spell name:
DETECT MENTALISM C
list name:
detection mastery
level:
3
realm:
channeling
type:
open channeling
spell class:
p
duration:
1 minute / level
range:
50'
area of effect:
self
sourcebook:
spell law
description: detects any active spell or item from the mentalism realm; caster can concentrate on a 5' r area each round.

spell name:
POISON PURIFICATION
list name:
purifications
level:
3
realm:
channeling
type:
open channeling
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: neutralizes any 1 poison in the system of 1 target. note: damage already sustained is not cured.

spell name:
AURA
list name:
light's way
level:
3
realm:
channeling
type:
open channeling
spell class:
f
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: creates a bright aura about the target, making him appear more powerful and subtracting 10 from all attacks.

spell name:
QUIET 1
list name:
sound's way
level:
3
realm:
channeling
type:
open channeling
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: creates a 1' r around the target, into and out of which no sound can travel; if the point is on a mobil object or being, it will move with the object/being; +25 to stalking attempts.

spell name:
HERB LORE
list name:
nature's law
level:
3
realm:
channeling
type:
open channeling
spell class:
i
duration:
range:
10'
area of effect:
1 herb
sourcebook:
spell law
description: caster can understand the nature, origin, and value of any 1 herb (a plant used in medicine); if the plant is not an herb (i.e., is inedible or lacks medicinal use), no information is related.

spell name:
MINOR IRRITATION RELIEF
list name:
concussion's way
level:
3
realm:
channeling
type:
open channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: will heal one minor irritation (e.g., headache, toothache,bee-sting, hangover, etc.).

spell name:
CLOTTING 1
list name:
blood law
level:
3
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to stop bleeding at rate of 1 hit/rnd on one target; for one hour target can move at no more than a walking pace, or bleeding will resume at prior rate.

spell name:
SPRAIN REPAIR
list name:
muscle law
level:
3
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to repair (not replace) one sprain; recovery time is one hour.

spell name:
NASAL REPAIR
list name:
organ law
level:
3
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to repair any nose damage short of complete nose loss; requires 1-60 minutes depending on damage.

spell name:
MINOR FRACTURE REPAIR
list name:
bone law
level:
3
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 fracture
sourcebook:
spell law
description: allows caster to repair simple fractures (not compound fractures, shatters, joint damage, etc.); one fracture per spell cast; one day recovery period.

spell name:
WATER PRODUCTION 1
list name:
creations
level:
3
realm:
channeling
type:
closed channeling
spell class:
f
duration:
permanent
range:
10'
area of effect:
1 receptacle
sourcebook:
spell law
description: caster can produce sufficient water in any available receptacle to supply a being for one day.

spell name:
PATHFINDING (100')
list name:
locating ways
level:
3
realm:
channeling
type:
closed channeling
spell class:
p
duration:
range:
100'
area of effect:
self
sourcebook:
spell law
description: caster learns the location(s) of any "path(s)"" within 100'; gives the nearest point on path, but not the path's course."

spell name:
DETECT CURSE C
list name:
lore
level:
3
realm:
channeling
type:
closed channeling
spell class:
i
duration:
1 minute / level
range:
100'
area of effect:
5' r area
sourcebook:
spell law
description: detects curses on an animate or inanimate target; caster can concentrate on a 5' r area each round.

spell name:
UNSYMBOL 1
list name:
symbolic ways
level:
3
realm:
channeling
type:
closed channeling
spell class:
f
duration:
permanent
range:
10'
area of effect:
1 symbol
sourcebook:
spell law
description: the caster can remove one 1st level symbol. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level).

spell name:
ANTI-CHANNELS 1
list name:
replusions
level:
3
realm:
channeling
type:
cleric base
spell class:
f
duration:
range:
100'
area of effect:
1 channels
sourcebook:
spell law
description: cancels a channels 1 spell being trasmitted or received within range. no rr for the canceled spell.

spell name:
RESISTANCE 1 C
list name:
protections
level:
3
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target gets a 5 bonus to his rrs and db. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl."

spell name:
CHANNELS 1 *
list name:
channels
level:
3
realm:
channeling
type:
cleric base
spell class:
f*
duration:
-
range:
v
area of effect:
target
sourcebook:
spell law
description: when this spell is cast, the 1st lvl spell that the caster begins to cast the next round will be "channeled"" to another spell user of the channeling realm. the ""channeled"" spell is transmitted to the other spell user when it would normally take effect, and must be used by him immediately. all normal restrictions on the transmitted spell apply. the caster of the transmitter must be able to see the receiver or know exactly where he is (direction and distance, or specific place). the receiver must know exactly when the spell is coming. for example, if a cleric was at a certain altar at a certain time (midnight of full moon) ready to receive a spell; then another spell user or deity could use channels to send him a spell (if he knew where the altar was and the correct time)."

spell name:
SUMMONS 3 C
list name:
summons
level:
3
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one third level non-intelligent creature or three first level creatures or any combination there of were the total does not exceed three. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
INTUITIONS 1
list name:
communal ways
level:
3
realm:
channeling
type:
cleric base
spell class:
i
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: caster gains a vision of what will happen in the next minute if he takes a specific action.

spell name:
PRESERVATION (1 HR / LVL )
list name:
life mastery
level:
3
realm:
channeling
type:
cleric base
spell class:
h
duration:
1 hour / level
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can preserve a "dead"" body, preventing any further deterioration (i.e. stat deterioration) or damage from already existing wounds; the target will be in a coma; this spell will not preven the target's soul from leaving the body."

spell name:
MINOR VESSEL REPAIR S
list name:
blood ways
level:
3
realm:
channeling
type:
healer base
spell class:
hs
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to repair one damaged minor blood vessel (a vessel that bleeds at up to two hits/rnd, not major arteries or veins).

spell name:
MAJOR FRACTURE REPAIR S
list name:
bone ways
level:
3
realm:
channeling
type:
healer base
spell class:
h
duration:
permanent
range:
self
area of effect:
1 fracture
sourcebook:
spell law
description: allows caster to repair compound fractures (not shatters, joint damage, etc.); one fracture per spell cast; one day recovery period.

spell name:
TENDON REPAIR S
list name:
muscle ways
level:
3
realm:
channeling
type:
healer base
spell class:
hs
duration:
permanent
range:
self
area of effect:
1 tendon
sourcebook:
spell law
description: allows caster to repair (not replace) one damaged tendon; recovery time is 1 to 10 hours.

spell name:
MINOR EAR REPAIR S
list name:
organ ways
level:
3
realm:
channeling
type:
healer base
spell class:
hs
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to repair any exterior ear damage including ear loss (regeneration takes 1 to 10 hours).

spell name:
STUN RELIEF 1 S *
list name:
surface ways
level:
3
realm:
channeling
type:
healer base
spell class:
hs*
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell law
description: caster is relieved of one round's worth of accumulated stun effects.

spell name:
SWIMMING
list name:
nature's movement
level:
3
realm:
channeling
type:
animist base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: enables target to swim without expending energy.

spell name:
PLANT TONGUES
list name:
plant mastery
level:
3
realm:
channeling
type:
animist base
spell class:
i
duration:
2 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to understand and "speak"" the language of any one plant species."

spell name:
ANIMAL TONGUES
list name:
animal mastery
level:
3
realm:
channeling
type:
animist base
spell class:
i
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to understand and "speak"" the language of any one animal species."

spell name:
HERB FINDING (100')
list name:
herb mastery
level:
3
realm:
channeling
type:
animist base
spell class:
i
duration:
1 round / level
range:
100'
area of effect:
100'
sourcebook:
spell law
description: allows caster to locate any one specific variety of herb that is sought, regardless of physical obstacles: gives exact direction, distance, and quanity.

spell name:
PLANT FACADE
list name:
nature's protection
level:
3
realm:
channeling
type:
animist base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to appear as any one type of plant; caster retains his size and will not smell or feel like the plant; it is purely a visual illusion.

spell name:
RAIN PREDICTION
list name:
nature's lore
level:
3
realm:
channeling
type:
animist base
spell class:
i
duration:
range:
area of effect:
self
sourcebook:
spell law
description: gives caster a 95% chance of predicting the time and type of a storm. + or - 15 minutes over the next 24 hour period.

spell name:
SWIMMING
list name:
moving ways
level:
3
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: enables target to swim without expending energy.

spell name:
RESISTANCE 1
list name:
inner walls
level:
3
realm:
channeling
type:
ranger base
spell class:
d
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster gets a 5 bonus to his rrs and db.

spell name:
FIRE STARTING
list name:
nature's way
level:
3
realm:
channeling
type:
ranger base
spell class:
f
duration:
range:
1'
area of effect:
fire
sourcebook:
spell law
description: allows caster to set a fire of 1' r; fire will then last as long as there is fuel. a target in the 1' r will take an 'a' heat critical.

spell name:
TRACKING C
list name:
path mastery
level:
3
realm:
channeling
type:
ranger base
spell class:
i
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster gets a +50 bonus for all tracking attempts.

spell name:
FREEZE C
list name:
nature's guises
level:
3
realm:
channeling
type:
ranger base
spell class:
f
duration:
concentration
range:
10'
area of effect:
liquid
sourcebook:
spell law
description: up to 1 cu' of liquid per level can be cooled to freezing at rate of 1 cu' per round; will not lower temperature below -20 degrees f (makes great ice for drinks).

spell name:
SMELLING LOSE
list name:
disease
level:
3
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target has no sense of smell.

spell name:
CHANNELS 1 *
list name:
dark channels
level:
3
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
-
range:
v
area of effect:
1 target
sourcebook:
spell law
description: when this spell is cast, the 1st lvl spell that the caster begins to cast the next round will be "channeled"" to another spell user of the channeling realm. the ""channeled"" spell is transmitted to the other spell user when it would normally take effect, and must be used by him immediately. all normal restrictions on the transmitted spell apply. the caster of the transmitter must be able to see the receiver or know exactly where he is (direction and distance, or specific place). the receiver must know exactly when the spell is coming. for example, if a cleric was at a certain altar at a certain time (midnight of full moon) ready to receive a spell; then another spell user or deity could use channels to send him a spell (if he knew where the altar was and the correct time)."

spell name:
DETECT BLESSING C
list name:
dark lore
level:
3
realm:
channeling
type:
evil cleric base
spell class:
i
duration:
1 minute / level
range:
100'
area of effect:
5' r area
sourcebook:
spell law
description: detects blessings on an animate or inanimate target; caster can concentrate on a 5' r area each round.

spell name:
ORIGINS
list name:
holy vision
level:
3
realm:
channeling
type:
astrologer base
spell class:
i
duration:
range:
touch
area of effect:
1 item
sourcebook:
spell law
description: give a general idea of the place of origin of an item.

spell name:
LOCATION (100') C
list name:
starsense
level:
3
realm:
channeling
type:
astrologer base
spell class:
p
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
spell law
description: give the direction and distance to any specific object or place that the caster is familiar with or has had described in detail.

spell name:
LIGHT (20' R)
list name:
starlights
level:
3
realm:
channeling
type:
astrologer base
spell class:
f
duration:
10 minutes / level
range:
touch
area of effect:
20' r
sourcebook:
spell law
description: lights a 20' r area about the point touched; if the point is on a mobile object or being, it will move with the object/being.

spell name:
TELEKINESIS (1 LB) C
list name:
essence hand
level:
3
realm:
essence
type:
open essence
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
1 object
sourcebook:
spell law
description: can move one object, up to 1 lb in mass, up to 1' per second with no acceleration. living beings or items in contact with a living being get a normal rr based on the living being. if the caster stops concentration before the duration is up, the object remains stationary as if it had staying thrown on it.

spell name:
LISTEN (10') C
list name:
essence perceptions
level:
3
realm:
essence
type:
open essence
spell class:
u
duration:
1 round / level (concentration)
range:
10'
area of effect:
self
sourcebook:
spell law
description: caster's can pick a point up to 10' away and he will hear as if he were at that point (there can be intervening objects such as walls).

spell name:
RUNE 1
list name:
rune mastery
level:
3
realm:
essence
type:
open essence
spell class:
f
duration:
until cast
range:
touch
area of effect:
1 rune paper
sourcebook:
spell law
description: this spell inscribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st level spells. the paper can be reused. the rune can be set to affect the reader.

spell name:
PROTECTION 1 (10' R)
list name:
spell wall
level:
3
realm:
essence
type:
open essence
spell class:
d
duration:
1 minute / level
range:
10'
area of effect:
10' r
sourcebook:
spell law
description: subtracts 5 from elemental attack rolls against the protected being and adds 5 to all of the being's rrs vs. spells.

spell name:
TASTE/ SMELL MIRAGE
list name:
lesser illusions
level:
3
realm:
essence
type:
open essence
spell class:
e
duration:
10 minutes / level
range:
100'
area of effect:
image
sourcebook:
spell law
description: creates any simple set of smells or tastes in an area of 10' r. the ofactory/taste aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then smell.

spell name:
DETECT CHANNELING C
list name:
detecting ways
level:
3
realm:
essence
type:
open essence
spell class:
p
duration:
1 minute / level
range:
100'
area of effect:
1 area
sourcebook:
spell law
description: detects any active spells or items from the channeling realm; caster can concentrate on a 5' r area each round.

spell name:
LOCKLORE
list name:
unbarring ways
level:
3
realm:
essence
type:
open essence
spell class:
i
duration:
range:
touch
area of effect:
1 lock
sourcebook:
spell law
description: give the caster +20 bonus for picking the lock analyzed, and +10 for anyone to whom he describes the lock.

spell name:
BALANCE *
list name:
physical enhancement
level:
3
realm:
essence
type:
open essence
spell class:
u
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: Adds 50 to any rolls for one slow maneuver (e.g., walking a 3" beam).

spell name:
RESIST COLD (1 TARGET)
list name:
elemental shields
level:
3
realm:
essence
type:
open essence
spell class:
d
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target is totally protected from all natural cold to -20 degrees f; and modifies spells involving cold by 10.

spell name:
STONE ANALYSIS
list name:
delving ways
level:
3
realm:
essence
type:
open essence
spell class:
i
duration:
range:
10'
area of effect:
stone
sourcebook:
spell law
description: gives nature and origin of natural stone, and when and how stone was obtained and worked.

spell name:
CHANGE LORE
list name:
living change
level:
3
realm:
essence
type:
closed essence
spell class:
p
duration:
range:
100'
area of effect:
1 being
sourcebook:
spell law
description: allows caster to analyze the form of another being for future use with true change.

spell name:
SLEEP 7
list name:
spirit mastery
level:
3
realm:
essence
type:
closed essence
spell class:
m
duration:
range:
100'
area of effect:
targets
sourcebook:
spell law
description: causes target(s) to fall into a natural sleep; the total number of levels that can be affected is 7. all targets(s) must be in caster's field of vision. caster should assign target priority, i.e., which is the 1st potential target, the 2nd, etc.

spell name:
LEAVING (100')
list name:
lofty bridge
level:
3
realm:
essence
type:
closed essence
spell class:
f
duration:
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: caster teleports target to a point up to 100' away, but there can be no intervening "barriers"" in a direct line between the the target and the point. a ""barrier"" is anthing he could not physically go through; a closed door is a barrier, a pit is not."

spell name:
EXTENSION 2 (X2)
list name:
spell enhancement
level:
3
realm:
essence
type:
closed essence
spell class:
u
duration:
varies
range:
self
area of effect:
next spell cast
sourcebook:
spell law
description: causes the caster's next spell cast within 3 rounds to have 2x normal duration, not cumulative with any other extensions.

spell name:
SUMMONS 1 C
list name:
gate mastery
level:
3
realm:
essence
type:
closed essence
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
v
sourcebook:
spell law
description: caster can instantly summon a first level non-intelligent creature that he can control by concentrating on it. the creature disappears after 1 minute (6 rounds). the general type of the creature can be specified by the caster but exactly what the creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and could get a zebra, horse, camel, etc.).

spell name:
CANCEL MENTALISM C *
list name:
dispelling ways
level:
3
realm:
essence
type:
closed essence
spell class:
f*
duration:
concentration
range:
self
area of effect:
cast spell
sourcebook:
spell law
description: when a spell of the mentalism realm is cast against the caster (of cancel), the attack spell must first make a successful rr before the caster is forced to make a rr. for the first rr, the attack level is the level of the caster of the cancel spell, and the defender level is the level of the caster of the attack spell. if the first rr is successful, thane the attack spell proceeds normally.

spell name:
BLUR
list name:
shield mastery
level:
3
realm:
essence
type:
closed essence
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: causes target to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
WOODFIRES
list name:
fire law
level:
3
realm:
essence
type:
magician base
spell class:
f
duration:
range:
1'
area of effect:
wood
sourcebook:
spell law
description: causes any wood to ignite and burn. all wood ignited must be within 1' of caster's palm.

spell name:
LIGHT (10' R)
list name:
light law
level:
3
realm:
essence
type:
magician base
spell class:
f
duration:
10 minutes / level
range:
touch
area of effect:
10' r
sourcebook:
spell law
description: lights a 10' r area about the point touched; if the point is on a mobile object or being, it will move with the object/being.

spell name:
WALL OF COLD
list name:
ice law
level:
3
realm:
essence
type:
magician base
spell class:
f
duration:
1 round / level
range:
100'
area of effect:
10' x 10' x 1'
sourcebook:
spell law
description: creates a clear wall of intense cold (up to 10' x 10' x 1'), anyone passing through takes an "a"" cold critical (no rr)."

spell name:
WATERWALL C
list name:
water law
level:
3
realm:
essence
type:
magician base
spell class:
e
duration:
concentration
range:
100'
area of effect:
10' x 10' x 1'
sourcebook:
spell law
description: creates a 10' x 10' x 1' wall of water, cuts all attacks and movements through it by 80% (i.e., -80 to obs).

spell name:
FACADE 1
list name:
guises
level:
3
realm:
essence
type:
illusionist base
spell class:
e
duration:
1 hour / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target has a limited illusion on himself that that allows him to look like any humanoid race within 20% of his own size. the illusion moves as the target moves.

spell name:
MISFEEL KIND
list name:
mind sense molding
level:
3
realm:
essence
type:
illusionist base
spell class:
p
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: for the purposes or mental or magical detections, caster appears to be of any race he chooses.

spell name:
ILLUSION 3
list name:
illusion mastery
level:
3
realm:
essence
type:
illusionist base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
image
sourcebook:
spell law
description: creates a simple immobile image or scene up to an area of 10' r. two of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the range can be doubled or d) the radius of effect can be doubled (limited to 640' r)."

