spell name:
AIRWALL C
list name:
barrier law
level:
2
realm:
channeling
type:
open channeling
spell class:
e
duration:
concentration
range:
50'
area of effect:
10' x 10' x 3'
sourcebook:
spell law
description: creates a 10' x 10' x 3' wall of dense churning air: cuts all movement and attacks through it by 50% (i.e. -50 to attacks).

spell name:
DETECT ESSENCE C
list name:
detection mastery
level:
2
realm:
channeling
type:
open channeling
spell class:
p
duration:
1 minute / level
range:
50'
area of effect:
self
sourcebook:
spell law
description: detects any active spell or item from the essence realm; caster can concentrate on a 5' r area each round.

spell name:
RAIN PROTECTION
list name:
weather ways
level:
2
realm:
channeling
type:
open channeling
spell class:
i
duration:
range:
area of effect:
self
sourcebook:
spell law
description: gives caster a 95% chance of predicting the time and type of a storm. + or - 15 minutes over the next 24 hour period.

spell name:
PROTECTION 1 (10' R) C
list name:
spell defense
level:
2
realm:
channeling
type:
open channeling
spell class:
d
duration:
concentration
range:
10'
area of effect:
10' r
sourcebook:
spell law
description: subtracts 5 from elemental attack rolls against all beings in the radius, and adds 5 to all of the being's rrs vs. spells.

spell name:
LIGHT 1
list name:
light's way
level:
2
realm:
channeling
type:
open channeling
spell class:
f
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: lights a 10' radius area about the point touched; if the point is on a mobile object or being, it will move with the object/being.

spell name:
PLANT LORE
list name:
nature's law
level:
2
realm:
channeling
type:
open channeling
spell class:
i
duration:
range:
10'
area of effect:
1 plant
sourcebook:
spell law
description: caster learns nature and history of any 1 plant.

spell name:
FROST/BURN RELIEF 1
list name:
concussion's way
level:
2
realm:
channeling
type:
open channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: will heal one area of mild frostbite or 1st degree burn.

spell name:
FLOWSTOP 3
list name:
blood law
level:
2
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1-3 targets
sourcebook:
spell law
description: allows caster to stop bleeding at rate of 3 hit/rnd (total) on one to three targets; target(s) may not be moved, or bleeding will resume at prior rate.

spell name:
TENDON LORE
list name:
muscle law
level:
2
realm:
channeling
type:
closed channeling
spell class:
h
duration:
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: caster acquires a complete understanding of any tendon damage, including the tools and methods required for healing; caster does not receive the skill or power to perform the cure.

spell name:
CALM 1
list name:
calm spirits
level:
2
realm:
channeling
type:
closed channeling
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target will take no aggressive/offensive action, and will fight only if attacked.

spell name:
SUSTAIN SELF
list name:
creations
level:
2
realm:
channeling
type:
closed channeling
spell class:
f
duration:
1 day
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to go without food or water and not suffer damage (i.e., provides nutrition and water for one day).

spell name:
GUESS
list name:
locating ways
level:
2
realm:
channeling
type:
closed channeling
spell class:
i
duration:
range:
self
area of effect:
sourcebook:
spell law
description: when faced with a choice about which he has little or no information (e.g., which corridor leads outside the quickest) the caster may cast this spell and the gamemaster will determine which way he goes, biasing the choice favorable by 25% (e.g., roll 1-100: correct on 26-100, incorrect on 01-25).

spell name:
DETECT EVIL C
list name:
lore
level:
2
realm:
channeling
type:
closed channeling
spell class:
i
duration:
1 minute / level
range:
100'
area of effect:
5' r area
sourcebook:
spell law
description: detects "true evil"" in an animate or inanimate target; caster can concentrate on a 5' r area each round."

spell name:
BLESS 1 C
list name:
protections
level:
2
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target gets a 5 bonus to his db and maneuver rolls. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl."

spell name:
SUMMONS 2 C
list name:
summons
level:
2
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one second level non-intelligent creature or two first level creatures or one first level creature for 2 minutes. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
CUT REPAIR 1 S
list name:
blood ways
level:
2
realm:
channeling
type:
healer base
spell class:
hs
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to stop bleeding from one wound that bleeds at a rate of 1 hit /rnd.

spell name:
CARTILAGE REPAIR S
list name:
bone ways
level:
2
realm:
channeling
type:
healer base
spell class:
h
duration:
permanent
range:
self
area of effect:
1 target
sourcebook:
spell law
description: allows caster to repair all cartilage around one joint; one day recovery period.

spell name:
MUSCLE REPAIR S
list name:
muscle ways
level:
2
realm:
channeling
type:
healer base
spell class:
hs
duration:
permanent
range:
self
area of effect:
1 muscle
sourcebook:
spell law
description: allows caster to repair (not replace) one damaged muscle; recovery time is 1 to 10 hours.

spell name:
MINOR NERVE REPAIR S
list name:
organ ways
level:
2
realm:
channeling
type:
healer base
spell class:
hs
duration:
permanent
range:
self
area of effect:
1 nerve
sourcebook:
spell law
description: allows caster to repair minor nerve damage; recovery takes 1 to 10 hours.

spell name:
FROST / BURN RELIEF 1 S
list name:
surface ways
level:
2
realm:
channeling
type:
healer base
spell class:
hs
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell law
description: will heal one area of mild frostbite or 1st degree burn.

spell name:
WATERWALKING
list name:
nature's movement
level:
2
realm:
channeling
type:
animist base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: target can walk on water as if he were on level ground; may not be used on rough water.

spell name:
SPEED GROWTH (10X` 10'R)
list name:
plant mastery
level:
2
realm:
channeling
type:
animist base
spell class:
f
duration:
1 day
range:
10' r
area of effect:
plant
sourcebook:
spell law
description: allows caster to increase speed of growth for any one species of plant within the radius by 10x.

spell name:
LESSER CLOAKING
list name:
animal mastery
level:
2
realm:
channeling
type:
animist base
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to blend into surrounding terrain and become undiscoveragle by animals of low intelligence.

spell name:
ENHANCEMENT
list name:
herb mastery
level:
2
realm:
channeling
type:
animist base
spell class:
u
duration:
permanent
range:
touch
area of effect:
1 herb
sourcebook:
spell law
description: allows caster to enhance the potency of any one growing herb by 100% (i.e., x2); spell may be employed only once per herb.

spell name:
RESIST ELEMENTS
list name:
nature's protection
level:
2
realm:
channeling
type:
animist base
spell class:
d
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: protects the caster from natural heat up to 200 degrees f and natural cold down to -20 degrees f. give a +10 to caster's rrs vs. heat and cold spells; -10 to all elemental spell attacks against caster.

spell name:
NATURE'S AWARENESS (100' R) C
list name:
nature's lore
level:
2
realm:
channeling
type:
animist base
spell class:
i
duration:
concentration
range:
100'
area of effect:
100' r
sourcebook:
spell law
description: allows caster to monitor animate activity in the area (e.g., he will be aware of movements, subtle and overt); caster cannot move while concentrating.

spell name:
LIMBWALKING
list name:
moving ways
level:
2
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: target can walk along nearly horizontal tree limbs (that can support the weight) as if he were on level ground.

spell name:
COLD RESISTANCE *
list name:
inner walls
level:
2
realm:
channeling
type:
ranger base
spell class:
d*
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target is totally protected from natural cold to -20 degrees f; and modifies spells involving cold by 20; -20 to elemental cold/ice attacks.

spell name:
WATER FINDING (1 MILE)
list name:
nature's way
level:
2
realm:
channeling
type:
ranger base
spell class:
i
duration:
range:
1 mile
area of effect:
self
sourcebook:
spell law
description: caster can locate any natural source of running water, exposed groundwater, etc., exceeding one gallon; learns approximate size and quality of water.

spell name:
NIGHTVISION
list name:
path mastery
level:
2
realm:
channeling
type:
ranger base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can see 100' on a normal night as if it were daylight. may only be used outside.

spell name:
SHADE
list name:
nature's guises
level:
2
realm:
channeling
type:
ranger base
spell class:
f
duration:
10 minutes / level
range:
100'
area of effect:
100' r
sourcebook:
spell law
description: all shadows and darkness within radius deepen, giving all stalking and hiding attempts a +25 bonus; if the point is on a mobile object or being, it will move with the object/being.

spell name:
GREY VISION
list name:
disease
level:
2
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target is color-blind.

spell name:
NIGHTVISION CURSE
list name:
curses
level:
2
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
until removed
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target can see at night as if it were day, but he can only see in the day as if it were the darkest night.

spell name:
CONTROL UNDEAD 1 C *
list name:
necromancy
level:
2
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
concentration
range:
100'
area of effect:
undead
sourcebook:
spell law
description: caster can control one class i undead. the undead's capabilities must be defined by the system used (see list description).

spell name:
DARK STUNNING *
list name:
dark channels
level:
2
realm:
channeling
type:
evil cleric base
spell class:
f*
duration:
1 round / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: rr mod -10; caster points his arm (elbow locked and fist clenched) at the target and channels raw power (source is usually a diety); target is stunned.

spell name:
DETECT GOOD C
list name:
dark lore
level:
2
realm:
channeling
type:
evil cleric base
spell class:
i
duration:
1 minute / level
range:
100'
area of effect:
5' r area
sourcebook:
spell law
description: detects "true good"" in an animate or inanimate target; caster can concentrate on a 5' r area each round."

spell name:
QUESTION
list name:
way of the voice
level:
2
realm:
channeling
type:
astrologer base
spell class:
m
duration:
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target must answer one single concept question.

spell name:
DREAM 1
list name:
holy vision
level:
2
realm:
channeling
type:
astrologer base
spell class:
i
duration:
sleep
range:
self
area of effect:
self
sourcebook:
spell law
description: caster has a dream relating to a topic decided upon just before retiring; limited to once per night.

spell name:
MIND VOICE (100') C *
list name:
far voice
level:
2
realm:
channeling
type:
astrologer base
spell class:
i*
duration:
concentration
range:
100'
area of effect:
1 being
sourcebook:
spell law
description: caster may mentally speak with any thinking being.

spell name:
INITUITION 1
list name:
time's bridge
level:
2
realm:
channeling
type:
astrologer base
spell class:
i
duration:
range:
self
area of effect:
self
sourcebook:
spell law
description: caster gains a vision of what will happen in the next minute if he takes a specific action.

spell name:
SELF AURA
list name:
starlights
level:
2
realm:
channeling
type:
astrologer base
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: causes a bright aura about the caster, making him appear more powerful and subtracting 5 from all attacks.

spell name:
STAYING (1 LB)
list name:
essence hand
level:
2
realm:
essence
type:
open essence
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
1 object or per
sourcebook:
spell law
description: exerts 1 lb of pressure on a person or object. object can not be moved by staying alone, and pressure can only be in one direction.

spell name:
PRESENCE *
list name:
essence perceptions
level:
2
realm:
essence
type:
open essence
spell class:
p*
duration:
concentration
range:
self
area of effect:
10' r
sourcebook:
spell law
description: caster is aware of the presence of all sentient/thinking beings within 10'.

spell name:
SOUND/ LIGHT MIRAGE
list name:
lesser illusions
level:
2
realm:
essence
type:
open essence
spell class:
e
duration:
10 minutes / level
range:
100'
area of effect:
image
sourcebook:
spell law
description: creates any simple immobile image or scene or set of sounds up to an area of 10' r. the visual/audio aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then sight.

spell name:
DETECT MENTALISM C
list name:
detecting ways
level:
2
realm:
essence
type:
open essence
spell class:
p
duration:
1 minute / level
range:
100'
area of effect:
1 area
sourcebook:
spell law
description: detects any active spells or items from the mentalism realm; caster can concentrate on a 5' r area each round.

spell name:
MAGIC LOCK
list name:
unbarring ways
level:
2
realm:
essence
type:
open essence
spell class:
f
duration:
1 minute / level
range:
touch
area of effect:
1 door or cont.
sourcebook:
spell law
description: a door or container can be magically "locked""; the door can be broken normally or the spll can be displelled; otherwise the door can not be opened."

spell name:
SLY EARS
list name:
physical enhancement
level:
2
realm:
essence
type:
open essence
spell class:
u
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target gains double normal hearing (e.g., +50 to perception involving only hearing, +25 to perception involving hearing and other senses).

spell name:
RESIST HEAT (1 TARGET)
list name:
elemental shields
level:
2
realm:
essence
type:
open essence
spell class:
d
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target is totally protected from all natural heat to 200 degrees f; and modifies spells involving heat by 10.

spell name:
TEXT ANALYSIS 1 C
list name:
delving ways
level:
2
realm:
essence
type:
open essence
spell class:
i
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can read text written in an unknown language, but can only understand basic concepts of it.

spell name:
UNSEEN 1
list name:
invisible ways
level:
2
realm:
essence
type:
closed essence
spell class:
f
duration:
24 hours (varies)
range:
10'
area of effect:
1 object
sourcebook:
spell law
description: a single object is made invisible (1 garment, 1 naked body, etc.); until 24 hrs pass or the object is struck by violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack).

spell name:
ENLARGE SELF
list name:
living change
level:
2
realm:
essence
type:
closed essence
spell class:
p
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster may enlarge by 1/2 his normal mass (height in most situations); no increase in his strength.

spell name:
CHARM KIND
list name:
spirit mastery
level:
2
realm:
essence
type:
closed essence
spell class:
m
duration:
1 hour / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: humaniod target believes caster is a good friend.

spell name:
LANDING *
list name:
lofty bridge
level:
2
realm:
essence
type:
closed essence
spell class:
f*
duration:
until landed
range:
100'
area of effect:
target
sourcebook:
spell law
description: allows the target to land safely in a fall up to 20'/lvl (of caster), and to take that distance off the severity of any longer fall.

spell name:
CANCEL ESSENCE C *
list name:
dispelling ways
level:
2
realm:
essence
type:
closed essence
spell class:
f*
duration:
concentration
range:
self
area of effect:
cast spell
sourcebook:
spell law
description: when a spell of the essence realm is cast against the caster (of cancel essence), the attack spell must first make a successful rr before the caster is forced to make a rr. for the first rr, the attack level is the level of the caster of the cancel essence spell, and the defender level is the level of the caster of the attack spell. if the first rr is successful, thane the attack spell proceeds normally.

spell name:
SPEED 1 *
list name:
rapid ways
level:
2
realm:
essence
type:
closed essence
spell class:
f*
duration:
1 round
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target may act at twice his normal rate, but immediately afterwards must spend a number of rounds equal to the rounds speeded at half rate (i.e., only 50% normal activity).

spell name:
SHIELD *
list name:
shield mastery
level:
2
realm:
essence
type:
closed essence
spell class:
f*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: creates an invisible force shield in front of the caster; it subtracts 25 from melee and missile attacks and functions as a normal shield.

spell name:
WARM SOLID
list name:
fire law
level:
2
realm:
essence
type:
magician base
spell class:
f
duration:
24 hours
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: any solid inanimate, non-metal material (1 cu'/lvl) can be warmed to 100 degrees f at a rate of 1 cu'/round.

spell name:
LOOSEN EARTH
list name:
earth law
level:
2
realm:
essence
type:
magician base
spell class:
f
duration:
permanent
range:
100'
area of effect:
100 cu' earth
sourcebook:
spell law
description: loosens 100 cu' of earth to the consistency of plowed ground.

spell name:
SHOCK BOLT (100')
list name:
light law
level:
2
realm:
essence
type:
magician base
spell class:
e
duration:
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: a bolt of intense, charged light is shot from the palm of the caster, results are determined on the shock bolt table.

spell name:
COOL SOLID
list name:
ice law
level:
2
realm:
essence
type:
magician base
spell class:
f
duration:
24 hours
range:
100'
area of effect:
1 solid
sourcebook:
spell law
description: any solid, inanimate, non-metal material can be cooled to -20 degrees f, at a rate of 1 cu'/rnd.

spell name:
FOG
list name:
water law
level:
2
realm:
essence
type:
magician base
spell class:
f
duration:
permanent
range:
100'
area of effect:
10' r/lvl
sourcebook:
spell law
description: creates a dense fog within up to 10' r/lvl.

spell name:
AIR WALL C
list name:
wind law
level:
2
realm:
essence
type:
magician base
spell class:
e
duration:
concentration
range:
100'
area of effect:
10' x 10' x 3'
sourcebook:
spell law
description: creates a 10' x 10' x 3' wall of dense air, cuts all attacks and movements through it by 50% (i.e., -50 to obs).

