spell name: WEATHER PREDICTION (30 DAYS) | list name: weather ways | level: 19 | realm: channeling | type: open channeling | spell class: i | duration: | range: | area of effect: self | sourcebook: spell law |
description: gives caster a 95% chance of predicting the time , type, and severity of weather over the next 30 day period. |
spell name: MASS UNPOISON | list name: purifications | level: 19 | realm: channeling | type: open channeling | spell class: h | duration: permanent | range: 100' | area of effect: 1 target/lvl | sourcebook: spell law |
description: caster can remove any one poison from the systems of a number of targets equal to his level. |
spell name: SPELL SHIELD TRUE C | list name: spell defense | level: 19 | realm: channeling | type: open channeling | spell class: d | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: creates a shimmering shield in front of the caster: it subtracts 10 from all frontal channeling, essence and mentalism attack rolls on the caster (base and elemental). if the caster performs no other actions during a round, he can parry one spell attack. parry consists of subtracting all bonuses the caster would normally have for his base attack roll from the attack roll made against him. |
spell name: PLANT CONTROL 3 | list name: nature's law | level: 19 | realm: channeling | type: open channeling | spell class: m | duration: 1 minute / level | range: 100' | area of effect: 3 plants | sourcebook: spell law |
description: caster can control the automatic and/or mental processes of any three plants; caster can also control the plants' movements; does not allow movement beyond normal allowances. |
spell name: MASS TENDON REPAIR | list name: muscle law | level: 19 | realm: channeling | type: closed channeling | spell class: h | duration: permanent | range: touch | area of effect: 1 tendon/lvl | sourcebook: spell law |
description: allows caster to repair (not replace) one damaged tendon per level; recovery time is one hour. spell can be used as long as the caster concentrates and can be spread over multiple targets. |
spell name: WHITE LORE | list name: lore | level: 19 | realm: channeling | type: closed channeling | spell class: i | duration: | range: 100' | area of effect: 1 item | sourcebook: spell law |
description: caster can ascertain exact nature, origin, purpose, and history of any one "holy item""; it allows caster to visualize all who have possessed the item." |
spell name: SYMBOL 9 | list name: symbolic ways | level: 19 | realm: channeling | type: closed channeling | spell class: f | duration: permanent | range: 10' | area of effect: immobile stone | sourcebook: spell law |
description: caster can emplace one 9th level spell on any given non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10').* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol. |
spell name: DEATH'S TALE TRUE | list name: communal ways | level: 19 | realm: channeling | type: cleric base | spell class: i | duration: - | range: 10' | area of effect: dead being | sourcebook: spell law |
description: caster gets a vision of the events surrounding the death of any one dead being within 10'. caster gets an understanding of the reason(s) the deceased died, exactly who the killer was (if any), and who was ultimately responsible (if anyone). corpse may be of any age. |
spell name: RESTORTATION | list name: life mastery | level: 19 | realm: channeling | type: cleric base | spell class: h | duration: permanent | range: 10' | area of effect: 1 mind | sourcebook: spell law |
description: caster can restore most of the target's mental capabilities (including experience), the % that is unrecoverable by the use of this spell is equal to 1%times number of days that the mind was destroyed. |
spell name: MASS VIBRATIONS (25 LBS) | list name: essence hand | level: 19 | realm: essence | type: open essence | spell class: f | duration: 1 round / level | range: 100' | area of effect: 1 object/lvl | sourcebook: spell law |
description: causes up to one object per level of up to 25 lbs mass to vibrate rapidly; if fragile it may break (roll a rr). if it is an object held by a being the being must make a rr or fumble it (each round). |
spell name: SIGN OF PARALYSIS | list name: rune mastery | level: 19 | realm: essence | type: open essence | spell class: f | duration: until triggered | range: touch | area of effect: nonmbl. surface | sourcebook: spell law |
description: rr mod: -20. a sign can be inscribed on any "non-moble"" surface and affects the triggering being. a sign can be triggered by on of the following (decided by caster): time period, certain movements, certain sounds, touch, reading, etc. the sign is cancelled when the being fails a rr against it. target is paralyzed for 1 hour / 10 failure." |
spell name: PROTECTION 5 | list name: spell wall | level: 19 | realm: essence | type: open essence | spell class: d | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: subtracts 25 from elemental attack rolls against the protected being and adds 25 to all of the being's rrs vs. spells. |
spell name: ILLUSIONS 7 | list name: lesser illusions | level: 19 | realm: essence | type: open essence | spell class: f | duration: 1 minute / level | range: 100' | area of effect: image | sourcebook: spell law |
description: creates a simple immobile image or scene up to an area of 10' r. six of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the range can be doubled or d) the radius of effect can be doubled (limited to 640' r)." |
spell name: UNDOOR TRUE | list name: unbarring ways | level: 19 | realm: essence | type: open essence | spell class: f | duration: permanent | range: 10' | area of effect: 1 door | sourcebook: spell law |
description: will vaporize one door. |
spell name: MASS WATERVISION | list name: physical enhancement | level: 19 | realm: essence | type: open essence | spell class: u | duration: 10 minutes / level | range: 10' | area of effect: 1 target/lvl | sourcebook: spell law |
description: one target per level can see 100' even in murky water. |
spell name: ICE ARMOR | list name: elemental shields | level: 19 | realm: essence | type: open essence | spell class: d | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target is totally protected from all natural cold; and modifies spells involving cold by 20. in addition, all cold damage is cut in 1/2 and cold criticals are reduced by one severity. |
spell name: WORD OF DEATH * | list name: spirit mastery | level: 19 | realm: essence | type: closed essence | spell class: m | duration: | range: 50' | area of effect: 1 target | sourcebook: spell law |
description: target suffers the results of an e critical strike on the table of the caster's choice. |
spell name: MASS LEAVING | list name: lofty bridge | level: 19 | realm: essence | type: closed essence | spell class: f | duration: | range: 10' | area of effect: 1 target/lvl | sourcebook: spell law |
description: caster teleports up to 1 target per level to a point up to 100' away, but there can be no intervening "barriers"" in a direct line between the the target and the point. a ""barrier"" is anthing he could not physically go through; a closed door is a barrier, a pit is not." |
spell name: CONTROL 4 C * | list name: gate mastery | level: 19 | realm: essence | type: closed essence | spell class: m* | duration: concentration | range: 10'/lvl | area of effect: demon | sourcebook: spell law |
description: allows the caster to totally control a type 1 to 4 demon (the chance of non-control is {the demon's type x 2%]); the demon leaves when the caster stops concentrating. the demon will not speak with the summoner. |
spell name: UNCHANNELING | list name: dispelling ways | level: 19 | realm: essence | type: closed essence | spell class: f* | duration: 1 day | range: self | area of effect: 1 target | sourcebook: spell law |
description: target has no channeling power points and thus can throw no channeling spells for 24 hours (includes spells cast using spell bonus items). this can also be cast against items which could normally cast spells. |
spell name: AIM UNTRUE 3 * | list name: shield mastery | level: 19 | realm: essence | type: closed essence | spell class: f* | duration: | range: 100' | area of effect: 3 missiles | sourcebook: spell law |
description: caster can deflect any three missiles that pass within 100' of him; this causes the attacks to automatically miss (missiles must pass through caster's field of vision). |
spell name: CALL FLAME (50' CUBED) | list name: fire law | level: 19 | realm: essence | type: magician base | spell class: e | duration: 1 round / level | range: 50' | area of effect: 50' x 50' x 50' | sourcebook: spell law |
description: creates an opaque cube of fire (up to 50' x 50' x 50'). anyone passing through it takes an "a"" heat critical (no rr) for each round in the cube. it takes one round for the cube to form and be effective." |
spell name: BEACON (10 MILES) | list name: light law | level: 19 | realm: essence | type: magician base | spell class: f | duration: 1 minute / level | range: touch | area of effect: caster's palm | sourcebook: spell law |
description: ray of light of any color springs from caster's palm; can be up to 10 miles long. |
spell name: STUN CLOUD (20' R) C MOVABLE | list name: wind law | level: 19 | realm: essence | type: magician base | spell class: e | duration: 6 rounds | range: 2 x r | area of effect: 20' r | sourcebook: spell law |
description: creates a 20' r cloud of charged gas particles: delivers a "c"" electricity critical on 1st and 2nd rounds, a ""b"" on 3rd and 4th rounds, and a ""a"" on rnds 5 and 6. it drifts with the windand affects all within the radius. the cloud takes one round to form, so anyone in the radius when it is cast may make a maneuver to move out of the radius without taking a critical; hower, after that anyone with the radius at anytime in the round takes the critical indicated (a maximium of one per round).the caster can move the cloud 10'/rnd up to 100' away by concentrating." |
spell name: ITEM ANALYSIS | list name: delving | level: 19 | realm: mentalism | type: open mentalism | spell class: i | duration: | range: 6"" | area of effect: 1 item | sourcebook: spell law |
description: gives a complete rundown on an item's construction, powers, and purpose (may be modified if an item is extremely powerful). |
spell name: UTTERDARK | list name: brilliance | level: 19 | realm: mentalism | type: open mentalism | spell class: f | duration: 10 minutes / level | range: touch | area of effect: 100' r | sourcebook: spell law |
description: darkens a 100' r area about the point touched; if the point is on a mobile object or being, it will move with the object/being. this dark is absolute, no non-magical light can exist inside. |
spell name: ROOM FEEL (1 WK / LVL) | list name: anticipations | level: 19 | realm: mentalism | type: open mentalism | spell class: i | duration: varies | range: 100' | area of effect: place | sourcebook: spell law |
description: caster has a vision of what has occurred in a room or place; limited to up to 1 week/lvl into the past. |
spell name: WAITING ILLUSION 3 | list name: illusions | level: 19 | realm: mentalism | type: open mentalism | spell class: f | duration: 1 minute / level | range: 50' | area of effect: image | sourcebook: spell law |
description: creates a simple immobile image or scene up to an area of 10' r. two of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the range can be doubled or d) the radius of effect can be doubled (limited to 640' r). the spell can be delayed up to 24 hours or until triggered by a specified sight or sound." |
spell name: SPELL SHIELD TRUE C | list name: spell resistance | level: 19 | realm: mentalism | type: open mentalism | spell class: d | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: creates a shimmering shield in front of the caster: it subtracts 10 from all frontal attack rolls on the caster (all spells). if the caster performs no other actions during the round, he can parry one spell attack. parry consists of subtracting all bonuses that the caster would normally have for his base attack roll from the attack roll made against him. |
spell name: INNER WALL TRUE | list name: mind mastery | level: 19 | realm: mentalism | type: closed mentalism | spell class: p | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster gets +50 bonus to his rrs versus mind attacks. |
spell name: FOGVISION TRUE | list name: sense mastery | level: 19 | realm: mentalism | type: closed mentalism | spell class: u | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can see through any precipitation. the range is the normal daylight vision range. |
spell name: SOLID DOOR | list name: solid manipulation | level: 19 | realm: mentalism | type: closed mentalism | spell class: f | duration: permanent | range: touch | area of effect: solid material | sourcebook: spell law |
description: creates a 3' x 6' x 1' doorway through any inanimate, solid material. it can be 3' x 6' with a depth of 1' per level for stone and 3" per level for all other materials." |
spell name: WATER BUBBLE C | list name: liquid manipulation | level: 19 | realm: mentalism | type: closed mentalism | spell class: f | duration: concentration | range: self | area of effect: 10' r | sourcebook: spell law |
description: creates a bubble of air (10' r) around the caster and others, which will carry them in up to 100' of water (air is resusciated). |
spell name: STAYING 500 C | list name: telekinesis | level: 19 | realm: mentalism | type: closed mentalism | spell class: f | duration: concentration | range: 100' | area of effect: 1 obj or person | sourcebook: spell law |
description: exerts 500 lbs of pressure on a person or object. object can not be moved by staying alone, and pressure can only be in one direction. |
spell name: SENSORY DEPRIVATION | list name: sense control | level: 19 | realm: mentalism | type: mentalist base | spell class: m | duration: 1 day / 10 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: total sensory deprivation, i.e., no sensory input. |
spell name: MIND SHOUT (100' R) * | list name: mind attack | level: 19 | realm: mentalism | type: mentalist base | spell class: m | duration: 1 round / 10 failure | range: 100' | area of effect: 100' r | sourcebook: spell law |
description: everyone within the radius is a target, all failing to resist are stunned. |
spell name: FRIEND SPEECH (100' R) C * | list name: mind speech | level: 19 | realm: mentalism | type: mentalist base | spell class: i* | duration: concentration | range: 100' r | area of effect: desired beings | sourcebook: spell law |
description: caster can broadcast thoughts to minds of all within range. caster can limit broadcast to desired beings. |
spell name: SHATTER REPAIR TRUE | list name: bone mastery | level: 19 | realm: mentalism | type: lay healer base | spell class: h | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell law |
description: allos caster to repair any broken or shattered bone; requires a 1 hour operation and 1 to 10 days recovery time. |
spell name: POWER RUNE | list name: bladerunes | level: 19 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 1 |
description: the caster may store power points in the item up to the item's bladerune capacity. these power points may be used by the wielder at a later time. the power points stored are of the same realm as the caster. however, power points stored in this way may not be multiplied in any way (such as a spell bonus device). |
spell name: EARTHJAR * S | list name: earthblood's ways | level: 19 | realm: arcane | type: open arcane | spell class: s | duration: varies | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: upon receiving a death blow, the caster goes into a state of suspended animation, until he is cured or his brain is destroyed. the caster must be within an earthnode that he has nodestored and there is a maximum duration for the spell of level times 2 hours. if the caster's body cannot be revived within the maximum duration, the caster soul will remain in the earthnode rather than going away into the appropriate after-life. for a period following the soul's departure of 1 day / level the caster is "in"" the earthnode and may re-enter his own body if it is healed and within ghe earthnode or he may enter and possess another dead body which has been made capable of life. if none of these conditions are fulfilled within the 1 day / level duration, the caster will reform into one of the ""greater"" or ""major"" undead (c&t p. 41), and will usually adopt its normal alignment and character (gm's option). the caster may intentionally depart his own body (or any other body he has ""obtained"" prematurely) to enter without corpus into the earthnode as outlined above. the timing of the 1 day per level limit begins the moment the caster enters the earthnode without a body." |
spell name: GREATER SPIRIT | list name: entity mastery | level: 19 | realm: arcane | type: open arcane | spell class: f | duration: permanent | range: touch | area of effect: 1 body | sourcebook: rolemaster companion 1 |
description: forms and animates a lesser golem of 25th level. or a strong elemental may be formed. |
