spell name:
DETECT CHANNELING C
list name:
detection mastery
level:
1
realm:
channeling
type:
open channeling
spell class:
p
duration:
1 minute / level
range:
50'
area of effect:
self
sourcebook:
spell law
description: detects any active spell or item from the channeling realm; caster can concentrate on a 5' r area each round.

spell name:
LIVING GAUGE C
list name:
weather ways
level:
1
realm:
channeling
type:
open channeling
spell class:
f
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can ascertain the exact temperature of the surrounding atmosphere.

spell name:
DISEASE PURIFICATION
list name:
purifications
level:
1
realm:
channeling
type:
open channeling
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: stops infection and/or spread of a disease in 1 target after he has acquired the disease: thus, no further damage will occur in the uninfected areas of the body.

spell name:
PROTECTION 1 C
list name:
spell defense
level:
1
realm:
channeling
type:
open channeling
spell class:
d
duration:
concentration
range:
10'
area of effect:
target
sourcebook:
spell law
description: subtracts 5 from elemental attack rolls against the protected being, and adds 5 to all of the being's rrs vs. spells.

spell name:
PROJECTED LIGHT
list name:
light's way
level:
1
realm:
channeling
type:
open channeling
spell class:
f
duration:
10 minutes / level
range:
20'
area of effect:
caster's hand
sourcebook:
spell law
description: beam of light (like a flashlight) springs from the caster's palm; 50' effective range.

spell name:
SPEECH 1 C
list name:
sound's way
level:
1
realm:
channeling
type:
open channeling
spell class:
p
duration:
concentration
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target is able to communicate basic ideas in a specific language (e.g., hungry, thirsty, bathroom, peace, etc.); equivalent to rank 2.

spell name:
HEALING (1-10)
list name:
concussion's way
level:
1
realm:
channeling
type:
open channeling
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: target is healed of 1-10 concussion hits.

spell name:
FLOWSTOP 1
list name:
blood law
level:
1
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows caster to stop bleeding at rate of 1 hit/rnd on 1 target; target may not be moved, or bleeding will resume at prior rate.

spell name:
NERVE LORE
list name:
nerve law
level:
1
realm:
channeling
type:
closed channeling
spell class:
i
duration:
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: caster acquires complete understanding of any nerve damage, including the tools and methods required for healing: caster does not receive the skill or power to perform the cure.

spell name:
MUSCLE LORE
list name:
muscle law
level:
1
realm:
channeling
type:
closed channeling
spell class:
h
duration:
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: caster acquires a complete understanding of any muscle damage, including the tools and methods required for healing; caster does not receive the skill or power to perform the cure.

spell name:
ORGAN LORE
list name:
organ law
level:
1
realm:
channeling
type:
closed channeling
spell class:
h
duration:
range:
touch
area of effect:
self
sourcebook:
spell law
description: caster acquires complete understanding of any organ damage, including the tools and the methods required for healing; caster does not receive the skill or power to perform the cure.

spell name:
BONE LORE
list name:
bone law
level:
1
realm:
channeling
type:
closed channeling
spell class:
h
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: caster acquires a complete understanding of any bone damage, including the tools and methods required for healing; caster does not receive the skill or power to perform the cure.

spell name:
AFTERTHOUGHTS
list name:
lore
level:
1
realm:
channeling
type:
closed channeling
spell class:
i
duration:
range:
self
area of effect:
self
sourcebook:
spell law
description: allows the caster virtual total recall of any conversation or writing he encountered within a period of days equal to his level.

spell name:
ANALYZE SYMBOL
list name:
symbolic ways
level:
1
realm:
channeling
type:
closed channeling
spell class:
i
duration:
range:
50'
area of effect:
1 symbol
sourcebook:
spell law
description: the caster immediately determines the spell contained within a symbol.

spell name:
REPEL UNDEAD 5
list name:
replusions
level:
1
realm:
channeling
type:
cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
undead
sourcebook:
spell law
description: causes up to 5 undead "animated dead"" to flee or disintegrate; 5 ""points"" of undead my be affected: a ""class i"" undead counts as 1 pt, a ""class ii"" undead counts as 2 pts, etc. ""animated dead"" are treated as ""class i"" undead and are not entitled to a rr (automatically disintegrate if the spell does not fail). see necromancy (evil cleric base list) for a brief description of animated and undead ""classes"", creation, and control creatures & treasures section 2.36 provides complete descriptions of more than forty different types of undead.

spell name:
PRAYER 1 C
list name:
protections
level:
1
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target gets a 5 bonus to his rrs and maneuver rolls. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl."

spell name:
SUMMONS 1 C
list name:
summons
level:
1
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon a first level non-intelligent creature that he can control by concentrating on it. the creature disappears after 1 minute (6 rounds). the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
GUESS
list name:
communal ways
level:
1
realm:
channeling
type:
cleric base
spell class:
i
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: when faced with a choice about which he has little or no information (i.e., which corridor leads to the wine cellar) the caster may cast this spell and the gamemaster will determine which way he goes, biasing the coice favorable by 25% (e.g., roll 1-100: correct on 26 to 100, incorrect on 01 to 25).

spell name:
PRESERVATION (1 MIN / LVL )
list name:
life mastery
level:
1
realm:
channeling
type:
cleric base
spell class:
h
duration:
1 minute / level
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can preserve a "dead"" body, preventing any further deterioration (i.e. stat deterioration) or damage from already existing wounds; the target will be in a coma; this spell will not preven the target's soul from leaving the body."

spell name:
CLOTTING 1 S
list name:
blood ways
level:
1
realm:
channeling
type:
healer base
spell class:
hs
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to stop bleeding at rate of 1 hit/rnd on one target; for one hour target can move at no more than a walking pace, or bleeding will resume at prior rate.

spell name:
MINOR FRATURE REPAIR S
list name:
bone ways
level:
1
realm:
channeling
type:
healer base
spell class:
h
duration:
permanent
range:
self
area of effect:
1 fracture
sourcebook:
spell law
description: allows caster to repair simple fractures (not compound fractures, shatters, joint damage, etc.); one fracture per spell cast; one day recovery period.

spell name:
SPRAIN REPAIR S
list name:
muscle ways
level:
1
realm:
channeling
type:
healer base
spell class:
hs
duration:
permanent
range:
self
area of effect:
1 sprain
sourcebook:
spell law
description: allows the caster to repair one sprain.

spell name:
NASAL REPAIR S
list name:
organ ways
level:
1
realm:
channeling
type:
healer base
spell class:
hs
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to repair any nose damage short of complete nose loss.

spell name:
HEAL (1 - 10) S
list name:
surface ways
level:
1
realm:
channeling
type:
healer base
spell class:
hs
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell law
description: caster is healed of 1-10 concussion hits.

spell name:
LIMBWALKING
list name:
nature's movement
level:
1
realm:
channeling
type:
animist base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: target can walk along nearly horizontal tree limbs (that can support the weight) as if he were on level ground.

spell name:
PLANT LORE
list name:
plant mastery
level:
1
realm:
channeling
type:
animist base
spell class:
i
duration:
range:
touch
area of effect:
1 plant
sourcebook:
spell law
description: caster learns nature and history of any one plant.

spell name:
ANIMAL SLEEP 1
list name:
animal mastery
level:
1
realm:
channeling
type:
animist base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
animal
sourcebook:
spell law
description: puts any animal (i.e., non-humaniod) to sleep; will not affect enchanted creatures or "intelligent"" animals."

spell name:
HERB LORE
list name:
herb mastery
level:
1
realm:
channeling
type:
animist base
spell class:
i
duration:
range:
touch
area of effect:
self
sourcebook:
spell law
description: caster can understand the nature, origin, and value of any one herb (a plant used in medicine); if the plant is not an herb (i.e., is inedible or lacks medicinal use), no information will be related.

spell name:
HUES
list name:
nature's protection
level:
1
realm:
channeling
type:
animist base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to take on the physical coloratin of any one organic object; caster must be in contact with object. in many situations this will give a 10 to 50 bonus (gm discretion) to hiding attempts (and perhaps to some stalking attempts).

spell name:
OUTDOOR TRAP DETECTION C
list name:
nature's lore
level:
1
realm:
channeling
type:
animist base
spell class:
i
duration:
1 minute / level
range:
5'
area of effect:
5' r
sourcebook:
spell law
description: caster has a 75% chance of detecting each individual trap in a 5'r; caster can concentrate on a 5' r area each round.

spell name:
STONERUNNING
list name:
moving ways
level:
1
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can run on nearly horizontal stone surfaces as if he were on level ground.

spell name:
HEAT RESISTANCE *
list name:
inner walls
level:
1
realm:
channeling
type:
ranger base
spell class:
d*
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target is totally protected from natural heat to 200 degrees f; and modifies spells involving heat by +20 to rrs and -20 to elemental fire/heat attacks.

spell name:
OUTDOOR TRAP DETECTION C
list name:
nature's way
level:
1
realm:
channeling
type:
ranger base
spell class:
i
duration:
1 minute / level
range:
100'
area of effect:
5' r
sourcebook:
spell law
description: caster has a 75% chance of detecting each individual trap in a 5'r; caster can concentrate on a 5' r area each round.

spell name:
PATHLORE
list name:
path mastery
level:
1
realm:
channeling
type:
ranger base
spell class:
i
duration:
range:
self
area of effect:
10' r
sourcebook:
spell law
description: caster learns origin and nearest "destination"" of any path within 10' r."

spell name:
HUES
list name:
nature's guises
level:
1
realm:
channeling
type:
ranger base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to take on the physical coloration of any one organic object; caster must be incontact with that object. in many situations this will give a +10 to 50 bonus (gm discretion) to hiding attempts (and perhaps to some stalking attemps).

spell name:
CHILLS
list name:
disease
level:
1
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target gets a cold; roll for severity (high is bad for target).

spell name:
DETECT CURSE
list name:
curses
level:
1
realm:
channeling
type:
evil cleric base
spell class:
i
duration:
1 minute / level
range:
10'
area of effect:
10' r
sourcebook:
spell law
description: detects a curse on an item or person.

spell name:
ANIMATE DEAD 1 C
list name:
necromancy
level:
1
realm:
channeling
type:
evil cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
dead body
sourcebook:
spell law
description: caster can cause any dead body (within 50% of his own mass) to rise up and move. the caster must concentrate for the body to perform action; if he stops concentration, the body will stand motionless. the body can be maneuvered at -25, and can melee with a -20 ob. body cannot have been dead more than one day. (see list description.)

spell name:
AFTERTHOUGHTS
list name:
dark lore
level:
1
realm:
channeling
type:
evil cleric base
spell class:
i
duration:
range:
self
area of effect:
self
sourcebook:
spell law
description: allows the caster virtual total recall of any conversation or writing he encountered within a period of days equal to his level.

spell name:
SPEECH 1 C
list name:
way of the voice
level:
1
realm:
channeling
type:
astrologer base
spell class:
p
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster is able to communicate basic ideas in a specific language (hungry, thirsty, bathroom, peace, etc.); equivalent to skill rank 2.

spell name:
STARPATHS C
list name:
holy vision
level:
1
realm:
channeling
type:
astrologer base
spell class:
i
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster (on a clear night, when stars are visible) gains perfect directional and distance sense; he cannot be lost.

spell name:
STAR VOICE C *
list name:
far voice
level:
1
realm:
channeling
type:
astrologer base
spell class:
i*
duration:
concentration
range:
100'
area of effect:
astrologer
sourcebook:
spell law
description: caster may mentally speak with another astrologer.

spell name:
PRESENCE C *
list name:
starsense
level:
1
realm:
channeling
type:
astrologer base
spell class:
p*
duration:
concentration
range:
self
area of effect:
10'/lvl
sourcebook:
spell law
description: caster is aware of the presence of all sentient/thinking beings within his range.

spell name:
GUESS
list name:
time's bridge
level:
1
realm:
channeling
type:
astrologer base
spell class:
i
duration:
range:
self
area of effect:
self
sourcebook:
spell law
description: when faced with a choice about which he has little or no information (e.g., which corridor leads outside the quickest) the caster may cast this spell and the gamemaster will determine which way he goes, biasing the choice favorable by 25% (e.g., roll 1-100: incorrect on 1-25).

spell name:
PROJECTED LIGHT
list name:
starlights
level:
1
realm:
channeling
type:
astrologer base
spell class:
f
duration:
10 minutes / level
range:
10'
area of effect:
caster palm
sourcebook:
spell law
description: beam of light (like a flashlight) springs from the caster's palm; 50' effective range.

spell name:
VIBRATIONS (1 LB)
list name:
essence hand
level:
1
realm:
essence
type:
open essence
spell class:
f
duration:
1 round / level
range:
100'
area of effect:
1 object
sourcebook:
spell law
description: causes an object of up to 1 lbl mass to vibrate rapidly; if fragile it may break (roll a rr). if it is an object held by a being the being must make a rr or fumble it (each round).

spell name:
SPELL STORE
list name:
rune mastery
level:
1
realm:
essence
type:
open essence
spell class:
s
duration:
until cast
range:
self
area of effect:
1 spell
sourcebook:
spell law
description: caster may cast this spell with any spell he wants to store; then the stored spell may be cast at any time, with no preparation. the storing spell costs the same number of power points as the spell stored. no other spell may be cast while a spell is stored. you will lose the stored spell when a new spell is cast.

spell name:
PROTECTION 1
list name:
spell wall
level:
1
realm:
essence
type:
open essence
spell class:
d
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: subtracts 5 from elemental attack rolls against the protected being and adds 5 to all of the being's rrs vs. spells.

spell name:
VENTRILOQUISM C
list name:
lesser illusions
level:
1
realm:
essence
type:
open essence
spell class:
f
duration:
concentration
range:
100'
area of effect:
self
sourcebook:
spell law
description: caster can speak and his voice will appear to come from any point that he wants within 100' (point must be within field of vision).

spell name:
DETECT ESSENCE C
list name:
detecting ways
level:
1
realm:
essence
type:
open essence
spell class:
p
duration:
1 minute / level
range:
100'
area of effect:
1 area
sourcebook:
spell law
description: detects any active spells or items from the essence realm; caster can concentrate on a 5' r area each round.

spell name:
LOCK
list name:
unbarring ways
level:
1
realm:
essence
type:
open essence
spell class:
f
duration:
range:
100'
area of effect:
1 lock
sourcebook:
spell law
description: caster can cause any lock he can see within 100' to be locked (the lock is just normally locked and can be opened normally).