spell name:
SHADOW
list name:
guises
level:
2
realm:
essence
type:
illusionist base
spell class:
e
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target and objects on his person appear to be a shadow; and thus are almost invisible in dark areas (e.g., in many situations this could be handled with a stalking/hiding bonus between 25 and 75).

spell name:
DETECT INVISIBLE
list name:
mind sense molding
level:
2
realm:
essence
type:
illusionist base
spell class:
p
duration:
1 minute / level
range:
100'
area of effect:
5' r
sourcebook:
spell law
description: detects any invisible object or being; one 5' r area can be checked each round. all attacks against something so detected are modified by -25.

spell name:
PHANTASM 1 C
list name:
illusion mastery
level:
2
realm:
essence
type:
illusionist base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
image
sourcebook:
spell law
description: creates the image of one object or being, that will move however the caster wants while he concentrates. when the caster stops concentrating the image remains, but stops moving (the caster can resume concentration later and resume moveing the phantasm). the image can be any size that would fit into a 10' r sphere.

spell name:
PROJECTED LIGHT
list name:
light molding
level:
2
realm:
essence
type:
illusionist base
spell class:
f
duration:
10 minutes / level
range:
25'
area of effect:
caster palm
sourcebook:
spell law
description: beam of light (like a flashlight) springs from the caster's palm; 50' effective range.

spell name:
SILENCE (5' R)
list name:
sound molding
level:
2
realm:
essence
type:
illusionist base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
5' r
sourcebook:
spell law
description: creates a 5' r area into and out of which sound cannot travel; if the point is on a mobile object or being, it will move witht he object/being; +25 to stalking attempts.

spell name:
STRIKE (100')
list name:
feel-taste-smell
level:
2
realm:
essence
type:
illusionist base
spell class:
e
duration:
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target is struck with the equivant of a bare fist. normally, a rank 1 martial arts striking attack is used. directed spells skill may be developed for this attack.

spell name:
EMPATHY
list name:
enchanting ways
level:
2
realm:
essence
type:
alchemist base
spell class:
f
duration:
24 hours
range:
self
area of effect:
1 item
sourcebook:
spell law
description: allows the caster to enchant an item with empathy level intellegence. item can cast first level spells.

spell name:
RUPE PAPER 1
list name:
organic skills
level:
2
realm:
essence
type:
alchemist base
spell class:
f
duration:
24 hours
range:
self
area of effect:
1 paper
sourcebook:
spell law
description: allows caster to make a sheet of paper that will hold one 1st level spell. creation takes one week per level of spell that the rune paper can hold.

spell name:
WORK STEEL 1
list name:
inorganic skills
level:
2
realm:
essence
type:
alchemist base
spell class:
f
duration:
24 hours
range:
self
area of effect:
1 item
sourcebook:
spell law
description: allows caster to work steel to make +5 non magic weapons.

spell name:
SPEED 1 *
list name:
evasions
level:
2
realm:
essence
type:
monk base
spell class:
f*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
spell law
description: target may act at twice his normal rate, but immediately afterwards must spend a number of rounds equal to the rounds speeded at half rate (i.e., only 50% normal activity).

spell name:
NIGHTVISION *
list name:
monk's sense
level:
2
realm:
essence
type:
monk base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can see 100' on a clear night as if it were day.

spell name:
CONTRACTIONS C
list name:
body reins
level:
2
realm:
essence
type:
monk base
spell class:
p
duration:
10 minutes
range:
self
area of effect:
self
sourcebook:
spell law
description: allows the caster to slightly alter his muscles, limbs, and trunk; this facilitates escaping from bonds and small places. gives a +25 to 50 bonus to contortion attempts (gm discretion).

spell name:
CLOTTING 1 C S *
list name:
body renewal
level:
2
realm:
essence
type:
monk base
spell class:
hs
duration:
1 hour
range:
self
area of effect:
wound
sourcebook:
spell law
description: reduces caster's hits/round by one. after one hour of concentration the stoppage is permanent; if caster is unconscious this spell will act without concentration.

spell name:
LANDING *
list name:
monk's bridge
level:
2
realm:
essence
type:
monk base
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to land safely in a fall up to 20'/lvl, and to take that distance off the severity of any longer fall.

spell name:
EARTH TO DUST (10 CU')
list name:
matter disruption
level:
2
realm:
essence
type:
evil magician base
spell class:
f
duration:
permanent
range:
100'
area of effect:
10 cu '
sourcebook:
spell law
description: turns 10 cu' of earth into fine dust.

spell name:
NIGHTVISION
list name:
darkness
level:
2
realm:
essence
type:
evil magician base
spell class:
u
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: caster can see 100' on a clear night as if it were day.

spell name:
FORCE ANALYSIS 3 *
list name:
dark contacts
level:
2
realm:
essence
type:
evil magician base
spell class:
m*
duration:
1 item
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: forces a type 1, 2, or 3 demon who is present (or contacted) to analyze one item, the chance of a demon successfully analyzing each property of the item is: type 1 (0%), type 2 (0%), type 3 (10%), type 4 (30%), type 5 (60%), type 6 (90%). this spell fails if a 1-100 roll is less than or equal to the demon's type (i.e., against a type 3 demon this spell fails on a 01 to 03). failure results as in lesser demonic gate in dark summons.the caster makes a 1-100 roll, adds the demon type times ten, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a "a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled."

spell name:
IMPAIR 1
list name:
physical erosion
level:
2
realm:
essence
type:
evil magician base
spell class:
f
duration:
1 month / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target has one of his physical stats (characteristics) temporarily lowered (5 in a 1-100 system, 1 in a 3-18 system). if a system of temporary/permanent stats is used, only the temporary stat is lowered. physical stats include strength, agility, quickness, constitution, appearance, dexterity, etc.

spell name:
SUMMONS 1 C
list name:
dark summons
level:
2
realm:
essence
type:
evil magician base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
v
sourcebook:
spell law
description: caster can instantly summon a first level non-intelligent creature that he can control by concentrating on it. the creature disappears after 1 minute (6 rounds). the general type of the creature can be specified by the caster but exactly what the creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and could get a zebra, horse, camel, etc.).

spell name:
DEMONIC POSSESSION 1
list name:
soul destruction
level:
2
realm:
essence
type:
sorcerer base
spell class:
fm
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target is possessed by a type 1 demon (see evil magician list dark summons); caster has no control of the target or demon. the demon will force the target to do random (not necessarily destructive) things; target gets an rr every other round to attempt to get rid of the demon.

spell name:
FREEZE WATER
list name:
fluid destruction
level:
2
realm:
essence
type:
sorcerer base
spell class:
f
duration:
permanent
range:
100'
area of effect:
10 cu' lqd/lvl
sourcebook:
spell law
description: freezes 10 cu' of liquid per level.

spell name:
LOOSEN EARTH
list name:
solid destruction
level:
2
realm:
essence
type:
sorcerer base
spell class:
f
duration:
permanent
range:
100'
area of effect:
100 cu'
sourcebook:
spell law
description: loosens 100 cu' of earth tot he consistency of plowed ground.

spell name:
JOLTS 1
list name:
mind destruction
level:
2
realm:
essence
type:
sorcerer base
spell class:
m
duration:
1 round / 10 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target is stunned

spell name:
LIMB PAIN
list name:
flesh destruction
level:
2
realm:
essence
type:
sorcerer base
spell class:
f
duration:
1 round / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: a random limb is in intense pain; for a leg, the target cannot walk; for an arm, that arm cannot be used.

spell name:
AIR STOP (10' R)
list name:
gas destruction
level:
2
realm:
essence
type:
sorcerer base
spell class:
f
duration:
concentration
range:
100'
area of effect:
10' r
sourcebook:
spell law
description: cuts all generalized air movement (e.g., wind) by 30 mph in a 10' r (will not affect breathing).

spell name:
DETECT POWER
list name:
delving
level:
2
realm:
mentalism
type:
open mentalism
spell class:
i
duration:
1 minute / level
range:
touch
area of effect:
1 object/rnd
sourcebook:
spell law
description: detects power in an object, but not what realm or how much; caster may concentrate on a different object each round.

spell name:
COLD RESISTANCE C *
list name:
damage resistance
level:
2
realm:
mentalism
type:
open mentalism
spell class:
d*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster is protected from natural cold up to -20 degrees f; +20 to all rrs vs. cold; -20 to elemental ice/cold attacks. if caster doesn't concentrate the effects are halved.

spell name:
BLUR
list name:
cloaking
level:
2
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: causes target to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
BLUR
list name:
brilliance
level:
2
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: causes target to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
DETECT ESSENCE C
list name:
detections
level:
2
realm:
mentalism
type:
open mentalism
spell class:
p
duration:
1 minute / level
range:
50'
area of effect:
1 area
sourcebook:
spell law
description: detects any active spells or items from the essence realm; caster can concentrate on a 5' r area each round.

spell name:
CLOT 1 C S *
list name:
self healing
level:
2
realm:
mentalism
type:
open mentalism
spell class:
hs*
duration:
permanent (concentration)
range:
self
area of effect:
self
sourcebook:
spell law
description: clots wound to reduce hits/rnd by 1, permanent after one hour; if caster is unconscious this spell will operate without concentration.

spell name:
PROTECTION 2
list name:
spell resistance
level:
2
realm:
mentalism
type:
open mentalism
spell class:
d
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: subtracts 10 from elemental attack rolls against the caster and adds 10 to all of the being's rrs vs. spells.

spell name:
PRESENCE C - *
list name:
mind mastery
level:
2
realm:
mentalism
type:
closed mentalism
spell class:
p*
duration:
concentration
range:
self
area of effect:
20' r
sourcebook:
spell law
description: caster is aware of the presence of all sentient/thinking beings within 20'.

spell name:
NIGHTVISION
list name:
sense mastery
level:
2
realm:
mentalism
type:
closed mentalism
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can see 100' on a clear night as if it were day.

spell name:
WARM METAL
list name:
solid manipulation
level:
2
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
24 hours
range:
touch
area of effect:
6 cu" metal/lvl"
sourcebook:
spell law
description: warms 6 cu"/lvl of metal up to 100 degrees f."

spell name:
FREEZE WATER C
list name:
liquid manipulation
level:
2
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
concentration
range:
touch
area of effect:
1 cu'/lvl
sourcebook:
spell law
description: cools 1 cu' /level of liquid to freezing, at a rate of 1 cu' / round; any inanimate liquid, not just water.

spell name:
WARM AIR
list name:
gas manipulation
level:
2
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
24 hours
range:
100'
area of effect:
1 cu'/lvl
sourcebook:
spell law
description: warms 1 cu' per level of air (any inanimate gas) up to 100 degrees f above normal.

spell name:
CONTRACTION
list name:
shifting
level:
2
realm:
mentalism
type:
closed mentalism
spell class:
p
duration:
10 minutes
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to disjoint limbs, contract muscles, etc.; in order to excape manacles and ropes and slip through small places (+50 to +100 to contortion maneuvers).

spell name:
STAYING 5 C
list name:
telekinesis
level:
2
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
concentration
range:
100'
area of effect:
1 obj or person
sourcebook:
spell law
description: exerts 5 lbs of pressure on a person or object. object can not be moved by staying alone, and pressure can only be in one direction.

spell name:
LANDING *
list name:
movement
level:
2
realm:
mentalism
type:
closed mentalism
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to land safely in a fall up to 20'/lvl, and to take that distance off the severity of any longer fall.

spell name:
SLEEP
list name:
mind control
level:
2
realm:
mentalism
type:
mentalist base
spell class:
m
duration:
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: target falls into a natural sleep.

spell name:
NUMBING C
list name:
sense control
level:
2
realm:
mentalism
type:
mentalist base
spell class:
m
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: random limb of target's is numb and useless.

spell name:
HESITATION
list name:
mind attack
level:
2
realm:
mentalism
type:
mentalist base
spell class:
m
duration:
1 round / 10 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target hesitates in any nondefensive action; -50 to initiative; must parry with at least half ob.

spell name:
FEEL C *
list name:
presence
level:
2
realm:
mentalism
type:
mentalist base
spell class:
p*
duration:
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell law
description: caster gets general idea of the race and level of one being; being must first be located by presence or presence true.

spell name:
NIGHTSIGHT C
list name:
true sight
level:
2
realm:
mentalism
type:
seer base
spell class:
u
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can see through 10'/level of normal darkness as if it were day.

spell name:
DETECT ILLUSION
list name:
true perception
level:
2
realm:
mentalism
type:
seer base
spell class:
u
duration:
range:
self
area of effect:
1 locale
sourcebook:
spell law
description: caster can check on object or place (up to a 5' r) and tell if it is an illusion or has an illusion on it.

spell name:
DETECT CURSE
list name:
past visions
level:
2
realm:
mentalism
type:
seer base
spell class:
i
duration:
range:
touch
area of effect:
1 item
sourcebook:
spell law
description: detects if a curse is on an item.

spell name:
CLOTTING 1
list name:
blood mastery
level:
2
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to stop bleeding at rate of 1 hit/rnd on one target; for one hour target can move at no more than a walking pace, or bleeding will resume at prior rate.

spell name:
MUSCLE / TENDON LORE
list name:
muscle mastery
level:
2
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: caster acquires a complete understanding of any muscle and or tendon damage, including the tools and methods required for healing; caster does not receive the skill or power to perform the cure.

spell name:
MINOR FRACTURE REPAIR
list name:
bone mastery
level:
2
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 fracture
sourcebook:
spell law
description: allows caster to repair simple fractures (not compound fractures, shatters, joint damage, etc.); one fracture per spell cast; one day recovery period. does not work on skull fractures.

spell name:
STUN RELIEF 1 (T) *
list name:
concussion mastery
level:
2
realm:
mentalism
type:
lay healer base
spell class:
h*
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: target is relieved of one round's worth of accumulated stun effects.

spell name:
NUMBING
list name:
nerve and organ mastery
level:
2
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
1 minute / level
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows the caster to stop or reduce feeling in a specific area of the body (6 cu"); works to reduce pain with minor side effects (e.g., -10 to given ability)."

spell name:
MOLD WOOD
list name:
prosthetics
level:
2
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
permanent
range:
self
area of effect:
wood
sourcebook:
spell law
description: confers woodworking skills for making of artificial limb; skills last 1 day, i.e., the time necessary to mold a limb.

spell name:
HOLDING SONG C
list name:
controlling songs
level:
2
realm:
mentalism
type:
bard base
spell class:
m
duration:
concentration
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: target is limited to 25% of normal action, while caster plays/sings (concentrates).

spell name:
SONIC LAW (1' R) C
list name:
sound control
level:
2
realm:
mentalism
type:
bard base
spell class:
f
duration:
concentration
range:
self
area of effect:
1'
sourcebook:
spell law
description: caster may manipulate sound within 1' of his body. he can create any sound he wants; and if he desires, that sound can be heard outside the radius.

spell name:
SOUNDING (2X) C
list name:
sound projection
level:
2
realm:
mentalism
type:
bard base
spell class:
f
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster's voice is amplified 2x.

spell name:
LEARN LANGUAGE 2 C
list name:
lores
level:
2
realm:
mentalism
type:
bard base
spell class:
p
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: doubles the rate at which the caster can learn a language.

spell name:
ITEM ASSESSMENT
list name:
item lore
level:
2
realm:
mentalism
type:
bard base
spell class:
i
duration:
range:
touch
area of effect:
1 item
sourcebook:
spell law
description: caster can assess the value of crafted items to within 10%. allows the caster to calculate different values for the different cultures he is familiar with. magic capabilities are not included.

spell name:
TRAIT SUBVERSION 1
list name:
mind subversion
level:
2
realm:
mentalism
type:
evil mentalist base
spell class:
m
duration:
1 day / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: one of the target's personal traits is perverted; such traits might include: kindness, loyalty, thrift, cheefulness, reverence, etc.

spell name:
MIND LOCK C
list name:
mind domination
level:
2
realm:
mentalism
type:
evil mentalist base
spell class:
m
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: caster and target are locked in mental contact until: the caster ceases concentration or either the caster or the target have a rr failure of 30 or more (rr must be made against each other every round). the one failing by 30 becomes unconscious; neither can take any action.

spell name:
CONFUSION
list name:
mind erosion
level:
2
realm:
mentalism
type:
evil mentalist base
spell class:
m
duration:
1 day / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target is mentally bewildered; each round, he has only a 50% chance of making a decision; he will always defend himself form direct attack.

spell name:
FORGET
list name:
mind death
level:
2
realm:
mentalism
type:
evil mentalist base
spell class:
m
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target forgets 10 minutes totally, caster's choice.

