spell name: CHANGELING TRUE | list name: changeling | level: 40 | realm: channeling/mentalism | type: warlock base | spell class: fm | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: the caster can cause the target to transform by using the changeling rules (in list desc.). this spell allows one type e (non-mammilian modification) option to be used. this spell affects any target. |
spell name: NIGHTMARE TRUE | list name: visions of doom | level: 40 | realm: channeling/mentalism | type: warlock base | spell class: i | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target is plagued with visions that manifest themselves as nightmares during his next vision several sleep periods (one per five levels of the caster (round down)). his nightmares must be associated with a death scene. |
spell name: CANDLE IMBEDDING TRUE | list name: candle magic | level: 40 | realm: essence/channeling | type: witch base | spell class: f | duration: 24 hours | range: self | area of effect: item or potion | sourcebook: rolemaster companion 2 |
description: allows the caster to imbed any level spell known by the caster (will only be castable once). |
spell name: DEMON SUMMONS TRUE | list name: circles of summoning | level: 40 | realm: essence | type: conjuror base | spell class: fm | duration: varies | range: | area of effect: v | sourcebook: rolemaster companion 2 |
description: caster can summon up to one level of demons per level of the caster which appear gradually appear over the course of 3 rounds, to do his bidding. they will remain for up to 10 minutes per level. the demons need not follow instructions unless controlled or mastered. nothing about a demon can be specified by the caster unless it's true name is known, and the spell always summons a number of demons equal to the level of the spell. no limit to the level of the demons. |
spell name: FORCE SEARCH 6 * | list name: demon mastery | level: 40 | realm: essence | type: conjuror base | spell class: m* | duration: varies | range: 10' | area of effect: 1 demon | sourcebook: rolemaster companion 2 |
description: forces a type 1 to 6 demon who is present (or contacted) to conduct a search for a specific person, place, or thing. the demon searches but not on our plane of existance. the chance of a demon successfully completing the search is: type 1 (0%), type 2 (0%), type 3 (10%), type 4 (30%), type 5 (60%), type 6 (90%). this spell fails if a 1-100 roll is less than or equal to the demon's type (i.e., against a type 3 demon this spell fails on a 01 to 03). failure results as in lesser demonic gate in dark summons.the caster makes a 1-100 roll, adds the demon type times five, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a "a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled." |
spell name: MULTI-GLYPH 5 | list name: glyph law | level: 40 | realm: essence | type: runemaster base | spell class: f | duration: varies | range: touch | area of effect: 10' r/lvl | sourcebook: rolemaster companion 2 |
description: allows caster to "trace"" five glyphs simultaneously with the casting time of the highest level glyph. basicaly a glyph ""phrase""." |
spell name: MASS BLADETURN * | list name: combat enhancement | level: 40 | realm: essence | type: beastmaster base | spell class: f* | duration: - | range: 100' | area of effect: 1 target/lvl | sourcebook: rolemaster companion 2 |
description: caster can turn any number of melee attacks up to his level that pass within 100' of him; causing 100 to be subtracted from the melee attacks (weapon must pass through caster's field of vision, no ambushes). |
spell name: MASS BLADETURN * | list name: combat enhancement | level: 40 | realm: essence | type: warrior mage base | spell class: f* | duration: - | range: 100' | area of effect: 1 target/lvl | sourcebook: rolemaster companion 2 |
description: caster can turn any number of melee attacks up to his level that pass within 100' of him; causing 100 to be subtracted from the melee attacks (weapon must pass through caster's field of vision, no ambushes). |
spell name: FOLLOWING METAL BOLT | list name: metal lore | level: 40 | realm: arcane | type: open arcane | spell class: e | duration: | range: 300' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: a bolt of metal is shot from the palm of the caster, results are determined on the light crossbow table. caster can make the bolt turn as many times as necessary to strike the target. the bolt can also go through openings as small as 6" radius (caster must know target's location and his obs are halved)." |
