to stimulus, and will respond as normal. |
spell name: PHANTOM STEP | list name: Doppelganger Ways | level: 5 | realm: Mentalism | type: doppelganger base | spell class: F | duration: 1 minute / level | range: self | area of effect: 1'R | sourcebook: rolemaster companion 7 |
description: Caster can move silently, so long as he does not cause a sound to originate more than 1' from his body. |
spell name: TAINT RESISTANCE | list name: Light Shifting | level: 5 | realm: Mentalism | type: doppelganger base | spell class: H | duration: 1 hour / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: This spell gives caster in Spirit form one additional resistance roll versus taint incurred. If the RR is successful, the taint is utterly removed along with all damage accrued thereby. |
spell name: PROBE MEMORY I | list name: Mental Shifting | level: 5 | realm: Mentalism | type: doppelganger base | spell class: I | duration: - | range: self | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Allows caster to know the race, profession, and level of any Mind Typed individual when he was typed. |
spell name: BODY PREPARATION | list name: Organic Shifting | level: 5 | realm: Mentalism | type: doppelganger base | spell class: U• | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster must cast this before any Form spell on this list. If he does not, he will suffer ‘A' Physical Alteration criticals until the total change equals 100%. |
spell name: INVISIBILITY | list name: Fey Magic | level: 5 | realm: essence/channeling/mentalism | type: Special | spell class: F* | duration: varies | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster and everything around him (up to 1' Radius) is invisible for 24 hours or until he makes a violent action. |
spell name: BREATH RANGING II | list name: Heartfires | level: 5 | realm: essence/channeling/mentalism | type: Special | spell class: U* | duration: 1 attack | range: varies | area of effect: self | sourcebook: rolemaster companion 7 |
description: Doubles range of one breath attack. |
spell name: DISEASE I | list name: Putrefactions | level: 5 | realm: essence/channeling/mentalism | type: Special | spell class: F | duration: permanent | range: Touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Casts one spell (1st to 5th level) from the Evil Cleric Base list: Disease. Note that the range is changed to "Touch." |
spell name: LONG WEB I | list name: Spell Web | level: 5 | realm: essence/channeling/mentalism | type: Special | spell class: U | duration: 10 minutes / level | range: 1'/lvl | area of effect: self | sourcebook: rolemaster companion 7 |
description: This spell increases the link range of Weblink from touch to 1'/lvl (i.e., the caster must be within 1' per level of another member of the Spellweb to be in link range). |
spell name: FEAR | list name: Vampyric Magicks | level: 5 | realm: essence/channeling/mentalism | type: Special | spell class: M•* | duration: 1 minute / 10 failure | range: 100' | area of effect: target | sourcebook: rolemaster companion 7 |
description: RR Mod: -10 Target fears the caster and attempts to flee. |
spell name: SHAPE | list name: Arcane Gate | level: 5 | realm: Arcane | type: closed arcane | spell class: F | duration: varies | range: 10'/lvl | area of effect: 1 gate | sourcebook: spell user's companion |
description: Caster is able to adjust the shape of any existing gate within already set boundaries. The shape of the gate may be changed to any desired formation, as long as the length of the perimeter is unchanging. |
spell name: COSMETIC HEALING | list name: Arcane Healing | level: 5 | realm: Arcane | type: closed arcane | spell class: F | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Removes moles, tattoos, birthmarks, scars, calluses, etc. This spell is especially useful when extreme damage to the skin causes a decrease in appearance. Allows caster to remove or restore to normal any scar or tissue damage that is completely healed, but aesthetically unpleasing. |
spell name: SKULK | list name: Devious Ways | level: 5 | realm: Arcane | type: closed arcane | spell class: F* | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: spell user's companion |
description: Target and possessions are silenced and hidden. This adds +50 to Stalking skill. |
spell name: FLAME | list name: Experimentation Ways | level: 5 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 hour / level | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to heat up to one vial/beaker/pot etc. per 2 levels as desired (temperature may not exceed 600°F). Caster may control heat as exactly as desired. For example, vial one to reach 427°F and maintain that heat for the duration, vial two to slowly reach 550°F then cool to room temperature normally, vial three to boil quickly, then cool to room temperature over the course of three hours (it would normally take 30 minutes to cool to room temperature). |