spell name:
NEUROSIS
list name:
mind disease
level:
2
realm:
mentalism
type:
evil mentalist base
spell class:
m
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target has an extreme dislike for any specific thing the caster chooses; target has a 50% of overcoming the neurosis when given a choice (e.g., neurosis concerning horses would mean that every time the target tried to get on or near a horse he would only have a 50% chance).

spell name:
CONFUSION
list name:
confusing ways
level:
2
realm:
mentalism
type:
mystic base
spell class:
m
duration:
1 round / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target is incapable of making decisions or initiating action; may continue to fight current foes or in self defense.

spell name:
UNSEEN
list name:
hiding
level:
2
realm:
mentalism
type:
mystic base
spell class:
f
duration:
varies
range:
touch
area of effect:
1 object
sourcebook:
spell law
description: a single object is made invisible (1 garment, 1 maked body, etc.); until 24 hours pass or the object is struck by a violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack).

spell name:
FACE SHIFITNG TRUE
list name:
mystical change
level:
2
realm:
mentalism
type:
mystic base
spell class:
p
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to alter form of his face to resemble someone else. if he studied a being he can take on the exact form.

spell name:
CLEAR / DESALINATE WATER C
list name:
liquid alteration
level:
2
realm:
mentalism
type:
mystic base
spell class:
f
duration:
concentration
range:
touch
area of effect:
1 cu'/lvl
sourcebook:
spell law
description: clears liquid of all sediment and dissolved substances, at a rate of 1 cu' / round; any inanimate liquid, not just water.

spell name:
HEAT SOLID (T)
list name:
solid alteration
level:
2
realm:
mentalism
type:
mystic base
spell class:
f
duration:
24 hours
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: any solid inanimate, non-metal material (1 cu'/lvl) can be warmed to 500 degrees f at a rate of 1 cu'/round and 100 degrees f / round. caster needs only touch the target when the spell is cast; caster is immune to heat.

spell name:
AIRWALL C
list name:
gas alteration
level:
2
realm:
mentalism
type:
mystic base
spell class:
e
duration:
concentration
range:
100'
area of effect:
10' x 10' x 3'
sourcebook:
spell law
description: creates a 10' x 10' x 3' wall of dense air, cuts all attacks and movements through it by 50% (i.e., -50 to obs).

spell name:
WEAPON RUNE 1
list name:
bladerunes
level:
2
realm:
arcane
type:
open arcane
spell class:
f
duration:
varies
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 1
description: increases the items ob by 10. the bladerune dims when the additional +10 ob changes the result of an attack (e.g., the +10 causes and attack to cause damage when it would have normally caused none., when it increases the severity value of a critical given in combat, etc.) this ob is in addition to the item's normal ob, magical or non-magical.

spell name:
NODESTORE
list name:
earthblood's ways
level:
2
realm:
arcane
type:
open arcane
spell class:
mi
duration:
1 hour
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: caster memorizes the location of an earthnode if he is currently withing the radius of one, and attunes himself to it for the purpose of throwing the varius earthgate spells and others on this spell list. this spell takes 1 hour to perform.

spell name:
DETECT ENTITY * C
list name:
entity mastery
level:
2
realm:
arcane
type:
open arcane
spell class:
p*
duration:
concentration
range:
self
area of effect:
10' radius / level
sourcebook:
rolemaster companion 1
description: caster is aware of the presence of all artifical beings and entities from other planes within 10'/level.

spell name:
SHADOW C
list name:
ethereal mastery
level:
2
realm:
arcane
type:
open arcane
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: caster and objects on his person appear to be a shadow; and thus are almost invisible in dark areas (e.g., in many situations this could be handled with a stalk/hiding bonus between 25 and 75).

spell name:
WARM INORGANIC
list name:
mana fires
level:
2
realm:
arcane
type:
open arcane
spell class:
f
duration:
24 hours
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 1
description: any solid inorganic substances (metal, stone, liquid, etc.) (1 cu'/lvl) to be warmed to 100 degrees f at a rate of 1 cu'/round.

spell name:
ANIMAL STUDY
list name:
shapechanging ways
level:
2
realm:
arcane
type:
open arcane
spell class:
i
duration:
1 minute
range:
5'/lvl
area of effect:
1 animal
sourcebook:
rolemaster companion 1
description: caster studies and memorizes the form and structure of one type of animal for later use with the spells on this list.

spell name:
SMALL ANIMAL RESTORATION
list name:
animal mastery
level:
2
realm:
channeling
type:
druid base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 animal
sourcebook:
rolemaster companion 1
description: caster may heal any non-fatal damage(s) in any animal 10 pounds or less. healing takes 1-600 minutes depending on severity.

spell name:
QUESTION
list name:
druid's peace
level:
2
realm:
channeling
type:
druid base
spell class:
m
duration:
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 1
description: target must answer a yes or no question truthfully.

spell name:
ORGANIC WEAPONS 1
list name:
druidstaff
level:
2
realm:
channeling
type:
druid base
spell class:
f
duration:
1 hour
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: with proper materials, the caster may create one short bow, 1/2 long bow, 1/3 composite bow or cross-bow, 1 spear or javelin, 2 arrows or bolts, 1/3 of a shield, 1weapon haft, etc. the process takes one hour. the weapon's basic ob is -5 (non-magical). the spell may be cast additional times to either finish a partially completed item and/or to increase the weapon's ob by +5 per casting (to a maximum of +5). remember, the weapon's ob is not magical.

spell name:
RESIST ELEMENTS
list name:
nature's forms
level:
2
realm:
channeling
type:
druid base
spell class:
d
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: protects caster from natural heat up to 200 degrees f, natural cold down to -20 degrees f: gives +10 rr vs heat and cold spells.

spell name:
STONEHEAL
list name:
stone mastery
level:
2
realm:
channeling
type:
druid base
spell class:
f
duration:
permanent
range:
100'
area of effect:
10 cu'/lvl
sourcebook:
rolemaster companion 1
description: caster may repair damage, cracks, or breaks in a stone object of a mass of stone (up to 10 cu'/lvl).

spell name:
PLANT RESTORE
list name:
tree mastery
level:
2
realm:
channeling
type:
druid base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 plant
sourcebook:
rolemaster companion 1
description: caster may remove damage from any one plant (not a tree). damage gets a rr based on severity / extent.

spell name:
CONFUSION
list name:
distractions
level:
2
realm:
mentalism
type:
nightblade base
spell class:
m
duration:
1 round / 10 failure
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 1
description: target is incapable of making decisions or initiating action; may continue to fight current foes or in self defense.

spell name:
FACE SHIFTING
list name:
phantom's face
level:
2
realm:
mentalism
type:
nightblade base
spell class:
p
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: allows caster to alter the form of his face.

spell name:
BODY CONTROL * C
list name:
phantom movements
level:
2
realm:
mentalism
type:
nightblade base
spell class:
u*
duration:
1 maneuver
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: adds 50 to any one maneuver involving balance or the skill "contractions""."

spell name:
PREPARATION
list name:
adrenal focus
level:
2
realm:
mentalism
type:
nightblade base
spell class:
u
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: allows caster to add 1 point per level to his base attack roll when using any of the adrenal focus spells.

spell name:
CLOTTING * C
list name:
holy warrior
level:
2
realm:
channeling
type:
paladin base
spell class:
h*
duration:
concentration
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 1
description: allows caster to stop 1 hit/round of bleeding for every minute that he concentrates; for 1 hour target can not move at no more than a walking pace or bleeding will resume at the prior rate.

spell name:
DETECT UNDEAD * C
list name:
spell breaker
level:
2
realm:
channeling
type:
paladin base
spell class:
i*
duration:
1 minute / level
range:
10'/lvl
area of effect:
10' r
sourcebook:
rolemaster companion 1
description: detects the presence of undead. each round, caster can concentrate on a 10' r area within range.

spell name:
HOLY VESTMENT
list name:
ceremonies
level:
2
realm:
channeling
type:
closed channeling
spell class:
p
duration:
permanent
range:
touch
area of effect:
1 vestment
sourcebook:
rolemaster companion 1
description: consecrates vestment for usage of many spells on this list.

spell name:
GUARDIAN ATTACK 1
list name:
guardian ways
level:
2
realm:
channeling
type:
closed channeling
spell class:
f
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: caster gets a +10 ob modification for melee or missile combat against the appropriate "enemies""."

spell name:
WEIGH PORTION
list name:
alchemical preparations
level:
2
realm:
essence
type:
alchemist base
spell class:
i
duration:
-
range:
1'
area of effect:
v
sourcebook:
rolemaster companion 1
description: allows the caster to take fine basic measurements of an item or substance. measurements will be give in alchemically relevent units: carats, grams, cubic inches, pounds, ounces, grains, milliliters, etc. caster does not learn the exact composition of the item or material.

spell name:
MINOR REPAIR
list name:
midwifery
level:
2
realm:
channeling
type:
closed channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
sourcebook:
rolemaster companion 1
description: allows the caster to repair a 1st or 2nd degree delivery tear. operation normally takes a half hour.

spell name:
WORK IRON
list name:
constructing ways
level:
2
realm:
essence
type:
delver base
spell class:
f
duration:
24 hours
range:
self
area of effect:
1 item
sourcebook:
rolemaster companion 1
description: allows the caster to work iron.

spell name:
TEXT ANALYSIS 1 C
list name:
delving law
level:
2
realm:
essence
type:
delver base
spell class:
i
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: caster can read text written in an unknown language, but can only understand basic concepts of it.

spell name:
MANNISH RULER
list name:
mannish ways
level:
2
realm:
essence
type:
delver base
spell class:
i*
duration:
-
range:
1'
area of effect:
sourcebook:
rolemaster companion 1
description: caster can tell an object's exact length.

spell name:
STAYING (1 POUND)
list name:
material transport
level:
2
realm:
essence
type:
delver base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
sourcebook:
rolemaster companion 1
description: exerts 1 pound of pressure on a person or object. object cannot be moved by staying alone, and pressure can only be in one direction.

spell name:
RESEARCH MENT./CHAN.
list name:
symbol embedding
level:
2
realm:
essence
type:
delver base
spell class:
i
duration:
24 hours
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: allows the caster to research special imbedding spells to be used in creating items.

spell name:
DEAD SPIRIT BINDING 1
list name:
animate dead
level:
2
realm:
essence/channeling
type:
necromancer base
spell class:
fm
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: caster can bind a 1st level dead spirit to a dead body. the spirit will animate the body in three rounds and become a 1st level undead.

spell name:
LIFESTEALING 1 *
list name:
death mastery
level:
2
realm:
essence/channeling
type:
necromancer base
spell class:
m*
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target loses part of its life essence, 1 life level.

spell name:
DARK 1 (10' R)
list name:
dark law
level:
2
realm:
essence/channeling
type:
necromancer base
spell class:
f
duration:
10 minutes / level
range:
touch
area of effect:
10' r
sourcebook:
rolemaster companion 2
description: darkens a 10' r area about the point touched as if it was a dark night; if the point is on a mobile object or being, it will move with the object/being.

spell name:
FORCE ANALYSIS 2
list name:
commune
level:
2
realm:
essence/channeling
type:
necromancer base
spell class:
m
duration:
1 item
range:
10'
area of effect:
1 spirit
sourcebook:
rolemaster companion 2
description: forces a 1st level dead spirit or an aware undead to analyze one item. chance of success is 5% per level of spirit or undead.

spell name:
SUMMON DEAD 1
list name:
summon dead
level:
2
realm:
essence/channeling
type:
necromancer base
spell class:
fm
duration:
1 round / level
range:
10'
area of effect:
1 spirit
sourcebook:
rolemaster companion 2
description: summons the spirit of one who has died. if the body has been cremated, the spirit can be summoned anywhere. otherwise, the spirit must be summoned at the place the body was interred. the spirit stays 1 round, that then can leave and is uncontrolled.

spell name:
MASTER UNDEAD 1 *
list name:
undead mastery
level:
2
realm:
essence/channeling
type:
necromancer base
spell class:
f*
duration:
10 minutes / level
range:
100'
area of effect:
1 undead
sourcebook:
rolemaster companion 2
description: caster can control one first level undead without concentrating. the undead will stay until the caster is killed or the undead is outside the 10' radius / levelange limit or the caster releases the undead. one undead per level may be mastered. chance of failure is 1% per undead's level.

spell name:
CHANGELING 1
list name:
changeling
level:
2
realm:
channeling/mentalism
type:
warlock base
spell class:
fm
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: the caster can cause the target to transform by using the changeling rules (in list desc.). this spell allows one option on the outward appearance (type a) listing to be used. this spell affects any target.

spell name:
CLOUD SCRYING
list name:
scrying guard
level:
2
realm:
channeling/mentalism
type:
warlock base
spell class:
d
duration:
varies
range:
area of effect:
1 subject
sourcebook:
rolemaster companion 2
description: allows the caster to attempt to cloud the sight, vision, or scrying of others. if successful, the scryer sees his vision as through a fog, gathering but 50% of the knowledge he would have gained unimpeded. if the viewer wishes to attempt to rend the clouding, a rr at a -15 must first be made by the attacker. failure for the attacker ends that and all future attacks on the spell with that vision. if the defender succeeds in his rr, the result is the same. if the defender fails, then the cloud is rent and dissipated permanently. if it is not destroyed, the clouding will last for one scrying attempt/lvl of the caster minus 1.

spell name:
NERVE IMPAIR 1
list name:
doom's law
level:
2
realm:
channeling/mentalism
type:
warlock base
spell class:
f
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target is at -5 for all actions due to his nervous system being damaged.

spell name:
VISION OF DOOM 1
list name:
visions of doom
level:
2
realm:
channeling/mentalism
type:
warlock base
spell class:
i
duration:
1 vision
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target receives a vision of impending doom which involves the target. the target will get visions of important events that are going to happen near or around him. however, as there are many paths for the vision to go along, the target will only see bad outcomes, in relation to the target's own future. thus the name "doom sayer"" has been attached to the individuals that have been exposed to this spell (e.g., if the target is about to enter a room filled with angry orcs, hw would possibly get the vision of his entire adventuring party being wiped out)."

spell name:
GLARE 1 (CHARM KIND)
list name:
evil eye
level:
2
realm:
channeling/mentalism
type:
warlock base
spell class:
m
duration:
1 hour / level
range:
50'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: humanoid target believes caster is a good friend.

spell name:
DETECT CURSE
list name:
revenging law
level:
2
realm:
channeling/mentalism
type:
warlock base
spell class:
p
duration:
1 minute / level
range:
100'
area of effect:
1 item
sourcebook:
rolemaster companion 2
description: detects any active curses on any one item.

spell name:
ILLUSION 2
list name:
glamours
level:
2
realm:
essence/channeling
type:
witch base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
image
sourcebook:
rolemaster companion 2
description: creates a simple immobile image or scene up to an area of 10' r. one of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the range can be doubled or d) the radius of effect can be doubled (limited to 640' r)."

spell name:
LOOSEN EARTH
list name:
earth mastery
level:
2
realm:
essence/channeling
type:
witch base
spell class:
f
duration:
permanent
range:
100'
area of effect:
100 cu' earth
sourcebook:
rolemaster companion 2
description: loosens 100 cu' of earth to the consistency of plowed ground.

spell name:
ANIMAL SLEEP 3
list name:
natures mastery
level:
2
realm:
essence/channeling
type:
witch base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
3 targets
sourcebook:
rolemaster companion 2
description: puts any three animals (i.e., non-humaniod) to sleep; will not affect enchanted creatures or "intelligent"" animals."

spell name:
RESEARCH
list name:
candle magic
level:
2
realm:
essence/channeling
type:
witch base
spell class:
i
duration:
24 hours
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to research enchanted abilities to be placed on items.

spell name:
RESEARCH
list name:
potion magic
level:
2
realm:
essence/channeling
type:
witch base
spell class:
i
duration:
24 hours
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to research enchanted abilities to be placed on items.

spell name:
FORCE ANALYSIS 3
list name:
conjuring ways
level:
2
realm:
essence/channeling
type:
witch base
spell class:
m
duration:
1 item
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: forces a type 1, 2, or 3 demon who is present (or contacted) to analyze one item, the chance of a demon successfully analyzing each property of the item is: type 1 (0%), type 2 (0%), type 3 (10%), type 4 (30%), type 5 (60%), type 6 (90%). this spell fails if a 1-100 roll is less than or equal to the demon's type (i.e., against a type 3 demon this spell fails on a 01 to 03). failure results as in lesser demonic gate in dark summons.the caster makes a 1-100 roll, adds the demon type times ten, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a "a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled."

