spell name: ICEWALL (20' X 20') | list name: barrier law | level: 18 | realm: channeling | type: open channeling | spell class: e | duration: permanent | range: 50' | area of effect: 20' x 20' x 4' | sourcebook: spell law |
description: creates a wall of up to 20' x 20' x (4' at base, 2' at top); it must rest on a solid surface. it can be melted through (100 hits) or chipped through (50 man rounds) or toppled if one end is not against a wall. |
spell name: LOCATION | list name: detection mastery | level: 18 | realm: channeling | type: open channeling | spell class: p | duration: 1 minute / level | range: 300' | area of effect: self | sourcebook: spell law |
description: gives the direction and distance to any specific object or place that the caster is familiar with or has described in detail. |
spell name: CLEAR SKIES C | list name: weather ways | level: 18 | realm: channeling | type: open channeling | spell class: f | duration: 1 minute / level | range: 1 mile | area of effect: 1 mile r | sourcebook: spell law |
description: caster can make the skies clear of haze, precipitation, clouds, etc. this spell will not affect the wind. |
spell name: MASS UNDISEASE | list name: purifications | level: 18 | realm: channeling | type: open channeling | spell class: h | duration: 1 minute / level | range: 100' | area of effect: 1 target/lvl | sourcebook: spell law |
description: caster can remove any one disease from a number of targets equal to his lvl (e.g., an 18th lvl caster could remove lycanthropy from 18 targets). |
spell name: WINDRUNNING | list name: lofty movements | level: 18 | realm: channeling | type: open channeling | spell class: f | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: spell law |
description: target can run on calm air; movement must be at a constant height. |
spell name: MASS LIGHT | list name: light's way | level: 18 | realm: channeling | type: open channeling | spell class: f | duration: 10 minutes / level | range: touch | area of effect: 1 target/lvl | sourcebook: spell law |
description: lights 1 target/lvl 10' radius areas about the points touched; if the point is on a mobile object or being, it will move with the object/being. their centers can be anywhere withing 50' of the caster (initially). alternatively, one area of a 10' radius / leveladius can be created. |
spell name: ANIMAL MASTERY 5 C | list name: nature's law | level: 18 | realm: channeling | type: open channeling | spell class: m | duration: concentration | range: 100' | area of effect: 5 animal | sourcebook: spell law |
description: caster can control the actions of any five animals. |
spell name: REGENERATION 3 C * | list name: concussion's way | level: 18 | realm: channeling | type: open channeling | spell class: hs* | duration: concentration | range: touch | area of effect: 1 target | sourcebook: spell law |
description: will reduce damage a target has by three hits every round as long as caster concentrates; if caster is unconscious this spell will operate without concentration. |
spell name: CUT REPAIR TRUE | list name: blood law | level: 18 | realm: channeling | type: closed channeling | spell class: h | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell law |
description: allows caster to stop all bleeding from one wound. |
spell name: PARALYSIS CURES | list name: nerve law | level: 18 | realm: channeling | type: closed channeling | spell class: h | duration: permanent | range: touch | area of effect: paralysis | sourcebook: spell law |
description: allows caster to cure paralysis in one target. paralysis must have resulted from a spell or disease. |
spell name: ORGAN TRANSPLANT | list name: organ law | level: 18 | realm: channeling | type: closed channeling | spell class: h | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell law |
description: allows caster to transplant one healthy organ; operation takes one hour; recovery time: 1 to 10 days; chance of rejection - 10% if same race, 50% if other humanoid. |
spell name: MASS MINOR FRACTURE REPAIR | list name: bone law | level: 18 | realm: channeling | type: closed channeling | spell class: h | duration: permanent | range: touch | area of effect: 1 fracture/lvl | sourcebook: spell law |
description: allows caster to repair simple fractures (not compound fractures, shatters, joint damage, etc.); one fracture per level of the caster; one day recovery period. spell operates as long as the caster concentrates. |
spell name: MASS ANIMAL CALMING(10' R/LVL) | list name: calm spirits | level: 18 | realm: channeling | type: closed channeling | spell class: m | duration: 2 minutes / level | range: 100' | area of effect: 10' radius / level | sourcebook: spell law |
description: rr mod: -20. caster can calm a number of animals equal to his level. |
spell name: FINDING (300') | list name: locating ways | level: 18 | realm: channeling | type: closed channeling | spell class: p | duration: | range: 300' | area of effect: self | sourcebook: spell law |
description: caster can locate any one object he describes, if indeed it exists and is in range (e.g., caster could describe a type of mace he had never seen or heard of). |
spell name: DARK LORE 2 | list name: lore | level: 18 | realm: channeling | type: closed channeling | spell class: i | duration: | range: 10' | area of effect: 1 or 2 items | sourcebook: spell law |
description: caster can ascertain the origin point and nature of any two "unholy items"" that are ""of darkness"" and ""of evil""; will not give specific capabilities. or the caster can determine the nature, origin point, and the exact significance of any one ""unholy item""." |
spell name: UNSYMBOL 10 | list name: symbolic ways | level: 18 | realm: channeling | type: closed channeling | spell class: f | duration: permanent | range: 10' | area of effect: 1 symbol | sourcebook: spell law |
description: the caster can remove one 10th level symbol. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level). |
spell name: NEUTRALIZE CURSE (1 DAY / LVL) | list name: replusions | level: 18 | realm: channeling | type: cleric base | spell class: f | duration: 1 day / level | range: t | area of effect: 1 target | sourcebook: spell law |
description: rr mod -20: nullifies a curse for the duration of this spell. the curse is not dispelled and takes affect again afterwards. |
spell name: PRAYER 5 C | list name: protections | level: 18 | realm: channeling | type: cleric base | spell class: d | duration: concentration or 1 minute / level | range: 100' | area of effect: 1-3 targets | sourcebook: spell law |
description: target gets a 25 bonus to his rrs and maneuver rolls. multiple targets would have the 15 divided up. five targets would get +5 each, etc. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl." |
spell name: RETURNING * | list name: channels | level: 18 | realm: channeling | type: cleric base | spell class: f* | duration: - | range: self | area of effect: self | sourcebook: spell law |
description: caster is returned to a predefined place (a type of teleportation). caster must live in the place for 30 days (mediating 16 hours per day) to define it as his "place of returning"". only one such place may be dfined at any one time; to change it, the new place must be defined as above." |
spell name: WATCH (500') C | list name: essence perceptions | level: 18 | realm: essence | type: open essence | spell class: u | duration: 1 round / level (concentration) | range: 500' | area of effect: self | sourcebook: spell law |
description: caster's can pick a point up to 500' away and he will see as if he were at that fixed point (there can be intervening objects such as walls). the view can be rotated. |
spell name: RUNE 9 | list name: rune mastery | level: 18 | realm: essence | type: open essence | spell class: f | duration: until cast | range: touch | area of effect: 1 rune paper | sourcebook: spell law |
description: this spell inscribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 9th level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: SPELL SHIELD TRUE C | list name: spell wall | level: 18 | realm: essence | type: open essence | spell class: d | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: creates a shimmering shield in front of the caster: it subtracts 10 from all frontal attack rolls on the caster (base and elemental) from all three magic realms. if the caster performs no other actions during a round, he can parry one spell attack. parry consists of subtracting all bonuses that the caster would normally have for his base attack roll form the attack roll made against him. |
spell name: PERCEIVE POWER (300') C | list name: detecting ways | level: 18 | realm: essence | type: open essence | spell class: p | duration: 1 minute / level | range: 300' | area of effect: 1 area | sourcebook: spell law |
description: gives an estimate of power for any active spells, items, or persons(level); caster can concentrate on a 5' r area each round. |
spell name: MASS NIGHTVISION | list name: physical enhancement | level: 18 | realm: essence | type: open essence | spell class: u | duration: 10 minutes / level | range: 10' | area of effect: 1 target/lvl | sourcebook: spell law |
description: one target per level can see 100' on a normal night as if it were day. |
spell name: DEATH'S DELVING | list name: delving ways | level: 18 | realm: essence | type: open essence | spell class: i | duration: | range: touch | area of effect: being's death | sourcebook: spell law |
description: gives information concerning a being's death (weapon, spell, time since, etc.) and a visual image of the killer. also, a vague reason for death (e.g., revenge, robbery, accident, etc.). must be cast in place of death (within 24 hours) or in the presence of the body (no time limit). |
spell name: INVISIBILITY 2 ( TO 10' R) | list name: invisible ways | level: 18 | realm: essence | type: closed essence | spell class: f | duration: 24 hours (varies) | range: 10' | area of effect: 2 targets | sourcebook: spell law |
description: the targets are made invisible and everything within up 10' of them are also invisible as long as they are within the r. the targets will stay invisible until 24 hours pass or the object is struck by violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack). |
spell name: WAITING WORD | list name: spirit mastery | level: 18 | realm: essence | type: closed essence | spell class: m | duration: 1 day / level | range: 50' | area of effect: 1 target | sourcebook: spell law |
description: any of the "words"" spells can be set to go off at a specified time or movement." |
spell name: TELEPORT 10 | list name: lofty bridge | level: 18 | realm: essence | type: closed essence | spell class: f | duration: | range: 10' | area of effect: 10 targets | sourcebook: spell law |
description: caster teleports up to ten targets to a point up to 10 miles away per level. target can pass through barries by specifying exact distances. if the arrival point coincides with solid or liquid material, the caster does not move, he is stunned 1 to 10 rounds, and the pps for this spell are expended.this is very risky. the following chances for failing exists: never seen place (only described) = 50%; studied for 24 hours = 10%; studied carefully for 1 week = 1%; lived in for 1 year = .01%. in case of failure: first determine direction of error (randomly), then determine amount of error (make an open ended roll for number of feet). |
spell name: GREATER DEMONIC GATE | list name: gate mastery | level: 18 | realm: essence | type: closed essence | spell class: e | duration: 2 rounds | range: 10' | area of effect: 1 demon | sourcebook: spell law |
description: caster summons a demon who gradually appears over the couse of 2 rounds, roll for type: (01-60) type 3, (61-85) type 4, (86-95) type 5, pt (96-100) type 6. if the demon is not "controlled"" or ""mastered"" (i.e. one of the spells this list) before the demon materializes, the caster makes a 1-100 roll, adds the demon type times ten, and receives one of the following effects -(11-20) roll on the attack colunmn of the spell failure table(21-40) caster takes a ""a"" impact critical(41-60) caster takes a ""b"" impact critical(61-75) caster takes a ""c"" impact critical(76-90) caster takes a ""d"" impact critical(91-100) caster takes a ""e"" impact critical(>100) demon gives caster a quest (gm discretion)the caster and the demon make no rrs. the roll is open-ended. the demon always leaves if uncontrolled." |
spell name: UNMENTALISM | list name: dispelling ways | level: 18 | realm: essence | type: closed essence | spell class: f* | duration: 1 day | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target has no mentalism power points and thus can throw no mentalism spells for 24 hours (includes spells cast using spell bonus items). this can also be cast against items which could normally cast spells. |
spell name: SPRINT 5 * | list name: rapid ways | level: 18 | realm: essence | type: closed essence | spell class: f* | duration: 10 minutes / level | range: 10' | area of effect: 5 targets | sourcebook: spell law |
description: five targets may run (3x walking pace) without tiring (i.e., he expends no exhaustion points), but once he stops or performs some other action the spell is cancelled. |
spell name: RE-AIMING * | list name: shield mastery | level: 18 | realm: essence | type: closed essence | spell class: f* | duration: | range: 100' | area of effect: 1 missile | sourcebook: spell law |
description: one missile passing within 100' of caster is reversed and make an attack on its source (the only modification is +5, i.e., no other ob or db applies). |
spell name: CURVED WALL | list name: earth law | level: 18 | realm: essence | type: magician base | spell class: e | duration: permanent | range: 100' | area of effect: 10' x 10' x v | sourcebook: spell law |
description: summons a wall of stone up to 10' x 10' x 1'; it can be chipped through 200 man-rounds (1' r hole). the wall may be curved up to a semi-circle, |
spell name: UTTERDARK | list name: light law | level: 18 | realm: essence | type: magician base | spell class: f | duration: 10 minutes / level | range: touch | area of effect: 100' r | sourcebook: spell law |
description: darkens a 100' r area about the point touched; if the point is on a mobile object or being, it will move with the object/being. this dark is absolute, no nonmagical light can exist inside. |
spell name: CALL COLD (50' CUBED) | list name: ice law | level: 18 | realm: essence | type: magician base | spell class: e | duration: 1 round / level | range: 10' | area of effect: 50' x 50' x 50' | sourcebook: spell law |
description: creates an opaque cube of cold (up to50' x 50' x 50'). anyone passing through it takes an "a"" cold critical (no rr) for each round in the cube. it takes one round for the cube to form and be effective." |
spell name: CALM WATER TRUE | list name: water law | level: 18 | realm: essence | type: magician base | spell class: f | duration: 10 minutes / level | range: 100' | area of effect: 100' r/lvl | sourcebook: spell law |
description: water within radius is calmed; waves are cut by 50' in center and less towards the perimeter. |
spell name: GREAT VACUUM | list name: wind law | level: 18 | realm: essence | type: magician base | spell class: f | duration: | range: 100' | area of effect: 5' r | sourcebook: spell law |
description: creates a 5' radius near vacuum, all in radius take a "d"" impact critical, as air leaves and rushes back in." |
spell name: COLD RESISTANCE TRUE C * | list name: damage resistance | level: 18 | realm: mentalism | type: open mentalism | spell class: d* | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster is immune to natural cold; +20 to all rrs vs. heat; -20 to elemental ice/cold attacks. and takes half damage from all ice/cold attacks. if caster doesn't concentrate the effects are halved. |
spell name: DISPLACEMENT 2 | list name: cloaking | level: 18 | realm: mentalism | type: open mentalism | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster appears to be offset from where he really is, all attacks have not effect 20% of the time (no normal rrs). each time a foe misses him, the chance of "no effect"" for that foe goes down by 5%." |
spell name: UTTERLIGHT | list name: brilliance | level: 18 | realm: mentalism | type: open mentalism | spell class: f | duration: 10 minutes / level | range: touch | area of effect: 100' r | sourcebook: spell law |
description: lights a 100' r area about the point touched; if the point is on a mobile object or being, it will move with the object/being. this light is as bright and intense as sunlight at noon. it will dispell all magically created darkness. |
spell name: DEFLECT 3 * | list name: attack avoidance | level: 18 | realm: mentalism | type: open mentalism | spell class: f* | duration: - | range: 100' | area of effect: 3 missiles | sourcebook: spell law |
description: caster can deflect any three missiles that passes within 100' of him; this causes 100 to be subtracted from the missile's attack (missile must pass through caster's field of vision). |
spell name: SPELL TYPING C | list name: detections | level: 18 | realm: mentalism | type: open mentalism | spell class: p | duration: 1 minute / level | range: 50' | area of effect: 5' r | sourcebook: spell law |
description: gives the exact spell type for every spell thrown in the area of affect; caster can concentrate on a 5' r area each round. |
spell name: MISFEEL C - | list name: mind mastery | level: 18 | realm: mentalism | type: closed mentalism | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: for the purposes or mental or magical detections, caster appears to be of any race, profession or level he chooses. |
spell name: WATERVISION TRUE | list name: sense mastery | level: 18 | realm: mentalism | type: closed mentalism | spell class: u | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can see even in murky water. the range is the normal daylight vision range. |