spell name: SHUTTER | list name: Fortification Mastery | level: 5 | realm: Arcane | type: closed arcane | spell class: F | duration: 10 minutes / level | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to create shutters of force for up to one window or door per level (up to 1 square foot per level in area for each of them). These shutters absorb up to 1 hit point per level of caster from any physical or magical attack and are then destroyed. |
spell name: MIND STORE | list name: Long Voice | level: 5 | realm: Arcane | type: closed arcane | spell class: I* | duration: - | range: 10'/lvl | area of effect: 1 being | sourcebook: spell user's companion |
description: Caster stores a mental pattern of target; can be used later for long range communication spells, Finding spells, etc. |
spell name: DISPEL ARCANE | list name: Magic Defense | level: 5 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 round / level | range: 5'/lvl | area of effect: 1' R/lvl | sourcebook: spell user's companion |
description: Causes all active Arcane spells within a 1' radius to resist versus the caster's level (with +30 to their RR) or be dispelled. |
spell name: MAGIC ALARM | list name: Magic Defense | level: 5 | realm: Arcane | type: closed arcane | spell class: S* | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Warns caster when any spell enters his range, aimed at him. |
spell name: REVERSE POLARITY | list name: Magnetic Ways | level: 5 | realm: Arcane | type: closed arcane | spell class: F | duration: permanent | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Caster is able to switch the polarity of an object, i.e., north becomes south and vice versa. |
spell name: STORE PATTERN | list name: Matter Manipulation | level: 5 | realm: Arcane | type: closed arcane | spell class: PI | duration: permanent | range: self | area of effect: self | sourcebook: spell user's companion |
description: This spell allows the caster to store the “pattern” of any creature. The stored pattern is then used in conjunction with the other spells on this list to form a desired creature with the innate abilities of that creature. |
spell name: FOCUS | list name: Planar Survival | level: 5 | realm: Arcane | type: closed arcane | spell class: U | duration: varies | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to develop the total focus necessary for a 'speed shift' spell without the danger of straining the mind to the point of permanent damage. Note all insanity damage takes effect, but it is of a temporary nature only. Insanity duration is equal to the level of the insanity in days. |
spell name: WAITING STORE | list name: Power Mastery | level: 5 | realm: Arcane | type: closed arcane | spell class: U | duration: 1 hour / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to set aside up to his full daily total of PPs to be stored. While these PPs are stored they can't be drained in any way. These PPs show up according to a predetermined (at the time of casting) action, when they will become available to the caster. The caster may not possess any more than his normal maximum PPs at any time. If this spell causes him to exceed this limit, the caster may be subject to burnout. |
spell name: DIALOGUE | list name: Primitive Voice | level: 5 | realm: Arcane | type: closed arcane | spell class: I* | duration: concentration | range: 500' | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster may send the target a verbal message limited only by duration of concentration and range. The target must have previously been Attuned. Target must permit contact. If connection is made, caster may receive verbal communication back from the target. |
spell name: STORE TRUE | list name: Realm Law | level: 5 | realm: Arcane | type: closed arcane | spell class: I* | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to perfectly remember and store any sense perception and innate Essence for the duration, including all heard for duration, or all seen for duration, etc. Caster may recall these memories at will. This spell acts as if the caster had a photographic memory with total recall. This spell may also be used in place of any of the 1st level “store” type spells in any of the realms, on any of the lists (a general-purpose storage and memory spell). |
spell name: COPY EMOTION | list name: Replicating Ways | level: 5 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 round / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able, through outward appearance internalized, to experience one emotion of a target. |