spell name:
MANNISH SCALE *
list name:
physical enhancement
level:
1
realm:
essence
type:
open essence
spell class:
i*
duration:
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can tell the exact mass and/or weight of one object.

spell name:
RESIST LIGHT (1 TARGET)
list name:
elemental shields
level:
1
realm:
essence
type:
open essence
spell class:
d
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target is totally protected from all natural light (not lightning); +10 to all rrs vs light (electricity); -10 to elemental electricity attacks.

spell name:
SHRINK SELF
list name:
living change
level:
1
realm:
essence
type:
closed essence
spell class:
p
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster may shrink to 1/2 his normal mass (height in most situations); no decrease in his strength.

spell name:
SLEEP 5
list name:
spirit mastery
level:
1
realm:
essence
type:
closed essence
spell class:
m
duration:
range:
100'
area of effect:
target(s)
sourcebook:
spell law
description: causes target(s) to fall into a natural sleep; the total number of levels that can be affected is 5. all targets(s) must be in caster's field of vision. caster should assign target priority, i.e., which is the 1st potential target, the 2nd, etc.

spell name:
SPELL STORE
list name:
spell reins
level:
1
realm:
essence
type:
closed essence
spell class:
s
duration:
until cast
range:
self
area of effect:
1 spell
sourcebook:
spell law
description: caster may cast this spell with any spell he wants to store; then the stored spell may be cast at any time, with no preparation. the storing spell costs the same number of power points as the spell stored. no other spell may be cast while a spell is stored. you will lose the stored spell when a new spell is cast.

spell name:
LEAPING *
list name:
lofty bridge
level:
1
realm:
essence
type:
closed essence
spell class:
f*
duration:
1 round
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: allows the target to leap 50' laterally or 20' vertically in the round that the spell was cast.

spell name:
FAMILIAR
list name:
gate mastery
level:
1
realm:
essence
type:
closed essence
spell class:
p
duration:
permanent
range:
touch
area of effect:
small animal
sourcebook:
spell law
description: the caster can attune himself to a small animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.

spell name:
RUN 1 *
list name:
rapid ways
level:
1
realm:
essence
type:
closed essence
spell class:
f*
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target may run (2x walking pace) without tiring (i.e., he expends no exhaustion points), but once he stops or performs some other action the spell is cancelled.

spell name:
BOIL LIQUID C
list name:
fire law
level:
1
realm:
essence
type:
magician base
spell class:
f
duration:
concentration
range:
10'
area of effect:
1 cu' / lvl
sourcebook:
spell law
description: one cu' of liquid/level can be heated to boiling at a rate of 1 cu'/lvl.

spell name:
ENCHANTED ROPE C
list name:
earth law
level:
1
realm:
essence
type:
magician base
spell class:
f
duration:
concentration
range:
10'/lvl
area of effect:
rope
sourcebook:
spell law
description: if caster holds one end of a rope he can cause the rope to move up to its length in any direction and to tie itself in knots (it cannot attack or tie up living beings).

spell name:
PROJECTED LIGHT
list name:
light law
level:
1
realm:
essence
type:
magician base
spell class:
f
duration:
10 minutes / level
range:
25'
area of effect:
caster palm
sourcebook:
spell law
description: beam of light (like a flashlight) springs from the caster's palm; 50' effective range.

spell name:
FREEZE LIQUID
list name:
ice law
level:
1
realm:
essence
type:
magician base
spell class:
f
duration:
concentration
range:
10'
area of effect:
1 cu'
sourcebook:
spell law
description: 1 cu' of liquid/lvl is cooled to freezing at a rate of 1 cu'/rnd (temp. cannot be lower than -20 degrees f).

spell name:
CONDESATION
list name:
water law
level:
1
realm:
essence
type:
magician base
spell class:
f
duration:
permanent
range:
touch
area of effect:
air
sourcebook:
spell law
description: condenses 1 cu' of water from the surrounding air.

spell name:
BREEZES C
list name:
wind law
level:
1
realm:
essence
type:
magician base
spell class:
f
duration:
concentration
range:
10'/lvl
area of effect:
10' r/lvl
sourcebook:
spell law
description: causes a light breeze as long as the caster concentrates.

spell name:
BLUR
list name:
guises
level:
1
realm:
essence
type:
illusionist base
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: causes target to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
DETECT ILLUSION
list name:
mind sense molding
level:
1
realm:
essence
type:
illusionist base
spell class:
p
duration:
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: caster can check one object or place (up to a 5' r) and tell if it is an illusion or has an illusion on it.

spell name:
ILLUSION 2
list name:
illusion mastery
level:
1
realm:
essence
type:
illusionist base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
image
sourcebook:
spell law
description: creates a simple immobile image or scene up to an area of 10' r. one of the following options may also be chosen: a) an extra sense can be added to the illusion (the corresponding "mirage"" spell must be known) or b) the duration can be doubled or c) the range can be doubled or d) the radius of effect can be doubled (limited to 640' r)."

spell name:
LIGHT MIRAGE
list name:
light molding
level:
1
realm:
essence
type:
illusionist base
spell class:
e
duration:
10 minutes / level
range:
100'
area of effect:
10' r
sourcebook:
spell law
description: creates any simple immobile image or scen up to an area of 10' r. the visual aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other than sight.

spell name:
SOUND MIRAGE
list name:
sound molding
level:
1
realm:
essence
type:
illusionist base
spell class:
e
duration:
10 minutes / level
range:
100'
area of effect:
image
sourcebook:
spell law
description: creates a set of immobile sounds in a 10' r area. the sound aspects of the area are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then sight.

spell name:
SMELL MIRAGE
list name:
feel-taste-smell
level:
1
realm:
essence
type:
illusionist base
spell class:
e
duration:
10 minutes / level
range:
100'
area of effect:
image
sourcebook:
spell law
description: creates any simple set of smells in an area of 10' r. the ofactory aspects of the scene are really created (no rr) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then smell.

spell name:
RESEARCH
list name:
enchanting ways
level:
1
realm:
essence
type:
alchemist base
spell class:
i
duration:
24 hours
range:
self
area of effect:
self
sourcebook:
spell law
description: allows the caster to research enchanted abilities to be placed on items.

spell name:
WORK WOOD
list name:
organic skills
level:
1
realm:
essence
type:
alchemist base
spell class:
f
duration:
24 hours
range:
self
area of effect:
1 item
sourcebook:
spell law
description: allows caster to work nonmagic wood.

spell name:
WORK IRON
list name:
inorganic skills
level:
1
realm:
essence
type:
alchemist base
spell class:
f
duration:
24 hours
range:
self
area of effect:
1 item
sourcebook:
spell law
description: allows the caster to work iron.

spell name:
WORK LIQUID
list name:
liquid-gas skills
level:
1
realm:
essence
type:
alchemist base
spell class:
f
duration:
24 hours
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to work with non-magic liquids.

spell name:
RESEARCH
list name:
essence imbedding
level:
1
realm:
essence
type:
alchemist base
spell class:
i
duration:
24 hours
range:
self
area of effect:
self
sourcebook:
spell law
description: allows the caster to research special imbedding spells to be used in creating items.

spell name:
RESEARCH
list name:
mentalism/channeling imbedding
level:
1
realm:
essence
type:
alchemist base
spell class:
i
duration:
24 hours
range:
self
area of effect:
self
sourcebook:
spell law
description: allows the caster to research special imbedding spells to be used in creating items.

spell name:
SWING 1 *
list name:
evasions
level:
1
realm:
essence
type:
monk base
spell class:
f*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
spell law
description: allows caster to leap up to 10' vertically or laterally, grasp and swing from a fixed object, and land perfectly. the object could be a tree, branch, rafter, rope, chandelier, etc.

spell name:
SLY EARS *
list name:
monk's sense
level:
1
realm:
essence
type:
monk base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster gains double normal hearing (e.g., +50 to perception involving only hearing, +25 to perception involving hearing and other senses).

spell name:
BALANCE *
list name:
body reins
level:
1
realm:
essence
type:
monk base
spell class:
p*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell law
description: adds 50 to any rolls for one slow maneuver (e.g., walking a 3" beam)."

spell name:
FLOW STOPPAGE 1 C *
list name:
body renewal
level:
1
realm:
essence
type:
monk base
spell class:
h
duration:
concentration
range:
self
area of effect:
wound
sourcebook:
spell law
description: reduces caster's hits/round by one, as long as the caster concentrates or is immobile.

spell name:
LEAPING 1 *
list name:
monk's bridge
level:
1
realm:
essence
type:
monk base
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
spell law
description: allows the caster to leap 50' laterally or 20' vertically in the round that the spell was cast.

spell name:
UN-ICE (100 CU')
list name:
matter disruption
level:
1
realm:
essence
type:
evil magician base
spell class:
f
duration:
permanent
range:
100'
area of effect:
100 cu '
sourcebook:
spell law
description: turns 100 cu' of ice into water vapor.

spell name:
DARKNESS (20' R)
list name:
darkness
level:
1
realm:
essence
type:
evil magician base
spell class:
f
duration:
10 minutes / level
range:
touch
area of effect:
20' r
sourcebook:
spell law
description: darkens a 20' r area about the point touched as if it was a dark night; if the point is on a mobile object or being, it will move with the object / being.

spell name:
PAIN
list name:
physical erosion
level:
1
realm:
essence
type:
evil magician base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target feels pain, and he takes 20% of his remaining hits.

spell name:
FAMILIAR
list name:
dark summons
level:
1
realm:
essence
type:
evil magician base
spell class:
p
duration:
permanent
range:
touch
area of effect:
small animal
sourcebook:
spell law
description: the caster can attune himself to a small animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.

spell name:
QUESTION
list name:
soul destruction
level:
1
realm:
essence
type:
sorcerer base
spell class:
m
duration:
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target must answer a single concept question.

spell name:
VAPORIZE WATER
list name:
fluid destruction
level:
1
realm:
essence
type:
sorcerer base
spell class:
f
duration:
permanent
range:
100'
area of effect:
10 cu' lqd/lvl
sourcebook:
spell law
description: vaporizes 10 cu' of liquid/lvl.

spell name:
MELT ICE
list name:
solid destruction
level:
1
realm:
essence
type:
sorcerer base
spell class:
f
duration:
permanent
range:
100'
area of effect:
10 cu'/lvl
sourcebook:
spell law
description: melts up to 10 cu'/lvl of ice.

spell name:
MINOR PAIN
list name:
mind destruction
level:
1
realm:
essence
type:
sorcerer base
spell class:
m
duration:
10 minutes /5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target takes 25% of his remaining concussion hits (i.e., those not already taken); these hits are healed when the duration is up, provided the target has not died.

spell name:
SPRAIN LIMB
list name:
flesh destruction
level:
1
realm:
essence
type:
sorcerer base
spell class:
f
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: a random part of a random limb is sprained. if it is part of a leg: movement is cut by 25%, combat is at -10; if it is part of an arm, combat is modified by -20.

spell name:
UNFOG
list name:
gas destruction
level:
1
realm:
essence
type:
sorcerer base
spell class:
f
duration:
permanent
range:
100'
area of effect:
10' radius / level
sourcebook:
spell law
description: disperses all fog in a 10' radius / leveladius.

spell name:
ITEM FEEL
list name:
delving
level:
1
realm:
mentalism
type:
open mentalism
spell class:
i
duration:
range:
touch
area of effect:
1 item
sourcebook:
spell law
description: caster receives a basic idea of item's purpose, if any.

spell name:
HEAT RESISTANCE C *
list name:
damage resistance
level:
1
realm:
mentalism
type:
open mentalism
spell class:
d*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster is protected from natural heat up to 200 degrees f; +20 to all rrs vs. heat; -20 to elemental fire/heat attacks. if caster doesn't concentrate the effects are halved.

spell name:
PROJECTED LIGHT
list name:
brilliance
level:
1
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
caster palm
sourcebook:
spell law
description: beam of light (like a flashlight) springs from the caster's palm; 20' effective range.

spell name:
DETECT MENTALISM C
list name:
detections
level:
1
realm:
mentalism
type:
open mentalism
spell class:
p
duration:
1 minute / level
range:
50'
area of effect:
1 area
sourcebook:
spell law
description: detects any active spells or items from the mentalism realm; caster can concentrate on a 5' r area each round.

spell name:
BENDING
list name:
illusions
level:
1
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
10 minutes / level
range:
100'
area of effect:
inanm. object
sourcebook:
spell law
description: makes an inanimate object (up to 1000 cu') appear to be 10' to one side of its actual location.

spell name:
PROTECTION 1
list name:
spell resistance
level:
1
realm:
mentalism
type:
open mentalism
spell class:
d
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: subtracts 5 from elemental attack rolls against the caster and adds 5 to all of the being's rrs vs. spells.

spell name:
STORING
list name:
mind mastery
level:
1
realm:
mentalism
type:
closed mentalism
spell class:
s
duration:
until cast
range:
self
area of effect:
1 spell
sourcebook:
spell law
description: caster may cast this spell with any spell he wants to store; then the stored spell may be cast at any time, with no preparation. the storing spell costs the same number of power points as the spell stored. no other spell may be cast while a spell is stored.

spell name:
SLY EARS
list name:
sense mastery
level:
1
realm:
mentalism
type:
closed mentalism
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: caster gains double normal hearing (e.g., +50 to perception involving only hearing, +25 to perception involving hearing and other senses).

spell name:
WARM STONE
list name:
solid manipulation
level:
1
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
24 hours
range:
touch
area of effect:
1 cu' stone/lvl
sourcebook:
spell law
description: warms one cu'/lvl of stone up to 100 degrees f.

spell name:
BOIL WATER C
list name:
liquid manipulation
level:
1
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
concentration
range:
touch
area of effect:
1 cu'/lvl
sourcebook:
spell law
description: heats 1 cu' /level of liquid to boiling, at a rate of 1 cu' / round; any inanimate liquid, not just water.

spell name:
CONDENSATION
list name:
gas manipulation
level:
1
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
permanent
range:
touch
area of effect:
air
sourcebook:
spell law
description: condenses 1 cu' of water from the surronding air.

spell name:
BALANCE *
list name:
shifting
level:
1
realm:
mentalism
type:
closed mentalism
spell class:
p*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell law
description: adds 50 to any rolls for one slow maneuver (e.g., walking a 3" beam)."