spell name: LOCKBREAK | list name: solid manipulation | level: 18 | realm: mentalism | type: closed mentalism | spell class: | duration: | range: | area of effect: | sourcebook: spell law |
description: |
spell name: WAVE | list name: liquid manipulation | level: 18 | realm: mentalism | type: closed mentalism | spell class: f | duration: | range: 100' | area of effect: wave | sourcebook: spell law |
description: creates a wave moving away from the caster; wave is 1' high per level in the center and 10' per level wide. |
spell name: VACUUM (20' R) | list name: gas manipulation | level: 18 | realm: mentalism | type: closed mentalism | spell class: f | duration: | range: 100' | area of effect: 20' r | sourcebook: spell law |
description: creates a 20' r near vacuum; all within the radius take a "a"" impact critical as the air leaves and rushes back in." |
spell name: CHANGING | list name: shifting | level: 18 | realm: mentalism | type: closed mentalism | spell class: p | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can alter his entire body to any organic form within 1/2 to 2x target's current mass; does not obtain any special abilities. caster may assume a different form anytime during the spell; concentration for 1 rnd/change. |
spell name: HURLING 25 | list name: telekinesis | level: 18 | realm: mentalism | type: closed mentalism | spell class: f | duration: 1 round | range: 10'/300' | area of effect: 1 target | sourcebook: spell law |
description: caster may "hurl"" one object (that starts within 10' of him) of 25 lb or less with sufficient force to deliver an attack on the shock bolt attack table, delivering 5x normal hits; use the elemental attack rules, impact criticals, and the range effects on the shock bolt table with a max range of 300'. use the sling attack table if arms law is available. base the caster's ob on his directed spell skill with this spell." |
spell name: LONG DOOR (500') | list name: mind's door | level: 18 | realm: mentalism | type: closed mentalism | spell class: f | duration: | range: self | area of effect: self | sourcebook: spell law |
description: caster teleports target to a point up to 500' away. target can pass through barries by specifying exact distances. if the arrival point coincides with solid or liquid material, the caster does not move, he is stunned 1 to 10 rounds, and the pps for this spell are expended. |
spell name: MIND BREAK | list name: mind control | level: 18 | realm: mentalism | type: mentalist base | spell class: m | duration: permanent | range: 50' | area of effect: 1 target | sourcebook: spell law |
description: target is a vegetable. |
spell name: SENSE CONTROL 4 C | list name: sense control | level: 18 | realm: mentalism | type: mentalist base | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: cause false sensations in four of a target's senses. |
spell name: JOLTS 10 | list name: mind attack | level: 18 | realm: mentalism | type: mentalist base | spell class: m | duration: 10 rounds | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is stunned for 10 rounds. |
spell name: FINDING (1 MILE / LVL) | list name: presence | level: 18 | realm: mentalism | type: mentalist base | spell class: i | duration: concentration | range: 1 mile/lvl | area of effect: 1 mind | sourcebook: spell law |
description: caster gets direction to any unshielded mind which he has a mental pattern of from mind store. |
spell name: MIND TONGUE (1 MILE) C * | list name: mind speech | level: 18 | realm: mentalism | type: mentalist base | spell class: i* | duration: concentration | range: 1 mile | area of effect: 1 being | sourcebook: spell law |
description: caster may mentally speak with any thinking being. |
spell name: MIND MERGE (50' / LVL) C | list name: mind merge | level: 18 | realm: mentalism | type: mentalist base | spell class: p | duration: concentration | range: 50'/lvl | area of effect: 1 target | sourcebook: spell law |
description: allows caster and target to interchange thoughts; if both are mentalism spell users then they can interchange power points. caster must know the exact location of the target mentally or through some other means. |
spell name: WEAPON RUNE 4 | list name: bladerunes | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 1 |
description: increases the items ob by 40. the bladerune dims when the additional +40 ob changes the result of an attack (e.g., the +40 causes and attack to cause damage when it would have normally caused none., when it increases the severity value of a critical given in combat, etc.) this ob is in addition to the item's normal ob, magical or non-magical. |
spell name: EARTHBEAST | list name: earthblood's ways | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: 1 round / level | range: 10' | area of effect: | sourcebook: rolemaster companion 1 |
description: if the caster is in a earthnode he has nodestored, he creates a vicious earthbeast from the power of the earthnode. the beast is of animal intelligence, but innately knows and understands the layout of this earthnode to the exent of the caster's knowledge, and will follow simple instructions from the caster (even those that will result in the destruction of the earthbeast). the earthbeast may be of the form and physical characteristics of any of the lesser drakes. at the end of the duration, the earthbeast disperses back into pure magical energy and is reabsorbed into the earthnode whence it was created. |
spell name: INSTABILITY C | list name: entity mastery | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: 1 round / level (concentration) | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 1 |
description: when used against an artifical being, this spell causes the target to unform. every round that the caster concentrates, the entity must attempt to make an rr. if it fails, it is limited to 25% of normal movement or combat, may not throw spells, is in agony, and loses a percentage of all its characteristics equal to the amount by which it failed. when the entity is reduced to 0%, it is destroyed and all that remains is an amorphous mass of the material that made up its body. any round that the entity succeeds with its rr, the caster takes damage equal to 10% of his original total hit points but may continue to maintain the spell if he is not prevented by some other occurrence. if the entity survives the spell, all of its reductions and damage to it are restored. |
spell name: CONTACT OTHER PLANE | list name: ethereal mastery | level: 18 | realm: arcane | type: open arcane | spell class: fm | duration: 10 rounds | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster sends his mind to another plane for advice, information, etc. from a random being. probabilities of truthfulness, willingness, knowledgeability, etc. are determined by characteristics of the being contacted. there is a chance of temporary insanity (minimum 10 weeks) based upon the nature of the plane contacted (see c1 section 2.5): another prime plane 10%; elemental plane 20%; positive / negative 30%; the plane of the messengers 40%; the plane of the dead 50%; the eternal planes 60%; etc. this spell has a 1 to 10% chance of triggering a random ethereal encounter (see section 2.5 of c1). the gm should vary this in general or on a case by case basis. |
spell name: IMMOLATION | list name: mana fires | level: 18 | realm: arcane | type: open arcane | spell class: e | duration: 1 round / level | range: self | area of effect: 5' r | sourcebook: rolemaster companion 1 |
description: caster's body is covered with powerful flames. he is immune to all forms of fire. anyone within 5' suffers an "a"" heat critical (no rr). anyone in physical contact suffers a ""c"" heat critical. physical attacks from the caster that deliver a critical also deliver an ""a"" heat critical. all items on the caster's person are immune to fire for the durationi of this spell, but any materials he touches (or walks on, etc) after he immolates must make an rr or be ignited." |
spell name: COMPLEX SPELL 4 | list name: spell coordination | level: 18 | realm: arcane | type: open arcane | spell class: u | duration: varies | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster may combine the effects of four non-attack / non-elemental spells. caster must expend pp's for both spells and 18 pp for this spell. this spell must be cast first, but the two spells to be combined may be cast simultaneously. if necessary, caster may specify the order in which the spell effects will take place. |
spell name: BEAST FORM | list name: shapechanging ways | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: allows caster to take the form of any one type of mystical beast that he has studied. he will look and feel like the animal. he can vary his mass from 75% to 200% of normal. he doesn't get the physical or special abilities of the beast (e.g., movement, combat, senses, etc.). |
spell name: ANIMAL LIFEGIVING | list name: animal mastery | level: 18 | realm: channeling | type: druid base | spell class: h | duration: permanent | range: 10' | area of effect: 1 animal | sourcebook: rolemaster companion 1 |
description: caster can "raise"" one dead animal by restoring the being's lost soul. the animal's soul must still exist and he must have died within the last year. in order to be successfully ""raised"", the target must roll below his constitution stat; but, +0.5 is added to the result for every day the target has been dead (e.g., if the target has been dead for 4 days, 2 will be added to the roll; thus, a roll of 54 would become an 56 and a target with a co of 56 or less would not be ""raised""). there is no recovery period." |
spell name: LORD PERSUASION | list name: druid's peace | level: 18 | realm: channeling | type: druid base | spell class: m | duration: 1 day / level | range: 1'/lvl | area of effect: 20 targets | sourcebook: rolemaster companion 1 |
description: target is convinced of a single fact expressed by caster (unless irrefutable counter evidence is given). |
spell name: GREAT HAMMERSTAFF | list name: druidstaff | level: 18 | realm: channeling | type: druid base | spell class: f | duration: 1 round / level | range: touch | area of effect: druidstaff | sourcebook: rolemaster companion 1 |
description: triples concussion hits given with the druidstaff in melee. |
spell name: ANIMAL CHANGE | list name: nature's forms | level: 18 | realm: channeling | type: druid base | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: allows caster to take the form of any one type of animal that he has studied. he will move, look and feel like the animal. he can vary his mass from 1/20th to 40x of normal. he also gains the physical attacks capabilities of the chosen animal. |
spell name: PLANT GROWTH (X10) | list name: tree mastery | level: 18 | realm: channeling | type: druid base | spell class: f | duration: permanent | range: touch | area of effect: plant | sourcebook: rolemaster companion 1 |
description: allows caster to increase the potential size of any one plant 10x; when fully mature the plant will achieve 10x its normal size. |
spell name: DISPELL POWER (20' R) * C | list name: spell breaker | level: 18 | realm: channeling | type: paladin base | spell class: f* | duration: concentration | range: self | area of effect: 20' r | sourcebook: rolemaster companion 1 |
description: when a spell of the realm specified (caster's choice when the spell is cast) is thrown on the caster, the spell must first make an rr against this spell. any already existing spells in the radius must also resist (+30 modification). if this rr is successful then the spell procedure proceeds normally. |
spell name: HOLY / UNHOLY WATER V | list name: ceremonies | level: 18 | realm: channeling | type: closed channeling | spell class: f | duration: permanent | range: touch | area of effect: 4 oz. water | sourcebook: rolemaster companion 1 |
description: converts 4 oz. of clear spring water to holy / unholy water. holy / unholy water is used for ceremonies and to combat the undead: they take "b"" heat criticals (or some other type if immune) when splashed. the holy water should be stored in fine crystal vials intended specifically for holy / unholy water storage." |
spell name: RANGE EXTENSION 5 | list name: familiar's law | level: 18 | realm: essence | type: closed essence | spell class: u | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster's contact with his familiar(s) may extend up to 5x his normal range for the duration of this spell. |
spell name: FURY * | list name: guardian ways | level: 18 | realm: channeling | type: closed channeling | spell class: fm* | duration: varies | range: self | area of effect: self | sourcebook: rolemaster companion 1 |
description: caster may make twice as many attacks (melee or missile) every round until all "enemies"" are defeated (i.e., down, run away, etc.) or he regains self control (roll open-ended and add sd, if 100+ he regains self-control) or he becomes unconscious. he must either attack an ""enemy"" each round or close with an ""enemy"" (his movement speed is doubled). this spell may not be combined with haste or speed. caster takes 1 hit each round that he is under the effect of this spell because of the physical stress." |
spell name: ENCHANT 8 | list name: alchemical preparations | level: 18 | realm: essence | type: alchemist base | spell class: f | duration: 64 hours | range: 1' | area of effect: 1 cu' | sourcebook: rolemaster companion 1 |
description: allows the caster to reduce a substance's aif (see list desc.) form 8 to 7 (i.e., it is fully enchanted and ready to be enchanted or imbedded). the process takes 64 hours. |
spell name: CONCEPTION | list name: midwifery | level: 18 | realm: channeling | type: closed channeling | spell class: h | duration: 24 hours | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 1 |
description: the caster may cause a female to conceive during her next sexual encounter within the duration of the spell if her partner is fertile. |
spell name: UNWARD 8 | list name: warding ways | level: 18 | realm: mentalism | type: open mentalism | spell class: f | duration: permanent | range: 10' | area of effect: 1 object | sourcebook: rolemaster companion 1 |
description: caster can remove one ward 8. the ward's rr is based on the level of the ward spell and the attack level of the unward spell used. |
spell name: DEAD SPIRIT BINDING 9 | list name: animate dead | level: 18 | realm: essence/channeling | type: necromancer base | spell class: fm | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: caster can bind a 9th level dead spirit to a dead body. the spirit will animate the body in three rounds and become a 9th level undead. |
spell name: LIFESTEALING 9 * | list name: death mastery | level: 18 | realm: essence/channeling | type: necromancer base | spell class: m* | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target loses part of its life essence, 9 life levels. |
spell name: SUMMON DEAD TRUE | list name: summon dead | level: 18 | realm: essence/channeling | type: necromancer base | spell class: fm | duration: 1 round / level | range: 10' | area of effect: 1- lvl spirits | sourcebook: rolemaster companion 2 |
description: summons the spirit(s) of one who has died. up to one spirit or level may be summoned per level of the caster. if the caster were 20th lvl then 20 1st level spirits, one 20th level spirit or any combination of 20 spirits or levels may be summoned. if the body has been cremated, the spirit can be summoned anywhere. otherwise, the spirit must be summoned at the place the body was interred. the spirit stays 1 round, that then can leave and is uncontrolled. |
spell name: MASTER UNDEAD 9 * | list name: undead mastery | level: 18 | realm: essence/channeling | type: necromancer base | spell class: f* | duration: 10 minutes / level | range: 100' | area of effect: 1 undead | sourcebook: rolemaster companion 2 |
description: caster can control up to nine levels of undead without concentrating. the undead will stay until the caster is killed or the undead is outside the 10' radius / levelange limit or the caster releases the undead. one undead per level may be mastered. chance of failure is 1% per undead's level. |
spell name: CHANGELING 9 | list name: changeling | level: 18 | realm: channeling/mentalism | type: warlock base | spell class: fm | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: the caster can cause the target to transform by using the changeling rules (in list desc.). this spell allows one type d (servere modification) option to be used. this spell affects any target. |
spell name: SCRYING COMA | list name: scrying guard | level: 18 | realm: channeling/mentalism | type: warlock base | spell class: dm | duration: 1 scrying | range: | area of effect: 1 subject | sourcebook: rolemaster companion 2 |
description: the scryer is put into a coma for 1 hour per 10% failure. if the scryer makes a successful orientation roll (very hard), the scrying attempt is successful. |
spell name: SKIN BURN 4 | list name: doom's law | level: 18 | realm: channeling/mentalism | type: warlock base | spell class: f | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target's skin receives 2nd degree burns and the target also suffers an "d"" heat critical." |
spell name: DEATH'S VISION 4 | list name: visions of doom | level: 18 | realm: channeling/mentalism | type: warlock base | spell class: i | duration: 4 visions | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target receives four visions from the past. the visions must be associated with a death scene which has happended in the vicinity of the target in the past. |
spell name: GLARE 5 (TRUE QUEST) | list name: evil eye | level: 18 | realm: channeling/mentalism | type: warlock base | spell class: m | duration: 1 task | range: 50' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: humanoid target is given one task; failure results in the target suffering "e"" critical strikes on 1 to 10 of the critical tables ( caster's choice, roll each separately)." |