spell name:
LIGHT CONTROL (10'R) C
list name:
light molding
level:
3
realm:
essence
type:
illusionist base
spell class:
f
duration:
concentration
range:
10'
area of effect:
10' r
sourcebook:
spell law
description: caster can control the intensity of light within the rangee; the entensity can vary from dalight to darkness (natural), and it can be different in different parts of the radius.

spell name:
SOUND CONTROL (10' R) C
list name:
sound molding
level:
3
realm:
essence
type:
illusionist base
spell class:
f
duration:
concentration
range:
10'
area of effect:
10' r
sourcebook:
spell law
description: caster can control the intensity of sounds within the range; the intensity can vary from none to a very loud shout, and it can be different in different parts of the radius.

spell name:
TASTE MIRAGE
list name:
feel-taste-smell
level:
3
realm:
essence
type:
illusionist base
spell class:
e
duration:
10 minutes / level
range:
100'
area of effect:
image
sourcebook:
spell law
description: creates any simple set of tastes in an area of 10' r. the taste aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then taste.

spell name:
LOW INTELLIGENCE
list name:
enchanting ways
level:
3
realm:
essence
type:
alchemist base
spell class:
f
duration:
24 hours
range:
self
area of effect:
1 item
sourcebook:
spell law
description: allows the caster to enchant an item with low intelligence. item can cast up to second level spells. (see special rules on enchanting items in section 9.2.2 in spell law.)

spell name:
WORK CLOTH
list name:
organic skills
level:
3
realm:
essence
type:
alchemist base
spell class:
f
duration:
24 hours
range:
self
area of effect:
1 item
sourcebook:
spell law
description: allows caster to work cloth.

spell name:
WORK NORMAL METALS
list name:
inorganic skills
level:
3
realm:
essence
type:
alchemist base
spell class:
f
duration:
24 hours
range:
self
area of effect:
1 item
sourcebook:
spell law
description: allows caster to work any single normal metal other then iron and steel. the material would make a weapon with no bonuses.

spell name:
POTION 1
list name:
liquid-gas skills
level:
3
realm:
essence
type:
alchemist base
spell class:
f
duration:
24 hours
range:
self
area of effect:
potion
sourcebook:
spell law
description: allows caster to make one dose of a potion that can have a 1st level spell imbedded in it.

spell name:
IMBED 1
list name:
essence imbedding
level:
3
realm:
essence
type:
alchemist base
spell class:
f
duration:
24 hours
range:
self
area of effect:
item or potion
sourcebook:
spell law
description: allows the caster to imbed a 1st level essence spell in an item or potion.

spell name:
IMBED 1
list name:
mentalism/channeling imbedding
level:
3
realm:
essence
type:
alchemist base
spell class:
f
duration:
24 hours
range:
self
area of effect:
item or potion
sourcebook:
spell law
description: allows the caster to imbed a 1st level mentalism or channeling spell in an item or potion.

spell name:
DODGING 1 *
list name:
evasions
level:
3
realm:
essence
type:
monk base
spell class:
f*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to "dodge"" one nonspell attack (missile and melee); the attack must be frontal and receives a -50 modification."

spell name:
SIDEVISION *
list name:
monk's sense
level:
3
realm:
essence
type:
monk base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster has a 300 degree field of vision.

spell name:
CONCENTRATION 1 *
list name:
body reins
level:
3
realm:
essence
type:
monk base
spell class:
u*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell law
description: adds 10 to any one maneuver (not combat), no other action can be performed the round of this maneuver.

spell name:
STUN RELIEF S *
list name:
body renewal
level:
3
realm:
essence
type:
monk base
spell class:
hs
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: target is relieved of one round's worth of accumulated stun.

spell name:
TRACTION
list name:
monk's bridge
level:
3
realm:
essence
type:
monk base
spell class:
p
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can run on even, unstable surfaces (sand, ice, etc.) as he would on a hard, stable surface.

spell name:
CRACKS CALL
list name:
matter disruption
level:
3
realm:
essence
type:
evil magician base
spell class:
f
duration:
permanent
range:
100'
area of effect:
1000 cu'
sourcebook:
spell law
description: any previous cracks or flaws within a section of any normal material 1000 cu' (10' x 10' x 10') will extend to their limit.

spell name:
DARK CONTROL (20' R)
list name:
darkness
level:
3
realm:
essence
type:
evil magician base
spell class:
f
duration:
concentration
range:
20'
area of effect:
20' r
sourcebook:
spell law
description: caster can vary the intensity of darkness in the area, but he cannot lighten it past its natural state.

spell name:
LESSER DEMONIC CONTACT
list name:
dark contacts
level:
3
realm:
essence
type:
evil magician base
spell class:
e
duration:
2 rounds
range:
10'
area of effect:
1 demon
sourcebook:
spell law
description: caster contacts a demon. roll for type: (01-60) type 1, (61-90) type 2, (91-100) type 3. if the demon is not "forced"" (i.e. one of the force spells this list) the demon will leave and the caster suffers one of the following effects. first make a 1-100 roll and add 10 times the demon's type - if (01-90) roll on the spell failure table (attack section); if (91-up) effect depends on the ""force"" spell intended: force analysis = lose item, force information = coma (same # of weeks as demon type), force search = quest (gm discretion)."

spell name:
ACHE
list name:
physical erosion
level:
3
realm:
essence
type:
evil magician base
spell class:
f
duration:
until cured
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: the target feels pain that seems natural and reduces his hits by 10% until cured (caster must specify nature of ache). the target is unaware that the spell has been cast on him, since it affects him gradually.

spell name:
CONTROL DEMON 1 C *
list name:
dark summons
level:
3
realm:
essence
type:
evil magician base
spell class:
m*
duration:
concentration
range:
10'/lvl
area of effect:
demon
sourcebook:
spell law
description: allows the caster to totally control a type 1 demon (the chance of non-control is {the demon's type x 2%]); the demon leaves when the caster stops concentrating. the demon will not speak with the summoner.

spell name:
NEUROSIS
list name:
soul destruction
level:
3
realm:
essence
type:
sorcerer base
spell class:
m
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target has an extreme dislike for any specific thing the caster chooses; target has a 50% of overcoming the neurosis when given a choice (e.g., neurosis concerning horses would mean that every time the target tried to get on or near a horse he would only have a 50% chance).

spell name:
EVAPORATION (1000 CU')
list name:
fluid destruction
level:
3
realm:
essence
type:
sorcerer base
spell class:
f
duration:
permanent
range:
100'
area of effect:
1000 cu' liquid
sourcebook:
spell law
description: causes 1000 cu' of liquid to rapidly evaporate over the course of one hour.

spell name:
EROSIONS
list name:
solid destruction
level:
3
realm:
essence
type:
sorcerer base
spell class:
f
duration:
permanent
range:
10'
area of effect:
100 cu'/lvl
sourcebook:
spell law
description: causes a 100 cu'/lvl section of inorganic material to erode and deteriorate at 1000 x normal rate.

spell name:
DISORIENTATION
list name:
mind destruction
level:
3
realm:
essence
type:
sorcerer base
spell class:
m
duration:
1 day / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target must subtract 25 from all orientation, perception, and initiative rolls.

spell name:
TOUCH OF DISRUPTION
list name:
flesh destruction
level:
3
realm:
essence
type:
sorcerer base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: the bones and tissues of the target's body are disrupted as if the target had fallen a long distance. if the target fails his rr by (1-10), he takes an "a"" impact, (11-20) = ""b""; (21-30) = ""c""; (31-40) = ""d""; (41-up) = ""e""."

spell name:
VACUUM (5' R)
list name:
gas destruction
level:
3
realm:
essence
type:
sorcerer base
spell class:
f
duration:
range:
100'
area of effect:
5' r
sourcebook:
spell law
description: creates a 5' r near vacuum; all within the radius take a "b"" impact critical as the air leaves and rushes back in."

spell name:
ORIGINS
list name:
delving
level:
3
realm:
mentalism
type:
open mentalism
spell class:
i
duration:
range:
touch
area of effect:
1 item
sourcebook:
spell law
description: gives a general idea of the place of origin of an item.

spell name:
UNSEEN
list name:
cloaking
level:
3
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
24 hours (varies)
range:
10'
area of effect:
1 object
sourcebook:
spell law
description: a single object is made invisible (1 garment, 1 naked body, etc.); until 24 hrs pass or the object is struck by violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack).

spell name:
LIGHT (10' R)
list name:
brilliance
level:
3
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
10 minutes / level
range:
touch
area of effect:
10' r
sourcebook:
spell law
description: lights a 10' r area about the point touched; if the point is on a mobile object or being, it will move with the object/being.

spell name:
GUESS *
list name:
anticipations
level:
3
realm:
mentalism
type:
open mentalism
spell class:
i*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: when faced with a choice about which he has little or no information (e.g., which corridor leads outside the quickest) the caster may cast this spell and the gamemaster will determine which way he goes, biasing the choice favorable by 25% (e.g., roll 1-100: incorrect on 1-25).

spell name:
SHIELD *
list name:
attack avoidance
level:
3
realm:
mentalism
type:
open mentalism
spell class:
f*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: creates an invisible force shield in front of the caster; it subtracts 25 from melee and missile attacks and functions as a normal shield.

spell name:
DETECT CHANNELING C
list name:
detections
level:
3
realm:
mentalism
type:
open mentalism
spell class:
p
duration:
1 minute / level
range:
50'
area of effect:
1 area
sourcebook:
spell law
description: detects any active spells or items from the channeling realm; caster can concentrate on a 5' r area each round.

spell name:
LIGHT / SOUND MIRAGE
list name:
illusions
level:
3
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
50'
area of effect:
image
sourcebook:
spell law
description: creates any simple immobile image or scene up to 10' r or any constant sounds coming from a 10' r.

spell name:
INNER WALL 1
list name:
mind mastery
level:
3
realm:
mentalism
type:
closed mentalism
spell class:
p
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster gets +5 bonus to his rrs versus mind attacks.

spell name:
SIDEVISION
list name:
sense mastery
level:
3
realm:
mentalism
type:
closed mentalism
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster has a 300 degree field of vision.

spell name:
WARM SOLID
list name:
solid manipulation
level:
3
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
24 hours
range:
touch
area of effect:
1 cu' solid/lvl
sourcebook:
spell law
description: warms one cu"/lvl of solid, inanimate, non-metal material up to 100 degrees f."

spell name:
CLEAR WATER
list name:
liquid manipulation
level:
3
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
concentration
range:
touch
area of effect:
1 cu'/lvl
sourcebook:
spell law
description: clears liquid of all sediment, at a rate of 1 cu' / round; any inanimate liquid, not just water.

spell name:
FOG (10' R)
list name:
gas manipulation
level:
3
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
10' r
sourcebook:
spell law
description: creates dense fog in a 10' r; normal visibility is 1'.

spell name:
FACE SHIFTING
list name:
shifting
level:
3
realm:
mentalism
type:
closed mentalism
spell class:
p
duration:
1 hour
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to alter form of his face to resemble someone else.

spell name:
TELEKINESIS 5 C
list name:
telekinesis
level:
3
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
concentration
range:
100'
area of effect:
1 object
sourcebook:
spell law
description: can move one object, up to 5 lbs in mass, up to 1' per second with no acceleration. living beings or items in contact with a living being get a normal rr based on the living being. if the caster stops concentration before the duration is up, the object remains stationary as if it had staying thrown on it.

spell name:
LEVITATION (10' / RND)
list name:
movement
level:
3
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows the target to move up and down vertically 10'/rnd, horizontal movement is possible only through normal means.

spell name:
SPEED 1 *
list name:
speed
level:
3
realm:
mentalism
type:
closed mentalism
spell class:
f*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
spell law
description: target may act at twice his normal rate, but immediately afterwards must spend a number of rounds equal to the rounds speeded at half rate (i.e., only 50% normal activity). suggested rules for handling this can be found in section 7.4 of spell law.

spell name:
CHARM KIND
list name:
mind control
level:
3
realm:
mentalism
type:
mentalist base
spell class:
m
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: humaniod target believes caster is a good friend.

spell name:
BLUR VISION C
list name:
sense control
level:
3
realm:
mentalism
type:
mentalist base
spell class:
m
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target has a -100 ob mod for missile attacks; -50 for all other actions.

spell name:
MINOR PAIN
list name:
mind attack
level:
3
realm:
mentalism
type:
mentalist base
spell class:
m
duration:
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target takes 25% of his remaining concussion hits (i.e., those not already taken).

spell name:
MIND TONGUE (100') C *
list name:
mind speech
level:
3
realm:
mentalism
type:
mentalist base
spell class:
i*
duration:
concentration
range:
100'
area of effect:
1 being
sourcebook:
spell law
description: caster may mentally speak with any thinking being.

spell name:
EMOTIONS C
list name:
mind merge
level:
3
realm:
mentalism
type:
mentalist base
spell class:
i
duration:
1 round / level
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: caster leaerns target's emotions in detail; can concentrate on one target each round.

spell name:
WOODSIGHT C
list name:
true sight
level:
3
realm:
mentalism
type:
seer base
spell class:
u
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can see through 1'/level of wood as if it were day.

spell name:
MIND STORE *
list name:
true perception
level:
3
realm:
mentalism
type:
seer base
spell class:
i*
duration:
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell law
description: caster stores the mental pattern of target; can be used later to locate specific person through finding.

spell name:
QUESTION 3
list name:
mind visions
level:
3
realm:
mentalism
type:
seer base
spell class:
duration:
range:
area of effect:
sourcebook:
spell law
description:

spell name:
ANIMAL SENSE (100') C
list name:
sense through others
level:
3
realm:
mentalism
type:
seer base
spell class:
p
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: caster can use all of the senses of any non-intelligent animal in range. the animal must be seen or located via presence or located via mind store & finding (for the initial contact only).

spell name:
VISION BEHIND (1 MIN / LVL) C
list name:
past visions
level:
3
realm:
mentalism
type:
seer base
spell class:
i
duration:
varies
range:
touch
area of effect:
item or place
sourcebook:
spell law
description: caster gets a vision up to one minute/lvl into the past (includes sight and sound). vision must be associated with an item or place. the caster is in a trance as long as he concentrates.

spell name:
INTUITIONS 3
list name:
future visions
level:
3
realm:
mentalism
type:
seer base
spell class:
i
duration:
range:
self
area of effect:
action
sourcebook:
spell law
description: caster gets a vision of what will happen in the next three minutes if he takes a specific action.

spell name:
CUT REPAIR 1
list name:
blood mastery
level:
3
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to stop bleeding from one wound that bleeds at a rate of 1 hit /rnd.

spell name:
MUSCLE REPAIR 1
list name:
muscle mastery
level:
3
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 muscle
sourcebook:
spell law
description: allows caster to repair (not replace) one damaged muscle; recovery time is one day per muscle repaired.

spell name:
CARTILAGE REPAIR
list name:
bone mastery
level:
3
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to repair all cartilage around one joint; one day recovery period.

spell name:
FROST / BURN RELIEF 1
list name:
concussion mastery
level:
3
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: will heal one area of mild frostbite or 1st degree burn.

spell name:
MINOR NERVE REPAIR
list name:
nerve and organ mastery
level:
3
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 nerve
sourcebook:
spell law
description: allows caster to repair minor nerve damage; target regains feeling in 1 to 10 days.

spell name:
FIT WOOD
list name:
prosthetics
level:
3
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
1 hour
range:
self
area of effect:
1 target
sourcebook:
spell law
description: allows caster to fit a wooden limb to a body.

spell name:
STUN SONG C
list name:
controlling songs
level:
3
realm:
mentalism
type:
bard base
spell class:
m
duration:
concentration
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: target is stunned while caster plays/sings (concentrates).

spell name:
SONG SOUNDING (2X)
list name:
sound projection
level:
3
realm:
mentalism
type:
bard base
spell class:
f
duration:
varies
range:
self
area of effect:
spell
sourcebook:
spell law
description: doubles the range of a spell on the bard base list, controlling songs; must be caster just before that spell.

spell name:
LANGUAGE LORE
list name:
lores
level:
3
realm:
mentalism
type:
bard base
spell class:
p
duration:
range:
self
area of effect:
self
sourcebook:
spell law
description: caster learns what language a piece of text is written in, and the author if he was noteworthy or the caster has seen his work.

spell name:
DETECT POWER
list name:
item lore
level:
3
realm:
mentalism
type:
bard base
spell class:
i
duration:
1 round / level
range:
touch
area of effect:
1 item touched
sourcebook:
spell law
description: detects power in an item, but not the realm or how much.

spell name:
LYING
list name:
mind subversion
level:
3
realm:
mentalism
type:
evil mentalist base
spell class:
m
duration:
1 day / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: on any statement, target will lie 20% of the time.

spell name:
MIND INVASION C
list name:
mind domination
level:
3
realm:
mentalism
type:
evil mentalist base
spell class:
m
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target is frozen in mental combat, but caster may perform 50% of his normal activity.

spell name:
MIND BLANK 1
list name:
mind death
level:
3
realm:
mentalism
type:
evil mentalist base
spell class:
m
duration:
1 round
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target's mind is temporarily blank and he can do nothing.

spell name:
GUILT
list name:
mind disease
level:
3
realm:
mentalism
type:
evil mentalist base
spell class:
m
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target becomes guilty over some action in his past; he will not perform such an action again.

spell name:
BLUR VISION C
list name:
confusing ways
level:
3
realm:
mentalism
type:
mystic base
spell class:
m
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target has a -100 ob mod for missile attacks; -50 for all other actions.

spell name:
SHADOW
list name:
hiding
level:
3
realm:
mentalism
type:
mystic base
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster and objects on his person appear to be a shadow, and thus are almost invisible in dark areas. (e.g., in many situations this could be handled with a stalking/hiding bonus between 25 and 75).

spell name:
CHANGE TO KIND
list name:
mystical change
level:
3
realm:
mentalism
type:
mystic base
spell class:
p
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can alter his entire body to the form of another humanoid race (no change in mass). this cannot be a specific person.

spell name:
EVAPORATION C
list name:
liquid alteration
level:
3
realm:
mentalism
type:
mystic base
spell class:
f
duration:
concentration
range:
touch
area of effect:
1000 cu'/lvl
sourcebook:
spell law
description: evaporates 1000 cu' /level of liquid to gas, at a rate of 100 cu' / round; any inanimate liquid, not just water.

spell name:
CHILL SOLID
list name:
solid alteration
level:
3
realm:
mentalism
type:
mystic base
spell class:
f
duration:
24 hours
range:
touch
area of effect:
1 solid
sourcebook:
spell law
description: any solid, inanimate, non-metal material can be cooled to 0 degrees f, at a rate of 1 cu'/rnd.