spell name:
POWER CIRCLE STUN
list name:
circles of power
level:
2
realm:
essence
type:
conjuror base
spell class:
fm
duration:
varies
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 2
description: all within the area of effect must resist or be stunned for 1 rnd / 5% failure.

spell name:
PROT. CIRCLE VS. EVIL
list name:
circles of protection
level:
2
realm:
essence
type:
conjuror base
spell class:
fd
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 2
description: when cast and a proper "circle"" is drawn, all evil in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""."

spell name:
ANIMAL SUMMONS 2
list name:
circles of summoning
level:
2
realm:
essence
type:
conjuror base
spell class:
fm
duration:
varies
range:
area of effect:
v
sourcebook:
rolemaster companion 2
description: caster can summon up to 2 animals which appear gradually appear over the course of 3 rounds, to do his bidding. they will remain for up to 10 minutes per level following variable instructions (which can only be changed by concentrating a minimum of one round) or until they complete one task. the general type of the creature can be specified by the caster but exactly what the creature is should be determined randomly (e.g., the caster could specify four-legged, hooved, and get a zebra, horse or camel).

spell name:
FORCE ANALYSIS 2 *
list name:
demon mastery
level:
2
realm:
essence
type:
conjuror base
spell class:
m*
duration:
1 item
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: forces a type 1 or 2 demon who is present (or contacted) to analyze one item, the chance of a demon successfully analyzing each property of the item is: type 1 (0%), type 2 (0%), type 3 (10%), type 4 (30%), type 5 (60%), type 6 (90%). this spell fails if a 1-100 roll is less than or equal to the demon's type (i.e., against a type 3 demon this spell fails on a 01 to 03). failure results as in lesser demonic gate in dark summons.the caster makes a 1-100 roll, adds the demon type times ten, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a "a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled."

spell name:
LIGHT / SOUND MIRAGE
list name:
recreations
level:
2
realm:
mentalism
type:
sage base
spell class:
e
duration:
10 minutes / level
range:
100'
area of effect:
image
sourcebook:
rolemaster companion 2
description: creates any simple immobile image or scene or set of sounds up to an area of 10' r. the visual/audio aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then sight.

spell name:
EARTH ANALYSIS
list name:
analysis
level:
2
realm:
mentalism
type:
sage base
spell class:
i
duration:
-
range:
10'
area of effect:
self
sourcebook:
rolemaster companion 2
description: gives nature and origin of natural earth as well as when and how worked earth was obtained and worked.

spell name:
REMEMBER *
list name:
lore's master
level:
2
realm:
mentalism
type:
sage base
spell class:
p*
duration:
1 day / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to designate and commit a piece of knowledge to memory for recall at a later time. the time being designated at the time of casting the spell (and within the spell's duration). when the designated time arrives, the caster will remember the piece of knowledge.

spell name:
LEARN LANGUAGE 2
list name:
absorb knowledge
level:
2
realm:
mentalism
type:
sage base
spell class:
p
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: doubles the rate at which the caster can learn a language.

spell name:
HOLDING TALE
list name:
weave tale
level:
2
realm:
mentalism
type:
sage base
spell class:
m
duration:
varies
range:
10'/lvl
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: allows the caster to tell an absorbing and very engaging tale to his audience. the target is held to 25% of normal action while the caster speaks and for the same duration after the caster finishes speaking.

spell name:
SLEEP POWER WORD *
list name:
words of power
level:
2
realm:
essence
type:
runemaster base
spell class:
m*
duration:
range:
50'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: causes target to fall into a natural sleep.

spell name:
PROTECTION CIRCLE VS. EVIL
list name:
circle mastery
level:
2
realm:
essence
type:
runemaster base
spell class:
fd
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 2
description: when cast and a proper "circle"" is drawn, all evil in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""."

spell name:
GLYPH 1
list name:
glyph law
level:
2
realm:
essence
type:
runemaster base
spell class:
i
duration:
10 minutes / level
range:
touch
area of effect:
10' r
sourcebook:
rolemaster companion 2
description: allows caster to "trace"" a glowing visible 1st level glyph on an influx medium that will set off a given spell when the area of influence is violated. power points for both spell and glyph must be expended, but only the casting time of the glyph is used. a glyph can be a spell or a special glyph which is basically a power pattern."

spell name:
MOLD WARD
list name:
warding law
level:
2
realm:
essence
type:
runemaster base
spell class:
d
duration:
24 hours
range:
touch
area of effect:
v
sourcebook:
rolemaster companion 2
description: if cast immediately after a ward has been "imbedded"", the caster may conform the area ""warded"" into any shape he desires (up to the 10' r/lvl limit)."

spell name:
RUNE 1
list name:
rune law
level:
2
realm:
essence
type:
runemaster base
spell class:
f
duration:
until cast
range:
touch
area of effect:
1 rune paper
sourcebook:
rolemaster companion 2
description: this spell inscribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st level spells. the paper can be reused. the rune can be set to affect the reader.

spell name:
ANIMAL SPEECH 1
list name:
animal ways
level:
2
realm:
channeling
type:
shaman base
spell class:
i
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows caster to understand and speak the language of one type of animal.

spell name:
SUMMON DEAD 1
list name:
spirit summoning
level:
2
realm:
channeling
type:
shaman base
spell class:
fm
duration:
1 minute / level
range:
100'/lvl
area of effect:
v
sourcebook:
rolemaster companion 2
description: theis spell allows the caster to summon the spirits of the dead in the spell range (referenced to the place of death), one 1st lvel dead spirit or 2 of adolescence or less. the spirit will come to the caster's immediate vicinity (10' r) and will obey and not attack the caster for 3 rounds. aftet this, the dead spirit is free to do as it pleases within the spell radius unless spirit bound. at no time is the dead spirit constrained to communicate unless the appropriate converse spell has been cast.

spell name:
TAINT RESISTANCE 1
list name:
spirit healing
level:
2
realm:
channeling
type:
shaman base
spell class:
h
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: this spell gives a spirit one additional resistance roll versus the taint incurred. if the rr is successful, the taint is utterly removed along with all damage accrued thereby.

spell name:
CONVERSE 1
list name:
spirit mastery
level:
2
realm:
channeling
type:
shaman base
spell class:
i
duration:
1 minute / level
range:
self
area of effect:
1 level
sourcebook:
rolemaster companion 2
description: this allows the caster to communicate with a 1st level spirit. the word communicate is used because the exact method used has no analogous term. it would not be speech but rather more like a pictoral experience, but with all senses included. if this spell is used with dead spirits, such as ghosts, then the method might well be actual talking.

spell name:
INTUITIONS 1
list name:
visions
level:
2
realm:
channeling
type:
shaman base
spell class:
i
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster gains a vision of what will happen in the next minute if he takes a specific action.

spell name:
HEALING TRANCE 1
list name:
trances
level:
2
realm:
channeling
type:
shaman base
spell class:
mh
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: the caster may use this spell to enter a healing trance from which he may heal himself at a rate of 1 hit/5 minutes and heal 1 minor burn or frostbite every hour and clot bleeding at a rate of 1 hit/round per minute all healing is done simultaneously.

spell name:
BLUR *
list name:
combat enhancement
level:
2
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: causes caster to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
LONGJUMP 1 *
list name:
movement enhancement
level:
2
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: the caster may jump, from any pace, up to 50' long and or 20' high. this includes a safe landing.

spell name:
NIGHTVISION
list name:
sense enhancement
level:
2
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target can see 100' on a normal night as if it were day.

spell name:
LESSER CLOAKING
list name:
animal control
level:
2
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows caster to blend into surrounding terrain and become undiscoveragle by animals of low intelligence.

spell name:
CALM 1
list name:
calm spirits
level:
2
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target will take no aggressive/offensive action, and will fight only if attacked.

spell name:
SLEEP 6
list name:
mind's touch
level:
2
realm:
essence
type:
warrior mage base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
6 levels
sourcebook:
rolemaster companion 2
description: causes the target(s) to fall into a natural sleep. the first round of this spell, if it is successful, the target(s) are in an enchanted sleep from which he cannot be awoken (thus a sentry who fails his rr does not wake up when he falls to the ground). this sepll affects the stated number of levels of target(s) in the range (i.e., the spell's level capacity of 6 can be split up as desired: six 1st levels, three 2nd levels, etc.). if a target's level exceeds the level capacity directed at him, he automatically makes his rr (e.g., if the caster directs two levels of capacity at each of three targets, any of the targets that are 3rd level or higher automatically resist). the target's rr is modified by -10 for each additional level (above the target's level) of the spell's level capability directed at it.

spell name:
SHOCK BOLT
list name:
elemental ways
level:
2
realm:
essence
type:
warrior mage base
spell class:
e
duration:
range:
5'/lvl
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: a bolt of intense, charged light is shot from the palm of the caster, results are determined on the shock bolt table.

spell name:
FLOAT *
list name:
highriding
level:
2
realm:
essence
type:
warrior mage base
spell class:
f*
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: this spell allows the target to float upon the air for the duration of the spell. while floating the target is at the mercy of the prevailing winds, and cannot control any aspect of his flight.

spell name:
BLUR *
list name:
combat enhancement
level:
2
realm:
essence
type:
warrior mage base
spell class:
f*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: causes caster to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
LONGJUMP 1 *
list name:
movement enhancement
level:
2
realm:
essence
type:
warrior mage base
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: the caster may jump, from any pace, up to 50' long and or 20' high. this includes a safe landing.

spell name:
NIGHTVISION
list name:
sense enhancement
level:
2
realm:
essence
type:
warrior mage base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target can see 100' on a normal night as if it were day.

spell name:
DANCE OF HOLDING
list name:
fascination dances
level:
2
realm:
channeling
type:
dervish base
spell class:
m
duration:
varies
range:
10'/lvl
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 2
description: allows the caster to the target(s) to 20% of normal action. this will last for as long as the caster dances, and for a like period of time after he stops.

spell name:
TOUCH OF PAIN 1 *
list name:
deadly dances
level:
2
realm:
channeling
type:
dervish base
spell class:
f*
duration:
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: allows the caster to touch a target and inflict an "a"" critical on them."

spell name:
RUN
list name:
traveling dances
level:
2
realm:
channeling
type:
dervish base
spell class:
f
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to move at a x2 pace without tiring, as long as he concentrates.

spell name:
SHRINKING STEP
list name:
changing dances
level:
2
realm:
channeling
type:
dervish base
spell class:
p
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster may shrink to 1/2 his normal mass (height in normal situations); there is no decrease in strength.

spell name:
BLUR
list name:
shielding ways
level:
2
realm:
channeling
type:
paladin base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: causes caster to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
ATTACK +10 *
list name:
arm's way
level:
2
realm:
channeling
type:
paladin base
spell class:
f*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: adds +10 to the melee or missile attack that the caster makes the round after this spell is cast.

spell name:
INSPIRATIONS 1 *
list name:
inspirations
level:
2
realm:
channeling
type:
paladin base
spell class:
m*
duration:
2 rounds / level
range:
self
area of effect:
10' r/lvl
sourcebook:
rolemaster companion 2
description: allows caster to inspire all within the 10' r/lvl of himself who are on the caster's side (they must be aware that he is there). thus giving then a +5 to all rolls. note that this spell does not affect the caster. inspiration spells are not cumulative. this spell is normally only usable in combat or at highly religous moments.

spell name:
HEAL FROSTBITE 1
list name:
laying on hands
level:
2
realm:
channeling
type:
paladin base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: will heal one area of frostbite.

spell name:
FROST/BURN RELIEF 1
list name:
hand of healing
level:
2
realm:
channeling
type:
paladin base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: will heal one area of mild frostbite or 1st degree burn.

spell name:
SMELL TRIGGER
list name:
spell triggers
level:
2
realm:
arcane
type:
open arcane
spell class:
u
duration:
varies
range:
self
area of effect:
1 spell
sourcebook:
rolemaster companion 2
description: when another spell is cast within three rounds of the casting of this spell, this spell keeps the second spell from going off until the designated smell (does not have to be simple) is encountered. the maximum range for the triggering is determined by the maximum range of the second spell, and the caster may set the triggering range anywhere within the maximum. this spell lasts until triggered or 24 hours, whichever comes first. if 24 hours comes first, the spell automatically goes off. note: at the gm's discretion, this spell may be set upon any object and be mobile, or at an immobile location.

spell name:
RUST
list name:
metal lore
level:
2
realm:
arcane
type:
open arcane
spell class:
f
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: one metal target is permanently oxidized at a rate of 1 cu"/minute."

spell name:
POWDER STONE 1 (REV) (10 CU')
list name:
stone lore
level:
2
realm:
arcane
type:
open arcane
spell class:
f
duration:
permanent
range:
100'
area of effect:
10 cu '
sourcebook:
rolemaster companion 2
description: (reversible) turns 10 cu ' of stone into fine powder.

spell name:
LIMB WALKING
list name:
wood shaping
level:
2
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target can walk along nearly horizontal tree limbs (that can support his weight) as if he were on level ground.

spell name:
CLOUD SIGHT
list name:
guarded sight
level:
2
realm:
mentalism
type:
seer base
spell class:
d
duration:
varies
range:
area of effect:
1 subject
sourcebook:
rolemaster companion 2
description: allows the caster to attempt to cloud the sight, vision, or scrying of others. if successful, the scryer sees his vision as through a fog, gathering but 50% of the knowledge he would have gained unimpeded. if the viewer wishes to attempt to rend the clouding, a rr at a -15 must first be made by the attacker. failure for the attacker ends that and all future attacks on the spell with that vision. if the defender succeeds in his rr, the result is the same. if the defender fails, then the cloud is rent and dissipated permanently. if it is not destroyed, the clouding will last for one scrying attempt/lvl of the caster minus 1.

spell name:
WATER STEED 1
list name:
conveying ways
level:
2
realm:
essence
type:
magician base
spell class:
ef
duration:
10 minutes / level
range:
10'
area of effect:
1 elemental
sourcebook:
rolemaster companion 2
description: summons an water elemental in the shape of a dolphin. it can carry up to 400 lbs and at a maximum speed of 15 mph (approx. 225'/rnd). the water steed has 150 hits and will not fight. it obeys the caster.

spell name:
DIAGNOSE LIFE ESSENCE
list name:
life essence healing
level:
2
realm:
channeling
type:
healer base
spell class:
p
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: allows the caster to determine exactly how much life essence is within a creature.

spell name:
BALANCE C
list name:
mystic escapes
level:
2
realm:
mentalism
type:
montebanc base
spell class:
p
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: adds 50 to any rolls for one slow maneuver (e.g., walking a 3" beam)."

spell name:
FACE SHIFTING TRUE
list name:
disguise mastery
level:
2
realm:
mentalism
type:
montebanc base
spell class:
p
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: allows caster to alter form of his face to resemble someone else. if he studied a being he can take on the exact form.

spell name:
SLY EARS
list name:
beguiling ways
level:
2
realm:
mentalism
type:
montebanc base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: caster gains double normal hearing (e.g., +50 to perception involving only hearing, +25 to perception involving hearing and other senses).

spell name:
DETECT MENTALISM
list name:
appraisals
level:
2
realm:
mentalism
type:
montebanc base
spell class:
p
duration:
1 minute / level
range:
50'
area of effect:
1 area
sourcebook:
rolemaster companion 3
description: detects any active spells or items from the mentalism realm; caster can concentrate on a 5' r area each round.

spell name:
SOUND/ LIGHT MIRAGE
list name:
lesser illusions
level:
2
realm:
mentalism
type:
montebanc base
spell class:
e
duration:
10 minutes / level
range:
100'
area of effect:
image
sourcebook:
rolemaster companion 3
description: creates any simple immobile image or scene or set of sounds up to an area of 10' r. the visual/audio aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then sight.

spell name:
LESSER SKELETAL STRIKE
list name:
chaotic weapons
level:
2
realm:
channeling
type:
chaotic lord base
spell class:
f
duration:
1 round / level
range:
touch
area of effect:
1 blade
sourcebook:
rolemaster companion 3
description: this spell is cast on a blade. when the blade delivers its next critical strike, the target receives an "a"" impact critical in addition to the normal critical."

spell name:
CHAOS PRESENCE * .
list name:
chaos mastery
level:
2
realm:
channeling
type:
chaotic lord base
spell class:
u*.
duration:
-
range:
self
area of effect:
10' r/lvl
sourcebook:
rolemaster companion 3
description: (no pp cost) allows the caster to immediately become aware of all chaos within the area of effect.