spell name: QUAKES | list name: stone lore | level: 40 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: ground area | sourcebook: rolemaster companion 2 |
description: caster can cause an earthquake, with the spot he touches as the epicenter. the quake can be delayed upt to 1 rnd/lvl. the severity of the quake on the richter scale is determined by a roll: (01-20) = 5.5, (21-45) = 6, (46-65) = 6.5, (66-80) = 7.0, (81-90) = 7.5, (91-95) = 8.0, (96-98) = 8.5, (99-100) = 9.0. |
spell name: WOOD CONTROL TRUE | list name: wood shaping | level: 40 | realm: arcane | type: open arcane | spell class: m | duration: 1 minute / level | range: 100' | area of effect: 1 target/lvl | sourcebook: rolemaster companion 2 |
description: caster can control the automatic and/or mental processes of up to one living wooden object per level. caster can control the wooden object's normal movement if it has one. wood objects with intelligence get a rr. |
spell name: CRYSTAL RIFT | list name: crystal magic | level: 40 | realm: essence/channeling | type: crystal mage base | spell class: u | duration: varies | range: self | area of effect: d. portal | sourcebook: rolemaster companion 3 |
description: causes the caster's next crystal poertal spell cast within 3 rounds to open up to 1 year/level in the past or future. this is random (roll d100, on an even die roll the crystal poertal opens up in the past and on an odd die roll crystal poertal operns up in the future. crystals used to form the portal are burnt out and crumble to blackened dust which is of no use. |
spell name: COUNTERSPELL TRUE | list name: counterspells | level: 40 | realm: essence | type: closed essence | spell class: f | duration: 1 hour / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: When casting this spell on a target, any one spell may be counterspelled. If the exact spell specified is later cast on that target, that spell will fail automatically (roll for spell failure on the appropriate table), and this counterspell will be canceled. At any one time, a target can only have a limited number of counterspells active - the total number of spell levels being counterspelled can not exceed the target's level (e.g., each counterspell 1 counts as 1 spell level, each counterspell 3 counts as 3 spell levels, etc.). |
spell name: MANIPULATION TRUE | list name: force law | level: 40 | realm: essence | type: forcemage base | spell class: f | duration: 1 minute / level | range: varies | area of effect: varies | sourcebook: rolemaster companion 5 |
description: Caster can perform any lower level Manipulations in any combination he desires. The OB/DB of the manipulation is equal to three times the caster's Em modifier. |
spell name: INVERTED SHOCKWAVE | list name: shockwaves | level: 40 | realm: essence | type: forcemage base | spell class: e | duration: | range: 100' / level | area of effect: varies | sourcebook: rolemaster companion 5 |
description: Caster creates a shockwave which starts at the caster and radiates outward in an expanding circle. The Inverted Shockwave delivers no damage, but will cancel out all existing Shockwaves and Standing Waves that fail a RR. An lnverted Shockwave has a percentage chance to dampen any earthquake within range equal to the caster's level minus 2x the Richter scale severity of the earthquake. |
spell name: NARCOLEPSY TRUE | list name: chill of night | level: 40 | realm: channeling/mentalism | type: maleficant base | spell class: f | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target contracts narcolepsy. He has a 95% chance to suddenly fall asleep in any stressful or threatening situation. |
spell name: MAGIC TALISMAN TRUE | list name: talismans | level: 40 | realm: channeling/mentalism | type: maleficant base | spell class: fu | duration: varies | range: touch | area of effect: 1 talisman | sourcebook: rolemaster companion 5 |
description: This talisman grants a bonus equal to the creator's level applied to a number of magical skills per five caster levels, selected at the time of the talisman's creation (Power Projection, Spell Mastery, etc.). The caster must already possess some knowledge (at least one rank) of the skill to be augmented.The talisman takes one day/level to create. Note: the caster may make a Talisman of lower level than his own if he wishes, taking correspondingly fewer days to create (e .g., a 10th level Maleficant could make a 1st level Talisman in one day). |