spell name:
FOG (20' R)
list name:
gas alteration
level:
3
realm:
mentalism
type:
mystic base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
20' r
sourcebook:
spell law
description: creates dense fog in a 20' r.

spell name:
EMPATHY RUNE
list name:
bladerunes
level:
3
realm:
arcane
type:
open arcane
spell class:
f
duration:
varies
range:
touch
area of effect:
1 item
sourcebook:
rolemaster companion 1
description: when this bladerune is successfully cast, the item attunes itself to one weilder as defined by the caster. this wielder must be present and also touch the item. if any other creature attempts to wield the item, all bladerunes on hte item fade and become ineffective, except for bladerunes made permanent. note: the gm may wish to require that this spell may a rr versus someone picking up the item in order to take effect.

spell name:
EARTHPRESENCE * (C)
list name:
earthblood's ways
level:
3
realm:
arcane
type:
open arcane
spell class:
i
duration:
1 minute / level
range:
in node
area of effect:
100' r
sourcebook:
rolemaster companion 1
description: each round the caster may concentrate on an area up to 100' r within the earthnode that he is in. he will be aware of the presence of all sentient / thinking beings within that area.

spell name:
HOMONCULOUS
list name:
entity mastery
level:
3
realm:
arcane
type:
open arcane
spell class:
fm
duration:
24 hours
range:
touch
area of effect:
sourcebook:
rolemaster companion 1
description: allows caster to create a homonculous which will function as his familiar. the caster must obtain a vat or caldron with a capacity of at least two cubic feet. for 12 days the caster must put his own blood into the vat (5 points of damage to himself each day). on the 13th day, the caster puts twice as much of his own blood into the vat, and then places his familiar into the vat. the familiar is "absorbed"", but the caster does not suffer the normal penalities associated with its death. then this spell is cast for the final time and the homonculous is generated. during this process the caster must cast this spell each day and any spell failure means he must start over. see c&t for details on this creature."

spell name:
BLINK C
list name:
ethereal mastery
level:
3
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level (concentration)
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: when he concentrates, the caster is able to "blink"" out of the normal plane for up to a number of rounds equal to his level. he will reappeaer whenever he ceases to concentrate. while ""blinked out"" he has no perception of anything occuring during his absence. he returns to exactly the same spot with the same orientation as before.this spell has a 1 to 10% chance of triggering a random ethereal encounter (see section 2.5 of c1). the gm should vary this in general or on a case by case basis."

spell name:
WOODFIRES
list name:
mana fires
level:
3
realm:
arcane
type:
open arcane
spell class:
f
duration:
range:
1'
area of effect:
wood
sourcebook:
rolemaster companion 1
description: causes any wood to ignite and burn. all wood ignited must be within 1' of caster's palm.

spell name:
PLANT FACADE
list name:
shapechanging ways
level:
3
realm:
arcane
type:
open arcane
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: allows caster to appear as any one type of plant that he has studied. caster retains his size and will not smell or feel like the plant; it is a puely visual illusion.

spell name:
ANIMAL TONGUES
list name:
animal mastery
level:
3
realm:
channeling
type:
druid base
spell class:
i
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: caster gains knowledge of one animal tongue.

spell name:
CALM 2
list name:
druid's peace
level:
3
realm:
channeling
type:
druid base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
2 targets
sourcebook:
rolemaster companion 1
description: targets will take no aggressive/offensive action, and will fight only if physically attacked.

spell name:
WARP WOOD
list name:
druidstaff
level:
3
realm:
channeling
type:
druid base
spell class:
f
duration:
permanent
range:
100'
area of effect:
piece of wood
sourcebook:
rolemaster companion 1
description: destroys the straightness, strength, and form of a piece of wookd up to 1 lb/lvl.

spell name:
PLANT FACADE
list name:
nature's forms
level:
3
realm:
channeling
type:
druid base
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: allows caster to appear as any one type of plant; caster retains his size and will not smell or feel like the plant; it is purely a visual illusion.

spell name:
STONESPEECH
list name:
stone mastery
level:
3
realm:
channeling
type:
druid base
spell class:
i
duration:
1 minute / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 1
description: caster can communicate with any one stone if it possess any required animate qualities (gm and world dependent).

spell name:
PLANT TONGUES
list name:
tree mastery
level:
3
realm:
channeling
type:
druid base
spell class:
i
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: allows caster to understand and "speak"" the language of any one plant species."

spell name:
DARK CONTROL C
list name:
distractions
level:
3
realm:
mentalism
type:
nightblade base
spell class:
f
duration:
concentration
range:
10'
area of effect:
20' r
sourcebook:
rolemaster companion 1
description: caster can vary the intensity of darkness in the area, but he cannot lighten it past its natural state.

spell name:
MISFEEL KIND C
list name:
phantom's face
level:
3
realm:
mentalism
type:
nightblade base
spell class:
p
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: caster appears to be of any race he chooses to magical or mental detections.

spell name:
STILLNESS
list name:
phantom movements
level:
3
realm:
mentalism
type:
nightblade base
spell class:
u
duration:
2 hours / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: caster is able to assume a death-like sllep stat. he will appear to be dead by his physical asigns. caster must establisht a signal and /or duration whent he sleep will end, up to a maximum of two hours per level. the caster will be very difficult to waken (-70) without a proper signal or before the duration is over. during the sleep, the caster heals and recovers power points at twice normal rate, and requires only 10% of normal bodily needs (e.g., air, food, etc.).

spell name:
POISON APPLICATION 1
list name:
poison mastery
level:
3
realm:
mentalism
type:
nightblade base
spell class:
u
duration:
varies
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 1
description: the caster may coat a weapon with a ready poison. the coated weapon will inflict the poison on a target the first time an attack is made which generates a "slash"" or a ""puncture"" critical hit; this uses up the poison. i.e., it is worn off. each time the weapon delivers hits or a krush critical, there is also a percentage chance that the poison will be ""worn off"" (used up): % chance = # hits delivered + 10 x severity of the krush critical (""a"" : 1, ""b"" : 2, etc.)."

spell name:
DEFLECT 1 *
list name:
adrenal focus
level:
3
realm:
mentalism
type:
nightblade base
spell class:
d*
duration:
-
range:
self
area of effect:
1 attack
sourcebook:
rolemaster companion 1
description: allows the caster to "deflect"" a melee or missile attack directed against him: increase the defender's normal db (adrenal defense may not be used with this spell) against that attack by 1-100 (open ended)."

spell name:
UNPAIN 25% * S
list name:
holy warrior
level:
3
realm:
channeling
type:
paladin base
spell class:
s*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: caster is able to sustain an additional 25% of this total concussion hits before passing out; hits are still taken and remain when the spell lapses.

spell name:
DETECT POWER C
list name:
spell breaker
level:
3
realm:
channeling
type:
paladin base
spell class:
i
duration:
1 minute / level
range:
50'
area of effect:
1 target
sourcebook:
rolemaster companion 1
description: detects power in a target but not what realm nor how much. caster can concentrate on a different target each round.

spell name:
MARRIAGE V
list name:
ceremonies
level:
3
realm:
channeling
type:
closed channeling
spell class:
p
duration:
permanent
range:
20'
area of effect:
1 "couple"""
sourcebook:
rolemaster companion 1
description: seals marriage vows and renders the union acceptable by the caster's diety and generally by state.

spell name:
RANGE EXTENSION 2
list name:
familiar's law
level:
3
realm:
essence
type:
closed essence
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: caster's contact with his familiar(s) may extend up to 2x his normal range for the duration of this spell.

spell name:
HOLDING C
list name:
guardian ways
level:
3
realm:
channeling
type:
closed channeling
spell class:
m
duration:
concentration
range:
100'
area of effect:
1 enemy
sourcebook:
rolemaster companion 1
description: one "enemy"" is held to 20% of his normal activity."

spell name:
BASIC ANALYSIS
list name:
alchemical preparations
level:
3
realm:
essence
type:
alchemist base
spell class:
i
duration:
20 minutes
range:
1'
area of effect:
1 cu'
sourcebook:
rolemaster companion 1
description: allows the caster to determine all components in an item or substance which make up 25% of more of the total mass. only the names of the constituent materials are learned.

spell name:
LOCAL ANAESTHESIA
list name:
midwifery
level:
3
realm:
channeling
type:
closed channeling
spell class:
h
duration:
1 hour / level
range:
touch
area of effect:
6" x 6"" x 6"""
sourcebook:
rolemaster companion 1
description: allows the caster to numb an area of the body (up to 6" x 6"" x 6""."

spell name:
WARD 1
list name:
warding ways
level:
3
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
until triggered
range:
touch
area of effect:
1 object
sourcebook:
rolemaster companion 1
description: (duration is until triggered) the caster can inscribe a 1st level spell. he traces the ward in the desired location. it glows as the spells are being cast then fades from sight. the wards can become visible again once detected through an effort of will on the part of the detector, or briefly when triggered. a ward can be triggered by one of the following occurring within a 10' r (trigger must be stated by the caster at the time the ward is cast): time period, certain movement, certain sounds, touch, etc. once triggered and set off, the ward and spell are gone.

spell name:
WORK CLOTH
list name:
constructing ways
level:
3
realm:
essence
type:
delver base
spell class:
f
duration:
24 hours
range:
self
area of effect:
1 item
sourcebook:
rolemaster companion 1
description: allows caster to work cloth.

spell name:
EARTH ANALYSIS
list name:
delving law
level:
3
realm:
essence
type:
delver base
spell class:
i
duration:
-
range:
10'
area of effect:
line of sight
sourcebook:
rolemaster companion 1
description: gives nature and origin of natural earth (stone or metal), and when and how worked earth was obtained and worked.

spell name:
LOCKLORE
list name:
mannish ways
level:
3
realm:
essence
type:
delver base
spell class:
i*
duration:
range:
touch
area of effect:
1 lock
sourcebook:
rolemaster companion 1
description: give the caster +20 bonus for picking the lock analyzed, and +10 for anyone to whom he describes the lock.

spell name:
TELEKINESIS (1 LB)
list name:
material transport
level:
3
realm:
essence
type:
delver base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
sourcebook:
rolemaster companion 1
description: can move on object, up to 1 pound in mass, 1 foot/second with no acceleration. living beings or items in contact with a living being get a rr based on the living beings level. if the caster stops concentration before the duration is up, the object remains stationary.

spell name:
UNSYMBOL 1
list name:
symbol embedding
level:
3
realm:
essence
type:
delver base
spell class:
f
duration:
permanent
range:
10'
area of effect:
1 symbol
sourcebook:
rolemaster companion 1
description: the caster can remove one 1st level symbol. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level).

spell name:
ANIMATE DEAD 2
list name:
animate dead
level:
3
realm:
essence/channeling
type:
necromancer base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: caster can animate and control a dead body (within 150% of caster's mass). the caster must concentrate for the body to perform any actions. it can maneuver at -20, melee at -10. this will be a 2nd level animated dead, with a +20 ob (for the high level spells the ob is +10/lvl).

spell name:
AGING 2 (1 YEAR)
list name:
death mastery
level:
3
realm:
essence/channeling
type:
necromancer base
spell class:
f
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target is physically aged 1 year in one minute.

spell name:
DARKBOLT 1
list name:
dark law
level:
3
realm:
essence/channeling
type:
necromancer base
spell class:
e
duration:
-
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: a bolt of concentrated "darkness"" is shot from the palm of the caster. results are determined on the shockbolt table using cold criticals."

spell name:
FORCE INFORMATION 2
list name:
commune
level:
3
realm:
essence/channeling
type:
necromancer base
spell class:
m
duration:
1 question
range:
10'
area of effect:
1 spirit
sourcebook:
rolemaster companion 2
description: forces a 1st level dead spirit or aware undead to answer one yes or no question. chance of success is 5% per level of spirit or undead.

spell name:
CONTROL DEAD 1 *
list name:
summon dead
level:
3
realm:
essence/channeling
type:
necromancer base
spell class:
fm*
duration:
concentration
range:
100'
area of effect:
1 spirit
sourcebook:
rolemaster companion 2
description: allows caster to totally control a 1st level spirit. the spirit leaves when caster stops concentrating and will not speak with the summoner.

spell name:
CONTROL UNDEAD 2 *
list name:
undead mastery
level:
3
realm:
essence/channeling
type:
necromancer base
spell class:
f*
duration:
concentration
range:
100'
area of effect:
1 undead
sourcebook:
rolemaster companion 2
description: caster can control up to two levels of undead.

spell name:
CHANGELING KIND 2
list name:
changeling
level:
3
realm:
channeling/mentalism
type:
warlock base
spell class:
fm
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: the caster can cause the target to transform by using the changeling rules (in list desc.). this spell allows two options on the outward appearance (type a) listing to be used. this spell only affects humanoid type targets.

spell name:
DETECT SCRYING
list name:
scrying guard
level:
3
realm:
channeling/mentalism
type:
warlock base
spell class:
i
duration:
10 minutes / level
range:
self
area of effect:
10' r/lvl
sourcebook:
rolemaster companion 2
description: this spell allows the caster to detect whether or not a scrying spell of any type is being used in or on anything within his spell radius.

spell name:
BLEEDING 2
list name:
doom's law
level:
3
realm:
channeling/mentalism
type:
warlock base
spell class:
f
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: causes the target to begin to bleed at +2 per round. target also suffers an "a"" puncture critical."

spell name:
DEATH'S VISION 1
list name:
visions of doom
level:
3
realm:
channeling/mentalism
type:
warlock base
spell class:
i
duration:
1 vision
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target receives a vision from the past. vision must be associated with a death scen which has happended in the vicinity fothe target at the time of the vision.

spell name:
UNNERVING EYE 1
list name:
evil eye
level:
3
realm:
channeling/mentalism
type:
warlock base
spell class:
m
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: the caster causes the target to believe he is being watched all of the time and puts him at -5 for all actions.

spell name:
CURSE OF GAB
list name:
revenging law
level:
3
realm:
channeling/mentalism
type:
warlock base
spell class:
f
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target now has a compulsion to talk and talk and talk. the target will get this compulsion everytime he hears someone talking.

spell name:
GLAMOUR 1
list name:
glamours
level:
3
realm:
essence/channeling
type:
witch base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: by changing the target's frame of reference by one detail, the caster can create an illusion / phantasm which only the target experiences. the effects stays with the target for the spell duration. for example, a target could be glamoured to see all humans as rabbits.

spell name:
EARTH TO DUST
list name:
earth mastery
level:
3
realm:
essence/channeling
type:
witch base
spell class:
f
duration:
permanent
range:
100'
area of effect:
10 cu '
sourcebook:
rolemaster companion 2
description: turns 10 cu' of earth into fine dust.

spell name:
PLANT TONGUES
list name:
natures mastery
level:
3
realm:
essence/channeling
type:
witch base
spell class:
i
duration:
1 minute / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: allows caster to understand and "speak"" the language of any one plant species."

spell name:
CANDLE IMBEDDING 1
list name:
candle magic
level:
3
realm:
essence/channeling
type:
witch base
spell class:
f
duration:
24 hours
range:
self
area of effect:
item or potion
sourcebook:
rolemaster companion 2
description: allows the caster to imbed a 1st level spell (known by the caster) in an item or potion.

spell name:
WORK LIQUID
list name:
potion magic
level:
3
realm:
essence/channeling
type:
witch base
spell class:
f
duration:
24 hours
range:
self
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: allows caster to work with nonmagical liquids.

spell name:
LESSER DEMONIC CONTACT
list name:
conjuring ways
level:
3
realm:
essence/channeling
type:
witch base
spell class:
e
duration:
2 rounds
range:
10'
area of effect:
1 demon
sourcebook:
rolemaster companion 2
description: caster contacts a demon. roll for type: (01-60) type 1, (61-90) type 2, (91-100) type 3. if the demon is not "forced"" (i.e. one of the force spells this list) the demon will leave and the caster suffers one of the following effects. first make a 1-100 roll and add 10 times the demon's type - if (01-90) roll on the spell failure table (attack section); if (91-up) effect depends on the ""force"" spell intended: force analysis = lose item, force information = coma (same # of weeks as demon type), force search = quest (gm discretion)."

spell name:
POWER CIRCLE CHARM
list name:
circles of power
level:
3
realm:
essence
type:
conjuror base
spell class:
fm
duration:
varies
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 2
description: all within the area of effect must resist or be charmed and see the caster (and all on the opposite side of the power circle) as their trusted friend.

spell name:
PROT. CIRCLE VS. ELEM. FORCES
list name:
circles of protection
level:
3
realm:
essence
type:
conjuror base
spell class:
fd
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 2
description: when cast and a proper "circle"" is drawn, all affected targets are protected against natural elemental forces such as storms or desert heat."

spell name:
MONSTER SUMMONS 2
list name:
circles of summoning
level:
3
realm:
essence
type:
conjuror base
spell class:
fm
duration:
varies
range:
area of effect:
v
sourcebook:
rolemaster companion 2
description: caster can summon up to two levels of monsters which appear gradually appear over the course of 3 rounds, to do his bidding. they will remain for up to 10 minutes per level following variable instructions (which can only be changed by concentrating a minimum of one round) or until they complete one task. the general type of the creature can be specified by the caster but exactly what the creature is should be determined randomly (e.g., the caster could specify four-legged, clawed and get a al-mi'raj, hell hound, or basilisk).

spell name:
CONTROL DEMON 1 *
list name:
demon mastery
level:
3
realm:
essence
type:
conjuror base
spell class:
m*
duration:
concentration
range:
10'/lvl
area of effect:
demon
sourcebook:
rolemaster companion 2
description: allows the caster to totally control a type 1 demon (the chance of non-control is {the demon's type x 2%]); the demon leaves when the caster stops concentrating. the demon will not speak with the summoner.

spell name:
TASTE / SMELL MIRAGE
list name:
recreations
level:
3
realm:
mentalism
type:
sage base
spell class:
e
duration:
10 minutes / level
range:
100'
area of effect:
image
sourcebook:
rolemaster companion 2
description: creates any simple set of smells or tastes in an area of 10' r. the ofactory/taste aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then smell.

spell name:
STONE ANALYSIS
list name:
analysis
level:
3
realm:
mentalism
type:
sage base
spell class:
i
duration:
-
range:
10'
area of effect:
self
sourcebook:
rolemaster companion 2
description: gives nature and origin of natural stone as well as when and how worked stone was obtained and worked.

spell name:
AFTERTHOUGHTS
list name:
lore's master
level:
3
realm:
mentalism
type:
sage base
spell class:
i
duration:
1 day / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows caster virtual total recall of a conversation or writing which he has encountered with the spell's duration (1 day/lvl).