spell name: CONJURING CIRCLE 5 | list name: ethereal mastery | level: 19 | realm: arcane | type: open arcane | spell class: fm | duration: 1 minute / level | range: 10' | area of effect: 5' r sphere | sourcebook: rolemaster companion 1 |
description: rr mod: -20 caster creates a "conjuring circle"" , rank v. if the caster casts the circle around himself, it is a sphere of protection vs. beings form other planes (demons, certain elementals. etc.). the circle must be at least equal in ""type"" (i-vi) to any attacker (lower type circles do not effect higher type creatures). if the caster casts the circle so that he is not inside of it, a creature from another plane will be summoned. if its ""type"" is at least equal to the type of the circle, it will be imprisioned in the sphere; otherwise , the normal reaction is to attack the caster and/or nearby associates. roll to determine the type of the creature; it (1 to 60) the summoned creature will be a demon, elemental, etc. (whichever is desired) or equal type to the circle; if (61 to 80), it will be of lower type; if (81 to 90), will will be a higher type; if (91+), it will be a totally random ethereal summoning. as long as the summoned being is imprisoned, the caster may attempt to communicate with it and spells from the evil magician bbase lists may be cast upon it (or the arcane list spiritwrack). the caster may send the creature away ethereally to perform one simple task (kill someone, get an item, deliver this message, etc.); the creature will attempt to perform the task (very literally), and then will return to the circle (if not destroyed). performing the task must not take more time that the duration of this spell and it must not require the creature to travel more than 1 mile per level from the location of the circle.this spell has a 1 to 10% chance of triggering a random ethereal encounter (see section 2.5 of c1). the gm should vary this in general or on a case by case basis." |
spell name: RAZE | list name: mana fires | level: 19 | realm: arcane | type: open arcane | spell class: e | duration: 1 round / level | range: 100' | area of effect: 50' x 50' x 50' | sourcebook: rolemaster companion 1 |
description: creates an cube of fire (up to 50' x 50' x 50') where balls of fire rain down. anyone in the area takes an "a"" heat critical (no rr) for each round in the cube. it takes one round for the rain to start and be effective." |
spell name: BYPASS STORED SPELL 2 | list name: spell coordination | level: 19 | realm: arcane | type: open arcane | spell class: u | duration: varies | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: the caster my bypass a stored spell and additional stored spell and cast a different spell. after casting this spell, the caster may cast one spell normally even if he has a different spell stored. the stored spells are not affected. |
spell name: PLANT CHANGE TRUE | list name: shapechanging ways | level: 19 | realm: arcane | type: open arcane | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: allows caster to take the form of any one plant that he has studied; caster will have the scent, look and feel of the plant. he can vary his mass from 50% to 400% of normal. |
spell name: GREATER ANIMAL RESTORATION | list name: animal mastery | level: 19 | realm: channeling | type: druid base | spell class: h | duration: permanent | range: touch | area of effect: 1 animal | sourcebook: rolemaster companion 1 |
description: caster may heal any non-fatal damage(s) in any animal 30,000 pounds or less or animals 3000 lbs or less may have fatal damage(s) healed (does not restore soul). healing takes 1-600 minutes depending on severity. |
spell name: LONG CALM | list name: druid's peace | level: 19 | realm: channeling | type: druid base | spell class: m | duration: 1 day / level | range: 10'/lvl | area of effect: 1 target | sourcebook: rolemaster companion 1 |
description: target will take no aggressive/offensive action, and will fight only if physically attacked. |
spell name: BEASTSTAFF C | list name: druidstaff | level: 19 | realm: channeling | type: druid base | spell class: f | duration: 1 minute / level | range: touch | area of effect: druidstaff | sourcebook: rolemaster companion 1 |
description: transforms caster's druidstaff into an animal or a legendary creature of animal intelligence (no magical abilities except perhaps flight) no larger than 50% / level of the caster's mass. the creature is treated as a familiar. the caster can control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). |
spell name: BEAST FORM | list name: nature's forms | level: 19 | realm: channeling | type: druid base | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: allows caster to take the form of any one type of mystical beast(usually a legendary monster) that he has studied. he will look and feel like the animal. he can vary his mass from 75% to 200% of normal. he doesn't get the physical or special abilities of the beast (e.g., movement, combat, senses, etc.). |
spell name: EARTH ELEMENTAL C | list name: stone mastery | level: 19 | realm: channeling | type: druid base | spell class: f | duration: 1 round / level (concentration) | range: 10'/lvl | area of effect: | sourcebook: rolemaster companion 1 |
description: summons and controls a weak earth elemental. if concentration is interrupted thent he elemental goes on a mindless rampage until concentration is resumed. caster can dismiss the elemental before duration is over by concentrating. the elemental disappears when the duration is over. |
spell name: SEEK SENTIENT TREES | list name: tree mastery | level: 19 | realm: channeling | type: druid base | spell class: f | duration: | range: self | area of effect: 10' r/lvl | sourcebook: rolemaster companion 1 |
description: caster learns the location of every sentient tree within the radius. |
spell name: HOLY AURA 4 | list name: holy warrior | level: 19 | realm: channeling | type: paladin base | spell class: f | duration: 1 minute / level | range: self | area of effect: 10' r | sourcebook: rolemaster companion 1 |
description: a 10' radius bright shimmering aura surrounds the caster. demons and undead (and other inherently evil beings as the gm determines) must make a rr or receive an "d"" severity critical (gm discretion: heat, cold, impact, etc.) each round they are in the radius, and friendly morale in the radius improves by +15." |
spell name: NEUTRALIZE CURSE (1 DAY/LVL) | list name: spell breaker | level: 19 | realm: channeling | type: paladin base | spell class: f | duration: 1 day / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 1 |
description: nullifies a curse for the duration of the spell. the curse is not dispelled and takes effect again afterwards. |
spell name: ABJURATION | list name: ceremonies | level: 19 | realm: channeling | type: closed channeling | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 1 |
description: target is held / paralyzed and must answer caster's questions truthfully or suffer one "e"" electrical critical (or some other type if immune) per untruthful answer." |
spell name: FAMILIAR (100% OF CASTER MASS) | list name: familiar's law | level: 19 | realm: essence | type: closed essence | spell class: p | duration: permanent | range: touch | area of effect: small animal | sourcebook: rolemaster companion 1 |
description: the caster can attune himself to a small animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the animal's mass can not be greater then 100% of the caster's mass. the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks. |
spell name: MASS PANIC * | list name: guardian ways | level: 19 | realm: channeling | type: closed channeling | spell class: fm* | duration: 1 round / 5 failure | range: 5'/lvl | area of effect: 50' r | sourcebook: rolemaster companion 1 |
description: all enemies within the that fail to resist must flee in total panic from the caster. |
spell name: ENCHANT 9 | list name: alchemical preparations | level: 19 | realm: essence | type: alchemist base | spell class: f | duration: 81 hours | range: 1' | area of effect: 1 cu' | sourcebook: rolemaster companion 1 |
description: allows the caster to reduce a substance's aif (see list desc.) form 9 to 8 (i.e., it is fully enchanted and ready to be enchanted or imbedded). the process takes 81 hours. |
spell name: WARD 9 | list name: warding ways | level: 19 | realm: mentalism | type: open mentalism | spell class: f | duration: until triggered | range: touch | area of effect: 1 object | sourcebook: rolemaster companion 1 |
description: (duration is until triggered) the caster can inscribe a 1st-9th level spell. he traces the ward in the desired location. it glows as the spells are being cast then fades from sight. the wards can become visible again once detected through an effort of will on the part of the detector, or briefly when triggered. a ward can be triggered by one of the following occurring within a 10' r (trigger must be stated by the caster at the time the ward is cast): time period, certain movement, certain sounds, touch, etc. once triggered and set off, the ward and spell are gone. |
spell name: LORD ANIMATE DEAD | list name: animate dead | level: 19 | realm: essence/channeling | type: necromancer base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: caster can animate and control a dead body (within 150% of caster's mass). the caster must concentrate for the body to perform any actions. it can maneuver at -20, melee at -10. this will be a 10th level animated dead, with a +100 ob). |
spell name: DEATH TRUE * | list name: death mastery | level: 19 | realm: essence/channeling | type: necromancer base | spell class: f* | duration: | range: 50' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target suffers an "e"" critical strike on 1 to 5 of the critical tables (caster's choice roll separately)." |
spell name: TRIAD OF DARK | list name: dark law | level: 19 | realm: essence/channeling | type: necromancer base | spell class: e | duration: - | range: 100' | area of effect: 3 targets | sourcebook: rolemaster companion 2 |
description: three bolts of coruscating black flame are shot from the palm of the caster. they can strike up to three different targets within 60 degree arc of each other (must be in field of vision of caster). caster's directed spell bonus can only apply to one of the attacks. results are determined on the lightning bolt table with cold ("a - j""), electricity (secondary on ""f - j""), and impact (tertiary on ""h - j"") criticals." |
spell name: FORCE SEARCH 10 | list name: commune | level: 19 | realm: essence/channeling | type: necromancer base | spell class: m | duration: 1 search | range: 10' | area of effect: 1 spirit | sourcebook: rolemaster companion 2 |
description: forces a 10th level dead spirit or an aware undead to locate a specific person, place or thing. chance of success is 5% per level of spirit or undead. |
spell name: LORD CONTROL UNDEAD * | list name: undead mastery | level: 19 | realm: essence/channeling | type: necromancer base | spell class: f* | duration: concentration | range: 100' | area of effect: 1 undead | sourcebook: rolemaster companion 2 |
description: caster can control up to ten levels of undead. |
spell name: CHANGELING KIND 10 | list name: changeling | level: 19 | realm: channeling/mentalism | type: warlock base | spell class: fm | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: the caster can cause the target to transform by using the changeling rules (in list desc.). this spell allows four options on type a, three on type b, and two on type c, and one on type d listing to be used. this spell only affects humanoid type targets. |
spell name: SCRYING DEATH | list name: scrying guard | level: 19 | realm: channeling/mentalism | type: warlock base | spell class: dm | duration: 1 scrying | range: | area of effect: 1 subject | sourcebook: rolemaster companion 2 |
description: the scryer suffers the results of an "e"" crit of the caster's choice. if the scryer makes a successful orientation roll (very hard), the scrying attempt is successful." |
spell name: BLEEDING TRUE | list name: doom's law | level: 19 | realm: channeling/mentalism | type: warlock base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: causes the target to begin to bleed at +1 x (lvl/2) per round. target also suffers an "e"" puncture critical." |
spell name: NIGHTMARE 4 | list name: visions of doom | level: 19 | realm: channeling/mentalism | type: warlock base | spell class: i | duration: 4 nightmares | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target is plagued with visions that manifest themselves as nightmares during his next four sleep periods. his nightmares must be associated with a death scene. |
spell name: LOOK OF DISFIGURE 5 | list name: evil eye | level: 19 | realm: channeling/mentalism | type: warlock base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: the caster causes the target's appearance stat to decrease by 25 for the portential and by 50 for the temporary. |
spell name: CURSE CRAFT 4 | list name: revenging law | level: 19 | realm: channeling/mentalism | type: warlock base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows caster to limit one skill that the target has to 5 or less skill ranks. the caster must stat which skill is going to be affected. if the target doesn't have any skill ranks in the skill, the skill is still cursed if the target ever begins to develop it. if the target has more than 5 skill levels, he immediately begins to lose one skill rank each time he goes up a level (these are lost permanently, but can be releared at normal development cost one the curse has been removed). |
spell name: GLAMOUR 10 | list name: glamours | level: 19 | realm: essence/channeling | type: witch base | spell class: m | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: by changing the target's frame of reference by one detail, the caster can create an illusion / phantasm which only the target experiences. with high level glamour spells, nine of the following options may be choosen: a) an extra sense may added with mirage spells or b) the duration can be doubled or c) another reference point may be changed. the effects stays with the target for the spell duration. for example, a target could be glamored to see all humans as rabbits. |
spell name: MELD WALL | list name: earth mastery | level: 19 | realm: essence/channeling | type: witch base | spell class: f | duration: permanent | range: touch | area of effect: two walls | sourcebook: rolemaster companion 2 |
description: fuses two touching walls together (seam can be up to 20' long) or fuses a section of stone blocks (up to 100 cu'). |
spell name: ANIMAL GROWTH X2 | list name: natures mastery | level: 19 | realm: essence/channeling | type: witch base | spell class: f | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows caster to double the size of any one animal |
spell name: CANDLE IMBEDDING 9 | list name: candle magic | level: 19 | realm: essence/channeling | type: witch base | spell class: f | duration: 24 hours | range: self | area of effect: item or potion | sourcebook: rolemaster companion 2 |
description: allows the caster to imbed a 9th level spell (known by the caster) in an item or potion. |
spell name: PORTION 9 | list name: potion magic | level: 19 | realm: essence/channeling | type: witch base | spell class: f | duration: 24 hours | range: self | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows caster to make one dose of a potion that can have a 1st to 9th level spell imbedded in it. |
spell name: FORCE ANALYSIS 5 | list name: conjuring ways | level: 19 | realm: essence/channeling | type: witch base | spell class: m | duration: 1 item | range: 10' | area of effect: 1 demon | sourcebook: rolemaster companion 2 |
description: forces a type 1, 2, 3, 4, or 5 demon who is present (or contacted) to analyze one item, the chance of a demon successfully analyzing each property of the item is: type 1 (0%), type 2 (0%), type 3 (10%), type 4 (30%), type 5 (60%), type 6 (90%). this spell fails if a 1-100 roll is less than or equal to the demon's type (i.e., against a type 3 demon this spell fails on a 01 to 03). failure results as in lesser demonic gate in dark summons.the caster makes a 1-100 roll, adds the demon type times ten, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a "a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled." |
spell name: POWER CIRCLE DEATH | list name: circles of power | level: 19 | realm: essence | type: conjuror base | spell class: fm | duration: varies | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: all within the area of effect must resist or take an "e"" critical on any three critical charts of the caster's choosing." |
spell name: FORCE SEARCH 5 * | list name: demon mastery | level: 19 | realm: essence | type: conjuror base | spell class: m* | duration: varies | range: 10' | area of effect: 1 demon | sourcebook: rolemaster companion 2 |