spell name: NULLIFY CONSTANT ITEMS TRUE | list name: spell dampening | level: 40 | realm: essence | type: wizard base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 100' radius | sourcebook: rolemaster companion 5 |
description: For this spell's duration, all of the target's constant items are rendered unusable or ineffectual. After this spell ends, (he item(s) once again become magical and usable . |
spell name: CHANNELING CHARM | list name: charmcraft | level: 40 | realm: essence | type: wizard base | spell class: f | duration: varies | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 5 |
description: This spell creates a Charm that will guard against any twentieth or lower level spell of the Channeling realm that is cast at the bearer or item (but still restricted to the types of spells that a Charm may guard against-that is, no Elemental Attack spells). This type of Charm may not be enhanced by a Layered Charm or Multiple Charms effect, although it may be inscribed on a matrix that possesses Deep Anchor. It is also more difficult to inscribe this kind of Charm. Each day of inscription only adds one-half a level to the RR attack level strength desired (doubling the number of inscription days). |
spell name: GATING WARD TRUE | list name: perimeter wardings | level: 40 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: No gating magic will work across the perimeter of this warding. |
spell name: PRESERVATION WARD TRUE | list name: structure wardings | level: 40 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This ward will slow the effects of nature. Any structure so enchanted will age at 1/100 normal rate. This does not apply to any thing inside the structure. |
spell name: SOLIDIFY | list name: palingenesis | level: 40 | realm: essence | type: wizard base | spell class: f | duration: 1 day | range: touch | area of effect: essential spirit | sourcebook: rolemaster companion 5 |
description: This spell lends an Essential Spirit corporeality and substance. The Essential Spirit is drawn out of its glass container attaining physical manifestation, actual size, all its former abilities, and is treated as a living being for one day. Once its day is over, the Spirit resumes its normally insubstantial state, returning to the vessel housing it. |
spell name: TRUE TRANSFORMATION | list name: insect mastery | level: 40 | realm: channeling | type: druid base | spell class: fm | duration: permanent | range: touch | area of effect: 1 target / level | sourcebook: rolemaster companion 5 |
description: Transforms one being per caster's level into an Insect Form of any type. Target takes 'B' severity Physical Alteration crits until 100% changed. The transformed being is under the caster's control (will not do anything suicidal), and yet the being still retains its original intelligence. A being may revert to its natural form only through the use of this spell, Dispel Curse. Remove Curse, or Transformation Wish. |
spell name: FREE PSYCHE | list name: conveyance | level: 40 | realm: mentalism | type: seer base | spell class: u | duration: varies | range: touch | area of effect: self | sourcebook: rolemaster companion 5 |
description: If caster's body is destroyed, his psyche may travel freely (as Conveyance V) until it finds a physical body it can inhabit. If the body is occupied, caster may initiate a Will Contest to take over the body. If unsuccessful, the caster must make a RR at -50 or his psyche 'dies', and is consigned to whatever plane of existence is next for him. |
spell name: CLOUD OF ANNIHILATION | list name: corrosion mastery | level: 40 | realm: essence | type: evil magician base | spell class: E | duration: 10 rounds | range: 100' | area of effect: 5'/Level R | sourcebook: rolemaster companion 5 |
description: Creates a 5' per level radus cloud of acidic vapor which delivers a "E"" acid critical on 1st and 2nd rounds |
spell name: COORDINATION 3 | list name: combat link | level: 40 | realm: essence/channeling/mentalism | type: special list | spell class: u | duration: 1 round / level | range: link | area of effect: 6 targets | sourcebook: rolemaster companion 5 |
description: While under the effects of this spell all team members actions will be coordinated with each other. This allows the team to attack and maneuver together without getting in each other's way. The team coordination is to such a point that the team acts with the reflexes of the fastest team member. The quickest team member's stat is used to determine the teams overall initiative (e.g., if the fastest team member has a 96 quickness, then all team members act as if they had a 96 quickness for purposes of determining initiative only). If one team member is hasted, then the rest of the team will attack when he makes his first action, but non-hasted members still only get one action per round. Any time any part of the team attacks the same target, they each get +10 OB bonus for each team member (e.g., if three team members attacked the same target, they would all get a + 30 to OBs vs. that target). |