spell name:
LANGUAGE LORE
list name:
absorb knowledge
level:
3
realm:
mentalism
type:
sage base
spell class:
p
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster knows what language a piece of text is written and the author if he was noteworthy or the caster has seen his work before.

spell name:
STUNNING TALE
list name:
weave tale
level:
3
realm:
mentalism
type:
sage base
spell class:
m
duration:
varies
range:
10'/lvl
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: allows the caster to tell a tale of shocking consequences. the target will be stunned while the caster speaks and for the same duration after the caster finishes speaking.

spell name:
DARK POWER WORD *
list name:
words of power
level:
3
realm:
essence
type:
runemaster base
spell class:
e*
duration:
10 minutes / level
range:
50'
area of effect:
10' r
sourcebook:
rolemaster companion 2
description: darkens a 10' radius.

spell name:
PROTECTION CIRCLE VS. ELEMENTALS
list name:
circle mastery
level:
3
realm:
essence
type:
runemaster base
spell class:
fd
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 2
description: when cast and a proper "circle"" is drawn, all elementals and elemental attack rolls in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""."

spell name:
DECIPHER GLYPH
list name:
glyph law
level:
3
realm:
essence
type:
runemaster base
spell class:
i
duration:
1 round / level
range:
self
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: allows caster to decipher a glyph (it takes one round per level of the glyph) and know exactly what it does without setting it off. however, nothing is learned if the decipher spell sexpires prior to completion of deciphering (this happens when the rune being deciphered is of a higher level than the decipher spell).

spell name:
ALARM WARD
list name:
warding law
level:
3
realm:
essence
type:
runemaster base
spell class:
d
duration:
24 hours
range:
touch
area of effect:
v
sourcebook:
rolemaster companion 2
description: spell will sound a loud sound (caster's choice) if the warding system is broken.

spell name:
IMBED 1
list name:
sigil / runes imbedding
level:
3
realm:
essence
type:
runemaster base
spell class:
f
duration:
24 hours
range:
self
area of effect:
touch
sourcebook:
rolemaster companion 2
description: allows the caster to imbed a 1st level essence spell in an item or potion.

spell name:
DECIPHER RUNE / SIGIL
list name:
rune law
level:
3
realm:
essence
type:
runemaster base
spell class:
i
duration:
1 round / level
range:
self
area of effect:
v
sourcebook:
rolemaster companion 2
description: allows caster to decipher up to one lvl of rune/sigil per round (i.e., to know what it does without setting it off). nothing is learned if the decipher spell expires prior to completeion of deciphering (i.e. the rune being deciphered is a higher level than the decipher spell).

spell name:
CONTROL ANIMAL 1 *
list name:
animal ways
level:
3
realm:
channeling
type:
shaman base
spell class:
m*
duration:
concentration
range:
100'
area of effect:
1 animal
sourcebook:
rolemaster companion 2
description: allows the caster to control the actions of one animal.

spell name:
SPIRIT SUMMONS 1
list name:
spirit summoning
level:
3
realm:
channeling
type:
shaman base
spell class:
fm
duration:
1 round / level
range:
area of effect:
v
sourcebook:
rolemaster companion 2
description: the caster may summon a 1st level spirit of the spirit world to his immediate vicinity (10' r) which will obey him and not attack him for 3 rounds. after this time the spirit is free to do as it pleases, including leaving the spell radius, unless spirit bound. if the name of a particular spiriti is known, then the caster may summon that spirit. otherwise, a random spirit(s) is summoned. at no time is the spirit constrained to communicate unless the appropriate converse spell has been cast upon it.

spell name:
SPIRIT HEALING 1
list name:
spirit healing
level:
3
realm:
channeling
type:
shaman base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: allows the caster to heal 1-10 hits of damage on the spirit.

spell name:
SPIRIT BINDING 1
list name:
spirit mastery
level:
3
realm:
channeling
type:
shaman base
spell class:
m
duration:
permanent
range:
10'/lvl
area of effect:
1 level
sourcebook:
rolemaster companion 2
description: with this spell the caster may bind a 1st level spirit to his service. the spell is automatically successful if the spirit is willing (and the bar isn;t a um failure) and if the spell succeeds it lasts until the spirit is released or the death of the caster. the spirit will normally serve to the best of its abilities and can communicate witht he caster at a range of 10'/lvl. the spell is not dependent on the casting range for purposes of maintaining after a successful casting. if the spell fails to succeed, the spirit may opt to enter into spirit combat with the caster. if it wins, it can do as it pleased (unrestricted by range) for the remainder of the summoning spell duration. a bound spirit may not directly attack its binder, and if released, remains for 3 rounds, before being forced to return to the spirit world. during these 3 rounds, the spirit is free to do as it pleases. at one time, a caster may only have up to one bound spirit per level (of the caster).

spell name:
DREAM VISION 1
list name:
visions
level:
3
realm:
channeling
type:
shaman base
spell class:
i
duration:
sleep
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster has a dream relating to a topic decided upon just before retiring; limited to once per night.

spell name:
SPIRIT TRAVEL 1
list name:
trances
level:
3
realm:
channeling
type:
shaman base
spell class:
mf
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: the caster may remove his spirit to the spirit world with this spell. for the duration of this spell, he may cast any spells he chooses, including additional spirit travel spells. he may engage in spirit combat with spirits or other casters. however, it he loses such a combat on the spirit world, he may be ejected out of the spirit world at the victor's discretion. if he wishes, he may opt to have his own bound spirits accompany him, but these spirits must those bound on the spirit world, for they may not cross over without the aid of a summoning spell. the caster's totem spirit is the exception to this, able to cross over at the caster's discretion. when returning to his body, the caster is at -75 for three rounds. this spell does not allow access to other planes.

spell name:
ANIMAL BONDING 1
list name:
animal bonding
level:
3
realm:
essence
type:
beastmaster base
spell class:
m
duration:
permanent
range:
touch
area of effect:
1 animal
sourcebook:
rolemaster companion 2
description: this spell allows the caster to make a pact with one animal at a time. the pact is one of friendship and mutual aid, and the animal will kill and even sacrifice its own life willingly to fulfill his end of the pact. if either party is ever killed, the surviving member will be at -30 for 1 week, then -20 for the next week, and then -10 for the 3rd week until the shock and grief fade away. the only limitation to this spell is that the target must be of animal intelligence or less. this spell takes one hour to complete.

spell name:
SHIELD 1 *
list name:
combat enhancement
level:
3
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: creates an invisible force shield in front of the caster; it subtracts 25 from melee and missile attacks and functions as a normal shield.

spell name:
LANDING *
list name:
movement enhancement
level:
3
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: the caster may land safely from up to 10'/lvl height or take that distance off any highter fall.

spell name:
SMELLING
list name:
sense enhancement
level:
3
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target gains double normal smelling (e.g., +50 to perception involving only smell, +25 to perception involving smelling and other senses).

spell name:
ANIMAL TONGUES
list name:
animal control
level:
3
realm:
essence
type:
beastmaster base
spell class:
i
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows caster to understand and "speak"" the language of any one animal species."

spell name:
CHARM KIND
list name:
mind's touch
level:
3
realm:
essence
type:
warrior mage base
spell class:
m
duration:
1 hour / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: humaniod target believes the caster is a good friend.

spell name:
FOG
list name:
elemental ways
level:
3
realm:
essence
type:
warrior mage base
spell class:
f
duration:
permanent
range:
self
area of effect:
10' r/lvl
sourcebook:
rolemaster companion 2
description: creates a dense fog within up to 10' r/lvl.

spell name:
FLY (30' / RND)
list name:
highriding
level:
3
realm:
essence
type:
warrior mage base
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target can fly at a rate of 30'/rnd.

spell name:
SHIELD 1 *
list name:
combat enhancement
level:
3
realm:
essence
type:
warrior mage base
spell class:
f*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: creates an invisible force shield in front of the caster; it subtracts 25 from melee and missile attacks and functions as a normal shield.

spell name:
LANDING *
list name:
movement enhancement
level:
3
realm:
essence
type:
warrior mage base
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: the caster may land safely from up to 10'/lvl height or take that distance off any highter fall.

spell name:
SMELLING
list name:
sense enhancement
level:
3
realm:
essence
type:
warrior mage base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target gains double normal smelling (e.g., +50 to perception involving only smell, +25 to perception involving smelling and other senses).

spell name:
BEAT *
list name:
fascination dances
level:
3
realm:
channeling
type:
dervish base
spell class:
f*
duration:
varies
range:
self
area of effect:
10' r/lvl
sourcebook:
rolemaster companion 2
description: allows the caster to cause the proper percussion sounds to manifest, accompanying the dance. the sound will carry throughout the area of effect.

spell name:
DEADLY DANCE 1 .
list name:
deadly dances
level:
3
realm:
channeling
type:
dervish base
spell class:
u.
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to use martial arts in conjuction with any dance, gaining an additional +10 bonus to martial arts attacks. this spell will last the duration of the combat and reflects the special non-magical combat capabilities of the caster who uses this list. (no power points required to cast.)

spell name:
CHANGE TYPING
list name:
changing dances
level:
3
realm:
channeling
type:
dervish base
spell class:
p
duration:
-
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: allows caster to analyze the form of another being for future use with the whirl of true change spell.

spell name:
VIBRATIONS 1
list name:
teledance
level:
3
realm:
channeling
type:
dervish base
spell class:
f
duration:
1 round / level (concentration)
range:
10' r/lvl
area of effect:
v
sourcebook:
rolemaster companion 2
description: this spell causes any number of objects totalling up to 1 lb/lvl in mass to vibrate rapidly; if fragile, it may break (roll a rr). if it is an object held by a being the being must make a rr or funble it (each round).

spell name:
INTUITIVE DANCE 1
list name:
communing dances
level:
3
realm:
channeling
type:
dervish base
spell class:
i
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster gains a vision of what will happen in the next minute if he takes a specified action.

spell name:
AURA
list name:
shielding ways
level:
3
realm:
channeling
type:
paladin base
spell class:
f
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: creates a bright aura about the target, making him appear more powerful and subtracting 10 from all attacks.

spell name:
REPEL DEMON 1
list name:
exorcism
level:
3
realm:
channeling
type:
paladin base
spell class:
fm
duration:
concentration
range:
10'
area of effect:
demon
sourcebook:
rolemaster companion 2
description: causes a type 1 demon to flee.

spell name:
ATTACK +15 *
list name:
arm's way
level:
3
realm:
channeling
type:
paladin base
spell class:
f*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: adds +15 to the melee or missile attack that the caster makes the round after this spell is cast.

spell name:
CHARM KIND
list name:
inspirations
level:
3
realm:
channeling
type:
paladin base
spell class:
m
duration:
1 hour / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: humaniod target believes caster is a good friend.

spell name:
HEAL BURN 1
list name:
laying on hands
level:
3
realm:
channeling
type:
paladin base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: will heal one area of first degree burn.

spell name:
POISON PURIFICATION
list name:
hand of cleansing
level:
3
realm:
channeling
type:
paladin base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: neutralizes any 1 poison in the system of 1 target. note: damage already sustained is not cured.

spell name:
INTUITIONS 1
list name:
communion
level:
3
realm:
channeling
type:
paladin base
spell class:
i
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster gains a vision of what will happen in the next minute if he takes a specific action.

spell name:
MINOR IRRITATION RELIEF
list name:
hand of healing
level:
3
realm:
channeling
type:
paladin base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: will heal one minor irritation (e.g., headache, toothache,bee-sting, hangover, etc.).

spell name:
DETECT WAITING
list name:
spell triggers
level:
3
realm:
arcane
type:
open arcane
spell class:
p
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the spell caster to detect any waiting or trigger spells in the spell range.

spell name:
METAL EDGE 1
list name:
metal lore
level:
3
realm:
arcane
type:
open arcane
spell class:
f
duration:
24 hours
range:
touch
area of effect:
blade
sourcebook:
rolemaster companion 2
description: caster magically sharpens a blade. a +5 nonmagic bonus (not normally cummulative with other weapon bonuses). may only be used on a bladed edge.

spell name:
CRACKS CALL
list name:
stone lore
level:
3
realm:
arcane
type:
open arcane
spell class:
f
duration:
range:
100'
area of effect:
10' x 10' x 10'
sourcebook:
rolemaster companion 2
description: any previous cracks or flaws in material up to 10' x 10' x 10' section will extend to their limits.

spell name:
MOLD WOOD
list name:
wood shaping
level:
3
realm:
arcane
type:
open arcane
spell class:
f
duration:
concentration
range:
self
area of effect:
10' r
sourcebook:
rolemaster companion 2
description: allows caster to mold and shape limbs and trunks without harming the plant. molding and shaping is very time consuming (moving 1" of living wood 10 degrees/round or 3""/round). wood takes on the consistancy of clay like material."

spell name:
CONTROL ELEMENTAL SERVANT
list name:
elemental summons
level:
3
realm:
essence
type:
magician base
spell class:
m*
duration:
concentration
range:
10' / level
area of effect:
1 target
sourcebook:
rolemaster companion 2
description:

spell name:
DETECT SIGHT
list name:
guarded sight
level:
3
realm:
mentalism
type:
seer base
spell class:
i
duration:
10 minutes / level
range:
self
area of effect:
10' r/lvl
sourcebook:
rolemaster companion 2
description: this spell allows the caster to detect whether or not a scrying spell of any type is being used in or on anything within his spell radius.

spell name:
AIR WING 1
list name:
conveying ways
level:
3
realm:
essence
type:
magician base
spell class:
ef
duration:
10 minutes / level
range:
10'
area of effect:
1 elemental
sourcebook:
rolemaster companion 2
description: summons an air elemental in the shape of a giant eagle. it can carry up to 300 lbs at a maximum speed of 20 mph (approx. 300'/rnd). the air wing has 100 hits and will not fight. it obeys the caster.

spell name:
CLEANSE LIFE ESSENCE
list name:
life essence healing
level:
3
realm:
channeling
type:
healer base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: allows the caster to cleanse the life essence of a target of any poisons, diseases, or taints.

spell name:
FOOD DEHYDRATION
list name:
creations
level:
3
realm:
channeling
type:
closed channeling
spell class:
f
duration:
varies
range:
touch
area of effect:
1 day's food
sourcebook:
rolemaster companion 1
description: this spell removes most of the water from one day's worth of appropriate food, reducing the weight of the food by 80-90%. the food will be edible only after water is added to it (approximately 2 quarts for a day's worth of food). as long as food is dry, the food remains dehydrated and the normal spoilage rate (not the preserved rate) is increased by 10 times.

spell name:
FOOD DEHYDRATION
list name:
purifications
level:
3
realm:
channeling
type:
open channeling
spell class:
f
duration:
varies
range:
touch
area of effect:
1 day's food
sourcebook:
rolemaster companion 1
description: this spell removes most of the water from one day's worth of appropriate food, reducing the weight of the food by 80-90%. the food will be edible only after water is added to it (approximately 2 quarts for a day's worth of food). as long as food is dry, the food remains dehydrated and the normal spoilage rate (not the preserved rate) is increased by 10 times.

spell name:
SUSTENANCE PURIFICATION
list name:
creations
level:
3
realm:
channeling
type:
closed channeling
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 day's food
sourcebook:
rolemaster companion 1
description: this spell neutralizes abnormal diseases, poisons, and other similar substances in 1 day's worth of food and/or water. it will not neutralize a poison or similar substance that is a natural part of the food (i.e., it will not neutralize the natural poison in poisoned mushrooms). special or magical poisons/diseases might be allowed a rr

spell name:
SUSTENANCE PURIFICATION
list name:
purifications
level:
3
realm:
channeling
type:
open channeling
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 day's food
sourcebook:
rolemaster companion 1
description: this spell neutralizes abnormal diseases, poisons, and other similar substances in 1 day's worth of food and/or water. it will not neutralize a poison or similar substance that is a natural part of the food (i.e., it will not neutralize the natural poison in poisoned mushrooms). special or magical poisons/diseases might be allowed a rr

spell name:
BLACK IMPRECATION
list name:
none
level:
3
realm:
essence/channeling/mentalism
type:
rm2 c1 3.6 additional spells
spell class:
f
duration:
special
range:
special
area of effect:
special
sourcebook:
rolemaster companion 1
description: this spell is unique in that it is not always necessary to learn it to cast it. this spell allows most spell casters to utter a final curse at their moment of death. the magnitude of the curse is left up to the gm but the imprecation is directed against a maximum number of beings equal to 100 beings/caster's level. the caster must specify a method that the affected beings may use to negate the curse without magic (it need not be easy).

spell name:
SHADOW
list name:
mystic escapes
level:
3
realm:
mentalism
type:
montebanc base
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: caster and objects on his person appear to be a shadow; and thus are almost invisible in dark areas (e.g., in many situations this could be handled with a stalk/hiding bonus between 25 and 75).

spell name:
EMPATHY
list name:
beguiling ways
level:
3
realm:
mentalism
type:
montebanc base
spell class:
i
duration:
1 round / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: caster learns target's basic feelings; can concentrate on one target each round.

spell name:
DETECT POWER
list name:
appraisals
level:
3
realm:
mentalism
type:
montebanc base
spell class:
i
duration:
1 round / level
range:
touch
area of effect:
1 item touched
sourcebook:
rolemaster companion 3
description: detects power in an item, but not the realm or how much.

spell name:
TASTE/ SMELL MIRAGE
list name:
lesser illusions
level:
3
realm:
mentalism
type:
montebanc base
spell class:
e
duration:
10 minutes / level
range:
100'
area of effect:
image
sourcebook:
rolemaster companion 3
description: creates any simple set of smells or tastes in an area of 10' r. the ofactory/taste aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then smell.

spell name:
LESSER POISON STRIKE
list name:
chaotic weapons
level:
3
realm:
channeling
type:
chaotic lord base
spell class:
f
duration:
1 round / level
range:
touch
area of effect:
1 blade
sourcebook:
rolemaster companion 3
description: allows the caster to make a blade poisonous. when the blade delivers its next critical strike that gives "hits/rnd"", the target must resist the poison. the poison affects one of the target's temporary stats; reducing that stat by one point/round until the total reduction reaches 1 point/1% failure or until the poison is neutralized. if the stat is reduced to zero, the target is dead. roll 1d10 to determine which stat the poison affects: 1- co, 2 - sd, 3 - ag, 4 - me, 5 - re, 6 - st, 7 - qu, 8 - pr, 9 - in, 10 - em."