spell name: DETECT HEX | list name: revenging law | level: 18 | realm: channeling/mentalism | type: warlock base | spell class: p | duration: permanent | range: 10'/lvl | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows caster to detect the presence of a hex which has been placed uponand individual, object or place by sensing he link of the hex and the magical pentagram. spell does not dive the direction, distance or location of the magical pentagram, only the knowledge that it exists. |
spell name: ILLUSION 10 | list name: glamours | level: 18 | realm: essence/channeling | type: witch base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 10' r | sourcebook: rolemaster companion 2 |
description: creates a simple immobile image or scene up to an area of 10' r. nine of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the range can be doubled or d) the radius of effect can be doubled (limited to 640' r)." |
spell name: DISRUPTION | list name: earth mastery | level: 18 | realm: essence/channeling | type: witch base | spell class: f | duration: permanent | range: 100' | area of effect: 100 cu' | sourcebook: rolemaster companion 2 |
description: turns 100 cu' of any inorganic material to fine powder (must be one object). |
spell name: ANIMAL SUMMONS 10 | list name: natures mastery | level: 18 | realm: essence/channeling | type: witch base | spell class: fm | duration: 1 minute / level | range: 1 mi/lvl | area of effect: 10 targets | sourcebook: rolemaster companion 2 |
description: caster can summon any ten animals within radius; as long as he concentrates, caster controls the animals; animals is random representation of specified species. |
spell name: MULTI-BURN 7 | list name: candle magic | level: 18 | realm: essence/channeling | type: witch base | spell class: f | duration: until used | range: self | area of effect: touch | sourcebook: rolemaster companion 2 |
description: allows caster to make a multi-spell candle. the candle can have a number of first to seventh level spells imbedded equal to the caster's level. each spell is triggered one at a time as the candle burns down. |
spell name: POTION 8 | list name: potion magic | level: 18 | realm: essence/channeling | type: witch base | spell class: f | duration: 24 hours | range: self | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows caster to make one dose of a potion that can have a 1st to 8th level spell imbedded in it. |
spell name: DEMON MASTERY 5 | list name: conjuring ways | level: 18 | realm: essence/channeling | type: witch base | spell class: m | duration: varies | range: 10'/lvl | area of effect: demon | sourcebook: rolemaster companion 2 |
description: allows the caster to totally control a type 1 to 5 demon (the chance of non-mastery is {the demon's type x 5%]). no concentration is necessary. the demon will remain and obey the caster until the caster is killed or the demon is outside the range limit or the caster releases him. a maximium of two demons can be mastered at one time by one being. obtaining information may only be accomplished by using spells off the evil magician's base list, dark contacts. |
spell name: POWER CIRCLE POWER DRAIN | list name: circles of power | level: 18 | realm: essence | type: conjuror base | spell class: fm | duration: varies | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: all within the area of effect must resist or lose 1 power point / round. |
spell name: PROT. CIRCLE VS. FAERIES | list name: circles of protection | level: 18 | realm: essence | type: conjuror base | spell class: fd | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: when cast and a proper "circle"" is drawn, all faeries in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""." |
spell name: CONTROL DEMON 5 * | list name: demon mastery | level: 18 | realm: essence | type: conjuror base | spell class: m* | duration: concentration | range: 10'/lvl | area of effect: demon | sourcebook: rolemaster companion 2 |
description: allows the caster to totally control a type 1 to 5 demon (the chance of non-control is {the demon's type x 2%]); the demon leaves when the caster stops concentrating. the demon will not speak with the summoner. |
spell name: DEATH'S DELVING | list name: analysis | level: 18 | realm: mentalism | type: sage base | spell class: i | duration: - | range: touch | area of effect: self | sourcebook: rolemaster companion 2 |
description: gives information concerning a creature or deing's death such as how (weapon, spell, disease, poison, etc.) and when (within one day/lvl of the caster if no body is present, no time limit if the bodily reamains are present). the caster gets a visual image of the killer, and a vague reason for the death (e.g., revenge, robbery, accident, etc.). |
spell name: REVITALIZE MANUSCRIPT 3 | list name: lore's master | level: 18 | realm: mentalism | type: sage base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 2 |
description: allows caster to reduce the effects of time upon a given book, scroll, or parchment (and similiar objects) 100 years per caster's level. this spell also will repair all damage to the manuscript towards restoring it to it's proper condition; including rips, tears, puctures, stains, crush damage, ink spills, water and heat damage, cracks, binding problems, etc. although it will not replace missing pages, it will replace basic binding and covers. magical manuscripts may also be revitialized, though this spell will not restore power or spells (active or inactive - it will restore spell knowledge inscripted) to the manuscript. |
spell name: ORATE 4 | list name: weave tale | level: 18 | realm: mentalism | type: sage base | spell class: u | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows the caster to gain a +60 to any vocal action during the spell duration. |
spell name: DEATH POWER WORD * | list name: words of power | level: 18 | realm: essence | type: runemaster base | spell class: m* | duration: | range: 50' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target suffers the results of an e critcial striked on the table of the caster's choice. |
spell name: POWER CIRCLE STRENGTH LEECH | list name: circle mastery | level: 18 | realm: essence | type: runemaster base | spell class: fm | duration: varies | range: touch | area of effect: varies | sourcebook: rolemaster companion 2 |
description: all within the area of effect must resist or lose 1 strength point / round to the power circle. these strength points may be regained through normal stat gain rolls. |
spell name: GLYPH 9 | list name: glyph law | level: 18 | realm: essence | type: runemaster base | spell class: i | duration: 10 minutes / level | range: touch | area of effect: 10' r/lvl | sourcebook: rolemaster companion 2 |
description: allows caster to "trace"" a glowing visible 9th level glyph on an influx medium that will set off a given spell when the area of influence is violated. power points for both spell and glyph must be expended, but only the casting time of the glyph is used. a glyph can be a spell or a special glyph which is basically a power pattern." |
spell name: WARDING 9 | list name: warding law | level: 18 | realm: essence | type: runemaster base | spell class: f | duration: 24 hours | range: touch | area of effect: v | sourcebook: rolemaster companion 2 |
description: allows the caster to "set"" a 9th level spell which is triggered when the warding system is broken." |
spell name: DAILY 7 | list name: sigil / runes imbedding | level: 18 | realm: essence | type: runemaster base | spell class: f | duration: 24 hours | range: self | area of effect: 1 item | sourcebook: rolemaster companion 2 |
description: allows the caster to imbed a 1st to 7th level spell (using an imbed spell) that can be cast once/day. a 1st level spell can be cast 7x/day, etc. |
spell name: RUNE 9 | list name: rune law | level: 18 | realm: essence | type: runemaster base | spell class: f | duration: until cast | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 2 |
description: this spell inscribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 9th level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: SPIRIT OF ANGER | list name: spirit summoning | level: 18 | realm: channeling | type: shaman base | spell class: fm | duration: 1 hour / level | range: self | area of effect: 100' r | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may invite a greater emotive spirit to come and dwell within him for a time (spell duration). if the spirit consents, the caster is exalted and may radiate the spirit's power (for this spell, anger). in essence, the caster becomes the greater emotive spirit's avatar, wielding its attribute. this type of spell is considered to be one of the most sacred and the most dangerous, for the spirit may opt to stay in the caster longer than the caster wishes (within spell duration), or to take control of the caster, or to permenatly possess the caster. if this happens, a spirit combat may take place. the greater emotive spirit is at a -30 for any such combat, and the caster may have his totem familiar and and bound spirits he has fight with him.chance of acceptance/concent 86%chance that spirit wants to stay longer 10%chance that spirit wants to take control 5%chance that spirit wants to take possession 2%this particular spell will call to a greater emotive spirit of anger, and if radiated, all affected willgo berserk with anger. the effect lasts for the full duration for all affected. |
spell name: VISION LOCATION | list name: visions | level: 18 | realm: channeling | type: shaman base | spell class: i | duration: vision | range: self | area of effect: 1 place/locale | sourcebook: rolemaster companion 2 |
description: if caster has general information concerning an event or place, casting this spell before a vision behind will cause the vision behind to key in on the event most closely matching the description. |
spell name: SPIRIT TRAVEL 4 | list name: trances | level: 18 | realm: channeling | type: shaman base | spell class: mf | duration: 30 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may remove his spirit to the spirit world with this spell. for the duration of this spell, he may cast any spells he chooses, including additional spirit travel spells. he may engage in spirit combat with spirits or other casters. however, it he loses such a combat on the spirit world, he may be ejected out of the spirit world at the victor's discretion. if he wishes, he may opt to have his own bound spirits accompany him, but these spirits must those bound on the spirit world, for they may not cross over without the aid of a summoning spell. the caster's totem spirit is the exception to this, able to cross over at the caster's discretion. when returning to his body, the caster is at -75 for three rounds. this spell does not allow access to other planes. |
spell name: COMBAT 5 * | list name: combat enhancement | level: 18 | realm: essence | type: beastmaster base | spell class: u* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: with this spell the caster's attacks and defensive moves become faster and more fluid, and so he may add an additional +25 to both his ob and db. this is cumulative with any other modifications he has, but not with other combat # spells. |
spell name: SWIM 3 * | list name: movement enhancement | level: 18 | realm: essence | type: beastmaster base | spell class: f* | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to swim at 4x the normal pace. if the caster stops or performed any other action, the spell will be cancelled. |
spell name: MASS ANIMAL CALMING(10' R/LVL) | list name: calm spirits | level: 18 | realm: essence | type: beastmaster base | spell class: m | duration: 2 minutes / level | range: 100' | area of effect: 10' radius / level | sourcebook: rolemaster companion 2 |
description: rr mod: -20. caster can calm a number of animals equal to his level. |
spell name: COMBAT 5 * | list name: combat enhancement | level: 18 | realm: essence | type: warrior mage base | spell class: u* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: with this spell the caster's attacks and defensive moves become faster and more fluid, and so he may add an additional +25 to both his ob and db. this is cumulative with any other modifications he has, but not with other combat # spells. |
spell name: SWIM 3 * | list name: movement enhancement | level: 18 | realm: essence | type: warrior mage base | spell class: f* | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to swim at 4x the normal pace. if the caster stops or performed any other action, the spell will be cancelled. |
spell name: VIBRATIONS TRUE | list name: teledance | level: 18 | realm: channeling | type: dervish base | spell class: f | duration: 1 round / level (concentration) | range: 10' r/lvl | area of effect: v | sourcebook: rolemaster companion 2 |
description: this spell causes any number of objects totalling up to 10 lb/lvl in mass to vibrate rapidly; if fragile, it may break (roll a rr). if it is an object held by a being the being must make a rr or funble it (each round). |
spell name: BARRIER PIT | list name: shielding ways | level: 18 | realm: channeling | type: paladin base | spell class: e | duration: permanent | range: 50' | area of effect: 1 pit | sourcebook: rolemaster companion 2 |
description: opens a pit (500 cu' in stone; 1000 cu' in earth or ice). |
spell name: BANISH DEMON 4 | list name: exorcism | level: 18 | realm: channeling | type: paladin base | spell class: fm | duration: 1 year / level | range: 10' | area of effect: demon | sourcebook: rolemaster companion 2 |
description: banishes a type 4 demon from this plane of existence for 1 year. |
spell name: ATTACK +85 * | list name: arm's way | level: 18 | realm: channeling | type: paladin base | spell class: f* | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: adds +85 to the melee or missile attack that the caster makes the round after this spell is cast. |
spell name: UNDISEASE | list name: laying on hands | level: 18 | realm: channeling | type: paladin base | spell class: h | duration: permanent | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: target is relieved of one disease. |
spell name: MASS UNDISEASE | list name: hand of cleansing | level: 18 | realm: channeling | type: paladin base | spell class: h | duration: 1 minute / level | range: 100' | area of effect: 1 target/lvl | sourcebook: rolemaster companion 2 |
description: caster can remove any one disease from a number of targets equal to his lvl (e.g., an 18th lvl caster could remove lycanthropy from 18 targets). |
spell name: REGENERATION 3 C * | list name: hand of healing | level: 18 | realm: channeling | type: paladin base | spell class: hs* | duration: concentration | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: will reduce damage a target has by three hits every round as long as caster concentrates; if caster is unconscious this spell will operate without concentration. |
spell name: METAL EDGE TRUE | list name: metal lore | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: 24 hours | range: touch | area of effect: blade | sourcebook: rolemaster companion 2 |
description: caster magically sharpens up to one blade per level. a +5/level nonmagic bonus (not normally cummulative with other weapon bonuses) can be placed on one blade or +5 on one/lvl or any combination of +5. may only be used on a bladed edge. |
spell name: STONE DOOR TRUE | list name: stone lore | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: permanent | range: touch | area of effect: 6' x 12' x 10' | sourcebook: rolemaster companion 2 |
description: creates a doorway through stone. |
spell name: TREE DOOR 3 | list name: wood shaping | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: | range: 10' | area of effect: 1000'/lvl | sourcebook: rolemaster companion 2 |
description: allows target to enter one tree and exit from another tree up to 1000'/level away. |
spell name: MASS AIR WING | list name: conveying ways | level: 18 | realm: essence | type: magician base | spell class: ef | duration: 10 minutes / level | range: 10' | area of effect: 1 elem./level | sourcebook: rolemaster companion 2 |
description: summons one air elemental / level in the shape of a giant eagle. it can carry up to 500 lbs at a maximum speed of 40 mph (approx. 300'/rnd). the air wing has 150 hits and will not fight. they obey the caster. |
spell name: MISFEEL C | list name: disguise mastery | level: 18 | realm: mentalism | type: montebanc base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: allows caster to use all of the "misfeel"" spells on this list at once. caster can change to any race, profession or level that he chooses." |
spell name: PAST VISIONS (1 MO / LVL) | list name: appraisals | level: 18 | realm: mentalism | type: montebanc base | spell class: i | duration: varies | range: touch | area of effect: item or place | sourcebook: rolemaster companion 3 |
description: caster gets a vision up to one month/lvl into the past; desired time can be set within + or - 1 day. vision must be associated with an item or place. vision can last up to 1 hr/lvl, if the caster concentrates and remains inactive. |
spell name: MENTALISM STRIKE | list name: chaotic weapons | level: 18 | realm: channeling | type: chaotic lord base | spell class: f | duration: 1 round / level | range: touch | area of effect: 1 blade | sourcebook: rolemaster companion 3 |
description: when the blade delivers its next critical strike, the target will lose all mentalism pps for 24 hours. hybrid spell users with mentalism as one of their realms, loses half of their pps and may not cast mentalism spells for 24 hours. |
spell name: CONTROL CHAOTIC ARMOR 5 * | list name: chaotic armor | level: 18 | realm: channeling | type: chaotic lord base | spell class: fm* | duration: 24 hours | range: 10' | area of effect: chaos armor | sourcebook: rolemaster companion 3 |
description: allows the caster to totally control a type 5 demon (the chance of non-control is 10%). |
