spell name: AIRWALL C | list name: barrier law | level: 2 | realm: channeling | type: open channeling | spell class: e | duration: concentration | range: 50' | area of effect: 10' x 10' x 3' | sourcebook: spell law |
description: creates a 10' x 10' x 3' wall of dense churning air: cuts all movement and attacks through it by 50% (i.e. -50 to attacks). |
spell name: DETECT ESSENCE C | list name: detection mastery | level: 2 | realm: channeling | type: open channeling | spell class: p | duration: 1 minute / level | range: 50' | area of effect: self | sourcebook: spell law |
description: detects any active spell or item from the essence realm; caster can concentrate on a 5' r area each round. |
spell name: RAIN PROTECTION | list name: weather ways | level: 2 | realm: channeling | type: open channeling | spell class: i | duration: | range: | area of effect: self | sourcebook: spell law |
description: gives caster a 95% chance of predicting the time and type of a storm. + or - 15 minutes over the next 24 hour period. |
spell name: PROTECTION 1 (10' R) C | list name: spell defense | level: 2 | realm: channeling | type: open channeling | spell class: d | duration: concentration | range: 10' | area of effect: 10' r | sourcebook: spell law |
description: subtracts 5 from elemental attack rolls against all beings in the radius, and adds 5 to all of the being's rrs vs. spells. |
spell name: LIGHT 1 | list name: light's way | level: 2 | realm: channeling | type: open channeling | spell class: f | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: spell law |
description: lights a 10' radius area about the point touched; if the point is on a mobile object or being, it will move with the object/being. |
spell name: PLANT LORE | list name: nature's law | level: 2 | realm: channeling | type: open channeling | spell class: i | duration: | range: 10' | area of effect: 1 plant | sourcebook: spell law |
description: caster learns nature and history of any 1 plant. |
spell name: FROST/BURN RELIEF 1 | list name: concussion's way | level: 2 | realm: channeling | type: open channeling | spell class: h | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell law |
description: will heal one area of mild frostbite or 1st degree burn. |
spell name: FLOWSTOP 3 | list name: blood law | level: 2 | realm: channeling | type: closed channeling | spell class: h | duration: - | range: touch | area of effect: 1-3 targets | sourcebook: spell law |
description: allows caster to stop bleeding at rate of 3 hit/rnd (total) on one to three targets; target(s) may not be moved, or bleeding will resume at prior rate. |
spell name: TENDON LORE | list name: muscle law | level: 2 | realm: channeling | type: closed channeling | spell class: h | duration: | range: touch | area of effect: 1 target | sourcebook: spell law |
description: caster acquires a complete understanding of any tendon damage, including the tools and methods required for healing; caster does not receive the skill or power to perform the cure. |
spell name: CALM 1 | list name: calm spirits | level: 2 | realm: channeling | type: closed channeling | spell class: m | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target will take no aggressive/offensive action, and will fight only if attacked. |
spell name: SUSTAIN SELF | list name: creations | level: 2 | realm: channeling | type: closed channeling | spell class: f | duration: 1 day | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to go without food or water and not suffer damage (i.e., provides nutrition and water for one day). |
spell name: GUESS | list name: locating ways | level: 2 | realm: channeling | type: closed channeling | spell class: i | duration: | range: self | area of effect: | sourcebook: spell law |
description: when faced with a choice about which he has little or no information (e.g., which corridor leads outside the quickest) the caster may cast this spell and the gamemaster will determine which way he goes, biasing the choice favorable by 25% (e.g., roll 1-100: correct on 26-100, incorrect on 01-25). |
spell name: DETECT EVIL C | list name: lore | level: 2 | realm: channeling | type: closed channeling | spell class: i | duration: 1 minute / level | range: 100' | area of effect: 5' r area | sourcebook: spell law |
description: detects "true evil"" in an animate or inanimate target; caster can concentrate on a 5' r area each round." |
spell name: BLESS 1 C | list name: protections | level: 2 | realm: channeling | type: cleric base | spell class: d | duration: concentration or 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target gets a 5 bonus to his db and maneuver rolls. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl." |
spell name: SUMMONS 2 C | list name: summons | level: 2 | realm: channeling | type: cleric base | spell class: fm | duration: varies (concentration) | range: 100' | area of effect: creature | sourcebook: spell law |
description: caster can instantly summon one second level non-intelligent creature or two first level creatures or one first level creature for 2 minutes. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.). |
spell name: CUT REPAIR 1 S | list name: blood ways | level: 2 | realm: channeling | type: healer base | spell class: hs | duration: permanent | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to stop bleeding from one wound that bleeds at a rate of 1 hit /rnd. |
spell name: CARTILAGE REPAIR S | list name: bone ways | level: 2 | realm: channeling | type: healer base | spell class: h | duration: permanent | range: self | area of effect: 1 target | sourcebook: spell law |
description: allows caster to repair all cartilage around one joint; one day recovery period. |
spell name: MUSCLE REPAIR S | list name: muscle ways | level: 2 | realm: channeling | type: healer base | spell class: hs | duration: permanent | range: self | area of effect: 1 muscle | sourcebook: spell law |
description: allows caster to repair (not replace) one damaged muscle; recovery time is 1 to 10 hours. |
spell name: MINOR NERVE REPAIR S | list name: organ ways | level: 2 | realm: channeling | type: healer base | spell class: hs | duration: permanent | range: self | area of effect: 1 nerve | sourcebook: spell law |
description: allows caster to repair minor nerve damage; recovery takes 1 to 10 hours. |
spell name: FROST / BURN RELIEF 1 S | list name: surface ways | level: 2 | realm: channeling | type: healer base | spell class: hs | duration: permanent | range: self | area of effect: self | sourcebook: spell law |
description: will heal one area of mild frostbite or 1st degree burn. |
spell name: WATERWALKING | list name: nature's movement | level: 2 | realm: channeling | type: animist base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: target can walk on water as if he were on level ground; may not be used on rough water. |
spell name: SPEED GROWTH (10X` 10'R) | list name: plant mastery | level: 2 | realm: channeling | type: animist base | spell class: f | duration: 1 day | range: 10' r | area of effect: plant | sourcebook: spell law |
description: allows caster to increase speed of growth for any one species of plant within the radius by 10x. |
spell name: LESSER CLOAKING | list name: animal mastery | level: 2 | realm: channeling | type: animist base | spell class: u | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to blend into surrounding terrain and become undiscoveragle by animals of low intelligence. |
spell name: ENHANCEMENT | list name: herb mastery | level: 2 | realm: channeling | type: animist base | spell class: u | duration: permanent | range: touch | area of effect: 1 herb | sourcebook: spell law |
description: allows caster to enhance the potency of any one growing herb by 100% (i.e., x2); spell may be employed only once per herb. |
spell name: RESIST ELEMENTS | list name: nature's protection | level: 2 | realm: channeling | type: animist base | spell class: d | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: protects the caster from natural heat up to 200 degrees f and natural cold down to -20 degrees f. give a +10 to caster's rrs vs. heat and cold spells; -10 to all elemental spell attacks against caster. |
spell name: NATURE'S AWARENESS (100' R) C | list name: nature's lore | level: 2 | realm: channeling | type: animist base | spell class: i | duration: concentration | range: 100' | area of effect: 100' r | sourcebook: spell law |
description: allows caster to monitor animate activity in the area (e.g., he will be aware of movements, subtle and overt); caster cannot move while concentrating. |
spell name: LIMBWALKING | list name: moving ways | level: 2 | realm: channeling | type: ranger base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: target can walk along nearly horizontal tree limbs (that can support the weight) as if he were on level ground. |
spell name: COLD RESISTANCE * | list name: inner walls | level: 2 | realm: channeling | type: ranger base | spell class: d* | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target is totally protected from natural cold to -20 degrees f; and modifies spells involving cold by 20; -20 to elemental cold/ice attacks. |
spell name: WATER FINDING (1 MILE) | list name: nature's way | level: 2 | realm: channeling | type: ranger base | spell class: i | duration: | range: 1 mile | area of effect: self | sourcebook: spell law |
description: caster can locate any natural source of running water, exposed groundwater, etc., exceeding one gallon; learns approximate size and quality of water. |
spell name: NIGHTVISION | list name: path mastery | level: 2 | realm: channeling | type: ranger base | spell class: u | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can see 100' on a normal night as if it were daylight. may only be used outside. |
spell name: SHADE | list name: nature's guises | level: 2 | realm: channeling | type: ranger base | spell class: f | duration: 10 minutes / level | range: 100' | area of effect: 100' r | sourcebook: spell law |
description: all shadows and darkness within radius deepen, giving all stalking and hiding attempts a +25 bonus; if the point is on a mobile object or being, it will move with the object/being. |
spell name: GREY VISION | list name: disease | level: 2 | realm: channeling | type: evil cleric base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is color-blind. |
spell name: NIGHTVISION CURSE | list name: curses | level: 2 | realm: channeling | type: evil cleric base | spell class: f | duration: until removed | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target can see at night as if it were day, but he can only see in the day as if it were the darkest night. |
spell name: CONTROL UNDEAD 1 C * | list name: necromancy | level: 2 | realm: channeling | type: evil cleric base | spell class: f* | duration: concentration | range: 100' | area of effect: undead | sourcebook: spell law |
description: caster can control one class i undead. the undead's capabilities must be defined by the system used (see list description). |
spell name: DARK STUNNING * | list name: dark channels | level: 2 | realm: channeling | type: evil cleric base | spell class: f* | duration: 1 round / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: rr mod -10; caster points his arm (elbow locked and fist clenched) at the target and channels raw power (source is usually a diety); target is stunned. |
spell name: DETECT GOOD C | list name: dark lore | level: 2 | realm: channeling | type: evil cleric base | spell class: i | duration: 1 minute / level | range: 100' | area of effect: 5' r area | sourcebook: spell law |
description: detects "true good"" in an animate or inanimate target; caster can concentrate on a 5' r area each round." |
spell name: QUESTION | list name: way of the voice | level: 2 | realm: channeling | type: astrologer base | spell class: m | duration: | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target must answer one single concept question. |
spell name: DREAM 1 | list name: holy vision | level: 2 | realm: channeling | type: astrologer base | spell class: i | duration: sleep | range: self | area of effect: self | sourcebook: spell law |
description: caster has a dream relating to a topic decided upon just before retiring; limited to once per night. |
spell name: MIND VOICE (100') C * | list name: far voice | level: 2 | realm: channeling | type: astrologer base | spell class: i* | duration: concentration | range: 100' | area of effect: 1 being | sourcebook: spell law |
description: caster may mentally speak with any thinking being. |
spell name: INITUITION 1 | list name: time's bridge | level: 2 | realm: channeling | type: astrologer base | spell class: i | duration: | range: self | area of effect: self | sourcebook: spell law |
description: caster gains a vision of what will happen in the next minute if he takes a specific action. |
spell name: SELF AURA | list name: starlights | level: 2 | realm: channeling | type: astrologer base | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: causes a bright aura about the caster, making him appear more powerful and subtracting 5 from all attacks. |
spell name: STAYING (1 LB) | list name: essence hand | level: 2 | realm: essence | type: open essence | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 1 object or per | sourcebook: spell law |
description: exerts 1 lb of pressure on a person or object. object can not be moved by staying alone, and pressure can only be in one direction. |
spell name: PRESENCE * | list name: essence perceptions | level: 2 | realm: essence | type: open essence | spell class: p* | duration: concentration | range: self | area of effect: 10' r | sourcebook: spell law |
description: caster is aware of the presence of all sentient/thinking beings within 10'. |
spell name: SOUND/ LIGHT MIRAGE | list name: lesser illusions | level: 2 | realm: essence | type: open essence | spell class: e | duration: 10 minutes / level | range: 100' | area of effect: image | sourcebook: spell law |
description: creates any simple immobile image or scene or set of sounds up to an area of 10' r. the visual/audio aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then sight. |
spell name: DETECT MENTALISM C | list name: detecting ways | level: 2 | realm: essence | type: open essence | spell class: p | duration: 1 minute / level | range: 100' | area of effect: 1 area | sourcebook: spell law |
description: detects any active spells or items from the mentalism realm; caster can concentrate on a 5' r area each round. |
spell name: MAGIC LOCK | list name: unbarring ways | level: 2 | realm: essence | type: open essence | spell class: f | duration: 1 minute / level | range: touch | area of effect: 1 door or cont. | sourcebook: spell law |
description: a door or container can be magically "locked""; the door can be broken normally or the spll can be displelled; otherwise the door can not be opened." |
spell name: SLY EARS | list name: physical enhancement | level: 2 | realm: essence | type: open essence | spell class: u | duration: 10 minutes / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target gains double normal hearing (e.g., +50 to perception involving only hearing, +25 to perception involving hearing and other senses). |
spell name: RESIST HEAT (1 TARGET) | list name: elemental shields | level: 2 | realm: essence | type: open essence | spell class: d | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target is totally protected from all natural heat to 200 degrees f; and modifies spells involving heat by 10. |
spell name: TEXT ANALYSIS 1 C | list name: delving ways | level: 2 | realm: essence | type: open essence | spell class: i | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can read text written in an unknown language, but can only understand basic concepts of it. |
spell name: UNSEEN 1 | list name: invisible ways | level: 2 | realm: essence | type: closed essence | spell class: f | duration: 24 hours (varies) | range: 10' | area of effect: 1 object | sourcebook: spell law |
description: a single object is made invisible (1 garment, 1 naked body, etc.); until 24 hrs pass or the object is struck by violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack). |
spell name: ENLARGE SELF | list name: living change | level: 2 | realm: essence | type: closed essence | spell class: p | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster may enlarge by 1/2 his normal mass (height in most situations); no increase in his strength. |
spell name: CHARM KIND | list name: spirit mastery | level: 2 | realm: essence | type: closed essence | spell class: m | duration: 1 hour / level | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: humaniod target believes caster is a good friend. |
spell name: LANDING * | list name: lofty bridge | level: 2 | realm: essence | type: closed essence | spell class: f* | duration: until landed | range: 100' | area of effect: target | sourcebook: spell law |
description: allows the target to land safely in a fall up to 20'/lvl (of caster), and to take that distance off the severity of any longer fall. |
spell name: CANCEL ESSENCE C * | list name: dispelling ways | level: 2 | realm: essence | type: closed essence | spell class: f* | duration: concentration | range: self | area of effect: cast spell | sourcebook: spell law |
description: when a spell of the essence realm is cast against the caster (of cancel essence), the attack spell must first make a successful rr before the caster is forced to make a rr. for the first rr, the attack level is the level of the caster of the cancel essence spell, and the defender level is the level of the caster of the attack spell. if the first rr is successful, thane the attack spell proceeds normally. |
spell name: SPEED 1 * | list name: rapid ways | level: 2 | realm: essence | type: closed essence | spell class: f* | duration: 1 round | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target may act at twice his normal rate, but immediately afterwards must spend a number of rounds equal to the rounds speeded at half rate (i.e., only 50% normal activity). |
spell name: SHIELD * | list name: shield mastery | level: 2 | realm: essence | type: closed essence | spell class: f* | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: creates an invisible force shield in front of the caster; it subtracts 25 from melee and missile attacks and functions as a normal shield. |
spell name: WARM SOLID | list name: fire law | level: 2 | realm: essence | type: magician base | spell class: f | duration: 24 hours | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: any solid inanimate, non-metal material (1 cu'/lvl) can be warmed to 100 degrees f at a rate of 1 cu'/round. |
spell name: LOOSEN EARTH | list name: earth law | level: 2 | realm: essence | type: magician base | spell class: f | duration: permanent | range: 100' | area of effect: 100 cu' earth | sourcebook: spell law |
description: loosens 100 cu' of earth to the consistency of plowed ground. |
spell name: SHOCK BOLT (100') | list name: light law | level: 2 | realm: essence | type: magician base | spell class: e | duration: | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: a bolt of intense, charged light is shot from the palm of the caster, results are determined on the shock bolt table. |
spell name: COOL SOLID | list name: ice law | level: 2 | realm: essence | type: magician base | spell class: f | duration: 24 hours | range: 100' | area of effect: 1 solid | sourcebook: spell law |
description: any solid, inanimate, non-metal material can be cooled to -20 degrees f, at a rate of 1 cu'/rnd. |
spell name: FOG | list name: water law | level: 2 | realm: essence | type: magician base | spell class: f | duration: permanent | range: 100' | area of effect: 10' r/lvl | sourcebook: spell law |
description: creates a dense fog within up to 10' r/lvl. |
spell name: AIR WALL C | list name: wind law | level: 2 | realm: essence | type: magician base | spell class: e | duration: concentration | range: 100' | area of effect: 10' x 10' x 3' | sourcebook: spell law |
description: creates a 10' x 10' x 3' wall of dense air, cuts all attacks and movements through it by 50% (i.e., -50 to obs). |