spell name:
CONTROL CHAOTIC ARMOR 1 *
list name:
chaotic armor
level:
2
realm:
channeling
type:
chaotic lord base
spell class:
fm*
duration:
24 hours
range:
10'
area of effect:
chaos armor
sourcebook:
rolemaster companion 3
description: allows the caster to totally control a type 1 demon (the chance of non-control is 2%).

spell name:
MOON SHINE +
list name:
moon mastery
level:
2
realm:
channeling
type:
moon mage base
spell class:
u+
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: allows the caster to enchant a beverage: 5 ounces per power point used in the spell (limited to 1 pp/lvl). this spell does not create the beverage or container. for every ounce drunk, the drinker receives a +3 rr bonus (magical, poison and disease) and a -3 ob.

spell name:
MOOD SETTING 1
list name:
moon madness
level:
2
realm:
channeling
type:
moon mage base
spell class:
m
duration:
1 round / level
range:
50'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: the caster can choose the mood of the target (e.g., grief, shame, bashfulness, dirty, sad, glad, hungry, thirsty, joy, etc.).

spell name:
ARMORING CLOTH
list name:
noble armor
level:
2
realm:
mentalism
type:
noble warrior base
spell class:
f
duration:
1 minute / level
range:
touch
area of effect:
cloth
sourcebook:
rolemaster companion 3
description: allows the caster to increase the armor protection of at 1 or at 2 by +4 in armor type (i.e., at 1 would be at 5, at 2 would be at 6). armor/clothing so enchanted is treated as if it were the lower at for determination of armor penalities.

spell name:
PARRY WEAPON
list name:
noble weapons
level:
2
realm:
mentalism
type:
noble warrior base
spell class:
f
duration:
1 round / level
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 3
description: increases the portion of ob put into parrying by 50% (e.g., if wielder puts 30 from his 70 ob into parrying, his db is actually increased by 45).

spell name:
TEXT ANALYSIS 1
list name:
analyses
level:
2
realm:
channeling
type:
sleuth base
spell class:
i
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: caster can read text written in an unknown language, but can only understand basic concepts of it.

spell name:
DETECT CRIME
list name:
sleuth's senses
level:
2
realm:
channeling
type:
sleuth base
spell class:
p
duration:
range:
self
area of effect:
v
sourcebook:
rolemaster companion 3
description: allows caster to determine if a "crime"" is being committed within his field of vision/hearing."

spell name:
UNLOCK 1
list name:
escaping ways
level:
2
realm:
channeling
type:
sleuth base
spell class:
f
duration:
range:
1'/lvl
area of effect:
1 lock
sourcebook:
rolemaster companion 3
description: caster can cause any "mundane"" complexity lock (e.g., sliding bolts) he can see (within range) to be unlocked or locked (lock is just normally unlocked/locked and can be locked/unlocked normally)."

spell name:
GUESS
list name:
time's sense
level:
2
realm:
channeling
type:
sleuth base
spell class:
i
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: when faced with a choice about which he has little or no information (e.g., which corridor leads outside the quickest) the caster may cast this spell and the gamemaster will determine which way he goes, biasing the choice favorable by 25% (e.g., roll 1-100: incorrect on 1-25).

spell name:
REPAIR
list name:
power words
level:
2
realm:
essence/channeling
type:
magus base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
rolemaster companion 3
description: caster man mend a single break in a metal object of 5 lbs or less, and multiple breaks, rips, or shatters in a larger (50 lbs or less) ceramic, wooden, stone or cloth object. the object repaired cannot be magical and all component parts must be present (within a 10' radius).

spell name:
RUNE 2
list name:
runes & symbols
level:
2
realm:
essence/channeling
type:
magus base
spell class:
f
duration:
1 use
range:
touch
area of effect:
1 rune paper
sourcebook:
rolemaster companion 3
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 2nd level spells. the paper can be reused. the rune can be set to affect the reader.

spell name:
TEXT ANALYSIS 1
list name:
linguistics
level:
2
realm:
essence/channeling
type:
magus base
spell class:
p
duration:
1 minute / level
range:
self
area of effect:
sourcebook:
rolemaster companion 3
description: caster can read text written in an unknown language, but only understands basic concepts from it. the caster will know what language the work is written in, and the author if he was noteworthy or the caster has seen his work.

spell name:
TRUTH
list name:
command words
level:
2
realm:
essence/channeling
type:
magus base
spell class:
m
duration:
concentration
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: target must answer single concept questions truthfully. he may roll rrs to break the spell again after every question.

spell name:
RUNE OF STRIKING
list name:
spirit runes
level:
2
realm:
essence/channeling
type:
magus base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 item
sourcebook:
rolemaster companion 3
description: each one of these that a caster places on a properly tempered weapon raises it's ob by +5. however, as each additional (i.e., the nth) rune of striking is engraved on the weapon, the level of the striking rune which the caster must engrave increases according to the following formula: (n x n), so that the first such rune is only 1st level, the 2nd such rune is 4th, 3th is 9th, 4th is 16th, the 5th is 25, and the 6th is 36, etc. this requires not only the requisite rune capacity in the temper of the item and the requisite levels from the caster; but also requires the item to be tempered to a rune level sufficient to the levels of runes required.

spell name:
CRYSTAL ADDER 1
list name:
crystal power
level:
2
realm:
essence/channeling
type:
crystal mage base
spell class:
f
duration:
24 hours
range:
touch
area of effect:
crystal
sourcebook:
rolemaster companion 3
description: allows a crystal of the caster's crystal color alignment to serve as a +1 spell adder. once the crystal adder has been used it turns to dust.

spell name:
HEAL EARTH 1
list name:
deep earth healing
level:
2
realm:
essence/channeling
type:
crystal mage base
spell class:
h
duration:
permanent
range:
touch
area of effect:
10 cu'
sourcebook:
rolemaster companion 3
description: allows caster to heal 10 cu' of wasted, blasted, or blighted earth.

spell name:
CRYSTAL DETECTION
list name:
crystal magic
level:
2
realm:
essence/channeling
type:
crystal mage base
spell class:
p
duration:
concentration
range:
self
area of effect:
5' r
sourcebook:
rolemaster companion 3
description: detects any crystal within a 5' r/rnd

spell name:
INTUITIONS 1
list name:
deep earth commune
level:
2
realm:
essence/channeling
type:
crystal mage base
spell class:
i
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: caster gains a vision of what will happen in the next minute if he takes a specific action.

spell name:
CRYSTAL STRENGTH 1
list name:
crystal mastery
level:
2
realm:
essence/channeling
type:
crystal mage base
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: gives the caster +5 strength and +5 constitution bonuses.

spell name:
BOIL LIQUID C
list name:
fiery ways
level:
2
realm:
essence/channeling
type:
crystal mage base
spell class:
f
duration:
concentration
range:
10'
area of effect:
1 cu' / lvl
sourcebook:
rolemaster companion 3
description: one cu' of liquid/level can be heated to boiling at a rate of 1 cu'/lvl.

spell name:
PROJECTED LIGHT
list name:
brilliance magic
level:
2
realm:
essence/channeling
type:
crystal mage base
spell class:
f
duration:
10 minutes / level
range:
25'
area of effect:
caster palm
sourcebook:
rolemaster companion 3
description: beam of light (like a flashlight) springs from the caster's palm; 50' effective range.

spell name:
PRIME
list name:
crystal runestone
level:
2
realm:
essence/channeling
type:
crystal mage base
spell class:
f
duration:
-
range:
crystal
area of effect:
sourcebook:
rolemaster companion 3
description: prepares the crystal runestone for reception of crystal runes and other related spells. priming of the crystal runestone allows the placement of many crystal runes without the interference of overlapping magics/energies.

spell name:
DREAM 1
list name:
dream law
level:
2
realm:
essence/channeling/mentalism
type:
dream lord base
spell class:
fm
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: target has a dream relating to one topic decided upon by the caster at the time the spell was casted. the dream occurs during the target's next sleep/meditation period. the dream will not be horrifying; if that result is desired use a nightmare spell.

spell name:
DREAM LORE 1
list name:
dream lore
level:
2
realm:
essence/channeling/mentalism
type:
dream lord base
spell class:
i
duration:
varies
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: caster learns general nature and history of 1 dream as well as being provided with the dreams parameters for future use. (e.g., dream is recurring nightmare of your adventure into the catacombs of sirearlliff. i've never been to those catacombs. ah, but you will go, your inner-self already knows.)

spell name:
RAIN PREDICTION
list name:
way of the navigator
level:
2
realm:
channeling
type:
arcane navigator base
spell class:
i
duration:
range:
10 miles / level
area of effect:
self
sourcebook:
rolemaster companion 3
description: gives caster a 95% chance of predicting the time and type of a storm. + or - 15 minutes over the next 24 hour period.

spell name:
CHARM OPPOSITE SEX 1
list name:
allurement
level:
2
realm:
arcane
type:
arcane coven base
spell class:
m
duration:
1 hour / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: one humanoid target of the opposite sex believes the caster is a good friend.

spell name:
AIRING
list name:
household magic
level:
2
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
range:
50'
area of effect:
10' x 10' x 10'
sourcebook:
rolemaster companion 3
description: a gentle breeze freshens the air in area of effect, drying up moisture and getting rid of all bad smells. works only if fresh air is available.

spell name:
LOCK
list name:
barrier ways
level:
2
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
-
range:
50'
area of effect:
1 lock
sourcebook:
rolemaster companion 3
description: caster causes one lock to become locked (the lock is just normally locked and can be opened normally).

spell name:
IDENTIFY DRUG
list name:
brewing lore
level:
2
realm:
arcane
type:
arcane coven base
spell class:
i
duration:
-
range:
1'
area of effect:
1 sample
sourcebook:
rolemaster companion 3
description: caster knows the origins, purity, and general worth of one drug sample. any impurity will be known.

spell name:
FOOD PRESERVATION
list name:
hearth magic
level:
2
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
1 week / level
range:
touch
area of effect:
1 ration
sourcebook:
rolemaster companion 3
description: this spell perfectly preserves one day's worth of food (1 ration) for one week. also instantly "freshens"" any slightly ""turned"" or spoiled food., e.g., wilted lettuce."

spell name:
WAX LORE
list name:
wax magic
level:
2
realm:
arcane
type:
arcane coven base
spell class:
i
duration:
range:
touch
area of effect:
1 wax item
sourcebook:
rolemaster companion 3
description: caster can ascertain the exact nature and origin of one wax item. this includes who made the item.

spell name:
MEND ROPE
list name:
mending ways
level:
2
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 rope
sourcebook:
rolemaster companion 3
description: mends multiple rips in a piece of rope. all components must be collected together (i.e., must be within 10'r).

spell name:
SUMMON 1
list name:
outer plane law
level:
2
realm:
essence/mentalism
type:
astral traveller base
spell class:
fm
duration:
1 round / level
range:
10'
area of effect:
1 alien
sourcebook:
rolemaster companion 4
description: Summons a 1st level being from any plane. The type and homeplane of the being has to be specified by the caster. He may Summon a specific person if he know the "true name"" of that being. If the Summoned being is ill-tempered, he may control when he concentrates. A GM may wish to give the being a RR every minute to resist being controlled."

spell name:
RESIST MAIN
list name:
elemental travel
level:
2
realm:
essence/mentalism
type:
astral traveller base
spell class:
d
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: caster is totally protected against his main element in its normal form, he gets a +10 bonus on resistance rolls against it and attacks made against him receive a -10.

spell name:
MAIN SUMMON 5
list name:
elemental summons
level:
2
realm:
essence/mentalism
type:
astral traveller base
spell class:
f
duration:
1 round / level (concentration)
range:
10' / level
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Summons a 5th level elemental being from the plane of the caster's Main Element. There must be a source for the elemental material within 100'. The Caster chooses the type of elemental being. He may Summon a specific elemental being if he knows the "true name"" of that being. If the Summoned being is ill-tempered, he may control when he concentrates. A GM may wish to give the being a RR every minute to resist being controlled."

spell name:
SPEECH 1
list name:
xeno lores
level:
2
realm:
essence/mentalism
type:
astral traveller base
spell class:
p
duration:
concentration
range:
self
area of effect:
10'
sourcebook:
rolemaster companion 4
description: Caster is able to communicate basic ideas in a specific language (hungry. thirsty, bathroom, peace. etc.): equivalent to skill rank 2. However, the caster has to be biologically able to use that language (e.g., it would be quite difficult for a humanoid being to use a sign language that incorporates 8 arms, 7 tails, and several other odd appendages); an Alien Form spell (on Outer Plane Law list) can be useful for overcoming this restriction.

spell name:
KINS OF STUNNING *
list name:
kisses
level:
2
realm:
mentalism
type:
houri base
spell class:
M*
duration:
1 round / 5 failure
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Target is stunned.

spell name:
QUARRELS 3
list name:
influences
level:
2
realm:
mentalism
type:
houri base
spell class:
m
duration:
1 minute / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Three targets who are near each other (and all within the range) begin to quarrel with one another. If they had reason to dislike each other before this spell, this might cause rhem to start to fight.

spell name:
GLIBNESS *
list name:
alluring ways
level:
2
realm:
mentalism
type:
houri base
spell class:
p*
duration:
10 minutes
range:
self
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Regardless of wether the caster is lying or not, she appears to believe everything she says (for the purposes of lie perception skils, spells, etc.).

spell name:
FACE SHIFITNG TRUE
list name:
houri's change
level:
2
realm:
mentalism
type:
houri base
spell class:
P
duration:
1 hour / level
range:
Self
area of effect:
Self
sourcebook:
rolemaster companion 4
description: Allows caster to alter form of his face to resemble someone else. If he Studied a being he can take on the exact form.

spell name:
SMELL / TASTE MIRAGE
list name:
illusion law
level:
2
realm:
essence/mentalism
type:
enchanter base
spell class:
E
duration:
10 minutes / level
range:
100'
area of effect:
image
sourcebook:
rolemaster companion 4
description: Creates any simple set of smells or tastes in an area of 10' R. The ofactory/taste aspects of the scene are really created (no RR) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then smell.

spell name:
CHANGE SIZE
list name:
enchanting law
level:
2
realm:
essence/mentalism
type:
enchanter base
spell class:
P
duration:
1 minute / level
range:
Self
area of effect:
Self
sourcebook:
rolemaster companion 4
description: Caster may shrink or enlarge to 1/2 or 150% of his normal mass (height in most situations); no decrease or increase in his strength.

spell name:
WEB MOVEMENT
list name:
arachnemancy
level:
2
realm:
essence
type:
evil magician base
spell class:
U
duration:
10 minutes / level
range:
Touch
area of effect:
1 Target
sourcebook:
rolemaster companion 4
description: Allows target to move along the webs of giant spiders easily. Webs will not stick to the caster and he will be able to move freely through a "Web"" spell."

spell name:
TALON FINGERS 1 *
list name:
foul changes 1
level:
2
realm:
essence
type:
evil magician base
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: Fingers on one of caster's hands become sharp, like talons. Caster can make a Small Claw attack with an OB equal to his directed spell bonus minus the result from a roll on the 'General' column of the Spell law Base Attack Roll Table 15.1. This result is subtracted because the higher rolls on that table result in negative numbers, so subtracting them will make those results bonuses instead of penalties).

spell name:
MINOR BODY SWITCH *
list name:
foul changes 2
level:
2
realm:
essence
type:
evil magician base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: Moves one small part of the caster's body to another location on his body. For example, an eye could be moved to the tip of a finger to look down a small hole, a finger could be moved to a wrist to untie a rope bond, etc. This spell can only move a small body part as a finger, eye, or mouth.

spell name:
ENRICH SOIL
list name:
enrichment
level:
2
realm:
essence
type:
druid base
spell class:
h
duration:
1 season
range:
10'
area of effect:
10' x 10'
sourcebook:
rolemaster companion 4
description: Enriches barren or deple ted soil, tuming it into arable land

spell name:
ENRICH SOIL
list name:
enrichment
level:
2
realm:
essence
type:
animist base
spell class:
h
duration:
1 season
range:
10'
area of effect:
10' x 10'
sourcebook:
rolemaster companion 4
description: Enriches barren or deple ted soil, tuming it into arable land

spell name:
RELAXATION
list name:
pleasures
level:
2
realm:
essence/channeling/mentalism
type:
open any
spell class:
m
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Causes one target to relax. This will not effect someone much unless they want to relax.

spell name:
FARGRIP 2
list name:
mind's grip
level:
2
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 10'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand."

spell name:
BLADE CHANGE
list name:
weapon alterations
level:
2
realm:
essence
type:
open essence
spell class:
f
duration:
1 minute / level
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 4
description: Changes one weapon into another similar weapon (ChL 13.1.1) for all combat purposes. For example, a one-handed edged weapon into another one-handed edged weapon (a short sword into a broadsword). Any bonuses or powers that the weapon has are transferred in the change. GM's discretion must apply in order for weapon-like objects (meat cleavers. butter knives,etc) to be affected by this spell. At the end of the spell's duration, the weapon changes back into its original form.