spell name:
BIO-METAMORPHOSIS TYPING
list name:
metamorphose
level:
3
realm:
channeling
type:
moon mage base
spell class:
i
duration:
range:
50'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: allows the caster to analyze a physical form which he may use later with bio-metamorphosing.

spell name:
MOON LITE +
list name:
moon mastery
level:
3
realm:
channeling
type:
moon mage base
spell class:
f+
duration:
10 minutes / level
range:
touch
area of effect:
10' r
sourcebook:
rolemaster companion 3
description: illuminates a 10' r area with moon light. the enchantment may be place on an object and it will move as the object moves.

spell name:
SUICIDAL 1
list name:
moon madness
level:
3
realm:
channeling
type:
moon mage base
spell class:
m
duration:
1 round
range:
50'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: influences the target to attempt suicide. to be affected the target must not only fail his normal rr, but he must fail an additional rr modified by sd. if affected, the target will usually make a critical roll against themselves; and this is normally an "a"" puncture critical."

spell name:
HIDDEN STRIKE
list name:
noble weapons
level:
3
realm:
mentalism
type:
noble warrior base
spell class:
f
duration:
1 round / level
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 3
description: weapon's next critical roll is modified by +5. any result over 100 is treated as 100.

spell name:
DRUG / POISON ANALYSIS
list name:
analyses
level:
3
realm:
channeling
type:
sleuth base
spell class:
i
duration:
-
range:
6""
area of effect:
1 portion
sourcebook:
rolemaster companion 3
description: allows the caster to learn the origins, purity, and general worth of one drug or poison (if any) in the portion. caster will also learn the antidote (if any) as well as the drug/poison's potency (i.e., level).

spell name:
DETECT EVASIONS
list name:
sleuth's senses
level:
3
realm:
channeling
type:
sleuth base
spell class:
p
duration:
1 minute / level
range:
self
area of effect:
1 being
sourcebook:
rolemaster companion 3
description: allows caster to sense if a person he is talking to is being evasive.

spell name:
ESCAPING 1
list name:
escaping ways
level:
3
realm:
channeling
type:
sleuth base
spell class:
f
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: allows caster to escape from cloth bindings in 1 rnd.

spell name:
INTUITION 1
list name:
time's sense
level:
3
realm:
channeling
type:
sleuth base
spell class:
i
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: caster gains a vision of what will happen in the next minute if he takes a specific action.

spell name:
WARP / JAM
list name:
power words
level:
3
realm:
essence/channeling
type:
magus base
spell class:
f
duration:
permanent
range:
10'
area of effect:
1 wooden object
sourcebook:
rolemaster companion 3
description: this spell may be cast at two levels 3 and 7. at third level the spell destorys the form, straightness, and strength of a piece of wood up to 1 lb/lvl. at level 7 the caster may cause a sooden door or object (10 lb/lvl) to swell and jam (roll severity 1-100 raning from slightly stuck to unopenable); or the caster may reduce theiherent strength of the door of object by 50%.

spell name:
SYMBOL / UNSYMBOL 1
list name:
runes & symbols
level:
3
realm:
essence/channeling
type:
magus base
spell class:
f
duration:
permanent
range:
10'
area of effect:
immobile stone
sourcebook:
rolemaster companion 3
description: caster can emplace one 1st level spell on any given non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10').* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol.unsymbol - the caster can remove one symbol 1. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level).

spell name:
PAIN
list name:
signs of power
level:
3
realm:
essence/channeling
type:
magus base
spell class:
f
duration:
varies
range:
touch
area of effect:
1 imm. surface
sourcebook:
rolemaster companion 3
description: (rr mod: -20) this sign affects the target triggering the sign with pain, and he takes 25% of his remaining hits for 10 min/10% failure.

spell name:
LEARN LANGUAGE 2
list name:
linguistics
level:
3
realm:
essence/channeling
type:
magus base
spell class:
pi
duration:
concentration
range:
self
area of effect:
sourcebook:
rolemaster companion 3
description: doubles the rate at which the caster can learn a language. learns 2x faster than normal.

spell name:
CONFUSE
list name:
command words
level:
3
realm:
essence/channeling
type:
magus base
spell class:
m
duration:
1 round / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: target is incapable of making decisions or initiating action; he may continue to fight current foes or in self defense.

spell name:
RUNE OF SHIELDING
list name:
spirit runes
level:
3
realm:
essence/channeling
type:
magus base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 item
sourcebook:
rolemaster companion 3
description: each one of these that a caster places on a properly tempered weapon raises it's db by +5. however, as each additional (i.e., the nth) rune of shielding is engraved on the weapon, the level of the shielding rune which the caster must engrave increases according to the following formula: (n x n), so that the first such rune is only 1st level, the 2nd such rune is 4th, 3th is 9th, 4th is 16th, the 5th is 25, and the 6th is 36, etc. this requires not only the requisite rune capacity in the temper of the item and the requisite levels from the caster; but also requires the item to be tempered to a rune level sufficient to the levels of runes required. however, it the caster is attempting to give a nondefensive item a db bonus (e.g., a sword), the level required of the shielding runes increases 50%.

spell name:
CRYSTAL STORE 1
list name:
crystal power
level:
3
realm:
essence/channeling
type:
crystal mage base
spell class:
f
duration:
24 hours
range:
touch
area of effect:
crystal
sourcebook:
rolemaster companion 3
description: allows caster to store power points in a crystal that has been treated with crystal matrix 1. the caster charges the crystal and this spell stops power leakage.

spell name:
ENCHANT EARTH 2
list name:
deep earth healing
level:
3
realm:
essence/channeling
type:
crystal mage base
spell class:
hf
duration:
24 hours
range:
touch
area of effect:
1 cu'
sourcebook:
rolemaster companion 3
description: allows caster to make healing salves. the caster may enchant one of the following: (# of doses made)deep earth dust- heals 1-10 concussion hits (2)deep earth clay- stops bleeding (#) (2)- heals muscle damage (1)deep earth oil- heals 1st degree burn or frost damage (1)

spell name:
CRYSTAL ANALYSIS
list name:
crystal magic
level:
3
realm:
essence/channeling
type:
crystal mage base
spell class:
i
duration:
-
range:
touch
area of effect:
1 crystal
sourcebook:
rolemaster companion 3
description: gives nature and origin of crystal, and when and how crystal was obtained and worked.

spell name:
DREAM 1
list name:
deep earth commune
level:
3
realm:
essence/channeling
type:
crystal mage base
spell class:
i
duration:
duration of sleep
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: caster has a dream relating to a topic decided upon just before retiring.

spell name:
CRYSTAL EYES
list name:
crystal mastery
level:
3
realm:
essence/channeling
type:
crystal mage base
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: caster is attuned to the vibrations of all of the crystals within 100', thus the caster is able to look in at the crystal remote location as if he was there (gives a visual image).

spell name:
WARM SOLID
list name:
fiery ways
level:
3
realm:
essence/channeling
type:
crystal mage base
spell class:
f
duration:
24 hours
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: any solid inanimate, non-metal material (1 cu'/lvl) can be warmed to 100 degrees f at a rate of 1 cu'/round.

spell name:
SELF AURA 1
list name:
brilliance magic
level:
3
realm:
essence/channeling
type:
crystal mage base
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: causes a bright aura about the caster, making him appear more powerful and subtracting 5 from all attacks.

spell name:
DECIPHER CRYSTAL RUNE
list name:
crystal runestone
level:
3
realm:
essence/channeling
type:
crystal mage base
spell class:
i
duration:
1 round / level
range:
touch
area of effect:
crystal rune
sourcebook:
rolemaster companion 3
description: gives the caster detailed information on crystal runes, thus allowing the crystal rune to be used. this spell will decipher 1 crystal rune per round.

spell name:
SLEEP
list name:
dream law
level:
3
realm:
essence/channeling/mentalism
type:
dream lord base
spell class:
fm
duration:
1 round / level
range:
50'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: target is placed into a magical sleep for the duration of the spell, after which he reverts into normal, non-magical sleep. during the magical sleep, he may only be "awakened"" by appropriate magic, herb, or extreme pain."

spell name:
DREAM TRAVEL 1
list name:
dream lore
level:
3
realm:
essence/channeling/mentalism
type:
dream lord base
spell class:
mf
duration:
1 day / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: allows the target to enter into their dreams via mental transference. your character is there in a pseudo-physical form. you come into the world with only your pseudo-body and your mental capabilities. nothing else may be brought into this world by means of this spell. this form can be killed causing the target to lose 1 life level in their physical form. lose enough life levels and you can die for real. the biggest threat to dream world adventuring is the lack of attention to your real body (left alone long enough it will die from starvation), outside forces still affect the body (nature forces such as heat, rain, snow, etc), and of course the threat of predators (animals, monsters, man, etc). if your real body dies while you are in a dream world you are stuck there and may never return to the physical world. awaken from a dream travel session and subsequent return to the same dream world may or may not put you back in the same position you started in, left in or never have been in. dreams are strange and who really knows how they operate.

spell name:
DREAM STATE 1
list name:
dream state
level:
3
realm:
essence/channeling/mentalism
type:
dream lord base
spell class:
f
duration:
10 minutes / level
range:
20'
area of effect:
varies
sourcebook:
rolemaster companion 3
description: allows the caster to create an item or object (nonliving) which has +5 bonus. bonus is only useable in the dream world in which the item was created. this spell allows the caster, who has entered a dream world through non-physical means, to create items that will function normally within the dream world.

spell name:
WATER FINDING
list name:
way of the navigator
level:
3
realm:
channeling
type:
arcane navigator base
spell class:
i
duration:
range:
1000' / level
area of effect:
self
sourcebook:
rolemaster companion 3
description: caster can locate any natural source of running water, exposed groundwater, etc. (must exceed 1 gallon); caster also learns approximate size and quantity of the source.

spell name:
SELF - AURA
list name:
allurement
level:
3
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: causes a bright aura about the caster, making him appear more powerful and subtracting 10 from all attacks.

spell name:
DUSTING
list name:
household magic
level:
3
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
range:
50'
area of effect:
10' x 10' x 10'
sourcebook:
rolemaster companion 3
description: causes dust and grit to swirl together and fly outside.

spell name:
DETECT TRAPS
list name:
barrier ways
level:
3
realm:
arcane
type:
arcane coven base
spell class:
p
duration:
concentration
range:
50'
area of effect:
5' radius
sourcebook:
rolemaster companion 3
description: caster has a 75% chance of detecting any active traps; caster can concentrate on a 5'r area each round. this may be modified by certain traps (difficulty, accessibility, magical, etc.)

spell name:
BREW ALCOHOL
list name:
brewing lore
level:
3
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
1 week / level
range:
10'
area of effect:
1 cubic foot / level
sourcebook:
rolemaster companion 3
description: caster causes some base to rapidly ferment into an alcoholic beverage (beer, wine, etc.). this spell can also be used to distill whiskey, brandy, etc .

spell name:
FOOD DEHYDRATION
list name:
hearth magic
level:
3
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 ration
sourcebook:
rolemaster companion 3
description: this spell removes most of the water from one day's worth of food, reducing the weight of the food by 80%-90%. the food will be edible only after water has been added to it (approximately 2 quarts for 1 ration). as long as the food is dry the food remains dehydrated and the normal spoilage rate (not preserved rate) is decreased by ten times.

spell name:
ENCHANT WAX
list name:
wax magic
level:
3
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
varies
range:
self
area of effect:
wax or 1 item
sourcebook:
rolemaster companion 3
description: allows caster to prepare wax sufficient to enchant one magical waxen item. in order to cast any wax magic spells listed below, this spell must first be cast on the item.

spell name:
MEND PARCHMENT AND PAPER
list name:
mending ways
level:
3
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 sheet
sourcebook:
rolemaster companion 3
description: mends multiple rips in a piece of parchment / paper. all components must be collected together (i.e., must be within 10'r).

spell name:
NETHER SIGHT
list name:
nether mastery
level:
3
realm:
arcane
type:
open arcane
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: allows the caster to look into the swiling mass that composes the nether. this allows the caster to make out objects with the nether mass.

spell name:
ALARM
list name:
outer plane law
level:
3
realm:
essence/mentalism
type:
astral traveller base
spell class:
i
duration:
12 hours
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: If the caster is about to enter a plane that would physically harm him in some way (e.g., extreme temperatures, no oxygen, etc.), this spell will give him a mental warning.

spell name:
DETECT ELEMENTAL LINK
list name:
elemental travel
level:
3
realm:
essence/mentalism
type:
astral traveller base
spell class:
i
duration:
range:
self
area of effect:
100' radius
sourcebook:
rolemaster companion 4
description: caster detects any gates or minor links to any one elemental plane.

spell name:
ELEMENTAL SUMMON 2
list name:
elemental summons
level:
3
realm:
essence/mentalism
type:
astral traveller base
spell class:
f
duration:
1 round / level (concentration)
range:
10' / level
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Summons a 2nd level elemental being from any elemental plane. There must be a source for the elemental material within 100'. The Caster chooses the type of elemental being. He may Summon a specific elemental being if he knows the "true name"" of that being. If the Summoned being is ill-tempered, he may control when he concentrates. A GM may wish to give the being a RR every minute to resist being controlled."

spell name:
STONE LORE
list name:
xeno lores
level:
3
realm:
essence/mentalism
type:
astral traveller base
spell class:
i
duration:
range:
touch
area of effect:
1 stone
sourcebook:
rolemaster companion 4
description: Caster learns the nature and history of any 1 piece of unliving, solid, non-intelligent material.

spell name:
CONFUSION
list name:
influences
level:
3
realm:
mentalism
type:
houri base
spell class:
m
duration:
1 minute / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Target is incapable of making decisions.

spell name:
ENTRALL MEN 3
list name:
alluring ways
level:
3
realm:
mentalism
type:
houri base
spell class:
m*
duration:
concentration
range:
30'
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: The caster enthralls 3 men with her flowing speech, making them forget their surroundings. They will continue to listen as long as she keeps the words coming.

spell name:
GLAMOUR
list name:
houri's change
level:
3
realm:
mentalism
type:
houri base
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: The caster can enhance her facial features, giving her an appearance of 100.

spell name:
ILLUSION 2
list name:
illusion law
level:
3
realm:
essence/mentalism
type:
enchanter base
spell class:
F
duration:
1 minute / level
range:
100'
area of effect:
image
sourcebook:
rolemaster companion 4
description: Creates a simple immobile image or scene up to an area of 10' R. One of the following options may also be chosen: A) an extra sense can be added to the illusion (the corresponding "Mirage"" spell must be known) or B) the duration can be doubled or C) the range can be doubled or D) the radius of effect can be doubled (limited to 640' R)."

spell name:
FACE SHIFTING TRUE
list name:
enchanting law
level:
3
realm:
essence/mentalism
type:
enchanter base
spell class:
P
duration:
1 hour / level
range:
Self
area of effect:
Self
sourcebook:
rolemaster companion 4
description: Allows caster to alter form of his face to resemble someone else. If he Studied a being he can take on the exact form.

spell name:
MINOR WEB
list name:
arachnemancy
level:
3
realm:
essence
type:
evil magician base
spell class:
F
duration:
5 minutes / level
range:
50'
area of effect:
1 Target
sourcebook:
rolemaster companion 4
description: There are two ways of using this spell. The first is offensive - web strands shoot out of the caster's index finger at one target. If the target fails an RR, the amount of his body that is covered in the web is equal to the percent of failure. For example, if a target fails his RR by 25, then 25% of his body is covered in webs. the portion of the body that is covered must be deterimed randomly by the GM. If a limb or limbs are covered, they cannot be used. Breaking the web requires a "very hard"" static maneuver (modified by Strength bonus). The second way of using this spell is for the caster to use web strands to move (ropes to climb, swing from, etc.). Each round of duration, a 10' strand can be produced that will support 200 lbs. One end will be sticky so that it will stick to ceilings and walls; the rest of the strand will not be stick so it may be climed, tied, etc. Alternately, the strand produced on a previous round may be extended by another 10'. This second option cannot be used offensively (the strands are too weak to take that much strain)."

spell name:
SHIFTING DEFENSE *
list name:
foul changes 1
level:
3
realm:
essence
type:
evil magician base
spell class:
D
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: Allows caster to make his body somewhat malleable and flexible to avoid attacks. This spell gives the caster an additional Defensive Ronus equal to +10 plus his Agility bonus.

spell name:
DEMON'S WINGS *
list name:
foul changes 2
level:
3
realm:
essence
type:
evil magician base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: Caster grows large (20' wingspan) demonic wings. Caster can fly at a rate of 75'/round. Weight equal to the caster's normal carrying capacity can be carried while flying.

spell name:
CULTIVATION
list name:
enrichment
level:
3
realm:
essence
type:
druid base
spell class:
f
duration:
1 planting
range:
10'
area of effect:
10' x 10'
sourcebook:
rolemaster companion 4
description: prepare soil for seeding

spell name:
CULTIVATION
list name:
enrichment
level:
3
realm:
essence
type:
animist base
spell class:
f
duration:
1 planting
range:
10'
area of effect:
10' x 10'
sourcebook:
rolemaster companion 4
description: prepare soil for seeding

spell name:
LAUGH
list name:
pleasures
level:
3
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 round / 10 failure
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Causes one target to laugh uncontrollably. Target is limited to 50% of normal activity

spell name:
IRON GRIP
list name:
mind's grip
level:
3
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is reduced by two (to a minimum of one). Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may "grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a hard maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/7) rounds: he will die in three times as many rounds."

spell name:
COMBINE *
list name:
weapon alterations
level:
3
realm:
essence
type:
open essence
spell class:
f
duration:
varies
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 4
description: Staning the next round, the caster may prepare/cast two spells from this list simultaneously. The preparation/casting is based upon the higher level spell.

spell name:
COUTERSPELL 1
list name:
counterspells
level:
3
realm:
essence
type:
closed essence
spell class:
f
duration:
1 hour / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: When casting this spell on a target, the caster must specify one 1st level spell to be counterspelled. If the exact spell specified is later cast on that target, that spell will fail automatically (roll for spell failure on the appropriate table), and this counterspell will be canceled. At any one time, a target can only have a limited number of counterspells active - the total number of spell levels being counterspelled can not exceed the target's level (e.g., each counterspell 1 counts as 1 spell level, each counterspell 3 counts as 3 spell levels, etc.).

spell name:
CORRODE WOOD
list name:
acid law
level:
3
realm:
arcane
type:
open arcane
spell class:
F
duration:
1 round / level (concentration)
range:
10'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: Corrodes 1 cu'/lvl of non-magical wood as if exposed to acid; rate is 1 cu'/rnd. This spell will also effect magical wood if it fails its RR.