spell name: SHADOW | list name: guises | level: 2 | realm: essence | type: illusionist base | spell class: e | duration: 10 minutes / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target and objects on his person appear to be a shadow; and thus are almost invisible in dark areas (e.g., in many situations this could be handled with a stalking/hiding bonus between 25 and 75). |
spell name: DETECT INVISIBLE | list name: mind sense molding | level: 2 | realm: essence | type: illusionist base | spell class: p | duration: 1 minute / level | range: 100' | area of effect: 5' r | sourcebook: spell law |
description: detects any invisible object or being; one 5' r area can be checked each round. all attacks against something so detected are modified by -25. |
spell name: PHANTASM 1 C | list name: illusion mastery | level: 2 | realm: essence | type: illusionist base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: image | sourcebook: spell law |
description: creates the image of one object or being, that will move however the caster wants while he concentrates. when the caster stops concentrating the image remains, but stops moving (the caster can resume concentration later and resume moveing the phantasm). the image can be any size that would fit into a 10' r sphere. |
spell name: PROJECTED LIGHT | list name: light molding | level: 2 | realm: essence | type: illusionist base | spell class: f | duration: 10 minutes / level | range: 25' | area of effect: caster palm | sourcebook: spell law |
description: beam of light (like a flashlight) springs from the caster's palm; 50' effective range. |
spell name: SILENCE (5' R) | list name: sound molding | level: 2 | realm: essence | type: illusionist base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 5' r | sourcebook: spell law |
description: creates a 5' r area into and out of which sound cannot travel; if the point is on a mobile object or being, it will move witht he object/being; +25 to stalking attempts. |
spell name: STRIKE (100') | list name: feel-taste-smell | level: 2 | realm: essence | type: illusionist base | spell class: e | duration: | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is struck with the equivant of a bare fist. normally, a rank 1 martial arts striking attack is used. directed spells skill may be developed for this attack. |
spell name: EMPATHY | list name: enchanting ways | level: 2 | realm: essence | type: alchemist base | spell class: f | duration: 24 hours | range: self | area of effect: 1 item | sourcebook: spell law |
description: allows the caster to enchant an item with empathy level intellegence. item can cast first level spells. |
spell name: RUPE PAPER 1 | list name: organic skills | level: 2 | realm: essence | type: alchemist base | spell class: f | duration: 24 hours | range: self | area of effect: 1 paper | sourcebook: spell law |
description: allows caster to make a sheet of paper that will hold one 1st level spell. creation takes one week per level of spell that the rune paper can hold. |
spell name: WORK STEEL 1 | list name: inorganic skills | level: 2 | realm: essence | type: alchemist base | spell class: f | duration: 24 hours | range: self | area of effect: 1 item | sourcebook: spell law |
description: allows caster to work steel to make +5 non magic weapons. |
spell name: SPEED 1 * | list name: evasions | level: 2 | realm: essence | type: monk base | spell class: f* | duration: 1 round | range: self | area of effect: self | sourcebook: spell law |
description: target may act at twice his normal rate, but immediately afterwards must spend a number of rounds equal to the rounds speeded at half rate (i.e., only 50% normal activity). |
spell name: NIGHTVISION * | list name: monk's sense | level: 2 | realm: essence | type: monk base | spell class: u | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can see 100' on a clear night as if it were day. |
spell name: CONTRACTIONS C | list name: body reins | level: 2 | realm: essence | type: monk base | spell class: p | duration: 10 minutes | range: self | area of effect: self | sourcebook: spell law |
description: allows the caster to slightly alter his muscles, limbs, and trunk; this facilitates escaping from bonds and small places. gives a +25 to 50 bonus to contortion attempts (gm discretion). |
spell name: CLOTTING 1 C S * | list name: body renewal | level: 2 | realm: essence | type: monk base | spell class: hs | duration: 1 hour | range: self | area of effect: wound | sourcebook: spell law |
description: reduces caster's hits/round by one. after one hour of concentration the stoppage is permanent; if caster is unconscious this spell will act without concentration. |
spell name: LANDING * | list name: monk's bridge | level: 2 | realm: essence | type: monk base | spell class: f* | duration: | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to land safely in a fall up to 20'/lvl, and to take that distance off the severity of any longer fall. |
spell name: EARTH TO DUST (10 CU') | list name: matter disruption | level: 2 | realm: essence | type: evil magician base | spell class: f | duration: permanent | range: 100' | area of effect: 10 cu ' | sourcebook: spell law |
description: turns 10 cu' of earth into fine dust. |
spell name: NIGHTVISION | list name: darkness | level: 2 | realm: essence | type: evil magician base | spell class: u | duration: 10 minutes / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: caster can see 100' on a clear night as if it were day. |
spell name: FORCE ANALYSIS 3 * | list name: dark contacts | level: 2 | realm: essence | type: evil magician base | spell class: m* | duration: 1 item | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: forces a type 1, 2, or 3 demon who is present (or contacted) to analyze one item, the chance of a demon successfully analyzing each property of the item is: type 1 (0%), type 2 (0%), type 3 (10%), type 4 (30%), type 5 (60%), type 6 (90%). this spell fails if a 1-100 roll is less than or equal to the demon's type (i.e., against a type 3 demon this spell fails on a 01 to 03). failure results as in lesser demonic gate in dark summons.the caster makes a 1-100 roll, adds the demon type times ten, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a "a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled." |
spell name: IMPAIR 1 | list name: physical erosion | level: 2 | realm: essence | type: evil magician base | spell class: f | duration: 1 month / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target has one of his physical stats (characteristics) temporarily lowered (5 in a 1-100 system, 1 in a 3-18 system). if a system of temporary/permanent stats is used, only the temporary stat is lowered. physical stats include strength, agility, quickness, constitution, appearance, dexterity, etc. |
spell name: SUMMONS 1 C | list name: dark summons | level: 2 | realm: essence | type: evil magician base | spell class: fm | duration: varies (concentration) | range: 100' | area of effect: v | sourcebook: spell law |
description: caster can instantly summon a first level non-intelligent creature that he can control by concentrating on it. the creature disappears after 1 minute (6 rounds). the general type of the creature can be specified by the caster but exactly what the creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and could get a zebra, horse, camel, etc.). |
spell name: DEMONIC POSSESSION 1 | list name: soul destruction | level: 2 | realm: essence | type: sorcerer base | spell class: fm | duration: varies | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is possessed by a type 1 demon (see evil magician list dark summons); caster has no control of the target or demon. the demon will force the target to do random (not necessarily destructive) things; target gets an rr every other round to attempt to get rid of the demon. |
spell name: FREEZE WATER | list name: fluid destruction | level: 2 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 10 cu' lqd/lvl | sourcebook: spell law |
description: freezes 10 cu' of liquid per level. |
spell name: LOOSEN EARTH | list name: solid destruction | level: 2 | realm: essence | type: sorcerer base | spell class: f | duration: permanent | range: 100' | area of effect: 100 cu' | sourcebook: spell law |
description: loosens 100 cu' of earth tot he consistency of plowed ground. |
spell name: JOLTS 1 | list name: mind destruction | level: 2 | realm: essence | type: sorcerer base | spell class: m | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is stunned |
spell name: LIMB PAIN | list name: flesh destruction | level: 2 | realm: essence | type: sorcerer base | spell class: f | duration: 1 round / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: a random limb is in intense pain; for a leg, the target cannot walk; for an arm, that arm cannot be used. |
spell name: AIR STOP (10' R) | list name: gas destruction | level: 2 | realm: essence | type: sorcerer base | spell class: f | duration: concentration | range: 100' | area of effect: 10' r | sourcebook: spell law |
description: cuts all generalized air movement (e.g., wind) by 30 mph in a 10' r (will not affect breathing). |
spell name: DETECT POWER | list name: delving | level: 2 | realm: mentalism | type: open mentalism | spell class: i | duration: 1 minute / level | range: touch | area of effect: 1 object/rnd | sourcebook: spell law |
description: detects power in an object, but not what realm or how much; caster may concentrate on a different object each round. |
spell name: COLD RESISTANCE C * | list name: damage resistance | level: 2 | realm: mentalism | type: open mentalism | spell class: d* | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster is protected from natural cold up to -20 degrees f; +20 to all rrs vs. cold; -20 to elemental ice/cold attacks. if caster doesn't concentrate the effects are halved. |
spell name: BLUR | list name: cloaking | level: 2 | realm: mentalism | type: open mentalism | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: causes target to appear blurred to attackers, subtracting 10 from all attacks. |
spell name: BLUR | list name: brilliance | level: 2 | realm: mentalism | type: open mentalism | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: causes target to appear blurred to attackers, subtracting 10 from all attacks. |
spell name: DETECT ESSENCE C | list name: detections | level: 2 | realm: mentalism | type: open mentalism | spell class: p | duration: 1 minute / level | range: 50' | area of effect: 1 area | sourcebook: spell law |
description: detects any active spells or items from the essence realm; caster can concentrate on a 5' r area each round. |
spell name: CLOT 1 C S * | list name: self healing | level: 2 | realm: mentalism | type: open mentalism | spell class: hs* | duration: permanent (concentration) | range: self | area of effect: self | sourcebook: spell law |
description: clots wound to reduce hits/rnd by 1, permanent after one hour; if caster is unconscious this spell will operate without concentration. |
spell name: PROTECTION 2 | list name: spell resistance | level: 2 | realm: mentalism | type: open mentalism | spell class: d | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: subtracts 10 from elemental attack rolls against the caster and adds 10 to all of the being's rrs vs. spells. |
spell name: PRESENCE C - * | list name: mind mastery | level: 2 | realm: mentalism | type: closed mentalism | spell class: p* | duration: concentration | range: self | area of effect: 20' r | sourcebook: spell law |
description: caster is aware of the presence of all sentient/thinking beings within 20'. |
spell name: NIGHTVISION | list name: sense mastery | level: 2 | realm: mentalism | type: closed mentalism | spell class: u | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can see 100' on a clear night as if it were day. |
spell name: WARM METAL | list name: solid manipulation | level: 2 | realm: mentalism | type: closed mentalism | spell class: f | duration: 24 hours | range: touch | area of effect: 6 cu" metal/lvl" | sourcebook: spell law |
description: warms 6 cu"/lvl of metal up to 100 degrees f." |
spell name: FREEZE WATER C | list name: liquid manipulation | level: 2 | realm: mentalism | type: closed mentalism | spell class: f | duration: concentration | range: touch | area of effect: 1 cu'/lvl | sourcebook: spell law |
description: cools 1 cu' /level of liquid to freezing, at a rate of 1 cu' / round; any inanimate liquid, not just water. |
spell name: WARM AIR | list name: gas manipulation | level: 2 | realm: mentalism | type: closed mentalism | spell class: f | duration: 24 hours | range: 100' | area of effect: 1 cu'/lvl | sourcebook: spell law |
description: warms 1 cu' per level of air (any inanimate gas) up to 100 degrees f above normal. |
spell name: CONTRACTION | list name: shifting | level: 2 | realm: mentalism | type: closed mentalism | spell class: p | duration: 10 minutes | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to disjoint limbs, contract muscles, etc.; in order to excape manacles and ropes and slip through small places (+50 to +100 to contortion maneuvers). |
spell name: STAYING 5 C | list name: telekinesis | level: 2 | realm: mentalism | type: closed mentalism | spell class: f | duration: concentration | range: 100' | area of effect: 1 obj or person | sourcebook: spell law |
description: exerts 5 lbs of pressure on a person or object. object can not be moved by staying alone, and pressure can only be in one direction. |
spell name: LANDING * | list name: movement | level: 2 | realm: mentalism | type: closed mentalism | spell class: f* | duration: | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to land safely in a fall up to 20'/lvl, and to take that distance off the severity of any longer fall. |
spell name: SLEEP | list name: mind control | level: 2 | realm: mentalism | type: mentalist base | spell class: m | duration: | range: 50' | area of effect: 1 target | sourcebook: spell law |
description: target falls into a natural sleep. |
spell name: NUMBING C | list name: sense control | level: 2 | realm: mentalism | type: mentalist base | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: random limb of target's is numb and useless. |
spell name: HESITATION | list name: mind attack | level: 2 | realm: mentalism | type: mentalist base | spell class: m | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target hesitates in any nondefensive action; -50 to initiative; must parry with at least half ob. |
spell name: FEEL C * | list name: presence | level: 2 | realm: mentalism | type: mentalist base | spell class: p* | duration: | range: 10'/lvl | area of effect: 1 target | sourcebook: spell law |
description: caster gets general idea of the race and level of one being; being must first be located by presence or presence true. |
spell name: NIGHTSIGHT C | list name: true sight | level: 2 | realm: mentalism | type: seer base | spell class: u | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: caster can see through 10'/level of normal darkness as if it were day. |
spell name: DETECT ILLUSION | list name: true perception | level: 2 | realm: mentalism | type: seer base | spell class: u | duration: | range: self | area of effect: 1 locale | sourcebook: spell law |
description: caster can check on object or place (up to a 5' r) and tell if it is an illusion or has an illusion on it. |
spell name: DETECT CURSE | list name: past visions | level: 2 | realm: mentalism | type: seer base | spell class: i | duration: | range: touch | area of effect: 1 item | sourcebook: spell law |
description: detects if a curse is on an item. |
spell name: CLOTTING 1 | list name: blood mastery | level: 2 | realm: mentalism | type: lay healer base | spell class: h | duration: - | range: touch | area of effect: 1 target | sourcebook: spell law |
description: allows caster to stop bleeding at rate of 1 hit/rnd on one target; for one hour target can move at no more than a walking pace, or bleeding will resume at prior rate. |
spell name: MUSCLE / TENDON LORE | list name: muscle mastery | level: 2 | realm: mentalism | type: lay healer base | spell class: h | duration: | range: touch | area of effect: 1 target | sourcebook: spell law |
description: caster acquires a complete understanding of any muscle and or tendon damage, including the tools and methods required for healing; caster does not receive the skill or power to perform the cure. |
spell name: MINOR FRACTURE REPAIR | list name: bone mastery | level: 2 | realm: mentalism | type: lay healer base | spell class: h | duration: permanent | range: touch | area of effect: 1 fracture | sourcebook: spell law |
description: allows caster to repair simple fractures (not compound fractures, shatters, joint damage, etc.); one fracture per spell cast; one day recovery period. does not work on skull fractures. |
spell name: STUN RELIEF 1 (T) * | list name: concussion mastery | level: 2 | realm: mentalism | type: lay healer base | spell class: h* | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell law |
description: target is relieved of one round's worth of accumulated stun effects. |
spell name: NUMBING | list name: nerve and organ mastery | level: 2 | realm: mentalism | type: lay healer base | spell class: h | duration: 1 minute / level | range: touch | area of effect: 1 target | sourcebook: spell law |
description: allows the caster to stop or reduce feeling in a specific area of the body (6 cu"); works to reduce pain with minor side effects (e.g., -10 to given ability)." |
spell name: MOLD WOOD | list name: prosthetics | level: 2 | realm: mentalism | type: lay healer base | spell class: h | duration: permanent | range: self | area of effect: wood | sourcebook: spell law |
description: confers woodworking skills for making of artificial limb; skills last 1 day, i.e., the time necessary to mold a limb. |
spell name: HOLDING SONG C | list name: controlling songs | level: 2 | realm: mentalism | type: bard base | spell class: m | duration: concentration | range: 50' | area of effect: 1 target | sourcebook: spell law |
description: target is limited to 25% of normal action, while caster plays/sings (concentrates). |
spell name: SONIC LAW (1' R) C | list name: sound control | level: 2 | realm: mentalism | type: bard base | spell class: f | duration: concentration | range: self | area of effect: 1' | sourcebook: spell law |
description: caster may manipulate sound within 1' of his body. he can create any sound he wants; and if he desires, that sound can be heard outside the radius. |
spell name: SOUNDING (2X) C | list name: sound projection | level: 2 | realm: mentalism | type: bard base | spell class: f | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: caster's voice is amplified 2x. |
spell name: LEARN LANGUAGE 2 C | list name: lores | level: 2 | realm: mentalism | type: bard base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: doubles the rate at which the caster can learn a language. |
spell name: ITEM ASSESSMENT | list name: item lore | level: 2 | realm: mentalism | type: bard base | spell class: i | duration: | range: touch | area of effect: 1 item | sourcebook: spell law |
description: caster can assess the value of crafted items to within 10%. allows the caster to calculate different values for the different cultures he is familiar with. magic capabilities are not included. |
spell name: TRAIT SUBVERSION 1 | list name: mind subversion | level: 2 | realm: mentalism | type: evil mentalist base | spell class: m | duration: 1 day / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: one of the target's personal traits is perverted; such traits might include: kindness, loyalty, thrift, cheefulness, reverence, etc. |
spell name: MIND LOCK C | list name: mind domination | level: 2 | realm: mentalism | type: evil mentalist base | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: caster and target are locked in mental contact until: the caster ceases concentration or either the caster or the target have a rr failure of 30 or more (rr must be made against each other every round). the one failing by 30 becomes unconscious; neither can take any action. |