spell name: BIO-METAMORPHOSIS TRUE | list name: metamorphose | level: 18 | realm: channeling | type: moon mage base | spell class: f | duration: 1 week / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target's body is metamorphosed into a physical form which the caster has previsously bio-metamorphosis typed. |
spell name: MOON BLIND + | list name: moon mastery | level: 18 | realm: channeling | type: moon mage base | spell class: f+ | duration: 10 minutes / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: during the day or when the moon is "down"" or if not outside, the target is totally blind. otherwise, the target's sight and perception varies based upon the phase of the moon and the caster's type (i.e., at night whenthe moon is ""up"", using the modifiers in the list desc., the effect is: x0 = totally blind, x.25 can see with a +20 perception bonus, x.5 = can see witha +40 perception bonus, x.75 = can see with a +60 perception bonus, or x1 = can see with a +80 perception bonus)." |
spell name: SUICIDAL 6 | list name: moon madness | level: 18 | realm: channeling | type: moon mage base | spell class: m | duration: 1 round | range: 50' | area of effect: 6 targets | sourcebook: rolemaster companion 3 |
description: influences the targets to attempt suicide. to be affected the targets must not only fail their normal rr, but they must fail an additional rr modified by sd. if affected, the targets will usually make a critical roll against themselves; and this is normally an "a"" puncture critical." |
spell name: FIRST STRIKE WEAPON * | list name: noble weapons | level: 18 | realm: mentalism | type: noble warrior base | spell class: f | duration: 1 round / level | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 3 |
description: doubles the wielder's normal initiative number. |
spell name: NIGHT VISION | list name: sleuth's senses | level: 18 | realm: channeling | type: sleuth base | spell class: u | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster can see at night as if it were daylight. |
spell name: ESCAPING 5 | list name: escaping ways | level: 18 | realm: channeling | type: sleuth base | spell class: f | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: allows caster to escape from reinforced chain bindings in 1 minute. |
spell name: ANTICIPATION 3 * | list name: time's sense | level: 18 | realm: channeling | type: sleuth base | spell class: i* | duration: | range: 100' | area of effect: being | sourcebook: rolemaster companion 3 |
description: predicts the most probable action of a being in the next 3 rounds or 3 beings in the next round; specifics are not learned (e.g., attack in melee, cast a spell; but no detail on attack target or what spell). |
spell name: LOCK | list name: power words | level: 18 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 door or cont. | sourcebook: rolemaster companion 3 |
description: a door or container can be magically "locked"". the spell may be dispelled, or willed to cease by the original caster, but the door (container) is unbreakable by normal means." |
spell name: RUNE 15 | list name: runes & symbols | level: 18 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 use | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 15th level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: FLAME | list name: signs of power | level: 18 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) the target takes an heat critical of a severity determined by the degree to which he fails he rr: (1-5) = "a""; (6-10) = ""b""; (11-20) = ""c""; (21-30) = ""d""; (31+) = ""e""." |
spell name: TEXT ANALYSIS TRUE | list name: linguistics | level: 18 | realm: essence/channeling | type: magus base | spell class: p | duration: 1 minute / level | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: caster can read text written in an unknown language. everything including implications are known (e.g., answers to riddles, cultural references, jargons, technical terms, etc.). coded sections may make an rr against the caster tat the level of the writer. the caster will know what language the work is written in, and the author if he was noteworthy or the caster has seen his work. |
spell name: SHOUT OF COMMAND * | list name: command words | level: 18 | realm: essence/channeling | type: magus base | spell class: m* | duration: varies | range: v | area of effect: 1 target/lvl | sourcebook: rolemaster companion 3 |
description: caster may effect a number of targets up to his level with a great command 1. |
spell name: DISMISS SPIRIT RUNE | list name: spirit runes | level: 18 | realm: essence/channeling | type: magus base | spell class: f | duration: | range: 10' | area of effect: 1 spirit rune | sourcebook: rolemaster companion 3 |
description: caster may attempt to permanently erase any spirit rune on an item. if the caster did not originally engrave the rune on the item he is currently atttempting to erase, the item receives a +30 rr bonus against the caster's attempt. if the item succeeds the caster suffers the effects of an attack spell failure, adding not only the level of this spell, but also the amount by which the item saved against his dismissal attempt. |
spell name: CRYSTAL PORTAL 7 | list name: crystal magic | level: 18 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: 1 round / level | range: touch | area of effect: v | sourcebook: rolemaster companion 3 |
description: opens a portal between two crystals. portal is 3' x 6' x 100 miles, through which anyone can pass. both crystals are blackened and crumble to dust after successful casting of the spell. |
spell name: SUMMONS GDE SPIRIT | list name: deep earth commune | level: 18 | realm: essence/channeling | type: crystal mage base | spell class: fm | duration: 1 round / level | range: self | area of effect: 1 spirit | sourcebook: rolemaster companion 3 |
description: caster may summon one greater deep earth (gde) spirit. as long as caster concentrates, the minor deep earth spirit must remain within the spell affect area. |
spell name: CRYSTAL BLADE 2 | list name: crystal mastery | level: 18 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: 1 minute / level | range: touch | area of effect: metal blade | sourcebook: rolemaster companion 3 |
description: allows the caster to enchant a metal blade. the blade has crystal strength, is transparent and is indestructable without the aid of magic. the blade has an ob of +35. this blade will cut through anything that does not have a magical aura. thus all non-magical armors are treated as at 4. |
spell name: FIRE BOLT (500') | list name: fiery ways | level: 18 | realm: essence/channeling | type: crystal mage base | spell class: e | duration: | range: 500' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: a bolt of fire is shot from the palm of the caster, results are determined on the fire bolt table. |
spell name: LIGHT STORM | list name: brilliance magic | level: 18 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: 1 minute / level | range: mile r/lvl | area of effect: v | sourcebook: rolemaster companion 3 |
description: summons forces of nature in a fierce lightning with random lightning strikes. can be delayed up to 1 hr/lvl after cast. |
spell name: CRYSTAL RUNE 8 | list name: crystal runestone | level: 18 | realm: essence/channeling | type: crystal mage base | spell class: f | duration: until cast | range: touch | area of effect: crystal facet | sourcebook: rolemaster companion 3 |
description: this spell inscribes a spell on a top surface facet of a crystal rune stone; the crystal rune can then be used to cast the inscribed spell once (depending upon the rules being used for casting runes). the caster expends the power points to cast the inscribed spell and the power points to cast the crystal rune spell. crystal rune i can inscribe 1st-7th level spells. the crystal rune stone can be reused. the crystal rune can be set to affect reader. once the spell within the crystal rune has been released the crystal rune "mark"" on the faceted face of the crystal runestone fades." |
spell name: DREAM GUARD 4 | list name: dream guard | level: 18 | realm: essence/channeling/mentalism | type: dream lord base | spell class: fd | duration: 1 week / level | range: self | area of effect: dream travel | sourcebook: rolemaster companion 3 |
description: allows the caster to bind a type iv demon to guard a particular dream world entrance. the dream traveller wishing to enter the dream world has one round in which to decide to confront the dream guard or leave. the dream guard will not let any pass save he who set him there. combat with the dream guard is conducted normally. |
spell name: DREAM FIELD | list name: dream law | level: 18 | realm: essence/channeling/mentalism | type: dream lord base | spell class: f | duration: 10 minutes / 10 failure | range: 50; | area of effect: 1' radius / level | sourcebook: rolemaster companion 3 |
description: each round that a target (except caster) is in the area of effect, he must make a rr; if he fails, he will fall asleep and dream continuously. he may be awakened by appropriate magic, herbs, or extreme pain. |
spell name: WHIRLWIND | list name: way of the navigator | level: 18 | realm: channeling | type: arcane navigator base | spell class: e | duration: concentration | range: self | area of effect: 10' radius | sourcebook: rolemaster companion 3 |
description: creates a whirlwind about the caster; it moves with the caster and is 10' in radius. no missile attacks can penetrate it and any movement or melee is cut by 80%. |
spell name: BREW ANTIDOTE | list name: brewing lore | level: 18 | realm: arcane | type: arcane coven base | spell class: u | duration: 1 hour | range: self | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster may extract the essence of an antidote (e.g., argsbargies, eldaana, menelar, etc.). |
spell name: HERB MASTERY | list name: hearth magic | level: 18 | realm: arcane | type: arcane coven base | spell class: f | duration: permanent | range: touch | area of effect: 1 herb | sourcebook: rolemaster companion 3 |
description: caster can double the potency of any one herb/spice (growing or dead); spell may be employed but once per herb. |
spell name: WAX DOLL | list name: wax magic | level: 18 | realm: arcane | type: arcane coven base | spell class: fm | duration: 8 hours | range: self | area of effect: 1 wax doll | sourcebook: rolemaster companion 3 |
description: after casting an enchant wax spell on an undyed candle, the caster may create a candle of grey wax; the caster creates a candle which will produce billowing clouds of thick, dense smoke when the candle is extinguished. the radius of the cloud will expand lo'/round until the room (or a 50'r) is filled. winds will rapidly dissipate the cloud (1 rnd). the cloud completely obscures normal vision and smells bad. |
spell name: MEND MAGIC HORN / BONE / ETC | list name: mending ways | level: 18 | realm: arcane | type: arcane coven base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: mends multiple rips in a piece of magic horn, bone, etc. all components must be collected together (i.e., must be within 10'r). |
spell name: PLASMA BOLT (500') | list name: plasma mastery | level: 18 | realm: arcane | type: open arcane | spell class: e | duration: | range: 500' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: a bolt of plasma is shot from the palm of the caster; results are determined on the plasma bolt attack table. |
spell name: NETHER CONFLAGRATION | list name: nether mastery | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: 1 minute / level | range: 20' | area of effect: 1 weapon | sourcebook: rolemaster companion 3 |
description: allows caster to envelope a weapon with nether matter. when the weapon inflicts any damage, the armor must make a rr; if it fails, the at is treated as if it was at one. after the duration of the spell, the weapon is completely destroyed. any fumble delivers a "b"" nether critical to the wielder." |
spell name: LORD SUMMON | list name: outer plane law | level: 18 | realm: essence/mentalism | type: astral traveller base | spell class: fm | duration: 1 round / level | range: 10' | area of effect: 1 alien | sourcebook: rolemaster companion 4 |
description: Summon a being up to 20th level from any plane. The type and homeplane of the being has to be specified by the caster. He may Summon a specific person if he know the "true name"" of that being. If the Summoned being is ill-tempered, he may control when he concentrates. A GM may wish to give the being a RR every minute to resist being controlled." |
spell name: MAIN GATE | list name: elemental travel | level: 18 | realm: essence/mentalism | type: astral traveller base | spell class: f | duration: 5 minutes | range: 10' | area of effect: 7' x 4' | sourcebook: rolemaster companion 4 |
description: Caster opens a Gate between his current plane and the Elemental Plane of his Main Element. If he is on his Main Element plane the Gate may be opened to the caster's "Prime Plane"". The Gate is only one way, and the arrival location is completely random. If the Gate is still open at the end of its duration, roll d10 to see what happens (all modifiers mentioned are cumulative):1-4: The Gate shrinks, disappearing completely after 3 rounds. 5-7: The Gate shrinks, leaving a small link (see Planar Link). No more rolls are made. 8: The Gate moves 1-50' in a random direction. sending all in its way to the target plane --- then it disappears. 9: As 8 above, but after the move. roll again (apply a +1 Modifier until the Gate shrinks or disappears). 10: The Gate grows to a ball with a d10+10' diameter then it shrinks again to normal size. roll again after one round (apply a +1 Modifier until the Gate shrinks/disappears). 11+: A being/creature from another plane uses the gate to visit the plane in which the gate was created (i.e., us ually the Prime Plane). The Door collapses after he uses it. Roll an encounter for an Enchanted Area with a +50 modification (sec C&T 4.2)." |
spell name: GATE MAIN | list name: elemental summons | level: 18 | realm: essence/mentalism | type: astral traveller base | spell class: f | duration: 5 minutes | range: 30' | area of effect: 7' x 4' | sourcebook: rolemaster companion 4 |
description: Caster opens a Gate between his current plane and the Elemental Plane of his Main Element (location is random). If he is on his Main Element plane the Gate may be opened to the caster's " Prime Plane""(location is random). Roll 0100, if the result is 50+, Elemental Material will ""flow"" out of the Gate from the plane of the caster's Main Element plane - the higher the roll, the faster the flow. There is a 1-10% chance each round that some elemental being ""flows"" through the gate with the material. The chance is based upon the GM's concept for the elemental planes. If he is within Range, the Caster may close the Gate at any time during the spell's duration. If the Gate is still open at the end of its duration, roll d10 to see what happens (all modifiers mentioned are cumulative): 1-4: The Gate shrinks, disappearing completely after 3 mds. 5-7: The Gate shrinks, leaving a small link (see Planar Link in 8.1.2). No more rolls are made. 8: The Gate moves 1-50' in a random direction, sending all in its way to the target plane then it disappears. 9: As 8 above, but after the move, roll again (apply a +1 Modifier until the Gate shrinks or disappears). 10: The Gate grows to a ball with a d10+10' Diameter then it shrinks again to normal size. roll again after one round (apply a +1 Modifier until the Gate shrinks/disappears). 11+: A being/creature from another plane uses the gate to visit the plane in which the gate was created (i.e., usually the Prime Plane). The Door collapses after he uses it. Roll an encounterfor an Enchanted Area, +50 mod. (C&T 4.2)." |
spell name: MIND TONGUE 3 | list name: xeno lores | level: 18 | realm: essence/mentalism | type: astral traveller base | spell class: p | duration: concentration | range: self | area of effect: 100' | sourcebook: rolemaster companion 4 |
description: Caster is resonably fluent in a specific language. caster speaks directly to the mind of any 1 being. He does not need to know the language of the being: the words "translate themselves""." |
spell name: WAITING PHANTASM 3 | list name: illusion law | level: 18 | realm: essence/mentalism | type: enchanter base | spell class: F | duration: 1 minute / level | range: 100' | area of effect: image | sourcebook: rolemaster companion 4 |
description: Creates the image of one object or being, that will move however the caster wants while he concentrates. The spell can be delayed up to 24 hours or until triggered by a specified sight or sound. The Phantasm will move and act if given a simple command (e.g., attack, run, etc.) or it can deliver a short speech. The image can be any size that would fit into a 10' R sphere. |
spell name: TRUE CHANGE | list name: enchanting law | level: 18 | realm: essence/mentalism | type: enchanter base | spell class: P | duration: 10 minutes / level | range: Self | area of effect: Self | sourcebook: rolemaster companion 4 |
description: If a specific being has been Studied, the caster can change to the exact duplicate of it. |
spell name: CEILING WALKING | list name: arachnemancy | level: 18 | realm: essence | type: evil magician base | spell class: U | duration: 10 minutes / level | range: Touch | area of effect: 1 Target | sourcebook: rolemaster companion 4 |
description: Target may move along (at full movement) any solid surface at any angle (even ceilings) so long as he maintains at least one of his limbs in contact with the surface. |
spell name: MORTAL FORM TRUE | list name: foul changes 1 | level: 18 | realm: essence | type: evil magician base | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 4 |