spell name: MANA MOLDING 10 | list name: mana molding | level: 40 | realm: essence/channeling/mentalism | type: special list | spell class: f | duration: varies | range: varies | area of effect: varies | sourcebook: rolemaster companion 5 |
description: This spell may be used to simulate any first level spell from any list. If no spell exactly describes the desired effects, this spell will provide those effects, but at approximately tenth level in power. In effect, this spell is a very low-powered wish. |
spell name: AURA SPREAD TRUE | list name: Aura Magic | level: 40 | realm: arcane | type: open arcane | spell class: F | duration: 1 round / level | range: Self | area of effect: 1'/Lvl R | sourcebook: rolemaster companion 5 |
description: The caster may extend the radius of his aura, bestowing the effects of any Defensive Aura or Aura Shroud spell upon all others within a1'/ level radius. |
spell name: BANISH TRUE | list name: conjurations | level: 40 | realm: arcane | type: open arcane | spell class: fm | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster may banish an entity of a type which can be summoned by a Conjure True spell to its home plane of existence for 1 year/ 10% failure. If the entity has been summoned by the caster and remains within the proper protective diagrams, the RR is at -50. |
spell name: ALTER NEGATIVE | list name: node mastery | level: 40 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: nexus | area of effect: node | sourcebook: rolemaster companion 5 |
description: Allows the caster to lower the PEM of an area within the node, or the entire node, by one level for every 10 profession levels suspended. Thus, if a 50th level caster wishes to lower the PEM by two levels he would perform as if he were 20 levels lower or 30th level. This temporary reduction in level effects everything. |
spell name: NODEBRIDLE TRUE | list name: node functions | level: 40 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: (RR mod: -20) Target must expend 5x normal power points to cast any spell, and all target's ESF ranges are quadrupled and +50 for 1 round per 5% RR failure. |
spell name: ENCASEMENT FIELD 5 | list name: forcefields | level: 40 | realm: arcane | type: open arcane | spell class: fe | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target(s) is surrounded by a field of force. The field is immobile and forms a globe around the target. Any attempt to pass through the Encasement Field is resolved as a spell attack with the Field serving as the attacker (-20 RR). Those attempting to escape the Encasement Field use their SD modifier as a bonus to the escape attempt. If target makes his RR, he escapes, taking an 'A' Shock critical (no RR). If RR is failed, he suffers one Shock critical of severity determined by the amount of failure: 1-10= 'A', 11-20 = 'B', 21 -30= 'C', 31-40 '0', 41+ = 'E' . The field will block spells and is not gas permeable (those inside are in danger of suffocation). Note: The impermeability of the field prohibits normal speech across the field. The caster can also utilize up to twice his level in power points when casting this spell, so that the PP expended become the attack level of the fie ld. The caster can make the wall invisible, or it can appear as a visible shimmering area. The caster can vary the size of the Encasement Field from as large as a radius equal to his level to as small as just containing the target(s) when it is cast. |
spell name: PHOTONIC SPHERE | list name: light's creations | level: 40 | realm: arcane | type: open arcane | spell class: f | duration: 1 minute / level | range: self | area of effect: 10' radius sphere | sourcebook: rolemaster companion 5 |
description: Caster creates a powerful stationary, 10' radius sphere that envelopes the caster and moves with him. Targets coming into contact with the sphere must make a RR versus the following colored-light effects, one RR for each effect, each and every round in which he is in contact with the sphere. Red: Blindness for One round per 5% failure. Orange: One 'C' Heat Critical per 5% failure. Yellow: One 'C' Electrical critical per 5% failure. |