spell name: CONFUSION | list name: mind erosion | level: 2 | realm: mentalism | type: evil mentalist base | spell class: m | duration: 1 day / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is mentally bewildered; each round, he has only a 50% chance of making a decision; he will always defend himself form direct attack. |
spell name: FORGET | list name: mind death | level: 2 | realm: mentalism | type: evil mentalist base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target forgets 10 minutes totally, caster's choice. |
spell name: NEUROSIS | list name: mind disease | level: 2 | realm: mentalism | type: evil mentalist base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target has an extreme dislike for any specific thing the caster chooses; target has a 50% of overcoming the neurosis when given a choice (e.g., neurosis concerning horses would mean that every time the target tried to get on or near a horse he would only have a 50% chance). |
spell name: CONFUSION | list name: confusing ways | level: 2 | realm: mentalism | type: mystic base | spell class: m | duration: 1 round / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is incapable of making decisions or initiating action; may continue to fight current foes or in self defense. |
spell name: UNSEEN | list name: hiding | level: 2 | realm: mentalism | type: mystic base | spell class: f | duration: varies | range: touch | area of effect: 1 object | sourcebook: spell law |
description: a single object is made invisible (1 garment, 1 maked body, etc.); until 24 hours pass or the object is struck by a violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack). |
spell name: FACE SHIFITNG TRUE | list name: mystical change | level: 2 | realm: mentalism | type: mystic base | spell class: p | duration: 1 hour / level | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to alter form of his face to resemble someone else. if he studied a being he can take on the exact form. |
spell name: CLEAR / DESALINATE WATER C | list name: liquid alteration | level: 2 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: touch | area of effect: 1 cu'/lvl | sourcebook: spell law |
description: clears liquid of all sediment and dissolved substances, at a rate of 1 cu' / round; any inanimate liquid, not just water. |
spell name: HEAT SOLID (T) | list name: solid alteration | level: 2 | realm: mentalism | type: mystic base | spell class: f | duration: 24 hours | range: touch | area of effect: 1 target | sourcebook: spell law |
description: any solid inanimate, non-metal material (1 cu'/lvl) can be warmed to 500 degrees f at a rate of 1 cu'/round and 100 degrees f / round. caster needs only touch the target when the spell is cast; caster is immune to heat. |
spell name: AIRWALL C | list name: gas alteration | level: 2 | realm: mentalism | type: mystic base | spell class: e | duration: concentration | range: 100' | area of effect: 10' x 10' x 3' | sourcebook: spell law |
description: creates a 10' x 10' x 3' wall of dense air, cuts all attacks and movements through it by 50% (i.e., -50 to obs). |
spell name: WEAPON RUNE 1 | list name: bladerunes | level: 2 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: increases the items ob by 10. the bladerune dims when the additional +10 ob changes the result of an attack (e.g., the +10 causes and attack to cause damage when it would have normally caused none., when it increases the severity value of a critical given in combat, etc.) this ob is in addition to the item's normal ob, magical or non-magical. |
spell name: NODESTORE | list name: earthblood's ways | level: 2 | realm: arcane | type: open arcane | spell class: mi | duration: 1 hour | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster memorizes the location of an earthnode if he is currently withing the radius of one, and attunes himself to it for the purpose of throwing the varius earthgate spells and others on this spell list. this spell takes 1 hour to perform. |
spell name: DETECT ENTITY * C | list name: entity mastery | level: 2 | realm: arcane | type: open arcane | spell class: p* | duration: concentration | range: self | area of effect: 10' radius / level | sourcebook: rolemaster companion 1 |
description: caster is aware of the presence of all artifical beings and entities from other planes within 10'/level. |
spell name: SHADOW C | list name: ethereal mastery | level: 2 | realm: arcane | type: open arcane | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster and objects on his person appear to be a shadow; and thus are almost invisible in dark areas (e.g., in many situations this could be handled with a stalk/hiding bonus between 25 and 75). |
spell name: WARM INORGANIC | list name: mana fires | level: 2 | realm: arcane | type: open arcane | spell class: f | duration: 24 hours | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 1 |
description: any solid inorganic substances (metal, stone, liquid, etc.) (1 cu'/lvl) to be warmed to 100 degrees f at a rate of 1 cu'/round. |
spell name: ANIMAL STUDY | list name: shapechanging ways | level: 2 | realm: arcane | type: open arcane | spell class: i | duration: 1 minute | range: 5'/lvl | area of effect: 1 animal | sourcebook: rolemaster companion 1 |
description: caster studies and memorizes the form and structure of one type of animal for later use with the spells on this list. |
spell name: SMALL ANIMAL RESTORATION | list name: animal mastery | level: 2 | realm: channeling | type: druid base | spell class: h | duration: permanent | range: touch | area of effect: 1 animal | sourcebook: rolemaster companion 1 |
description: caster may heal any non-fatal damage(s) in any animal 10 pounds or less. healing takes 1-600 minutes depending on severity. |
spell name: QUESTION | list name: druid's peace | level: 2 | realm: channeling | type: druid base | spell class: m | duration: | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 1 |
description: target must answer a yes or no question truthfully. |
spell name: ORGANIC WEAPONS 1 | list name: druidstaff | level: 2 | realm: channeling | type: druid base | spell class: f | duration: 1 hour | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: with proper materials, the caster may create one short bow, 1/2 long bow, 1/3 composite bow or cross-bow, 1 spear or javelin, 2 arrows or bolts, 1/3 of a shield, 1weapon haft, etc. the process takes one hour. the weapon's basic ob is -5 (non-magical). the spell may be cast additional times to either finish a partially completed item and/or to increase the weapon's ob by +5 per casting (to a maximum of +5). remember, the weapon's ob is not magical. |
spell name: RESIST ELEMENTS | list name: nature's forms | level: 2 | realm: channeling | type: druid base | spell class: d | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: protects caster from natural heat up to 200 degrees f, natural cold down to -20 degrees f: gives +10 rr vs heat and cold spells. |
spell name: STONEHEAL | list name: stone mastery | level: 2 | realm: channeling | type: druid base | spell class: f | duration: permanent | range: 100' | area of effect: 10 cu'/lvl | sourcebook: rolemaster companion 1 |
description: caster may repair damage, cracks, or breaks in a stone object of a mass of stone (up to 10 cu'/lvl). |
spell name: PLANT RESTORE | list name: tree mastery | level: 2 | realm: channeling | type: druid base | spell class: h | duration: permanent | range: touch | area of effect: 1 plant | sourcebook: rolemaster companion 1 |
description: caster may remove damage from any one plant (not a tree). damage gets a rr based on severity / extent. |
spell name: CONFUSION | list name: distractions | level: 2 | realm: mentalism | type: nightblade base | spell class: m | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 1 |
description: target is incapable of making decisions or initiating action; may continue to fight current foes or in self defense. |
spell name: FACE SHIFTING | list name: phantom's face | level: 2 | realm: mentalism | type: nightblade base | spell class: p | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: allows caster to alter the form of his face. |
spell name: BODY CONTROL * C | list name: phantom movements | level: 2 | realm: mentalism | type: nightblade base | spell class: u* | duration: 1 maneuver | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: adds 50 to any one maneuver involving balance or the skill "contractions""." |
spell name: PREPARATION | list name: adrenal focus | level: 2 | realm: mentalism | type: nightblade base | spell class: u | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: allows caster to add 1 point per level to his base attack roll when using any of the adrenal focus spells. |
spell name: CLOTTING * C | list name: holy warrior | level: 2 | realm: channeling | type: paladin base | spell class: h* | duration: concentration | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 1 |
description: allows caster to stop 1 hit/round of bleeding for every minute that he concentrates; for 1 hour target can not move at no more than a walking pace or bleeding will resume at the prior rate. |
spell name: DETECT UNDEAD * C | list name: spell breaker | level: 2 | realm: channeling | type: paladin base | spell class: i* | duration: 1 minute / level | range: 10'/lvl | area of effect: 10' r | sourcebook: rolemaster companion 1 |
description: detects the presence of undead. each round, caster can concentrate on a 10' r area within range. |
spell name: HOLY VESTMENT | list name: ceremonies | level: 2 | realm: channeling | type: closed channeling | spell class: p | duration: permanent | range: touch | area of effect: 1 vestment | sourcebook: rolemaster companion 1 |
description: consecrates vestment for usage of many spells on this list. |
spell name: GUARDIAN ATTACK 1 | list name: guardian ways | level: 2 | realm: channeling | type: closed channeling | spell class: f | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster gets a +10 ob modification for melee or missile combat against the appropriate "enemies""." |
spell name: WEIGH PORTION | list name: alchemical preparations | level: 2 | realm: essence | type: alchemist base | spell class: i | duration: - | range: 1' | area of effect: v | sourcebook: rolemaster companion 1 |
description: allows the caster to take fine basic measurements of an item or substance. measurements will be give in alchemically relevent units: carats, grams, cubic inches, pounds, ounces, grains, milliliters, etc. caster does not learn the exact composition of the item or material. |
spell name: MINOR REPAIR | list name: midwifery | level: 2 | realm: channeling | type: closed channeling | spell class: h | duration: permanent | range: touch | area of effect: | sourcebook: rolemaster companion 1 |
description: allows the caster to repair a 1st or 2nd degree delivery tear. operation normally takes a half hour. |
spell name: WORK IRON | list name: constructing ways | level: 2 | realm: essence | type: delver base | spell class: f | duration: 24 hours | range: self | area of effect: 1 item | sourcebook: rolemaster companion 1 |
description: allows the caster to work iron. |
spell name: TEXT ANALYSIS 1 C | list name: delving law | level: 2 | realm: essence | type: delver base | spell class: i | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster can read text written in an unknown language, but can only understand basic concepts of it. |
spell name: MANNISH RULER | list name: mannish ways | level: 2 | realm: essence | type: delver base | spell class: i* | duration: - | range: 1' | area of effect: | sourcebook: rolemaster companion 1 |
description: caster can tell an object's exact length. |
spell name: STAYING (1 POUND) | list name: material transport | level: 2 | realm: essence | type: delver base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: | sourcebook: rolemaster companion 1 |
description: exerts 1 pound of pressure on a person or object. object cannot be moved by staying alone, and pressure can only be in one direction. |
spell name: RESEARCH MENT./CHAN. | list name: symbol embedding | level: 2 | realm: essence | type: delver base | spell class: i | duration: 24 hours | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: allows the caster to research special imbedding spells to be used in creating items. |
spell name: DEAD SPIRIT BINDING 1 | list name: animate dead | level: 2 | realm: essence/channeling | type: necromancer base | spell class: fm | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: caster can bind a 1st level dead spirit to a dead body. the spirit will animate the body in three rounds and become a 1st level undead. |
spell name: LIFESTEALING 1 * | list name: death mastery | level: 2 | realm: essence/channeling | type: necromancer base | spell class: m* | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target loses part of its life essence, 1 life level. |
spell name: DARK 1 (10' R) | list name: dark law | level: 2 | realm: essence/channeling | type: necromancer base | spell class: f | duration: 10 minutes / level | range: touch | area of effect: 10' r | sourcebook: rolemaster companion 2 |
description: darkens a 10' r area about the point touched as if it was a dark night; if the point is on a mobile object or being, it will move with the object/being. |
spell name: FORCE ANALYSIS 2 | list name: commune | level: 2 | realm: essence/channeling | type: necromancer base | spell class: m | duration: 1 item | range: 10' | area of effect: 1 spirit | sourcebook: rolemaster companion 2 |
description: forces a 1st level dead spirit or an aware undead to analyze one item. chance of success is 5% per level of spirit or undead. |
spell name: SUMMON DEAD 1 | list name: summon dead | level: 2 | realm: essence/channeling | type: necromancer base | spell class: fm | duration: 1 round / level | range: 10' | area of effect: 1 spirit | sourcebook: rolemaster companion 2 |
description: summons the spirit of one who has died. if the body has been cremated, the spirit can be summoned anywhere. otherwise, the spirit must be summoned at the place the body was interred. the spirit stays 1 round, that then can leave and is uncontrolled. |
spell name: MASTER UNDEAD 1 * | list name: undead mastery | level: 2 | realm: essence/channeling | type: necromancer base | spell class: f* | duration: 10 minutes / level | range: 100' | area of effect: 1 undead | sourcebook: rolemaster companion 2 |
description: caster can control one first level undead without concentrating. the undead will stay until the caster is killed or the undead is outside the 10' radius / levelange limit or the caster releases the undead. one undead per level may be mastered. chance of failure is 1% per undead's level. |
spell name: CHANGELING 1 | list name: changeling | level: 2 | realm: channeling/mentalism | type: warlock base | spell class: fm | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: the caster can cause the target to transform by using the changeling rules (in list desc.). this spell allows one option on the outward appearance (type a) listing to be used. this spell affects any target. |
spell name: CLOUD SCRYING | list name: scrying guard | level: 2 | realm: channeling/mentalism | type: warlock base | spell class: d | duration: varies | range: | area of effect: 1 subject | sourcebook: rolemaster companion 2 |
description: allows the caster to attempt to cloud the sight, vision, or scrying of others. if successful, the scryer sees his vision as through a fog, gathering but 50% of the knowledge he would have gained unimpeded. if the viewer wishes to attempt to rend the clouding, a rr at a -15 must first be made by the attacker. failure for the attacker ends that and all future attacks on the spell with that vision. if the defender succeeds in his rr, the result is the same. if the defender fails, then the cloud is rent and dissipated permanently. if it is not destroyed, the clouding will last for one scrying attempt/lvl of the caster minus 1. |
spell name: NERVE IMPAIR 1 | list name: doom's law | level: 2 | realm: channeling/mentalism | type: warlock base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target is at -5 for all actions due to his nervous system being damaged. |
spell name: VISION OF DOOM 1 | list name: visions of doom | level: 2 | realm: channeling/mentalism | type: warlock base | spell class: i | duration: 1 vision | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target receives a vision of impending doom which involves the target. the target will get visions of important events that are going to happen near or around him. however, as there are many paths for the vision to go along, the target will only see bad outcomes, in relation to the target's own future. thus the name "doom sayer"" has been attached to the individuals that have been exposed to this spell (e.g., if the target is about to enter a room filled with angry orcs, hw would possibly get the vision of his entire adventuring party being wiped out)." |
spell name: GLARE 1 (CHARM KIND) | list name: evil eye | level: 2 | realm: channeling/mentalism | type: warlock base | spell class: m | duration: 1 hour / level | range: 50' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: humanoid target believes caster is a good friend. |
spell name: DETECT CURSE | list name: revenging law | level: 2 | realm: channeling/mentalism | type: warlock base | spell class: p | duration: 1 minute / level | range: 100' | area of effect: 1 item | sourcebook: rolemaster companion 2 |
description: detects any active curses on any one item. |
spell name: ILLUSION 2 | list name: glamours | level: 2 | realm: essence/channeling | type: witch base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: image | sourcebook: rolemaster companion 2 |
description: creates a simple immobile image or scene up to an area of 10' r. one of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the range can be doubled or d) the radius of effect can be doubled (limited to 640' r)." |
spell name: LOOSEN EARTH | list name: earth mastery | level: 2 | realm: essence/channeling | type: witch base | spell class: f | duration: permanent | range: 100' | area of effect: 100 cu' earth | sourcebook: rolemaster companion 2 |
description: loosens 100 cu' of earth to the consistency of plowed ground. |
spell name: ANIMAL SLEEP 3 | list name: natures mastery | level: 2 | realm: essence/channeling | type: witch base | spell class: m | duration: 1 minute / level | range: 100' | area of effect: 3 targets | sourcebook: rolemaster companion 2 |
description: puts any three animals (i.e., non-humaniod) to sleep; will not affect enchanted creatures or "intelligent"" animals." |
spell name: RESEARCH | list name: candle magic | level: 2 | realm: essence/channeling | type: witch base | spell class: i | duration: 24 hours | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows the caster to research enchanted abilities to be placed on items. |
spell name: RESEARCH | list name: potion magic | level: 2 | realm: essence/channeling | type: witch base | spell class: i | duration: 24 hours | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows the caster to research enchanted abilities to be placed on items. |
spell name: FORCE ANALYSIS 3 | list name: conjuring ways | level: 2 | realm: essence/channeling | type: witch base | spell class: m | duration: 1 item | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: forces a type 1, 2, or 3 demon who is present (or contacted) to analyze one item, the chance of a demon successfully analyzing each property of the item is: type 1 (0%), type 2 (0%), type 3 (10%), type 4 (30%), type 5 (60%), type 6 (90%). this spell fails if a 1-100 roll is less than or equal to the demon's type (i.e., against a type 3 demon this spell fails on a 01 to 03). failure results as in lesser demonic gate in dark summons.the caster makes a 1-100 roll, adds the demon type times ten, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a "a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled." |
spell name: POWER CIRCLE STUN | list name: circles of power | level: 2 | realm: essence | type: conjuror base | spell class: fm | duration: varies | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: all within the area of effect must resist or be stunned for 1 rnd / 5% failure. |