description: A limited illusion that allows the caster to appear as any specific humanoid (or a member of race if he is non-humanoid) that he has seen and concentrated on for at least one minute. This spell is useful to casters who have had their appearance altered by the long-term use of this list, and to non-humans such as Demons, etc. This spell will only make the caster appear as he did before his appearance was changed by this list. If used by a non-human it will not let him appear as a specific human. It will also not conceal changes from specific spells from this list already cast. |
spell name: MASS LAUGH | list name: pleasures | level: 18 | realm: essence/channeling/mentalism | type: open any | spell class: m | duration: 1 round / 10 failure | range: 25' | area of effect: 1 target / level | sourcebook: rolemaster companion 4 |
description: Causes a number of targets equal to the caster's level to laugh uncontrollably. Target is limited to 50% of normal activity |
spell name: FAR STEELGRIP 5 | list name: mind's grip | level: 18 | realm: mentalism | type: open mentalism | spell class: f | duration: 1 minute / level | range: 25' | area of effect: varies | sourcebook: rolemaster companion 4 |
description: when the caster concentrates, a "grip"" can be made by an "" invisible magical force"" to a range of 25'. The attack's OB is: [caster's Directed Spells OB with this spell minus the result from a BAR roll]. A 'light' maneuver is required to break the grip. This spell only reduces fumble range when the caster is using a hand-held weapon in his own hand.Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is reduced by three (to a minimum of one). Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may ""grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a very hard maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/10) rounds: he will die in three times as many rounds." |
spell name: WEAPON BURST | list name: weapon alterations | level: 18 | realm: essence | type: open essence | spell class: f | duration: 1 attack | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 4 |
description: All within a 10' radius (excluding the caster) take the damage intlicted by the caster's next attack, regardless of their AT or Defensive Bonus. They all get RRs, of course. |
spell name: COUNTERSPELL 15 | list name: counterspells | level: 18 | realm: essence | type: closed essence | spell class: f | duration: 1 hour / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 4 |
description: When casting this spell on a target, the caster must specify up to 15 levels of spells to be counterspelled. If the exact spell specified is later cast on that target, that spell will fail automatically (roll for spell failure on the appropriate table), and this counterspell will be canceled. At any one time, a target can only have a limited number of counterspells active - the total number of spell levels being counterspelled can not exceed the target's level (e.g., each counterspell 1 counts as 1 spell level, each counterspell 3 counts as 3 spell levels, etc.). |
spell name: ACID BALL (20' R) | list name: acid law | level: 18 | realm: arcane | type: open arcane | spell class: E | duration: - | range: 100' | area of effect: 20' radius | sourcebook: rolemaster companion 4 |
description: A 1' ball of acid is shot from the palm of the caster, it explodes to affect a 20' R area; results are determined on the Firebal table with Acid criticals. |
spell name: WAITING SONICS | list name: sonic law | level: 18 | realm: arcane | type: open arcane | spell class: F | duration: 24 hours | range: 100' | area of effect: 10' radius | sourcebook: rolemaster companion 4 |
description: All within the radius will be effected by a very loud, sudden sound next to the targets' ears; targets are stunned 1 round/5 failure. Effect can be delayed up to 24 hours. Spell can be triggered by time, movement, sound, etc. |
spell name: FIELD / UNFIELD 4 | list name: force master | level: 18 | realm: essence | type: forcemage base | spell class: f | duration: 1 round / level | range: 40' | area of effect: 3600 ft^2 | sourcebook: rolemaster companion 5 |
description: Creates a point; in square inches, of attraction or non-attraction. This point must be placed upon some surface; living/nonliving, mobile/non-mobile. If this point comes into physical contact with another surface, then they either slide off of one another or join, completely enshrouding the target depending on the version of this spell used. A maneuver roll with a difficulty modifier of -50 and a bonus mod. for the individual's strength, must be attempted to separate or hold surfaces affected by this spell. |
spell name: CIRCLE FORCEWAVE | list name: shockwaves | level: 18 | realm: essence | type: forcemage base | spell class: f | duration: | range: 100' | area of effect: 10' diameter circle | sourcebook: rolemaster companion 5 |
description: A spherical wave starts at the caster's hand and travels outward in an expanding circle. Targets must also RR or be forced away from the caster 1 foot per 1% failure. The forcewave does structural damage (See RMC5 Section 6.2). |
spell name: MASS FLY | list name: gravity law | level: 18 | realm: essence | type: forcemage base | spell class: f | duration: 1 round / level | range: 50' | area of effect: 1 target / (level / 2) | sourcebook: rolemaster companion 5 |
description: A number of targets equal to half of the caster's level moves at 3 times his level in MPH. Each target must weight within +/- 50 pounds of the caster. The flight is under the control of the caster. Every 1 mph of movement is approximately equal to 15'/rnd, so 18 mph= 270'/md. |
spell name: REPULSE | list name: magnetic law | level: 18 | realm: essence | type: forcemage base | spell class: f | duration: | range: 25' | area of effect: 10' x 50' cone | sourcebook: rolemaster companion 5 |
description: Caster can release a conical force, beginning at 10' and ending at its base at 50'. All heavily armored targets must make a RR or be thrown away from the caster a number of feet equal to 10x the caster's level. Affected targets will suffer an 'A' severity Impact critical for every 50' thrown. |
spell name: SLEEP TRUE | list name: chill of night | level: 18 | realm: channeling/mentalism | type: maleficant base | spell class: f | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: The target cannot be awakened until the spell's duration ends. |
spell name: TRANSFERRAL TRUE | list name: soul death | level: 18 | realm: channeling/mentalism | type: maleficant base | spell class: m | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target and caster's souls are interchanged; the caster can operate at 90% of his normal activity in the body of the target. The target in the caster's body is inactive. The caster can cancel the spell at any time (takes 1 round). The target can only cancel the spell if he makes a successful RR (one chance every hour). If either body is killed, both caster and target will die. |
spell name: MAGIC TALISMAN 4 | list name: talismans | level: 18 | realm: channeling/mentalism | type: maleficant base | spell class: fu | duration: varies | range: touch | area of effect: 1 talisman | sourcebook: rolemaster companion 5 |
description: This talisman grants a bonus equal to the creator's level applied to any four magical skills selected at the time of the talisman's creation (Power Projection, Spell Mastery, etc.). The caster must already possess some knowledge (at least one rank) of the skill to be augmented.The talisman takes one day/level to create. Note: the caster may make a Talisman of lower level than his own if he wishes, taking correspondingly fewer days to create (e .g., a 10th level Maleficant could make a 1st level Talisman in one day). |
spell name: DELAY TRUE | list name: spell hand | level: 18 | realm: essence | type: wizard base | spell class: f | duration: next spell | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster increases the preparation time of the target's next spell by 5 rounds. For example, a Class I spell, which normally would only take 1 round to prepare and cast, would take 6 rounds; one to prepare and one to cast. Add 25% to caster's ESF for each preparation round ignored. |
spell name: QUELL TRUE | list name: spell bane | level: 18 | realm: essence | type: wizard base | spell class: f | duration: 1 round / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Target's fumble/failure range is increased by 30. |
spell name: NULLIFY CONSTANT ITEMS 2 | list name: spell dampening | level: 18 | realm: essence | type: wizard base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 10' radius | sourcebook: rolemaster companion 5 |
description: For this spell's duration, all of the target's constant items are rendered unusable or ineffectual. After this spell ends, (he item(s) once again become magical and usable . |
spell name: RADIUS | list name: spell manipulation | level: 18 | realm: essence | type: wizard base | spell class: f | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Range of target's spells become a radius of 5'. |
spell name: PROTECT OBJECT TRUE | list name: spell guard | level: 18 | realm: essence | type: wizard base | spell class: f | duration: concentration | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster is able to transfer a portion or all of his resistance bonus to a non-living object which has a mass less than or equal to 5x his own. The bonus transferred is subtracted from the caster's current bonus. |
spell name: BEASTSTAFF | list name: wizard staff | level: 18 | realm: essence | type: wizard base | spell class: f | duration: 1 minute / level | range: touch | area of effect: 1 staff | sourcebook: rolemaster companion 5 |
description: Transforms caster's Wizardstaff into any animal or a legendary creature of animal intelligence (no magical abilities except perhaps flight). The creature's mass may not exceed 50%/lvl of the caster's mass.The beast is treated as a familiar (see Familiar on the Closed Essence list Gate Mastery) |
spell name: CHARM 18 | list name: charmcraft | level: 18 | realm: essence | type: wizard base | spell class: f | duration: varies | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 5 |
description: This spell inscribes a Charm effect onto the matrix that is placed on an item through Anchor. When Charm is cast on the prepared item it becomes receptive and the next spell cast onto the item within one minute (by the caster or another cooperating spell-user) will be harmlessly absorbed and will activate the Charm against that specific spell. At the time of casting Charm the caster can choose to orient the Charm to either protect a bonded bearer or the item itself. Charm 18 can be set to guard against a spell of eighteenth level or lower. |
spell name: TATTOO 8 | list name: organism skills | level: 18 | realm: essence | type: wizard base | spell class: f | duration: 24 hours | range: touch | area of effect: self | sourcebook: rolemaster companion 5 |
description: Allows the creation of enchanted Tattoos on an area primed with Prepare Flesh. The first time Tattoo is cast, the caster must choose the type of effect that the Tattoo is to hold (Rune, Daily Imbed, etc.) and the Tattoo will only be able to contain that type of enchantment. It takes one week per number of the Tattoo spell used to complete the inscription, which must be at least one-half a square inch in size for every level of the Tattoo spell. Tattoo 8 must be at least nine square inches, and can hold up to eighth level Runes or other effects. |
spell name: GATING WARD 3 | list name: perimeter wardings | level: 18 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: If the gating spell fails to resist versus the level of the wardings (at -50) it is dispelled and the caster goes nowhere. Note: Gating is defined as any of the teleport, leaving, gate, or long door spells. |
spell name: RESIST WARD 3 | list name: structure wardings | level: 18 | realm: essence | type: wizard base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: rolemaster companion 5 |
description: This warding will shield a structure from magic. Once enchanted, the structure has a resistance roll equal to the level of the warding (at -50) vs. all base attack spells. If the structure succeeds in resisting, then the attacking spell will not affect it. |
spell name: LARGE BEAST RESUSCITATION | list name: palingenesis | level: 18 | realm: essence | type: wizard base | spell class: f | duration: 1 day | range: touch | area of effect: salts | sourcebook: rolemaster companion 5 |
description: Infusing the Essential Salts of a large beast in a certain liquid medium (a one day long experiment) and then casting this spell causes the Essential Spirit (and image) of the large beast to be manifest within a glass vessel. The image is made up of suspended particles of Essential Salts. The resuscitated large beast Essential Spirit and image will remain for up to one day before fading away and settling to the container's bottom. The fluid medium may be decanted, leaving the Essential Salts, which if dried carefully, may be used again. This spell, although having few practical applications, is a stepping-stone to bigger and better experiments to come. Historically, this spell was used by low level alchemists to demonstrate physically the reality of spiritual realms. |
spell name: WYVERN SKIN | list name: beast's ways | level: 18 | realm: channeling | type: druid base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster's skin takes on the resiliency of that of a wyvem (AT12). |
spell name: INSECT FORM 3 | list name: insect mastery | level: 18 | realm: channeling | type: druid base | spell class: f | duration: 1 hour / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Castertakes on the form and physical aspects of any Type 3 insect. Caster retains his mind, spirit, and mass (e .g., the insect form will be Medium in size), but cannot speak or write. |
spell name: SUMMON PLANTS 3 | list name: nature summons | level: 18 | realm: channeling | type: druid base | spell class: f | duration: varies | range: 10' | area of effect: 1 mile / level radius | sourcebook: rolemaster companion 5 |
description: Produces carnivorous plants capable of trapping a full grown man. Note that if these plants are summoned forth in a place that cannot normally sustain them, they will die. |
spell name: REDIRECT WIND | list name: weather mastery | level: 18 | realm: channeling | type: druid base | spell class: f | duration: 1 minute / level | range: 10' | area of effect: 10' radius / level | sourcebook: rolemaster companion 5 |
description: Allows caster to change wind direction within the area of effect. Gale force or magical winds receive a RR. |
spell name: INSTANT RETURN | list name: conveyance | level: 18 | realm: mentalism | type: seer base | spell class: u | duration: - | range: varies | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster's psyche can instantly return to his body, regardless of distance. Caster must make a RR (no mods) vs. the level of this spell or be disoriented and stunned 1 round / 5% failure upon rejoining. |
spell name: DEADLY FOCUS TRUE | list name: crystal law | level: 18 | realm: essence/mentalism | type: crystal mage base | spell class: F | duration: concentration | range: Touch | area of effect: 1 Crystal | sourcebook: rolemaster companion 5 |
description: When an elemental attack is cast and focused through a crystal prepared by this spell, the concussions delivered by the attack will be quadrupled (4 x). The caster must find a gem of appropriate color (e.g., Ruby for Fire, Sapphire for electrical, etc.), and spend a number of days preparing it equal to the level of the elemental spell to be focused. The Gem must be worth 10 times the level of the highest elemental spell in gold or it will not function. A Focus can only be made usable for three types of elemental spell. It i unlimited in uses. |
spell name: ACID BOLT (300') | list name: corrosion mastery | level: 18 | realm: essence | type: evil magician base | spell class: E | duration: - | range: 300' | area of effect: 1 Target | sourcebook: rolemaster companion 5 |
description: A bolt of acid is shot from the caster's palm. Attack is resolved on the Fire Bolt attack table, delivering Acid criticals (Companion 3). |
spell name: STEAM BOLT 500' | list name: pirate's way | level: 18 | realm: essence/channeling/mentalism | type: professional guild list | spell class: e | duration: | range: 500' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster releases a bolt of elemental steam which strikes for damage determined on the netherbolt table, but Heat criticals are used instead of Disruption criticals. |
spell name: SPELL SPREAD | list name: combat link | level: 18 | realm: essence/channeling/mentalism | type: special list | spell class: uf | duration: 1 round / level | range: link | area of effect: 6 targets | sourcebook: rolemaster companion 5 |
description: The team can now share the effects of a spell. Any non-attack spell with a duration other than "instantaneous"" and a range other than ""self' can be divided up among the team. The spell's duration is divided by the number of team members (e.g. |
spell name: MULTIWALL | list name: element's master | level: 18 | realm: essence/channeling/mentalism | type: special list | spell class: e | duration: 1 round / level | range: 100' | area of effect: 10' x 10' x 1' | sourcebook: rolemaster companion 5 |
description: Caster creates a wall of multiple elemental forces. The wall delivers' A' severity criticals appropriate to the caster's 'coupled' elements. The severity of the criticals delivered can be raised by one degree for each additional 18 PP the caster expends casting this spell. |
spell name: TIME BOLT 500' | list name: time law | level: 18 | realm: essence/channeling/mentalism | type: special list | spell class: e | duration: | range: 500' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: A bolt of focused, pulsating temporal energy is released from the caster's hand striking for damage indicated on the Time Bolt Attack Table (RMC5 10.3). |
spell name: ERASE SIGNATURE | list name: time's master | level: 18 | realm: essence/channeling/mentalism | type: special list | spell class: f | duration: | range: 10' | area of effect: 1 signature | sourcebook: rolemaster companion 5 |