spell name:
TELEKINESIS 1 C
list name:
telekinesis
level:
1
realm:
mentalism
type:
closed mentalism
spell class:
f
duration:
concentration
range:
100'
area of effect:
1 object
sourcebook:
spell law
description: can move one object, up to 1 lb in mass, up to 1' per second with no acceleration. living beings or items in contact with a living being get a normal rr based on the living being. if the caster stops concentration before the duration is up, the object remains stationary as if it had staying thrown on it.

spell name:
LEAPING *
list name:
movement
level:
1
realm:
mentalism
type:
closed mentalism
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
spell law
description: allows the caster to leap 50' laterally or 20' vertically.

spell name:
RUN *
list name:
speed
level:
1
realm:
mentalism
type:
closed mentalism
spell class:
f*
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell law
description: target may run (2x walking pace) without tiring (i.e., he expends no exhaustion points), but once he stops or performs some other action the spell is cancelled.

spell name:
QUESTION
list name:
mind control
level:
1
realm:
mentalism
type:
mentalist base
spell class:
m
duration:
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target must answer one single concept question truthfully.

spell name:
DISTRACTION C
list name:
sense control
level:
1
realm:
mentalism
type:
mentalist base
spell class:
m
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target is at -30 for all actions.

spell name:
JOLTS 1
list name:
mind attack
level:
1
realm:
mentalism
type:
mentalist base
spell class:
m
duration:
1 round
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target is stunned

spell name:
PRESENCE C . *
list name:
presence
level:
1
realm:
mentalism
type:
mentalist base
spell class:
p*
duration:
concentration
range:
self
area of effect:
10' radius / level
sourcebook:
spell law
description: caster is aware of the presence of all sentient/thinking beings within 10'/level.

spell name:
MENTALIST TONGUE (100') C
list name:
mind speech
level:
1
realm:
mentalism
type:
mentalist base
spell class:
i*
duration:
concentration
range:
100'
area of effect:
1 being
sourcebook:
spell law
description: caster may mentally speak with another caster fo the mentalism realm.

spell name:
EMPATHY C
list name:
mind merge
level:
1
realm:
mentalism
type:
mentalist base
spell class:
i
duration:
1 round / level
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: caster learns target's basic feelings; can concentrate on one target each round.

spell name:
WATERSIGHT C
list name:
true sight
level:
1
realm:
mentalism
type:
seer base
spell class:
u
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster can see through 10'/level of water (even murky water) as if it were day.

spell name:
PRESENCE C . *
list name:
true perception
level:
1
realm:
mentalism
type:
seer base
spell class:
p*
duration:
concentration
range:
self
area of effect:
10' radius / level
sourcebook:
spell law
description: caster is aware of the presence of all sentient / thinking beings within 10' per level.

spell name:
QUESTION 1
list name:
mind visions
level:
1
realm:
mentalism
type:
seer base
spell class:
m
duration:
range:
10'
area of effect:
1 target
sourcebook:
spell law
description: target must answer one single concept question. question is asked and answered mentally.

spell name:
ANIMAL SIGHT (100') C
list name:
sense through others
level:
1
realm:
mentalism
type:
seer base
spell class:
p
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: caster can see through the eyes of any non-intelligent animal in range. the animal must be seen or located via presence or located via mind store & finding (for the initial contact only).

spell name:
ORIGINS
list name:
past visions
level:
1
realm:
mentalism
type:
seer base
spell class:
i
duration:
range:
touch
area of effect:
1 item
sourcebook:
spell law
description: gives a general idea of the place of origin of an item.

spell name:
INTUITIONS 1
list name:
future visions
level:
1
realm:
mentalism
type:
seer base
spell class:
i
duration:
range:
self
area of effect:
action
sourcebook:
spell law
description: caster gets a vision of what will happen in the next minute if he takes a specific action.

spell name:
FLOWSTOP 3
list name:
blood mastery
level:
1
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
-
range:
touch
area of effect:
1 targets
sourcebook:
spell law
description: allows caster to reduce a targets blood loss by 3 hit/rnd; target may not be moved, or bleeding will resume at prior rate.

spell name:
SPRAIN REPAIR
list name:
muscle mastery
level:
1
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 sprain
sourcebook:
spell law
description: allows the caster to repair one sprain; 1 hour operation.

spell name:
BONE LORE
list name:
bone mastery
level:
1
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: caster acquires a complete understanding of any bone damage, including the tools and methods required for healing; caster does not receive the skill or power to perform the cure.

spell name:
HEAL (1-10)
list name:
concussion mastery
level:
1
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: target is healed of 1-10 concussion hits.

spell name:
NERVE / ORGAN LORE
list name:
nerve and organ mastery
level:
1
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: caster acquires complete understanding of any nerve and/or organ damage including the tools and methods required for healing; caster does not receive the skill or power necessary to perform the cure.

spell name:
MEASURE
list name:
prosthetics
level:
1
realm:
mentalism
type:
lay healer base
spell class:
h
duration:
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: allows lay healer to measure and memorize dimensions necessary to make false limbs.

spell name:
CALM SONG C
list name:
controlling songs
level:
1
realm:
mentalism
type:
bard base
spell class:
m
duration:
concentration
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: target is calmed and can't take aggressive (offensive) action, while caster plays/sings (concentrates).

spell name:
SILENCE (1' R)
list name:
sound control
level:
1
realm:
mentalism
type:
bard base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
1'
sourcebook:
spell law
description: any sounds originating within 1' of the caster's body cannot be heard outside the radius; +25 to stalking.

spell name:
LONG WHISPER (100') C
list name:
sound projection
level:
1
realm:
mentalism
type:
bard base
spell class:
f
duration:
concentration
range:
100'
area of effect:
sound
sourcebook:
spell law
description: caster can whisper and the whisper can be heard at any point he chooses within the range.

spell name:
STUDY 1 C
list name:
lores
level:
1
realm:
mentalism
type:
bard base
spell class:
p
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall.

spell name:
JEWEL AND METAL ASSESSMENT
list name:
item lore
level:
1
realm:
mentalism
type:
bard base
spell class:
i
duration:
range:
touch
area of effect:
1 item
sourcebook:
spell law
description: caster can assess the value of jewels and metals to within 10%. allows the caster to calculate different values for the different cultures he is familiar with.

spell name:
SUSPICION
list name:
mind subversion
level:
1
realm:
mentalism
type:
evil mentalist base
spell class:
m
duration:
1 day / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target suspects the actions of his associates (gm may give descriptions that arouse the player's own suspicions).

spell name:
DULL MIND 1
list name:
mind erosion
level:
1
realm:
mentalism
type:
evil mentalist base
spell class:
m
duration:
1 month / 5 failure
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target has one of his mental stats (determine randomly) temporarily lowered by 5 (by 1 in a 3-18 system); in rm, the temporary stat is lowered, not the potential. the mental stats are: presence, empathy, intuition, memory, reasoning and self discipline (also wisdom, intelligence, charisma, etc.). if a stat drops below 01, the target is in a coma until the stat reaches 01; it will increase at a rate of 1 per day until 01 is reached.

spell name:
INSOMNIA
list name:
mind disease
level:
1
realm:
mentalism
type:
evil mentalist base
spell class:
m
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target has trouble sleeping; he is at -25 to all activities after suffering this for 2 days.

spell name:
DISTRACTION C
list name:
confusing ways
level:
1
realm:
mentalism
type:
mystic base
spell class:
m
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target is at -30 for all actions.

spell name:
BLUR
list name:
hiding
level:
1
realm:
mentalism
type:
mystic base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell law
description: causes caster to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
STUDY
list name:
mystical change
level:
1
realm:
mentalism
type:
mystic base
spell class:
i
duration:
range:
300'
area of effect:
self
sourcebook:
spell law
description: caster studies and memorizes the appearance and mannerisms of a being, for later use in a face shift or change type spell.

spell name:
BOIL / FREEZE WATER C
list name:
liquid alteration
level:
1
realm:
mentalism
type:
mystic base
spell class:
f
duration:
concentration
range:
touch
area of effect:
1 cu'/lvl
sourcebook:
spell law
description: heats or cools 1 cu' /level of liquid to boiling or freezing, at a rate of 1 cu' / round; any inanimate liquid, not just water.

spell name:
WARM SOLID
list name:
solid alteration
level:
1
realm:
mentalism
type:
mystic base
spell class:
f
duration:
24 hours
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: any solid inanimate, non-metal material (1 cu'/lvl) can be warmed to 100 degrees f at a rate of 1 cu'/round.

spell name:
CONDENSATION
list name:
gas alteration
level:
1
realm:
mentalism
type:
mystic base
spell class:
f
duration:
permanent
range:
touch
area of effect:
air
sourcebook:
spell law
description: condenses 1 cu' of water from the surrounding air.

spell name:
PRIME
list name:
bladerunes
level:
1
realm:
arcane
type:
open arcane
spell class:
fi
duration:
-
range:
touch
area of effect:
1 item
sourcebook:
rolemaster companion 1
description: the caster prepares the item's aura to receive bladerunes. this spell also determines exactly what bladerunes are already on an item (if any).

spell name:
DETECT EARTHBLOOD
list name:
earthblood's ways
level:
1
realm:
arcane
type:
open arcane
spell class:
i
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: caster determines whether he is within the radius of an earthnode. if the answer is yes, he learns the direction and distance tot he center of the earthnode, and the size of the earthnode.

spell name:
FAMILIAR
list name:
entity mastery
level:
1
realm:
arcane
type:
open arcane
spell class:
p
duration:
permanent
range:
touch
area of effect:
small animal
sourcebook:
rolemaster companion 1
description: the caster can attune himself to a small animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.

spell name:
BLUR
list name:
ethereal mastery
level:
1
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: causes caster to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
TORCHFIRE
list name:
mana fires
level:
1
realm:
arcane
type:
open arcane
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
1 hand
sourcebook:
rolemaster companion 1
description: causes a normal flame like that made by a torch to spring fromt he caster's hand (the hand must be empty while this spell is in effect). it will ignite items like a torch but will not harm the caster. if the caster makes an unarmed attack that delivers a critical (usually a martial arts striking attack) there is a 50% chance that the target will take an additional "a"" heat critical."

spell name:
SPELL STORE
list name:
spell coordination
level:
1
realm:
arcane
type:
open arcane
spell class:
s
duration:
until cast
range:
self
area of effect:
1 spell
sourcebook:
rolemaster companion 1
description: caster may cast this spell with any spell he wants to store; then the stored spell may be cast at any time, with no preparation. the storing spell costs the same number of power points as the spell stored. no other spell may be cast while a spell is stored.

spell name:
PLANT STUDY
list name:
shapechanging ways
level:
1
realm:
arcane
type:
open arcane
spell class:
i
duration:
1 minute
range:
5'/lvl
area of effect:
1 plant
sourcebook:
rolemaster companion 1
description: caster studies and memorizes the form and structure of one type of plant for later use with the spells on this list.

spell name:
ANIMAL SLEEP I
list name:
animal mastery
level:
1
realm:
channeling
type:
druid base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
1 animal
sourcebook:
rolemaster companion 1
description: puts any non-humanoid animal to sleep; will not affect enchanted or "intelligent"" animals."

spell name:
CALM 1
list name:
druid's peace
level:
1
realm:
channeling
type:
druid base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 1
description: target will take no aggressive/offensive action, and will fight only if physically attacked.

spell name:
MINOR DRUIDSTAFF
list name:
druidstaff
level:
1
realm:
channeling
type:
druid base
spell class:
f
duration:
permanent
range:
touch
area of effect:
piece of wood
sourcebook:
rolemaster companion 1
description: allows the caster to take a suitable piece of oak, ash, yew, elm, linden, or mallorn and form a druidstaff with these characteristics: +1 spell adder, +5 quarterstaff, and it can be thrown as a spear (treat all crticals as krush criticals).

spell name:
HUES
list name:
nature's forms
level:
1
realm:
channeling
type:
druid base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: allows caster to take on the physical coloration of any one organic object; caster must be incontact with that object. in many situations this will give a +5 o 50 bonus (gm discretion) to hiding attempts (and perhaps to some stalking attemps).

spell name:
STONES THROW (SMALL)
list name:
stone mastery
level:
1
realm:
channeling
type:
druid base
spell class:
f
duration:
range:
100'
area of effect:
10' r
sourcebook:
rolemaster companion 1
description: stones (at least one pound's worth) within a 10' r of the caster are hurled at the target. results are rolled on the ram/butt/bash attack table with a small maximum result. normal db's versus missiles apply and directed spells skill may be developed and applied to this spell attack.

spell name:
SPEED GROWTH (X10)
list name:
tree mastery
level:
1
realm:
channeling
type:
druid base
spell class:
f
duration:
1 day
range:
touch
area of effect:
10' r
sourcebook:
rolemaster companion 1
description: allows caster to increase speed of growth for any one species of plant within the radius by 10x.

spell name:
NIGHTVISION
list name:
distractions
level:
1
realm:
mentalism
type:
nightblade base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: caster can see 100' on a normal night as if it were daylight. may only be used outside.

spell name:
STUDY C
list name:
phantom's face
level:
1
realm:
mentalism
type:
nightblade base
spell class:
i
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: caster studies and memorizes the appearance and mannerisms of a being for later use with another spell on this list.

spell name:
LANDING *
list name:
phantom movements
level:
1
realm:
mentalism
type:
nightblade base
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: allows the caster to land safely in a fall of up to 20' per level, and to take that distance off the severity of any longer fall.

spell name:
POISON LORE
list name:
poison mastery
level:
1
realm:
mentalism
type:
nightblade base
spell class:
i
duration:
1-100 minutes
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: allows caster to determine what mixture or types of poison are needed for a particular effect. the caster is assumed to have extensive knowledge when this list is learned. the process normally takes 1 to 100 minutes.

spell name:
ADRENAL FOCUS 1 *
list name:
adrenal focus
level:
1
realm:
mentalism
type:
nightblade base
spell class:
u*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: in the round that this spell is cast, the caster may use a one-handed weapon or a rank 1 martial arts attack form (strikes or sweeps) in combat. instead of his normal ob, the caster's ob consists of (1) his directed spell skill rank bonus for adrenal focus 1 plus (2) his sd stat bonus plus (3) any applicable weapon bonus minus (4) a modification obtained from on a roll on the general column of the base spell attack table. before this roll is made, the caster must stat what percentage of his ob will be used on offense and what on defense (e.g., 30% offense / 70% defense, etc.). no modifications to the base spell attack roll are allowd other than those given by a preparation spell. after the caster's ob is determined, combat proceeds normally. note: the gm may wish to initially restrict each caster of this spell to one of the martial arts attack forms and/or two different one-handed weapons; and then allow more to be picked up through training.