spell name: PROT. CIRCLE VS. EVIL | list name: circles of protection | level: 2 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all evil in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: ANIMAL SUMMONS 2 | list name: circles of summoning | level: 2 | realm: essence | type: conjuror base | spell class: fm | duration: varies | range: | area of effect: v | sourcebook: rolemaster companion 2 |
description: caster can summon up to 2 animals which appear gradually appear over the course of 3 rounds, to do his bidding. they will remain for up to 10 minutes per level following variable instructions (which can only be changed by concentrating a minimum of one round) or until they complete one task. the general type of the creature can be specified by the caster but exactly what the creature is should be determined randomly (e.g., the caster could specify four-legged, hooved, and get a zebra, horse or camel). |
spell name: FORCE ANALYSIS 2 * | list name: demon mastery | level: 2 | realm: essence | type: conjuror base | spell class: m* | duration: 1 item | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: forces a type 1 or 2 demon who is present (or contacted) to analyze one item, the chance of a demon successfully analyzing each property of the item is: type 1 (0%), type 2 (0%), type 3 (10%), type 4 (30%), type 5 (60%), type 6 (90%). this spell fails if a 1-100 roll is less than or equal to the demon's type (i.e., against a type 3 demon this spell fails on a 01 to 03). failure results as in lesser demonic gate in dark summons.the caster makes a 1-100 roll, adds the demon type times ten, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a "a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled." |
spell name: LIGHT / SOUND MIRAGE | list name: recreations | level: 2 | realm: mentalism | type: sage base | spell class: e | duration: 10 minutes / level | range: 100' | area of effect: image | sourcebook: rolemaster companion 2 |
description: creates any simple immobile image or scene or set of sounds up to an area of 10' r. the visual/audio aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then sight. |
spell name: EARTH ANALYSIS | list name: analysis | level: 2 | realm: mentalism | type: sage base | spell class: i | duration: - | range: 10' | area of effect: self | sourcebook: rolemaster companion 2 |
description: gives nature and origin of natural earth as well as when and how worked earth was obtained and worked. |
spell name: REMEMBER * | list name: lore's master | level: 2 | realm: mentalism | type: sage base | spell class: p* | duration: 1 day / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows the caster to designate and commit a piece of knowledge to memory for recall at a later time. the time being designated at the time of casting the spell (and within the spell's duration). when the designated time arrives, the caster will remember the piece of knowledge. |
spell name: LEARN LANGUAGE 2 | list name: absorb knowledge | level: 2 | realm: mentalism | type: sage base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: doubles the rate at which the caster can learn a language. |
spell name: HOLDING TALE | list name: weave tale | level: 2 | realm: mentalism | type: sage base | spell class: m | duration: varies | range: 10'/lvl | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows the caster to tell an absorbing and very engaging tale to his audience. the target is held to 25% of normal action while the caster speaks and for the same duration after the caster finishes speaking. |
spell name: SLEEP POWER WORD * | list name: words of power | level: 2 | realm: essence | type: runemaster base | spell class: m* | duration: | range: 50' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: causes target to fall into a natural sleep. |
spell name: PROTECTION CIRCLE VS. EVIL | list name: circle mastery | level: 2 | realm: essence | type: runemaster base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all evil in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: GLYPH 1 | list name: glyph law | level: 2 | realm: essence | type: runemaster base | spell class: i | duration: 10 minutes / level | range: touch | area of effect: 10' r | sourcebook: rolemaster companion 2 |
description: allows caster to "trace"" a glowing visible 1st level glyph on an influx medium that will set off a given spell when the area of influence is violated. power points for both spell and glyph must be expended, but only the casting time of the glyph is used. a glyph can be a spell or a special glyph which is basically a power pattern." |
spell name: MOLD WARD | list name: warding law | level: 2 | realm: essence | type: runemaster base | spell class: d | duration: 24 hours | range: touch | area of effect: v | sourcebook: rolemaster companion 2 |
description: if cast immediately after a ward has been "imbedded"", the caster may conform the area ""warded"" into any shape he desires (up to the 10' r/lvl limit)." |
spell name: RUNE 1 | list name: rune law | level: 2 | realm: essence | type: runemaster base | spell class: f | duration: until cast | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 2 |
description: this spell inscribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: ANIMAL SPEECH 1 | list name: animal ways | level: 2 | realm: channeling | type: shaman base | spell class: i | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows caster to understand and speak the language of one type of animal. |
spell name: SUMMON DEAD 1 | list name: spirit summoning | level: 2 | realm: channeling | type: shaman base | spell class: fm | duration: 1 minute / level | range: 100'/lvl | area of effect: v | sourcebook: rolemaster companion 2 |
description: theis spell allows the caster to summon the spirits of the dead in the spell range (referenced to the place of death), one 1st lvel dead spirit or 2 of adolescence or less. the spirit will come to the caster's immediate vicinity (10' r) and will obey and not attack the caster for 3 rounds. aftet this, the dead spirit is free to do as it pleases within the spell radius unless spirit bound. at no time is the dead spirit constrained to communicate unless the appropriate converse spell has been cast. |
spell name: TAINT RESISTANCE 1 | list name: spirit healing | level: 2 | realm: channeling | type: shaman base | spell class: h | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: this spell gives a spirit one additional resistance roll versus the taint incurred. if the rr is successful, the taint is utterly removed along with all damage accrued thereby. |
spell name: CONVERSE 1 | list name: spirit mastery | level: 2 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level | range: self | area of effect: 1 level | sourcebook: rolemaster companion 2 |
description: this allows the caster to communicate with a 1st level spirit. the word communicate is used because the exact method used has no analogous term. it would not be speech but rather more like a pictoral experience, but with all senses included. if this spell is used with dead spirits, such as ghosts, then the method might well be actual talking. |
spell name: INTUITIONS 1 | list name: visions | level: 2 | realm: channeling | type: shaman base | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster gains a vision of what will happen in the next minute if he takes a specific action. |
spell name: HEALING TRANCE 1 | list name: trances | level: 2 | realm: channeling | type: shaman base | spell class: mh | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may use this spell to enter a healing trance from which he may heal himself at a rate of 1 hit/5 minutes and heal 1 minor burn or frostbite every hour and clot bleeding at a rate of 1 hit/round per minute all healing is done simultaneously. |
spell name: BLUR * | list name: combat enhancement | level: 2 | realm: essence | type: beastmaster base | spell class: f* | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: causes caster to appear blurred to attackers, subtracting 10 from all attacks. |
spell name: LONGJUMP 1 * | list name: movement enhancement | level: 2 | realm: essence | type: beastmaster base | spell class: f* | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may jump, from any pace, up to 50' long and or 20' high. this includes a safe landing. |
spell name: NIGHTVISION | list name: sense enhancement | level: 2 | realm: essence | type: beastmaster base | spell class: u | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: target can see 100' on a normal night as if it were day. |
spell name: LESSER CLOAKING | list name: animal control | level: 2 | realm: essence | type: beastmaster base | spell class: u | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows caster to blend into surrounding terrain and become undiscoveragle by animals of low intelligence. |
spell name: CALM 1 | list name: calm spirits | level: 2 | realm: essence | type: beastmaster base | spell class: m | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target will take no aggressive/offensive action, and will fight only if attacked. |
spell name: SLEEP 6 | list name: mind's touch | level: 2 | realm: essence | type: warrior mage base | spell class: m | duration: 1 minute / level | range: 100' | area of effect: 6 levels | sourcebook: rolemaster companion 2 |
description: causes the target(s) to fall into a natural sleep. the first round of this spell, if it is successful, the target(s) are in an enchanted sleep from which he cannot be awoken (thus a sentry who fails his rr does not wake up when he falls to the ground). this sepll affects the stated number of levels of target(s) in the range (i.e., the spell's level capacity of 6 can be split up as desired: six 1st levels, three 2nd levels, etc.). if a target's level exceeds the level capacity directed at him, he automatically makes his rr (e.g., if the caster directs two levels of capacity at each of three targets, any of the targets that are 3rd level or higher automatically resist). the target's rr is modified by -10 for each additional level (above the target's level) of the spell's level capability directed at it. |
spell name: SHOCK BOLT | list name: elemental ways | level: 2 | realm: essence | type: warrior mage base | spell class: e | duration: | range: 5'/lvl | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: a bolt of intense, charged light is shot from the palm of the caster, results are determined on the shock bolt table. |
spell name: FLOAT * | list name: highriding | level: 2 | realm: essence | type: warrior mage base | spell class: f* | duration: 10 minutes / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: this spell allows the target to float upon the air for the duration of the spell. while floating the target is at the mercy of the prevailing winds, and cannot control any aspect of his flight. |
spell name: BLUR * | list name: combat enhancement | level: 2 | realm: essence | type: warrior mage base | spell class: f* | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: causes caster to appear blurred to attackers, subtracting 10 from all attacks. |
spell name: LONGJUMP 1 * | list name: movement enhancement | level: 2 | realm: essence | type: warrior mage base | spell class: f* | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may jump, from any pace, up to 50' long and or 20' high. this includes a safe landing. |
spell name: NIGHTVISION | list name: sense enhancement | level: 2 | realm: essence | type: warrior mage base | spell class: u | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: target can see 100' on a normal night as if it were day. |
spell name: DANCE OF HOLDING | list name: fascination dances | level: 2 | realm: channeling | type: dervish base | spell class: m | duration: varies | range: 10'/lvl | area of effect: 1 target/lvl | sourcebook: rolemaster companion 2 |
description: allows the caster to the target(s) to 20% of normal action. this will last for as long as the caster dances, and for a like period of time after he stops. |
spell name: TOUCH OF PAIN 1 * | list name: deadly dances | level: 2 | realm: channeling | type: dervish base | spell class: f* | duration: | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows the caster to touch a target and inflict an "a"" critical on them." |
spell name: RUN | list name: traveling dances | level: 2 | realm: channeling | type: dervish base | spell class: f | duration: varies | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows the caster to move at a x2 pace without tiring, as long as he concentrates. |
spell name: SHRINKING STEP | list name: changing dances | level: 2 | realm: channeling | type: dervish base | spell class: p | duration: varies | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster may shrink to 1/2 his normal mass (height in normal situations); there is no decrease in strength. |
spell name: BLUR | list name: shielding ways | level: 2 | realm: channeling | type: paladin base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: causes caster to appear blurred to attackers, subtracting 10 from all attacks. |
spell name: ATTACK +10 * | list name: arm's way | level: 2 | realm: channeling | type: paladin base | spell class: f* | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: adds +10 to the melee or missile attack that the caster makes the round after this spell is cast. |
spell name: INSPIRATIONS 1 * | list name: inspirations | level: 2 | realm: channeling | type: paladin base | spell class: m* | duration: 2 rounds / level | range: self | area of effect: 10' r/lvl | sourcebook: rolemaster companion 2 |
description: allows caster to inspire all within the 10' r/lvl of himself who are on the caster's side (they must be aware that he is there). thus giving then a +5 to all rolls. note that this spell does not affect the caster. inspiration spells are not cumulative. this spell is normally only usable in combat or at highly religous moments. |
spell name: HEAL FROSTBITE 1 | list name: laying on hands | level: 2 | realm: channeling | type: paladin base | spell class: h | duration: permanent | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: will heal one area of frostbite. |
spell name: FROST/BURN RELIEF 1 | list name: hand of healing | level: 2 | realm: channeling | type: paladin base | spell class: h | duration: permanent | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: will heal one area of mild frostbite or 1st degree burn. |
spell name: SMELL TRIGGER | list name: spell triggers | level: 2 | realm: arcane | type: open arcane | spell class: u | duration: varies | range: self | area of effect: 1 spell | sourcebook: rolemaster companion 2 |
description: when another spell is cast within three rounds of the casting of this spell, this spell keeps the second spell from going off until the designated smell (does not have to be simple) is encountered. the maximum range for the triggering is determined by the maximum range of the second spell, and the caster may set the triggering range anywhere within the maximum. this spell lasts until triggered or 24 hours, whichever comes first. if 24 hours comes first, the spell automatically goes off. note: at the gm's discretion, this spell may be set upon any object and be mobile, or at an immobile location. |
spell name: RUST | list name: metal lore | level: 2 | realm: arcane | type: open arcane | spell class: f | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: one metal target is permanently oxidized at a rate of 1 cu"/minute." |
spell name: POWDER STONE 1 (REV) (10 CU') | list name: stone lore | level: 2 | realm: arcane | type: open arcane | spell class: f | duration: permanent | range: 100' | area of effect: 10 cu ' | sourcebook: rolemaster companion 2 |
description: (reversible) turns 10 cu ' of stone into fine powder. |
spell name: LIMB WALKING | list name: wood shaping | level: 2 | realm: arcane | type: open arcane | spell class: f | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target can walk along nearly horizontal tree limbs (that can support his weight) as if he were on level ground. |
spell name: CLOUD SIGHT | list name: guarded sight | level: 2 | realm: mentalism | type: seer base | spell class: d | duration: varies | range: | area of effect: 1 subject | sourcebook: rolemaster companion 2 |
description: allows the caster to attempt to cloud the sight, vision, or scrying of others. if successful, the scryer sees his vision as through a fog, gathering but 50% of the knowledge he would have gained unimpeded. if the viewer wishes to attempt to rend the clouding, a rr at a -15 must first be made by the attacker. failure for the attacker ends that and all future attacks on the spell with that vision. if the defender succeeds in his rr, the result is the same. if the defender fails, then the cloud is rent and dissipated permanently. if it is not destroyed, the clouding will last for one scrying attempt/lvl of the caster minus 1. |
spell name: WATER STEED 1 | list name: conveying ways | level: 2 | realm: essence | type: magician base | spell class: ef | duration: 10 minutes / level | range: 10' | area of effect: 1 elemental | sourcebook: rolemaster companion 2 |
description: summons an water elemental in the shape of a dolphin. it can carry up to 400 lbs and at a maximum speed of 15 mph (approx. 225'/rnd). the water steed has 150 hits and will not fight. it obeys the caster. |
spell name: DIAGNOSE LIFE ESSENCE | list name: life essence healing | level: 2 | realm: channeling | type: healer base | spell class: p | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows the caster to determine exactly how much life essence is within a creature. |
spell name: BALANCE C | list name: mystic escapes | level: 2 | realm: mentalism | type: montebanc base | spell class: p | duration: varies | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: adds 50 to any rolls for one slow maneuver (e.g., walking a 3" beam)." |
spell name: FACE SHIFTING TRUE | list name: disguise mastery | level: 2 | realm: mentalism | type: montebanc base | spell class: p | duration: 1 hour / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: allows caster to alter form of his face to resemble someone else. if he studied a being he can take on the exact form. |
spell name: SLY EARS | list name: beguiling ways | level: 2 | realm: mentalism | type: montebanc base | spell class: u | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster gains double normal hearing (e.g., +50 to perception involving only hearing, +25 to perception involving hearing and other senses). |
spell name: DETECT MENTALISM | list name: appraisals | level: 2 | realm: mentalism | type: montebanc base | spell class: p | duration: 1 minute / level | range: 50' | area of effect: 1 area | sourcebook: rolemaster companion 3 |
description: detects any active spells or items from the mentalism realm; caster can concentrate on a 5' r area each round. |
spell name: SOUND/ LIGHT MIRAGE | list name: lesser illusions | level: 2 | realm: mentalism | type: montebanc base | spell class: e | duration: 10 minutes / level | range: 100' | area of effect: image | sourcebook: rolemaster companion 3 |
description: creates any simple immobile image or scene or set of sounds up to an area of 10' r. the visual/audio aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then sight. |
spell name: LESSER SKELETAL STRIKE | list name: chaotic weapons | level: 2 | realm: channeling | type: chaotic lord base | spell class: f | duration: 1 round / level | range: touch | area of effect: 1 blade | sourcebook: rolemaster companion 3 |
description: this spell is cast on a blade. when the blade delivers its next critical strike, the target receives an "a"" impact critical in addition to the normal critical." |
spell name: CHAOS PRESENCE * . | list name: chaos mastery | level: 2 | realm: channeling | type: chaotic lord base | spell class: u*. | duration: - | range: self | area of effect: 10' r/lvl | sourcebook: rolemaster companion 3 |
description: (no pp cost) allows the caster to immediately become aware of all chaos within the area of effect. |
spell name: CONTROL CHAOTIC ARMOR 1 * | list name: chaotic armor | level: 2 | realm: channeling | type: chaotic lord base | spell class: fm* | duration: 24 hours | range: 10' | area of effect: chaos armor | sourcebook: rolemaster companion 3 |