spell name:
SUDDEN SOUND
list name:
sonic law
level:
3
realm:
arcane
type:
open arcane
spell class:
F
duration:
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Causes a very loud, sudden sound next to the target's ears; target is stunned 1 round/5 failure.

spell name:
CLEAVE EARTH
list name:
earth law
level:
3
realm:
essence
type:
magician base
spell class:
e
duration:
1 minute / level
range:
100'
area of effect:
1' x 1/2' x 2' per level
sourcebook:
rolemaster companion 4
description: This spell causes a chasm to open up in the earth. The chasm is 1' deep/level, 1/2' wide/level, and 2' long/level. This spell can also close up such chasms (if they are of the same size or smaller than a chasm the caster could create with this spell ). If something is caught in a closing chasm, they will take a +50 Huge Crush attack.

spell name:
FORCEHAND 1
list name:
force law
level:
3
realm:
essence
type:
forcemage base
spell class:
f
duration:
1 round / level (concentration)
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Caster creates a huge hand of force which immobilizes target. Caster cannot move target. Caster can grasp the equivalent of one man-sized target per three levels. Target can make a hard maneuver (St/Ag) each round in order to free himself, otherwise he is at 20% activity.

spell name:
FIELD / UNFIELD 1
list name:
force master
level:
3
realm:
essence
type:
forcemage base
spell class:
f
duration:
1 round / level
range:
10'
area of effect:
900 ft^2
sourcebook:
rolemaster companion 5
description: Creates a point; in square inches, of attraction or non-attraction. This point must be placed upon some surface; living/nonliving, mobile/non-mobile. If this point comes into physical contact with another surface, then they either slide off of one another or join, completely enshrouding the target depending on the version of this spell used. A maneuver roll with a difficulty modifier of -20 and a bonus mod. for the individual's strength, must be attempted to separate or hold surfaces affected by this spell.

spell name:
SONAR
list name:
shockwaves
level:
3
realm:
essence
type:
forcemage base
spell class:
i
duration:
concentration
range:
self
area of effect:
10' / level
sourcebook:
rolemaster companion 5
description: Creates reflective pulses of energy which reflect off solid objects within range. Caster learns distance and direction to targets within range. Note: Invisible targets can be detected with this spell except those made invisible by the Invisibility spell on Gravity Law.

spell name:
INVISIBILITY
list name:
gravity law
level:
3
realm:
essence
type:
forcemage base
spell class:
f
duration:
1 round / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: By manipulating gravity the caster is able to bend the radiation spectrum around his immediate vicinity thus rendering him totally invisible. Note: this form of invisibility is not detectable by any sort of altered vision, e.g. , infrared, x-ray, ultravision, etc., and anyone using Detect Invisible receives a -30 to his attempts to detect a target using this form of invisibility. See invisible functions normally.

spell name:
MAGNETIC FIELD
list name:
magnetic law
level:
3
realm:
essence
type:
forcemage base
spell class:
f
duration:
1 round / level
range:
touch
area of effect:
1 object
sourcebook:
rolemaster companion 5
description: Caster can magnetize any portion of a metallic object creating a surrounding field with a radius equalling 1 ft per level. Strength is 1 Unit (1 pound / foot^2) per level of caster.

spell name:
FIRST NIGHT'S CURSE
list name:
chill of night
level:
3
realm:
channeling/mentalism
type:
maleficant base
spell class:
f
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Silence - Beginning upon awakening from his next normal sleep period, the target will not wish to talk at all. He must be motivated in some way to get him to speak.

spell name:
FEAR 1
list name:
soul death
level:
3
realm:
channeling/mentalism
type:
maleficant base
spell class:
m
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Target has a permanent fear of the caster. Whenever he is in the sight of the caster he is at -5 to all actions, and if the caster speaks to the target he is at -10.

spell name:
HERB TALISMAN
list name:
talismans
level:
3
realm:
channeling/mentalism
type:
maleficant base
spell class:
fi
duration:
varies
range:
touch
area of effect:
1 talisman
sourcebook:
rolemaster companion 5
description: This talisman grants a bonus equal to the creator's level to locate a specific herb. The talisman takes one day/level to create. Note: the caster may make a Talisman of lower level than his own if he wishes, taking correspondingly fewer days to create (e .g., a 10th level Maleficant could make a 1st level Talisman in one day).

spell name:
REDUCE BONUS ITEMS 1
list name:
spell dampening
level:
3
realm:
essence
type:
wizard base
spell class:
f
duration:
1 round / level
range:
50'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Target's Spell Adder or PP Multiplier is reduced by one level. For example, a +5 adder would be temporarily reduced to +4, while a x3 multiplier would become only a x2. Note that+ 1 Adders and x2 Multipliers are nullified for the duration of this spell.

spell name:
DESCREASE RADIUS 1
list name:
spell manipulation
level:
3
realm:
essence
type:
wizard base
spell class:
f
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Radius of target's spells are decreased by 25%.

spell name:
PROTECT OBJECT 1
list name:
spell guard
level:
3
realm:
essence
type:
wizard base
spell class:
f
duration:
concentration
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Caster is able to transfer a portion or all of his resistance bonus to a non-living object which has a mass equal to or less than his own. The bonus transferred is subtracted from the caster's current bonus.

spell name:
RUNE
list name:
wizard staff
level:
3
realm:
essence
type:
wizard base
spell class:
fu
duration:
varies
range:
touch
area of effect:
1 staff
sourcebook:
rolemaster companion 5
description: Caster may store one spell on his staff to be cast later with no preparation (only one such stored spell at a time).

spell name:
ANCHOR
list name:
charmcraft
level:
3
realm:
essence
type:
wizard base
spell class:
f
duration:
24 hours
range:
touch
area of effect:
1 item
sourcebook:
rolemaster companion 5
description: This spell creates a matrix in an item that allows a Charm to be inscribed on it. For every consecutive week that Anchor is cast ( 1/day) on an object, the matrix gains a capacity of two levels. A Charm spell may only be inscribed onto a matrix that has a level capacity equal to or greater that its own level. The matrix that is anchored to an item will last only as long as the Charm it holds is potent (unless a Deep Anchor spell is used).

spell name:
PREPARE FLESH
list name:
organism skills
level:
3
realm:
essence
type:
wizard base
spell class:
f
duration:
24 hours
range:
touch
area of effect:
v
sourcebook:
rolemaster companion 5
description: When cast on the bare outer surface of a living creature, this spell primes an area to enable the inscribing of a Tattoo. The total square inches of the projected Tattoo must be set at the time the first Prepare Flesh spell is cast. An outline of the caster's choice is laid down at this time (which may be matched with any Stored design the caster knows) and the actual tattooing must remain within this area. Any attempt to overlap two Tattoos will result in the dispelling of both upon completion (with the standard penalties from the Erase Tattoo spell being applied for both). This spell allows any living outer integument to be used as a surface for a Tattoo (the area will be permeable to the instruments and pigments even if such tattooing is not normally possible). If Prepare Flesh is cast each day of the Tattoo creation, there will be no pain or chance of infection.

spell name:
PORTAL
list name:
structure wardings
level:
3
realm:
essence
type:
wizard base
spell class:
f
duration:
permanent
range:
touch
area of effect:
v
sourcebook:
rolemaster companion 5
description: This warding must be cast on the frame of the portal and the portal itself. The spell will then allow the portal to be enchanted to have the same protection as the rest of the structure. The doors or shutters can then be enchanted in a single day with only one casting of each ward that the structure will have. This spell can be used on doors and shutters that are replacements for previous ones as long as the frame of the portal was enchanted when the structure was built.

spell name:
PREPARE FUNERARY ASHES
list name:
palingenesis
level:
3
realm:
essence
type:
wizard base
spell class:
f
duration:
1 day
range:
touch
area of effect:
1 body
sourcebook:
rolemaster companion 5
description: Allows caster to render the cremated remains of some being into a form suitable for extracting its Essential Salts (in a one day long operation). This spell must be cast before the spell Extract Essential Salts may be performed.

spell name:
WOLF SENSE
list name:
beast's ways
level:
3
realm:
channeling
type:
druid base
spell class:
i
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster gains the olfactory and auditory ranges and acuity of a wolf (he can hear higher sonic ranges, and discern subtle scents up to 100' away and discern strong aromas at distances up to a mile).

spell name:
FOLLOW
list name:
insect mastery
level:
3
realm:
channeling
type:
druid base
spell class:
m
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster appears to be "exciting"" and a friend to one species of insect. Insects of that order will fo llow him wherever he goes."

spell name:
SUMMON GUIDE
list name:
nature summons
level:
3
realm:
channeling
type:
druid base
spell class:
f
duration:
varies
range:
1 mile / level radius
area of effect:
1 creature
sourcebook:
rolemaster companion 5
description: While the caster is concentrating on a specific location or desired terrain, an animal will appear and lead the caster to the desired area. The journey may take a few minutes or days.

spell name:
PREDICT WEATHER
list name:
weather mastery
level:
3
realm:
channeling
type:
druid base
spell class:
i
duration:
range:
self
area of effect:
1 mile radius / level
sourcebook:
rolemaster companion 5
description: Allows caster to predict time, type, and severity of weather within the area of effect over the next 24 hour period.

spell name:
CRYSTAL STORE 1
list name:
crystal law
level:
3
realm:
essence/mentalism
type:
crystal mage base
spell class:
F
duration:
concentration
range:
Touch
area of effect:
1 Crystal
sourcebook:
rolemaster companion 5
description: Allows the caster to store power points equal to his level within a pure, flawless gem. The gem must be worth (in gp) at least 10x the number or power points to be stored. Anyone can use the power points once they have been stored.

spell name:
OLFACTORY SPIRIT MANIFESTATION
list name:
spirit manifestations
level:
3
realm:
channeling
type:
shaman base
spell class:
f
duration:
1 minute / level
range:
50'
area of effect:
one spirit
sourcebook:
rolemaster companion 5
description: When cast upon a spirit, this spell confers an obviously perceptible manifestation in the form of an odor. The smell will assume any intensity desired, from faint to overpowering. Note that the odor cannot cause suffocation or do damage (although nausea is possible).

spell name:
NET CLEAN
list name:
fisherman's way
level:
3
realm:
essence/channeling/mentalism
type:
professional guild list
spell class:
f
duration:
range:
touch
area of effect:
1 net
sourcebook:
rolemaster companion 5
description: Thoroughly cleans one net that is no larger than 5 times the caster's level in square yards. The net is cleaned of seaweed, fish, etc. This spell will not clean magical nets or those made with extraordinary materials (e.g., Phase Spider silk).

spell name:
BOAT REPAIR
list name:
pirate's way
level:
3
realm:
essence/channeling/mentalism
type:
professional guild list
spell class:
f
duration:
permanent
range:
10'
area of effect:
1 boat
sourcebook:
rolemaster companion 5
description: Caster can make minor repairs to a vessel. A small hole in the hull could be repaired. This spell will not effect magical items or those which are built of extraordinary materials (as a general rule: no crack longer than the caster's level in inches may be affected. Likewise, no hole with a diameter greater than 1/3 the caster's level may be mended.)

spell name:
POLISH
list name:
glass mastery
level:
3
realm:
essence/channeling/mentalism
type:
professional guild list
spell class:
f
duration:
permanent
range:
touch
area of effect:
area touched
sourcebook:
rolemaster companion 5
description: Allows caster to precisely polish any glass surface (to tolerances suitable for lenses and other sensitive applications) simply by running his hands over it.

spell name:
INCISION
list name:
surgeon's guide
level:
3
realm:
essence/channeling/mentalism
type:
professional guild list
spell class:
f
duration:
1 hour / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Creates a clean incision into living material a predetermined length and depth. Incision will not bleed for the duration of the spell.

spell name:
FOE SENSE
list name:
combat link
level:
3
realm:
essence/channeling/mentalism
type:
special list
spell class:
umi
duration:
10 minutes / level
range:
link
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: This spell provides the target, in the form of a sixth sense, the rough position (range and direction) of all active enemies. This will halve any penalties for being at a disadvantage due to being unable to see the target. This knowledge is limited to those the rest of his team considers as "foes

spell name:
RESISTANCE
list name:
element's master
level:
3
realm:
essence/channeling/mentalism
type:
special list
spell class:
d
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster adds +20 to RRs vs. his 'coupled' element, and -20 to similar elemental attacks against him.

spell name:
TEMPORAL PREDICTION 1
list name:
time's master
level:
3
realm:
essence/channeling/mentalism
type:
special list
spell class:
i
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster can predict a probable future based on a current event within one minute of the event, i.e., if a character is poisoned the caster could fortell if he would die in the next minute.

spell name:
SYNCHRONIZE
list name:
space-time
level:
3
realm:
essence/channeling/mentalism
type:
special list
spell class:
f
duration:
1 hour / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Caster can synchronize any one action with the actions of the target. When either the target or the caster concentrates on the other, each is immediately aware of the others actions and may 'synchronize' himself so that their actions are completely concurrent.

spell name:
FORCUS 1
list name:
amplifications
level:
3
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Target gains+ 10 to any Static Maneuver he attempts.

spell name:
AURA SIGHT 2
list name:
Aura Magic
level:
3
realm:
arcane
type:
open arcane
spell class:
I
duration:
1 minute / level
range:
Self
area of effect:
Self
sourcebook:
rolemaster companion 5
description: Allows the caster to discern the auras present on persons or enchanted objects. The scope of this sight is limited; the caster can only discern good or evil tendencies (not realm) through this spell.

spell name:
SPIRIT WRACK 1
list name:
spiritwrack
level:
3
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 minute / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Caster may punish a conjured entity by means of this spell, causing it to lose 10% of its hits and function at a -10 penalty. Hits and penalty are relieved at the end of the spell's duration, provided the target has not died.

spell name:
CONJURE 1
list name:
conjurations
level:
3
realm:
arcane
type:
open arcane
spell class:
fm
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Caster may summon an extraplanar entity, which slowly appears over the next three rounds. The creature so summoned is determined randomly by a roll on the following table: 01-09 Pale I Demon (C&T 2.35) 10-18 Frizzzm, Small (C&T2 7.1) 19-27 Daedhel (C&T 2.35) 28-36 Hothrog (C&T 2.35) 37-45 Grumoz (C&T2 7.1) 46-54 Jann (C&T 2.35) 55-63 Tlaque (C&T2 7.1) 64-72 Corvox (C&T2 7.1) 73-81 Culrang (C&T 2.35) 82-90 Daerauk (C&T 2.35) 91-100 Use Conjure II Table The entity is under no compulsion to cooperate with the caster unless the appropriate Command spells are used on it.

spell name:
ENCHANT CRYSTAL
list name:
crystal visions
level:
3
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 hour / level
range:
touch
area of effect:
crystal
sourcebook:
rolemaster companion 5
description: This spell enchants a non-magical crystal allowing the caster to use higher level spells from this list on it. The casting of this spell imbeds the caster's own distinctive signature in the crystalline matrix.

spell name:
NODETALK 1
list name:
earthfocus
level:
3
realm:
arcane
type:
open arcane
spell class:
m
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster gains free 2-way telepathic communication with any intelligent being within the same Earthnode. Unwilling targets gain a RR.

spell name:
DETECT EARTHJAR
list name:
node functions
level:
3
realm:
arcane
type:
open arcane
spell class:
i
duration:
range:
self
area of effect:
earthnode
sourcebook:
rolemaster companion 5
description: Detects any disembodied presences within an earthnode (spirits, targets which have cast Earthjar or Earthkeep, etc.).

spell name:
PYROTECHNICS
list name:
light's creations
level:
3
realm:
arcane
type:
open arcane
spell class:
e
duration:
1 minute / level
range:
100'
area of effect:
1' cube / level
sourcebook:
rolemaster companion 5
description: Creates a multi-colored, exploding spheres of light.

spell name:
FOCUS 1
list name:
spell mastery
level:
3
realm:
arcane
type:
open arcane
spell class:
u
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: After casting this spell, the caster adds +10 to his next Attunement or Magic Ritual skill roll.

spell name:
WELD
list name:
Mana Currents
level:
3
realm:
arcane
type:
open arcane
spell class:
F
duration:
concentration
range:
Self
area of effect:
1 finger
sourcebook:
rolemaster companion 5
description: The caster is able to weld ferrous metals together by tracing the parth, with his index finger, along which the two metals are joined. Great for golem constructions.

spell name:
RESTORE 1
list name:
ephemeral enhancement
level:
3
realm:
arcane
type:
open arcane
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Restores any single statistic (temporary or potential) of target by one point per three levels of caster up to its normal level that has been raised or lowered due to attacks such as poison, magic, or disease. This spell will have no affect upon natural losses due to age, etc. A statistic can only be restored once after each loss. A statistic may not be restored after one day per level of the caster(e.g., a third level caster can only restore stat losses within three days after the damage occurred).

spell name:
MANEUVER I
list name:
Combat Law
level:
3
realm:
essence/channeling/mentalism
type:
Semi-Spell User Base
spell class:
U*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell gives the caster +10 to one combat related maneuver (i.e., outflanking the opponent-GM's discretion).

spell name:
TRANSCEND ARMOR I
list name:
Mystic Armor
level:
3
realm:
essence/channeling/mentalism
type:
Special
spell class:
F*
duration:
1 round / level
range:
self
area of effect:
armor
sourcebook:
rolemaster companion 7
description: Allows the caster to ignore the modifiers to ESF (Spell Law, Section 10.9) due to armor type, helmet carried, and equipment carried for this spell and any other spells cast within the duration of the spell.

spell name:
CHARM PROTECTION
list name:
Dragon Mastery
level:
3
realm:
Arcane
type:
closed arcane
spell class:
D
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Provides caster with a +20 bonus to RR versus the beguiling effects of a "typed" dragon's speech or magical charm spells.

spell name:
IDENTIFY SIGN
list name:
Mage Sign
level:
3
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
touch
area of effect:
Sign
sourcebook:
rolemaster companion 7
description: Allows the caster to identify the creator of a Sign.

spell name:
ALTER MOOD
list name:
Will Breaker
level:
3
realm:
Arcane
type:
closed arcane
spell class:
PM*
duration:
1 minute / 10 failure
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Allows caster to alter the target's mood (e.g. angry, sad, happy, relaxed, irrational, etc.). Caster is also slightly affected when using this spell, acquiring the opposite mood or mental state!