spell name:
HOLY FOCUS
list name:
holy warrior
level:
1
realm:
channeling
type:
paladin base
spell class:
f
duration:
1 round
range:
self
area of effect:
1 attack
sourcebook:
rolemaster companion 1
description: if the caster makes a melee attack against an "evil"" creature the round after this spell is caster, there is a chance that the attack will be a ""holy"" attack: the percentage chance is equal to 1% per level plus the caster's ""channeling"" skill bonus. before it is determined whether or not the attack is ""holy"", the caster must declare how much of his ob is to be used to parry and how much it to be used to attack. if the attack is ""holy"", any resulting critical agianst ""large"" or ""super-large"" creatures are resolved on the appropriate ""holy arms"" column."

spell name:
REPEL UNDEAD 3
list name:
spell breaker
level:
1
realm:
channeling
type:
paladin base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
undead
sourcebook:
rolemaster companion 1
description: causes up to 3 undead "animated dead"" to flee or disintegrate; 3 ""points"" of undead my be affected: a ""class i"" undead counts as 1 pt, a ""class ii"" undead counts as 2 pts, etc. ""animated dead"" are treated as ""class i"" undead and are not entitled to a rr (automatically disintegrate if the spell does not fail). see necromancy (evil cleric base list) for a brief description of animated and undead ""classes"", creation, and control creatures & treasures section 2.36 provides complete descriptions of more than forty different types of undead.each affected target is entitled to a rr: if it fails by (1-50), it will flee; if it fails by more than 50, it disintegrates (if the target(s) can not flee it will remain motionless). one bar (base attack roll) is applied to all targets. for the purpose of rr's, if not level is given for an undead, use the following: (class i = lvl 1-2), (class ii = lvl 3-5), (class iii = lvl 6-8), (class iv= lvl 9-12), (class iv= lvl 13-15), (class vi = lvl 16-up,"

spell name:
PRAYER
list name:
ceremonies
level:
1
realm:
channeling
type:
closed channeling
spell class:
u
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: gives caster peace of mind, clarity of purpose, an communion with diety. for many channelists it is required to obtain power points at the beginning of the day (minimum of 5 minutes per level). failure to pray can result in gradual and continual "alignment"" shifts."

spell name:
FAMILIAR
list name:
familiar's law
level:
1
realm:
essence
type:
closed essence
spell class:
p
duration:
permanent
range:
touch
area of effect:
small animal
sourcebook:
rolemaster companion 1
description: the caster can attune himself to a small animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the animal's mass can not be greater then 10% of the caster's mass. the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.

spell name:
DETECT ENEMIES 50' C
list name:
guardian ways
level:
1
realm:
channeling
type:
closed channeling
spell class:
i
duration:
1 minute / level
range:
100'/lvl
area of effect:
100' r
sourcebook:
rolemaster companion 1
description: detects the total number of "enemies"" (and approximate direction and distance) and the most heavily represented type (by total levels) of ""enemies"". caster can concentrate on a different 50' r each round."

spell name:
RESEARCH
list name:
alchemical preparations
level:
1
realm:
essence
type:
alchemist base
spell class:
i
duration:
1 day
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: allows the caster to determine which materials and processes are necessary for constructing and / or enchanting a particular item or type of item. if the gm feels that the construction is not with the caster's normal capabilities, he may require the caster to seek and use research aids such as a library or another more experienced alchemist. naturally, this spell does not provide materials or skills required to perform the construction or enchantment.

spell name:
BASIC DELIVERY
list name:
midwifery
level:
1
realm:
channeling
type:
closed channeling
spell class:
i
duration:
varies
range:
touch
area of effect:
self
sourcebook:
rolemaster companion 1
description: provides the caster with the knowledge to do an uncomplicated basic delivery. time varies widely.

spell name:
STORING
list name:
warding ways
level:
1
realm:
mentalism
type:
open mentalism
spell class:
s
duration:
1 day
range:
self
area of effect:
1 spell
sourcebook:
rolemaster companion 1
description: caster may cast this spell with any spell he wants to store; then the stored spell may be cast at any time, with no preparation. the storing spell costs the same number of power points as the spell stored. no other spell may be cast while a spell is stored.

spell name:
WORK WOOD
list name:
constructing ways
level:
1
realm:
essence
type:
delver base
spell class:
f
duration:
24 hours
range:
self
area of effect:
1 item
sourcebook:
rolemaster companion 1
description: allows caster to work nonmagic wood.

spell name:
LIGHT ANALYSIS
list name:
delving law
level:
1
realm:
essence
type:
delver base
spell class:
i
duration:
-
range:
t
area of effect:
line of sight
sourcebook:
rolemaster companion 1
description: gives nature and origin of natural light, and when and how worked light was obtained and worked.

spell name:
MANNISH SCALE
list name:
mannish ways
level:
1
realm:
essence
type:
delver base
spell class:
i*
duration:
-
range:
1'
area of effect:
sourcebook:
rolemaster companion 1
description: caster can tell the exact mass and weight of one object.

spell name:
ENCHANTED ROPE
list name:
material transport
level:
1
realm:
essence
type:
delver base
spell class:
f
duration:
concentration
range:
10'/lvl
area of effect:
rope
sourcebook:
rolemaster companion 1
description: if caster holds one end of a rope he can cause the rope to move up to its length in any direction and to tie itself in knots (it cannot attack or tie up living beings).

spell name:
RESEARCH ESSENCE
list name:
symbol embedding
level:
1
realm:
essence
type:
delver base
spell class:
i
duration:
24 hours
range:
self
area of effect:
self
sourcebook:
rolemaster companion 1
description: allows the caster to research special imbedding spells to be used in creating items.

spell name:
ANIMATE DEAD 1
list name:
animate dead
level:
1
realm:
essence/channeling
type:
necromancer base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: caster can animate and control a dead body (within 150% of caster's mass). the caster must concentrate for the body to perform any actions. it can maneuver at -20, melee at -10. this will be a 1st level animated dead, with a +10 ob (for the high level spells the ob is +10/lvl).

spell name:
AGING (6 MONTHS)
list name:
death mastery
level:
1
realm:
essence/channeling
type:
necromancer base
spell class:
f
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target is physically aged 6 months in one minute.

spell name:
SHADOWS
list name:
dark law
level:
1
realm:
essence/channeling
type:
necromancer base
spell class:
e
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster and objects on his person appear to be a shadow; and thus are almost invisible in dark areas (e.g., in many situations this could be handled with a stalk/hiding bonus between 25 and 75).

spell name:
CONVERSE 1 *
list name:
commune
level:
1
realm:
essence/channeling
type:
necromancer base
spell class:
m*
duration:
1 minute
range:
10'
area of effect:
1 spirit
sourcebook:
rolemaster companion 2
description: allows free conversation between caster and a dead spirit or aware undead.

spell name:
GUARDING SPIRIT
list name:
summon dead
level:
1
realm:
essence/channeling
type:
necromancer base
spell class:
fm
duration:
permanent
range:
10'
area of effect:
1 spirit
sourcebook:
rolemaster companion 2
description: sumons the spirit of a dead sentient (usually of caster's race) who will be benevolently displosed towards the caster. the spirit will normally be between 1st and 5th level (gm discretion or random). the spirit has 5%/level (80% max.) chance of knowing the answer to any "appropriate"" question (i.e., the knowledge must be available to or obtainable by the spirit). the spirit communicates with the caster and can read emotions of those within 5' r. the caster can have only one spirit at a time. the gm may decide that there exists a specific spirit that has a reason for guarding or aiding an individual and that the specific spirit will become his / her guardian (no level limit, gm discretion)."

spell name:
CONTROL UNDEAD 1 *
list name:
undead mastery
level:
1
realm:
essence/channeling
type:
necromancer base
spell class:
f*
duration:
concentration
range:
100'
area of effect:
1 undead
sourcebook:
rolemaster companion 2
description: caster can control one first level undead.

spell name:
CHANGELING KIND 1
list name:
changeling
level:
1
realm:
channeling/mentalism
type:
warlock base
spell class:
fm
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: the caster can cause the target to transform by using the changeling rules (in list desc.). this spell allows one option on the outward appearance (type a) listing to be used. this spell only affects humanoid type targets.

spell name:
SCRYING LORE
list name:
scrying guard
level:
1
realm:
channeling/mentalism
type:
warlock base
spell class:
u
duration:
range:
self
area of effect:
1 subject
sourcebook:
rolemaster companion 2
description: this spell allows the caster to determine if a particular location, object, or person has any prophecies about them, who did the prophecy, and if the prophecy has yet been fulfilled. also, this spell gives the caster a +30 bonus for unravelling prophetic and oracule riddles. if spell mastery is used, the caster may determine how long ago the prophecy was cast. this spell only works in the very near (physical contact) vicinity of the subject matter.

spell name:
BLEEDING 1
list name:
doom's law
level:
1
realm:
channeling/mentalism
type:
warlock base
spell class:
f
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: causes the target to begin to bleed at +1 per round.

spell name:
VISION OF MISFORTUNE 1
list name:
visions of doom
level:
1
realm:
channeling/mentalism
type:
warlock base
spell class:
i
duration:
1 vision
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target receives a vision of impending misfortune, such as losing a valuable item, weapon breaking at a crucial time, etc. this vision will not be associated with a death scene (e.g., vision would show rope breaking and target falling, but not the sudden stop at the end of the fall).

spell name:
LOOK OF DISFIGURE 1
list name:
evil eye
level:
1
realm:
channeling/mentalism
type:
warlock base
spell class:
m
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: the caster causes the target's appearance stat to decrease by 5 for the portential and by 10 for the temporary.

spell name:
RESEARCH
list name:
revenging law
level:
1
realm:
channeling/mentalism
type:
warlock base
spell class:
i
duration:
24 hours
range:
self
area of effect:
1 item
sourcebook:
rolemaster companion 2
description: allows the caster to research spcial curses to be used as part of his repertoire.

spell name:
VENTRILOQUISM
list name:
glamours
level:
1
realm:
essence/channeling
type:
witch base
spell class:
e
duration:
concentration
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster can speak and his voice will appear to come from any point that he wants within 100' (point must be within field of vision).

spell name:
ENCHANTED ROPE
list name:
earth mastery
level:
1
realm:
essence/channeling
type:
witch base
spell class:
f
duration:
concentration
range:
10'/lvl
area of effect:
rope
sourcebook:
rolemaster companion 2
description: if caster holds one end of a rope he can cause the rope to move up to its length in any direction and to tie itself in knots (it cannot attack or tie up living beings).

spell name:
PLANT LORE
list name:
natures mastery
level:
1
realm:
essence/channeling
type:
witch base
spell class:
i
duration:
24 hours
range:
self
area of effect:
10' r
sourcebook:
rolemaster companion 2
description: caster learns nature and history of any one plant.

spell name:
CANDLE LORE
list name:
candle magic
level:
1
realm:
essence/channeling
type:
witch base
spell class:
i
duration:
24 hours
range:
touch
area of effect:
1 item
sourcebook:
rolemaster companion 2
description: gives the origins of an item's power.

spell name:
POTION LORE
list name:
potion magic
level:
1
realm:
essence/channeling
type:
witch base
spell class:
i
duration:
range:
self
area of effect:
1 potion
sourcebook:
rolemaster companion 2
description: caster gets details of where, when and how the examined potion was made.

spell name:
FAMILIAR
list name:
conjuring ways
level:
1
realm:
essence/channeling
type:
witch base
spell class:
p
duration:
permanent
range:
touch
area of effect:
small animal
sourcebook:
rolemaster companion 2
description: the caster can attune himself to a small animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.

spell name:
POWER CIRCLE SLEEP
list name:
circles of power
level:
1
realm:
essence
type:
conjuror base
spell class:
fm
duration:
varies
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 2
description: all within the area of effect must resist or fall into an enchanted sleep.

spell name:
PROT. CIRCLE VS. ANIMALS
list name:
circles of protection
level:
1
realm:
essence
type:
conjuror base
spell class:
fd
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 2
description: when cast and a proper "circle"" is drawn, all animals in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""."

spell name:
FAMILIAR
list name:
circles of summoning
level:
1
realm:
essence
type:
conjuror base
spell class:
p
duration:
permanent
range:
touch
area of effect:
small animal
sourcebook:
rolemaster companion 2
description: the caster can attune himself to a small animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.

spell name:
DEMON FAMILIAR
list name:
demon mastery
level:
1
realm:
essence
type:
conjuror base
spell class:
p
duration:
permanent
range:
touch
area of effect:
small animal
sourcebook:
rolemaster companion 2
description: the caster can attune himself to a small animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.

spell name:
STORE SCENE *
list name:
recreations
level:
1
realm:
mentalism
type:
sage base
spell class:
i*
duration:
permanent
range:
100'/lvl
area of effect:
10' r/lvl
sourcebook:
rolemaster companion 2
description: allows the caster to store any scene for later use with a recreate scene spell. this spell will store the scene in it's entirety; all sensory imput available within the area of effect. on replay, however, the scene will be limited by the caster's capability to display the scene in it's entirety.

spell name:
TEXT ANALYSIS 1
list name:
analysis
level:
1
realm:
mentalism
type:
sage base
spell class:
i
duration:
1 minute / level
range:
10'
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster can read text written in an unknown language, but only understands basic concepts from it.

spell name:
STUDY 1
list name:
absorb knowledge
level:
1
realm:
mentalism
type:
sage base
spell class:
p
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall.

spell name:
CALMING TALE
list name:
weave tale
level:
1
realm:
mentalism
type:
sage base
spell class:
m
duration:
varies
range:
10'/lvl
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: allows the caster to tell a very soothing tale to his audience. the target can not take any aggressive (hostile) action while the caster speaks and for the same duration after the caster finishes speaking.

spell name:
RESEARCH WORD OF POWER
list name:
words of power
level:
1
realm:
essence
type:
runemaster base
spell class:
i
duration:
24 hours
range:
self
area of effect:
touch
sourcebook:
rolemaster companion 2
description: when the caster hears a word of power used, this spell may be immediately cast to allow the caster to know the origins of the power word and to 'learn' it as a part of his repertoire.