description: allows the caster to totally control a type 1 demon (the chance of non-control is 2%). |
spell name: MOON SHINE + | list name: moon mastery | level: 2 | realm: channeling | type: moon mage base | spell class: u+ | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: allows the caster to enchant a beverage: 5 ounces per power point used in the spell (limited to 1 pp/lvl). this spell does not create the beverage or container. for every ounce drunk, the drinker receives a +3 rr bonus (magical, poison and disease) and a -3 ob. |
spell name: MOOD SETTING 1 | list name: moon madness | level: 2 | realm: channeling | type: moon mage base | spell class: m | duration: 1 round / level | range: 50' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: the caster can choose the mood of the target (e.g., grief, shame, bashfulness, dirty, sad, glad, hungry, thirsty, joy, etc.). |
spell name: ARMORING CLOTH | list name: noble armor | level: 2 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: touch | area of effect: cloth | sourcebook: rolemaster companion 3 |
description: allows the caster to increase the armor protection of at 1 or at 2 by +4 in armor type (i.e., at 1 would be at 5, at 2 would be at 6). armor/clothing so enchanted is treated as if it were the lower at for determination of armor penalities. |
spell name: PARRY WEAPON | list name: noble weapons | level: 2 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 round / level | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 3 |
description: increases the portion of ob put into parrying by 50% (e.g., if wielder puts 30 from his 70 ob into parrying, his db is actually increased by 45). |
spell name: TEXT ANALYSIS 1 | list name: analyses | level: 2 | realm: channeling | type: sleuth base | spell class: i | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster can read text written in an unknown language, but can only understand basic concepts of it. |
spell name: DETECT CRIME | list name: sleuth's senses | level: 2 | realm: channeling | type: sleuth base | spell class: p | duration: | range: self | area of effect: v | sourcebook: rolemaster companion 3 |
description: allows caster to determine if a "crime"" is being committed within his field of vision/hearing." |
spell name: UNLOCK 1 | list name: escaping ways | level: 2 | realm: channeling | type: sleuth base | spell class: f | duration: | range: 1'/lvl | area of effect: 1 lock | sourcebook: rolemaster companion 3 |
description: caster can cause any "mundane"" complexity lock (e.g., sliding bolts) he can see (within range) to be unlocked or locked (lock is just normally unlocked/locked and can be locked/unlocked normally)." |
spell name: GUESS | list name: time's sense | level: 2 | realm: channeling | type: sleuth base | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: when faced with a choice about which he has little or no information (e.g., which corridor leads outside the quickest) the caster may cast this spell and the gamemaster will determine which way he goes, biasing the choice favorable by 25% (e.g., roll 1-100: incorrect on 1-25). |
spell name: REPAIR | list name: power words | level: 2 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 object | sourcebook: rolemaster companion 3 |
description: caster man mend a single break in a metal object of 5 lbs or less, and multiple breaks, rips, or shatters in a larger (50 lbs or less) ceramic, wooden, stone or cloth object. the object repaired cannot be magical and all component parts must be present (within a 10' radius). |
spell name: RUNE 2 | list name: runes & symbols | level: 2 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 use | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 2nd level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: TEXT ANALYSIS 1 | list name: linguistics | level: 2 | realm: essence/channeling | type: magus base | spell class: p | duration: 1 minute / level | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: caster can read text written in an unknown language, but only understands basic concepts from it. the caster will know what language the work is written in, and the author if he was noteworthy or the caster has seen his work. |
spell name: TRUTH | list name: command words | level: 2 | realm: essence/channeling | type: magus base | spell class: m | duration: concentration | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target must answer single concept questions truthfully. he may roll rrs to break the spell again after every question. |
spell name: RUNE OF STRIKING | list name: spirit runes | level: 2 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: each one of these that a caster places on a properly tempered weapon raises it's ob by +5. however, as each additional (i.e., the nth) rune of striking is engraved on the weapon, the level of the striking rune which the caster must engrave increases according to the following formula: (n x n), so that the first such rune is only 1st level, the 2nd such rune is 4th, 3th is 9th, 4th is 16th, the 5th is 25, and the 6th is 36, etc. this requires not only the requisite rune capacity in the temper of the item and the requisite levels from the caster; but also requires the item to be tempered to a rune level sufficient to the levels of runes required. |
spell name: CRYSTAL ADDER 1 | list name: crystal power | level: 2 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: 24 hours | range: touch | area of effect: crystal | sourcebook: rolemaster companion 3 |
description: allows a crystal of the caster's crystal color alignment to serve as a +1 spell adder. once the crystal adder has been used it turns to dust. |
spell name: HEAL EARTH 1 | list name: deep earth healing | level: 2 | realm: essence/channeling | type: crystal mage base | spell class: h | duration: permanent | range: touch | area of effect: 10 cu' | sourcebook: rolemaster companion 3 |
description: allows caster to heal 10 cu' of wasted, blasted, or blighted earth. |
spell name: CRYSTAL DETECTION | list name: crystal magic | level: 2 | realm: essence/channeling | type: crystal mage base | spell class: p | duration: concentration | range: self | area of effect: 5' r | sourcebook: rolemaster companion 3 |
description: detects any crystal within a 5' r/rnd |
spell name: INTUITIONS 1 | list name: deep earth commune | level: 2 | realm: essence/channeling | type: crystal mage base | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster gains a vision of what will happen in the next minute if he takes a specific action. |
spell name: CRYSTAL STRENGTH 1 | list name: crystal mastery | level: 2 | realm: essence/channeling | type: crystal mage base | spell class: u | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: gives the caster +5 strength and +5 constitution bonuses. |
spell name: BOIL LIQUID C | list name: fiery ways | level: 2 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: concentration | range: 10' | area of effect: 1 cu' / lvl | sourcebook: rolemaster companion 3 |
description: one cu' of liquid/level can be heated to boiling at a rate of 1 cu'/lvl. |
spell name: PROJECTED LIGHT | list name: brilliance magic | level: 2 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: 10 minutes / level | range: 25' | area of effect: caster palm | sourcebook: rolemaster companion 3 |
description: beam of light (like a flashlight) springs from the caster's palm; 50' effective range. |
spell name: PRIME | list name: crystal runestone | level: 2 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: - | range: crystal | area of effect: | sourcebook: rolemaster companion 3 |
description: prepares the crystal runestone for reception of crystal runes and other related spells. priming of the crystal runestone allows the placement of many crystal runes without the interference of overlapping magics/energies. |
spell name: DREAM 1 | list name: dream law | level: 2 | realm: essence/channeling/mentalism | type: dream lord base | spell class: fm | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target has a dream relating to one topic decided upon by the caster at the time the spell was casted. the dream occurs during the target's next sleep/meditation period. the dream will not be horrifying; if that result is desired use a nightmare spell. |
spell name: DREAM LORE 1 | list name: dream lore | level: 2 | realm: essence/channeling/mentalism | type: dream lord base | spell class: i | duration: varies | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: caster learns general nature and history of 1 dream as well as being provided with the dreams parameters for future use. (e.g., dream is recurring nightmare of your adventure into the catacombs of sirearlliff. i've never been to those catacombs. ah, but you will go, your inner-self already knows.) |
spell name: RAIN PREDICTION | list name: way of the navigator | level: 2 | realm: channeling | type: arcane navigator base | spell class: i | duration: | range: 10 miles / level | area of effect: self | sourcebook: rolemaster companion 3 |
description: gives caster a 95% chance of predicting the time and type of a storm. + or - 15 minutes over the next 24 hour period. |
spell name: CHARM OPPOSITE SEX 1 | list name: allurement | level: 2 | realm: arcane | type: arcane coven base | spell class: m | duration: 1 hour / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: one humanoid target of the opposite sex believes the caster is a good friend. |
spell name: AIRING | list name: household magic | level: 2 | realm: arcane | type: arcane coven base | spell class: f | duration: | range: 50' | area of effect: 10' x 10' x 10' | sourcebook: rolemaster companion 3 |
description: a gentle breeze freshens the air in area of effect, drying up moisture and getting rid of all bad smells. works only if fresh air is available. |
spell name: LOCK | list name: barrier ways | level: 2 | realm: arcane | type: arcane coven base | spell class: f | duration: - | range: 50' | area of effect: 1 lock | sourcebook: rolemaster companion 3 |
description: caster causes one lock to become locked (the lock is just normally locked and can be opened normally). |
spell name: IDENTIFY DRUG | list name: brewing lore | level: 2 | realm: arcane | type: arcane coven base | spell class: i | duration: - | range: 1' | area of effect: 1 sample | sourcebook: rolemaster companion 3 |
description: caster knows the origins, purity, and general worth of one drug sample. any impurity will be known. |
spell name: FOOD PRESERVATION | list name: hearth magic | level: 2 | realm: arcane | type: arcane coven base | spell class: f | duration: 1 week / level | range: touch | area of effect: 1 ration | sourcebook: rolemaster companion 3 |
description: this spell perfectly preserves one day's worth of food (1 ration) for one week. also instantly "freshens"" any slightly ""turned"" or spoiled food., e.g., wilted lettuce." |
spell name: WAX LORE | list name: wax magic | level: 2 | realm: arcane | type: arcane coven base | spell class: i | duration: | range: touch | area of effect: 1 wax item | sourcebook: rolemaster companion 3 |
description: caster can ascertain the exact nature and origin of one wax item. this includes who made the item. |
spell name: MEND ROPE | list name: mending ways | level: 2 | realm: arcane | type: arcane coven base | spell class: f | duration: permanent | range: touch | area of effect: 1 rope | sourcebook: rolemaster companion 3 |
description: mends multiple rips in a piece of rope. all components must be collected together (i.e., must be within 10'r). |
spell name: SUMMON 1 | list name: outer plane law | level: 2 | realm: essence/mentalism | type: astral traveller base | spell class: fm | duration: 1 round / level | range: 10' | area of effect: 1 alien | sourcebook: rolemaster companion 4 |
description: Summons a 1st level being from any plane. The type and homeplane of the being has to be specified by the caster. He may Summon a specific person if he know the "true name"" of that being. If the Summoned being is ill-tempered, he may control when he concentrates. A GM may wish to give the being a RR every minute to resist being controlled." |
spell name: RESIST MAIN | list name: elemental travel | level: 2 | realm: essence/mentalism | type: astral traveller base | spell class: d | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 4 |
description: caster is totally protected against his main element in its normal form, he gets a +10 bonus on resistance rolls against it and attacks made against him receive a -10. |
spell name: MAIN SUMMON 5 | list name: elemental summons | level: 2 | realm: essence/mentalism | type: astral traveller base | spell class: f | duration: 1 round / level (concentration) | range: 10' / level | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: Summons a 5th level elemental being from the plane of the caster's Main Element. There must be a source for the elemental material within 100'. The Caster chooses the type of elemental being. He may Summon a specific elemental being if he knows the "true name"" of that being. If the Summoned being is ill-tempered, he may control when he concentrates. A GM may wish to give the being a RR every minute to resist being controlled." |
spell name: SPEECH 1 | list name: xeno lores | level: 2 | realm: essence/mentalism | type: astral traveller base | spell class: p | duration: concentration | range: self | area of effect: 10' | sourcebook: rolemaster companion 4 |
description: Caster is able to communicate basic ideas in a specific language (hungry. thirsty, bathroom, peace. etc.): equivalent to skill rank 2. However, the caster has to be biologically able to use that language (e.g., it would be quite difficult for a humanoid being to use a sign language that incorporates 8 arms, 7 tails, and several other odd appendages); an Alien Form spell (on Outer Plane Law list) can be useful for overcoming this restriction. |
spell name: KINS OF STUNNING * | list name: kisses | level: 2 | realm: mentalism | type: houri base | spell class: M* | duration: 1 round / 5 failure | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: Target is stunned. |
spell name: QUARRELS 3 | list name: influences | level: 2 | realm: mentalism | type: houri base | spell class: m | duration: 1 minute / 5 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: Three targets who are near each other (and all within the range) begin to quarrel with one another. If they had reason to dislike each other before this spell, this might cause rhem to start to fight. |
spell name: GLIBNESS * | list name: alluring ways | level: 2 | realm: mentalism | type: houri base | spell class: p* | duration: 10 minutes | range: self | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: Regardless of wether the caster is lying or not, she appears to believe everything she says (for the purposes of lie perception skils, spells, etc.). |
spell name: FACE SHIFITNG TRUE | list name: houri's change | level: 2 | realm: mentalism | type: houri base | spell class: P | duration: 1 hour / level | range: Self | area of effect: Self | sourcebook: rolemaster companion 4 |
description: Allows caster to alter form of his face to resemble someone else. If he Studied a being he can take on the exact form. |
spell name: SMELL / TASTE MIRAGE | list name: illusion law | level: 2 | realm: essence/mentalism | type: enchanter base | spell class: E | duration: 10 minutes / level | range: 100' | area of effect: image | sourcebook: rolemaster companion 4 |
description: Creates any simple set of smells or tastes in an area of 10' R. The ofactory/taste aspects of the scene are really created (no RR) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then smell. |
spell name: CHANGE SIZE | list name: enchanting law | level: 2 | realm: essence/mentalism | type: enchanter base | spell class: P | duration: 1 minute / level | range: Self | area of effect: Self | sourcebook: rolemaster companion 4 |
description: Caster may shrink or enlarge to 1/2 or 150% of his normal mass (height in most situations); no decrease or increase in his strength. |
spell name: WEB MOVEMENT | list name: arachnemancy | level: 2 | realm: essence | type: evil magician base | spell class: U | duration: 10 minutes / level | range: Touch | area of effect: 1 Target | sourcebook: rolemaster companion 4 |
description: Allows target to move along the webs of giant spiders easily. Webs will not stick to the caster and he will be able to move freely through a "Web"" spell." |
spell name: TALON FINGERS 1 * | list name: foul changes 1 | level: 2 | realm: essence | type: evil magician base | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 4 |
description: Fingers on one of caster's hands become sharp, like talons. Caster can make a Small Claw attack with an OB equal to his directed spell bonus minus the result from a roll on the 'General' column of the Spell law Base Attack Roll Table 15.1. This result is subtracted because the higher rolls on that table result in negative numbers, so subtracting them will make those results bonuses instead of penalties). |
spell name: MINOR BODY SWITCH * | list name: foul changes 2 | level: 2 | realm: essence | type: evil magician base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 4 |
description: Moves one small part of the caster's body to another location on his body. For example, an eye could be moved to the tip of a finger to look down a small hole, a finger could be moved to a wrist to untie a rope bond, etc. This spell can only move a small body part as a finger, eye, or mouth. |
spell name: ENRICH SOIL | list name: enrichment | level: 2 | realm: essence | type: druid base | spell class: h | duration: 1 season | range: 10' | area of effect: 10' x 10' | sourcebook: rolemaster companion 4 |
description: Enriches barren or deple ted soil, tuming it into arable land |
spell name: ENRICH SOIL | list name: enrichment | level: 2 | realm: essence | type: animist base | spell class: h | duration: 1 season | range: 10' | area of effect: 10' x 10' | sourcebook: rolemaster companion 4 |
description: Enriches barren or deple ted soil, tuming it into arable land |
spell name: RELAXATION | list name: pleasures | level: 2 | realm: essence/channeling/mentalism | type: open any | spell class: m | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: Causes one target to relax. This will not effect someone much unless they want to relax. |
spell name: FARGRIP 2 | list name: mind's grip | level: 2 | realm: mentalism | type: open mentalism | spell class: f | duration: 1 minute / level | range: 10' | area of effect: varies | sourcebook: rolemaster companion 4 |
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 10'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand." |
spell name: BLADE CHANGE | list name: weapon alterations | level: 2 | realm: essence | type: open essence | spell class: f | duration: 1 minute / level | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 4 |
description: Changes one weapon into another similar weapon (ChL 13.1.1) for all combat purposes. For example, a one-handed edged weapon into another one-handed edged weapon (a short sword into a broadsword). Any bonuses or powers that the weapon has are transferred in the change. GM's discretion must apply in order for weapon-like objects (meat cleavers. butter knives,etc) to be affected by this spell. At the end of the spell's duration, the weapon changes back into its original form. |
spell name: CORRODE LEATHER | list name: acid law | level: 2 | realm: arcane | type: open arcane | spell class: F | duration: 1 round / level (concentration) | range: 10' | area of effect: varies | sourcebook: rolemaster companion 4 |
description: Corrodes 1 cu'/lvl of non-magical leather and/or cloth as if exposed to acid; rate is 1 cu'/rnd. This spell will also effect magical leather/cloth if it fails its RR. |
spell name: QUIET 1 | list name: sonic law | level: 2 | realm: arcane | type: open arcane | spell class: F | duration: 1 minute / level | range: 100' | area of effect: 1' radius | sourcebook: rolemaster companion 4 |
description: Creates a 1' R around the target, into and out of which no sound can travel; if the point is on a mobil object or being, it will move with the object/being; +25 to Stalking attempts. |