spell name: REJECT | list name: Genetic Ways | level: 5 | realm: Channeling | type: animist base | spell class: F | duration: - | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster may cause a target to reject altered DNA. This will aid target in eliminating viruses, cancer, etc. (aiding by allowing another RR for one failed or adding +1 per level of caster to one as yet unmade). |
spell name: RIGHTEOUS COMBAT | list name: Holy Champion | level: 5 | realm: Channeling | type: cleric base | spell class: F | duration: 1 round / level | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Holy Champion gains + 1 per level bonus to his OB for the duration. |
spell name: SPEED | list name: Jihad | level: 5 | realm: Channeling | type: closed channeling | spell class: F* | duration: 1 round / 5 levels | range: 10'/lvl | area of effect: 1 target/lvl | sourcebook: spell user's companion |
description: Target may act at twice his normal rate, but immediately afterwards must spend a number of rounds equal to the rounds speeded at half rate (i.e., only 50% normal activity). |
spell name: MERGE II | list name: Power Merge | level: 5 | realm: Channeling | type: closed channeling | spell class: I | duration: varies | range: varies | area of effect: 5 spell lvls | sourcebook: spell user's companion |
description: Allows the spell user to cast up to 3 other spells that he could cast normally as long as the levels of the spells do not exceed 5 total levels. The total casting time of all merged spells is the required casting time of this spell. All spells take effect simultaneously. The spell effects do not act upon each other in any way outside of normal interaction. For example, a Firebolt and a Waterbolt will not cancel each other out. The required power points spent are 3 for the merge spell plus the power points for each spell merged. |
spell name: DETERMINATION | list name: Wyrd Mastery | level: 5 | realm: Channeling | type: closed channeling | spell class: I | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster can determine whether luck (this list, etc.) has had any involvement with a target's near past (within 1 minute per level). |
spell name: CONDENSATION | list name: Survival Ways | level: 5 | realm: Channeling | type: druid base | spell class: F | duration: - | range: varies | area of effect: varies | sourcebook: spell user's companion |
description: Caster is able to condense up to 1 pint of water/lvl from air. Caster must have sufficient amounts of air to accomplish this, e.g., from 1000 cubic foot per pint in a tropical rain forest to 100,000 cubic foot per pint in very arid regions. |
spell name: MALAISE | list name: Cruelty Ways | level: 5 | realm: Channeling | type: evil cleric base | spell class: M | duration: 1 round / level | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Causes target's focused concentration to suffer. This causes spell casting, meditation, adrenal moves etc. to be modified by -10. Target who attempts spell casting must make an ESF roll with the same modification. |
spell name: ENCUMBRANCE | list name: Dark Curses | level: 5 | realm: Channeling | type: evil cleric base | spell class: F | duration: until removed | range: 100' | area of effect: 1 target | sourcebook: spell user's companion |
description: Target's armor maneuver penalties double. |
spell name: ANIMATE SOLID | list name: Animation Mastery | level: 5 | realm: Essence | type: alchemist base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Caster may animate up to 1 cubic foot per level of any solid material within range. Solid will move (up to 1 foot per level of caster per round) as caster wills it, subject to environmental conditions (e.g., obstructions, flexibility of animated object, etc.). Object can move on its own, e.g., tripod walks with its legs, etc. Object can also move or bend itself to walk or slither as caster desires. But if the object significantly alters it's shape, it must roll it's breakage factor or less or be broken (which cancels the animate spell). Please refer to RMCV for suggested hit points and AT. DB is 1 per level of caster. Solid may make a Bash attack once per round with +2 per level of caster. |
spell name: MULTI-JOIN | list name: Assimilation Mastery | level: 5 | realm: Essence | type: alchemist base | spell class: F | duration: permanent | range: touch | area of effect: 1 target/lvl | sourcebook: spell user's companion |
description: Caster is able to use up to 1 target per level as extra storage slots for the Intangible Storage spell. Caster is able to store the actual abilities of a drained item, e.g., the magical power or ability itself within the target. This spell will allow caster to store one specific ability per casting, e.g., flying ability, +5 bonus, returning ability, etc. Targets have one storage 'slot' per level of experience. These stored abilities are vulnerable to dispel, anti-magic effects, etc. as if they were the actual item that the selected ability was drained from. In order for the caster to gain access to the 'stored' powers, the target must be within 10'/lvl of the caster. The caster may have 1 target per level as extra storage. Targets may not “intangible store” any powers of their own. |