description: forces a type 1 to 5 demon who is present (or contacted) to conduct a search for a specific person, place, or thing. the demon searches but not on our plane of existance. the chance of a demon successfully completing the search is: type 1 (0%), type 2 (0%), type 3 (10%), type 4 (30%), type 5 (60%), type 6 (90%). this spell fails if a 1-100 roll is less than or equal to the demon's type (i.e., against a type 3 demon this spell fails on a 01 to 03). failure results as in lesser demonic gate in dark summons.the caster makes a 1-100 roll, adds the demon type times five, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a "a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled." |
spell name: PHANTASM 8 | list name: recreations | level: 19 | realm: mentalism | type: sage base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: image | sourcebook: rolemaster companion 2 |
description: creates the image of one object or being, that will move however the caster wants while he concentrates. when the caster stops concentrating the image remains, but stops moving (the caster can resume concentration later and resume moveing the phantasm). the image can be any size that would fit into a 10' r sphere. seven of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the radius of the sphere limiting the size of the image can be doubled or d) the range can be doubled or e) another image can be created and moved (all separate phantasms that move must be within the caster's field of vision)." |
spell name: SYMBOL ANALYSIS | list name: analysis | level: 19 | realm: mentalism | type: sage base | spell class: i | duration: - | range: 100' | area of effect: self | sourcebook: rolemaster companion 2 |
description: one symbol may be safely examined (without setting it off) to determine its general purpose, approximate level, it type, and its general effect (general means just that, nothing specific). |
spell name: STUDY TRUE | list name: absorb knowledge | level: 19 | realm: mentalism | type: sage base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall. he reads as fast as he can glance at a page. |
spell name: HEAL POWER WORD * | list name: words of power | level: 19 | realm: essence | type: runemaster base | spell class: m* | duration: | range: 50' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target regains 10% of his concussion hits/ 10% failure. |
spell name: POWER CIRCLE KNOWLEDGE | list name: circle mastery | level: 19 | realm: essence | type: runemaster base | spell class: fm | duration: varies | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: all within the area of effect must resist or gain 1 knowledge tier / 10% failure in one subject. this knowledge will last 1 day/ 10% failure before being totally forgotten. |
spell name: GLYPH 10 | list name: glyph law | level: 19 | realm: essence | type: runemaster base | spell class: i | duration: 10 minutes / level | range: touch | area of effect: 10' r/lvl | sourcebook: rolemaster companion 2 |
description: allows caster to "trace"" a glowing visible 10th level glyph on an influx medium that will set off a given spell when the area of influence is violated. power points for both spell and glyph must be expended, but only the casting time of the glyph is used. a glyph can be a spell or a special glyph which is basically a power pattern." |
spell name: BLIND WARD | list name: warding law | level: 19 | realm: essence | type: runemaster base | spell class: d | duration: 24 hours | range: touch | area of effect: v | sourcebook: rolemaster companion 2 |
description: spell will sends the caster a mental summons that the ward has been broken and the exact location of the break. the being/thing that caused the breached is blinded for 10 minutes per 10% failure. |
spell name: SIGIL OF DEATH | list name: rune law | level: 19 | realm: essence | type: runemaster base | spell class: f | duration: until cast | range: touch | area of effect: v | sourcebook: rolemaster companion 2 |
description: as a rune spell except that no second spell need be cast since the spell "enruned"" is death. once activated, the spell ""enruned"" will cause all targets within 10'/lvl to suffer one ""e"" critical of caster's choice per 10% failure." |
spell name: SPIRIT OF GRIEF | list name: spirit summoning | level: 19 | realm: channeling | type: shaman base | spell class: fm | duration: 1 hour / level | range: self | area of effect: 100' r | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may invite a greater emotive spirit to come and dwell within him for a time (spell duration). if the spirit consents, the caster is exalted and may radiate the spirit's power (for this spell, grief). in essence, the caster becomes the greater emotive spirit's avatar, wielding its attribute. this type of spell is considered to be one of the most sacred and the most dangerous, for the spirit may opt to stay in the caster longer than the caster wishes (within spell duration), or to take control of the caster, or to permenatly possess the caster. if this happens, a spirit combat may take place. the greater emotive spirit is at a -30 for any such combat, and the caster may have his totem familiar and and bound spirits he has fight with him.chance of acceptance/concent 86%chance that spirit wants to stay longer 10%chance that spirit wants to take control 5%chance that spirit wants to take possession 2%this particular spell will call to a greater emotive spirit of grief, and if radiated, all affected will be unable to take any aggressive or offensive actions. the effect lasts for the full duration for all affected. |
spell name: LORD PURIFY SPIRIT | list name: spirit healing | level: 19 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 1 target/lvl | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to clease 1 spirit per level of the caster (of any world, spirit, dead, or living) of any taint to its wholeness and oneness. note that this spell only stops the taint from spreading and removes its original presence. it does not cure any damage to the spirit that was incurred dure to the presence of the taint. |
spell name: LORD SPIRIT TONGUE | list name: spirit mastery | level: 19 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level | range: self | area of effect: 20 levels | sourcebook: rolemaster companion 2 |
description: this allows the caster to communicate with 20 levels spirit(s). the word communicate is used because the exact method used has no analogous term. it would not be speech but rather more like a pictoral experience, but with all senses included. if this spell is used with dead spirits, such as ghosts, then the method might well be actual talking. |
spell name: ANTICIPATIONS 5 | list name: visions | level: 19 | realm: channeling | type: shaman base | spell class: i | duration: | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: predicts most probable action of a being during the next five rounds or five beings in the next round; specifics are not learned (e.g., attack in melee, cast a spell; but no detail on attack target or what spell). |
spell name: LOARD ANIMAL BONDING | list name: animal bonding | level: 19 | realm: essence | type: beastmaster base | spell class: m | duration: permanent | range: touch | area of effect: 10 animals | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to make a pact with up to ten animals. the pact is one of friendship and mutual aid, and the animal will kill and even sacrifice its own life willingly to fulfill his end of the pact. if either party is ever killed, the surviving member will be at -30 for 1 week, then -20 for the next week, and then -10 for the 3rd week until the shock and grief fade away. the only limitation to this spell is that the target must be of animal intelligence or less. this spell takes one hour to complete. |
spell name: BLADETURN 3 * | list name: combat enhancement | level: 19 | realm: essence | type: beastmaster base | spell class: f* | duration: - | range: 100' | area of effect: 3 targets | sourcebook: rolemaster companion 2 |
description: caster can turn any three melee attacks that pass within 100' of him; causing 100 to be subtracted from the melee attacks (weapon must pass through caster's field of vision, no ambushes). |
spell name: LONGJUMP 4 * | list name: movement enhancement | level: 19 | realm: essence | type: beastmaster base | spell class: f* | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may jump, from any pace, up to 125' long and or 50' high. this includes a safe landing. |
spell name: FAR SENSE 4 | list name: sense enhancement | level: 19 | realm: essence | type: beastmaster base | spell class: u | duration: 1 minute / level | range: 50'/lvl | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster may designate a point, up to 50'/level away that he is familiar with (or one within line of sight) to be used as a remote sensing site. if he is not familiar with it (use the teleport (lofty bridges) error chart), roll for random direction and distance that he is off. if familiarity conditions are met, then he may set four senses of his choice at the site. the caster may acquire all sensory data that his choice of sense can acquire, using whatever his perception skill and ability is at the time. the remote sensory point may be rotated to face any direction, but other than that, it is immobile and cannot be detected save through detect magic spells and skills. |
spell name: CALL COLD | list name: elemental ways | level: 19 | realm: essence | type: warrior mage base | spell class: e | duration: 1 round / level | range: 5'/lvl | area of effect: 20' r | sourcebook: rolemaster companion 2 |
description: creates an opaque cube of cold (up to 10' x 10' x 10'). anyone passing through it takes an "a"" cold critical (no rr) for each round in the cube. it takes one round for the cube to form and be effective." |
spell name: BLADETURN 3 * | list name: combat enhancement | level: 19 | realm: essence | type: warrior mage base | spell class: f* | duration: - | range: 100' | area of effect: 3 targets | sourcebook: rolemaster companion 2 |
description: caster can turn any three melee attacks that pass within 100' of him; causing 100 to be subtracted from the melee attacks (weapon must pass through caster's field of vision, no ambushes). |
spell name: LONGJUMP 4 * | list name: movement enhancement | level: 19 | realm: essence | type: warrior mage base | spell class: f* | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may jump, from any pace, up to 125' long and or 50' high. this includes a safe landing. |
spell name: FAR SENSE 4 | list name: sense enhancement | level: 19 | realm: essence | type: warrior mage base | spell class: u | duration: 1 minute / level | range: 50'/lvl | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster may designate a point, up to 50'/level away that he is familiar with (or one within line of sight) to be used as a remote sensing site. if he is not familiar with it (use the teleport (lofty bridges) error chart), roll for random direction and distance that he is off. if familiarity conditions are met, then he may set four senses of his choice at the site. the caster may acquire all sensory data that his choice of sense can acquire, using whatever his perception skill and ability is at the time. the remote sensory point may be rotated to face any direction, but other than that, it is immobile and cannot be detected save through detect magic spells and skills. |
spell name: LORD PYROKINESIS | list name: teledance | level: 19 | realm: channeling | type: dervish base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 1 target/lvl | sourcebook: rolemaster companion 2 |
description: allows the caster to cause up to one highly flammable object per level within the spell range to burst into flame. with only a single intense glance, one object may be ignited each round. also, non-flammable objects within 10', minimally flammable objects within 30' of the caster and moderately flamable objects within 50' will ignite. |
spell name: DANCE OF FERVOR TRUE | list name: communing dances | level: 19 | realm: channeling | type: dervish base | spell class: fp | duration: 10 minutes / level | range: self | area of effect: 10' r/lvl | sourcebook: rolemaster companion 2 |
description: allows the caster to become subsumed in religious fervor and ecstacy, dancing and radiating a lesser presence of his deity to all within the radius of effect. all will recognize the fact that a deity's power is present (though this does not confer religious experience points, it is an experience). the caster may not be harmed in any way during this time, and cannot take any actions other than the dancing and performing the will of the deity (75% chance of manipulation). the caster will know nothing of what he is doing during this time. during this time the caster might kill someone, make a prophesy, commit suicide, destroy a small building, or just dance and caper about. this spell places the life of the caster entirely into the hands of the deity, and has given it's caster the reputation of being touched with divine madness. |
spell name: STONEWALL | list name: shielding ways | level: 19 | realm: channeling | type: paladin base | spell class: | duration: 1 minute / level | range: 50' | area of effect: 10' x 10' x 1' | sourcebook: rolemaster companion 2 |
description: creates a wall of up to 10' x 20' x 1' of stone; it must rest on a solid surface. it can be chipped through in 200 man rounds (1' r hole). |
spell name: ATTACK +90 * | list name: arm's way | level: 19 | realm: channeling | type: paladin base | spell class: f* | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: adds +90 to the melee or missile attack that the caster makes the round after this spell is cast. |
spell name: INSPIRATIONS 9 * | list name: inspirations | level: 19 | realm: channeling | type: paladin base | spell class: m* | duration: 2 rounds / level | range: self | area of effect: 10' r/lvl | sourcebook: rolemaster companion 2 |
description: allows caster to inspire all within the 10' r/lvl of himself who are on the caster's side (they must be aware that he is there). thus giving then a +45 to all rolls. note that this spell does not affect the caster. inspiration spells are not cumulative. this spell is normally only usable in combat or at highly religous moments. |
spell name: UNPOISON | list name: laying on hands | level: 19 | realm: channeling | type: paladin base | spell class: h | duration: permanent | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target is relieved of one poison. |
spell name: MASS UNPOISON | list name: hand of cleansing | level: 19 | realm: channeling | type: paladin base | spell class: h | duration: permanent | range: 100' | area of effect: 1 target/lvl | sourcebook: rolemaster companion 2 |
description: caster can remove any one poison from the systems of a number of targets equal to his level. |
spell name: DEATH'S TALE TRUE | list name: communion | level: 19 | realm: channeling | type: paladin base | spell class: i | duration: - | range: 10' | area of effect: dead being | sourcebook: rolemaster companion 2 |
description: caster gets a vision of the events surrounding the death of any one dead being within 10'. caster gets an understanding of the reason(s) the deceased died, exactly who the killer was (if any), and who was ultimately responsible (if anyone). corpse may be of any age. |
spell name: TRIAD METAL BOLT | list name: metal lore | level: 19 | realm: arcane | type: open arcane | spell class: e | duration: | range: 100' | area of effect: 3 targets | sourcebook: rolemaster companion 2 |
description: three bolts of metal are shot from the palm of the caster. they can strike up to three different targets within 60 degree arc of each other (must be in field of vision of caster). caster's directed spell bonus can only apply to one of the attacks. the light crossbow attack table is used. |
spell name: SHAPE STONE TRUE | list name: stone lore | level: 19 | realm: arcane | type: open arcane | spell class: f | duration: concentration | range: touch | area of effect: 100 cu'/lvl | sourcebook: rolemaster companion 2 |
description: caster may shape stone by molding it with his hands. it's apparent consistancy is that of clay and cannot break during shaping. 100 cu'/lvl per round may be shaped. |
spell name: WOOD CONTROL 5 | list name: wood shaping | level: 19 | realm: arcane | type: open arcane | spell class: m | duration: 1 minute / level | range: 100' | area of effect: 5 targets | sourcebook: rolemaster companion 2 |
description: caster can control the automatic and/or mental processes of any five living wooden objects. caster can control the wooden object's normal movement if it has one. wood objects with intelligence get a rr. |
spell name: MYSTICAL CAGE | list name: barrier law | level: 19 | realm: essence/channeling/mentalism | type: open channeling | spell class: f | duration: 1 hour / level | range: 2'/lvl | area of effect: 1'/lvl diameter | sourcebook: rolemaster companion 1 |
description: the caster creates a field of energy shaped like a barred cage 1'/lvl in diameter and 1'/lvl high. any being caught within may try to force his way out. however, the attempt is resolved as a spell attack with the mystical cage acting as the attacker (-20 rr mod) and the level of the attack being that of the caster. if the being fails his rr he receives 2 criticals (electrical and impact) with their severity calculated from the amount failed: l-10 = a, 11-20 = b, 21-30 = c, 31-40 = d, and 41 + = e. the attempt may be made using a magical item (sword, shield, armor, etc) to escape. in this case the attempt will be made at the level of the item. if any being attempts to enter or leave the cage by use of magic (e.g., leaving, long door, passing, etc.) a similar spell attack is made by the cage with three criticals being delivered if the rr is failed. |