spell name:
PROTECTION CIRCLE VS. ANIMALS
list name:
circle mastery
level:
1
realm:
essence
type:
runemaster base
spell class:
fd
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 2
description: when cast and a proper "circle"" is drawn, all animals in the area of effect act at a negative modifier (view list desc.) to all actions. this spell can be cast without the aid of the actual circle, but without the circle the negative modifier is only -20 on the target with a range of 50', and only the caster or a single designated target is ""protected""."

spell name:
RESEARCH GLYPH
list name:
glyph law
level:
1
realm:
essence
type:
runemaster base
spell class:
i
duration:
24 hours
range:
self
area of effect:
v
sourcebook:
rolemaster companion 2
description: allows the caster to know the origins of a glyph and "learn"" it as part of his repertoire."

spell name:
RESEARCH
list name:
warding law
level:
1
realm:
essence
type:
runemaster base
spell class:
i
duration:
24 hours
range:
self
area of effect:
10' r
sourcebook:
rolemaster companion 2
description: allows caster to know the origins of a ward and learn it as a part of his repertoire.

spell name:
RESEARCH
list name:
sigil / runes imbedding
level:
1
realm:
essence
type:
runemaster base
spell class:
i
duration:
24 hours
range:
self
area of effect:
touch
sourcebook:
rolemaster companion 2
description: allows the caster to research special imbedding spells to be used in creating items.

spell name:
SPELL STORE
list name:
rune law
level:
1
realm:
essence
type:
runemaster base
spell class:
s
duration:
3 rounds
range:
self
area of effect:
v
sourcebook:
rolemaster companion 2
description: caster may cast this spell with any spell he wants to store; then the stored spell may be cast at any time, with no preparation. the storing spell costs the same number of power points as the spell stored. no other spell may be cast while a spell is stored. you will lose the stored spell when a new spell is cast.

spell name:
FAMILIAR
list name:
animal ways
level:
1
realm:
channeling
type:
shaman base
spell class:
p
duration:
permanent
range:
self
area of effect:
small animal
sourcebook:
rolemaster companion 2
description: the caster can attune himself to a small animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.

spell name:
TOTEM FAMILIAR
list name:
spirit summoning
level:
1
realm:
channeling
type:
shaman base
spell class:
p
duration:
permanent
range:
10'
area of effect:
1 spirit
sourcebook:
rolemaster companion 2
description: the caster can attune himself to a spirit totem to help and guide him. the caster must obtain the spirit and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.the exact totem is chosen by the gm and is the permanent totem for the caster. the gm may wish to choose randomly, for the truth of the matter is, the totem chooses the caster, not the other way around.totem familiar chartfailed, no totem 01-05 rabbit 06-10bat 11-15 deer 16-20lion 21-25 beaver 26-30eagle 31-35 badger 36-40buffalo/bull 41-45 otter 46-50moose 51-55 lynx 56-60hawk 61-65 wolverine 66-70horse 71-75 snake 76-80wolf 76-80 bear 86-90owl 91-95 player's choice 96-100if the totem familiar is ever killed and this spell is recast, the caster will gain a new familiar of the same totem. the totem familiar is always a yound one which gains in experience levels as the caster progresses in experience, since it experiences the world through the caster.

spell name:
PURIFY SPIRIT
list name:
spirit healing
level:
1
realm:
channeling
type:
shaman base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: this spell allows the caster to clease one spirit (one of any world, spirit, dead, or living) of any taint to its wholeness and oneness. note that this spell only stops the taint from spreading and removes its original presence. it does not cure any damage to the spirit that was incurred dure to the presence of the taint.

spell name:
IDENTIFY SPIRIT *
list name:
spirit mastery
level:
1
realm:
channeling
type:
shaman base
spell class:
i
duration:
range:
10'/lvl
area of effect:
1 spirit
sourcebook:
rolemaster companion 2
description: this spell allows the caster to identify any spirit in regard to its general type and its approximate level of power (low, medium, high, or very high). the caster is also able to determine the exact level of purity in a given spirit. there is no resistance roll.

spell name:
GUESS *
list name:
visions
level:
1
realm:
channeling
type:
shaman base
spell class:
i*
duration:
range:
self
area of effect:
1 question
sourcebook:
rolemaster companion 2
description: when faced with a choice about which he has little or no information (e.g., which corridor leads outside the quickest) the caster may cast this spell and the gamemaster will determine which way he goes, biasing the choice favorable by 25% (e.g., roll 1-100: incorrect on 1-25).

spell name:
MEDITATION
list name:
trances
level:
1
realm:
channeling
type:
shaman base
spell class:
u
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the caste to add a +25 plus 5 per level to his normal mediation bonus.

spell name:
COMBAT 1 *
list name:
combat enhancement
level:
1
realm:
essence
type:
beastmaster base
spell class:
u*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: with this spell the caster's attacks and defensive moves become faster and more fluid, and so he may add an additional +5 to both his ob and db. this is cumulative with any other modifications he has, but not with other combat # spells.

spell name:
RUN 1 *
list name:
movement enhancement
level:
1
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to run (2x walking pace) without tiring, but once the caster stops or performs somr other action, the spell is cancelled.

spell name:
SLY EARS
list name:
sense enhancement
level:
1
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target gains double normal hearing (e.g., +50 to perception involving only hearing, +25 to perception involving hearing and other senses).

spell name:
ANIMAL SLEEP 1
list name:
animal control
level:
1
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
animal
sourcebook:
rolemaster companion 2
description: puts any animal (i.e., non-humaniod) to sleep; will not affect enchanted creatures or "intelligent"" animals."

spell name:
STAYING 1
list name:
mind's touch
level:
1
realm:
essence
type:
warrior mage base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: exerts 1 lbs of pressure on a person or object. the pressure can be in one direction only, and movement of the target requires concentration.

spell name:
PROJECTED LIGHT
list name:
elemental ways
level:
1
realm:
essence
type:
warrior mage base
spell class:
f
duration:
10 minutes / level
range:
self
area of effect:
caster palm
sourcebook:
rolemaster companion 2
description: beam of light (like a flashlight) springs from the caster's palm; 50' effective range.

spell name:
LANDING *
list name:
highriding
level:
1
realm:
essence
type:
warrior mage base
spell class:
f*
duration:
until landed
range:
100'
area of effect:
target
sourcebook:
rolemaster companion 2
description: allows the target to land safely in a fall up to 20'/lvl (of caster), and to take that distance off the severity of any longer fall.

spell name:
COMBAT 1 *
list name:
combat enhancement
level:
1
realm:
essence
type:
warrior mage base
spell class:
u*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: with this spell the caster's attacks and defensive moves become faster and more fluid, and so he may add an additional +5 to both his ob and db. this is cumulative with any other modifications he has, but not with other combat # spells.

spell name:
RUN 1 *
list name:
movement enhancement
level:
1
realm:
essence
type:
warrior mage base
spell class:
f*
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to run (2x walking pace) without tiring, but once the caster stops or performs somr other action, the spell is cancelled.

spell name:
SLY EARS
list name:
sense enhancement
level:
1
realm:
essence
type:
warrior mage base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target gains double normal hearing (e.g., +50 to perception involving only hearing, +25 to perception involving hearing and other senses).

spell name:
DANCE OF CALMING
list name:
fascination dances
level:
1
realm:
channeling
type:
dervish base
spell class:
m
duration:
varies
range:
10'/lvl
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 2
description: allows the caster to project an intense feeling of calm upon the target(s). under this calm they will take no hostile actions except in self defense. this will last for as long as the caster dances, and for a like period of time after he stops.

spell name:
DANCE PREPARATION .
list name:
deadly dances
level:
1
realm:
channeling
type:
dervish base
spell class:
u.
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the caster to prepare his body for the extreme rigors that use of this spell list will incur, and so use the spells on this list without destroying his own body. this spell must be cast prior to every utilization of the spell on this list. if it is not used, the caster will take a base of 10 points of concussion damage per level of the spell cast, along with whatever other penalty which the gm deems appropriate. (no power points required to cast.)

spell name:
DANCE PREPARATION .
list name:
traveling dances
level:
1
realm:
channeling
type:
dervish base
spell class:
u.
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the caster to prepare his body for the extreme rigors that use of this spell list will incur, and so use the spells on this list without destroying his own body. this spell must be cast prior to every utilization of the spell on this list. if it is not used, the caster will take a base of 10 points of concussion damage per level of the spell cast, along with whatever other penalty which the gm deems appropriate. (no power points required to cast.)

spell name:
DANCE PREPARATION .
list name:
changing dances
level:
1
realm:
channeling
type:
dervish base
spell class:
u.
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the caster to prepare his body for the extreme rigors that use of this spell list will incur, and so use the spells on this list without destroying his own body. this spell must be cast prior to every utilization of the spell on this list. if it is not used, the caster will take a base of 10 points of concussion damage per level of the spell cast, along with whatever other penalty which the gm deems appropriate. (no power points required to cast.)

spell name:
DANCE PREPARATION .
list name:
teledance
level:
1
realm:
channeling
type:
dervish base
spell class:
u.
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the caster to prepare his body for the extreme rigors that use of this spell list will incur, and so use the spells on this list without destroying his own body. this spell must be cast prior to every utilization of the spell on this list. if it is not used, the caster will take a base of 10 points of concussion damage per level of the spell cast, along with whatever other penalty which the gm deems appropriate. (no power points required to cast.)

spell name:
DANCE PREPARATION .
list name:
communing dances
level:
1
realm:
channeling
type:
dervish base
spell class:
u.
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the caster to prepare his body for the extreme rigors that use of this spell list will incur, and so use the spells on this list without destroying his own body. this spell must be cast prior to every utilization of the spell on this list. if it is not used, the caster will take a base of 10 points of concussion damage per level of the spell cast, along with whatever other penalty which the gm deems appropriate. (no power points required to cast.)

spell name:
SHIELD *
list name:
shielding ways
level:
1
realm:
channeling
type:
paladin base
spell class:
f*
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: creates an invisible shield in front of caster which protects like a wall shield: subtracts 25 from melee attacks and missile attacks and functions like a normal shield.

spell name:
CLEANSE
list name:
exorcism
level:
1
realm:
channeling
type:
paladin base
spell class:
f
duration:
range:
touch
area of effect:
1' r/lvl
sourcebook:
rolemaster companion 2
description: allows caster to physically clean an area.

spell name:
ATTACK +5 *
list name:
arm's way
level:
1
realm:
channeling
type:
paladin base
spell class:
f*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: adds +5 to the melee or missile attack that the caster makes the round after this spell is cast.

spell name:
CHARM ANIMAL
list name:
inspirations
level:
1
realm:
channeling
type:
paladin base
spell class:
m
duration:
1 hour / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: animal target believes caster is a good friend.

spell name:
LAYING ON HANDS 1
list name:
laying on hands
level:
1
realm:
channeling
type:
paladin base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target is healed of one hit/round, as long as the caster concentrates.

spell name:
DISEASE PURIFICATION
list name:
hand of cleansing
level:
1
realm:
channeling
type:
paladin base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: stops infection and/or spread of a disease in 1 target after he has acquired the disease: thus, no further damage will occur in the uninfected areas of the body.

spell name:
GUESS
list name:
communion
level:
1
realm:
channeling
type:
paladin base
spell class:
i
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: when faced with a choice about which he has little or no information (i.e., which corridor leads to the wine cellar) the caster may cast this spell and the gamemaster will determine which way he goes, biasing the coice favorable by 25% (e.g., roll 1-100: correct on 26 to 100, incorrect on 01 to 25).

spell name:
HEALING (1-10)
list name:
hand of healing
level:
1
realm:
channeling
type:
paladin base
spell class:
h
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target is healed of 1-10 concussion hits.

spell name:
METAL ANALYSIS
list name:
metal lore
level:
1
realm:
arcane
type:
open arcane
spell class:
i
duration:
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: gives details of where, when and how the examined metal object was worked.

spell name:
STONE ANALYSIS
list name:
stone lore
level:
1
realm:
arcane
type:
open arcane
spell class:
i
duration:
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: gives details of where, when and how the examined stone object was worked.

spell name:
WOOD ANALYSIS
list name:
wood shaping
level:
1
realm:
arcane
type:
open arcane
spell class:
i
duration:
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: gives details of where, when and how the examined wooden object was worked

spell name:
SIGHT LORE
list name:
guarded sight
level:
1
realm:
mentalism
type:
seer base
spell class:
u
duration:
range:
self
area of effect:
1 subject
sourcebook:
rolemaster companion 2
description: this spell allows the caster to determine if a particular location, object, or person has any prophecies about them, who did the prophecy, and if the prophecy has yet been fulfilled. also, this spell gives the caster a +30 bonus for unravelling prophetic and oracule riddles. if spell mastery is used, the caster may determine how long ago the prophecy was cast. this spell only works in the very near (physical contact) vicinity of the subject matter.

spell name:
EARTH MOUNT 1
list name:
conveying ways
level:
1
realm:
essence
type:
magician base
spell class:
ef
duration:
10 minutes / level
range:
10'
area of effect:
1 elemental
sourcebook:
rolemaster companion 2
description: summons an earth elemental in the shape of a horse. it can carry up to 500 lbs at a max speed of 10 mph (approx. 150'/ rnd). the earth mount has 200 hits and will not fight. it obeys the caster.

spell name:
FOOD PRESERVATION
list name:
creations
level:
1
realm:
channeling
type:
closed channeling
spell class:
f
duration:
1 week
range:
touch
area of effect:
1 day's food
sourcebook:
rolemaster companion 1
description: this spell perfectly preserves one day's worth of food for 1 week.

spell name:
FOOD PRESERVATION
list name:
purifications
level:
1
realm:
channeling
type:
open channeling
spell class:
f
duration:
1 week
range:
touch
area of effect:
1 day's food
sourcebook:
rolemaster companion 1
description: this spell perfectly preserves one day's worth of food for 1 week.

spell name:
BLUR
list name:
mystic escapes
level:
1
realm:
mentalism
type:
montebanc base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: causes target to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
STUDY
list name:
disguise mastery
level:
1
realm:
mentalism
type:
montebanc base
spell class:
i
duration:
range:
300'
area of effect:
self
sourcebook:
rolemaster companion 3
description: caster studies and memorizes the appearance and mannerisms of a being, for later use in a face shift or change type spell.

spell name:
QUESTION
list name:
beguiling ways
level:
1
realm:
mentalism
type:
montebanc base
spell class:
m
duration:
-
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: target must answer one single concept question truthfully.