spell name: TRAIL BARRIER | list name: Barriers | level: 5 | realm: Essence | type: closed essence | spell class: F | duration: 1 round / level | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Prevents tracking or tailing of the affected target. Trail ends at point of spell origin. |
spell name: CREATE PITCH | list name: Construction Ways | level: 5 | realm: Essence | type: closed essence | spell class: F | duration: permanent | range: 10 ft/lvl | area of effect: 100 lbs/lvl | sourcebook: spell user's companion |
description: Causes proper materials (coal, wood, oil, etc.) to become pitch of the desired consistency. The amount of material that the caster may change into Pitch is 100 pounds per level of caster. |
spell name: SLIDE | list name: Friction Mastery | level: 5 | realm: Essence | type: closed essence | spell class: F | duration: 1 round / level | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Allows caster to decrease the friction between a target's feet (boots, shoes, bare feet, etc.) and the surface he is walking on by up to -10% per level (a 4th level caster could decrease it by -40%). Target moving on normal level surface must make a moving maneuver based on actual conditions, (GM decision) with -2 per level of caster or fall. |
spell name: MOLD LIQUID | list name: Matter Shaping | level: 5 | realm: Essence | type: closed essence | spell class: F | duration: 1 round / level | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to alter the shape of up to 1 cubic foot per level of any one type of liquid by using his hands to mold it. For example, Bulop, a merman, casts this spell to encase his head and gill area in a sphere of water. Bulop may then move around normally on land breathing from his sphere of water. The shape formed lasts until the duration ends, and then is affected normally by the environment. |
spell name: RESIST TEMPERATURE | list name: Sustain Body | level: 5 | realm: Essence | type: closed essence | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Allows target to withstand a greater range of temperatures without harm or discomfort. Target is able to withstand up to 10° (from nominal temp) per level from either up or down (or both if desired), though not above 600°F or below -300°F in any case. This amount is set at time of casting and to be reset, must be recast. For example, a 10th level caster may vary the temperature protection of an individual by up to 100° in one direction (either up or down) or varying amounts in both directions (though not more than 100 points total). This spell does not affect elemental spells in any way. |
spell name: PLANE TRACE | list name: Trace Law | level: 5 | realm: Essence | type: closed essence | spell class: I | duration: - | range: varies | area of effect: self | sourcebook: spell user's companion |
description: Caster can locate a specific target regarding precisely which plane he is currently on. |
spell name: HAND AXE | list name: Weapon Mastery | level: 5 | realm: Essence | type: closed essence | spell class: F* | duration: 1 round / level | range: 10' | area of effect: 1 weapon | sourcebook: spell user's companion |
description: Creates a hand axe of force which may be used as a regular hand axe for the duration. When spell is cast a hand axe appears anywhere within range. |
spell name: UNBALANCING STRIKE | list name: Martial Mastery | level: 5 | realm: Essence | type: monk base | spell class: U* | duration: varies | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster's next successful strike that does a critical does an extra unbalance critical of the same severity (different roll). |
spell name: DETERMINE OPERATION | list name: Prison Law | level: 5 | realm: Essence | type: open essence | spell class: I | duration: permanent | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains intimate working knowledge of one lock (it counts as having the construction of the mechanism described to him (+20 for picking attempts)). |
spell name: CLEAVE | list name: Warrior's Blade | level: 5 | realm: Essence | type: open essence | spell class: F | duration: 1 minute / level | range: touch | area of effect: 1 blade | sourcebook: spell user's companion |
description: Allows caster's bladed weapon to cut wood as well as an axe, break stone as well as a mattock, or dig earth as well as a spade. |
spell name: WARP | list name: Rending Ways | level: 5 | realm: essence | type: sorcerer base | spell class: F | duration: permanent | range: 10'/lvl | area of effect: 1 object | sourcebook: spell user's companion |