spell name: FORCE FIELD 1 | list name: force law | level: 2 | realm: essence | type: forcemage base | spell class: f | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Creates a shimmering field of force around caster's skin, adding +10 to the caster's defenses vs. physical and elemental attacks. |
spell name: POINT / UNPOINT 1 | list name: force master | level: 2 | realm: essence | type: forcemage base | spell class: f | duration: 1 round / level | range: 10' | area of effect: 81 in^2 | sourcebook: rolemaster companion 5 |
description: Creates a point; in square inches, of attraction or non-attraction. This point must be placed upon some surface; living/nonliving, mobile/non-mobile. If this point comes into physical contact with another surface, then they either slide off of one another or join, depending on the version of this spell used. A maneuver roll with a difficulty modifier of -20 and a bonus mod. for the individual's strength, must be attempted to separate or hold surfaces affected by this spell. |
spell name: VIBRATIONS (5#) | list name: shockwaves | level: 2 | realm: essence | type: forcemage base | spell class: f | duration: 1 round / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Causes an object of up to 5 pounds mass to vibrate rapidly; if fragile it may break (RR applies). If it is an object held by a being the being must make a RR or fumble it (each round). |
spell name: LEVITATE | list name: gravity law | level: 2 | realm: essence | type: forcemage base | spell class: f | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: The caster can levitate in an upwardly fashion at a rate equal to his level in feet per round. |
spell name: MAGNETIZE | list name: magnetic law | level: 2 | realm: essence | type: forcemage base | spell class: f | duration: 1 round / level | range: touch | area of effect: 1 object | sourcebook: rolemaster companion 5 |
description: Caster magnetizes metallic objects together. The force of the bond is equal to 1 Unit (1 pound / foot^2) per level of the caster. |
spell name: NIGHTMARE 1 | list name: chill of night | level: 2 | realm: channeling/mentalism | type: maleficant base | spell class: f | duration: varies | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: During the target's next sleep period the target's next sleep period will be plagued with nightmares. The caster may select the topic, but the nightmare must be associated with the death of the target or his loved ones. The target suffers from the effects of an 'A' Depression critical, and the effects will last until his next sleep period. |
spell name: PARANOIA | list name: soul death | level: 2 | realm: channeling/mentalism | type: maleficant base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target believes everyone is out to get him; making him -5 to all actions. |
spell name: ANIMAL TALISMAN | list name: talismans | level: 2 | realm: channeling/mentalism | type: maleficant base | spell class: fd | duration: varies | range: touch | area of effect: 1 talisman | sourcebook: rolemaster companion 5 |
description: This talisman grants a bonus equal to the creator's level vs. all attacks made against him by animals. The talisman takes one day/level to create. Note: the caster may make a Talisman of lower level than his own if he wishes, taking correspondingly fewer days to create (e .g., a 10th level Maleficant could make a 1st level Talisman in one day). |
spell name: NONVOCAL * | list name: spell hand | level: 2 | realm: essence | type: wizard base | spell class: f* | duration: 1 spell | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: The target's next spell may be cast silently (this spell requires no verbal component). |
spell name: WYRDLIGHT | list name: wizard staff | level: 2 | realm: essence | type: wizard base | spell class: fp | duration: 10 minutes / level | range: touch | area of effect: 1 staff | sourcebook: rolemaster companion 5 |
description: The tip of the staff glows at whatever intensity the caster desires, from barest glimmer to a bright light (50' rad. max.). |
spell name: DECIPHER CHARM | list name: charmcraft | level: 2 | realm: essence | type: wizard base | spell class: i | duration: 1 round / level | range: touch | area of effect: 1 item / round | sourcebook: rolemaster companion 5 |
description: Gives the caster detailed information on all the specifics of one Charm per round, including the exact spell(s) that it guards against, the strength of each effect (the level of the creator), whether any are Layered Charms, and if the item is inscribed with a Deep Anchor effect. Each Charm that the caster examines in this way may also be automatically bonded to him if so desired (and if he has the capacity to link-up). |
spell name: IDENTIFY | list name: organism skills | level: 2 | realm: essence | type: wizard base | spell class: i | duration: 1 round / level | range: touch | area of effect: 1 tattoo / round | sourcebook: rolemaster companion 5 |
description: This spell tells the caster what type of Tattoo has been touched (Tattoo-Rune, Tattoo-Wand, Imbedded-Tattoo, etc.), but not any of the specific abilities of the Tattoo--that requires the regular attunement attempt or the use of such spells as Decipher Rune!Sigil. |
spell name: PRIVACY SCREEN | list name: perimeter wardings | level: 2 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This ward dampens any sound coming from within or without the room. This has no effect on the ability of the occupants of the room to hear each other . All effected listening perceptions are at -50. |
spell name: SEAL | list name: structure wardings | level: 2 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: When the structure is finally complete this spell will act to seal it. This enchantment only makes the seal of the structure stronger. This causes roofs to be more leakproof, reduces drafts, and so on. |
spell name: DETECT GUARDIAN ESSENTIAL SALT | list name: palingenesis | level: 2 | realm: essence | type: wizard base | spell class: i | duration: 1 round / level | range: 50' | area of effect: 5' radius | sourcebook: rolemaster companion 5 |
description: As above, but allows caster to recognize Guardian Essential Salts and know their "enemies"" (i.e. |
spell name: CHAMELEON SKIN | list name: beast's ways | level: 2 | realm: channeling | type: druid base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Causes the caster's skin to change colors to blend in with the surrounding terrain. Adds +20 to attempts at hiding. |
spell name: SUMMON TYPE 1 INSECTS | list name: insect mastery | level: 2 | realm: channeling | type: druid base | spell class: fm | duration: 1 hour / level | range: 50' | area of effect: 100' radius | sourcebook: rolemaster companion 5 |
description: Caster summons 1-100 insects from the surrounding area. If no insects of the appropriate type are available, this spell has no effect. Caster has limited control over summoned insects. They will follow simple, one-word commands (e.g., eat, fly, etc.). |
spell name: SUMMON WARMTH | list name: nature summons | level: 2 | realm: channeling | type: druid base | spell class: f | duration: 6-8 hours | range: 1 mile / level radius | area of effect: 1 creature | sourcebook: rolemaster companion 5 |
description: Caster summons a large heavily furred animal. The animal will then lie down and allow the caster to lie next to it in order to stay warm. |
spell name: CALL MIST | list name: weather mastery | level: 2 | realm: channeling | type: druid base | spell class: f | duration: 1 minute / level | range: 10' | area of effect: 10' radius / level | sourcebook: rolemaster companion 5 |
description: Caster causes a light fog that will partially obscure vision. |
spell name: LOCATE GEMS | list name: crystal law | level: 2 | realm: essence/mentalism | type: crystal mage base | spell class: fi | duration: concentration | range: 10' / lvl | area of effect: Self | sourcebook: rolemaster companion 5 |
description: Allows the caster to locate desired gem deposits. Caster must have at least a trace amount of the gem in his hand during the casting of this spell. Trace gem is consumed in casting. |
spell name: MINOR SPIRIT MANIFESTATION | list name: spirit manifestations | level: 2 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: This allows any type of spirit to manifest itself through smell, sound, touch, or sight in an extremely subtle manner (Hard to Extremely Hard Perception). For example: a faint whiff of perfume, soft rustling of leaves, a slight haziness, or a breath of fresh air. |
spell name: PURIFY SEAWAYER | list name: fisherman's way | level: 2 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: touch | area of effect: 1 gallom / level | sourcebook: rolemaster companion 5 |
description: Purifies one gallon of water per level of caster, making it suitable for drinking and cooking. |
spell name: SAIL REPAIR | list name: pirate's way | level: 2 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: 10' | area of effect: 1 sail | sourcebook: rolemaster companion 5 |
description: Will repair one sail. This spell will not affect magicalitems or those which are built of extraordinary materials (as a general rule, no rip longer than the caster's level in inches may be effected. Likewise, no hole with a diameter greater than 1/3 the caster's level may be mended). |
spell name: TINT | list name: glass mastery | level: 2 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: permanent | range: 1' | area of effect: area touched | sourcebook: rolemaster companion 5 |
description: Allows caster to magically tint glass the color(s) of his choice while glass is molten. Any color or combination of colors of any desired depth or intensity may be selected. |
spell name: PRESERVE | list name: surgeon's guide | level: 2 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: 1 day / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Preserve perfectly, for the duration of this spell, any living tissue which is not receiving support from a living host. |
spell name: POSITION SENSE | list name: combat link | level: 2 | realm: essence/channeling/mentalism | type: special list | spell class: ui | duration: 10 minutes / level | range: link | area of effect: target | sourcebook: rolemaster companion 5 |
description: This spell allows each teammate to tell the current position of each of his teammates within link range. If he is out of link range, he can tell in which direction the rest of his team is as long as they are no farther away than 1 mile per level of the caster. |
spell name: MANA MOLDING 1 | list name: mana molding | level: 2 | realm: essence/channeling/mentalism | type: special list | spell class: f | duration: varies | range: varies | area of effect: varies | sourcebook: rolemaster companion 5 |
description: This spell may be used to simulate any first level spell from any list. If no spell exactly describes the desired effects, this spell will provide those effects, but at approximately first level in power. In effect, this spell is a very low-powered wish. |
spell name: TEMPORAL RESISTANCE | list name: time law | level: 2 | realm: essence/channeling/mentalism | type: special list | spell class: fd | duration: 1 round / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target gains a + 10 bonus to RRs and elemental defense versus time related attacks. |
spell name: RELEVANCE | list name: space-time | level: 2 | realm: essence/channeling/mentalism | type: special list | spell class: i* | duration: 1 minute / level | range: varies | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster learns the target's distance and time (period). In the case of distance, the target may be in the same or different universe than that of the caster. If the target is in the same universe distance is given as an impression (feeling). If the caster has very good spatial skills, he may be able to quantify this impression in terms of a physical measurement. If the target is in another universe, the distance is given in terms of 'so many dimensions removed from his own', or by whatever means the GM denotes a different universe. In the case of time. the caster gains an impression of when the target occurred or is occurring. If the caster has a very good time sense, he may be able to quantify the impression in terms of years or eons, etc. In any case, the impressions will be relative to his own time and universe. Caster must somehow be able to detect the target (time windows, psions, scrying, divinations, etc). |
spell name: INITIATIVE 1 | list name: amplifications | level: 2 | realm: arcane | type: open arcane | spell class: p | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster's initiative is increased by +20. |
spell name: DEFENSIVE AURA 1 | list name: Aura Magic | level: 2 | realm: arcane | type: open arcane | spell class: D | duration: 1 round / level | range: Self | area of effect: Self | sourcebook: rolemaster companion 5 |
description: Causes the caster's aura to become visible to normal vision. This dramatic externalization of power will reduce all attacks directed at the caster by -5. |
spell name: FORCE TRUTH 1 | list name: spiritwrack | level: 2 | realm: arcane | type: open arcane | spell class: fm | duration: 1 question | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster may force a summoned entity to answer one single concept truthfully, to the best of its knowledge. |
spell name: BANISH 1 | list name: conjurations | level: 2 | realm: arcane | type: open arcane | spell class: fm | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster may banish an entity of a type which can be summoned by a Conjure l spell to its home plane of existence for 1 year/ 10% failure. If the entity has been summoned by the caster and remains within the proper protective diagrams, the RR is at -50. |
spell name: WORK CRYSTAL | list name: crystal visions | level: 2 | realm: arcane | type: open arcane | spell class: f | duration: 24 hours | range: self | area of effect: crystal | sourcebook: rolemaster companion 5 |
description: Allows caster to work any crystalline material into the shape desired. |
spell name: EARTHNODE COMPASS | list name: earthfocus | level: 2 | realm: arcane | type: open arcane | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster learns distance and direction to any Earthnode he has previously Nodestored. |
spell name: HYPNOSIS | list name: light's creations | level: 2 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: 3' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Hypnotizes one target with a multi-colored display of lights and hand gestures. (See the skill Hypnosis for basic effects.) |
spell name: SPELL MOLDING 1 | list name: spell mastery | level: 2 | realm: arcane | type: open arcane | spell class: u | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: After casting this spell, the caster adds +10 to his next Spell Mastery or Targeting Skill roll. |
spell name: SLEEP 6 | list name: subdual ways | level: 2 | realm: arcane | type: open arcane | spell class: F | duration: | range: 100' | area of effect: Target(s) | sourcebook: rolemaster companion 5 |
description: Causes target(s) to fall into a natural sleep; the total number of targets that can be affected is 6 (e.g., 6 of level 1, 1 of level 1 and 1 of level 5, 2 of level 3, etc.). All target(s) must be in caster's field of vision. Caster should assign target priority (i.e. which is the 1st potential target, the 2nd, etc.). |
spell name: WEAKNESS * | list name: ephemeral enhancement | level: 2 | realm: arcane | type: open arcane | spell class: i* | duration: | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster concentrates and immediately becomes aware of target's lowest statistic. |
spell name: ATTACK I | list name: Combat Law | level: 2 | realm: essence/channeling/mentalism | type: Semi-Spell User Base | spell class: F* | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: This spell gives the caster +10 to his OB for one round. This bonus may not be used to parry. |
spell name: BARDING | list name: Mystic Armor | level: 2 | realm: essence/channeling/mentalism | type: Special | spell class: F | duration: 1 minute / level | range: touch | area of effect: 1 steed | sourcebook: rolemaster companion 7 |
description: After this spell is cast, any armor spell effects from this list will also apply to the caster's steed as well. This effect will last only as long as the caster in contact with his mount. |
spell name: DRAGON TONGUES I | list name: Dragon Mastery | level: 2 | realm: Arcane | type: closed arcane | spell class: U | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Allows caster to communicate in the native tongue of the "typed" dragon. Only basic concepts and ideas may be related. |
spell name: READ MESSAGE | list name: Mage Sign | level: 2 | realm: Arcane | type: closed arcane | spell class: I | duration: - | range: touch | area of effect: Sign | sourcebook: rolemaster companion 7 |
description: Allows the caster to read a message written into a Sign. |
spell name: KNOW WILL | list name: Will Breaker | level: 2 | realm: Arcane | type: closed arcane | spell class: I* | duration: - | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Caster gains general knowledge of target's Will (e.g. very low, medium, extremely high, etc.). |
spell name: CONTROL BUBBLES | list name: Bubble Magic | level: 2 | realm: Channeling | type: closed channeling | spell class: F | duration: concentration | range: 100' | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: Caster can control the direction and speed of drift of bubbles within the area of effect (can be different in different parts of the radius). |
spell name: CHARM SNAKES | list name: Serpent Law | level: 2 | realm: Channeling | type: closed channeling | spell class: M | duration: concentration | range: 10' | area of effect: 1 snake/lvl | sourcebook: rolemaster companion 7 |
description: Snakes will not attack caster for the duration of this spell. They will follow caster's instructions if not offensive (i.e. "attack this guy"). |
spell name: SUPPRESS ESSENCE (10') | list name: The Aegis | level: 2 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / level concentration | range: self | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Essence spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function. |
spell name: TETHER I | list name: The Chains | level: 2 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target's motion is restricted to a limited radius centered around a fixed point specified when this spell is cast. He is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If the target attempts to leave the radius, he will take an ‘A' Electrical critical each round until he enters the radius again. |
spell name: DETECT ESSENCE | list name: The Eye | level: 2 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Detects any active spell or item from the Essence realm. Caster can concentrate on a 5' radius area each round. |
spell name: STUN RELIEF I | list name: The Fist | level: 2 | realm: Channeling | type: witch hunter base | spell class: HU* | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is relieved of one round of accumulated stun effects. |
spell name: PAIN I | list name: The Question | level: 2 | realm: Channeling | type: witch hunter base | spell class: M | duration: 1 minute / 5 failure | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target takes 10% of his remaining hits for 1 minute per 5% failure. |
spell name: STEAL REFLECTION | list name: Mirror Magic | level: 2 | realm: Essence | type: closed essence | spell class: F | duration: 1 day / 10 failure | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target has no reflection in mirrors and other reflective objects. This may affect other spells on this list. |
spell name: MINOR TURBULENCE | list name: Air Forms | level: 2 | realm: Essence | type: elementalist base | spell class: F | duration: 1 round / 5 failure | range: 100' | area of effect: target | sourcebook: rolemaster companion 7 |
description: This spell sets up random wind currents and eddies around a target. The target is -20 to all moving maneuvers and combat for the duration. |