spell name: ILLUSIONS 7 | list name: lesser illusions | level: 19 | realm: mentalism | type: montebanc base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: image | sourcebook: rolemaster companion 3 |
description: creates a simple immobile image or scene up to an area of 10' r. six of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the range can be doubled or d) the radius of effect can be doubled (limited to 640' r)." |
spell name: CHANNELING STRIKE | list name: chaotic weapons | level: 19 | realm: channeling | type: chaotic lord base | spell class: f | duration: 1 round / level | range: touch | area of effect: 1 blade | sourcebook: rolemaster companion 3 |
description: when the blade delivers its next critical strike, the target will lose all channeling pps for 24 hours. hybrid spell users with channeling as one of their realms, loses half of their pps and may not cast channeling spells for 24 hours. |
spell name: MOON LIGHTNING (300') + | list name: moon mastery | level: 19 | realm: channeling | type: moon mage base | spell class: e+ | duration: | range: 300' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: a bolt of "moon essence"" is shot from the palm of the caster; attacks are resolved using the lightning bolt attack table, with critical s as follows: light based: fire criticals, grey based: impact criticals, dark based: cold criticals." |
spell name: SHIELD BLOW 4 | list name: noble armor | level: 19 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 minute / level | range: self | area of effect: 1 shield | sourcebook: rolemaster companion 3 |
description: allows the caster to use his shield to automatically intercept the next attack (melee or missile) that delivers a critical; the attack may not be from the rear. the critical strike will be changed to reflect this (e.g., a neck strike would be changed to a sheild arm strike, etc.). the critical is lowered by three levels of severity (i.e., "e"" crit = ""b"" crit, ""d"" = ""a"" crit, etc. ""c"", ""b"" and ""a"" crits are ignored)." |
spell name: MULTIPLE STRIKE TRUE | list name: noble weapons | level: 19 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 round / level | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 3 |
description: allows the weapon five attacks each round; but the ob for each attack is decreased by 70% of the ob or by 60 (which ever is less). |
spell name: MENTALISM ANALYSIS | list name: analyses | level: 19 | realm: channeling | type: sleuth base | spell class: i | duration: - | range: 100' | area of effect: active spell | sourcebook: rolemaster companion 3 |
description: provides analysis of an active mentalism spell, giving its duration and the profession of its caster and its type (not its level or exactly what spell it is). |
spell name: DETECT ILLUSION | list name: sleuth's senses | level: 19 | realm: channeling | type: sleuth base | spell class: p | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: rolemaster companion 3 |
description: detects any illusion; caster can concentrate on a 5' radius area each round. |
spell name: VISION LOCATION | list name: time's sense | level: 19 | realm: channeling | type: sleuth base | spell class: i | duration: | range: self | area of effect: vision | sourcebook: rolemaster companion 3 |
description: if caster has general information concerning an event or place, casting this spell before a vision behind will cause the vision behind to key in on the event most closely matching the description. |
spell name: SAIL / BLOW | list name: power words | level: 19 | realm: essence/channeling | type: magus base | spell class: e | duration: varies | range: 100' / lvl | area of effect: 1 ship | sourcebook: rolemaster companion 3 |
description: the caster may either asist or impede a vessel's progress. the ship's speed is increased or decreased by 1 mph/lvl. if the caster chooses he may instead treat this spell as a whirlwind (magician base wind law level 14). |
spell name: SYMBOL / UNSYMBOL 10 | list name: runes & symbols | level: 19 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: 1 large stone | sourcebook: rolemaster companion 3 |
description: caster can emplace one 1st to 10th level spell on any non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10').* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol.unsymbol - the caster can remove one symbol 10. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level). |
spell name: FORCE | list name: signs of power | level: 19 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) the target takes an impact critical of a severity determined by the degree to which he fails he rr: (1-5) = "a""; (6-10) = ""b""; (11-20) = ""c""; (21-30) = ""d""; (31+) = ""e""." |
spell name: STUDY TRUE | list name: linguistics | level: 19 | realm: essence/channeling | type: magus base | spell class: p | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall. reads as fast as he can glance at a page. |
spell name: SHOUT OF CONFUSION * | list name: command words | level: 19 | realm: essence/channeling | type: magus base | spell class: m* | duration: 1 round / 5 failure | range: self | area of effect: 50' r | sourcebook: rolemaster companion 3 |
description: targets are incapable of making decisions or initiating action; he may continue to fight current foes or in self defense. |
spell name: CRYSTAL ADDER 4 | list name: crystal power | level: 19 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: 24 hours | range: touch | area of effect: crystal | sourcebook: rolemaster companion 3 |
description: allows a crystal of the caster's crystal color alignment to serve as a +4 spell adder. once the crystal adder has been used it turns to dust. |
spell name: HEAL STONE 4 | list name: deep earth healing | level: 19 | realm: essence/channeling | type: crystal mage base | spell class: h | duration: permanent | range: touch | area of effect: 50 cu' | sourcebook: rolemaster companion 3 |
description: allows caster to heal 50 cu' of broken, blemished or cracked stone. |
spell name: CRYSTAL NODULES | list name: crystal magic | level: 19 | realm: essence/channeling | type: crystal mage base | spell class: u | duration: 1 round | range: touch | area of effect: 1" r" | sourcebook: rolemaster companion 3 |
description: a crystal seed is planted and one teardrop from the caster and the caster of this spell is all that is needed to have the crystal seed begin to grow. the seed will grow up into a mystical crystal bush which does not bear crystal fruit but has 1d6 crystal nodules on its roots (similiar to potatoes). it takes the crystal nodules bush six months to grown and another six months for the bush to bear crystal nodules the crystal nodule has 1d6 crystals inside of it but otherwise, the nodule is identical to crystal fruit. once the nodules are dug up, the crystal nodule bush dies. |
spell name: INTUITIONS TRUE | list name: deep earth commune | level: 19 | realm: essence/channeling | type: crystal mage base | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster gains a vision of what will happen in the next one minute per level if he takes a specific action. |
spell name: CRYSTAL REPERCUSSION TRUE | list name: crystal mastery | level: 19 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: - | range: 300' | area of effect: target | sourcebook: rolemaster companion 3 |
description: when the caster snaps his fingers, he causes his body to vibrate with high pitich sound energy. the caster then focuses this energy into a tight beam of sound and directs it at a target. any glass in the path will shatter, delivering a "a"" impact critical to anyone within the path of the flying glass (about 5' r). the sound beam causes the target to take a ""c"" impact critical and everyone within 30' r must make a sheer folly orientation roll or they become stunned for 1 round due to the sudden discharge of noise." |
spell name: IMMOLATION | list name: fiery ways | level: 19 | realm: essence/channeling | type: crystal mage base | spell class: e | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster's body is covered with powerful flames. he is immune to all forms of electricity. anyone within 5' suffers an "a"" heat critical (no rr). anyone in physical contact suffers a ""c"" heat critical. physical attacks from the caster that deliver a critical also deliver a ""a"" heat critical. all items on the caster's person are immune to electricity for the duration of the this spell, but any material he touches must make an rr or be ignited." |
spell name: AURA TRUE | list name: brilliance magic | level: 19 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: 10 minutes / level | range: self | area of effect: 25' r | sourcebook: rolemaster companion 3 |
description: creates a bright aura about the caster in a 25' r, making him appear more powerful and subtracting 5 from all attacks. |
spell name: DEEP INSCRIPTION 2 | list name: crystal runestone | level: 19 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: 24 hours | range: touch | area of effect: crystal rune | sourcebook: rolemaster companion 3 |
description: causes the caster's next crystal rune spell to have multiple uses (three) before the crystal rune fades. |
spell name: NIGHTMARE 4 | list name: dream law | level: 19 | realm: essence/channeling/mentalism | type: dream lord base | spell class: i | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: the target dreams of important situations/events involving him that may occur in the near future. since every potential situation has many possible outcomes, the target will only see one outcome, the worst possible one. thus the name "doom sayer"" has been attached to an individual that has been exposed to this spell. these dreams manifest themselves as nightmares during the target's next four sleep/meditation periods." |
spell name: DREAM LORE TRUE | list name: dream lore | level: 19 | realm: essence/channeling/mentalism | type: dream lord base | spell class: i | duration: varies | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: caster learns the specific details of dream worlds magic / technical base as well as general details of the dream world of 1 dream as well as being provided with the dreams parameters for future use. (e.g., dream is recurring nightmare of your adventure into the catacombs of sirearlliff. i've never been to those catacombs. ah, but you will go, your inner-self already knows.) |
spell name: DREAM FAMILIAR 3 | list name: dream state | level: 19 | realm: essence/channeling/mentalism | type: dream lord base | spell class: fm | duration: 2 hours | range: 100' | area of effect: type 3 beast | sourcebook: rolemaster companion 3 |
description: allows the caster to attune himself to a dream beast that he has summoned (called his dream familiar). the caster must cast this spell on the dream beast once/day for 1 week (concentrating for 2 hour per day). the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the dream familiar is killed the caster will be at -25 on all actions for 2 weeks. when the caster leaves the dream world where he has attuned to a familiar, the bond between the two is severed, the caster and familiar feel an emptiness and both operate at -10 for 1 day. if the caster returns to a dream world where he has had a familiar and the familiar sees the caster, the bond between the two must be reestablished but any rolls are modified by +30. |
spell name: CLEAR SKIES C | list name: way of the navigator | level: 19 | realm: channeling | type: arcane navigator base | spell class: f | duration: 10 minutes / level | range: 1 mile | area of effect: 1 mile radius | sourcebook: rolemaster companion 3 |
description: caster can make the skies clear of haze, precipitation, clouds, etc. this spell will not affect the wind. |
spell name: MAGIC CAULDRON 2 | list name: brewing lore | level: 19 | realm: arcane | type: arcane coven base | spell class: f | duration: 1 hour / level | range: touch | area of effect: cauldron | sourcebook: rolemaster companion 3 |
description: caster may brew any spell on this list at a rate of two per hour. |
spell name: WATER PRODUCTION TRUE | list name: hearth magic | level: 19 | realm: arcane | type: arcane coven base | spell class: f | duration: permanent | range: 10' | area of effect: 1 ration / level | sourcebook: rolemaster companion 3 |
description: caster can produce sufficient water in any available receptacle to supply 1 person-days of food per level (1 ration / level). |
spell name: PURPLE CANDLE (8TH) | list name: wax magic | level: 19 | realm: arcane | type: arcane coven base | spell class: f | duration: 8 hours | range: self | area of effect: 1 candle | sourcebook: rolemaster companion 3 |
description: after casting an enchant wax spell on an undyed candle, the caster may imbed a eighth level spell in the candle by casting white candle (and the first level spell to be imbedded) on the candle. the duration is the time required to imbed the spell. the imbedded spell is released by the burning of the candle and affects all in the same room or within 50' if outside . in order to be affected by the magic of the candle, a target must be exposed to the burning candle (in the same room or within 50' if outside) for a full ten consecutive minutes the target should get a perception roll every minute or so, to see if the effects of the candle magic are being felt. at the end of ten full minutes of exposure, the target(s) is affected by the magic in the candle; no rr! the casting of one white candle spell allows the candle to "burn"" for 10 minutes. each additional casting of white candle lengthens the burning time of the magic candle by an additional ten minutes. for example, a white candle of ""question"" which could burn 30 minutes would cause the caster to use 15 pp = 3 for enchant wax + (4 for white candle x 3 for 30 minutes) not counting the casting of the imbedded question spell. similarly, a brown candle (7th level) of ""charm kind"" (3rd level) which could burn 60 minutes would cause the caster to use 45 pp = 3 for enchant wax + (7 for brown candle x 6 for 60 minutes) not counting the casting of the imbedded charm kind spell." |
spell name: MEND MAGIC EARTH AND CERAMICS | list name: mending ways | level: 19 | realm: arcane | type: arcane coven base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: mends multiple rips in a piece of magic earthenware. all components must be collected together (i.e., must be within 10'r). |
spell name: ENSHROUD | list name: plasma mastery | level: 19 | realm: arcane | type: open arcane | spell class: e | duration: 1 round / level | range: self | area of effect: 5' r | sourcebook: rolemaster companion 3 |
description: caster's body is covered by plasma. this gives the caster a +30 bonus versus plasma attacks anyone within 5' suffers an "a"" plasma critical (no rr). anyone in physical contact suffers a ""c"" plasma critical (no rr). physical attacks from the caster that deliver a critical also deliver an ""a"" plasma critical. all of the caster's items are immune to the effects of plasma for the duration of the spell but any ignitable/fragile material he contacts must make a rr or burn/break." |
spell name: ALIEN FORM TRUE | list name: outer plane law | level: 19 | realm: essence/mentalism | type: astral traveller base | spell class: p | duration: 1 day / level | range: self | area of effect: self | sourcebook: rolemaster companion 4 |
description: This illusion causes the caster to take on all physical characteristics of a sentient / thinking race that inhabits the plane of his choice. He may not resemble a specific individual, but he may choose any race that he has seen before. |
spell name: ELEMENTAL TRAVEL TRUE | list name: elemental travel | level: 19 | realm: essence/mentalism | type: astral traveller base | spell class: f | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 4 |
description: Caster travels to a random location on any Elemental Plane chosen by the caster. |
spell name: LORD ELEMENTAL SUMMON | list name: elemental summons | level: 19 | realm: essence/mentalism | type: astral traveller base | spell class: f | duration: 1 round / level (concentration) | range: 10' / level | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: Summons a 20th level elemental being from any elemental plane. There must be a source for the elemental material within 100'. The Caster chooses the type of elemental being. He may Summon a specific elemental being if he knows the "true name"" of that being. If the Summoned being is ill-tempered, he may control when he concentrates. A GM may wish to give the being a RR every minute to resist being controlled." |
spell name: XENO-LORES 3 | list name: xeno lores | level: 19 | realm: essence/mentalism | type: astral traveller base | spell class: i | duration: 1 visit | range: self | area of effect: self | sourcebook: rolemaster companion 4 |