description: Caster is able to warp any 'warp-able' material, e.g., wood, bone, etc. A warp consists of bending the material in question (up to 1% per level in degree change of the object). For example, a completely straight (assume so) spear shaft has this spell cast on it by a 15th level caster and misses it's RR. The spear shaft is now bent (from the center probably) by up to a 15% angle. |
spell name: TYPE | list name: Battle Law | level: 5 | realm: Mentalism | type: closed mentalism | spell class: I* | duration: - | range: sight | area of effect: self | sourcebook: spell user's companion |
description: Caster knows general type of troops he can see. For example, that large swirling mass on the hill three miles away is composed of primarily sappers, with some infantry, pikemen, and archers. Typing is based upon equipment carried by the viewed troops. |
spell name: POWER | list name: Combat Reflexes | level: 5 | realm: Mentalism | type: closed mentalism | spell class: F* | duration: varies | range: self | area of effect: self | sourcebook: spell user's companion |
description: This spell allows caster to increase the strength of a move or action by up to 1x per 10 levels of caster. For example, a 30th level caster does a sequence of Power-Strike-Strike-Parry-Parry- Parry. The first Strike does 4x damage, but the following strike does normal damage. Also, if this same character had cast a Power-Adrenal Moves (jump)-Strike-Parry-Parry-Parry, he would be able to jump 4x as far using his adrenal move skill. |
spell name: COUNTER ATTACK | list name: Mind Protection | level: 5 | realm: Mentalism | type: closed mentalism | spell class: I | duration: - | range: 10'/lvl | area of effect: self | sourcebook: spell user's companion |
description: Caster learns who or what attacked him if the attacking caster or item is within range. |
spell name: MIND'S AURA | list name: Mind's Refuge | level: 5 | realm: Mentalism | type: closed mentalism | spell class: U | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster changes his mental patterns so his mind appears (to detection and mind-reading spells at least) different than it was at the casting of this spell. |
spell name: PERCEPTIVE OBSTACLE | list name: Perception's Master | level: 5 | realm: Mentalism | type: closed mentalism | spell class: U | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to sharpen or focus a sense (-1-2/1 vl to one perception skill) to enable him to overcome situations which are not ideal, e.g., darkness-vision, high wind-smell, etc. This perception bonus will only apply when overcoming penalties. |
spell name: FRIVOLITY | list name: Psychosis Mastery | level: 5 | realm: Mentalism | type: evil mentalist base | spell class: M | duration: permanent | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Causes target to have great difficulty concentrating on anything for any length of time. This translates to double normal study time for spell list acquisition and level gain. |
spell name: MIMIC TAKEN | list name: Taking Ways | level: 5 | realm: Mentalism | type: evil mentalist base | spell class: F | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to appear, to normal and magical scrutiny, as any one of his stored Taken. This spell confers no natural abilities of the mimicked Taken, just appearance. |
spell name: REPRESS PSYCHOSIS | list name: Mind Healing | level: 5 | realm: Mentalism | type: lay healer base | spell class: H | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster may suppress the effects of any one mind disease or spell for up to one day per level. |
spell name: CLIMB | list name: Escaping Ways | level: 5 | realm: Mentalism | type: nightblade base | spell class: F | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains +2/level to his climbing skill due to increased toe and finger strength. |
spell name: DISLOCATE | list name: Body Mastery | level: 5 | realm: Prosaic | type: open prosaic | spell class: U | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to take one joint out of socket or put one that is out-of-joint, back in. Adds +2/lvl to Contortions Skill. For the duration of this spell, there is no pain that normally accompanies dislocation. |
spell name: SPOTLIGHT | list name: Entertainment Law | level: 5 | realm: Prosaic | type: open prosaic | spell class: F | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Beam of light, much like a spotlight, springs from caster's palm. Beam may be up to 100' long and light a circle up to 10' in Radius. The light in the circle may be varied in intensity from full daylight to normal ambient darkness. |
spell name: SOW | list name: Farming Law | level: 5 | realm: Prosaic | type: open prosaic | spell class: F | duration: permanent | range: sight | area of effect: 100 sqft/lvl | sourcebook: spell user's companion |