spell name: DARK | list name: Dark Forms | level: 2 | realm: Essence | type: elementalist base | spell class: F | duration: 1 minute / level | range: touch | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: Caster creates a 10' radius circle of darkness in which only magical light can exist. |
spell name: FIRE WALKING | list name: Fire Forms | level: 2 | realm: Essence | type: elementalist base | spell class: U | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster can walk across any hot surface that can support his weight, and not take damage. If the caster stops walking, he will take damage (GM's discretion, based on temperature of surface). Note: this spell does not give the ability to move over non-solid surfaces like lava or flames. |
spell name: ICE SHIELD | list name: Ice Forms | level: 2 | realm: Essence | type: elementalist base | spell class: D | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Creates a normal sized shield of ice in front of the caster. The shield moves as if wielded by the caster and in all respects acts as a normal shield. |
spell name: DAZZLE | list name: Light Forms | level: 2 | realm: Essence | type: elementalist base | spell class: F | duration: 1 minute / level | range: 100' | area of effect: target | sourcebook: rolemaster companion 7 |
description: Causes a dancing pattern of light in front of the target's eyes causing him to be distracted; -10 to all actions and he must make an orientation roll each round. |
spell name: LEVITATE | list name: Essence Wing | level: 2 | realm: Essence | type: open essence | spell class: F | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target can move upwards or downwards at a rate of 10' per round. Movement is vertical; horizontal movement is possible only if other means are used (i.e., levitating up to the ceiling and then "walking" along the ceiling by the hands). |
spell name: HEALING POTION I | list name: Cup Magic | level: 2 | realm: Essence | type: tarotmage base | spell class: H | duration: - | range: — | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Heals 1-10 hit points of the drinker's concussion damage. |
spell name: THE MAGICIAN | list name: Major Arcana Magic | level: 2 | realm: Essence | type: tarotmage base | spell class: F | duration: varies | range: — | area of effect: — | sourcebook: rolemaster companion 7 |
description: Creates a 1st level male Magician persona with the following statistics: Hits: 15; OB Dagger, +20; AT 1(5); PP: 2. The Magician can cast the following 1st level spells - Enchanted Rope (Magican base list: Earth Law), Sleep V (Closed Essence list: Spirit Mastery). |
spell name: ACE MAGIC | list name: Minor Arcana Magic | level: 2 | realm: Essence | type: tarotmage base | spell class: F | duration: - | range: — | area of effect: 1 querent | sourcebook: rolemaster companion 7 |
description: Querent is affected by one of the following spells. Ace of Rods: Root of Fire. Speed I (Monk base list: Evasions). Ace of Cups: Root of Water. Calm I (Closed Channeling list: Calm Spirits). Ace of Swords: Root of Air. Combat I (Beastmaster base list: Combat Enhancement). Ace of Pentacles: Root of Earth. Sleep (Mentalist base list: Mind Control) |
spell name: PENTACLE SYMBOL I | list name: Pentacle Magic | level: 2 | realm: Essence | type: tarotmage base | spell class: F | duration: varies | range: 10’ | area of effect: Tarot Pentacle | sourcebook: rolemaster companion 7 |
description: Allows caster to imbed a 1st level spell into his Tarot Pentacle. The pentacle is then placed onto a solid surface, where it will attach itself and become un-removable by non-magical means. The symbol can then be triggered by one of the following methods (decided by caster): time period, certain movements, certain sounds, touch, entering the 10' radius around the symbol, etc. The symbol is canceled when a being fails an RR against it. After the symbol has been triggered, the pentacle can be manually removed from the surface. |
spell name: ROD OF POWER I | list name: Rod Magic | level: 2 | realm: Essence | type: tarotmage base | spell class: F | duration: permanent | range: touch | area of effect: Tarot Rod | sourcebook: rolemaster companion 7 |
description: Turns the caster's Tarot Rod into a +2 spell adder. |
spell name: DREAM MIST I | list name: Dream Mists | level: 2 | realm: essence/channeling/mentalism | type: dream lord base | spell class: F | duration: 1 minute / level | range: self | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Creates a 15' radius white mist sphere. All within mist are at -20, and missile fire is at-50. The caster cannot move without dispelling the mist. |
spell name: DARK I | list name: Shadow Law | level: 2 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: Darkens a 10' radius about the point touched. |
spell name: TIME STORE | list name: Shadow Port | level: 2 | realm: essence/channeling | type: shadow mage base | spell class: P* | duration: permanent | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Stores the temporal location of a shadow for use with higher level spells on this list. Note: The temporal locations of shadows are stored for the purpose of determining whether or not they still exist (through the use of the Shadow Gauge spell). This in no way implies that the caster can actually temporally travel to the location of the time-stored shadow; the travel accomplished by these spells is purely spatial in nature. |
spell name: BLUR | list name: Battle Trance | level: 2 | realm: Mentalism | type: arms master base | spell class: F* | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: This spell blurs the caster's appearance, giving him a +10 DB. This spell is not cumulative with Battle Glow spells. |
spell name: ORGANIZATION I | list name: Commands | level: 2 | realm: Mentalism | type: arms master base | spell class: UI | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: This spell grants the caster a +10 bonus to his next Military Organization roll. |
spell name: MEND CLOTH | list name: Encampments | level: 2 | realm: Mentalism | type: arms master base | spell class: F | duration: - | range: touch | area of effect: one garment | sourcebook: rolemaster companion 7 |
description: This spell repairs rips and tears in one cloth garment. It will not replace missing material. |
spell name: RIDING | list name: Martial Law | level: 2 | realm: Mentalism | type: arms master base | spell class: U | duration: 1 hour / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: This spell gives the caster a +3 per level to all riding maneuvers. |
spell name: LIGHT BLADE | list name: Warrior Blade | level: 2 | realm: Mentalism | type: arms master base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: Warriorblade | sourcebook: rolemaster companion 7 |
description: A beam of light (like a flashlight) springs from the caster's blade with a 20' effective range. |
spell name: FAMILIAR TONGUE | list name: Horseman's Way | level: 2 | realm: Mentalism | type: beastmaster base | spell class: I | duration: 1 minute / level | range: touch | area of effect: Horse Familiar | sourcebook: rolemaster companion 7 |
description: Allows caster to mentally communicate with his Horse Familiar. The Horse still has an animal intelligence. |
spell name: PERSONAL ROPE | list name: Magical Ropes | level: 2 | realm: Mentalism | type: closed mentalism | spell class: F | duration: permanent | range: touch | area of effect: 1 rope | sourcebook: rolemaster companion 7 |
description: Allows caster to make a 20' per lvl magical rope. His maneuvers with this rope will be at +25, and for others it will only be a +10 rope. The rope's strength is twice the strength of a normal rope. A caster can only have one Personal Rope at any one time. |
spell name: TYPE DEMON | list name: Dark Shifting | level: 2 | realm: Mentalism | type: doppelganger base | spell class: P* | duration: permanent | range: 100' | area of effect: 1 Demon | sourcebook: rolemaster companion 7 |
description: Caster may study (for three uninterrupted rounds) any Demon (including Chaos Demons) for use with higher level spells on this list. |
spell name: TYPE INORGANIC | list name: Doppelganger Ways | level: 2 | realm: Mentalism | type: doppelganger base | spell class: P* | duration: permanent | range: 100' | area of effect: 1 object | sourcebook: rolemaster companion 7 |
description: Caster may study (for three uninterrupted rounds) a non-living, inorganic object for use with higher level spells on this list. |
spell name: TYPE GOLEM | list name: Inorganic Shifting | level: 2 | realm: Mentalism | type: doppelganger base | spell class: P* | duration: permanent | range: 100' | area of effect: 1 golem | sourcebook: rolemaster companion 7 |
description: Caster may study (for three uninterrupted rounds) a Golem for use with higher level spells on this list. |
spell name: TYPE SPIRIT | list name: Light Shifting | level: 2 | realm: Mentalism | type: doppelganger base | spell class: P* | duration: permanent | range: 100' | area of effect: 1 spirit | sourcebook: rolemaster companion 7 |
description: Caster may study (for three uninterrupted rounds) a Spirit for use with higher level spells on this list. |
spell name: PROBE EMOTION | list name: Mental Shifting | level: 2 | realm: Mentalism | type: doppelganger base | spell class: I | duration: - | range: self | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Allows caster to know the general emotions/outlook of any Mind Typed race. Emotions/outlook would match a typical member of that race. |
spell name: TYPE ANIMAL | list name: Organic Shifting | level: 2 | realm: Mentalism | type: doppelganger base | spell class: P* | duration: permanent | range: 100' | area of effect: 1 animal | sourcebook: rolemaster companion 7 |
description: Caster may study (for three uninterrupted rounds) an animal for use with higher level spells on this list. |
spell name: STEALTH | list name: Fey Magic | level: 2 | realm: essence/channeling/mentalism | type: Special | spell class: UF•* | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Grants the caster a +75 bonus to Stalk and Hide rolls. |
spell name: COMMUNE | list name: Heartfires | level: 2 | realm: essence/channeling/mentalism | type: Special | spell class: F | duration: concentration | range: — | area of effect: 1 Drake | sourcebook: rolemaster companion 7 |
description: Allows two or more drakes who have met previously to mentally commune with each other regardless of range. |
spell name: HARMING I | list name: Putrefactions | level: 2 | realm: essence/channeling/mentalism | type: Special | spell class: F | duration: permanent | range: Touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target takes 1-10 concussion hits. |
spell name: MANA LINK | list name: Spell Web | level: 2 | realm: essence/channeling/mentalism | type: Special | spell class: UF | duration: 10 minutes / level | range: link | area of effect: self | sourcebook: rolemaster companion 7 |
description: Allows the target to draw PPs from the other members of the web if they are willing. |
spell name: CHARM | list name: Vampyric Magicks | level: 2 | realm: essence/channeling/mentalism | type: Special | spell class: M* | duration: 1 hour / level | range: 100' | area of effect: target | sourcebook: rolemaster companion 7 |
description: RR Mod: -10 Target believes the caster is a good friend. If the GM wishes, eligible targets can be limited to humanoids, sentient Unlife, and beings from the race of which the caster was a member prior to becoming a vampire. Caster must make eye contact with target. |
spell name: DETECT GATE | list name: Arcane Gate | level: 2 | realm: Arcane | type: closed arcane | spell class: I | duration: - | range: self | area of effect: 10' R/lvl | sourcebook: spell user's companion |
description: Caster is able to determine if a gate is present within range. |
spell name: INJURY TYPING | list name: Arcane Healing | level: 2 | realm: Arcane | type: closed arcane | spell class: I | duration: - | range: touch | area of effect: 1 injury | sourcebook: spell user's companion |
description: Caster is able to determine the exact nature and severity of any one injury. |
spell name: SHADOW | list name: Devious Ways | level: 2 | realm: Arcane | type: closed arcane | spell class: F | duration: 10 minutes / level | range: 10'/lvl | area of effect: 10' R/lvl | sourcebook: spell user's companion |
description: Causes natural shadows to extend and cover more area. If done subtly, this spell is unlikely to be noted, however, in an empty field a shadowed area would likely be noticed. |
spell name: MEASURE | list name: Experimentation Ways | level: 2 | realm: Arcane | type: closed arcane | spell class: F | duration: - | range: touch | area of effect: 1 substance | sourcebook: spell user's companion |
description: Allows caster to measure an exact amount of an element or compound. For example, consider a potion requiring exactly 4 grams of powdered bat dung, 3 ozs. of Calomel, and 3 drops of Dragon dartos distillation. A caster may cast this spell three times to get each of the measurements exactly correct. |
spell name: STATUS | list name: Fortification Mastery | level: 2 | realm: Arcane | type: closed arcane | spell class: I* | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to determine the status of a fortification that is under siege. For example; the castle walls have been breached, but the inner bailey gates are still holding. |
spell name: MIND VOICE (T) | list name: Long Voice | level: 2 | realm: Arcane | type: closed arcane | spell class: I* | duration: concentration | range: touch | area of effect: 1 being | sourcebook: spell user's companion |
description: Caster may 'speak' to any one other sentient being as long as he concentrates. Language should not usually pose a difficulty since Telepathy translates into thought-images rather than words. |
spell name: IDENTIFY MAGIC | list name: Magic Defense | level: 2 | realm: Arcane | type: closed arcane | spell class: I | duration: - | range: 5'/lvl | area of effect: 1 spell | sourcebook: spell user's companion |
description: Caster determines whether a 'Detected' or perceived spell or force of magic intends good or ill, e.g., a harm or heal spell etc. Hard to define spells such as Teleport will identify as 'harm' if a caster is attempting to teleport with hostile motives, identify as 'good' if the motive are altruistic, and identify as utility or simply indifferent if other definitions do not apply. |
spell name: LOCATE POLES | list name: Magnetic Ways | level: 2 | realm: Arcane | type: closed arcane | spell class: I | duration: - | range: touch | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to find and identify the poles of a magnetized item. |
spell name: CREATE PROTO-PLASM | list name: Matter Manipulation | level: 2 | realm: Arcane | type: closed arcane | spell class: F | duration: permanent | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: This spell allows the caster to create a protoplasmic slime. The protoplasm is highly susceptible to magical impression and is necessary for all other spells on this list. This protoplasm is created from an equal amount of dead organic material or ashes. The rate of proto-plasm creation is (casters level/round in liters). Example: A 25th level caster can enchant 25 liters/round. |
spell name: DETERMINE REALM | list name: Power Mastery | level: 2 | realm: Arcane | type: closed arcane | spell class: I | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster determines which realm a 'Detected; or perceived spell or force of magic is from, e.g., Arcane, Essence, Channelling, etc.. |
spell name: SYMPATHY | list name: Primitive Voice | level: 2 | realm: Arcane | type: closed arcane | spell class: IM | duration: concentration | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster experiences the emotions of the target. If there is positive regard between the caster and the target, the two will experience this as a special experience of intimacy and closeness. If the target is distraught, terrified, angry, giddy, etc., the caster must make a RR to avoid being overcome by the target's emotions (to a maximum of 1 rnd/target's Ivl). |
spell name: TYPE REALM | list name: Realm Law | level: 2 | realm: Arcane | type: closed arcane | spell class: I* | duration: - | range: 10'/lvl | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to determine exact realm that perceived magic has been cast from, e.g., Channeling, Mentalism, Arcane, etc. |
spell name: SCAN | list name: Replicating Ways | level: 2 | realm: Arcane | type: closed arcane | spell class: I | duration: - | range: touch | area of effect: self | sourcebook: spell user's companion |
description: Caster gains knowledge of any one of the following concerning an object or target (if RR is failed): exact weight, exact dimensions, exact texture, exact composition. |
spell name: DETECT RITUAL | list name: Ritual Mastery | level: 2 | realm: Arcane | type: closed arcane | spell class: I | duration: - | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Caster is able to determine if an object was created through the use of a ritual. Caster gains no other information other than that the object was created via ritual. |
spell name: DETECT DEFECT | list name: Genetic Ways | level: 2 | realm: Channeling | type: animist base | spell class: I | duration: - | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster may detect any birth defects present in a fetus while it is still within the womb. |
spell name: SPIRITUAL MANEUVER | list name: Holy Champion | level: 2 | realm: Channeling | type: cleric base | spell class: F | duration: varies | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Holy Champion to gains +2 per level of caster to the next maneuver he attempts. |
spell name: SLY EARS | list name: Jihad | level: 2 | realm: Channeling | type: closed channeling | spell class: P* | duration: 1 minute / level | range: 10'/lvl | area of effect: 1 target/lvl | sourcebook: spell user's companion |
description: Target +25 to Perception involving hearing. |
spell name: IDENTIFY CHAIN | list name: Power Merge | level: 2 | realm: Channeling | type: closed channeling | spell class: I | duration: - | range: self | area of effect: 10'/lvl | sourcebook: spell user's companion |
description: When cast, this spell identifies the type of chained spell within area of affect. This spell would inform the caster that the spells being used upon his companion are chained spells and the exact nature of those spells (spell name if the caster is of the same realm). |
spell name: DIVINATION | list name: Wyrd Mastery | level: 2 | realm: Channeling | type: closed channeling | spell class: I | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains +2/lvl to all attempts at using his divination skill for the duration. |
spell name: SINK | list name: Survival Ways | level: 2 | realm: Channeling | type: druid base | spell class: F | duration: 1 minute / level | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Decreases a target's natural buoyancy to the point where he easily sinks to the bottom of a body of water. Targets are at -25 to swim skill. |
spell name: SUPPORT WEIGHT | list name: Survival Ways | level: 2 | realm: Channeling | type: druid base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Allows a target to walk upon snow or sand as if he were wearing a snowshoe or similar weight spreading device upon each foot. |
spell name: DISCOMFORT | list name: Cruelty Ways | level: 2 | realm: Channeling | type: evil cleric base | spell class: M | duration: 1 round / level | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Target subtracts 1 per 2 levels of caster to any maneuver during the duration. |
spell name: INDOORSMAN CURSE | list name: Dark Curses | level: 2 | realm: Channeling | type: evil cleric base | spell class: F | duration: until removed | range: 100' | area of effect: 1 target | sourcebook: spell user's companion |
description: Target is -30 to foraging; -20 to Tracking, Trap-building , and Stalk & Hide outside. |
spell name: DETECT AUTOMATON | list name: Animation Mastery | level: 2 | realm: Essence | type: alchemist base | spell class: P* | duration: concentration | range: self | area of effect: 10'/lvl | sourcebook: spell user's companion |