spell name:
CORRODE LEATHER
list name:
acid law
level:
2
realm:
arcane
type:
open arcane
spell class:
F
duration:
1 round / level (concentration)
range:
10'
area of effect:
varies
sourcebook:
rolemaster companion 4
description: Corrodes 1 cu'/lvl of non-magical leather and/or cloth as if exposed to acid; rate is 1 cu'/rnd. This spell will also effect magical leather/cloth if it fails its RR.

spell name:
QUIET 1
list name:
sonic law
level:
2
realm:
arcane
type:
open arcane
spell class:
F
duration:
1 minute / level
range:
100'
area of effect:
1' radius
sourcebook:
rolemaster companion 4
description: Creates a 1' R around the target, into and out of which no sound can travel; if the point is on a mobil object or being, it will move with the object/being; +25 to Stalking attempts.

spell name:
FORCE FIELD 1
list name:
force law
level:
2
realm:
essence
type:
forcemage base
spell class:
f
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Creates a shimmering field of force around caster's skin, adding +10 to the caster's defenses vs. physical and elemental attacks.

spell name:
POINT / UNPOINT 1
list name:
force master
level:
2
realm:
essence
type:
forcemage base
spell class:
f
duration:
1 round / level
range:
10'
area of effect:
81 in^2
sourcebook:
rolemaster companion 5
description: Creates a point; in square inches, of attraction or non-attraction. This point must be placed upon some surface; living/nonliving, mobile/non-mobile. If this point comes into physical contact with another surface, then they either slide off of one another or join, depending on the version of this spell used. A maneuver roll with a difficulty modifier of -20 and a bonus mod. for the individual's strength, must be attempted to separate or hold surfaces affected by this spell.

spell name:
VIBRATIONS (5#)
list name:
shockwaves
level:
2
realm:
essence
type:
forcemage base
spell class:
f
duration:
1 round / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Causes an object of up to 5 pounds mass to vibrate rapidly; if fragile it may break (RR applies). If it is an object held by a being the being must make a RR or fumble it (each round).

spell name:
LEVITATE
list name:
gravity law
level:
2
realm:
essence
type:
forcemage base
spell class:
f
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: The caster can levitate in an upwardly fashion at a rate equal to his level in feet per round.

spell name:
MAGNETIZE
list name:
magnetic law
level:
2
realm:
essence
type:
forcemage base
spell class:
f
duration:
1 round / level
range:
touch
area of effect:
1 object
sourcebook:
rolemaster companion 5
description: Caster magnetizes metallic objects together. The force of the bond is equal to 1 Unit (1 pound / foot^2) per level of the caster.

spell name:
NIGHTMARE 1
list name:
chill of night
level:
2
realm:
channeling/mentalism
type:
maleficant base
spell class:
f
duration:
varies
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: During the target's next sleep period the target's next sleep period will be plagued with nightmares. The caster may select the topic, but the nightmare must be associated with the death of the target or his loved ones. The target suffers from the effects of an 'A' Depression critical, and the effects will last until his next sleep period.

spell name:
PARANOIA
list name:
soul death
level:
2
realm:
channeling/mentalism
type:
maleficant base
spell class:
m
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Target believes everyone is out to get him; making him -5 to all actions.

spell name:
ANIMAL TALISMAN
list name:
talismans
level:
2
realm:
channeling/mentalism
type:
maleficant base
spell class:
fd
duration:
varies
range:
touch
area of effect:
1 talisman
sourcebook:
rolemaster companion 5
description: This talisman grants a bonus equal to the creator's level vs. all attacks made against him by animals. The talisman takes one day/level to create. Note: the caster may make a Talisman of lower level than his own if he wishes, taking correspondingly fewer days to create (e .g., a 10th level Maleficant could make a 1st level Talisman in one day).

spell name:
NONVOCAL *
list name:
spell hand
level:
2
realm:
essence
type:
wizard base
spell class:
f*
duration:
1 spell
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: The target's next spell may be cast silently (this spell requires no verbal component).

spell name:
WYRDLIGHT
list name:
wizard staff
level:
2
realm:
essence
type:
wizard base
spell class:
fp
duration:
10 minutes / level
range:
touch
area of effect:
1 staff
sourcebook:
rolemaster companion 5
description: The tip of the staff glows at whatever intensity the caster desires, from barest glimmer to a bright light (50' rad. max.).

spell name:
DECIPHER CHARM
list name:
charmcraft
level:
2
realm:
essence
type:
wizard base
spell class:
i
duration:
1 round / level
range:
touch
area of effect:
1 item / round
sourcebook:
rolemaster companion 5
description: Gives the caster detailed information on all the specifics of one Charm per round, including the exact spell(s) that it guards against, the strength of each effect (the level of the creator), whether any are Layered Charms, and if the item is inscribed with a Deep Anchor effect. Each Charm that the caster examines in this way may also be automatically bonded to him if so desired (and if he has the capacity to link-up).

spell name:
IDENTIFY
list name:
organism skills
level:
2
realm:
essence
type:
wizard base
spell class:
i
duration:
1 round / level
range:
touch
area of effect:
1 tattoo / round
sourcebook:
rolemaster companion 5
description: This spell tells the caster what type of Tattoo has been touched (Tattoo-Rune, Tattoo-Wand, Imbedded-Tattoo, etc.), but not any of the specific abilities of the Tattoo--that requires the regular attunement attempt or the use of such spells as Decipher Rune!Sigil.

spell name:
PRIVACY SCREEN
list name:
perimeter wardings
level:
2
realm:
essence
type:
wizard base
spell class:
f
duration:
permanent
range:
touch
area of effect:
v
sourcebook:
rolemaster companion 5
description: This ward dampens any sound coming from within or without the room. This has no effect on the ability of the occupants of the room to hear each other . All effected listening perceptions are at -50.

spell name:
SEAL
list name:
structure wardings
level:
2
realm:
essence
type:
wizard base
spell class:
f
duration:
permanent
range:
touch
area of effect:
v
sourcebook:
rolemaster companion 5
description: When the structure is finally complete this spell will act to seal it. This enchantment only makes the seal of the structure stronger. This causes roofs to be more leakproof, reduces drafts, and so on.

spell name:
DETECT GUARDIAN ESSENTIAL SALT
list name:
palingenesis
level:
2
realm:
essence
type:
wizard base
spell class:
i
duration:
1 round / level
range:
50'
area of effect:
5' radius
sourcebook:
rolemaster companion 5
description: As above, but allows caster to recognize Guardian Essential Salts and know their "enemies"" (i.e.

spell name:
CHAMELEON SKIN
list name:
beast's ways
level:
2
realm:
channeling
type:
druid base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Causes the caster's skin to change colors to blend in with the surrounding terrain. Adds +20 to attempts at hiding.

spell name:
SUMMON TYPE 1 INSECTS
list name:
insect mastery
level:
2
realm:
channeling
type:
druid base
spell class:
fm
duration:
1 hour / level
range:
50'
area of effect:
100' radius
sourcebook:
rolemaster companion 5
description: Caster summons 1-100 insects from the surrounding area. If no insects of the appropriate type are available, this spell has no effect. Caster has limited control over summoned insects. They will follow simple, one-word commands (e.g., eat, fly, etc.).

spell name:
SUMMON WARMTH
list name:
nature summons
level:
2
realm:
channeling
type:
druid base
spell class:
f
duration:
6-8 hours
range:
1 mile / level radius
area of effect:
1 creature
sourcebook:
rolemaster companion 5
description: Caster summons a large heavily furred animal. The animal will then lie down and allow the caster to lie next to it in order to stay warm.

spell name:
CALL MIST
list name:
weather mastery
level:
2
realm:
channeling
type:
druid base
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
10' radius / level
sourcebook:
rolemaster companion 5
description: Caster causes a light fog that will partially obscure vision.

spell name:
LOCATE GEMS
list name:
crystal law
level:
2
realm:
essence/mentalism
type:
crystal mage base
spell class:
fi
duration:
concentration
range:
10' / lvl
area of effect:
Self
sourcebook:
rolemaster companion 5
description: Allows the caster to locate desired gem deposits. Caster must have at least a trace amount of the gem in his hand during the casting of this spell. Trace gem is consumed in casting.

spell name:
MINOR SPIRIT MANIFESTATION
list name:
spirit manifestations
level:
2
realm:
channeling
type:
shaman base
spell class:
f
duration:
1 minute / level
range:
50'
area of effect:
one spirit
sourcebook:
rolemaster companion 5
description: This allows any type of spirit to manifest itself through smell, sound, touch, or sight in an extremely subtle manner (Hard to Extremely Hard Perception). For example: a faint whiff of perfume, soft rustling of leaves, a slight haziness, or a breath of fresh air.

spell name:
PURIFY SEAWAYER
list name:
fisherman's way
level:
2
realm:
essence/channeling/mentalism
type:
professional guild list
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 gallom / level
sourcebook:
rolemaster companion 5
description: Purifies one gallon of water per level of caster, making it suitable for drinking and cooking.

spell name:
SAIL REPAIR
list name:
pirate's way
level:
2
realm:
essence/channeling/mentalism
type:
professional guild list
spell class:
f
duration:
permanent
range:
10'
area of effect:
1 sail
sourcebook:
rolemaster companion 5
description: Will repair one sail. This spell will not affect magicalitems or those which are built of extraordinary materials (as a general rule, no rip longer than the caster's level in inches may be effected. Likewise, no hole with a diameter greater than 1/3 the caster's level may be mended).

spell name:
TINT
list name:
glass mastery
level:
2
realm:
essence/channeling/mentalism
type:
professional guild list
spell class:
f
duration:
permanent
range:
1'
area of effect:
area touched
sourcebook:
rolemaster companion 5
description: Allows caster to magically tint glass the color(s) of his choice while glass is molten. Any color or combination of colors of any desired depth or intensity may be selected.

spell name:
PRESERVE
list name:
surgeon's guide
level:
2
realm:
essence/channeling/mentalism
type:
professional guild list
spell class:
f
duration:
1 day / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Preserve perfectly, for the duration of this spell, any living tissue which is not receiving support from a living host.

spell name:
POSITION SENSE
list name:
combat link
level:
2
realm:
essence/channeling/mentalism
type:
special list
spell class:
ui
duration:
10 minutes / level
range:
link
area of effect:
target
sourcebook:
rolemaster companion 5
description: This spell allows each teammate to tell the current position of each of his teammates within link range. If he is out of link range, he can tell in which direction the rest of his team is as long as they are no farther away than 1 mile per level of the caster.

spell name:
MANA MOLDING 1
list name:
mana molding
level:
2
realm:
essence/channeling/mentalism
type:
special list
spell class:
f
duration:
varies
range:
varies
area of effect:
varies
sourcebook:
rolemaster companion 5
description: This spell may be used to simulate any first level spell from any list. If no spell exactly describes the desired effects, this spell will provide those effects, but at approximately first level in power. In effect, this spell is a very low-powered wish.

spell name:
TEMPORAL RESISTANCE
list name:
time law
level:
2
realm:
essence/channeling/mentalism
type:
special list
spell class:
fd
duration:
1 round / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Target gains a + 10 bonus to RRs and elemental defense versus time related attacks.

spell name:
RELEVANCE
list name:
space-time
level:
2
realm:
essence/channeling/mentalism
type:
special list
spell class:
i*
duration:
1 minute / level
range:
varies
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster learns the target's distance and time (period). In the case of distance, the target may be in the same or different universe than that of the caster. If the target is in the same universe distance is given as an impression (feeling). If the caster has very good spatial skills, he may be able to quantify this impression in terms of a physical measurement. If the target is in another universe, the distance is given in terms of 'so many dimensions removed from his own', or by whatever means the GM denotes a different universe. In the case of time. the caster gains an impression of when the target occurred or is occurring. If the caster has a very good time sense, he may be able to quantify the impression in terms of years or eons, etc. In any case, the impressions will be relative to his own time and universe. Caster must somehow be able to detect the target (time windows, psions, scrying, divinations, etc).

spell name:
INITIATIVE 1
list name:
amplifications
level:
2
realm:
arcane
type:
open arcane
spell class:
p
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster's initiative is increased by +20.

spell name:
DEFENSIVE AURA 1
list name:
Aura Magic
level:
2
realm:
arcane
type:
open arcane
spell class:
D
duration:
1 round / level
range:
Self
area of effect:
Self
sourcebook:
rolemaster companion 5
description: Causes the caster's aura to become visible to normal vision. This dramatic externalization of power will reduce all attacks directed at the caster by -5.

spell name:
FORCE TRUTH 1
list name:
spiritwrack
level:
2
realm:
arcane
type:
open arcane
spell class:
fm
duration:
1 question
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Caster may force a summoned entity to answer one single concept truthfully, to the best of its knowledge.

spell name:
BANISH 1
list name:
conjurations
level:
2
realm:
arcane
type:
open arcane
spell class:
fm
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Caster may banish an entity of a type which can be summoned by a Conjure l spell to its home plane of existence for 1 year/ 10% failure. If the entity has been summoned by the caster and remains within the proper protective diagrams, the RR is at -50.

spell name:
WORK CRYSTAL
list name:
crystal visions
level:
2
realm:
arcane
type:
open arcane
spell class:
f
duration:
24 hours
range:
self
area of effect:
crystal
sourcebook:
rolemaster companion 5
description: Allows caster to work any crystalline material into the shape desired.

spell name:
EARTHNODE COMPASS
list name:
earthfocus
level:
2
realm:
arcane
type:
open arcane
spell class:
i
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster learns distance and direction to any Earthnode he has previously Nodestored.

spell name:
HYPNOSIS
list name:
light's creations
level:
2
realm:
arcane
type:
open arcane
spell class:
f
duration:
varies
range:
3'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Hypnotizes one target with a multi-colored display of lights and hand gestures. (See the skill Hypnosis for basic effects.)

spell name:
SPELL MOLDING 1
list name:
spell mastery
level:
2
realm:
arcane
type:
open arcane
spell class:
u
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: After casting this spell, the caster adds +10 to his next Spell Mastery or Targeting Skill roll.

spell name:
SLEEP 6
list name:
subdual ways
level:
2
realm:
arcane
type:
open arcane
spell class:
F
duration:
range:
100'
area of effect:
Target(s)
sourcebook:
rolemaster companion 5
description: Causes target(s) to fall into a natural sleep; the total number of targets that can be affected is 6 (e.g., 6 of level 1, 1 of level 1 and 1 of level 5, 2 of level 3, etc.). All target(s) must be in caster's field of vision. Caster should assign target priority (i.e. which is the 1st potential target, the 2nd, etc.).

spell name:
WEAKNESS *
list name:
ephemeral enhancement
level:
2
realm:
arcane
type:
open arcane
spell class:
i*
duration:
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Caster concentrates and immediately becomes aware of target's lowest statistic.

spell name:
ATTACK I
list name:
Combat Law
level:
2
realm:
essence/channeling/mentalism
type:
Semi-Spell User Base
spell class:
F*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell gives the caster +10 to his OB for one round. This bonus may not be used to parry.

spell name:
BARDING
list name:
Mystic Armor
level:
2
realm:
essence/channeling/mentalism
type:
Special
spell class:
F
duration:
1 minute / level
range:
touch
area of effect:
1 steed
sourcebook:
rolemaster companion 7
description: After this spell is cast, any armor spell effects from this list will also apply to the caster's steed as well. This effect will last only as long as the caster in contact with his mount.

spell name:
DRAGON TONGUES I
list name:
Dragon Mastery
level:
2
realm:
Arcane
type:
closed arcane
spell class:
U
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Allows caster to communicate in the native tongue of the "typed" dragon. Only basic concepts and ideas may be related.

spell name:
READ MESSAGE
list name:
Mage Sign
level:
2
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
touch
area of effect:
Sign
sourcebook:
rolemaster companion 7
description: Allows the caster to read a message written into a Sign.

spell name:
KNOW WILL
list name:
Will Breaker
level:
2
realm:
Arcane
type:
closed arcane
spell class:
I*
duration:
-
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Caster gains general knowledge of target's Will (e.g. very low, medium, extremely high, etc.).

spell name:
CONTROL BUBBLES
list name:
Bubble Magic
level:
2
realm:
Channeling
type:
closed channeling
spell class:
F
duration:
concentration
range:
100'
area of effect:
10'R
sourcebook:
rolemaster companion 7
description: Caster can control the direction and speed of drift of bubbles within the area of effect (can be different in different parts of the radius).