spell name:
MAGIC BUBBLE
list name:
Bubble Magic
level:
3
realm:
Channeling
type:
closed channeling
spell class:
F
duration:
-
range:
50'
area of effect:
sourcebook:
rolemaster companion 7
description: Caster generates one or more bubbles (up to 1 bubble for every 3 levels of experience) near a target, which float up and burst violently one-half second after their creation (may be delayed if the caster concentrates). For each bubble that bursts, the target may take damage. Use the Water Bolt table with Stun criticals; directed spell bonus does apply. The target may make a Very Hard maneuver roll for each bubble to avoid its effects.

spell name:
SNAKE BITE I
list name:
Serpent Law
level:
3
realm:
Channeling
type:
closed channeling
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster can bite his foes like a snake. When the spell is cast, he must specify which poison will be used. The poison can be any of the generic poisons described in RMI, i.e., Circulatory, Conversion, Muscle, Nerve, Reduction or Respiratory, but not a specific poison (like Acaana). Attack size is Small, using the skill "Snake Bite" (developed using the same cost of Spell Mastery and Ag and Qu as modifying stats.

spell name:
SUPPRESS MENTALISM (10')
list name:
The Aegis
level:
3
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / level concentration
range:
self
area of effect:
10'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Mentalism spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function.

spell name:
HOLD II (50%)
list name:
The Chains
level:
3
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target is held to 50% of normal action.

spell name:
DETECT MENTALISM
list name:
The Eye
level:
3
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Detects any active spell or item from the Mentalism realm. Caster can concentrate on a 5' radius area each round.

spell name:
UNPAIN 25%
list name:
The Fist
level:
3
realm:
Channeling
type:
witch hunter base
spell class:
S*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is able to sustain an additional 25% of his total concussion hits before passing out. Hits are still taken, and remain when the spell lapses.

spell name:
FEAR I
list name:
The Question
level:
3
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target develops a permanent fear of the caster, and is at -10 to all actions whenever in his presence.

spell name:
FLOATING MIRROR
list name:
Mirror Magic
level:
3
realm:
Essence
type:
closed essence
spell class:
F
duration:
1 minute / level (concentration)
range:
100'
area of effect:
1 mirror
sourcebook:
rolemaster companion 7
description: Allows caster to levitate a flat mirror (no larger than 2'x2'). The mirror must always remain in sight of the caster. While the caster concentrates, the mirror can be maneuvered around a 100' radius area. If angled properly, the mirror can be used to allow caster to view around corners, behind objects, etc.

spell name:
WIND LIFT I
list name:
Air Forms
level:
3
realm:
Essence
type:
elementalist base
spell class:
F
duration:
1 minute / level
range:
100'
area of effect:
target
sourcebook:
rolemaster companion 7
description: This spell allows the caster to move objects with the wind. The caster may move any object up to 10 lbs at a maximum rate of 10'/rnd. The effect of this spell is like telekinesis. Caster must make maneuver rolls using Spell Mastery, difficulty based on complexity of maneuver and strength of existing winds (GM's discretion). For example, throwing a rock at the side of a building with a light breeze would be an Easy maneuver (+20), but threading a needle in a light breeze or hitting a building with a rock in a hurricane would both be an Insane (-100) maneuver.

spell name:
RESIST DARK
list name:
Dark Forms
level:
3
realm:
Essence
type:
elementalist base
spell class:
D
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is totally protected from dark and adds +10 to RRs versus dark and -10 to dark fire attacks.

spell name:
STONESKIN I
list name:
Earth Forms
level:
3
realm:
Essence
type:
elementalist base
spell class:
D
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Gives the caster AT 12 for the duration of the spell.

spell name:
RESIST HEAT
list name:
Fire Forms
level:
3
realm:
Essence
type:
elementalist base
spell class:
D
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is totally protected from natural heat up to 200°F and adds +10 to RRs versus heat and -10 to elemental fire attacks.

spell name:
RESIST COLD
list name:
Ice Forms
level:
3
realm:
Essence
type:
elementalist base
spell class:
D
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is totally protected from natural cold down to -20°F and adds +10 to RRs versus cold and -10 to elemental cold/ice attacks.

spell name:
RESIST LIGHT
list name:
Light Forms
level:
3
realm:
Essence
type:
elementalist base
spell class:
D
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is totally protected from natural light and electricity and adds +10 to RRs versus light/electricity and -10 to elemental light/electricity attacks.

spell name:
FLY (75'/RND)
list name:
Essence Wing
level:
3
realm:
Essence
type:
open essence
spell class:
F
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target can fly at a rate of 75' per round.

spell name:
SLEEP POTION
list name:
Cup Magic
level:
3
realm:
Essence
type:
tarotmage base
spell class:
FM
duration:
1 minute / 5 failure
range:
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Causes the person drinking the potion to fall into a magical sleep.

spell name:
THE HIGH PRIESTESS
list name:
Major Arcana Magic
level:
3
realm:
Essence
type:
tarotmage base
spell class:
F
duration:
varies
range:
area of effect:
sourcebook:
rolemaster companion 7
description: Creates a 2nd level female Shaman persona with the following statistics: Hits: 20; OB Mace, +20; AT 1(10); PP: 4. The High Priestess can cast the following spells: 1st level - Guess (Shaman base list: Visions), Projected Light (Open Channeling list: Light's Way); 2nd level - Protection I (Open Channeling list: Spell Defense).

spell name:
PENTACLE DISC
list name:
Pentacle Magic
level:
3
realm:
Essence
type:
tarotmage base
spell class:
F
duration:
10 minutes / level
range:
10’
area of effect:
Tarot Pentacle
sourcebook:
rolemaster companion 7
description: Causes the caster's Tarot Pentacle to expand to a diameter of 2', and float about 3' off the ground. The Pentacle Disc can hold any number of items that will fit together on the disk and weigh no more than 50 pounds collectively. The caster may mentally control the direction of movement of the disk within 10' of himself. The disc can move at a rate of up to 10 mph.

spell name:
ROD OF LIGHT
list name:
Rod Magic
level:
3
realm:
Essence
type:
tarotmage base
spell class:
F
duration:
10 minutes / level
range:
area of effect:
Tarot Rod
sourcebook:
rolemaster companion 7
description: Causes the end of the caster's Tarot Rod to burst into a bright flame, turning it into a torch that will light a 30' radius. The flame is magical, and will not blow out or burn out (until the end of the spell duration), but it can be dispelled or canceled by magical means. The flame does not consume the caster's rod. It may also be used to ignite flammable material as a normal torch.

spell name:
ENCHANT BLADE I
list name:
Sword Magic
level:
3
realm:
Essence
type:
tarotmage base
spell class:
F
duration:
permanent
range:
area of effect:
Tarot Sword
sourcebook:
rolemaster companion 7
description: Turns the caster's Tarot Sword into a +5 magic weapon and imbues it with an empathic intelligence. Anyone using a Tarot Sword enchanted using this spell must know this list, or they will not receive the benefits of this magical bonus.

spell name:
CONFUSION I
list name:
Dream Mists
level:
3
realm:
essence/channeling/mentalism
type:
dream lord base
spell class:
M
duration:
concentration
range:
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: One target within mist becomes confused. Can take no offensive action; acts as if stunned.

spell name:
SHADOWBOLT I
list name:
Shadow Law
level:
3
realm:
essence/channeling
type:
shadow mage base
spell class:
E
duration:
-
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: A bolt of concentrated shadow is shot from the palm of the caster. Results are determined on the Normal Elemental Force Attack Table (EC, page 106) using Cold criticals (primary), Aether criticals (secondary), and Depression criticals (tertiary). Range is 100'.

spell name:
RANDOM DISPLACEMENT I
list name:
Destructive Displacements
level:
3
realm:
essence
type:
sorcerer base
spell class:
F
duration:
-
range:
50'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target teleports to a random location within 100'. Caster chooses a particular area of elemental influence (earth, air, fire, or water) to which the target is displaced. There is a 10% chance of target instantly dying due to re-materialization under the earth, high in the air, deep underwater, within a volcano, etc. (GM's discretion). Otherwise, target will harmlessly reappear in or near an example of that element. If no appropriate terrain is within range the spell has no effect. For example, when no fire or heat is within range, Random Fire Displacement is not possible.

spell name:
BATTLE FOCUS
list name:
Battle Trance
level:
3
realm:
Mentalism
type:
arms master base
spell class:
U*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell heightens the caster's ability to concentrate, giving him a +5 per level to adrenal moves. This spell should be cast during the preparation round.

spell name:
SIEGE CRAFT I
list name:
Commands
level:
3
realm:
Mentalism
type:
arms master base
spell class:
U
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Allows the caster a +10 bonus to his next Siege Engineering roll.

spell name:
MEND ARMOR
list name:
Encampments
level:
3
realm:
Mentalism
type:
arms master base
spell class:
F
duration:
-
range:
touch
area of effect:
one suit of armor
sourcebook:
rolemaster companion 7
description: This spell will repair, clean and polish one suit of non-magical armor.

spell name:
CHARGING
list name:
Martial Law
level:
3
realm:
Mentalism
type:
arms master base
spell class:
U
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell reduces the difficulty of moving maneuvers by 3 categories (e.g., Very Hard (-20) becomes Light (+10)). This can only be used in combat situations for maneuvers related to charging or closing with the enemy.

spell name:
SHOCK BLADE
list name:
Warrior Blade
level:
3
realm:
Mentalism
type:
arms master base
spell class:
F
duration:
1 round / level
range:
touch
area of effect:
Warriorblade
sourcebook:
rolemaster companion 7
description: Blue sparks dance along the blade inflicting a Shock critical two levels less in severity than the regular critical.

spell name:
FAMILIAR DIRECTION
list name:
Horseman's Way
level:
3
realm:
Mentalism
type:
beastmaster base
spell class:
I
duration:
-
range:
5 miles/lvl
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows caster to know if his Horse Familiar is still alive and to know his direction and distance.

spell name:
MYSTICAL BOND
list name:
Magical Ropes
level:
3
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
10 minutes / level
range:
10'/lvl
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: The caster chooses one end of the rope. This end will remain where it is as if it had been fixed there. This Mystical Bond will be able to support 50 pounds per level of caster (the rope can break, but the Bond will remain).

spell name:
TYPE UNDEAD
list name:
Dark Shifting
level:
3
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 undead
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) any Undead for use with higher level spells on this list.

spell name:
BODY PREPARATION
list name:
Doppelganger Ways
level:
3
realm:
Mentalism
type:
doppelganger base
spell class:
U•
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster must cast this before any Form spell on this list. If he does not, he will suffer ‘A' Physical Alteration criticals until the total change equals 100%.

spell name:
TYPE ELEMENTAL
list name:
Inorganic Shifting
level:
3
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 elemental
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) an Elemental for use with higher level spells on this list.

spell name:
FEEL SPIRIT
list name:
Light Shifting
level:
3
realm:
Mentalism
type:
doppelganger base
spell class:
I•*
duration:
1 minute / level
range:
self
area of effect:
10'R
sourcebook:
rolemaster companion 7
description: Caster may ‘feel' one spirit in area of effect for use with Type Spirit.

spell name:
PROBE EMOTION II
list name:
Mental Shifting
level:
3
realm:
Mentalism
type:
doppelganger base
spell class:
I
duration:
-
range:
self
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Allows caster to know the general emotions/outlook of any Mind Typed animal or sentient plant.

spell name:
TYPE PLANT
list name:
Organic Shifting
level:
3
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 plant
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) a plant for use with higher level spells on this list.

spell name:
DISTRACTION
list name:
Fey Magic
level:
3
realm:
essence/channeling/mentalism
type:
Special
spell class:
FM•
duration:
1 round / 10 failure
range:
100'
area of effect:
target
sourcebook:
rolemaster companion 7
description: Target is at -30 for all actions. The nature of the distraction should vary from whipping winds to sneezing fits (GM's discretion based on the race of Faerie).

spell name:
DRAKE SUMMONS
list name:
Heartfires
level:
3
realm:
essence/channeling/mentalism
type:
Special
spell class:
F
duration:
-
range:
area of effect:
1 Drake
sourcebook:
rolemaster companion 7
description: Allows a drake to mentally summon another drake who he has previously met (assuming the other drake is willing).

spell name:
SICKEN I
list name:
Putrefactions
level:
3
realm:
essence/channeling/mentalism
type:
Special
spell class:
F
duration:
1 day / 5 failure
range:
Touch
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target subtracts 10 from all his die rolls for one day per 5% RR failure.

spell name:
SPELL RANGE LINK
list name:
Spell Web
level:
3
realm:
essence/channeling/mentalism
type:
Special
spell class:
U
duration:
10 minutes / level
range:
link
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell allows the caster to cast spells on the members of the Spellweb for as long as they are in link range. Even if the caster can't see his fellow member or the range is "touch." Note: Spells with a range of "self' cannot have their ranges extended in this fashion.

spell name:
FAIRSEEMING
list name:
Vampyric Magicks
level:
3
realm:
essence/channeling/mentalism
type:
Special
spell class:
EP*
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: The Vampire appears as he did in his previous life (before becoming Undead). Under this illusion he will seem to be alive, healthy, and a member of his former race when examined by any of the five senses and even magical Detections. The caster will also seem to be his former level and profession.

spell name:
FIND GATE
list name:
Arcane Gate
level:
3
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
100'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to determine exact distance and direction to any gates within range.

spell name:
INJURY LORE
list name:
Arcane Healing
level:
3
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster gains complete knowledge of injury, including tools and methods necessary to effect complete recovery.

spell name:
DISTORT
list name:
Devious Ways
level:
3
realm:
Arcane
type:
closed arcane
spell class:
F*
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell user's companion
description: Distorts appearance to attackers subtracting 10 from all attacks. This spell may be cast upon objects or people.

spell name:
RESEARCH 
list name:
Experimentation Ways
level:
3
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Provides caster with a +2/level bonus to any one academic skill involving research. This spell may only be used once per research project. This bonus only applies to one maneuver using the academic skill.

spell name:
MOISTEN
list name:
Fortification Mastery
level:
3
realm:
Arcane
type:
closed arcane
spell class:
F
duration:
10 minutes / level
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Keeps surface condensation, in an area of up to 100 square foot per level, present for the duration of this spell. This will have the effect of adding +1 per level of caster to the area's RR versus fires. Will not work on living beings.

spell name:
MIND VOICE (100')
list name:
Long Voice
level:
3
realm:
Arcane
type:
closed arcane
spell class:
I*
duration:
concentration
range:
100'
area of effect:
1 being
sourcebook:
spell user's companion
description: Caster may 'speak' to any one other sentient being as long as he concentrates. Language should not usually pose a difficulty since Telepathy translates into thought-images rather than words.

spell name:
TYPE MAGIC
list name:
Magic Defense
level:
3
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
5'/lvl
area of effect:
1 spell
sourcebook:
spell user's companion
description: Caster determines which realm a 'Detected; or perceived spell or force of magic is from, whether Arcane, Essence, Channeling, or whatever.

spell name:
COMPASS
list name:
Magnetic Ways
level:
3
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to determine the direction of magnetic north on his planet.

spell name:
STORE SHAPE
list name:
Matter Manipulation
level:
3
realm:
Arcane
type:
closed arcane
spell class:
PI
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: This spell allows the caster to store the shape of any object or creature. The stored shape is then used in conjunction with the other spells on this list to form a desired shape.

spell name:
SCAN PATTERN 
list name:
Planar Survival
level:
3
realm:
Arcane
type:
closed arcane
spell class:
F
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine the composition of a being for use with Transfigure Form. A pattern which has been scanned, may be stored in memory normally.

spell name:
SHARE/LINK
list name:
Power Mastery
level:
3
realm:
Arcane
type:
closed arcane
spell class:
P
duration:
varies
range:
varies
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to choose up to 1 other spell caster per level and choose that caster as one of his group (for the other spells on this list). The spell casters are linked until they move farther than 10'/level (of Share/Link caster) away, this spell is dispelled, or another Share/Link is cast. A spell caster may not be linked to more than one group at any time.

spell name:
SENDING
list name:
Primitive Voice
level:
3
realm:
Arcane
type:
closed arcane
spell class:
I*
duration:
concentration
range:
500'
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster may send the target a verbal message limited only by duration of concentration and range. The target must have previously been Attuned. If the target is unaccustomed to the experience, he may not realize he is being contacted and may inaccurately assume it is his own thoughts. If the target has accurately perceived a sending from the caster before, he will know what is occurring and may attempt a perception roll to recognize the caster's “voice.” Because of these common obstacles, it is considered polite to identify yourself early in any Sending.

spell name:
TYPE CLASS
list name:
Realm Law
level:
3
realm:
Arcane
type:
closed arcane
spell class:
I*
duration:
-
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to determine exact class of spells that perceived spell belongs to, e.g., Magician base, Animist base, Bard base, etc.

spell name:
DETERMINE ORIGIN
list name:
Replicating Ways
level:
3
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster determines whether an object or target (who misses a RR) is an original or a copy.

spell name:
STORE RITUAL
list name:
Ritual Mastery
level:
3
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster stores the parameters and necessary elements of one ritual. Any stored Ritual may be recreated precisely, assuming duplicate components.

spell name:
DETERMINE TRAIT
list name:
Genetic Ways
level:
3
realm:
Channeling
type:
animist base
spell class:
I
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster may identify 1 trait (tall-short, fat-thin, hair-eye-skin color and texture, digit number, tail, etc.), and learn of its placement and relevance to the target.

spell name:
CHAMPION AURA
list name:
Holy Champion
level:
3
realm:
Channeling
type:
cleric base
spell class:
F
duration:
1 round / level
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion gains a bright aura about himself that designates him as Holy Champion and subtracts 1 per 2 levels of caster from all attacks against him in combat.

spell name:
PROTECTION
list name:
Jihad
level:
3
realm:
Channeling
type:
closed channeling
spell class:
D*
duration:
1 round / level
range:
10'/lvl
area of effect:
1 target/lvl
sourcebook:
spell user's companion
description: Target gains +1/lvl of caster to all resistance rolls.

spell name:
MERGE
list name:
Power Merge
level:
3
realm:
Channeling
type:
closed channeling
spell class:
I
duration:
varies
range:
varies
area of effect:
3 spell lvls
sourcebook:
spell user's companion
description: Allows the spell user to cast up to 2 other spells that he could cast normally as long as the levels of the spells do not exceed 3 total levels. The total casting time of all merged spells is the required casting time of this spell. All spells take effect simultaneously. The spell effects do not act upon each other in any way outside of normal interaction. For example, a Firebolt and a Waterbolt will not cancel each other out. The required power points spent are 3 for the merge spell plus the power points for each spell merged.