description: Caster may use three of his lore/knowledge skills (see RMCII Table II.5, p. 101) as the corresponding Xeno-Lore skill for the plane/dimension he currently occupies. The spell lasts as long as the caster remains in the plane/dimension. He may not have more than 5 Xeno-Lore spells operating simultaneously. |
spell name: ILLUSION 10 | list name: illusion law | level: 19 | realm: essence/mentalism | type: enchanter base | spell class: F | duration: 1 minute / level | range: 100' | area of effect: 10' radius | sourcebook: rolemaster companion 4 |
description: Creates a simple immobile image or scene up to an area of 10' R. Nine of the following options may also be chosen: A) an extra sense can be added to the illusion (the corresponding "Mirage"" spell must be known) or B) the duration can be doubled or C) the range can be doubled or D) the radius of effect can be doubled (limited to 640' R)." |
spell name: MAJOR SPIDER SUMMONS | list name: arachnemancy | level: 19 | realm: essence | type: evil magician base | spell class: FM | duration: 1 minute / level | range: 10' | area of effect: 1 Spider | sourcebook: rolemaster companion 4 |
description: Caster will Summon a major great spider that will obey his wishes when he concentrates. |
spell name: VIPER JAW TRUE * | list name: foul changes 1 | level: 19 | realm: essence | type: evil magician base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 4 |
description: Caster's mouth becomes larger and fills with razor-like teeth. Caster can make a huge Bite attack with an OB equal to +40 plus his directed spell bonus minus the result from a roll on the 'General' column of the Spell law Base Attack Roll Table 15.1. This result is subtracted because the higher rolls on that table result in negative numbers, so subtracting them will make those results bonuses instead of penalties). OR three additional mouths can be created next to the caster 's normal mouth; the mouths can each make a Small bite attack (all four attacks must he against the same opponent). |
spell name: SPINE 3 * | list name: foul changes 2 | level: 19 | realm: essence | type: evil magician base | spell class: f | duration: 1 round / level | range: self (100') | area of effect: self | sourcebook: rolemaster companion 4 |
description: Creates three 6" spines somewhere on the caster's body: suggested areas would be on the forearm, chest, forehead, backhand or palm (if the hand is not needed to grasp anything). the spines can be used for three Medium Horn attacks with an OB equal to +10 plus his directed spell bonus minus the result from a roll on the 'General' column of the Spell law Base Attack Roll Table 15.1. This result is subtracted because the higher rolls on that table result in negative numbers, so subtracting them will make those results bonuses instead of penalties). OR a huge horn attack at +30. The spines can also be fired once (then are gone) as a Light Crossbow attack with an additional +20 bonus (use the same standard modifiers as the Hom attack)." |
spell name: MASS DANCE | list name: pleasures | level: 19 | realm: essence/channeling/mentalism | type: open any | spell class: m | duration: 1 round / 10 failure | range: 25' | area of effect: 1 target / level | sourcebook: rolemaster companion 4 |
description: Causes a number of targets equal to the caster's level to dance flamboyantly. Target can do nothing hut defend himself and dance. If there is a dangerous area nearby (e.g. a firepit, the edge of a cliff, etc. ), the target must make an additional RR modified by +10 or dance into that area. |
spell name: FAR IRONGRIP 10 | list name: mind's grip | level: 19 | realm: mentalism | type: open mentalism | spell class: f | duration: 1 minute / level | range: 50' | area of effect: varies | sourcebook: rolemaster companion 4 |
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 10'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand. Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is reduced by two (to a minimum of one). Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may ""grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a hard maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/7) rounds: he will die in three times as many rounds." |
spell name: SPELLTRAP 15 | list name: counterspells | level: 19 | realm: essence | type: closed essence | spell class: f | duration: 1 hour / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: When casting this spell on a target, the caster must specify up to 15 levels of spells to be counterspelled. If the exact spell specified is later cast on that target, that spell can either be refected back on the caster or it can he cancelled and it will trigger a first level spell stored within the target via this spell. The caster must choose which option he will use when he casts the spell. If the "trigger"" option is chosen. the PPs must be expended for the ""stored"" spell. At any one time, a target can only have a limited number of counterspells active - the total number of spell levels being counterspelled can not exceed the target's level (e.g., each counterspell 1 counts as 1 spell level, each counterspell 3 counts as 3 spell levels, etc.)." |
spell name: CORNER ACID BOLT | list name: acid law | level: 19 | realm: arcane | type: open arcane | spell class: E | duration: - | range: 300' | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: A bolt of powerful acid is shot from the caster's hand. Use the Firebolt attack table with Acid criticals. The caster can make the bolt turn up to 90 degrees before striking the target (caster must know the target's location and his OBs are all halved). |
spell name: MASS SOUNDWALLS | list name: sonic law | level: 19 | realm: arcane | type: open arcane | spell class: F | duration: 10 minutes / level | range: 50' | area of effect: varies | sourcebook: rolemaster companion 4 |
description: Creats up to one wall/lvl of planes (up to 20' x 20'), through which no sound will pass. Each wall must be connected to another such wall. |
spell name: FORCE FIELD 3 | list name: force law | level: 19 | realm: essence | type: forcemage base | spell class: f | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Creates a shimmering field of force around caster's skin, adding +30 to the caster's defenses vs. physical and elemental attacks. |
spell name: ARMOR CUT 4 * | list name: force master | level: 19 | realm: essence | type: forcemage base | spell class: f* | duration: 1 round / level | range: touch | area of effect: 1 foot / level | sourcebook: rolemaster companion 5 |
description: Creates a frictionless field about an edged surface, giving it a 20% chance to cut through unremarkable targets as if they were AT1 . An edge up to 1 foot/level can be affected. |
spell name: STANDING WAVE 5 | list name: shockwaves | level: 19 | realm: essence | type: forcemage base | spell class: f | duration: 1 minute / level | range: touch | area of effect: 10' x 10' x 10' | sourcebook: rolemaster companion 5 |
description: Creates an invisible barrier which delivers a E vibration critical when broken. |
spell name: MASS INVISIBILITY | list name: gravity law | level: 19 | realm: essence | type: forcemage base | spell class: f | duration: 1 round / level | range: 50' | area of effect: 1 target / (level / 2) | sourcebook: rolemaster companion 5 |
description: By manipulating gravity the caster is able to bend the radiation spectrum around their immediate vicinity thus rendering invisible a number of targets equal to 1/2 the level of the caster. Note: this form of invisibility is not detectable by any sort of altered vision, e.g. , infrared, x-ray, ultravision, etc., and anyone using Detect Invisible receives a -30 to his attempts to detect a target using this form of invisibility. See invisible functions normally. |
spell name: BREAK | list name: magnetic law | level: 19 | realm: essence | type: forcemage base | spell class: f | duration: | range: 50' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster releases a field of super-strength, pulsating magnetic force against the target. All metallic material must make a RR vs the level of the caster. If the RR is failed, the material is broken and/or useless. |
spell name: FOURTH NIGHT'S CURSE | list name: chill of night | level: 19 | realm: channeling/mentalism | type: maleficant base | spell class: f | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Amnesia - Beginning upon awakening from his next normal sleep period, the target forgets who he is, who his friends and enemies are, and his entire life background. He will retain his skills and spell abilities (if any), but may forget that he knows them (GM's discretion). |
spell name: DARK TEMPTATION | list name: soul death | level: 19 | realm: channeling/mentalism | type: maleficant base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target is slowly perverted to darkness. He will find all things evil to be fascinating and tempting and will desire to learn any available evil spell lists (if applicable). Eventually, the target will find his perspective on his friends altering, and will probably change his personality. Some beings may get additional RR mods (e.g., targets such as Clerics and Paladins steadfast in their service might get a+ 20-50 bonus). Naturally, the target will violently resist all efforts to return him to his 'normal' state. |
spell name: GUARDIAN TALISMAN | list name: talismans | level: 19 | realm: channeling/mentalism | type: maleficant base | spell class: fd | duration: varies | range: touch | area of effect: 1 talisman | sourcebook: rolemaster companion 5 |
description: Empathically warns the creator when anyone intending him harm enters a 100' radius around his person. Creator will know which person intends him harm if more than one person is present. No specifics are learned as to the method the person intends (assassination, spell, etc.). |
spell name: QUICKEN TRUE | list name: spell hand | level: 19 | realm: essence | type: wizard base | spell class: f | duration: 1 round / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Spells 3 levels below that of the target are considered class I spells. |
spell name: IMPEDE 4 | list name: spell bane | level: 19 | realm: essence | type: wizard base | spell class: f | duration: 1 round / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target's spells require 4x normal PPs to cast. Target is unaware of the drain until the spell is cast. |
spell name: TRANSMUTE (MENTALISM) | list name: spell manipulation | level: 19 | realm: essence | type: wizard base | spell class: f | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Transmutes target's Essence and/or Channeling spells into Mentalism spells. |
spell name: REDUCTION 3 | list name: spell guard | level: 19 | realm: essence | type: wizard base | spell class: f | duration: 1 round / level (concentration) | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target's RR bonus is reduced by 60%. Any protective spells, devices, etc., which the target employs after being affected by this spell will function normally. |
spell name: LORD STORE | list name: wizard staff | level: 19 | realm: essence | type: wizard base | spell class: fu | duration: concentration | range: touch | area of effect: 1 staff | sourcebook: rolemaster companion 5 |
description: Caster may permanently store one 20th level or lower spell from one of the Wizard Base Lists Spell Hand, Spell Bane, Spell Manipulation, Spell Guard, or Spell Dampening. The 'stored ' spell affects an area up to 1' per level of the caster. Caster need only concentrate to affect the spell This effect is centered within the staff. Only one spell may be stored in this way. |
spell name: LAYERED CHARM | list name: charmcraft | level: 19 | realm: essence | type: wizard base | spell class: f | duration: varies | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 5 |
description: When this spell is cast on an item's matrix, the next Charm spell inscribed will gain the ability to sustain two failures before fading out. If a Layered Charm fails to cancel an attacking spell, only the first layer is shattered. The second layer of protection will then activate immediately so that the spell must make a second RR within that round before having a chance to reach its target. If it also succeeds in the second RR, the Charm is then shattered, but if the spell fails the RR the single remaining layer will be retained and will act as a standard (one-failure) Charm until dispelled normally. Two Layered Charms against the same spell may not be combined in any way; the maximum number of extra RRs that a target may gain by the use of Charms is two (plus the target's normal RR if all Charm-interposed RRs fail to stop the attacking spell). |
spell name: ENHANCEMENT | list name: organism skills | level: 19 | realm: essence | type: wizard base | spell class: f | duration: varies | range: touch | area of effect: 1 tattoo | sourcebook: rolemaster companion 5 |
description: This spell allows the creation of Tattoos that can hold certain optional enchanted effects. lf the Enhancement spell is cast every day along with the other spells used in the Tattoo creation, the Tattoo can he set to hold nonstandard enchantments or may possess additional abilities. One Enhancement spell must be cast each day during the Tattoo creation for each extra feature added. In addition, GMs may wish to rule that any expansion beyond the standard features of a Tattoo through the use of Enhancement will add to the total inscription time (perhaps one extra week or month for each extra feature added). |
spell name: OUTER WARDING | list name: perimeter wardings | level: 19 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This warding can be combined with a warding enchantment, and allows it to be set to only effect incoming spells (i.e., only spells crossing the warding from the outside). |
spell name: SENTRY STONE | list name: structure wardings | level: 19 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: Caster can enchant a stone that will glow anytime any of the perimeter wardings are activated. A ward is active any time a warded-against spell attempts to cross it. If the viewer doesn't know which wards mean what, then a Medium (+0) warding lore roll will reveal what wards have been activated. The stone must be fixed and inside the perimeters. |
spell name: HUGE BEAST RESUSCITATION | list name: palingenesis | level: 19 | realm: essence | type: wizard base | spell class: f | duration: 1 day | range: touch | area of effect: salts | sourcebook: rolemaster companion 5 |
description: Infusing the Essential Salts of a huge beast in a certain liquid medium (a one day long experiment) and then casting this spell causes the Essential Spirit (and image) of the huge beast to be manifest within a glass vessel. The image is made up of suspended particles of Essential Salts. The resuscitated huge beast Essential Spirit and image will remain for up to one day before fading away and settling to the container's bottom. The fluid medium may be decanted, leaving the Essential Salts, which if dried carefully, may be used again. This spell, although having few practical applications, is a stepping-stone to bigger and better experiments to come. Historically, this spell was used by low level alchemists to demonstrate physically the reality of spiritual realms. |
spell name: DEER SPEED 4 | list name: beast's ways | level: 19 | realm: channeling | type: druid base | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster can run at 4x walking pace without tiring. |
spell name: MAJOR INSECT PLAGUE | list name: insect mastery | level: 19 | realm: channeling | type: druid base | spell class: fm | duration: varies | range: varies | area of effect: varies | sourcebook: rolemaster companion 5 |
description: One species of insect (approx. 1,000-10,000) may be sent on some quest and will relentlessly pursue this until the quest is completed or the insects are destroyed. Target of Quest must be visible úto caster when this spell is cast. Insects used must come from the surrounding area. If none are available, the spell has no effect. |
spell name: SUMMON TERRAIN | list name: nature summons | level: 19 | realm: channeling | type: druid base | spell class: f | duration: permanent | range: 10' | area of effect: 1 mile / level radius | sourcebook: rolemaster companion 5 |
description: Caster summons forth minor terrain changes. For example, caster could not tum a desert into a jungle, but he could bring small hills to flat land, or a small stream through a prairie. In some cases, this could be catastrophic to the environment. |
spell name: CONVEYANCE 4 | list name: conveyance | level: 19 | realm: mentalism | type: seer base | spell class: u | duration: 10 minutes / level | range: varies | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster's psyche leaves his body (which is inactive) and may travel at 1 mile /minute. Caster's 'psyche' will receive normal sensory information, but cannot cast spells or affect anything around him. All perception rolls to notice the hazy, shimmering form ofthe caster's psyche are at -75. Caster can travel through solid matter at 10' / round. If the caster overstays the duration, he must make a RR (at -30) or die (attack level equals number of rounds overstayed). |