description: Caster can erase the static or dynamic signature of a target. Signature resists at the level of the effect which created it. |
spell name: GREATER WINDOW | list name: space-time | level: 18 | realm: essence/channeling/mentalism | type: special list | spell class: f | duration: 1 minute / level | range: 5' | area of effect: 20' x 20' | sourcebook: rolemaster companion 5 |
description: Caster opens a one-way, 20' x 20' 'window' within the Time Continuum. The window will allow the casterto view events (past or future) which occurred in the area the window rests and faces. Events are viewed at the normal rate they occurred +/- 1 minute per level per second. The scrying range of the window is a Temporal Displacement skill roll times three (interpreted as years). The caster cannot converse with a target unless he uses a Fold spell; the window is visual and aural. The window is immobile and is only detectable from the caster's side. |
spell name: MASS TRANSFER | list name: amplifications | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: 1 round / level | range: sight | area of effect: 1 target / level | sourcebook: rolemaster companion 5 |
description: Caster can transfer any skill from himself to a number of targets equal to the caster's level. The targets for the skill must have less ranks developed in that skill than the source of the skill. The skill ranks from the targets are subtracted from the skill ranks of the source, and 1/4 of the difference is temporarily added to the target's skill ranks. If the targets do not have the skill it cannot be transferred. |
spell name: DEFENSIVE AURA 5 | list name: Aura Magic | level: 18 | realm: arcane | type: open arcane | spell class: D | duration: 1 round / level | range: Self | area of effect: Self | sourcebook: rolemaster companion 5 |
description: Causes the caster's aura to become visible to normal vision. This dramatic externalization of power will reduce all attacks directed at the caster by -25. |
spell name: SPIRITWRACK 6 | list name: spiritwrack | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: 1 minute / 5 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster may punish a conjured entity by means of this spell, causing it to lose 60% of its hits and function at a -60 penalty. Hits and penalty are relieved at the end of the spell's duration, provided the target has not died. |
spell name: CONJURE 6 | list name: conjurations | level: 18 | realm: arcane | type: open arcane | spell class: fm | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: Caster may summon an extraplanar entity, which slowly appears over the next three rounds. The creature so summoned is determined randomly by a roll on the following table: 01-09 Pale V Demon (C&T 2.35) I 0-18 Guardian Elemental (C&T 2.34) 19-27 Crystyl (C&T2 (7.2) 28-36 Xaastyl (C&T2 (7.2) 37-45 Ifrit (C&T 2.35) 46-54 Noble Gogonaur (C&T 2.35) 55-63 Celebdel (C&T 2.35) 64-72 Marid (C&T 2.35) 73-81 Sword Demon (RMC1 7.4) 82-90 Deity Champion: Winged (C&T2 7.2) 91-100 Use Conjure VII Table The entity is under no compulsion to cooperate with the caster unless the appropriate Command spells are used on it. |
spell name: TRANSFER ARCANE | list name: crystal visions | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: varies | range: varies | area of effect: crystal | sourcebook: rolemaster companion 5 |
description: Cast upon an enchanted crystal (in conjunction with Crystal Sight), this spell permits an Arcane spell to be sent through the crystal. The Arcane spell will affect a random area, object, or being within the viewed scene. Spell range is that of the Crystal Sight spell used. |
spell name: SUPPRESS MENTALISM | list name: node mastery | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: permanent | range: varies | area of effect: node | sourcebook: rolemaster companion 5 |
description: This spell completely suppresses Mentalism spells within a specific area or the entire Earthnode. Note: Hybrids are affected if either of their realms is suppressed. |
spell name: EARTHBLOOD DEPRIVATION | list name: earthfocus | level: 18 | realm: arcane | type: open arcane | spell class: fm | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 5 |
description: RR mod: -20. Target must RR or be drained of all power points for one day/10% failure. Pure spell users of channeling resist this spell at twice their levels. |
spell name: CONTROL TRUE | list name: node functions | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: Caster's spells will not fumble for the duration of this spell. |
spell name: IMPEDIMENT 3 | list name: forcefields | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: 1 round / level | range: 100' | area of effect: 1 wall | sourcebook: rolemaster companion 5 |
description: When cast in conjunction with any Force Armor, Encasement Field, or Force Wall , any physical attacks or attempts to pass through the force field inflict an additional 'C' Shock critical upon the attacker (RR applies for the critical). |
spell name: PHOTONIC ORB (500') | list name: light's creations | level: 18 | realm: arcane | type: open arcane | spell class: f | duration: | range: 500' | area of effect: target(s) | sourcebook: rolemaster companion 5 |
description: Caster creates and releases four sparkling balls of translucent, swirling color which strikes 1-4 targets, resulting in one round of blindness per 5% failure. A blinded foe is at -90. |
spell name: FOCUS 4 | list name: spell mastery | level: 18 | realm: arcane | type: open arcane | spell class: u | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 5 |
description: After casting this spell, the caster adds +40 to his next Attunement or Magic Ritual skill roll. |
spell name: IMMOLATION | list name: Mana Currents | level: 18 | realm: arcane | type: open arcane | spell class: E | duration: 1 minute / level | range: Self | area of effect: Self | sourcebook: rolemaster companion 5 |
description: Caster's body is covered with arcs of Lightning. He is immune to all forms of electricity. Anyone within 5' suffers an "A"" Electrical critical (no RR). Anyone in physical contact suffers a ""C"" Electrical critical. Physical attacks from the caster that deliver a critical also deliver a ""A"" Electrical critical. All items on the caster's person are immune to electricity for the duration of the this spell |
spell name: WORD OF PAIN (90%) * | list name: subdual ways | level: 18 | realm: arcane | type: open arcane | spell class: F* | duration: | range: 100' | area of effect: 1 Target | sourcebook: rolemaster companion 5 |
description: Target takes 90% of remaining concussion hits upon failure. |
spell name: CHAINBOLT * | list name: spell shaping | level: 18 | realm: arcane | type: open arcane | spell class: U* | duration: 1 attack | range: Self | area of effect: | sourcebook: rolemaster companion 5 |
description: The caster's next bolt attack will bounce from target to target until the number of targets attacked equals the caster's level/5. Each target must be within I 00' feet of each other to be affected, otherwise the bolt will simply dissipate. A target may be attacked more than once by the same bolt. A bolt may bounce to an object such as a column of stone, a statue, a door, a wall, a floor, or even the ground, and proceed from there. Each target makes a RR with no modifiers. If the target is successful, he is not attacked during that jump. Directed spell bonuses apply only to the first target. Note: If the holt fails a resistance rollvs. itself while arcing to an inanimate object, it dissipates and will present no further threat. |
spell name: MANEUVER IV | list name: Combat Law | level: 18 | realm: essence/channeling/mentalism | type: Semi-Spell User Base | spell class: U* | duration: 4 rounds | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: This spell gives the caster +40 to one combat related maneuver (i.e., outflanking the opponent-GM's discretion) per round for 4 rounds. |
spell name: BLESS ARMOR | list name: Mystic Armor | level: 18 | realm: essence/channeling/mentalism | type: Special | spell class: F | duration: varies | range: touch | area of effect: armor | sourcebook: rolemaster companion 7 |
description: This spell will allow one spell from this list to be placed on the suit of armor of the caster. The spell will be stored in the armor until the caster wills it to go into effect. While this spell is in effect, no other spells from this list may be cast on the armor or the stored spell will go into effect. |
spell name: DETECT PHYSICAL FLAW | list name: Dragon Mastery | level: 18 | realm: Arcane | type: closed arcane | spell class: IP | duration: - | range: 100' | area of effect: 1 drake | sourcebook: rolemaster companion 7 |
description: Provides caster with knowledge of one physical flaw, if any, in the "typed" dragon's physical form, such as a missing scale, a blind eye, a hole in its wing, a weak limb, etc. Also diagnoses current injuries for purposes of healing. |
spell name: SIGN SPEECH | list name: Mage Sign | level: 18 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 round / level | range: 1 mi/lvl | area of effect: Sign | sourcebook: rolemaster companion 7 |
description: Allows the caster to make mental contact with another caster through a Sign. The caster of this spell must first store someone's Sign. Then when this spell is cast if the caster of the Sign is within range the two casters can converse mentally. Note that the caster of the Sign Speech spell must be touching the Sign of the other caster at all times during the conversation. |
spell name: DULL WILL III | list name: Will Breaker | level: 18 | realm: Arcane | type: closed arcane | spell class: M | duration: 3 minutes / 10 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Temporarily reduces target's Will by 3-30. |
spell name: WEAPONS INTO BUBBLES | list name: Bubble Magic | level: 18 | realm: Channeling | type: closed channeling | spell class: F* | duration: 1 round / level | range: 10' | area of effect: 1 weapon | sourcebook: rolemaster companion 7 |
description: Changes the point or blade of a wielded weapon to a bubble-like material, causing the weapon to only deliver one-quarter normal damage. Enchanted weapons receive an RR. |
spell name: SNAKE BITE TRUE | list name: Serpent Law | level: 18 | realm: Channeling | type: closed channeling | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster can bite his foes like a snake. When the spell is cast, he must specify which poison will be used. The poison can be any specific poison (venom) that has been previously memorized. Caster must specify which venom he plans to use when the spell is cast. Venom takes effect immediately. Attack size is Small, using the skill "Snake Bite" (developed using the same cost of Spell Mastery and Ag and Qu as modifying stats. Caster also gains the attack quickness of a snake (AQ: BF). |
spell name: BLOCK MENTALISM | list name: The Aegis | level: 18 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / level concentration | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must make an RR or be unable to utilize any Mentalism PPs while caster concentrates. Hybrids who share the Mentalism realm lose access to half their existing PPs. |
spell name: MASS TETHER III | list name: The Chains | level: 18 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 7 |
description: The motion of up to one target/lvl of caster is restricted to a limited radius centered around a fixed point specified when this spell is cast. Each target is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If a target attempts to leave the radius, he will take a ‘C' Electrical critical each round until he enters the radius again. |
spell name: STUN RELIEF V | list name: The Fist | level: 18 | realm: Channeling | type: witch hunter base | spell class: HU* | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is relieved of 5 rounds of accumulated stun effects. |
spell name: PAIN V | list name: The Question | level: 18 | realm: Channeling | type: witch hunter base | spell class: M | duration: 1 minute / 5 failure | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target takes 90% of his remaining hits for 1 minute per 5% failure. |
spell name: SPELL REFLECTION | list name: Mirror Magic | level: 18 | realm: Essence | type: closed essence | spell class: D* | duration: - | range: 100' | area of effect: 1 spell | sourcebook: rolemaster companion 7 |
description: Allows caster to use a mirror to deflect a spell that has just been cast on him. If the caster is successful, the attacking spellcaster must make a RR or be affected by his own spell. |
spell name: FLY (600'/RND) | list name: Essence Wing | level: 18 | realm: Essence | type: open essence | spell class: F | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target can fly at a rate of 600' per round. |
spell name: TEMPEST | list name: Cup Magic | level: 18 | realm: Essence | type: tarotmage base | spell class: F | duration: 10 minutes / level | range: 1 mile | area of effect: Tarot Cup | sourcebook: rolemaster companion 7 |
description: Causes storm-like forces to form in the caster's Tarot Cup over three rounds, then emerge and spread quickly over another three rounds to fill a 1-mile radius area. There will be heavy rain or blizzards (depending on climate), high winds (25-60 mph), and lightning (random; anyone caught in the storm has a small chance of being hit). Caster must set the cup on the ground before casting the spell, and leave the cup on the ground during the duration of the spell (picking up the cup or knocking it over cancels the spell, although it may take several rounds for its effects to die down). The cup remains in place during the tempest, unaffected by the storm, and may be retrieved by normal means after the spell is canceled or its duration has ended. |
spell name: THE STAR | list name: Major Arcana Magic | level: 18 | realm: Essence | type: tarotmage base | spell class: F | duration: varies | range: — | area of effect: — | sourcebook: rolemaster companion 7 |
description: Creates a 17th level female Astrologer persona with the following statistics: Hits: 55; OB Shock Bolt (Starlights), +60; AT 2(35); PP: 34. The Star can cast the following spells: 2nd level - Dream I (Astrologer base list: Holy Vision); 3rd level - Light (Astrologer base list: Starlights); 4th level - Light Eruption (Astrologer base list: Starlights); 5th level -Shock Bolt (Astrologer base list: Starlights); 7th level -Anticipation (Astrologer base list: Time's Bridge); 10th level - Vision Behind (Astrologer base list: Time's Bridge). The Star emanates an aura of hope, adding +15 to the morale of all allies. |
spell name: NINE MAGIC | list name: Minor Arcana Magic | level: 18 | realm: Essence | type: tarotmage base | spell class: F | duration: 1 round / level | range: — | area of effect: 1 querent | sourcebook: rolemaster companion 7 |
description: Affects the querent's offensive capabilities. Nine of Rods: Great Strength. Adds +15 to querent's OB. Nine of Cups: Happiness. Adds +15 to the querent's morale. Nine of Swords: Despair and Cruelty. Raises querent's critical strikes 1 level (i.e., ‘A' to ‘B,' etc.; ‘E' becomes ‘Slaying'). Nine of Pentacles: Gain. Adds +15 to the querent's initiative. |
spell name: ROD OF POWER IV | list name: Rod Magic | level: 18 | realm: Essence | type: tarotmage base | spell class: F | duration: permanent | range: touch | area of effect: Tarot Rod | sourcebook: rolemaster companion 7 |
description: The caster's rod is turned into a +5 spell adder or 4x multiplier (caster's choice). A Rod of Power III spell must have been cast previously on the rod. |
spell name: ENTRAP IV | list name: Dream Lore | level: 18 | realm: essence/channeling/mentalism | type: dream lord base | spell class: MF | duration: varies | range: 100' | area of effect: 4 targets | sourcebook: rolemaster companion 7 |
description: Caster can transport four targets into a Dream World he has already specified. The targets get an RR, and are trapped in the Dream World until the caster cancels the spell, or the duration ends. The targets get an RR when being kicked out of the Dream World if he so requests. Note: if a target is in Dream Mist, his RR (for being kicked out of the dream world) is at I:-10; II:-20; III-30; IV:-40; V:-50; True:-100. |
spell name: CONFUSION IV | list name: Dream Mists | level: 18 | realm: essence/channeling/mentalism | type: dream lord base | spell class: M | duration: - | range: — | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: One target/lvl of caster within mist become confused. Can take no offensive action; act as if stunned. |
spell name: DREAM TELEPORT II | list name: Dream World | level: 18 | realm: essence/channeling/mentalism | type: dream lord base | spell class: FM | duration: - | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: As many targets as the caster's level are teleported up to 1 mile/lvl to a different part of the dream world. |
spell name: AREA SHADOW CURSE | list name: Shadow Law | level: 18 | realm: essence/channeling | type: shadow mage base | spell class: F | duration: permanent | range: 100' | area of effect: 10’R/lvl | sourcebook: rolemaster companion 7 |
description: All shadows in the area of effect are constantly moving and shifting, and bear little if any relation to the actual physical situation. |
spell name: ATTACK +85 | list name: Battle Trance | level: 18 | realm: Mentalism | type: arms master base | spell class: F* | duration: 1 round | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Adds a total of up to +85 for up to the next 17 melee or missile attacks made by the caster. Total bonus for all attacks (due to this spell) will not exceed +85. |
spell name: SIEGE CRAFT IV | list name: Commands | level: 18 | realm: Mentalism | type: arms master base | spell class: U | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Allows the caster a +40 bonus to his next Siege Engineering roll. |