description: Spreads seeds evenly, in the correct amount, over a prepared field (properly plowed). |
spell name: MEASURE | list name: Fashion Mastery | level: 5 | realm: Prosaic | type: open prosaic | spell class: I | duration: permanent | range: self | area of effect: 1 target | sourcebook: spell user's companion |
description: Instantly gives caster all relevant measurements of 1 target, e.g., inseam, collar, waist, chest, etc. |
spell name: PURITY | list name: Forging Mastery | level: 5 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 hour / level | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Prevents buildup of soot, carbon, ash from affecting forged material. This will keep steel inviolate for the duration. |
spell name: CREATE ORDINARY DRINK | list name: Gourmet Mastery | level: 5 | realm: Prosaic | type: open prosaic | spell class: F | duration: permanent | range: touch | area of effect: 1 pint/lvl | sourcebook: spell user's companion |
description: Creates up to 1 pint/level of any normal liquid, such as water, tea, coffee, etc. Caster must have appropriate storage and serving utensils available. Liquid can be any desired temperature from 33°F to 211°F. |
spell name: MANICURE | list name: Grooming Mastery | level: 5 | realm: Prosaic | type: open prosaic | spell class: F | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster can trim/clean/buff nails. This spell instantly cures any nail problem. This spell may also be used to sharpen claws or nails. |
spell name: STITCH | list name: Healing | level: 5 | realm: Prosaic | type: open prosaic | spell class: F | duration: permanent (varies) | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Allows caster to close wounds with any suitable materials (thread, fibers, etc.). Caster may close up to 1” length of cut/ level. Thus a 20th level caster could close up one 20” cut, four 5” cuts, or twenty 1” cuts with a single casting of this spell. This spell will not in any way deter bleeding. These closed wounds will act as other sewn wounds and will reopen under stress. |
spell name: PRODUCE INK | list name: Library Mastery | level: 5 | realm: Prosaic | type: open prosaic | spell class: F | duration: permanent | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Once the proper materials are assembled, spell causes up to 1 oz/lvl to form from the stock. Ink is insoluble, permanent and may be any desired color. One color per spell. |
spell name: TYPE | list name: Livestock Ways | level: 5 | realm: Prosaic | type: open prosaic | spell class: I | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is informed of the type of the animal this spell has been cast upon, e.g., kingdom, phylum, class, etc. This spell will not provide any information regarding the animal's capabilities, other than what may be inferred from the gathered information. For example, a member of the Feline family would, obviously, be possessed of all of the characteristics common to that family. |
spell name: TEST AIR | list name: Mining Law | level: 5 | realm: Prosaic | type: open prosaic | spell class: I | duration: - | range: self | area of effect: 5' R/lvl | sourcebook: spell user's companion |
description: Informs caster whether air in his immediate vicinity is breathable and/or dangerous or not. |
spell name: RANGE | list name: Music Law | level: 5 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 minute / level | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster extends target's vocal range to include all four voice parts, soprano, alto, tenor, and bass. This new vocal range will include all notes any human voice can produce. |
spell name: CREATE BARREL | list name: Pack Law | level: 5 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Caster is able to create up to 1 normal barrel per level of experience from appropriate materials, e.g., wood, iron rings, pitch, etc. These barrels may be any size desired (limited only by the size of available materials). Effect takes place immediately. These barrels are watertight if desired. |
spell name: READ DEPTH | list name: Sailing Law | level: 5 | realm: Prosaic | type: open prosaic | spell class: I | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to determine the depth of the water within range. This information will include maximum depth, minimum depth, and average depth. |
spell name: PLIERS | list name: Structure Law | level: 5 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Creates pliers of force which caster may use as desired. These pliers may be any configuration, but must be chosen at the time of casting, e.g., needle-nose, slip-joint, bent-nose, etc. This tool will behave in all respects as would a similar tool of this type. |