description: Caster is aware of the presence of all animated objects/creatures within his range. |
spell name: ASSIMILATIVE STORE | list name: Assimilation Mastery | level: 2 | realm: Essence | type: alchemist base | spell class: i | duration: permanent | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to memorize the exact magical characteristics of an item, e.g., abilities, class or realm restrictions, trigger words, etc. |
spell name: DETECT BARRIER | list name: Barriers | level: 2 | realm: Essence | type: closed essence | spell class: U | duration: - | range: 10'/lvl | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to determine whether there is a barrier in effect in range. |
spell name: DRAFTING | list name: Construction Ways | level: 2 | realm: Essence | type: closed essence | spell class: I | duration: - | range: 10 ft/lvl | area of effect: 1 structure | sourcebook: spell user's companion |
description: Informs caster of the floor plan of one building. |
spell name: GRIP | list name: Friction Mastery | level: 2 | realm: Essence | type: closed essence | spell class: F | duration: 1 hour / level | range: touch | area of effect: 1 item | sourcebook: spell user's companion |
description: Allows caster to reduce the fumble ranges of a hand-held item by 1 per 2 levels of caster (but never below 1). |
spell name: MODIFY STORED SHAPE | list name: Matter Shaping | level: 2 | realm: Essence | type: closed essence | spell class: U | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to alter any Stored Shape. Caster may combine parts of up to one shape per level into one shape. Shape must be contiguous. |
spell name: MAINTAIN NUTRITION | list name: Sustain Body | level: 2 | realm: Essence | type: closed essence | spell class: F | duration: 1 day | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Satisfies a target's nutritional and maintenance needs for one day. The duration of this spell may be varied by expending more than the required number of power points. Thus a 6th level caster casts this spell using 6 PP (the most he could cast it with), which would provide a duration of 3 days. |
spell name: DIRECTION | list name: Trace Law | level: 2 | realm: Essence | type: closed essence | spell class: I | duration: - | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster determines which direction target has taken when leaving a particular location. Targets who leave an area via teleport and/or similar effects give caster no information regarding direction. |
spell name: GAUNTLETS | list name: Weapon Mastery | level: 2 | realm: Essence | type: closed essence | spell class: F* | duration: 1 round / level | range: 10' | area of effect: 1 weapon | sourcebook: spell user's companion |
description: Creates a full set of gauntlets of force which may be used as regular gauntlets for the duration. When spell is cast gauntlets appear anywhere within range, at caster's feet, on target's hands, within pouch, pack, on a table etc. |
spell name: REAR ATTACK | list name: Martial Mastery | level: 2 | realm: Essence | type: monk base | spell class: U* | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to attack to his rear without changing facing. Caster incurs no minuses from attacking in this manner. |
spell name: ALARM | list name: Prison Law | level: 2 | realm: Essence | type: open essence | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster is informed if a target moves outside a designated area. The area may not be larger than 100 square foot per level. |
spell name: BLADELIGHT | list name: Warrior's Blade | level: 2 | realm: Essence | type: open essence | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 blade | sourcebook: spell user's companion |
description: Causes a bladed weapon to glow with light. This light may be varied by the caster from as bright as a torch to as dim as a candle. |
spell name: TEAR | list name: Rending Ways | level: 2 | realm: essence | type: sorcerer base | spell class: F | duration: permanent | range: 10'/lvl | area of effect: 1 object | sourcebook: spell user's companion |
description: Caster is able to tear any 'tear-able' material, e.g., fabric, paper, vellum, etc. A tear consists of one section of material (up to 50%) being separated from the object in one piece. |
spell name: RANGE | list name: Battle Law | level: 2 | realm: Mentalism | type: closed mentalism | spell class: I* | duration: - | range: sight | area of effect: self | sourcebook: spell user's companion |
description: Caster knows exact distance to target object. |
spell name: INSTANT ORIENTATION | list name: Combat Reflexes | level: 2 | realm: Mentalism | type: closed mentalism | spell class: I* | duration: varies | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is instantly made aware of all pertinent factors relating to the task being attempted (based upon perception rolls). This spell doesn't give any special perceptual powers, it just allows all normal perceptions to be utilized instantly. If caster misses one or more of his perception rolls, then he is without that information. For example, a caster teleports into a potentially hostile situation and immediately follows this with a stored program of Instant Orientation. The caster would appear at the teleport location, roll any applicable perception rolls (sight, hearing, etc.) for his instant orientation then be able to take appropriate action according to what he perceives. |
spell name: IDENTIFY TYPE | list name: Mind Protection | level: 2 | realm: Mentalism | type: closed mentalism | spell class: I | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster determines exactly what type of spell is being or has been cast upon him. The spell must be active during the casting of this spell for any information to be gained. |
spell name: FREEZE | list name: Mind's Refuge | level: 2 | realm: Mentalism | type: closed mentalism | spell class: U | duration: 1 round / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster freezes his mind as it is, e.g., no action is possible for the duration (subconscious activity is at -100 to accomplish). |
spell name: PARANORMAL PERCEPTION | list name: Perception's Master | level: 2 | realm: Mentalism | type: closed mentalism | spell class: U | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: the caster's perception so he is made aware of being within any “big effect,” like a reality warp, an earthnode, an anti-magic zone, etc. |
spell name: STUTTER | list name: Psychosis Mastery | level: 2 | realm: Mentalism | type: evil mentalist base | spell class: M | duration: permanent | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Causes target to have random inability to pronounce words or phrases. This inability comes and goes. This causes a 10% chance of disrupting any spell-casting efforts made by the stuttering individual. If a spell is disrupted, the PPs are gone but there is no spelleffect. |
spell name: MARK PRESENCE | list name: Taking Ways | level: 2 | realm: Mentalism | type: evil mentalist base | spell class: F | duration: permanent | range: touch | area of effect: 1 Taken | sourcebook: spell user's companion |
description: Allows caster to 'mark' one of his stored Taken as a Taken, e.g., if someone uses a presence or feel-type spell, it will be apparent that the Taken is a Taken (lacking freewill or under the control of another). Thus the caster's Heralds (Taken) are more able to intimidate others. This spell 'marks' the Taken on the Psychic level. This spell also allows anyone making a Hard Perception roll to determine that there is something strange about the Taken, but not specifically what it is. |
spell name: ANALYSIS | list name: Mind Healing | level: 2 | realm: Mentalism | type: lay healer base | spell class: I | duration: - | range: touch | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to determine the exact type of psychosis present in an individual including both type and cause (natural or artificial). |
spell name: JAM | list name: Escaping Ways | level: 2 | realm: Mentalism | type: nightblade base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 door | sourcebook: spell user's companion |
description: Caster can cause any one wooden door (up to 3'x 8'x 6") to swell and jam so as to be 90% unopenable (door may still be broken down)." |
spell name: INTERNAL CLOCK | list name: Body Mastery | level: 2 | realm: Prosaic | type: open prosaic | spell class: I* | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to access his own internal clock, learning exactly how much time has passed over a specific period, e.g., how long have I been asleep, how long have I wandered in this forest, etc. |
spell name: DISGUISE | list name: Entertainment Law | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: varies | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Allows caster to use materials at hand (make up, mud, natural pigments etc.) to alter the appearance of one being. Adds +2/lvl of the caster to the target's disguise skill. |
spell name: EARLY RISER | list name: Farming Law | level: 2 | realm: Prosaic | type: open prosaic | spell class: US* | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Wakes caster up at a predetermined time. |
spell name: CUT | list name: Fashion Mastery | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 hour / level | range: 10' | area of effect: 1 object | sourcebook: spell user's companion |
description: Allows caster to cut cloth/leather/string/rope etc. |
spell name: BELLOWS | list name: Forging Mastery | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 hour / level | range: touch | area of effect: 1' R/lvl | sourcebook: spell user's companion |
description: Caster halves the time necessary to reach forging temperature. |
spell name: IGNITE | list name: Gourmet Mastery | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Causes a 6” flame to spring from the caster (fingertip, staff tip, palm etc.). This flame will ignite any flammable material just as a normal fire would. |
spell name: CLEAN BODY | list name: Grooming Mastery | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Cleans target of grime, dirt, sweat etc. from all areas of the body. Spell also dries body completely. |
spell name: DETECT ILLNESS | list name: Healing | level: 2 | realm: Prosaic | type: open prosaic | spell class: I | duration: - | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Allows caster to detect if an illness or disease is currently affecting target. |
spell name: MAGNIFY | list name: Library Mastery | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: 10 minutes / level | range: touch | area of effect: self | sourcebook: spell user's companion |
description: Magnifies a visual image up to 1x/level. For example, Galileo the 5th level Archmage casts this spell and peers closely at the tabletop. The image he sees may be varied from 1x to 5x. |
spell name: INCUBATE | list name: Livestock Ways | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: varies | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Caster is able to incubate eggs (up to 1/lvl) for up to one day per level. This spell will maintain appropriate conditions to allow the eggs to hatch for the duration of the spell. This spell must be cast on a suitable container which will house the eggs till they hatch or the duration expires. This spell will not protect the eggs from seriously adverse environmental conditions (below zero temperatures, rough handling, being immersed with water, etc.). |
spell name: PAN | list name: Mining Law | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster, making appropriate hand motions, is able to sift through dirt, sand, silt, etc. to easily find precious metals. |
spell name: TUNE INSTRUMENT | list name: Music Law | level: 2 | realm: Prosaic | type: open prosaic | spell class: P | duration: - | range: touch | area of effect: 1 instrument | sourcebook: spell user's companion |
description: Caster causes an instrument, e.g., lute, mandolin, drum etc., to become perfectly tuned. |
spell name: STACK | list name: Pack Law | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 round / level | range: 1' R/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to stack objects (must be stackable objects, no ball-bearings). Objects stacked are still subject to the laws of physics, e.g., no stacks of copper pieces 16 feet high. Stacked objects may be stacked at up to 100 objects per round. The caster may only stack items weighing up to 1 ounce per level of the caster. |
spell name: SEXTANT | list name: Sailing Law | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to determine location on the planet, to within a few miles. |
spell name: HAMMER | list name: Structure Law | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Creates a hammer of force which caster may use as desired. This hammer may be any configuration, but must be chosen at the time of casting, e.g., carpenter's hammer, sledge hammer, roofing hammer, etc. This tool will behave in all respects as would a similar tool of this type. |
spell name: WEIGH | list name: Trade Law | level: 2 | realm: Prosaic | type: open prosaic | spell class: I | duration: - | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Determines the weight of any one object. Object may be a bag filled with sand, sugar, etc. |
spell name: SIGNET | list name: Tricks of the Trade | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: 10 minutes / level | range: self | area of effect: 1' R/lvl | sourcebook: spell user's companion |
description: Caster creates his own symbol, which may flare up and be visible or merely be visible to any of the aura or magic sight spells. |
spell name: WAX STRING | list name: Warrior Law | level: 2 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Creates a coating of wax on a bowstring. First two (2) arrows shot from a freshly waxed string are at +5. Bonus not cumulative with Magical bonuses. |
spell name: LEAPING | list name: Body Discipline | level: 2 | realm: Psion | type: closed psion | spell class: F* | duration: 1 round | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to leap 20 m laterally or 5 m vertically in the round that the Psion is cast. |
spell name: STUDY | list name: Changing | level: 2 | realm: Psion | type: closed psion | spell class: P | duration: - | range: 100' | area of effect: self | sourcebook: spell user's companion |
description: Caster studies and memorizes the appearance and mannerisms of a being, for later use in other Psions on this list. |
spell name: CHAMELEON | list name: Concealment | level: 2 | realm: Psion | type: closed psion | spell class: U | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster (including all garments and equipment) will change color to match the nearest surroundings. This adds +60 to Hiding while static, +30 while moving. |
spell name: CLOTTING III | list name: Empath | level: 2 | realm: Psion | type: closed psion | spell class: SH* | duration: permanent | range: self | area of effect: self | sourcebook: spell user's companion |
description: Will close a wound of up to 3 hits bleeding severity/md. Patient cannot move appreciably or the wound will reopen. |
spell name: VENTRILOQUISM | list name: Illusion | level: 2 | realm: Psion | type: closed psion | spell class: M | duration: concentration | range: 30 m | area of effect: self | sourcebook: spell user's companion |
description: Caster can speak and his voice will appear to come from a point that he wants within 100' (Point must be within his field of vision). |
spell name: PAIN RELIEF I | list name: Metabolic Control | level: 2 | realm: Psion | type: closed psion | spell class: H* | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Repairs one concussion hit/minute. |
spell name: TOUCH OF UNCONSCIOUSNESS | list name: Mind Assault | level: 2 | realm: Psion | type: closed psion | spell class: M | duration: - | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Target falls into a state resembling natural sleep, he can be awakened, but is at -25 for the first 2 rounds afterwards. |
spell name: MINDS TOUCH | list name: Mind Detection | level: 2 | realm: Psion | type: closed psion | spell class: P* | duration: - | range: 5 m/lvl | area of effect: varies | sourcebook: spell user's companion |
description: This Psion makes the caster aware of the presence of all sentient/thinking beings within range. The area of effect is a cone with a 15 degree angle opening extending out to the casters range limit. This cone is non movable and is set according to the facing of the caster. |
spell name: CONCENTRATION I | list name: Mind Discipline | level: 2 | realm: Psion | type: closed psion | spell class: U* | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Adds 10 to any maneuver (not combat). |
spell name: FLASH BEHIND | list name: Mind in the Past | level: 2 | realm: Psion | type: closed psion | spell class: I | duration: 1 second | range: touch | area of effect: self | sourcebook: spell user's companion |
description: Caster gets a 'flash' silent image of an event associated with a given item or place, up to 1 day in the past per level of the caster. Image is of a random, but relatively significant event. Flash is too quick for caster to make out more than most prominent persons or nearby objects. |
spell name: COOL MATTER | list name: Mind Over Matter | level: 2 | realm: Psion | type: closed psion | spell class: F | duration: 1 day | range: touch | area of effect: 1 m3/lvl | sourcebook: spell user's companion |
description: Caster can cool up to 1 cubic meter/level of solid material to 0°C. If trying to affect a very hot object (such as lava) caster can reduce the temperature by 30°C (but never lower than 0°C). |
spell name: INTUITION I | list name: Mind's Eye | level: 2 | realm: Psion | type: closed psion | spell class: I | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains vision of what probably will happen to him if he takes a specified action within the next minute. |
spell name: VIEW | list name: Possession | level: 2 | realm: Psion | type: closed psion | spell class: I | duration: concentration | range: 3 m/lvl | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to 'view' a scene through another's eyes; target must be within range and sight, or within range and have been pattern stored. |
spell name: LEVITATION I | list name: Telekinetics | level: 2 | realm: Psion | type: closed psion | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to move up and down vertically 3m/ md, horizontal movement is possible only through normal means. |
spell name: SPEAK I | list name: Telepathy | level: 2 | realm: Psion | type: closed psion | spell class: I* | duration: concentration | range: touch | area of effect: self | sourcebook: spell user's companion |
description: Caster may mentally 'speak' to any one other sentient being as long as he concentrates. |
spell name: BLINK | list name: Teleportation | level: 2 | realm: Psion | type: closed psion | spell class: F | duration: 1 round / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster can 'blink' out of normal space-time for up to a number of rounds equal to his level. Caster must decide when casting the Psion how long he intends to stay 'blinked out', he has no perception of events during his absence, and in fact has no sense of time passage. He returns to exactly the same spot with the same orientation as before. |
spell name: PAIN | list name: Thought into Pain | level: 2 | realm: Psion | type: closed psion | spell class: F | duration: concentration | range: 30 m | area of effect: 1 target | sourcebook: spell user's companion |
description: Target feels pain, and operates at -30. |
spell name: FORGET I | list name: Thought Master | level: 2 | realm: Psion | type: closed psion | spell class: M | duration: permanent | range: 10 m | area of effect: 1 target | sourcebook: spell user's companion |
description: Target forgets a 1-minute block of time from his memory; the time lost is the caster's choice. |
spell name: QUESTION | list name: Voice | level: 2 | realm: Psion | type: closed psion | spell class: M | duration: - | range: 3 m | area of effect: 1 target | sourcebook: spell user's companion |
description: Target must answer one, single-concept question truthfully. |