spell name: MASS SILENT MARCH | list name: Martial Law | level: 18 | realm: Mentalism | type: arms master base | spell class: PF | duration: 1 hour / level | range: 10' | area of effect: 1 target/lvl | sourcebook: rolemaster companion 7 |
description: Up to 1 target per level of caster makes no sound as long as they move at a normal marching speed. |
spell name: DISARM | list name: Warrior Blade | level: 18 | realm: Mentalism | type: arms master base | spell class: F | duration: - | range: 5' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: The target must make an RR versus this spell with a negative modifier equal to the bonuses of the caster's Warriorblade (just the bonus from the Warriorblade, not the caster's total OB). If the RR fails, the target's weapon flies 10' per 10% failure in a random direction. |
spell name: CHAOS FORM I | list name: Dark Shifting | level: 18 | realm: Mentalism | type: doppelganger base | spell class: F | duration: permanent | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster may assume form of a stored Type I-II Chaos Demon, within 3/4x to 2x his own mass. Caster only receives 25% of its supernatural abilities. |
spell name: MOLD TRAITS | list name: Doppelganger Ways | level: 18 | realm: Mentalism | type: doppelganger base | spell class: F | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Allows caster to mold one trait for every five levels f experience (round up), from any Typed anything from any Doppelganger base spell list. Each trait takes one round to mold. |
spell name: EMOTION CHANGE III | list name: Mental Shifting | level: 18 | realm: Mentalism | type: doppelganger base | spell class: F | duration: permanent | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster's emotions/outlook will match that of any Mind Typed non-living object (i.e., will have no thoughts or presence). Duration is permanent. |
spell name: RACIAL FORM TRUE | list name: Organic Shifting | level: 18 | realm: Mentalism | type: doppelganger base | spell class: F | duration: permanent | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster may assume form of a stored race, within 1/40x to 400x his own mass. Caster's racial stat bonuses change, and he receives any unusual racial abilities (e.g., infravision, increased hearing, etc.). Duration is permanent. |
spell name: DRAKEMIGHT II | list name: Heartfires | level: 18 | realm: essence/channeling/mentalism | type: Special | spell class: U | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster's melee attacks will do 3x concussion damage for the duration of this spell. |
spell name: SICKEN IV | list name: Putrefactions | level: 18 | realm: essence/channeling/mentalism | type: Special | spell class: F | duration: 1 day / 5 failure | range: Touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target subtracts 40 from all his die rolls for one day per 5% RR failure. |
spell name: WEBJOIN | list name: Spell Web | level: 18 | realm: essence/channeling/mentalism | type: Special | spell class: U | duration: 1 round | range: touch | area of effect: self | sourcebook: rolemaster companion 7 |
description: The caster may join an ongoing Spellweb by casting this spell and then Spellweb if the web has less than the maximum number of members. |
spell name: RETURNING | list name: Vampyric Magicks | level: 18 | realm: essence/channeling/mentalism | type: Special | spell class: F•* | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is returned via teleportation to a predesignated place (usually the vampire's grave). If the caster wishes to define a different "place of returning," he must spend 16 hours a day for one month meditating in the new location. Only one "place of returning" may be defined at any one time. |
spell name: TRIGGER | list name: Arcane Gate | level: 18 | realm: Arcane | type: closed arcane | spell class: F | duration: varies | range: 10'/lvl | area of effect: 1 gate | sourcebook: spell user's companion |
description: When this spell is cast in conjunction with a gate spell, the gate may be opened or closed any number of times within the duration of the gate itself. The trigger may be any words or set of circumstances set by the caster. |
spell name: NERVE | list name: Arcane Healing | level: 18 | realm: Arcane | type: closed arcane | spell class: H | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster may repair any 1 damaged nerve of target. Caster must concentrate for one minute to complete the repair. Recovery is instantaneous. |
spell name: MASQUERADE | list name: Devious Ways | level: 18 | realm: Arcane | type: closed arcane | spell class: F* | duration: - | range: - | area of effect: 1 spell | sourcebook: spell user's companion |
description: Causes one spell's aura to exactly resemble that of a different spell, e.g., the feeling/aura of a charm spell can be made to seem as if it were a healing spell, thus the recipient of the spell will think he has been healed when he's really been charmed. |
spell name: ELEMENT SHIELD | list name: Experimentation Ways | level: 18 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 minute / level | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Creates a non-mobile shield of energy that will keep one type of element (including gasses, light, magical elements (if they fail a RR), etc.) from passing through it. Shield may be up to 1 sq'/lvl of caster, i.e., 20th level caster could create a shield of up to 20'x20'. Shield is clear or opaque as desired or necessary (a light shield would most likely be opaque to some degree). |
spell name: DOME | list name: Fortification Mastery | level: 18 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 minute / level | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Creates a dome of force which will deflect or absorb up to 20 hits per level of attacks made upon the area sheltered. Dome may be up to 10' radius per level. |
spell name: FAR MESSAGE | list name: Long Voice | level: 18 | realm: Arcane | type: closed arcane | spell class: I* | duration: - | range: same plane | area of effect: 1 being | sourcebook: spell user's companion |
description: Caster may send a message of 25 words (not images) or less send it to a being that he has already Mind Stored and the range is 10 mi/lvl. Language should not usually pose a difficulty since Telepathy translates into thought-images rather than words. Range is anywhere on the same planet and plane. |
spell name: SPELL IMMUNITY | list name: Magic Defense | level: 18 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 hour / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Confers total immunity to one spell. Exact spell must be chosen by spell name, realm, etc. Caster may have only one Spell Immunity active at any time. |
spell name: MAGNETIC POWER | list name: Magnetic Ways | level: 18 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 round / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Converts magnetism into PP for the duration of this spell. Caster gains 2 PP per round for the duration of this spell. |
spell name: CREATE PROTO-PLASM IV | list name: Matter Manipulation | level: 18 | realm: Arcane | type: closed arcane | spell class: F | duration: permanent | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: This spell allows the caster to create a protoplasmic slime. The protoplasm is highly susceptible to magical impression and is used with other spells on this list. This protoplasm is created from an equal amount of dead organic material or ashes. The rate of proto-plasm creation is (4x casters level/round in cubic feet). Example: A 25th level caster can enchant 100 cubic feet/ round. |
spell name: REALITY ANCHOR | list name: Planar Survival | level: 18 | realm: Arcane | type: closed arcane | spell class: U | duration: 1 round / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Allows caster to see things based on what he understands, e.g., see an X level extra-planar being as a 13th level being, or see a spell-like effect as if it were a spell (including who caused it etc.). This would allow caster to interact with creatures/beings whose true form might drive him mad etc. without mental harm. |
spell name: STORAGE | list name: Power Mastery | level: 18 | realm: Arcane | type: closed arcane | spell class: F | duration: 1 hour / level | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Caster may store PP in an object to be used later. This object has a maximum storage amount equal to 10x it's remaining Blade Rune potential, and if more is placed in it, the object is destroyed (metal melts, wood and leather burn, etc.). These stored PPs will remain for the duration and then bleed away at 6 PP per hour. |
spell name: APPARITION | list name: Primitive Voice | level: 18 | realm: Arcane | type: closed arcane | spell class: IME | duration: concentration | range: 1 mi | area of effect: self | sourcebook: spell user's companion |
description: The caster may send an Apparition of himself to a target in range. The Apparition appears to be a 3-D image, just like the caster, wearing what he has on, except that it is surrounded with a distinct aura. The Apparition is visible to everyone around the target as if the Caster were present, and it may converse with all those present (subject to normal language problems, etc.). The caster's Apparition may never be further than 50' from the target and there may be no intervening walls between the target and the Apparition. The caster may perceive the objects, persons, surroundings, etc. which the Apparition can see. While the Apparition may appear to sit, walk, or float cross-legged in the air (or whatever), it may not cast spells, attack, manipulate objects, command a familiar or Undead, etc.; and may not be the target of such actions. The caster himself is entranced (and relatively helpless) while casting this spell. Students of magic should be warned that should they try to just send their perceptions (e.g., turning themselves invisible, shadowed, silent, etc.) before sending their Apparitions to the target's locale, there will be an inevitable and irrepressible (and highly visible) caster-shaped aura wherever the Apparition is. |
spell name: DISPEL MAGIC | list name: Realm Law | level: 18 | realm: Arcane | type: closed arcane | spell class: F* | duration: - | range: 10'/lvl | area of effect: 1 spell | sourcebook: spell user's companion |
description: When a spell is cast against the caster it must first make a RR to be able to affect the caster. The level of the attacking spell-caster is the attack level and the level of the caster of the Dispel Magic is the defend level. If this RR is successful, then the attack proceeds normally. |
spell name: ALTER MASS | list name: Replicating Ways | level: 18 | realm: Arcane | type: closed arcane | spell class: F* | duration: permanent | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Caster is able to alter the mass or density of a copied object (by up to +/- 5% per level of caster) by casting this spell immediately before the Copy spell. Altered material will be larger or smaller than the original by an appropriate amount, e.g., an object made 50% denser would be 50% smaller. |
spell name: CHARGE | list name: Ritual Mastery | level: 18 | realm: Arcane | type: closed arcane | spell class: F | duration: varies | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster will retain full PPs at the end of the ritual but must sleep for 8 hours to replenish body stores used during ritual. |
spell name: SPLICE GENE | list name: Genetic Ways | level: 18 | realm: Channeling | type: animist base | spell class: F | duration: - | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster may add a predetermined part of one gene to another (one trait per spell cast). Spliced genes may come from other races or animals. Caster may thus splice the Elven trait of night vision to that of a human and create a human with night vision. |
spell name: HOLY SLAYING | list name: Holy Champion | level: 18 | realm: Channeling | type: cleric base | spell class: F | duration: permanent | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Holy Champion causes one avowed enemy of his god to take an 'E' critical of the caster's choice from his holy light. |
spell name: 360° VISION | list name: Jihad | level: 18 | realm: Channeling | type: closed channeling | spell class: F* | duration: 1 minute / level | range: 10'/lvl | area of effect: 1 target/lvl | sourcebook: spell user's companion |
description: Target is able to breathe any type of gas without ill effects. |
spell name: BREAKER II | list name: Power Merge | level: 18 | realm: Channeling | type: closed channeling | spell class: F | duration: 1 round / level | range: self | area of effect: 5' R/lvl | sourcebook: spell user's companion |
description: Allows the spell user to break the bond chaining up to 3 spells together. This in effect destroys the chain abilities of spells within range and forces the caster of the chain spells to expend normal time requirements for casting of spells which would normally be chained. Broken Chain spells must then be dispelled and resisted again individually. |
spell name: GRACE | list name: Wyrd Mastery | level: 18 | realm: Channeling | type: closed channeling | spell class: U | duration: varies | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster may decrease the next critical roll against him by up to 1 per PP spent in casting this spell. |
spell name: EXPOSURE PROTECTION | list name: Survival Ways | level: 18 | realm: Channeling | type: druid base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Target is protected from exposure to harsh elements, sun, chap, moisture, etc. |
spell name: INTERROGATION | list name: Cruelty Ways | level: 18 | realm: Channeling | type: evil cleric base | spell class: M | duration: 1 round / level | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Adds a +5%/level of caster bonus to the Interrogation skill. This spell is particularly effective when used in concert with the other spells on this list. |
spell name: SCOPE CURSE | list name: Dark Curses | level: 18 | realm: Channeling | type: evil cleric base | spell class: F | duration: until removed | range: 100' | area of effect: 1 target | sourcebook: spell user's companion |
description: Target's spells will only affect half the normal number of targets. If only one target is being attacked by the target of this spell, then the bonuses of this spell's target are halved for the attack. |
spell name: GREATER CONSTRUCT | list name: Animation Mastery | level: 18 | realm: Essence | type: alchemist base | spell class: F | duration: permanent | range: touch | area of effect: 1 body | sourcebook: spell user's companion |
description: Forms and animates a greater construct (up to 15th level). |
spell name: CONJUNCTION | list name: Assimilation Mastery | level: 18 | realm: Essence | type: alchemist base | spell class: F | duration: 1 hour / level | range: touch | area of effect: 2 items | sourcebook: spell user's companion |
description: Caster may 'add' one magical item's powers to another for the duration. Caster must have sufficient 'slots' available to Intangibly Store both item's magic. For example, a 50th level Alchemist (10 'slots') combines a +20 Sword of Warning (7 'slots') with a +3 adder ring (3 'slots'). The Alchemist may then place the combined magical energy into either the ring or the sword (the sword would probably be best). At the end of the duration the item that wasn't separated from its magic will remain enchanted while the other item loses it's potency. |
spell name: REVIVIFICATION BARRIER | list name: Barriers | level: 18 | realm: Essence | type: closed essence | spell class: F | duration: 1 round / level | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Caster places this spell upon a dead body to prevent the healing of the body and return of its soul. For a body to be repaired and life restored the Barrier must be successfully destroyed. For example, an Assassin kills a target and wishes to ensure that his victim stays dead. So, he pays a mage to cast Revivification Barrier on the body. Thus if anyone were to attempt to revive the body they must break the Revivification Barrier, repair the body, then call back the soul. A pretty good insurance policy. |
spell name: WOOD WALL | list name: Construction Ways | level: 18 | realm: Essence | type: closed essence | spell class: F | duration: permanent | range: 10 ft/lvl | area of effect: 10 cu'/lvl | sourcebook: spell user's companion |
description: Allows caster to create a wood wall of up to 10 cubic feet per level. It must rest on a solid surface. |
spell name: DEC. ELEMENTAL FRICTION | list name: Friction Mastery | level: 18 | realm: Essence | type: closed essence | spell class: F | duration: 1 minute / level | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Caster is able to designate an area (up to 100 cubic feet per level) through which one element, e.g., fire, ice, chaos, electricity, etc. has great ease in passing. All elements and elemental spells passing through or occurring within the affected area will be speeded to 4x normal speed. For example, fires will burn at 4x of their normal rate (1/4th as long), 'Fire' effects spells will require one-quarter casting time, and be at +1 per level of caster of the Decrease Elemental Friction spell, etc. |
spell name: VAPORIZE LIQUID | list name: Matter Shaping | level: 18 | realm: Essence | type: closed essence | spell class: F | duration: 1 round / level | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to change up to 1 cubic foot per level of one type of solid to a liquid. This change will not alter the material in any other way (temperature, pressure, etc.). The liquid will retain the same qualities it had as a solid (flammable, chemical composition, etc.) but in liquid state. |
spell name: INCREASE AREA III | list name: Spell Enhancement II | level: 18 | realm: Essence | type: closed essence | spell class: U | duration: varies | range: self | area of effect: 1 spell | sourcebook: spell user's companion |