spell name: CALCULATE | list name: Trade Law | level: 5 | realm: Prosaic | type: open prosaic | spell class: I | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster becomes a human calculator. Only simple calculations are possible including add/subtract/multiply/divide etc. |
spell name: FAMILIAR | list name: Tricks of the Trade | level: 5 | realm: Prosaic | type: open prosaic | spell class: M | duration: permanent | range: touch | area of effect: 1 animal | sourcebook: spell user's companion |
description: The caster can attune himself to a small animal (to be called his familiar). The caster must obtain the animal (can be no more than 10% of caster's own mass) and cast the spell once per day for 1 week (concentrating for 2 hours per day). The caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). If the animal is killed the caster will have a -25 modification to all actions for 2 weeks. |
spell name: SHARPEN WEAPON | list name: Warrior Law | level: 5 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Hones edge(s) of any one weapon to desired level of sharpness. Weapon is +5 to the first five (5) attacks made using it. Bonus not cumulative with Magical bonuses. |
spell name: FLIP I | list name: Body Discipline | level: 5 | realm: Psion | type: closed psion | spell class: F* | duration: 1 round | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to somersault in midair, landing up to 3 m away, fully oriented and facing any direction. Caster adds 30 to his DB while 'flipping'. |
spell name: STRENGTH | list name: Body Discipline | level: 5 | realm: Psion | type: closed psion | spell class: U | duration: 1 round / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains great strength for a short period of time, adding +20 and doubling hits delivered in any strength-related combat. Caster is also able to perform feats of great strength, exact limits of which to be determined by the GM (they should not exceed what is theoretically possible by a humanoid, however). |
spell name: SHAPE-SHIFT | list name: Changing | level: 5 | realm: Psion | type: closed psion | spell class: P | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster can alter his body to the form of another humanoid race (no increase in mass). This cannot be a specific person. |
spell name: HIDING | list name: Concealment | level: 5 | realm: Psion | type: closed psion | spell class: M | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is invisible to all (though each target still may make a RR). Caster must remain immobile; any noise or motion will cancel the Psion. |
spell name: TISSUE REPAIR | list name: Empath | level: 5 | realm: Psion | type: closed psion | spell class: SH* | duration: permanent | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to repair one damaged (but not destroyed) muscle or tendon. This requires ten minutes. |
spell name: VISUAL IMPERSONATION | list name: Illusion | level: 5 | realm: Psion | type: closed psion | spell class: M | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster can imitate the image of any one person he has seen in the last day-to all who fail their RRs. Those resisting by 01 -50 simply see the caster as he normally is; while those resisting by 51+ realize what the caster is trying to do. |
spell name: CUT REPAIR I | list name: Metabolic Control | level: 5 | realm: Psion | type: closed psion | spell class: H | duration: permanent | range: self | area of effect: self | sourcebook: spell user's companion |
description: Reduces hits/rnd by 1 each round. This is permanent. |
spell name: BLINDING | list name: Mind Assault | level: 5 | realm: Psion | type: closed psion | spell class: M | duration: concentration | range: 30 m | area of effect: 1 target | sourcebook: spell user's companion |
description: Target is blind and at -90 for all activity. |
spell name: PATTERN STORE | list name: Mind Detection | level: 5 | realm: Psion | type: closed psion | spell class: P* | duration: - | range: 3 m/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster stores mental pattern of target; can be later used to locate that specific sentient through Mind Pattern, Mind Location, or Mind Compass. |
spell name: MEMORY TRANCE | list name: Mind Discipline | level: 5 | realm: Psion | type: closed psion | spell class: P | duration: permanent | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster enters a trance-like state where he is unable to move or talk, and is in fact not consciously aware of his surroundings. He is able, however, to absorb and flawlessly memorize audio or visual information at 10x normal speed. The session can last up to 5 hours, and the caster can pre-arrange the ending time, or a trigger which will terminate the trance. Otherwise, the trance is difficult to come out of, and the caster is groggy for 2-20 rounds if disturbed or wakened by someone unaware of the 'trigger'. Useable once per day only. |