spell name:
CHARM SNAKES
list name:
Serpent Law
level:
2
realm:
Channeling
type:
closed channeling
spell class:
M
duration:
concentration
range:
10'
area of effect:
1 snake/lvl
sourcebook:
rolemaster companion 7
description: Snakes will not attack caster for the duration of this spell. They will follow caster's instructions if not offensive (i.e. "attack this guy").

spell name:
SUPPRESS ESSENCE (10')
list name:
The Aegis
level:
2
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / level concentration
range:
self
area of effect:
10'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Essence spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function.

spell name:
TETHER I
list name:
The Chains
level:
2
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target's motion is restricted to a limited radius centered around a fixed point specified when this spell is cast. He is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If the target attempts to leave the radius, he will take an ‘A' Electrical critical each round until he enters the radius again.

spell name:
DETECT ESSENCE
list name:
The Eye
level:
2
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Detects any active spell or item from the Essence realm. Caster can concentrate on a 5' radius area each round.

spell name:
STUN RELIEF I
list name:
The Fist
level:
2
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of one round of accumulated stun effects.

spell name:
PAIN I
list name:
The Question
level:
2
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
1 minute / 5 failure
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target takes 10% of his remaining hits for 1 minute per 5% failure.

spell name:
STEAL REFLECTION
list name:
Mirror Magic
level:
2
realm:
Essence
type:
closed essence
spell class:
F
duration:
1 day / 10 failure
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target has no reflection in mirrors and other reflective objects. This may affect other spells on this list.

spell name:
MINOR TURBULENCE
list name:
Air Forms
level:
2
realm:
Essence
type:
elementalist base
spell class:
F
duration:
1 round / 5 failure
range:
100'
area of effect:
target
sourcebook:
rolemaster companion 7
description: This spell sets up random wind currents and eddies around a target. The target is -20 to all moving maneuvers and combat for the duration.

spell name:
DARK
list name:
Dark Forms
level:
2
realm:
Essence
type:
elementalist base
spell class:
F
duration:
1 minute / level
range:
touch
area of effect:
10'R
sourcebook:
rolemaster companion 7
description: Caster creates a 10' radius circle of darkness in which only magical light can exist.

spell name:
FIRE WALKING
list name:
Fire Forms
level:
2
realm:
Essence
type:
elementalist base
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster can walk across any hot surface that can support his weight, and not take damage. If the caster stops walking, he will take damage (GM's discretion, based on temperature of surface). Note: this spell does not give the ability to move over non-solid surfaces like lava or flames.

spell name:
ICE SHIELD
list name:
Ice Forms
level:
2
realm:
Essence
type:
elementalist base
spell class:
D
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Creates a normal sized shield of ice in front of the caster. The shield moves as if wielded by the caster and in all respects acts as a normal shield.

spell name:
DAZZLE
list name:
Light Forms
level:
2
realm:
Essence
type:
elementalist base
spell class:
F
duration:
1 minute / level
range:
100'
area of effect:
target
sourcebook:
rolemaster companion 7
description: Causes a dancing pattern of light in front of the target's eyes causing him to be distracted; -10 to all actions and he must make an orientation roll each round.

spell name:
LEVITATE
list name:
Essence Wing
level:
2
realm:
Essence
type:
open essence
spell class:
F
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target can move upwards or downwards at a rate of 10' per round. Movement is vertical; horizontal movement is possible only if other means are used (i.e., levitating up to the ceiling and then "walking" along the ceiling by the hands).

spell name:
HEALING POTION I
list name:
Cup Magic
level:
2
realm:
Essence
type:
tarotmage base
spell class:
H
duration:
-
range:
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Heals 1-10 hit points of the drinker's concussion damage.

spell name:
THE MAGICIAN
list name:
Major Arcana Magic
level:
2
realm:
Essence
type:
tarotmage base
spell class:
F
duration:
varies
range:
area of effect:
sourcebook:
rolemaster companion 7
description: Creates a 1st level male Magician persona with the following statistics: Hits: 15; OB Dagger, +20; AT 1(5); PP: 2. The Magician can cast the following 1st level spells - Enchanted Rope (Magican base list: Earth Law), Sleep V (Closed Essence list: Spirit Mastery).

spell name:
ACE MAGIC
list name:
Minor Arcana Magic
level:
2
realm:
Essence
type:
tarotmage base
spell class:
F
duration:
-
range:
area of effect:
1 querent
sourcebook:
rolemaster companion 7
description: Querent is affected by one of the following spells. Ace of Rods: Root of Fire. Speed I (Monk base list: Evasions). Ace of Cups: Root of Water. Calm I (Closed Channeling list: Calm Spirits). Ace of Swords: Root of Air. Combat I (Beastmaster base list: Combat Enhancement). Ace of Pentacles: Root of Earth. Sleep (Mentalist base list: Mind Control)

spell name:
PENTACLE SYMBOL I
list name:
Pentacle Magic
level:
2
realm:
Essence
type:
tarotmage base
spell class:
F
duration:
varies
range:
10’
area of effect:
Tarot Pentacle
sourcebook:
rolemaster companion 7
description: Allows caster to imbed a 1st level spell into his Tarot Pentacle. The pentacle is then placed onto a solid surface, where it will attach itself and become un-removable by non-magical means. The symbol can then be triggered by one of the following methods (decided by caster): time period, certain movements, certain sounds, touch, entering the 10' radius around the symbol, etc. The symbol is canceled when a being fails an RR against it. After the symbol has been triggered, the pentacle can be manually removed from the surface.

spell name:
ROD OF POWER I
list name:
Rod Magic
level:
2
realm:
Essence
type:
tarotmage base
spell class:
F
duration:
permanent
range:
touch
area of effect:
Tarot Rod
sourcebook:
rolemaster companion 7
description: Turns the caster's Tarot Rod into a +2 spell adder.

spell name:
DREAM MIST I
list name:
Dream Mists
level:
2
realm:
essence/channeling/mentalism
type:
dream lord base
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Creates a 15' radius white mist sphere. All within mist are at -20, and missile fire is at-50. The caster cannot move without dispelling the mist.

spell name:
DARK I
list name:
Shadow Law
level:
2
realm:
essence/channeling
type:
shadow mage base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
10'R
sourcebook:
rolemaster companion 7
description: Darkens a 10' radius about the point touched.

spell name:
TIME STORE
list name:
Shadow Port
level:
2
realm:
essence/channeling
type:
shadow mage base
spell class:
P*
duration:
permanent
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Stores the temporal location of a shadow for use with higher level spells on this list. Note: The temporal locations of shadows are stored for the purpose of determining whether or not they still exist (through the use of the Shadow Gauge spell). This in no way implies that the caster can actually temporally travel to the location of the time-stored shadow; the travel accomplished by these spells is purely spatial in nature.

spell name:
BLUR
list name:
Battle Trance
level:
2
realm:
Mentalism
type:
arms master base
spell class:
F*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell blurs the caster's appearance, giving him a +10 DB. This spell is not cumulative with Battle Glow spells.

spell name:
ORGANIZATION I
list name:
Commands
level:
2
realm:
Mentalism
type:
arms master base
spell class:
UI
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell grants the caster a +10 bonus to his next Military Organization roll.

spell name:
MEND CLOTH
list name:
Encampments
level:
2
realm:
Mentalism
type:
arms master base
spell class:
F
duration:
-
range:
touch
area of effect:
one garment
sourcebook:
rolemaster companion 7
description: This spell repairs rips and tears in one cloth garment. It will not replace missing material.

spell name:
RIDING
list name:
Martial Law
level:
2
realm:
Mentalism
type:
arms master base
spell class:
U
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell gives the caster a +3 per level to all riding maneuvers.

spell name:
LIGHT BLADE
list name:
Warrior Blade
level:
2
realm:
Mentalism
type:
arms master base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
Warriorblade
sourcebook:
rolemaster companion 7
description: A beam of light (like a flashlight) springs from the caster's blade with a 20' effective range.

spell name:
FAMILIAR TONGUE
list name:
Horseman's Way
level:
2
realm:
Mentalism
type:
beastmaster base
spell class:
I
duration:
1 minute / level
range:
touch
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows caster to mentally communicate with his Horse Familiar. The Horse still has an animal intelligence.

spell name:
PERSONAL ROPE
list name:
Magical Ropes
level:
2
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: Allows caster to make a 20' per lvl magical rope. His maneuvers with this rope will be at +25, and for others it will only be a +10 rope. The rope's strength is twice the strength of a normal rope. A caster can only have one Personal Rope at any one time.

spell name:
TYPE DEMON
list name:
Dark Shifting
level:
2
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 Demon
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) any Demon (including Chaos Demons) for use with higher level spells on this list.

spell name:
TYPE INORGANIC
list name:
Doppelganger Ways
level:
2
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 object
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) a non-living, inorganic object for use with higher level spells on this list.

spell name:
TYPE GOLEM
list name:
Inorganic Shifting
level:
2
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 golem
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) a Golem for use with higher level spells on this list.

spell name:
TYPE SPIRIT
list name:
Light Shifting
level:
2
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 spirit
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) a Spirit for use with higher level spells on this list.

spell name:
PROBE EMOTION
list name:
Mental Shifting
level:
2
realm:
Mentalism
type:
doppelganger base
spell class:
I
duration:
-
range:
self
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Allows caster to know the general emotions/outlook of any Mind Typed race. Emotions/outlook would match a typical member of that race.

spell name:
TYPE ANIMAL
list name:
Organic Shifting
level:
2
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 animal
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) an animal for use with higher level spells on this list.

spell name:
STEALTH
list name:
Fey Magic
level:
2
realm:
essence/channeling/mentalism
type:
Special
spell class:
UF•*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Grants the caster a +75 bonus to Stalk and Hide rolls.

spell name:
COMMUNE
list name:
Heartfires
level:
2
realm:
essence/channeling/mentalism
type:
Special
spell class:
F
duration:
concentration
range:
area of effect:
1 Drake
sourcebook:
rolemaster companion 7
description: Allows two or more drakes who have met previously to mentally commune with each other regardless of range.

spell name:
HARMING I
list name:
Putrefactions
level:
2
realm:
essence/channeling/mentalism
type:
Special
spell class:
F
duration:
permanent
range:
Touch
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target takes 1-10 concussion hits.

spell name:
MANA LINK
list name:
Spell Web
level:
2
realm:
essence/channeling/mentalism
type:
Special
spell class:
UF
duration:
10 minutes / level
range:
link
area of effect:
self
sourcebook:
rolemaster companion 7
description: Allows the target to draw PPs from the other members of the web if they are willing.

spell name:
CHARM
list name:
Vampyric Magicks
level:
2
realm:
essence/channeling/mentalism
type:
Special
spell class:
M*
duration:
1 hour / level
range:
100'
area of effect:
target
sourcebook:
rolemaster companion 7
description: RR Mod: -10 Target believes the caster is a good friend. If the GM wishes, eligible targets can be limited to humanoids, sentient Unlife, and beings from the race of which the caster was a member prior to becoming a vampire. Caster must make eye contact with target.

spell name:
DETECT GATE
list name:
Arcane Gate
level:
2
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
self
area of effect:
10' R/lvl
sourcebook:
spell user's companion
description: Caster is able to determine if a gate is present within range.

spell name:
INJURY TYPING
list name:
Arcane Healing
level:
2
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
touch
area of effect:
1 injury
sourcebook:
spell user's companion
description: Caster is able to determine the exact nature and severity of any one injury.

spell name:
SHADOW
list name:
Devious Ways
level:
2
realm:
Arcane
type:
closed arcane
spell class:
F
duration:
10 minutes / level
range:
10'/lvl
area of effect:
10' R/lvl
sourcebook:
spell user's companion
description: Causes natural shadows to extend and cover more area. If done subtly, this spell is unlikely to be noted, however, in an empty field a shadowed area would likely be noticed.

spell name:
MEASURE 
list name:
Experimentation Ways
level:
2
realm:
Arcane
type:
closed arcane
spell class:
F
duration:
-
range:
touch
area of effect:
1 substance
sourcebook:
spell user's companion
description: Allows caster to measure an exact amount of an element or compound. For example, consider a potion requiring exactly 4 grams of powdered bat dung, 3 ozs. of Calomel, and 3 drops of Dragon dartos distillation. A caster may cast this spell three times to get each of the measurements exactly correct.

spell name:
STATUS
list name:
Fortification Mastery
level:
2
realm:
Arcane
type:
closed arcane
spell class:
I*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine the status of a fortification that is under siege. For example; the castle walls have been breached, but the inner bailey gates are still holding.

spell name:
MIND VOICE (T)
list name:
Long Voice
level:
2
realm:
Arcane
type:
closed arcane
spell class:
I*
duration:
concentration
range:
touch
area of effect:
1 being
sourcebook:
spell user's companion
description: Caster may 'speak' to any one other sentient being as long as he concentrates. Language should not usually pose a difficulty since Telepathy translates into thought-images rather than words.

spell name:
IDENTIFY MAGIC
list name:
Magic Defense
level:
2
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
5'/lvl
area of effect:
1 spell
sourcebook:
spell user's companion
description: Caster determines whether a 'Detected' or perceived spell or force of magic intends good or ill, e.g., a harm or heal spell etc. Hard to define spells such as Teleport will identify as 'harm' if a caster is attempting to teleport with hostile motives, identify as 'good' if the motive are altruistic, and identify as utility or simply indifferent if other definitions do not apply.

spell name:
LOCATE POLES
list name:
Magnetic Ways
level:
2
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
touch
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to find and identify the poles of a magnetized item.

spell name:
CREATE PROTO-PLASM
list name:
Matter Manipulation
level:
2
realm:
Arcane
type:
closed arcane
spell class:
F
duration:
permanent
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: This spell allows the caster to create a protoplasmic slime. The protoplasm is highly susceptible to magical impression and is necessary for all other spells on this list. This protoplasm is created from an equal amount of dead organic material or ashes. The rate of proto-plasm creation is (casters level/round in liters). Example: A 25th level caster can enchant 25 liters/round.

spell name:
DETERMINE REALM
list name:
Power Mastery
level:
2
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster determines which realm a 'Detected; or perceived spell or force of magic is from, e.g., Arcane, Essence, Channelling, etc..

spell name:
SYMPATHY 
list name:
Primitive Voice
level:
2
realm:
Arcane
type:
closed arcane
spell class:
IM
duration:
concentration
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster experiences the emotions of the target. If there is positive regard between the caster and the target, the two will experience this as a special experience of intimacy and closeness. If the target is distraught, terrified, angry, giddy, etc., the caster must make a RR to avoid being overcome by the target's emotions (to a maximum of 1 rnd/target's Ivl).

spell name:
TYPE REALM
list name:
Realm Law
level:
2
realm:
Arcane
type:
closed arcane
spell class:
I*
duration:
-
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to determine exact realm that perceived magic has been cast from, e.g., Channeling, Mentalism, Arcane, etc.

spell name:
SCAN
list name:
Replicating Ways
level:
2
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
touch
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains knowledge of any one of the following concerning an object or target (if RR is failed): exact weight, exact dimensions, exact texture, exact composition.

spell name:
DETECT RITUAL
list name:
Ritual Mastery
level:
2
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster is able to determine if an object was created through the use of a ritual. Caster gains no other information other than that the object was created via ritual.

spell name:
DETECT DEFECT
list name:
Genetic Ways
level:
2
realm:
Channeling
type:
animist base
spell class:
I
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster may detect any birth defects present in a fetus while it is still within the womb.

spell name:
SPIRITUAL MANEUVER
list name:
Holy Champion
level:
2
realm:
Channeling
type:
cleric base
spell class:
F
duration:
varies
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion to gains +2 per level of caster to the next maneuver he attempts.

spell name:
SLY EARS
list name:
Jihad
level:
2
realm:
Channeling
type:
closed channeling
spell class:
P*
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 target/lvl
sourcebook:
spell user's companion
description: Target +25 to Perception involving hearing.

spell name:
IDENTIFY CHAIN
list name:
Power Merge
level:
2
realm:
Channeling
type:
closed channeling
spell class:
I
duration:
-
range:
self
area of effect:
10'/lvl
sourcebook:
spell user's companion
description: When cast, this spell identifies the type of chained spell within area of affect. This spell would inform the caster that the spells being used upon his companion are chained spells and the exact nature of those spells (spell name if the caster is of the same realm).