spell name: SOUL SHARD | list name: crystal law | level: 19 | realm: essence/mentalism | type: crystal mage base | spell class: F | duration: permanent | range: Touch | area of effect: 1 Crystal | sourcebook: rolemaster companion 5 |
description: Caster creates a crystal shard which will cature and preseve indefinitely the life force or soul of any being which touches it. The target cannot be of a higher level than the caster or the shard will be destroyed. NOTE: If the caster is not careful in handling and enchanted shard, he can trap himself. |
spell name: ACID BALL (30' R) | list name: corrosion mastery | level: 19 | realm: essence | type: evil magician base | spell class: E | duration: - | range: 100' | area of effect: 30' R | sourcebook: rolemaster companion 5 |
description: A ball of acid is shot from the caster's palm. Attack is resolved on the Fire Ball attack table, delivering Acid criticals (Companion 3). |
spell name: MASS WATER RUNNING | list name: pirate's way | level: 19 | realm: essence/channeling/mentalism | type: professional guild list | spell class: f | duration: 1 round / level | range: 10' | area of effect: 1 target / level | sourcebook: rolemaster companion 5 |
description: A number of targets equal to the caster's level can run on reasonably calm waters as if they were on level ground. If the water surface is turbulent, a Medium (+0) maneuver roll must be made every round the target moves. |
spell name: LINKUP 1 | list name: combat link | level: 19 | realm: essence/channeling/mentalism | type: special list | spell class: u | duration: 10 minutes / level | range: link | area of effect: 6 targets | sourcebook: rolemaster companion 5 |
description: This spell links up to six teams together for the purposes of Position Sense and Foe Sense only. The leader is also in mind link with the leaders of the other teams with a link range of 500' per level of the caster. |
spell name: PLANAR JACKET | list name: element's master | level: 19 | realm: essence/channeling/mentalism | type: special list | spell class: e | duration: 1 round / level | range: self | area of effect: 5' radius | sourcebook: rolemaster companion 5 |
description: Caster's body immolates with elemental force. Anyone within 5' suffers an 'A' critical appropriate to the plane the caster is coupled to. Anyone in physical contact suffers a 'C' critical. Physical attacks to the caster also deliver an 'A' critical. All items on the caster's person are, like the caster, immune to the effects of his chosen element while this spell is in effect. However, any material he touches or comes in contact with may be damaged by the exposure. |
spell name: TIME DRAIN TRUE | list name: time law | level: 19 | realm: essence/channeling/mentalism | type: special list | spell class: f | duration: 1 round / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Duration of all target's spells is reduced by 80%. This applies to all spells currently functioning and those that are cast while this spell is active. |
spell name: FORCE RETURN | list name: time's master | level: 19 | realm: essence/channeling/mentalism | type: special list | spell class: f | duration: 1 round / level | range: 10' | area of effect: 1 signature | sourcebook: rolemaster companion 5 |
description: A caster who has located a static or dynamic signature can force the target to return. Each rnd, while the signature is under the effects of this spell, the target must make a RR or be forced back to its previous time. Non-sentient targets resist at 0 level. |
spell name: PHASE BAR 3 | list name: space-time | level: 19 | realm: essence/channeling/mentalism | type: special list | spell class: f | duration: 1 hour / level | range: 200' | area of effect: 150' radius | sourcebook: rolemaster companion 5 |
description: Caster prevents any temporal or spatial effects (teleport, gates, long doors, summonings, etc.) from occurring within the area of effect of this spell. Such effects must resist this spell with an additional modification to the RR of -50. |
spell name: TRANSFUSION TRUE | list name: amplifications | level: 19 | realm: arcane | type: open arcane | spell class: f | duration: 1 round / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster can transfer one skill per every five caster levels between two targets (excluding himself). The target for the skill must have less ranks developed in that skill than the source of the skill. The skill ranks from the target are subtracted from the skill ranks of the source, and 1/4 of the difference is temporarily added to the target's skill ranks. If the target does not have the skill it cannot be transferred. |
spell name: AURA SPREAD 4 | list name: Aura Magic | level: 19 | realm: arcane | type: open arcane | spell class: F | duration: 1 round / level | range: Self | area of effect: 20' R | sourcebook: rolemaster companion 5 |
description: The caster may extend the radius of his aura, bestowing the effects of any Defensive Aura or Aura Shroud spell upon all others within a 20' radius. |
spell name: BIND 7 | list name: spiritwrack | level: 19 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Allows caster to bind an entity summoned by a Conjure 7 spell inside the proper protective diagrams until the circle is broken or the caster releases the entity. |
spell name: COMMAND 7 | list name: conjurations | level: 19 | realm: arcane | type: open arcane | spell class: fm | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: (RR mod: -20) Caster may control an entity of a type which can be summoned by a Conjure 7 spell. If the spell fails, the entity is free to leave the protective diagram (if any) and chastise the caster. The entity will follow instructions specified by the caster to the best of its abilities, however it gains an additional RR (with a +25 mod) if the instructions call for the death or injury of the entity. Demons and similar creatures may work "deals"" with the caster for services beyond the normal scope of their powers (to be fulfilled by endangering themselves |
spell name: SPELL TAPPING | list name: crystal visions | level: 19 | realm: arcane | type: open arcane | spell class: fu | duration: - | range: touch | area of effect: 1 spell | sourcebook: rolemaster companion 5 |
description: Allows the caster to receive or intercept any Transferred spell through the agency of his enchanted crystal. The Transferred spell need not be intended for the caster, although linked crystals may exchange spells by this method. |
spell name: SUPPRESS ESSENCE | list name: node mastery | level: 19 | realm: arcane | type: open arcane | spell class: f | duration: permanent | range: varies | area of effect: node | sourcebook: rolemaster companion 5 |
description: This spell completely suppresses Essence spells within a specific area or the entire Earthnode. Note: Hybrids are affected if either of their realms is suppressed. |
spell name: EARTHBLOOD VACUUM | list name: earthfocus | level: 19 | realm: arcane | type: open arcane | spell class: fm | duration: | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target must RR or be momentarily deprived of his connection with his magics. Attack is resolved on the 'Attack Spells' column of the Extraordinary Spell Failure Table (Spell Law 15.7). The amount of RR failure is added to this roll. |
spell name: NODE RENEWAL | list name: node functions | level: 19 | realm: arcane | type: open arcane | spell class: f | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster may instantly renew his power points directly from the Earthnode. This spell can only be utilized safely once per week. Each additional attempt will result in an 'E' stress critical. |
spell name: SPELL PROFICIENCY 4 | list name: spell mastery | level: 19 | realm: arcane | type: open arcane | spell class: u | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: The spell cast after this one is -40 to Extraordinary Spell Failure and the caster only fumbles it on a 01. |
spell name: DEATH STROKE | list name: Mana Currents | level: 19 | realm: arcane | type: open arcane | spell class: E | duration: | range: 100' | area of effect: 1 Target | sourcebook: rolemaster companion 5 |
description: A bolt of lightning is shot from the palm of the caster's hand. Add the caster's Directed Spell bonus and roll on the Lightning Bolt chart. All critical are automatically "E""s." |
spell name: STUN BALL (40' R) | list name: subdual ways | level: 19 | realm: arcane | type: open arcane | spell class: E | duration: | range: 100' | area of effect: 40' R | sourcebook: rolemaster companion 5 |
description: A 40' radius ball of pure elemental force is shot from caster's palm. Attack is resolved on the Shock Bolt table, except all criticals are ignored and instead of concussion hits, the attack inflicts rounds of stun equal to the hits normally delivered ( a "4A"" result delivers four rounds of stun and no critical). Note: No ""center of effect"" bonus is granted to the attack." |
spell name: BOLT CHANNELS * | list name: spell shaping | level: 19 | realm: arcane | type: open arcane | spell class: U* | duration: 1 attack / 5 levels | range: Self | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: The caster's next bolt attack will form a continuous stream. Separate attack rolls are made for the stream each round. The caster can move the channel up to 90 degrees / round. Only one attack per round may be made by the channel, but the caster's normal initiative number is increased by 50%, due to the spell already being in effect (2nd and successive rounds only). |
spell name: PERCEPTION IV | list name: Combat Law | level: 19 | realm: essence/channeling/mentalism | type: Semi-Spell User Base | spell class: U* | duration: 4 rounds | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: This spell gives the caster +40 to one combat related Perception roll per round for 4 rounds. |
spell name: SHIELD BLOW IV | list name: Mystic Armor | level: 19 | realm: essence/channeling/mentalism | type: Special | spell class: F | duration: 1 minute / level | range: self | area of effect: shield | sourcebook: rolemaster companion 7 |
description: Allows the caster to use his shield to automatically intercept the next attack (melee or missile) that delivers a critical. The attack may not be from the rear. The critical strike will be changed to reflect this (e.g., a neck strike would be lowered on the chart until it became a shield arm strike or no location is listed). The critical is also reduced by 3 levels in severity. |
spell name: REGENERATION | list name: Dragon Mastery | level: 19 | realm: Arcane | type: closed arcane | spell class: H | duration: concentration | range: touch | area of effect: 1 drake | sourcebook: rolemaster companion 7 |
description: Caster may repair one area of muscle, nerve, organ or bone damage on a dragon by concentrating. Length of concentration will vary depending on the severity of the injury (GM's discretion). |
spell name: TRUE SLEEP | list name: Will Breaker | level: 19 | realm: Arcane | type: closed arcane | spell class: M | duration: permanent | range: 100' | area of effect: varies | sourcebook: rolemaster companion 7 |
description: Causes targets to fall into a natural sleep; the total number of levels affected is equal to the caster's level (e.g., an 8th level caster could affect eight 1st level beings; four 2nd level; one 3rd Ivl, two 2nd Ivl, and one 1st Ivl; etc.). Caster should assign target priority. Targets may not be reawakened without resorting to magic (e.g., Cancel Arcane, Remove Curse, Awaken, herbs, etc.). |
spell name: SNAKE FAMILIAR TRUE | list name: Serpent Law | level: 19 | realm: Channeling | type: closed channeling | spell class: M | duration: permanent | range: touch | area of effect: 1 snake | sourcebook: rolemaster companion 7 |
description: The caster can attune himself to a second snake (to be called his familiar). The caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hrs/day). The caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). If the animal is killed, the caster will have a -25 modification to all actions for 2 weeks. |
spell name: BLOCK CHANNELING TRUE | list name: The Aegis | level: 19 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must make an RR or be unable to utilize any Channeling PPs for 1 round per 5% failure. |
spell name: HOLY CHAINS | list name: The Chains | level: 19 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target is wrapped in chains of force. Any attempt to escape is resolved as a spell attack with the chains serving as the attacker (-20 RR). If the RR is failed, he suffers an ‘E' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘E' severity Holy, Stun, and Shock criticals. |
spell name: TRACE SPELL SIGNATURE | list name: The Eye | level: 19 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level | range: 10 mi/lvl | area of effect: self | sourcebook: rolemaster companion 7 |
description: Gives the direction and distance to the spellcaster who generated an examined spell signature. |
spell name: STRENGTH III | list name: The Fist | level: 19 | realm: Channeling | type: witch hunter base | spell class: U* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster's physical attacks deliver triple normal concussion hits. |
spell name: FEAR V | list name: The Question | level: 19 | realm: Channeling | type: witch hunter base | spell class: M | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target develops a permanent fear of the caster, and is at -50 to all actions whenever in his presence. |
spell name: STEAL REFLECTION TRUE | list name: Mirror Magic | level: 19 | realm: Essence | type: closed essence | spell class: F | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target has no reflection in mirrors and other reflective objects. This effect is permanent. This may affect other spells on this list. |
spell name: LONG FLY (300'/RND) | list name: Essence Wing | level: 19 | realm: Essence | type: open essence | spell class: F | duration: 1 hour / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target can fly at a rate of 300' per round for up to 1 hr/lvl. |
spell name: THE MOON | list name: Major Arcana Magic | level: 19 | realm: Essence | type: tarotmage base | spell class: F | duration: varies | range: — | area of effect: — | sourcebook: rolemaster companion 7 |
description: Creates an 18th level female Moon Mage (grey-based) persona with the following statistics: Hits: 60; OB Katana, +65; OB Moon Beam (Moon Mastery), +65; AT 10(40); PP: 36. The Moon can cast the following spells: 1st level - Moon Shade (Moon Mage base list: Moon Mastery); 4th level - Moon Bath (Moon Mage base list: Moon Mastery); 13th level - Mood Swing V (Moon Mage base list: Moon Madness), Mass Distraction (Mystic base list: Confusing Ways); 14th level - Word of Fear (Mystic base list: Confusing Ways). |
spell name: PENTACLE BARRIER | list name: Pentacle Magic | level: 19 | realm: Essence | type: tarotmage base | spell class: F | duration: 1 minute / level | range: — | area of effect: Tarot Pentacle | sourcebook: rolemaster companion 7 |
description: When the caster's Tarot Pentacle is set edgewise on the ground (imbedded in the firm soil, a floor crack, etc.) and this spell is cast, the pentacle will grow into a semi-circular wall of up to 20' in width and 10' in height. If the pentacle is positioned in a doorway, between two parallel walls, etc., the pentacle wall will wedge itself into these side surfaces; otherwise, the barrier can be passed by walking around it. The barrier cannot be toppled, and is made of a super-hard metal material that cannot be broken through using normal tools or weapons. |
spell name: BLADE OF SLAYING | list name: Sword Magic | level: 19 | realm: Essence | type: tarotmage base | spell class: F | duration: 1 round / level | range: | area of effect: Tarot Sword | sourcebook: rolemaster companion 7 |
description: If the caster delivers a critical strike on a target while this spell is active on his Tarot Sword, the critical is rolled on the Slaying column of an appropriate critical strike table. |
spell name: CREATE LAND TRUE | list name: Dream World | level: 19 | realm: essence/channeling/mentalism | type: dream lord base | spell class: FM | duration: 1 minute / level | range: 100'/lvl | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Caster can create an earthen structure with a volume of up to 100 cu'/lvl. The structure could be a hill, wall, cliff, etc. Buildings, etc., are not allowed. |
spell name: TRIAD OF SHADOW | list name: Shadow Law | level: 19 | realm: essence/channeling | type: shadow mage base | spell class: E | duration: - | range: 100' | area of effect: varies | sourcebook: rolemaster companion 7 |
description: Three bolts of concentrated shadow is shot from the palm of the caster. Results are determined on the Normal Elemental Force Attack Table (EC, page 106) using Cold criticals (primary), Aether criticals (secondary), and Depression criticals (tertiary). Directed spells bonus can only be used on 1 attack. Targets must be within 60° of each other (must be in field of vision of caster). Range is 100'. |