spell name: SPELL PROFICIENCY TRUE | list name: spell mastery | level: 40 | realm: arcane | type: open arcane | spell class: u | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: The spell cast after this one is -50 to Extraordinary Spell Failure and the caster only fumbles it on a 01. |
spell name: PERCEPTION TRUE | list name: Combat Law | level: 40 | realm: essence/channeling/mentalism | type: Semi-Spell User Base | spell class: U* | duration: 5 rounds | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: This spell gives the caster +50 to one combat related Perception roll per round for 5 rounds. |
spell name: BLESS ARMOR TRUE | list name: Mystic Armor | level: 40 | realm: essence/channeling/mentalism | type: Special | spell class: F | duration: varies | range: touch | area of effect: armor | sourcebook: rolemaster companion 7 |
description: This spell will allow two spells from this list to be placed on the suit of armor of the caster. The spells will be stored in the armor until the caster wills them to go into effect. While this spell is in effect, no other spells from this list may be cast on the armor or the stored spells will go into effect. |
spell name: LORD LONG FLY | list name: Essence Wing | level: 40 | realm: Essence | type: open essence | spell class: F | duration: 1 hour / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target can fly at a rate of 450' per round for up to 1 hr/lvl. |
spell name: STUMBLE V | list name: Dream Mists | level: 40 | realm: essence/channeling/mentalism | type: dream lord base | spell class: F | duration: - | range: — | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: RR Mod:-20 All with in the Dream Mist must make an RR every minute or be transported to a Dream World the caster has prepared. While in the Dream World, the target may attempt a Will check once per minute to return to the real world. In any event, the target returns to the real world when the Dream Mist dissipates. |
spell name: RANDOM PLANAR DISPLACEMENT | list name: Destructive Displacements | level: 40 | realm: essence | type: sorcerer base | spell class: F | duration: - | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target shifts into an Elemental Plane of Existence, appearing there in a random location. Chance of death is 100%. This spell may also be used like Random Displacement True, except target may be displaced randomly anywhere in the galaxy. |
spell name: HASTE X | list name: Battle Trance | level: 40 | realm: Mentalism | type: arms master base | spell class: F* | duration: 10 rounds | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Target may act at twice his normal rate. |
spell name: TACTICS TRUE | list name: Commands | level: 40 | realm: Mentalism | type: arms master base | spell class: U | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster gets a + bonus of +50 or his level (whichever is greater) to his next Tactics roll. |
spell name: RAPID DEPLOYMENT TRUE | list name: Martial Law | level: 40 | realm: Mentalism | type: arms master base | spell class: F | duration: - | range: 10' | area of effect: 1 target/lvl | sourcebook: rolemaster companion 7 |
description: With this spell the caster can move up to 1 target/level of caster a distance of 100' per level instantly. Target can pass through barriers by specifying exact distances. If the arrival point coincides with solid or liquid material, the target does not move, he is stunned 1-10 rounds, and the PPs for this spell are expended. |
spell name: MOTE FORM | list name: Doppelganger Ways | level: 40 | realm: Mentalism | type: doppelganger base | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster takes the form of a cloud of tiny, dispensed particles. While in this form, he is fully aware in all of his senses. He is able to move at a rate of 1' per round when in contact with the ground: he can seep through cracks and extend himself to become virtually invisible. However, he may not cast spells, and he does not appear as himself. |
spell name: MENTAL CHANGE TRUE | list name: Mental Shifting | level: 40 | realm: Mentalism | type: doppelganger base | spell class: F | duration: permanent | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster mentally becomes race, level, and/or profession of any Mind Typed race or individual. Caster will gain any racial bonuses to mental skills. Caster also receives all target's skill ranks, memories, spell casting capabilities, and/or all of his mental statistics. Also, any attribute that the caster does not choose to copy, he will retain. Duration is permanent. |