spell name:
GEM APPRAISAL
list name:
appraisals
level:
1
realm:
mentalism
type:
montebanc base
spell class:
p
duration:
-
range:
touch
area of effect:
1 gem
sourcebook:
rolemaster companion 3
description: allows caster to determine the value (within 10%) of a gem; he may calculate different values for the different cultures he is familiar with.

spell name:
VENTRILOQUISM C
list name:
lesser illusions
level:
1
realm:
mentalism
type:
montebanc base
spell class:
f
duration:
concentration
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 3
description: caster can speak and his voice will appear to come from any point that he wants within 100' (point must be within field of vision).

spell name:
CHAOTIC STRIKE 1
list name:
chaotic weapons
level:
1
realm:
channeling
type:
chaotic lord base
spell class:
f
duration:
1 round / level
range:
touch
area of effect:
1 blade
sourcebook:
rolemaster companion 3
description: this spell is cast on a blade. when the blade delivers its next critical strike, the target receives an "a"" physical alteration critical in addition to the normal critical."

spell name:
CHAOTIC ARMOR 1
list name:
chaotic armor
level:
1
realm:
channeling
type:
chaotic lord base
spell class:
fm
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: allows the caster to bind a type 1 demon into the target's skin and thus transform it into a suit of sentient armor. the armor is actually the type 1 demon "bonded"" to the outer skin of the target. the transformation requires that a cumulative 100% or better result be obtained by rolling on the ""a"" column of the physical alteration critical strike table found in section 12.0 of c3. this occurs for each round until cumulative 100% change has been obtained, the target suffers the results of a ""a"" alteration critical and 1d10 concussion hits. he also recieves 1d10 hits each round for 1d10 rounds after the transformation is completed. if the target suvives the process, his skin is transformed into a hardened, mobile, extremely flexible layer of living armor. the demon gives the target the following benefits: at3, +20 db, an additional 35 hits, a +10 movement bonus or a base movement rate of 90', +20 to initiative determinants, and one random trait from the chaotic table (p49 c3 section 8.24) if the demon is not controlled or mastered; the wearer may make a ""hard"" maneuver roll (modified level and by average bonuses for st and sd) to control his own body each and every round. if the result (not the roll) is 70 or higher, the wearer may function normally. if the result is 40 to 69, the wearer is paralyzed. if the wearer does not attempt control or if his result is 39 or less, the demon will attack the closest living creature. demon has an iq of 7-25 (i.e., me and re average for the gm to use for determining the ""cleverness"" of its actions)."

spell name:
BIRTH SIGN
list name:
metamorphose
level:
1
realm:
channeling
type:
moon mage base
spell class:
i
duration:
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: allows the caster to learn if the target has favorable birth sign for metamorphosis spell useage. roll d100:1-75 not a likely candidate76-90 can handle 1st-10th lvl metamorphosis91-95 can handle 1st-20th lvl metamorphosis96-97 can handle 1st-25th lvl metamorphosis98-99 can handle 1st-30th lvl metamorphosis100 can handle 1st-50th lvl metamorphosis

spell name:
MOON SHADE +
list name:
moon mastery
level:
1
realm:
channeling
type:
moon mage base
spell class:
i+
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: target can see in the dark as if it was daylight.

spell name:
MOOD SWING 1
list name:
moon madness
level:
1
realm:
channeling
type:
moon mage base
spell class:
m
duration:
1 round / level
range:
50'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: reverse the "primary mood"" of the target. for example: if the target is filled with rage, he becomes very calm; if the target is overcomed with grief, he becomes overjoyed; hate reverses to love; fear reverse to courage, etc."

spell name:
SHIELD *
list name:
noble armor
level:
1
realm:
mentalism
type:
noble warrior base
spell class:
f*
duration:
1 minute / level
range:
self
area of effect:
1 set of armor
sourcebook:
rolemaster companion 3
description: creates an invisible force shield in front of caster it subtracts 25 from melee and missile attacks and functions like a normal shield.

spell name:
WEAPON GRACE
list name:
noble weapons
level:
1
realm:
mentalism
type:
noble warrior base
spell class:
f
duration:
1 round / level
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 3
description: gives up to a +2/level bonus to the wielder's ob; pp cost is 1 pp per +2 bonus.

spell name:
FOOD & DRINK ANALYSIS
list name:
analyses
level:
1
realm:
channeling
type:
sleuth base
spell class:
i
duration:
-
range:
6""
area of effect:
1 portion
sourcebook:
rolemaster companion 3
description: allows the caster to learn the origins, purity, and general worth of one portion of food or drink. any impurity will be discovered; only its type (bacteria, poison, dirt, excrement, chemical, etc.) will be indicated.

spell name:
DETECT DRUGS
list name:
sleuth's senses
level:
1
realm:
channeling
type:
sleuth base
spell class:
p
duration:
range:
self
area of effect:
10' r
sourcebook:
rolemaster companion 3
description: allows caster to perceive any drugs in a 10' r.

spell name:
LOCKLORE
list name:
escaping ways
level:
1
realm:
channeling
type:
sleuth base
spell class:
i
duration:
range:
touch
area of effect:
1 lock
sourcebook:
rolemaster companion 3
description: give the caster +20 bonus for picking the lock analyzed, and +10 for anyone to whom he describes the lock.

spell name:
ORIGINS
list name:
time's sense
level:
1
realm:
channeling
type:
sleuth base
spell class:
i
duration:
range:
touch
area of effect:
1 item
sourcebook:
rolemaster companion 3
description: gives a general idea of the place of origin of an item.

spell name:
SHIELD *
list name:
power words
level:
1
realm:
essence/channeling
type:
magus base
spell class:
f*
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: creates an invisible shield in front of caster which protects like a wall shield: subtracts 30 from melee attacks and 40 from missile attacks and functions like a normal shield.

spell name:
ANALYSIS
list name:
runes & symbols
level:
1
realm:
essence/channeling
type:
magus base
spell class:
i
duration:
range:
10'
area of effect:
rune or symbol
sourcebook:
rolemaster companion 3
description: the caster immediately determines the realm of any spell contained within either a rune or symbol.

spell name:
OBSERVATION
list name:
signs of power
level:
1
realm:
essence/channeling
type:
magus base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 imm. surface
sourcebook:
rolemaster companion 3
description: with this spell the caster may inscribe an observation sign, the only permanent sign on this list. this sign's only function is to act as a point of reference and perception for the signwatch spells on this list. the caster may never have more of these signs active at any one time than his level divided by two (round up). but he may cancel a previously incribed observation sign to permit a new one to be inscribed somewhere else.

spell name:
STUDY 1
list name:
linguistics
level:
1
realm:
essence/channeling
type:
magus base
spell class:
p
duration:
concentration
range:
self
area of effect:
sourcebook:
rolemaster companion 3
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall.

spell name:
CALM
list name:
command words
level:
1
realm:
essence/channeling
type:
magus base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: target will take no aggressive/offensive action, and will fight only if attacked. if the caster casts this spell at an already "calmed"" target, the target will fall asleep."

spell name:
TEMPER
list name:
spirit runes
level:
1
realm:
essence/channeling
type:
magus base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 item
sourcebook:
rolemaster companion 3
description: this spell prepares an item to receive spirit runes: there are two "tolerance levels"" (tl) that may be affected by this spell are as follows. 1. ""spirit rune level"" or just ""rune level"" (the maximum level of spirit rune that can be imbedded). 2. ""spirit rune capacity level"" or just ""capacity level"" (the total number of spirit runes that can be imbedded.) refer to companion 3, page 64 for more details."

spell name:
ENCHANT EARTH 1
list name:
deep earth healing
level:
1
realm:
essence/channeling
type:
crystal mage base
spell class:
hf
duration:
24 hours
range:
touch
area of effect:
1 cu'
sourcebook:
rolemaster companion 3
description: allows caster to make healing salves. the caster may enchant one of the following: (# of doses made)deep earth dust- heals 1-10 concussion hits (1)deep earth clay- stops bleeding (#) (1)

spell name:
CRYSTAL INFUSSION
list name:
crystal magic
level:
1
realm:
essence/channeling
type:
crystal mage base
spell class:
f
duration:
24 hours
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: allows caster to prepare his body for the use of crystal essence/magic. note that without this protection the use of the other higher level spells on this list can cause severe damage to the caster. the caster gets an rr vs. the spell level at twice it's normal level (i.e., 3rd spells act like 6th level). if the caster fails his rr, then the following damage is taken: 01-75: comma (1 to 6 months); 76-90: mind death (vegetable); 91-100: death. the first time this spell is cast the crystal wielder color is chosen, normally it will be the color of his teacher, however, it can be chosen at random by the gm.

spell name:
GUESS *
list name:
deep earth commune
level:
1
realm:
essence/channeling
type:
crystal mage base
spell class:
i*
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: when faced with a choice about which he has little or no information (e.g., which corridor leads outside the quickest) the caster may cast this spell and the gamemaster will determine which way he goes, biasing the choice favorable by 25%.

spell name:
CRYSTAL EARS
list name:
crystal mastery
level:
1
realm:
essence/channeling
type:
crystal mage base
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: caster is attuned to the vibrations of all of the crystals within 100', thus the caster is able to listen in at the crystal remote location as if he was there.

spell name:
RESIST HEAT
list name:
fiery ways
level:
1
realm:
essence/channeling
type:
crystal mage base
spell class:
d
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: target is totally protected from all natural heat (not fire), and adds +10 to rrs vs heat and -10 to elemental fire attacks.

spell name:
BLUR
list name:
brilliance magic
level:
1
realm:
essence/channeling
type:
crystal mage base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: causes target to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
CLEANSE
list name:
crystal runestone
level:
1
realm:
essence/channeling
type:
crystal mage base
spell class:
f
duration:
1 minute / level
range:
crystal
area of effect:
sourcebook:
rolemaster companion 3
description: crystal rune stone is cleaned of all residual energies, (i.e.,evil/good taints, old spell patterns that still linger, etc.)

spell name:
DAYDREAM
list name:
dream law
level:
1
realm:
essence/channeling/mentalism
type:
dream lord base
spell class:
fm
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: target has a daydream relating to a topic decided upon by the caster at the time the spell was casted. target is totally unaware of what is going on around them (-50 to orientation rolls). the daydream will not be horrifying, if that result is desired use a nightmare spell.

spell name:
AWAKEN *
list name:
dream lore
level:
1
realm:
essence/channeling/mentalism
type:
dream lord base
spell class:
us*
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: target is immediately awaken from a dream state. this spell will not revive someone in a coma unless the coma is the direct cause of dream world travel.

spell name:
DETECT DREAM STATE 1 *
list name:
dream state
level:
1
realm:
essence/channeling/mentalism
type:
dream lord base
spell class:
i*
duration:
range:
20'
area of effect:
1 target
sourcebook:
rolemaster companion 3
description: allows the caster to detect if an item is composed of dream state reality.

spell name:
STAR PATHS
list name:
way of the navigator
level:
1
realm:
channeling
type:
arcane navigator base
spell class:
i
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: caster (on a clear night, when stars are visible) gains perfect directional and distance sense; he cannot be lost.

spell name:
PRESENCE
list name:
allurement
level:
1
realm:
arcane
type:
arcane coven base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: adds 10 to the presence stat (not the bonus) and 20 to the appearance of the caster (to a maximum of 100). the stat increase will not affect the caster's pps.

spell name:
CLEANSING
list name:
household magic
level:
1
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
range:
50'
area of effect:
1 object
sourcebook:
rolemaster companion 3
description: completely cleans one object of the caster's choice.

spell name:
KNOCK
list name:
barrier ways
level:
1
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
-
range:
touch
area of effect:
1 lock
sourcebook:
rolemaster companion 3
description: caster unlocks (80% chance) a non-magically locked door, lid, etc. by loudly knocking on the locked item's surface. a gm may wish to assign the normal difficulty modifiers from the static maneuver table.

spell name:
WORK LIQUIDS
list name:
brewing lore
level:
1
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
24 hours
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: allows caster to work with non-magic liquids.

spell name:
FOOD PREPARATION
list name:
hearth magic
level:
1
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
varies
range:
touch
area of effect:
1 course
sourcebook:
rolemaster companion 3
description: gives caster +20 to cooking (cookery roll) and +10 to anyone to whom she describes the preparation. also chills or warms food to the proper serving temperature.

spell name:
WAX WORKING
list name:
wax magic
level:
1
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
24 hours
range:
self
area of effect:
self
sourcebook:
rolemaster companion 3
description: allows caster to work with non-magical wax.

spell name:
MEND STRING AND TWINE
list name:
mending ways
level:
1
realm:
arcane
type:
arcane coven base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 string
sourcebook:
rolemaster companion 3
description: mends multiple rips in a piece of string/twine. all components must be collected together (i.e., must be within 10'r).

spell name:
DETECT PLASMA *
list name:
plasma mastery
level:
1
realm:
arcane
type:
open arcane
spell class:
p
duration:
concentration
range:
self
area of effect:
10' r/lvl
sourcebook:
rolemaster companion 3
description: detects the presence of raw plasma or plasma spells in the radius

spell name:
DETECT NETHER *
list name:
nether mastery
level:
1
realm:
arcane
type:
open arcane
spell class:
p
duration:
concentration
range:
self
area of effect:
10' r/lvl
sourcebook:
rolemaster companion 3
description: detects the presence of raw nether or nether spells in the radius.

spell name:
GATE PRESENCE
list name:
outer plane law
level:
1
realm:
essence/mentalism
type:
astral traveller base
spell class:
i
duration:
range:
self
area of effect:
100'
sourcebook:
rolemaster companion 4
description: caster is aware of any gates / links to other planes in his range

spell name:
DETECT MAIN LINK
list name:
elemental travel
level:
1
realm:
essence/mentalism
type:
astral traveller base
spell class:
i
duration:
range:
self
area of effect:
100' radius
sourcebook:
rolemaster companion 4
description: caster detects any gates or minor links to the elemental plane of his main element (rolemaster companion 4 section 8.1.3 page 57)

spell name:
MAIN SUMMON 2
list name:
elemental summons
level:
1
realm:
essence/mentalism
type:
astral traveller base
spell class:
f
duration:
1 round / level (concentration)
range:
10' / level
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Summons a 2nd level elemental being from the plane of the caster's Main Element. There must be a source for the elemental material within 100'. The Caster chooses the type of elemental being. He may Summon a specific elemental being if he knows the "true name"" of that being. If the Summoned being is ill-tempered, he may control when he concentrates. A GM may wish to give the being a RR every minute to resist being controlled."