spell name: STASIS TRUE | list name: Destructive Displacements | level: 19 | realm: essence | type: sorcerer base | spell class: F | duration: 1 day / 10 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target is continually Displaced to his exact position, keeping him "out-of-phase," where he appears transparent or flickering. Since target constantly both materializes and dematerializes in the same place, he is effectively held in stasis. Target may not be harmed while in stasis. After the spell expires, target is once again free and as he was before placed in stasis. |
spell name: HASTE IV | list name: Battle Trance | level: 19 | realm: Mentalism | type: arms master base | spell class: F* | duration: 4 rounds | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Target may act at twice his normal rate. |
spell name: TACTICS IV | list name: Commands | level: 19 | realm: Mentalism | type: arms master base | spell class: U | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster gets a +40 bonus to his next Tactics roll. |
spell name: WOODEN PALISADE | list name: Encampments | level: 19 | realm: Mentalism | type: arms master base | spell class: F | duration: 1 hour / level | range: 10’ | area of effect: one camp | sourcebook: rolemaster companion 7 |
description: This spell creates a 10' high wooden wall around the caster's camp. The maximum length of the wall is 10' per level. |
spell name: DESTROYER BLADE | list name: Warrior Blade | level: 19 | realm: Mentalism | type: arms master base | spell class: F | duration: varies | range: touch | area of effect: Warriorblade | sourcebook: rolemaster companion 7 |
description: After casting this spell, in the next attack in which an opponent uses a shield or parries and the caster misses by the amount of defensive bonus given by the shield or parry, the defender's shield or weapon is destroyed. Magic weapons or shields should get an RR. |
spell name: CHAOS FORM II | list name: Dark Shifting | level: 19 | realm: Mentalism | type: doppelganger base | spell class: F | duration: permanent | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster may assume form of a stored Type I-IV Chaos Demon, within 1/20x to 40x his own mass. Caster only receives 50% of its supernatural abilities . |
spell name: RESIST SUMMONS | list name: Doppelganger Ways | level: 19 | realm: Mentalism | type: doppelganger base | spell class: SF* | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Allows caster, when in applicable form (golem, elemental, demon, undead, spirit, etc.), an additional RR modified by +1 per level against other spellcasters' Summon or Control spells of that form (or type). This spell will react immediately, regardless of caster's status (unconscious, asleep, busy, etc.), if he has sufficient PPs. |
spell name: ELEMENTAL CHANGE | list name: Inorganic Shifting | level: 19 | realm: Mentalism | type: doppelganger base | spell class: F | duration: 24 hours | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster may assume form of a stored Type E Elemental, within 1/40x to 400x his own mass. Caster receives 100% of its natural abilities. |
spell name: EMOTION CHANGE IV | list name: Mental Shifting | level: 19 | realm: Mentalism | type: doppelganger base | spell class: F | duration: permanent | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster's emotions/outlook will match that of any Mind Typed supernatural being. Duration is permanent |
spell name: PERSONAL FORM TRUE | list name: Organic Shifting | level: 19 | realm: Mentalism | type: doppelganger base | spell class: F | duration: permanent | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster may assume the form of a stored person (physical stats included), within 1/40x to 400x his own mass. Although he gains racial abilities, he will not receive acquired skills or abilities. Duration is permanent. |
spell name: GREATER MANFORM | list name: Heartfires | level: 19 | realm: essence/channeling/mentalism | type: Special | spell class: U | duration: 24 hours / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Drake can alter his form to match that of any humanoid race he is familiar with. While changed, the drake MAINTAINS his natural defenses and immunities dependent on size and strength of form (hits, AT, use of the Super-Large critical strike tables, etc.). |
spell name: IMPAIR IV | list name: Putrefactions | level: 19 | realm: essence/channeling/mentalism | type: Special | spell class: F | duration: 1 day / 5 failure | range: Touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target has one of his temporary physical characteristics (Strength, Agility, Quickness, Constitution, or Appearance) reduced by 20 for one day per 5% RR failure. |
spell name: SPELL SPREAD III | list name: Spell Web | level: 19 | realm: essence/channeling/mentalism | type: Special | spell class: UF | duration: 1 round / level | range: link | area of effect: web | sourcebook: rolemaster companion 7 |
description: The Spellweb members can now share the effects of 3 spells. Any non-attack spells with a duration other than "instantaneous" and a range other than "self' can be spread among the team. The caster figures the spells' normal duration (for him), and then divides the duration by the number of members in the web (i.e., if a spell has a duration of 20 minutes and the Spellweb has five members, then the spell will affect all five members for a duration of four minutes) rounding down. Note: At the end of Spell Spread, the affected spells also drop, even if they have a longer duration. |
spell name: SLAYER | list name: Vampyric Magicks | level: 19 | realm: essence/channeling/mentalism | type: Special | spell class: M* | duration: varies | range: 100' | area of effect: target | sourcebook: rolemaster companion 7 |
description: RR Mod: -20 The vampire causes the death of a target. Caster receives sustenance from this death. The targetloses 1 point of Co every hour until dead or the curse is removed. People who die in this fashion may (or may not) become a lesser vampire, at the caster's whim. |
spell name: ANCHOR GATE | list name: Arcane Gate | level: 19 | realm: Arcane | type: closed arcane | spell class: F | duration: varies | range: 10'/lvl | area of effect: 1 gate | sourcebook: spell user's companion |
description: This spell when cast upon any already existing gate allows the gate to resist any form of change, i.e., a gate so anchored will not be affected by a change in location, size, shape, etc. |
spell name: MIND CURE | list name: Arcane Healing | level: 19 | realm: Arcane | type: closed arcane | spell class: H | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Target is cured of one mind disease. Recovery is instantaneous. |
spell name: SUPPRESS | list name: Devious Ways | level: 19 | realm: Arcane | type: closed arcane | spell class: F* | duration: - | range: - | area of effect: 1 spell | sourcebook: spell user's companion |
description: Causes the feeling/aura of a spell to be undetectable. Thus a mage can cast a spell and not have it felt or read by any informational/detection spells. Obvious effects like the fire of a fireball would be detectable. |
spell name: CONTAIN ELEMENT | list name: Experimentation Ways | level: 19 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 minute / level | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Creates a non-mobile sphere (up to 1' per level diameter) of energy that will keep one type of element (including gasses, light, magical elements (if they fail a RR), etc.) from passing through it. Sphere is clear or opaque as desired or necessary (a light shield would most likely be opaque to some degree). Caster may be inside or outside of the sphere as desired. |
spell name: RAM | list name: Fortification Mastery | level: 19 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 round / level | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Creates a ram of force which caster may use against buildings and structures, and which will attack with + 1 per level on the Fall/Crush attack table. |
spell name: LORD TELEPATH | list name: Long Voice | level: 19 | realm: Arcane | type: closed arcane | spell class: I* | duration: concentration | range: 1 mi/lvl | area of effect: 1-20 beings | sourcebook: spell user's companion |
description: As long as he concentrates, the caster may use Mind Voice and Listen to communicate with one being/lvl. If more than 100' separates the caster and a target, the target must already have been Mind Stored by the caster. |
spell name: ABSORPTION | list name: Magic Defense | level: 19 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 round / level | range: 5'/lvl | area of effect: 1' R/lvl | sourcebook: spell user's companion |
description: a portion of the incoming energy of a spell, causing the spell to resist or have its effects be lessened variably by reducing hits and/or criticals from an elemental attack, allow a failed save on a death spell to cause a coma, etc. |
spell name: SHAPE FIELD | list name: Magnetic Ways | level: 19 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 round / level | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Caster may alter the shape of a magnetic field (up to 10 cubic foot per level in area) as desired. The magnetic field retains this shape while the duration lasts, then instantly returns to normal. |
spell name: CHANGE FORM/SHAPE | list name: Matter Manipulation | level: 19 | realm: Arcane | type: closed arcane | spell class: F | duration: varies | range: 10'/lvl | area of effect: 1 creation | sourcebook: spell user's companion |
description: This spell, when cast, allows the caster to change the shape or form of one creation. The changed shape must contain the same amount of protoplasm as the previous form/shape contained. The change can be accomplished in 1/2 the time that it took to form the original creature. This spell will not increase the duration of the original form or shape. |
spell name: REFUGE | list name: Planar Survival | level: 19 | realm: Arcane | type: closed arcane | spell class: F | duration: varies | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is totally removed from reality. He exists, in a personal void. Nothing may reach caster while so separated. This separation exists for as long as caster wills it at the casting of the spell (potentially permanently if so desired). This personal void has no dimensions, and the caster is capable of no actions (other than magical or mental). Caster may exit to any location he has seen before. Caster may remain for as long as desired. |
spell name: MULTIPLIER | list name: Power Mastery | level: 19 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 hour / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Creates a x2 magical multiplier which will work in addition to any other that the caster has in operation, i.e, a caster who has a x3 multiplier and casts this spell will, for the duration, have a x4 multiplier, etc. |
spell name: DIALOGUE | list name: Primitive Voice | level: 19 | realm: Arcane | type: closed arcane | spell class: I* | duration: concentration | range: 10 mi/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster may send the target a verbal message limited only by duration of concentration and range. The target must have previously been Attuned. Target must permit contact. If connection is made, caster may receive verbal communication back from the target. |
spell name: DIFFERENT REALM | list name: Realm Law | level: 19 | realm: Arcane | type: closed arcane | spell class: F | duration: varies | range: varies | area of effect: varies | sourcebook: spell user's companion |
description: Caster may cast any one 1 st level spell of one chosen realm. |
spell name: MEMORY TO REALITY | list name: Replicating Ways | level: 19 | realm: Arcane | type: closed arcane | spell class: F* | duration: permanent | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Caster creates an item from an item scanned and memorized. Item may not be more than 1 cubic foot per level in size. |
spell name: PERVERSION | list name: Ritual Mastery | level: 19 | realm: Arcane | type: closed arcane | spell class: F | duration: - | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster may (if a RR is missed) cause another ritual skill roll to be necessary before completion of the ritual (as if another 8-hour period was required to finish the ritual). If target makes his RR (not his additional ritual roll), then the caster of the Perversion may not cast this spell upon him again until he has gained a level of experience. Until the target makes his RR, the caster may repeatedly cast this spell to 'Pervert' his rituals. |
spell name: CONTROL NUMBER | list name: Genetic Ways | level: 19 | realm: Channeling | type: animist base | spell class: F | duration: - | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster may alter the number of chromosomes needed for procreation of a target. For example, humans normally require 46 chromosomes to create a viable fetus, com requires 20, etc. With this spell, a caster could alter the number of chromosomes of the target to allow it to physically and genetically combine with an animal or plant with a different number of chromosomes. This spell doesn't alter the amount of genetic material by increasing or decreasing the required number of chromosomes, just the number of chromosomes. Thus, a horse combining with a man would produce a half man/half horse combination. |
spell name: ETERNAL LINK | list name: Holy Champion | level: 19 | realm: Channeling | type: cleric base | spell class: F | duration: permanent | range: 1 plane | area of effect: 1 target | sourcebook: spell user's companion |
description: Holy Champion gains communication access to his patron cleric in times of need (by calling out his deity's name, usable only once per day). The time of contact may be no more than 2 rounds in duration. |
spell name: GASLUNGS | list name: Jihad | level: 19 | realm: Channeling | type: closed channeling | spell class: F* | duration: 1 minute / level | range: 10'/lvl | area of effect: 1 target/lvl | sourcebook: spell user's companion |
description: Target can breathe any gas as normal air. |
spell name: MERGE V | list name: Power Merge | level: 19 | realm: Channeling | type: closed channeling | spell class: I | duration: varies | range: varies | area of effect: 12 spell lvls | sourcebook: spell user's companion |
description: Allows the spell user to cast up to 6 other spells that he could cast normally as long as the levels of the spells do not exceed 12 total levels. The total casting time of all merged spells is the required casting time of this spell. All spells take effect simultaneously. The spell effects do not act upon each other in any way outside of normal interaction. For example, a Firebolt and a Waterbolt will not cancel each other out. The required power points spent are 3 for the merge spell plus the power points for each spell merged. |
spell name: LOT | list name: Wyrd Mastery | level: 19 | realm: Channeling | type: closed channeling | spell class: U | duration: varies | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster may increase the next critical roll made by him by up to 1 point per PP spent in casting this spell. |
spell name: ENVIRONMENTAL MOVEMENT | list name: Survival Ways | level: 19 | realm: Channeling | type: druid base | spell class: F | duration: 1 minute / level | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Allows target to move and maneuver in adverse environmental conditions, underwater, on ice, etc. as if he were on dry land. |
spell name: ORDEAL | list name: Cruelty Ways | level: 19 | realm: Channeling | type: evil cleric base | spell class: M | duration: 1 round / level | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Causes target such intense pain that his effective experience level is reduced by half. All spells, RRs, maneuvers, level bonuses etc. are determined to be at the new level for the duration. |
spell name: AMNESIA | list name: Dark Curses | level: 19 | realm: Channeling | type: evil cleric base | spell class: F | duration: until removed | range: 100' | area of effect: 1 target | sourcebook: spell user's companion |
description: Target forgets his five most recent spell 'picks' learned. |
spell name: MAJOR GOLEM | list name: Animation Mastery | level: 19 | realm: Essence | type: alchemist base | spell class: F | duration: permanent | range: touch | area of effect: 1 body | sourcebook: spell user's companion |
description: Forms and animates a major golem (up to 20th level). |
spell name: REPAIR FAULT | list name: Assimilation Mastery | level: 19 | realm: Essence | type: alchemist base | spell class: F | duration: 1 day / level | range: touch | area of effect: 1 item | sourcebook: spell user's companion |
description: Caster may 'repair' a curse on a magical item (if RR is missed) and free the item of the curse. In the course of doing this spell the caster eliminates the permanency binding the magic to the item, hence the duration of this spell. At duration's end, the item becomes non-magical. |