spell name: ITEM PURPOSE | list name: Mind in the Past | level: 5 | realm: Psion | type: closed psion | spell class: I | duration: - | range: touch | area of effect: self | sourcebook: spell user's companion |
description: Caster gains detailed understanding of a given item or place's original intended purpose. |
spell name: CHILL MATTER | list name: Mind Over Matter | level: 5 | realm: Psion | type: closed psion | spell class: F | duration: 1 minute / level | range: touch | area of effect: 1 m3/lvl | sourcebook: spell user's companion |
description: Caster can cool up to 1 cubic meter/level of solid material to -50°C If trying to affect a very hot object (such as lava) caster can reduce the temperature by 100°C (but never lower than -50°C). Caster is immune to this cold. |
spell name: PSION ARMOR | list name: Mind's Defense | level: 5 | realm: Psion | type: closed psion | spell class: D | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Provides a +10 to caster's RR (or DB if a physical attack Psion such as Energy Channels) vs all Psion attacks in any direction. This Psion is not cumulative with Psion Shield. |
spell name: FOREWARNING I | list name: Mind's Eye | level: 5 | realm: Psion | type: closed psion | spell class: I | duration: 1 hour | range: 1 m/lvl | area of effect: self | sourcebook: spell user's companion |
description: Caster is alerted, as far as one minute in advance, if someone within range is planning violence against him. Caster receives no details of who or exactly where, however. |
spell name: PENETRATING SIGHT | list name: Mind's Eye | level: 5 | realm: Psion | type: closed psion | spell class: P | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to see through any solid material up to 1 meter thick. |
spell name: TRUTH I | list name: Mind's Truth | level: 5 | realm: Psion | type: closed psion | spell class: I* | duration: - | range: 5 m | area of effect: 1 statement | sourcebook: spell user's companion |
description: Caster is able to tell whether a specific statement is a deliberate lie. Psion must be cast immediately before statement is made. Also, target may make a RR (at -50) against lie detection with any Acting skill he might possess as a bonus. If the target succeeds in the RR, caster is uncertain, but is never fooled into believing that a lie is a truth. Caster must have at least 5 skill ranks in language being used. |
spell name: SENSE | list name: Possession | level: 5 | realm: Psion | type: closed psion | spell class: M | duration: concentration | range: 3 m/lvl | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to experience all senses of the target; caster is in a trance and Extremely Hard (-30) to awaken while using this Psion. |
spell name: LEVITATION II | list name: Telekinetics | level: 5 | realm: Psion | type: closed psion | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to move up and down vertically 15m/md, horizontal movement is possible only through normal means. |
spell name: PHRASE III | list name: Telepathy | level: 5 | realm: Psion | type: closed psion | spell class: I* | duration: 3 words/images | range: 10 km/lvl | area of effect: self | sourcebook: spell user's companion |
description: Caster may mentally 'speak' to any one other sentient being. Range is 10 km/lvl. |
spell name: LEAVING | list name: Teleportation | level: 5 | realm: Psion | type: closed psion | spell class: F | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster teleports himself to a point up to 30m away, but there can be no intervening physical or magical barriers in a direct line between the caster and the point (for these purposes a barrier is anything he could not physically go through; a closed door is a barrier, a pit is not). |
spell name: TOUCH OF DISRUPTION | list name: Thought into Pain | level: 5 | realm: Psion | type: closed psion | spell class: F | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Bones and tissues of target's body are disrupted as if he had fallen a long distance. If target fails, his RR by 1- 10 he takes an 'A' Impact critical; 11-20 'B' crit; etc. |
spell name: MIND BLANK | list name: Thought Master | level: 5 | realm: Psion | type: closed psion | spell class: M | duration: 1 round | range: 30 m | area of effect: 1 target | sourcebook: spell user's companion |
description: Target's mind is temporarily blank, and he can do nothing. |
spell name: COMMAND | list name: Voice | level: 5 | realm: Psion | type: closed psion | spell class: M | duration: - | range: 10 m | area of effect: 1 target | sourcebook: spell user's companion |
description: Target will obey a single command (up to 3 words) from caster, e.g., “drop your weapon”. If the command is for inaction (such as “don't move”) the target is at 25% of activity and technically 'static' for the remainder of the round. |