spell name:
PRESENCE . *
list name:
xeno lores
level:
1
realm:
essence/mentalism
type:
astral traveller base
spell class:
i
duration:
concentration
range:
10' / level
area of effect:
sourcebook:
rolemaster companion 4
description: Caster is aware of the presence of all sentient/thinking beings within his range.

spell name:
KINS OF PAIN *
list name:
kisses
level:
1
realm:
mentalism
type:
houri base
spell class:
M*
duration:
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: The target takes 20% of his total (not current) hits and is stunned for one round.

spell name:
CHARM MAN
list name:
influences
level:
1
realm:
mentalism
type:
houri base
spell class:
m
duration:
1 hour / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Target believes caster is a good friend.

spell name:
ATTENTIONS *
list name:
alluring ways
level:
1
realm:
mentalism
type:
houri base
spell class:
m*
duration:
-
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: The target's attention will focus on caster.

spell name:
STUDY
list name:
houri's change
level:
1
realm:
mentalism
type:
houri base
spell class:
I
duration:
range:
300'
area of effect:
Self
sourcebook:
rolemaster companion 4
description: Caster studies and memorizes the appearance and mannerisms of a being, for later use in a Face Shift or Change type spell.

spell name:
LIGHT / SOUND MIRAGE
list name:
illusion law
level:
1
realm:
mentalism
type:
houri base
spell class:
E
duration:
10 minutes / level
range:
100'
area of effect:
image
sourcebook:
rolemaster companion 4
description: Creates any simple immobile image or scene or set of sounds up to an area of 10' R. The visual/audio aspects of the scene are really created (no RR) and detecting that it is an illusion can normally be accomplished only through spells or the use of a sense other then sight.

spell name:
STUDY
list name:
enchanting law
level:
1
realm:
essence/mentalism
type:
enchanter base
spell class:
I
duration:
range:
300'
area of effect:
Self
sourcebook:
rolemaster companion 4
description: Caster studies and memorizes the appearance and mannerisms of a being, for later use in a Face Shift or Change type spell.

spell name:
SPIDER FAMILIAR
list name:
arachnemancy
level:
1
realm:
essence
type:
evil magician base
spell class:
P
duration:
permanent
range:
Touch
area of effect:
Small Spider
sourcebook:
rolemaster companion 4
description: The caster can attune himself to a small spider (to be called his familiar). The caster must obtain the spider and cast the spell on the spider once/day for 1 week (concentrating for 2 hours/day). The caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). If the animal is killed the caster will have a -25 modification to all actions for two weeks. There is a 10% chance per level of the caster that the spider will be poisonous.

spell name:
BODY PREPARATION .
list name:
foul changes 1
level:
1
realm:
essence
type:
evil magician base
spell class:
U
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: Prepares the caster's body for the rigors of any of the other spells on this list. If this spell is not cast immediately before one of these spells is cast. the caster will take d10 hits and an 'A' Disruption critical for each level of the spell.

spell name:
BODY PREPARATION
list name:
foul changes 2
level:
1
realm:
essence
type:
evil magician base
spell class:
U
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: Prepares the caster's body for the rigors of any of the other spells on this list. If this spell is not cast immediately before one of these spells is cast. the caster will take d10 hits and an 'A' Disruption critical for each level of the spell.

spell name:
DETERMINE FERTILITY
list name:
enrichment
level:
1
realm:
essence
type:
druid base
spell class:
i
duration:
1 minute / level (concentration)
range:
100'
area of effect:
5' radius
sourcebook:
rolemaster companion 4
description: Caster knows how fertile soil, plants, and animals are and whether they need any enrichment. Caster can examine a different 5' radius area each round

spell name:
DETERMINE FERTILITY
list name:
enrichment
level:
1
realm:
essence
type:
animist base
spell class:
i
duration:
1 minute / level (concentration)
range:
100'
area of effect:
5' radius
sourcebook:
rolemaster companion 4
description: Caster knows how fertile soil, plants, and animals are and whether they need any enrichment. Caster can examine a different 5' radius area each round

spell name:
ENTERTAIN
list name:
pleasures
level:
1
realm:
essence/channeling/mentalism
type:
open any
spell class:
mf
duration:
1 round / level
range:
10'
area of effect:
10' radius
sourcebook:
rolemaster companion 4
description: Causes small objects to float, to tmmporarily disappear, to appear to be something else, etc. The effect can last only as long as the duration; they are mostly illusionary in nature (i.e. no real changes are made). One target watching must make an RR or be thoroughly entertained.

spell name:
STONE GRIP
list name:
mind's grip
level:
1
realm:
mentalism
type:
open mentalism
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 4
description: Strengthens caster's grip. If this spell is cast while the caster is wielding a weapon, the weapon's fumble range is reduced by one (to a minimum of one). Alternately, he may make a Small Grapple attack during melee (OB is equal to any unarmed combat skill bonus, e.g., MA Strikes, MA Sweeps&Throws, wrestling, etc.). No normal damage is delivered, but if a critical is obtained, the caster may "grip"" the target; the location of the grip is: 01-25 Left Arm: 26-50 Right Arm: 51 -70 Right Leg: 71 -90 Left Leg; 91 -100 Neck). Victim may make a 'medium' maneuver unmodified by his Strength bonus to escape. If the neck is gripped, the victim will go unconscious in (Co/5) rounds: he will die in three times as many rounds."

spell name:
EMPOWERMENT 1
list name:
weapon alterations
level:
1
realm:
essence
type:
open essence
spell class:
f
duration:
1 minute / level
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 4
description: Gives one weapon a +5 magical bonus. Not cumulative with any already-existing magical or non-magical bonuses (including other Empowerment and True Power spells).

spell name:
WORK WITH ACIDS
list name:
acid law
level:
1
realm:
arcane
type:
open arcane
spell class:
F
duration:
10 minutes / level
range:
Self
area of effect:
self
sourcebook:
rolemaster companion 4
description: Allows caster to work with acids safely if he has the proper equipment.

spell name:
MINOR VIBRATION
list name:
sonic law
level:
1
realm:
arcane
type:
open arcane
spell class:
F
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 4
description: Creates sound waves that cause one target to begin to vibrate. If it is a fragile object, it may break (RR). If it is an object held by a being, the being must make an RR (each round) or fumble it. If it is a being, it must an RR (each round) or take an "A"" Unbalancing critical."

spell name:
FRESHEN
list name:
open essence
level:
1
realm:
essence
type:
open essence
spell class:
f
duration:
permanent
range:
touch
area of effect:
sourcebook:
rolemaster companion 4
description: removes dirt, dust, sweat, blood, etc. from the body of one target. Eliminates body odor. Cleans but does not repair clothing or armor. Does not clean inanimate objects other than worn clothing.

spell name:
DETECT FORCE
list name:
force law
level:
1
realm:
essence
type:
forcemage base
spell class:
i
duration:
1 round / level
range:
self
area of effect:
100' / level
sourcebook:
rolemaster companion 5
description: Detects any active force spells within 100'/lvl range.

spell name:
WEAKEN INORGANIC
list name:
force master
level:
1
realm:
essence
type:
forcemage base
spell class:
f
duration:
1 round / level
range:
touch
area of effect:
5lb / level
sourcebook:
rolemaster companion 5
description: Causes any non-magical, inorganic material to instantly lose half of its normal integrity (i.e., it will not be as sound as it once was, and it will take double any damage it sustains after this spell is thrown). This spell effects 5 pounds per level of the caster. This spell will affect living inorganic targets.

spell name:
LOCATE EPICENTER
list name:
shockwaves
level:
1
realm:
essence
type:
forcemage base
spell class:
i
duration:
concentration
range:
self
area of effect:
100' / level
sourcebook:
rolemaster companion 5
description: Locates origin point of a shockwave. Can be used to locate the caster of a Shockwave spell or locate the epicenter of an earthquake, etc.

spell name:
ALTER WEIGHT
list name:
gravity law
level:
1
realm:
essence
type:
forcemage base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
5lb / level
sourcebook:
rolemaster companion 5
description: The caster can increase or decrease the weight of any target by 5 lbs per level.

spell name:
DETECT MAGNETISM
list name:
magnetic law
level:
1
realm:
essence
type:
forcemage base
spell class:
i
duration:
1 round / level
range:
50'
area of effect:
1' radius / level
sourcebook:
rolemaster companion 5
description: Caster can detect magnetic fields and their relative strengths. (Strength, for game purposes, will be measured in pounds and the smallest amount of magnetic force that a caster will normally be manipulating is 1 pound / foot^2. This measurement will be referred to in this list as 'Unit'.)

spell name:
DREAM 1
list name:
chill of night
level:
1
realm:
channeling/mentalism
type:
maleficant base
spell class:
f
duration:
varies
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: During the target's next sleep period, he will dream about a topic selected by the caster. The dream will follow the pattern the caster selects.

spell name:
DETECT SOUL
list name:
soul death
level:
1
realm:
channeling/mentalism
type:
maleficant base
spell class:
i
duration:
1 round / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster may detect any soul within range. Caster may concentrate on a 5' area each round.

spell name:
OBEAH
list name:
talismans
level:
1
realm:
channeling/mentalism
type:
maleficant base
spell class:
fd
duration:
permanent
range:
touch
area of effect:
1 talisman
sourcebook:
rolemaster companion 5
description: Caster may create his Obeah; his primary and most useful talisman. The functions of the Obeah vary with the level at which it is created. 1st level Obeah: stores PP equal to the creator's level. 5th level Obeah: serves as a focus forthe skill: Magical Ritual. Adds creator's BAR mod to all ritual rolls. 10th level Obeah: adds creator's lvl toRRs vs. Absolutions and all souldraining and life-draining and trapping effects. 15th level Obeah: creator can transfer his soul to his Obeah for short periods of time (as Self-keeping on the Monk Base list Body Reins). 20th lvel Obeah: serves as a power stabilizer. The creator's spell points will never drop below 20- If he continues to cast spells when the bottom limit of 20 is reached, he will instead take concussion hits equal to the level of the speII he casts. 30th lvl Obeah: serves as a Soul Trap (as the spell). The Obeah needs no further preparation, and will store 1 soul per 5 levels. 50th lvl Obeah: renders the caster immune to the effects of Absolutions and all soul- and life-draining and trapping effects. If the Obeah is ever destroyed, the caster operates at -30 for one week. The Obeah takes one day/level to create.

spell name:
CONTROL 1
list name:
spell hand
level:
1
realm:
essence
type:
wizard base
spell class:
f
duration:
1 round / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Target gains a 5% chance to avoid the effects of any spell fumble.

spell name:
FOIL 1
list name:
spell bane
level:
1
realm:
essence
type:
wizard base
spell class:
f
duration:
1 round / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Target's spells have a 10% chance of not working. Spell does not fumble and no PPs are lost.

spell name:
MINOR STAFF
list name:
wizard staff
level:
1
realm:
essence
type:
wizard base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 staff
sourcebook:
rolemaster companion 5
description: Allows the caster to take an appropriate material (e.g. wood, metal, bone, etc.) and form a staff in I hour. The staff is enchanted to be a +1 Essence spell adder and a +5 quarterstaff. If the staff is destroyed, caster immediately takes 50% of his hits and functions at -30 for 1-4 wks.

spell name:
DETECT CHARM
list name:
charmcraft
level:
1
realm:
essence
type:
wizard base
spell class:
i
duration:
1 round / level
range:
50'
area of effect:
5' r
sourcebook:
rolemaster companion 5
description: Detects the presence of Charms within the area of effect. A 5'R area may be examined each round.

spell name:
DETECT TATTOO
list name:
organism skills
level:
1
realm:
essence
type:
wizard base
spell class:
i
duration:
1 round / level
range:
50'
area of effect:
5' radius
sourcebook:
rolemaster companion 5
description: Detects Tattoos on beings within the area of effect (including Tattoos drawn with Transparent Pigments). A S'R may be examined each round.

spell name:
RESEARCH
list name:
perimeter wardings
level:
1
realm:
essence
type:
wizard base
spell class:
i
duration:
24 hours
range:
self
area of effect:
touch
sourcebook:
rolemaster companion 5
description: Caster gains a +25 bonus to attempts made at researching the purpose, origin, and effects of specific ward.

spell name:
RESEARCH
list name:
structure wardings
level:
1
realm:
essence
type:
wizard base
spell class:
f
duration:
permanent
range:
touch
area of effect:
v
sourcebook:
rolemaster companion 5
description: This ward dampens any sound coming from within or without the room. This has no effect on the ability of the occupants of the room to hear each other . All effected listening perceptions are at -50.

spell name:
DETECT ESSENTIAL SALTS
list name:
palingenesis
level:
1
realm:
essence
type:
wizard base
spell class:
i
duration:
1 round / level
range:
50'
area of effect:
5' radius
sourcebook:
rolemaster companion 5
description: Allows caster to recognize Essential Salts or an infusion of Salts in their liquid medium. Also allows determination of the type of being whose spirit in held within the Essential Salts in conjunction with a Hard ( -10) Spell Mastery roll.

spell name:
CAT'S PAW
list name:
beast's ways
level:
1
realm:
channeling
type:
druid base
spell class:
f
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Allows caster to move as quietly as a cat. Adds +20 to stalking maneuvers.

spell name:
REPEL INSECTS
list name:
insect mastery
level:
1
realm:
channeling
type:
druid base
spell class:
m
duration:
1 hour / level
range:
touch
area of effect:
1' radius / level
sourcebook:
rolemaster companion 5
description: All insects flee area of effect. Zero level insects do not get a RR, all higher level insects do get a RR.

spell name:
SUMMON NOURISHMENT
list name:
nature summons
level:
1
realm:
channeling
type:
druid base
spell class:
f
duration:
range:
1 mile / level radius
area of effect:
1 creature
sourcebook:
rolemaster companion 5
description: Caster summons an animal bearing some form of nourishment. This may take the form of berries, nuts or tubers. The animal will drop the food close by and then return from whence it came.

spell name:
PREDICT PRECIPITATION
list name:
weather mastery
level:
1
realm:
channeling
type:
druid base
spell class:
i
duration:
range:
self
area of effect:
1 mile radius / level
sourcebook:
rolemaster companion 5
description: Allows caster to predict precipitation within the area of effect over the next 24 hour period.

spell name:
DETECT PSYCHE
list name:
conveyance
level:
1
realm:
mentalism
type:
seer base
spell class:
i
duration:
1 round / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster can detect any conveyed or disembodied psyches (not spirits) within range.