spell name: BARRIER DESTRUCTION | list name: Barriers | level: 19 | realm: Essence | type: closed essence | spell class: F | duration: - | range: 10'/lvl | area of effect: 1 barrier | sourcebook: spell user's companion |
description: Caster can destroy any single 'Barrier' type spell. Caster's chance to destroy a barrier is equal to his level as attack on RR table. |
spell name: STONE WALL | list name: Construction Ways | level: 19 | realm: Essence | type: closed essence | spell class: F | duration: permanent | range: 10 ft/lvl | area of effect: 10 cu'/lvl | sourcebook: spell user's companion |
description: Allows caster to create a stone wall of up to 10 cubic feet per level. It must rest on a solid surface. |
spell name: FRICTION SPHERE | list name: Friction Mastery | level: 19 | realm: Essence | type: closed essence | spell class: F | duration: 1 minute / level | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Creates a sphere of force (up to 1' radius per level) which has a variable amount of surface friction, both inside and out, based on caster's wishes. Caster may alter the friction by +/- x 1 per level. For example, caster creates a sphere of force with internal friction of x5 (so he can hold on or keep his feet, etc.) and an external friction of x(-5) (so the sphere moves well on a surface). |
spell name: SOLIDIFY LIQUID | list name: Matter Shaping | level: 19 | realm: Essence | type: closed essence | spell class: F | duration: 1 round / level | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to change up to 1 cubic foot per level of any one type of material that is either a combination of two to three of the previous materials (lava, etc.) or none of them (energy, plasma, magical energy, living tissue, etc.) to a gas. The gas will retain the same qualities it had in its normal state. |
spell name: POTENCY V | list name: Spell Enhancement II | level: 19 | realm: Essence | type: closed essence | spell class: U* | duration: varies | range: self | area of effect: 1 spell | sourcebook: spell user's companion |
description: Adds a +25 to the next spell roll the caster makes. Not cumulative with any other Potency spells. |
spell name: RESIST AGE | list name: Sustain Body | level: 19 | realm: Essence | type: closed essence | spell class: F | duration: 1 day / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains some slight resistance to aging. Caster ages at a 1 %/level slower rate. For example, a 20th level caster who casts this spell on himself would only age 8 of every 10 years (80% normal aging rate). |
spell name: CONCEAL TRACE | list name: Trace Law | level: 19 | realm: Essence | type: closed essence | spell class: F | duration: varies | range: touch | area of effect: 1 trace | sourcebook: spell user's companion |
description: Caster prevents a detection spell from finding a trace that this spell has been cast upon. |
spell name: WAR MATTOCK | list name: Weapon Mastery | level: 19 | realm: Essence | type: closed essence | spell class: F* | duration: 1 round / level | range: 10' | area of effect: 1 weapon | sourcebook: spell user's companion |
description: Creates a war mattock of force which may be used as a regular war mattock for the duration. When spell is cast a war mattock appears anywhere within range. |
spell name: MARTIAL RETREAT | list name: Martial Mastery | level: 19 | realm: Essence | type: monk base | spell class: U* | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains DB + Adrenal Defense + Parry + minimum move pace as his DB but needs room for retreat and cannot attack. |
spell name: ETERNITY'S LOCK | list name: Prison Law | level: 19 | realm: Essence | type: open essence | spell class: F | duration: permanent | range: 10'/lvl | area of effect: 1 object | sourcebook: spell user's companion |
description: Caster seals any one lock or door, forever. This lock/door will be detectable as magical and may not be opened by any spell based on unlocking it. The lock/door may be destroyed normally. |
spell name: WEAPON CLEAVER | list name: Warrior's Blade | level: 19 | realm: Essence | type: open essence | spell class: F | duration: 1 minute / level | range: touch | area of effect: 1 blade | sourcebook: spell user's companion |
description: Causes caster's weapon to be a 'Cleaving' weapon. When a weapon successfully parries it's attack, the defending weapon must make a RR or be broken. |
spell name: POUND | list name: Rending Ways | level: 19 | realm: essence | type: sorcerer base | spell class: F | duration: permanent | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Creates a 'battering ram' of force which caster may use to attack a target or object. Ram attacks at +2 per level of caster on the Fall/Crush attack table. |
spell name: INSPIRE | list name: Battle Law | level: 19 | realm: Mentalism | type: closed mentalism | spell class: M | duration: 1 round / level | range: 100'/lvl | area of effect: 10/lvl | sourcebook: spell user's companion |
description: Caster causes targets to have perfect and unshakable morale for the duration of the spell. This spell will rally even routed troops for its duration. |
spell name: OPEN MANEUVER | list name: Combat Reflexes | level: 19 | realm: Mentalism | type: closed mentalism | spell class: F* | duration: varies | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to perform any maneuver (completed in one round or less). This maneuver may be determined at the time of action, not the time of program initiation. Note: combat and defensive actions are not considered maneuvers for purposes of this list. |
spell name: REALITY ANCHOR | list name: Mind Protection | level: 19 | realm: Mentalism | type: closed mentalism | spell class: U | duration: 1 round / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to see things based on what he understands. The caster would see an X level extra-planar being as a 13th level being or see a spell-like effect as if it were a spell (including who caused it, etc.). This would allow caster to interact with creatures/ beings whose true form might drive him mad, etc. without mental harm. |
spell name: ENEMY'S SUCCOR | list name: Mind's Refuge | level: 19 | realm: Mentalism | type: closed mentalism | spell class: M* | duration: permanent | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster transfers his mind to a target's mind and if successful, the fate of his mind is tied to the target's mind, e.g., the target dies and the caster does also, etc. |
spell name: INDIVIDUAL ACTION | list name: Perception's Master | level: 19 | realm: Mentalism | type: closed mentalism | spell class: U | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster may cause different portions of one sensory system to act independently of one another (each eye can watch different things, each ear can focus on different sounds, etc), with normal perceptual abilities for each different part. |
spell name: PHOBIA | list name: Psychosis Mastery | level: 19 | realm: Mentalism | type: evil mentalist base | spell class: M | duration: permanent | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Target has a strong irrational fear of one thing, water, horses, heights, enclosed places, etc. which will incapacitate him while he is in contact with the 'thing'. Target will attempt to flee 90% of the time when confronted with the phobic item/situation. If target is unable to flee (and desires to do so) he will fight (at -50) until able to flee. |
spell name: DRAIN TAKEN | list name: Taking Ways | level: 19 | realm: Mentalism | type: evil mentalist base | spell class: F | duration: - | range: 1 plane | area of effect: 1 Taken | sourcebook: spell user's companion |
description: Allows caster to destructively drain the PPs of any one stored Taken. Caster immediately gains all of the Taken's PPs and the Taken is drained of all PPs and permanently loses 5% of his PPs. These lost PPs may be regained through the use of the Power Point Development skill. |
spell name: CURE PHOBIA | list name: Mind Healing | level: 19 | realm: Mentalism | type: lay healer base | spell class: H | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Allows caster to cure target of any phobias and phobia-like defects. |
spell name: UNDOOR | list name: Escaping Ways | level: 19 | realm: Mentalism | type: nightblade base | spell class: F | duration: permanent | range: 10'/lvl | area of effect: 1 door | sourcebook: spell user's companion |
description: Vaporizes any one non-magical door. |
spell name: PROPORTIONAL CONTROL | list name: Body Mastery | level: 19 | realm: Prosaic | type: open prosaic | spell class: U | duration: permanent | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster can adjust his normal body proportions to desired size-weight, though adjustment takes normal time, e.g., caster gains or loses weight normally but may place added weight as desired. This spell allows for no additional strength or speed, just proportional aesthetics. |
spell name: PLAY MUSIC | list name: Entertainment Law | level: 19 | realm: Prosaic | type: open prosaic | spell class: I | duration: 1 minute / level | range: 10'/lvl | area of effect: 1 target/lvl | sourcebook: spell user's companion |
description: Up to 1 target/lvl loses the -25% detriment for not knowing an instrument. Caster must specify instrument for each target. |
spell name: RESIST EROSION | list name: Farming Law | level: 19 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 day / level | range: sight | area of effect: 100 sqft/lvl | sourcebook: spell user's companion |
description: Prevents runoff damage to topsoil in an area. This spell is limited in effectiveness, e.g., an unreasonable amount of water or water with an unreasonable amount of force would cause erosion. |
spell name: SHRINK/ENLARGE | list name: Fashion Mastery | level: 19 | realm: Prosaic | type: open prosaic | spell class: F | duration: permanent | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Causes one complete set clothing (shoes, pants, shirt, hat, belt, loincloth, etc.) to become larger or smaller as desired. Caster may enlarge clothing by up to +10%/lvl. |
spell name: ETCH | list name: Forging Mastery | level: 19 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 hour / level | range: self | area of effect: 1 object | sourcebook: spell user's companion |
description: Allows caster to etch anything desired into the surface of any metal (magical metal receives a RR vs. level of caster). Etching is only as good as caster would be normally. |
spell name: DETECT POISON | list name: Gourmet Mastery | level: 19 | realm: Prosaic | type: open prosaic | spell class: P | duration: concentration | range: 10'/lvl | area of effect: self | sourcebook: spell user's companion |
description: Informs caster of the presence and locations any toxins within range. |
spell name: PROPORTION | list name: Grooming Mastery | level: 19 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 hour / level | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Alters target's body proportions to fit caster's choice. For example, an overweight man could have his proportions adjusted to appear to have a muscular build, while a muscular oaf could have his altered in just the opposite way to appear overweight. |
spell name: SURGICAL SPHERE | list name: Healing | level: 19 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 hour / level | range: touch | area of effect: 1' R/lvl | sourcebook: spell user's companion |
description: Caster creates a perfect sterile theater in which to perform surgery, first aid, etc. This sphere will prevent any dirt, germs, contaminants etc. from contacting the target, anyone entering the sphere is immediately cleansed of all surface contaminants. |
spell name: READ/WRITE LANGUAGE | list name: Library Mastery | level: 19 | realm: Prosaic | type: open prosaic | spell class: IU | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to read/write any language of which he has an example. The example may be from a book, speaker etc. |
spell name: DRIVE/CALL | list name: Livestock Ways | level: 19 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 hour / level | range: 100/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to drive up to 5 animals/lvl in any direction desired. Caster may change the direction of animals by up to 60° per minute while moving. Caster may also call up to 1 strayed animal/lvl to him. All animals affected by a single spell must be of one type such as all cows, or horses, or sheep, etc. |
spell name: INGOT-IZE METAL | list name: Mining Law | level: 19 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: touch | area of effect: 1 ib/lvl | sourcebook: spell user's companion |
description: Molds metal (up to one pound per level of caster) of a single type into a solid block. |
spell name: CREATE INSTRUMENT | list name: Music Law | level: 19 | realm: Prosaic | type: open prosaic | spell class: I | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to produce an instrument that will create a desired sound. Caster must physically build the instrument; this spell merely provides insight regarding its construction. Time required to create an instrument depends upon the amount of difficulty involved. For example, a mage desire to create an instrument that will combine the sounds of a flute and lute. This would be a fairly easy creation. The resultant instrument could be a woodwind with various strings inside that vibrate according to notes played on the flute. |
spell name: DIMINISH WEIGHT | list name: Pack Law | level: 19 | realm: Prosaic | type: open prosaic | spell class: F | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to diminish the weight of an object or package by up to x 1 per two levels of caster. For example, a 20th level caster could diminish the weight of an object or package by 1/10 (1000 lbs could be as light as 100 lbs). |
spell name: BALLAST | list name: Sailing Law | level: 19 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: touch | area of effect: 1 ship | sourcebook: spell user's companion |
description: Allows caster to vary ballast by up to 200 lbs/lvl (heavier or lighter) to aid in the sailing and control of his ship. This will allow maximum speed and maneuverability for a ship of its size, load, and shape. |
spell name: BEND MATERIAL | list name: Structure Law | level: 19 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to bend material as desired. After the material is bent to the desired shape, it hardens to its original strength. Caster is able to affect up to one cubic foot of material per level. Enchanted material is allowed a RR. |
spell name: ADVERTISE | list name: Trade Law | level: 19 | realm: Prosaic | type: open prosaic | spell class: M | duration: permanent | range: 1 ft/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Allows caster to impress the name of his business upon all who perceive it. Whenever the town that the business is from is mentioned, the name of this business will come to mind. Within the town, if a subject relating to this business comes up, the name of this business will come to mind. |
spell name: TELEKINETICS | list name: Tricks of the Trade | level: 19 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: 5'/lvl | area of effect: 1 object | sourcebook: spell user's companion |
description: Caster can move one object, up to 1 lb in mass, up to 1'/sec with no acceleration. Living beings or items in contact with a living being get a normal RR based on the living being. If the caster stops concentration before the duration is up, the object remains stationary until the duration ends, the spell is canceled, or the caster resumes concentrating. |
spell name: NIGHTVISION | list name: Warrior Law | level: 19 | realm: Prosaic | type: open prosaic | spell class: U | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster can see 100' on a clear night as if it were day. |
spell name: ADDITION | list name: Changing | level: 19 | realm: Psion | type: closed psion | spell class: F | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: This Psion allows the caster to increase his weight by 20% per level of the caster. Thus, this Psion cast at 20th level, would allow the caster to increase his weight by 400%, with no effect upon his mass. This spell will not enable the caster to withstand terrible crushing weights, it merely adds the weight using Psion energy. The GM is advised to caution his players when using this Psion, because of the potential harm that players may inflict upon themselves/ |
spell name: MIND BLOCK TRUE | list name: Mind Discipline | level: 19 | realm: Psion | type: closed psion | spell class: P | duration: concentration | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains +40 to RRs vs. all Telepathic attacks. |
spell name: SURROUND SHIELD | list name: Mind's Defense | level: 19 | realm: Psion | type: closed psion | spell class: D | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Provides a +50 to caster's RR (or DB if a physical attack Psion such as Energy Channels) vs all Psion attacks. |
spell name: DIVERT | list name: Telekinetics | level: 19 | realm: Psion | type: closed psion | spell class: F* | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: One missile/projectile attack made against the caster is reversed to its source with a +10 modification. |