spell name: LONG SLEEP TRUE | list name: Fey Magic | level: 40 | realm: essence/channeling/mentalism | type: Special | spell class: M• | duration: 1 year / level | range: 100' | area of effect: target | sourcebook: rolemaster companion 7 |
description: Target falls into a deep sleep, from which he may not be awoken. |
spell name: DRAKEMIGHT IV | list name: Heartfires | level: 40 | realm: essence/channeling/mentalism | type: Special | spell class: U | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster's melee attacks will do 4x concussion damage for the duration of this spell. |
spell name: SPELL SPREAD TRUE | list name: Spell Web | level: 40 | realm: essence/channeling/mentalism | type: Special | spell class: UF | duration: 1 round / level | range: link | area of effect: web | sourcebook: rolemaster companion 7 |
description: The Spellweb members can now share the effects of 1 spell per member. Any non-attack spells with a duration other than "instantaneous" and a range other than "self' can be spread among the team. The spells' duration is 1 rnd/lvl. Note: At the end of Spell Spread, the affected spells also drop, even if they have a longer duration. |
spell name: SCRAMBLE | list name: Fortification Mastery | level: 40 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 minute / level | range: self | area of effect: 1' R/lvl | sourcebook: spell user's companion |
description: This spell prevents the passage of any type of transportation spell where the transporter must dematerialize and rematerialize, e.g., Long Door, Phase, Teleport, etc. The pattern of the transporter is scrambled (roll for spell failure with triple bonus). Regardless of the outcome, the transport fails. |
spell name: RESIST GRAVITY | list name: Sustain Body | level: 40 | realm: Essence | type: closed essence | spell class: F | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to resist heavier than normal gravity. Caster is able to withstand up to 1 'G' per two levels (at 40th level he could withstand up to 20 Gs). |
spell name: DIRECT PATH | list name: Mind's Refuge | level: 40 | realm: Mentalism | type: closed mentalism | spell class: F | duration: permanent | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster may cause any one banished mind or soul (from an Absolution or similar spell) to go where he desires (unless it makes it's RR). Usually used to imprison a hostile spell-caster's mind. |
spell name: EMPATHIC BOND | list name: Empath | level: 40 | realm: Psion | type: closed psion | spell class: H* | duration: permanent | range: self | area of effect: 1 target | sourcebook: spell user's companion |
description: Empath must be touching target when the Psion is initially cast; afterwards, any wounds taken by the target (as long as he is in range) are automatically transferred to the caster. Caster may break the Psion either permanently or temporarily at any time. Caster's unconsciousness will suspend it in any case if he is on the brink of death. |
spell name: DEATH'S SHOUT | list name: Mind Assault | level: 40 | realm: Psion | type: closed psion | spell class: M | duration: varies | range: 300 m | area of effect: 1 target | sourcebook: spell user's companion |
description: RR Mod: -50. Caster 'shouts' at 1 target who is at -50 to his RR. Failing to resist means death. Target's unable to hear the shout (e.g., deaf etc.) are at +30 to RRs. |
spell name: TREMORS | list name: Mind Over Matter | level: 40 | realm: Psion | type: closed psion | spell class: F | duration: 1 round | range: 30 m/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Caster can create a very minor earthquake- approximately 5.5 on the Richter scale. It is strong enough to make loose objects rattle, but most structures would remain undamaged. On an unstable planet, there is a very small chance that it could trigger a more serious earthquake. |
spell name: MIND'S PORTAL TRUE II | list name: Teleportation | level: 40 | realm: Psion | type: closed psion | spell class: F | duration: - | range: infinite | area of effect: varies | sourcebook: spell user's companion |
description: Caster teleports himself and one other entity (massing no more than 50% over caster's mass) to a point up to 10 kilometers/lvl away. Caster must be touching passenger. If the caster is in mental communication with a friendly entity at the destination point, there is no chance for failure. There is no range limitation (one plane only). |