spell name:
DIVINATION
list name:
Wyrd Mastery
level:
2
realm:
Channeling
type:
closed channeling
spell class:
I
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains +2/lvl to all attempts at using his divination skill for the duration.

spell name:
SINK
list name:
Survival Ways
level:
2
realm:
Channeling
type:
druid base
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Decreases a target's natural buoyancy to the point where he easily sinks to the bottom of a body of water. Targets are at -25 to swim skill.

spell name:
SUPPORT WEIGHT
list name:
Survival Ways
level:
2
realm:
Channeling
type:
druid base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows a target to walk upon snow or sand as if he were wearing a snowshoe or similar weight spreading device upon each foot.

spell name:
DISCOMFORT
list name:
Cruelty Ways
level:
2
realm:
Channeling
type:
evil cleric base
spell class:
M
duration:
1 round / level
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Target subtracts 1 per 2 levels of caster to any maneuver during the duration.

spell name:
INDOORSMAN CURSE
list name:
Dark Curses
level:
2
realm:
Channeling
type:
evil cleric base
spell class:
F
duration:
until removed
range:
100'
area of effect:
1 target
sourcebook:
spell user's companion
description: Target is -30 to foraging; -20 to Tracking, Trap-building , and Stalk & Hide outside.

spell name:
DETECT AUTOMATON
list name:
Animation Mastery
level:
2
realm:
Essence
type:
alchemist base
spell class:
P*
duration:
concentration
range:
self
area of effect:
10'/lvl
sourcebook:
spell user's companion
description: Caster is aware of the presence of all animated objects/creatures within his range.

spell name:
ASSIMILATIVE STORE
list name:
Assimilation Mastery
level:
2
realm:
Essence
type:
alchemist base
spell class:
i
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to memorize the exact magical characteristics of an item, e.g., abilities, class or realm restrictions, trigger words, etc.

spell name:
DETECT BARRIER
list name:
Barriers
level:
2
realm:
Essence
type:
closed essence
spell class:
U
duration:
-
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine whether there is a barrier in effect in range.

spell name:
DRAFTING
list name:
Construction Ways
level:
2
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
10 ft/lvl
area of effect:
1 structure
sourcebook:
spell user's companion
description: Informs caster of the floor plan of one building.

spell name:
GRIP
list name:
Friction Mastery
level:
2
realm:
Essence
type:
closed essence
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 item
sourcebook:
spell user's companion
description: Allows caster to reduce the fumble ranges of a hand-held item by 1 per 2 levels of caster (but never below 1).

spell name:
MODIFY STORED SHAPE
list name:
Matter Shaping
level:
2
realm:
Essence
type:
closed essence
spell class:
U
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to alter any Stored Shape. Caster may combine parts of up to one shape per level into one shape. Shape must be contiguous.

spell name:
MAINTAIN NUTRITION
list name:
Sustain Body
level:
2
realm:
Essence
type:
closed essence
spell class:
F
duration:
1 day
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Satisfies a target's nutritional and maintenance needs for one day. The duration of this spell may be varied by expending more than the required number of power points. Thus a 6th level caster casts this spell using 6 PP (the most he could cast it with), which would provide a duration of 3 days.

spell name:
DIRECTION
list name:
Trace Law
level:
2
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster determines which direction target has taken when leaving a particular location. Targets who leave an area via teleport and/or similar effects give caster no information regarding direction.

spell name:
GAUNTLETS
list name:
Weapon Mastery
level:
2
realm:
Essence
type:
closed essence
spell class:
F*
duration:
1 round / level
range:
10'
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Creates a full set of gauntlets of force which may be used as regular gauntlets for the duration. When spell is cast gauntlets appear anywhere within range, at caster's feet, on target's hands, within pouch, pack, on a table etc.

spell name:
REAR ATTACK
list name:
Martial Mastery
level:
2
realm:
Essence
type:
monk base
spell class:
U*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to attack to his rear without changing facing. Caster incurs no minuses from attacking in this manner.

spell name:
ALARM
list name:
Prison Law
level:
2
realm:
Essence
type:
open essence
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster is informed if a target moves outside a designated area. The area may not be larger than 100 square foot per level.

spell name:
BLADELIGHT 
list name:
Warrior's Blade
level:
2
realm:
Essence
type:
open essence
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 blade
sourcebook:
spell user's companion
description: Causes a bladed weapon to glow with light. This light may be varied by the caster from as bright as a torch to as dim as a candle.

spell name:
TEAR
list name:
Rending Ways
level:
2
realm:
essence
type:
sorcerer base
spell class:
F
duration:
permanent
range:
10'/lvl
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster is able to tear any 'tear-able' material, e.g., fabric, paper, vellum, etc. A tear consists of one section of material (up to 50%) being separated from the object in one piece.

spell name:
RANGE
list name:
Battle Law
level:
2
realm:
Mentalism
type:
closed mentalism
spell class:
I*
duration:
-
range:
sight
area of effect:
self
sourcebook:
spell user's companion
description: Caster knows exact distance to target object.

spell name:
INSTANT ORIENTATION
list name:
Combat Reflexes
level:
2
realm:
Mentalism
type:
closed mentalism
spell class:
I*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is instantly made aware of all pertinent factors relating to the task being attempted (based upon perception rolls). This spell doesn't give any special perceptual powers, it just allows all normal perceptions to be utilized instantly. If caster misses one or more of his perception rolls, then he is without that information. For example, a caster teleports into a potentially hostile situation and immediately follows this with a stored program of Instant Orientation. The caster would appear at the teleport location, roll any applicable perception rolls (sight, hearing, etc.) for his instant orientation then be able to take appropriate action according to what he perceives.

spell name:
IDENTIFY TYPE
list name:
Mind Protection
level:
2
realm:
Mentalism
type:
closed mentalism
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster determines exactly what type of spell is being or has been cast upon him. The spell must be active during the casting of this spell for any information to be gained.

spell name:
FREEZE
list name:
Mind's Refuge
level:
2
realm:
Mentalism
type:
closed mentalism
spell class:
U
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster freezes his mind as it is, e.g., no action is possible for the duration (subconscious activity is at -100 to accomplish).

spell name:
PARANORMAL PERCEPTION
list name:
Perception's Master
level:
2
realm:
Mentalism
type:
closed mentalism
spell class:
U
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: the caster's perception so he is made aware of being within any “big effect,” like a reality warp, an earthnode, an anti-magic zone, etc.

spell name:
STUTTER
list name:
Psychosis Mastery
level:
2
realm:
Mentalism
type:
evil mentalist base
spell class:
M
duration:
permanent
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Causes target to have random inability to pronounce words or phrases. This inability comes and goes. This causes a 10% chance of disrupting any spell-casting efforts made by the stuttering individual. If a spell is disrupted, the PPs are gone but there is no spelleffect.

spell name:
MARK PRESENCE
list name:
Taking Ways
level:
2
realm:
Mentalism
type:
evil mentalist base
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 Taken
sourcebook:
spell user's companion
description: Allows caster to 'mark' one of his stored Taken as a Taken, e.g., if someone uses a presence or feel-type spell, it will be apparent that the Taken is a Taken (lacking freewill or under the control of another). Thus the caster's Heralds (Taken) are more able to intimidate others. This spell 'marks' the Taken on the Psychic level. This spell also allows anyone making a Hard Perception roll to determine that there is something strange about the Taken, but not specifically what it is.

spell name:
ANALYSIS
list name:
Mind Healing
level:
2
realm:
Mentalism
type:
lay healer base
spell class:
I
duration:
-
range:
touch
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine the exact type of psychosis present in an individual including both type and cause (natural or artificial).

spell name:
JAM
list name:
Escaping Ways
level:
2
realm:
Mentalism
type:
nightblade base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 door
sourcebook:
spell user's companion
description: Caster can cause any one wooden door (up to 3'x 8'x 6") to swell and jam so as to be 90% unopenable (door may still be broken down)."

spell name:
INTERNAL CLOCK
list name:
Body Mastery
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
I*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to access his own internal clock, learning exactly how much time has passed over a specific period, e.g., how long have I been asleep, how long have I wandered in this forest, etc.

spell name:
DISGUISE
list name:
Entertainment Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to use materials at hand (make up, mud, natural pigments etc.) to alter the appearance of one being. Adds +2/lvl of the caster to the target's disguise skill.

spell name:
EARLY RISER
list name:
Farming Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
US*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Wakes caster up at a predetermined time.

spell name:
CUT
list name:
Fashion Mastery
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
10'
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to cut cloth/leather/string/rope etc.

spell name:
BELLOWS
list name:
Forging Mastery
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1' R/lvl
sourcebook:
spell user's companion
description: Caster halves the time necessary to reach forging temperature.

spell name:
IGNITE
list name:
Gourmet Mastery
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Causes a 6” flame to spring from the caster (fingertip, staff tip, palm etc.). This flame will ignite any flammable material just as a normal fire would.

spell name:
CLEAN BODY
list name:
Grooming Mastery
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Cleans target of grime, dirt, sweat etc. from all areas of the body. Spell also dries body completely.

spell name:
DETECT ILLNESS
list name:
Healing
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to detect if an illness or disease is currently affecting target.

spell name:
MAGNIFY 
list name:
Library Mastery
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
self
sourcebook:
spell user's companion
description: Magnifies a visual image up to 1x/level. For example, Galileo the 5th level Archmage casts this spell and peers closely at the tabletop. The image he sees may be varied from 1x to 5x.

spell name:
INCUBATE
list name:
Livestock Ways
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to incubate eggs (up to 1/lvl) for up to one day per level. This spell will maintain appropriate conditions to allow the eggs to hatch for the duration of the spell. This spell must be cast on a suitable container which will house the eggs till they hatch or the duration expires. This spell will not protect the eggs from seriously adverse environmental conditions (below zero temperatures, rough handling, being immersed with water, etc.).

spell name:
PAN 
list name:
Mining Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster, making appropriate hand motions, is able to sift through dirt, sand, silt, etc. to easily find precious metals.

spell name:
TUNE INSTRUMENT
list name:
Music Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
P
duration:
-
range:
touch
area of effect:
1 instrument
sourcebook:
spell user's companion
description: Caster causes an instrument, e.g., lute, mandolin, drum etc., to become perfectly tuned.

spell name:
STACK
list name:
Pack Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 round / level
range:
1' R/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to stack objects (must be stackable objects, no ball-bearings). Objects stacked are still subject to the laws of physics, e.g., no stacks of copper pieces 16 feet high. Stacked objects may be stacked at up to 100 objects per round. The caster may only stack items weighing up to 1 ounce per level of the caster.

spell name:
SEXTANT
list name:
Sailing Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine location on the planet, to within a few miles.

spell name:
HAMMER
list name:
Structure Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Creates a hammer of force which caster may use as desired. This hammer may be any configuration, but must be chosen at the time of casting, e.g., carpenter's hammer, sledge hammer, roofing hammer, etc. This tool will behave in all respects as would a similar tool of this type.

spell name:
WEIGH
list name:
Trade Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Determines the weight of any one object. Object may be a bag filled with sand, sugar, etc.

spell name:
SIGNET
list name:
Tricks of the Trade
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
self
area of effect:
1' R/lvl
sourcebook:
spell user's companion
description: Caster creates his own symbol, which may flare up and be visible or merely be visible to any of the aura or magic sight spells.

spell name:
WAX STRING
list name:
Warrior Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Creates a coating of wax on a bowstring. First two (2) arrows shot from a freshly waxed string are at +5. Bonus not cumulative with Magical bonuses.

spell name:
LEAPING
list name:
Body Discipline
level:
2
realm:
Psion
type:
closed psion
spell class:
F*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to leap 20 m laterally or 5 m vertically in the round that the Psion is cast.

spell name:
STUDY
list name:
Changing
level:
2
realm:
Psion
type:
closed psion
spell class:
P
duration:
-
range:
100'
area of effect:
self
sourcebook:
spell user's companion
description: Caster studies and memorizes the appearance and mannerisms of a being, for later use in other Psions on this list.

spell name:
CHAMELEON 
list name:
Concealment
level:
2
realm:
Psion
type:
closed psion
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster (including all garments and equipment) will change color to match the nearest surroundings. This adds +60 to Hiding while static, +30 while moving.

spell name:
CLOTTING III
list name:
Empath
level:
2
realm:
Psion
type:
closed psion
spell class:
SH*
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Will close a wound of up to 3 hits bleeding severity/md. Patient cannot move appreciably or the wound will reopen.

spell name:
VENTRILOQUISM
list name:
Illusion
level:
2
realm:
Psion
type:
closed psion
spell class:
M
duration:
concentration
range:
30 m
area of effect:
self
sourcebook:
spell user's companion
description: Caster can speak and his voice will appear to come from a point that he wants within 100' (Point must be within his field of vision).

spell name:
PAIN RELIEF I
list name:
Metabolic Control
level:
2
realm:
Psion
type:
closed psion
spell class:
H*
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Repairs one concussion hit/minute.

spell name:
TOUCH OF UNCONSCIOUSNESS 
list name:
Mind Assault
level:
2
realm:
Psion
type:
closed psion
spell class:
M
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Target falls into a state resembling natural sleep, he can be awakened, but is at -25 for the first 2 rounds afterwards.

spell name:
MINDS TOUCH
list name:
Mind Detection
level:
2
realm:
Psion
type:
closed psion
spell class:
P*
duration:
-
range:
5 m/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: This Psion makes the caster aware of the presence of all sentient/thinking beings within range. The area of effect is a cone with a 15 degree angle opening extending out to the casters range limit. This cone is non movable and is set according to the facing of the caster.

spell name:
CONCENTRATION I
list name:
Mind Discipline
level:
2
realm:
Psion
type:
closed psion
spell class:
U*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Adds 10 to any maneuver (not combat).

spell name:
FLASH BEHIND
list name:
Mind in the Past
level:
2
realm:
Psion
type:
closed psion
spell class:
I
duration:
1 second
range:
touch
area of effect:
self
sourcebook:
spell user's companion
description: Caster gets a 'flash' silent image of an event associated with a given item or place, up to 1 day in the past per level of the caster. Image is of a random, but relatively significant event. Flash is too quick for caster to make out more than most prominent persons or nearby objects.

spell name:
COOL MATTER
list name:
Mind Over Matter
level:
2
realm:
Psion
type:
closed psion
spell class:
F
duration:
1 day
range:
touch
area of effect:
1 m3/lvl
sourcebook:
spell user's companion
description: Caster can cool up to 1 cubic meter/level of solid material to 0°C. If trying to affect a very hot object (such as lava) caster can reduce the temperature by 30°C (but never lower than 0°C).

spell name:
INTUITION I
list name:
Mind's Eye
level:
2
realm:
Psion
type:
closed psion
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains vision of what probably will happen to him if he takes a specified action within the next minute.

spell name:
VIEW
list name:
Possession
level:
2
realm:
Psion
type:
closed psion
spell class:
I
duration:
concentration
range:
3 m/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to 'view' a scene through another's eyes; target must be within range and sight, or within range and have been pattern stored.

spell name:
LEVITATION I
list name:
Telekinetics
level:
2
realm:
Psion
type:
closed psion
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to move up and down vertically 3m/ md, horizontal movement is possible only through normal means.

spell name:
SPEAK I
list name:
Telepathy
level:
2
realm:
Psion
type:
closed psion
spell class:
I*
duration:
concentration
range:
touch
area of effect:
self
sourcebook:
spell user's companion
description: Caster may mentally 'speak' to any one other sentient being as long as he concentrates.

spell name:
BLINK
list name:
Teleportation
level:
2
realm:
Psion
type:
closed psion
spell class:
F
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster can 'blink' out of normal space-time for up to a number of rounds equal to his level. Caster must decide when casting the Psion how long he intends to stay 'blinked out', he has no perception of events during his absence, and in fact has no sense of time passage. He returns to exactly the same spot with the same orientation as before.

spell name:
PAIN
list name:
Thought into Pain
level:
2
realm:
Psion
type:
closed psion
spell class:
F
duration:
concentration
range:
30 m
area of effect:
1 target
sourcebook:
spell user's companion
description: Target feels pain, and operates at -30.

spell name:
FORGET I
list name:
Thought Master
level:
2
realm:
Psion
type:
closed psion
spell class:
M
duration:
permanent
range:
10 m
area of effect:
1 target
sourcebook:
spell user's companion
description: Target forgets a 1-minute block of time from his memory; the time lost is the caster's choice.

spell name:
QUESTION
list name:
Voice
level:
2
realm:
Psion
type:
closed psion
spell class:
M
duration:
-
range:
3 m
area of effect:
1 target
sourcebook:
spell user's companion
description: Target must answer one, single-concept question truthfully.