spell name:
DESTINY SENSE
list name:
Wyrd Mastery
level:
3
realm:
Channeling
type:
closed channeling
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to determine general actions which will lead to desired objectives, (e.g.,'Go North' or 'Enter Castle'). This spell doesn't guarantee success, just direction towards the end result.

spell name:
REFLECT
list name:
Survival Ways
level:
3
realm:
Channeling
type:
druid base
spell class:
F
duration:
1 round / level
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Caster reflects sunlight from an area of up to 10 square foot per level to shelter the area from the sun or signal using the sunlight.

spell name:
TEST
list name:
Survival Ways
level:
3
realm:
Channeling
type:
druid base
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster determines the depth of water and weight supporting ability of an area of sand, snow, mud, etc. up to 100 square foot per level.

spell name:
ACHE
list name:
Cruelty Ways
level:
3
realm:
Channeling
type:
evil cleric base
spell class:
M
duration:
-
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Stuns target for up to 1 rnd per 10% failure.

spell name:
HESITATION
list name:
Dark Curses
level:
3
realm:
Channeling
type:
evil cleric base
spell class:
F
duration:
until removed
range:
100'
area of effect:
1 target
sourcebook:
spell user's companion
description: Target requires extra round to ready weapons.

spell name:
ANIMATE GAS
list name:
Animation Mastery
level:
3
realm:
Essence
type:
alchemist base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster may animate up to 1 cubic foot per level of any gas within range. Gas will move (up to 1 foot per level of caster per round) as caster wills it, subject to environmental conditions (e.g., wind, draft, etc.). An animated gas may move up to 1 foot per level of caster per round (subject to environmental conditions). A poisonous gas may be used to attack any creature it is poisonous to by causing it to be breathed in by the creature. Animated Gas has 5 hit point per level of caster who created it. Armor Type is 1 and DB is 1/lvl of caster.

spell name:
INTANGIBLE STORAGE
list name:
Assimilation Mastery
level:
3
realm:
Essence
type:
alchemist base
spell class:
F*
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to store the actual abilities of a drained item, e.g., the magical power or ability itself. This spell will allow caster to store one specific ability per casting, e.g., flying ability, +5 bonus, returning ability, etc. Caster has one storage 'slot' per level of experience. These stored abilities are vulnerable to dispel, anti-magic effects, etc. as if they were the actual item that the selected ability was drained from. A partial listing of the approximate value of varied abilities is as follows: Storage Slots Ability Necessary Notes +5 bonus 1 1 daily charge 1 spell level is irrelevant xl multiplier 1 +1 adder 1 each additional extra range, stat bonus, enchanted property 1 casting levels, etc. Weapon characteristics per 5 levels of effect* 1 Undead Slayer (20th)=4 slots * See Section 5.3 RMCI Example 1: A 10th level Alchemist drains a +60 Bastard Sword of Fire Dragon Slaying (with the Drain Item Spell). The Alchemist may choose to Intangible Store up to 10 abilities of an item, 10 +5sor4 +5s and the Dragon-Slaying ability (30th level effect = 6 slots). The rest of the item s powers are lost (+10 and Dragon-Slaying ability or +40 in the above choices). Example 2: A 10th level Alchemist drains a x5 Multiplier Ring that is only usable by Mentalists. The Alchemist may drain the item and hold all abilities (5 of them, one for each of the multipliers) in 'Intangible Storage , leaving 5 free spaces for other drained abilities. The drained multipliers are still only usable by Mentalists (if they are ever reintroduced to another item).

spell name:
TYPE BARRIER
list name:
Barriers
level:
3
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster can determine the type of a barrier, e.g., teleport barrier, thought barrier, gate barrier etc.

spell name:
CREATE THATCH
list name:
Construction Ways
level:
3
realm:
Essence
type:
closed essence
spell class:
F
duration:
permanent
range:
10 ft/lvl
area of effect:
100 lbs/lvl
sourcebook:
spell user's companion
description: Causes proper materials (straw, rushes, palm leaves etc.) to become thatch for a roof. The amount of material that the caster may change into Thatch is 100 pounds per level of caster.

spell name:
LUBRICATE
list name:
Friction Mastery
level:
3
realm:
Essence
type:
closed essence
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to reduce the friction between any two surfaces (up to 10 square feet per level) by up to 5% per level. This will reduce wear, heat, and will quiet the interaction of the two surfaces.

spell name:
DESIGN SHAPE
list name:
Matter Shaping
level:
3
realm:
Essence
type:
closed essence
spell class:
I
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to create desired shape from an idea. Shape may then be stored for normal use.

spell name:
POTENCY I
list name:
Spell Enhancement II
level:
3
realm:
Essence
type:
closed essence
spell class:
U*
duration:
varies
range:
self
area of effect:
1 spell
sourcebook:
spell user's companion
description: Adds a +5 to the next spell roll the caster makes. Not cumulative with any other Potency spells.

spell name:
MAINTAIN ENDURANCE
list name:
Sustain Body
level:
3
realm:
Essence
type:
closed essence
spell class:
F
duration:
varies
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Replenishes 2 exhaustion points per PP spent up to 2 exhaustion points per level. Can't increase exhaustion points above normal maximum.

spell name:
TRACE WARNING
list name:
Trace Law
level:
3
realm:
Essence
type:
closed essence
spell class:
I
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is immediately warned when a trace is activated on him.

spell name:
DAGGER
list name:
Weapon Mastery
level:
3
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a dagger of force which may be used as a regular dagger for the duration. When spell is cast a dagger appears anywhere within range.

spell name:
FALLING SWEEP
list name:
Martial Mastery
level:
3
realm:
Essence
type:
monk base
spell class:
U*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Instead of attacking to cause damage, the caster may attack to trip his foe. Caster attacks normally on the Sweep table and if a successful attack is made the target must make a RR or fall down and be stunned for 1 round per 10% failure.

spell name:
MARK
list name:
Prison Law
level:
3
realm:
Essence
type:
open essence
spell class:
F
duration:
varies
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Marks a target as a member of a group. The mark may be visible to normal sight, magical sight, etc., as chosen by the caster. If this spell is used to physically mark a target, this spell is permanent, if used to magically mark a target, then the spell will last for one day per level of caster.

spell name:
PERSONAL TIE 
list name:
Warrior's Blade
level:
3
realm:
Essence
type:
open essence
spell class:
duration:
touch
range:
area of effect:
1 blade
sourcebook:
spell user's companion
description: Caster ties his weapon to himself. Anyone else who attempts to utilize his weapon will be at -1 per level of the owner of the weapon.

spell name:
CRACK
list name:
Rending Ways
level:
3
realm:
essence
type:
sorcerer base
spell class:
F
duration:
permanent
range:
10'/lvl
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster is able crack any 'crack-able' material such as stone, steel, pottery, etc. A crack consists of up to 1 linear inch per level of caster (and up to 1 inch depth per level) of 'crack' in the material.

spell name:
COUNT
list name:
Battle Law
level:
3
realm:
Mentalism
type:
closed mentalism
spell class:
I*
duration:
-
range:
sight
area of effect:
self
sourcebook:
spell user's companion
description: Caster knows exact number of viewed troops.

spell name:
PARRY
list name:
Combat Reflexes
level:
3
realm:
Mentalism
type:
closed mentalism
spell class:
F*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to parry as he normally would (in one round), this includes parrying melee or missile attacks.

spell name:
RESIST FEAR
list name:
Mind Protection
level:
3
realm:
Mentalism
type:
closed mentalism
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains +2 per level to any Fear RRs for the duration.

spell name:
MULTIPLE MIND
list name:
Mind's Refuge
level:
3
realm:
Mentalism
type:
closed mentalism
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster creates up to 1 additional 'pseudo' mind per 3 levels of caster. These minds are useful to divert mental attacks from the caster. As the caster's mind is subjected to attack, the GM should randomly determine which of the minds is attacked, the real one or the pseudo minds. As the pseudo minds are attacked, they are destroyed (one less to divert the attacker).

spell name:
CHANGING ORIENTATION
list name:
Perception's Master
level:
3
realm:
Mentalism
type:
closed mentalism
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster may alter the natural orientation of one of his senses for the duration of this spell. Thus it is possible to change his center of balance, cause his eyes peer to one side, etc.

spell name:
ACHE
list name:
Psychosis Mastery
level:
3
realm:
Mentalism
type:
evil mentalist base
spell class:
M
duration:
permanent
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Causes target to experience physical discomfort. This will translate to -10 for any action taken.

spell name:
DETECT TAKEN
list name:
Taking Ways
level:
3
realm:
Mentalism
type:
evil mentalist base
spell class:
I
duration:
1 minute / level
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to detect any Taken in range. Caster will know there are Taken within range, but nothing else (not direction, distance, or who has Taken the target).

spell name:
SEDATE
list name:
Mind Healing
level:
3
realm:
Mentalism
type:
lay healer base
spell class:
M
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to artificially calm an individual for a short period of time.

spell name:
AUGMENT SHADOW
list name:
Escaping Ways
level:
3
realm:
Mentalism
type:
nightblade base
spell class:
F
duration:
10 minutes / level
range:
self
area of effect:
5'R/lvl
sourcebook:
spell user's companion
description: All shadows in radius deepen, aiding hiding by +25%.

spell name:
LIMBER
list name:
Body Mastery
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster becomes very limber for the duration of this spell and thus gains a RR vs. any strained or tom muscles or tendons from any maneuver he attempts. Level of RR should be dependent upon difficulty of maneuver.

spell name:
PRAT FALL*
list name:
Entertainment Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
U*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to fall, as if by accident, without injuring himself. If caster falls a distance greater than 1' per level he will be injured normally and according to the full amount fallen. To be effective this spell must be cast before caster falls.

spell name:
WATER
list name:
Farming Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
1 plant/lvl
sourcebook:
spell user's companion
description: Condenses enough water out of the air to create 1 pint/lvl.

spell name:
CLEAN CLOTHING
list name:
Fashion Mastery
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Cleans one set of clothing of grime, dirt, sweat, etc. from all areas of the garments. This spell will not repair clothing, but will dry wet clothing.

spell name:
EXHAUST
list name:
Forging Mastery
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
2' R/lvl
sourcebook:
spell user's companion
description: Causes any smoke, soot, fumes etc. in area to be dispersed.

spell name:
TENDERIZE
list name:
Gourmet Mastery
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Tenderizes up to 5 pounds of meat/level of caster by breaking down some of the protein in the meat. This results in more tender and flavorful meat.

spell name:
CLEAN CLOTHING
list name:
Grooming Mastery
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Cleans one set of clothing of grime, dirt, sweat etc. from all areas of the garments. This spell will not repair clothing, but will dry wet clothing.

spell name:
PRESSURE
list name:
Healing
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 round / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to prevent bleeding on up to 1 wound/lvl for concentration. Bleeding resumes when spell lapses.

spell name:
FIND PAGE 
list name:
Library Mastery
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F*
duration:
10 minutes / level
range:
self
area of effect:
1 object
sourcebook:
spell user's companion
description: Instantly turns to the chosen page. Page number must be thought of or spoken. Scroll will unroll to the chosen area.

spell name:
MILK
list name:
Livestock Ways
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
1 animal/lvl
sourcebook:
spell user's companion
description: Causes a milk-laden animal (1 animal/lvl) to empty into a bucket placed under it.

spell name:
COLLAPSE ALARM 
list name:
Mining Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
5' R/lvl
sourcebook:
spell user's companion
description: Caster is immediately warned of any impending collapse in range.

spell name:
RHYTHM
list name:
Music Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster has perfect rhythm for the duration of the spell. Caster is able to easily use difficult rhythms. It also allows caster to recognize very difficult or obscure rhythms and more easily find a rhythm in seemingly random sounds etc.

spell name:
CREATE SACK
list name:
Pack Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to create up to 1 normal sack per level of experience from appropriate materials, e.g., cloth, paper, leather, string, twine, etc. These sacks may be any size desired (limited only by the size of available materials). Effect takes place immediately.

spell name:
TIE
list name:
Sailing Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
10'/lvl
area of effect:
1 rope
sourcebook:
spell user's companion
description: Allows caster to instantly fasten a rope to anything it could normally be fastened to, by the use of the appropriate (and most effective) knot.

spell name:
DIG
list name:
Structure Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Creates a shovel of force which caster may use as desired. This shovel may be any configuration, but must be chosen at the time of casting, e.g., spade, snow shovel, roofing shovel, etc. This tool will behave in all respects as would a similar tool of this type.

spell name:
COUNT
list name:
Trade Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
10' R/lvl
sourcebook:
spell user's companion
description: Determines the exact number of like items in an area. For example, there are fifty silver coins in that pile of various coins.

spell name:
IGNITE
list name:
Tricks of the Trade
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F*
duration:
concentration
range:
self
area of effect:
1 flame
sourcebook:
spell user's companion
description: Creates a 1”/lvl flame which will appear just off the end of the caster's finger or staff. This spell will ignite materials normally, as a match would.

spell name:
OIL WEAPON
list name:
Warrior Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Creates a light coating of oil on desired portion of any weapon.

spell name:
LANDING
list name:
Body Discipline
level:
3
realm:
Psion
type:
closed psion
spell class:
F*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows the caster to land safely in a fall of up to 5 m/Ivl, and take that distance off the severity of any longer fall.

spell name:
SPEED III
list name:
Body Discipline
level:
3
realm:
Psion
type:
closed psion
spell class:
F*
duration:
3 rounds
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster may act at twice his normal movement rate for up to 3 rounds but must spend a number of rounds equal to the rounds 'Speeded' at half rate (immediately afterwards). Caster must still act within the round sequence.

spell name:
MASK
list name:
Changing
level:
3
realm:
Psion
type:
closed psion
spell class:
P
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to alter the form of his face; if he Studied a being, he can take on the exact form.

spell name:
CLOAKING I 
list name:
Concealment
level:
3
realm:
Psion
type:
closed psion
spell class:
P
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains +10 vs. detection by magical and Psionic means.

spell name:
CUT REPAIR I
list name:
Empath
level:
3
realm:
Psion
type:
closed psion
spell class:
SH*
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Will close a wound of 1 hit per round bleeding, permanently. When bleeding has stopped completely, wound is totally healed.

spell name:
AUDIO IMPERSONATION
list name:
Illusion
level:
3
realm:
Psion
type:
closed psion
spell class:
M
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster can imitate the voice of any one person he has heard in the last day-to all who fail their RRs. Those resisting by 01 -50 simply hear the caster as he normally is; while those resisting by 51+ realize what the caster is trying to do.

spell name:
UNSTUN I
list name:
Metabolic Control
level:
3
realm:
Psion
type:
closed psion
spell class:
H*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is relieved of one round of accumulated stun.

spell name:
DISORIENTATION 
list name:
Mind Assault
level:
3
realm:
Psion
type:
closed psion
spell class:
M
duration:
varies
range:
30 m
area of effect:
1 target
sourcebook:
spell user's companion
description: Target must subtract 25 from all orientation and initiative rolls. Target is disoriented for 1 day per 5 failure.

spell name:
MIND PATTERN
list name:
Mind Detection
level:
3
realm:
Psion
type:
closed psion
spell class:
P*
duration:
concentration
range:
3 m/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster gets general ideal of the race and level of one entity being scanned; entity must first(if not in sight) be located via Presence.

spell name:
MNEMONIC
list name:
Mind Discipline
level:
3
realm:
Psion
type:
closed psion
spell class:
P
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: This Psion allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall.

spell name:
PAST INSIGHT
list name:
Mind in the Past
level:
3
realm:
Psion
type:
closed psion
spell class:
P
duration:
concentration
range:
1 m/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster gains a limited insight to a given targets past. The insight gained from the targets past is sketchy at best. Examples of type of information gained is; birth date, personal environment, notable events and personalities, etc...

spell name:
PORTAL JAM
list name:
Mind Over Matter
level:
3
realm:
Psion
type:
closed psion
spell class:
F
duration:
1 day
range:
touch
area of effect:
1 portal
sourcebook:
spell user's companion
description: Caster can cause any portal (as large as 3m x 3m x 5cm) to jam by manipulating temperature and/or humidity. Door can only be opened by breaking through, or by countering the Psion by casting another Portal Jam to reverse the first - which receives a RR. Door can be jammed open or shut.

spell name:
PSION SHIELD I
list name:
Mind's Defense
level:
3
realm:
Psion
type:
closed psion
spell class:
D
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Provides a +10 to caster's RR (or DB if a physical attack Psion such as Energy Channels) vs all frontal Psion attacks.

spell name:
XENO EMOTION TOUCH
list name:
Mind's Truth
level:
3
realm:
Psion
type:
closed psion
spell class:
I
duration:
1 round
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster receives detailed information about target's current emotional state (e.g., depressed, angry, happy, frightened).

spell name:
PATTERN STORE
list name:
Possession
level:
3
realm:
Psion
type:
closed psion
spell class:
P*
duration:
-
range:
3 m/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster records a mental pattern of the target for future reference (including casting other Psions from this list).

spell name:
MIND'S HAND I
list name:
Telekinetics
level:
3
realm:
Psion
type:
closed psion
spell class:
F
duration:
concentration
range:
30 m
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster can move one object, up to Ikg/lvl in mass, .5m/second with no acceleration. Living beings or items in contact with a living being get normal RR based on the being's level. Items moved about with Mind's Hand do not have enough kinetic force to be an effective attack. See Hurling.

spell name:
PHRASE II
list name:
Telepathy
level:
3
realm:
Psion
type:
closed psion
spell class:
I*
duration:
3 words/images
range:
10 m/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster may mentally 'speak' to any one other sentient being. Range is lOm/M

spell name:
CHOKE
list name:
Thought into Pain
level:
3
realm:
Psion
type:
closed psion
spell class:
F
duration:
concentration
range:
3 m
area of effect:
1 target
sourcebook:
spell user's companion
description: Target feels something around his neck. First round he is at -10%, second round he is at -20%, etc., until after 10 rounds he is unconscious (max hits). If caster wishes to concentrate 10 more rounds, target is dead.

spell name:
CONFUSION
list name:
Thought Master
level:
3
realm:
Psion
type:
closed psion
spell class:
M
duration:
varies
range:
30 m
area of effect:
1 target
sourcebook:
spell user's companion
description: Target is incapable of making decisions or taking offensive action. He may continue to fight a current foe if in melee or act in self-defense. The effect lasts for 1 round per 5% failure.

spell name:
PUBLIC SPEAKING
list name:
Voice
level:
3
realm:
Psion
type:
closed psion
spell class:
F
duration:
1 minute / level
range:
3 m/lvl
area of effect:
3 m R/lvl
sourcebook:
spell user's companion
description: Creates an area in which all within, can hear the casters voice clearly.