description: If the next spell cast has an “area” for an area of effect, it is increased by 15'. For example, a 10'R spell will become a 25'R spell. |
spell name: RESIST CRITICAL | list name: Sustain Body | level: 18 | realm: Essence | type: closed essence | spell class: F | duration: 1 round / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains some slight resistance to criticals. All criticals rolled against the caster are lowered by one level, thus an 'E' becomes a 'D', a 'D' becomes a 'C', etc. |
spell name: MARK TRACE | list name: Trace Law | level: 18 | realm: Essence | type: closed essence | spell class: F | duration: varies | range: 10'/lvl | area of effect: 1 trace | sourcebook: spell user's companion |
description: Caster can 'lock' onto a trace that has been detected. This will prevent a False Trace from fooling the caster. This will also prevent caster from being thrown off the trail via large crowds. |
spell name: TWO HANDED SWORD | list name: Weapon Mastery | level: 18 | realm: Essence | type: closed essence | spell class: F* | duration: 1 round / level | range: 10' | area of effect: 1 weapon | sourcebook: spell user's companion |
description: Creates a two-handed sword of force which may be used as a regular two-handed sword for the duration. When spell is cast a two-handed sword appears anywhere within range. |
spell name: KATA | list name: Martial Mastery | level: 18 | realm: Essence | type: monk base | spell class: U* | duration: 1 round / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able to make two attacks (both at MA skill) when using his weapon of Kata. The first attack is with the weapon and the second is his normal MA attack. |
spell name: DAILY NEEDS | list name: Prison Law | level: 18 | realm: Essence | type: open essence | spell class: F | duration: 1 day | range: 10'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Provides for the daily needs of up to one prisoner per level of caster, including both food and water. The food provided is simple, but nourishing. |
spell name: WHIRLWIND | list name: Warrior's Blade | level: 18 | realm: Essence | type: open essence | spell class: F | duration: 1 round | range: touch | area of effect: 1 blade | sourcebook: spell user's companion |
description: Caster goes into trance for one round during which he can make up to x 1 his normal weapon strikes per 5 levels of caster (round down). |
spell name: SPLIT | list name: Rending Ways | level: 18 | realm: essence | type: sorcerer base | spell class: F | duration: permanent | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: Causes a splitting attack (the opposite of a crushing attack) upon a target or object. Affected target will suffer a random Disruption Critical (random severity and roll). A Split spell will effectively destroy an object by separating it into a random amount of pieces (usually 1-10). |
spell name: BATTLE COMMUNICATION | list name: Battle Law | level: 18 | realm: Mentalism | type: closed mentalism | spell class: P* | duration: concentration | range: 1000'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Caster may mentally communicate with any stored minds. |
spell name: ASSURED INITIATIVE | list name: Combat Reflexes | level: 18 | realm: Mentalism | type: closed mentalism | spell class: F* | duration: varies | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster is able, through the use of this spell, to gain his ability to strike first against an opponent. In the case where two or more combatants have Assured Initiative, all have even- up initiative at the very beginning of the round. With this spell in operation, the caster is able to perform an action immediately prior to the spell action phase of the round. |
spell name: RESIST PSIONS | list name: Mind Protection | level: 18 | realm: Mentalism | type: closed mentalism | spell class: U | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains +2 per level to all RRs versus Psions. This spell only effective against mind affecting spells of the chosen realm. |
spell name: MIND SCREEN | list name: Mind's Refuge | level: 18 | realm: Mentalism | type: closed mentalism | spell class: D | duration: varies | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster creates a power 'sink' which absorbs energy from incoming mental spells. For each PP over the amount required to cast this spell, the attacking spell-caster must overcast his spells by 1 PP to avoid having his spell become ineffectual (drained). Spell lasts until triggered. |
spell name: SIXTH SENSE | list name: Perception's Master | level: 18 | realm: Mentalism | type: closed mentalism | spell class: F | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains a 'sixth' sense for the duration of this spell. Caster's mind is drawn into a more active role with all his perceptions. From this, the caster will gain a danger sense which will warn him of any serious threats to his well-being (not where or what, just that a threat exists) up to three rounds in advance. Caster will also gain a conscious perception of the 'rightness' of his environment, e.g., he will be more sensitive to such things as concealed objects, invisible beings, reality warps, anti-magic zones, etc. without knowing the exact cause for his uneasiness. |
spell name: PARANOIA | list name: Psychosis Mastery | level: 18 | realm: Mentalism | type: evil mentalist base | spell class: M | duration: permanent | range: 10'/lvl | area of effect: 1 target | sourcebook: spell user's companion |
description: This spell comes in two forms: 1- Causes target to believe he is someone powerful or well-known. He will act and dress the part to the best he is able. Anyone who challenges his identity will be dealt with harshly, e.g., challenged to duel, murdered in their sleep, etc. based upon the personality of the false persona. 2- Causes target to believe there is a group whose sole purpose is to do the target ill. Target is always talking about 'them', “They know where I am”, “They are trying to get me”, etc. Anything bad that occurs is 'obviously' the work of 'them'. Anyone who attempts to dissuade the target of the 'them' notion comes under severe suspicion (“He's trying to protect 'them' so he must be one of 'them'”). |
spell name: KNOW TAKEN | list name: Taking Ways | level: 18 | realm: Mentalism | type: evil mentalist base | spell class: I | duration: concentration | range: 1 plane | area of effect: 1 Taken | sourcebook: spell user's companion |
description: Allows caster to read the thoughts and nearfuture intentions of any one of his stored Taken. |
spell name: CURE PARANOIA | list name: Mind Healing | level: 18 | realm: Mentalism | type: lay healer base | spell class: H | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Caster may cure target of paranoia and untrue grandiose beliefs. |
spell name: TRACELESS PASSAGE | list name: Escaping Ways | level: 18 | realm: Mentalism | type: nightblade base | spell class: F | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster may move without leaving visible traces of his passage. Thus it is possible for the caster to walk on new- fallen snow, sand, mud, etc. without leaving a trail. |
spell name: COMPENSATE | list name: Body Mastery | level: 18 | realm: Prosaic | type: open prosaic | spell class: U | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster causes other senses to compensate for impaired, or damaged senses, in darkness hearing compensates for sight, etc. This spell allows caster to function at near-normality even when totally deprived of one sense blinded, deafened, etc. |
spell name: IMPROMPTU STAGE | list name: Entertainment Law | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: 10' R/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Allows an audience (of up to 1 person per level of caster), who desires to, to perceive the stage and its occupants regardless of audience location and facing (behind tree or hill etc.). Audience must be within caster's range. This spell is similar to the Invisibility spell, but instead of bending light so as to be invisible, it will bend light so as to be easily perceived. |
spell name: PESTICIDE | list name: Farming Law | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: permanent | range: sight | area of effect: 100 sqft/lvl | sourcebook: spell user's companion |
description: Kills or drives out any unwanted insects from area. |
spell name: STORE CLOTHING | list name: Fashion Mastery | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: varies | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Preserves clothing from vermin, insects, mold, and age. If clothes are worn the spell is canceled. |
spell name: INCREASE HEAT | list name: Forging Mastery | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: varies | range: touch | area of effect: 1 fire | sourcebook: spell user's companion |
description: Allows caster to increase heat from forge by up to +100°F/lvl. Fuel in forge is consumed at an additional + 10%/additional 100°F, e.g., Aville, a 40th level Smith, increases the temperature of his forge by +3000°F for his work with molten iron. The fuel consumption rate of his forge goes to 4x (normal + 300%=400%). This will keep his apprentices plenty busy for as long as he maintains this temperature. |
spell name: FAST FORAGE | list name: Gourmet Mastery | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 day / level | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Allows target to digest rough cellulose (grass, wood, woody stems, etc.) for up to one day/level of caster. |
spell name: REPLACE/REMOVE HAIR | list name: Grooming Mastery | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: permanent | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Causes hair to regrow where it is lacking or stop growing where it is undesired. |
spell name: BIOVOYANCE | list name: Healing | level: 18 | realm: Prosaic | type: open prosaic | spell class: I | duration: - | range: touch | area of effect: 1 target | sourcebook: spell user's companion |
description: Gives caster a 'still picture' (in his head) of the interior of a target's body. This 'picture' may be of the entire body or a specific portion. If the x-ray is of the entire body, it will show broken bones, massive trauma etc. while if it is of a specific body part it may show more detail, e.g., small tumors, blocked arteries, etc. |
spell name: COPY PAGE | list name: Library Mastery | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: permanent | range: touch | area of effect: 1 page | sourcebook: spell user's companion |
description: Copies 1 non-magical page of material onto appropriate size paper. This spell duplicates in color. For example, Plaar, the Mentalist, placed a blank 3'x 4' sheet of parchment over the Known world map and cast a Copy Page spell which perfectly duplicated the Scroll. |
spell name: STAMPEDE | list name: Livestock Ways | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: 10 minutes / level | range: lOO'/lvl | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to spook up to 1 animal/lvl and cause them to run in (approximately) any direction desired, e.g., within +/-5°. This spell is only effective on herd animals like sheep, cattle, horses, etc. Affected animals may influence rest of herd. |
spell name: PULVERIZE STONE | list name: Mining Law | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: - | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Changes up to 10 cu'/lvl of stone to gravel. |
spell name: DISCORD | list name: Music Law | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 minute / level | range: 10'/lvl | area of effect: 1' R/lvl | sourcebook: spell user's companion |
description: Creates discordant and distasteful sound. This music is very annoying (GM option to force targets to vacate an area where this music is playing). |
spell name: LOAD | list name: Pack Law | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 round / level | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Allows caster to move objects from one place to another without concentration. Caster casts this spell on a pile of objects which are then transferred (usually from ground to wagon bed or back). Caster is able to transfer up to 10 lbs/lvl/rnd a distance of up to 5 ft per level. This spell will not move objects heavier than allotted, and when this is attempted, the spell will be canceled. For example, Hollad, a 20th level mage, casts this spell on a storeroom full of weapons. The spell then moves the weapons (approximately 200 lbs of them per round) to the designated place (in this case, a waiting wagon outside the building(total linear distance from point A to point B is 87 foot)). |
spell name: ANCHOR | list name: Sailing Law | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: concentration | range: touch | area of effect: 1 ship | sourcebook: spell user's companion |
description: Allows caster to anchor a ship of up to 1 ton displacement/lvl against movement. Heavy weather may require multiple casting of this spell to hold ship in place. If conditions are severe enough, ship may still break up. |
spell name: STRENGTHEN | list name: Structure Law | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1' R/lvl | sourcebook: spell user's companion |
description: Allows caster to strengthen any one object or part of an object within the area of effect. This spell may be used to increase the hits of such things as, a section of a castle, a small ship, or a donkey cart. This spell may only affect nonliving objects. The amount of increased hits are equal to +.5% of the normal hits of the strengthened object per level of the caster. |
spell name: ENTICE | list name: Trade Law | level: 18 | realm: Prosaic | type: open prosaic | spell class: F | duration: 1 hour / level | range: touch | area of effect: varies | sourcebook: spell user's companion |
description: Caster causes business to be more appealing to customers. This spell utilizes available material/environment to convince customers to enter, e.g., smells of food will waft into street from restaurant, smells of beer and sounds or merrymaking will come from tavern, light will |
spell name: ASTROLOGER | list name: Tricks of the Trade | level: 18 | realm: Prosaic | type: open prosaic | spell class: I | duration: - | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster gains current information regarding the location of all relevant stars and planets. |
spell name: BALANCE WEAPON | list name: Warrior Law | level: 18 | realm: Prosaic | type: open prosaic | spell class: F* | duration: 1 round / level | range: touch | area of effect: 1 object | sourcebook: spell user's companion |
description: Caster may balance anything to increase its suitability for becoming a thrown weapon. For example, caster could throw a two handed sword, chair, or an empty crossbow as well as a normal dagger (no minuses to hit). A 'Balanced' weapon's normal fighting balance is in no way affected. |
spell name: DELETION | list name: Changing | level: 18 | realm: Psion | type: closed psion | spell class: F | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: This Psion allows the caster to decrease his weight by 5% per level of the caster. Thus, this Psion cast at 20th level, would allow the caster to decrease his weight by 100%, to 0, with no effect upon his mass. The GM is advised to caution his players when using this Psion, because of the potential harm that players may inflict upon themselves. |
spell name: RAPID HEAL | list name: Metabolic Control | level: 18 | realm: Psion | type: closed psion | spell class: H | duration: permanent | range: self | area of effect: self | sourcebook: spell user's companion |
description: Caster repairs 5 concussion points damage per level. |
spell name: PSION ARMOR IV | list name: Mind's Defense | level: 18 | realm: Psion | type: closed psion | spell class: D | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell user's companion |
description: Provides a +40 to caster's RR (or DB if a physical attack Psion such as Energy Channels) vs all Psion attacks in any direction. This Psion is not cumulative with Psion Shield. |
spell name: MOVING EYE II | list name: Mind's Eye | level: 18 | realm: Psion | type: closed psion | spell class: P | duration: concentration | range: 3 m | area of effect: self | sourcebook: spell user's companion |
description: Caster may choose a point up to 3 meters per level away and he will have a field of vision from that point; he can rotate the view and move its observation point up to 3 meters per level away from original casting target point. |
spell name: XENO TRUTHTRANCE III | list name: Mind's Truth | level: 18 | realm: Psion | type: closed psion | spell class: I | duration: 3 hours | range: 10 m | area of effect: self | sourcebook: spell user's companion |
description: All deliberate lies within range and duration are detected. Unlike the Truth Psions above, caster is immobile and unable to speak except to declare lie or truth during the trance, and requires 3 rnds. to enter or leave the state. Truthsayer must be physically present for full effect; Targets get a RR as in Truth if electronic audio surveillance is used. Caster can be awakened before the duration if his name is called. |
spell name: CATCH | list name: Telekinetics | level: 18 | realm: Psion | type: closed psion | spell class: F* | duration: 1 round / level | range: 30 m | area of effect: 1 object | sourcebook: spell user's companion |
description: Allows caster to catch an object, stopping its momentum and holding it in place. The object remains stationary until; either the duration runs out, at which time it drops to the ground, or the caster effects it with another Psion (such as Hurling). If the object is being controlled by another person a test wills is joined (a RR with both target and caster using self discipline bonuses). The object being caught may not be over 1 kg per level of the caster. |