spell name:
LOCATE MINERALS
list name:
crystal law
level:
1
realm:
essence/mentalism
type:
crystal mage base
spell class:
fi
duration:
concentration
range:
10' / lvl
area of effect:
Self
sourcebook:
rolemaster companion 5
description: Allows the caster to locate desired mineral deposits. Caster must have at least a trace amount of the mineral in his hand during the casting of this spell. Trace mineral is consumed in casting.

spell name:
DETECT MANIFEST SPIRIT
list name:
spirit manifestations
level:
1
realm:
channeling
type:
shaman base
spell class:
i
duration:
1 minute / level (concentration)
range:
100'
area of effect:
10' radius
sourcebook:
rolemaster companion 5
description: This spell determines whether the area of effect contains a manifested spirit. By concentrating, the caster may examine a different area each round.

spell name:
CREATE ACID 1
list name:
corrosion mastery
level:
1
realm:
essence
type:
evil magician base
spell class:
E
duration:
1 minute / level
range:
1'
area of effect:
1 ounce/Lvl
sourcebook:
rolemaster companion 5
description: Caster may convert pure water into an acid capable of delivering "A"" acid criticals. Caster can create one ounce per level. Acid delivers 10 structual hits per minute of exposure."

spell name:
AVOID WEATHER
list name:
fisherman's way
level:
1
realm:
essence/channeling/mentalism
type:
professional guild list
spell class:
i
duration:
concentration
range:
20 mile radius
area of effect:
self
sourcebook:
rolemaster companion 5
description: As long as caster concentrates, he will know where dangerous weather lies and thus be able to avoid it. This spell will only detect weather capable of placing a vessel and its crew in great danger. Common rain or gusty winds will not be detectable.

spell name:
AVOID WEATHER
list name:
pirate's way
level:
1
realm:
essence/channeling/mentalism
type:
professional guild list
spell class:
i
duration:
concentration
range:
20 mile radius
area of effect:
self
sourcebook:
rolemaster companion 5
description: As long as caster concentrates, he will know where dangerous weather lies and thus be able to avoid it. This spell will only detect weather capable of placing a vessel and its crew in great danger. Common rain or gusty winds will not be detectable.

spell name:
WORK GLASS
list name:
glass mastery
level:
1
realm:
essence/channeling/mentalism
type:
professional guild list
spell class:
f
duration:
24 hours
range:
touch
area of effect:
1 cubic foot / level
sourcebook:
rolemaster companion 5
description: Allows caster to work with non-magical glass.

spell name:
DIAGNOSIS
list name:
surgeon's guide
level:
1
realm:
essence/channeling/mentalism
type:
professional guild list
spell class:
fi
duration:
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Locates the cause of any natural malady. Unnatural maladies receive a RR.

spell name:
LINK
list name:
combat link
level:
1
realm:
essence/channeling/mentalism
type:
special list
spell class:
um
duration:
10 minutes / level
range:
touch
area of effect:
6 targets
sourcebook:
rolemaster companion 5
description: Provides the basic link that allows targets to mentally join together for the purpose of utilizing higher level spells on this list. All targets must be part of a team as defined under the Teamhond or Bonding spell. No more than six targets can be linked together into a team. This spell has a range of 10' per level of the caster between teammates (e.g., if the caster is tenth level and the team is moving down a road 100' apart, the first is in contact with the last even though they are separated by 600'). This is known as being in link range. If a member is outside of link range, most of the spells on this list will stop working until he is once again within link range.

spell name:
PLANAR COUPLE
list name:
element's master
level:
1
realm:
essence/channeling/mentalism
type:
special list
spell class:
p
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster attunes himself to one of the Elemental Planes (air, earth, fire, ice, light, dark, and water) for the purpose of casting spells from this list. The effects produced by the following spells are dependent on which plane the caster is coupled to. Only one Planar Couple may be active on the caster at any one time.

spell name:
TIME MELD
list name:
time's master
level:
1
realm:
essence/channeling/mentalism
type:
special list
spell class:
i*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster immediately becomes aware of his position relative to and within the Time Continuum. Caster must make a successful Time Displacement Skill roll or become confused and unable to perform any actions for a number of rounds per 2% failure. This spell must be cast before any spell from this list can be used.

spell name:
TIME MELD
list name:
space-time
level:
1
realm:
essence/channeling/mentalism
type:
special list
spell class:
f*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster immediately becomes aware of his position relative to and within the Time Continuum. Caster must make a successful Time Displacement skill roll or become confused and unable to perform any actions for a number of rounds per 2% failure. This spell must be cast before any spell from this list can be used.

spell name:
TRUE TASTE
list name:
amplifications
level:
1
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 round / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Target's taste perception is increased by +30. Caster can, with a successful maneuver, identify specific or hidden characteristics of anything which he can logically taste.

spell name:
AURA SIGHT 1
list name:
Aura Magic
level:
1
realm:
arcane
type:
open arcane
spell class:
I
duration:
1 minute / level
range:
Self
area of effect:
Self
sourcebook:
rolemaster companion 5
description: Allows the caster to discern the auras present on persons or enchanted objects. The scope of this sight is limited; only the realm of power (if any) will be discerned by this spell.

spell name:
BIND 1
list name:
spiritwrack
level:
1
realm:
arcane
type:
open arcane
spell class:
f
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Allows caster to bind an entity summoned by a Conjure I spell inside the proper protective diagrams until the circle is broken or the caster releases the entity.

spell name:
COMMAND 1
list name:
conjurations
level:
1
realm:
arcane
type:
open arcane
spell class:
fm
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: (RR mod: -20) Caster may control an entity of a type which can be summoned by a Conjure I spell. If the spell fails, the entity is free to leave the protective diagram (if any) and chastise the caster. The entity will follow instructions specified by the caster to the best of its abilities, however it gains an additional RR (with a +25 mod) if the instructions call for the death or injury of the entity. Demons and similar creatures may work "deals"" with the caster for services beyond the normal scope of their powers (to be fulfilled by endangering themselves

spell name:
DETECT CRYSTAL
list name:
crystal visions
level:
1
realm:
arcane
type:
open arcane
spell class:
i
duration:
1 minute / level (concentration)
range:
50'
area of effect:
10' radius
sourcebook:
rolemaster companion 5
description: Detects any non-magical crystalline material. Caster can concentrate on a 10'R area each round.

spell name:
DETECT NEXUS
list name:
node mastery
level:
1
realm:
arcane
type:
open arcane
spell class:
i
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster determines if an Earthnode possesses a nexus and if so the direction and distance to its center.

spell name:
NODESENSE
list name:
node functions
level:
1
realm:
arcane
type:
open arcane
spell class:
i
duration:
1 round / level
range:
self
area of effect:
earthnode
sourcebook:
rolemaster companion 5
description: Detects any Earthblood magic within the radius of this spell. When cast on a single target, caster determines whether the target has any active Earth blood spells. Caster has a I% chance per level to determine which Earth blood lists the target knows (roll for each list separately).

spell name:
DETECT FORCEFIELDS
list name:
forcefields
level:
1
realm:
arcane
type:
open arcane
spell class:
i
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 5
description: Caster is aware of any active forcefields within range.

spell name:
DANCING LIGHTS
list name:
light's creations
level:
1
realm:
arcane
type:
open arcane
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
1' radius sphere
sourcebook:
rolemaster companion 5
description: Creates one ball of iridescent light per caster's level, which can be made to 'dance' anywhere within the spell's range. These lights c!nnot harm, and give off light equal to that of a torch. Creatures with poor intelligence(<= 40) will become transfixed (RR) if they see the lights.

spell name:
SURESIGN 1
list name:
spell mastery
level:
1
realm:
arcane
type:
open arcane
spell class:
u
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 5
description: After casting this spell, the caster adds +10 to his next Circle Lore, Runes, Symbol Lore, or Warding Lore skill roll.

spell name:
ARCGLOW
list name:
Mana Currents
level:
1
realm:
arcane
type:
open arcane
spell class:
FE
duration:
10 minutes / level
range:
Self
area of effect:
1 Hand
sourcebook:
rolemaster companion 5
description: Causes a glowing ball of electricity, which gives off a light equal to a large torch, to appear in the caster's hand. The caster's hand must be empty. With any strike that the caster makes with this hand, there will be a 50% chance of delivering an "A"" Electrical critical."

spell name:
STUN 1
list name:
subdual ways
level:
1
realm:
arcane
type:
open arcane
spell class:
F
duration:
1 round
range:
100'
area of effect:
1 Target
sourcebook:
rolemaster companion 5
description: Target is stunned 1 round.

spell name:
STRENGTH *
list name:
ephemeral enhancement
level:
1
realm:
arcane
type:
open arcane
spell class:
i*
duration:
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 5
description: Caster concentrates and immediately becomes aware of target's highest statistic.

spell name:
DODGE I
list name:
Combat Law
level:
1
realm:
essence/channeling/mentalism
type:
Semi-Spell User Base
spell class:
D*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell gives the caster +10 to his DB for one round.

spell name:
ARMOR VIGIL
list name:
Mystic Armor
level:
1
realm:
essence/channeling/mentalism
type:
Special
spell class:
F
duration:
permanent
range:
5'
area of effect:
armor
sourcebook:
rolemaster companion 7
description: This spell must be cast on a suit of armor before any of the other Armor spells can be used on it. The duration of the vigil depends on the strength of the enchantment (if any) of the armor (1 hour base, plus 1 hour per +10 bonus if enchanted).

spell name:
DRAGON TYPING
list name:
Dragon Mastery
level:
1
realm:
Arcane
type:
closed arcane
spell class:
IU
duration:
-
range:
200'
area of effect:
1 drake
sourcebook:
rolemaster companion 7
description: Caster studies the general type of dragon encountered (e.g. fire, ice, gas, etc.). A dragon must be "typed" prior to casting certain higher level spells, noted below.

spell name:
FIND SIGN
list name:
Mage Sign
level:
1
realm:
Arcane
type:
closed arcane
spell class:
F
duration:
concentration
range:
100'
area of effect:
5'R
sourcebook:
rolemaster companion 7
description: This spell causes any Mage Signs within range to become visible to the caster. Caster may scan one 5' radius area per round. The Signs remain visible as long as the caster concentrates.

spell name:
GREETINGS
list name:
Will Breaker
level:
1
realm:
Arcane
type:
closed arcane
spell class:
P•*
duration:
varies
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: When the caster first meets someone, he may cast this spell and make a "first impression." This impression may be whatever the caster wishes (e.g. trustworthy, kind, dangerous, crazy, harmless). For example, the target may instinctively feel that the caster is a "decent sort of chap." First impressions might modify future interactions with caster.

spell name:
CREATE BUBBLES
list name:
Bubble Magic
level:
1
realm:
Channeling
type:
closed channeling
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
sourcebook:
rolemaster companion 7
description: Allows caster to create bubbles which will spring from his fingertips and float away on the breeze. Once generated, the bubbles are not in any way magical and will pop normally. Using this spell alone, the caster cannot control the size or shape of the bubbles, nor can he control the direction of their drift, but he can control the "intensity"(number) of bubbles generated - from a very few to a thick cloud - by concentrating.

spell name:
SNAKE GAZE
list name:
Serpent Law
level:
1
realm:
Channeling
type:
closed channeling
spell class:
M
duration:
concentration
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Caster's eyes are hypnotic: target is at 25% activity, except receives a -20 RR each round.

spell name:
SUPPRESS CHANNELING (10')
list name:
The Aegis
level:
1
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / level concentration
range:
self
area of effect:
10’R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Channeling spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function.

spell name:
HOLD I (75%)
list name:
The Chains
level:
1
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target is held to 75% of normal action.

spell name:
DETECT CHANNELING
list name:
The Eye
level:
1
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Detects any active spell or item from the Channeling realm. Caster can concentrate on a 5' radius area each round.

spell name:
COMBAT I
list name:
The Fist
level:
1
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +5 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells.

spell name:
DETECT LIE
list name:
The Question
level:
1
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level (concentration)
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster can determine if a selected speaker is lying.

spell name:
CREATE MIRROR
list name:
Mirror Magic
level:
1
realm:
Essence
type:
closed essence
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 glass object
sourcebook:
rolemaster companion 7
description: Allows caster to magically create a mirror (of up to 6'x6') from any appropriate glass object. Caster must concentrate for 3 rounds after this spell is cast for the mirror to completely form.

spell name:
ZEPHYR
list name:
Air Forms
level:
1
realm:
Essence
type:
elementalist base
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster can run at one better pace category than normally allowed for his armor and encumbrance. For example, an unarmored man could move at his base rate x6 (expending 75 exhaustion points per round) instead of x5. If the caster stops running the spell is ends. This spell does not give the caster any modifier to the maneuver difficulty, nor does it give exhaustion bonuses.

spell name:
SHADOW
list name:
Dark Forms
level:
1
realm:
Essence
type:
elementalist base
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster and all his possessions are as black as shadows, leaving him nearly invisible in shadows.

spell name:
EARTHMIGHT I
list name:
Earth Forms
level:
1
realm:
Essence
type:
elementalist base
spell class:
U
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Gives the caster a +10 to his St modifier for the duration of this spell.

spell name:
IGNITE
list name:
Fire Forms
level:
1
realm:
Essence
type:
elementalist base
spell class:
F
duration:
-
range:
100'
area of effect:
1 object
sourcebook:
rolemaster companion 7
description: Causes one flammable object to burst into flames. Fire is normal and can be put out by the usual methods. Living beings are not affected by this spell.

spell name:
ICE RUNNING
list name:
Ice Forms
level:
1
realm:
Essence
type:
elementalist base
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster can run on ice and snow as if on normal ground.

spell name:
BLUR
list name:
Light Forms
level:
1
realm:
Essence
type:
elementalist base
spell class:
D
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster appears blurred, subtracting 10 from all attacks against him.

spell name:
SWIMMING
list name:
Water Forms
level:
1
realm:
Essence
type:
elementalist base
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster can swim at 2x normal walking pace for the duration of this spell and he does not need to make a swimming roll unless conditions are sever (i.e., strong cross currents, etc.).

spell name:
FLOAT
list name:
Essence Wing
level:
1
realm:
Essence
type:
open essence
spell class:
F
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target's body becomes as light as air so that he drifts with the wind. Target cannot control his movement.

spell name:
REFRESH
list name:
Cup Magic
level:
1
realm:
Essence
type:
tarotmage base
spell class:
F
duration:
-
range:
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Fills the caster's Tarot Cup with a cool, refreshing liquid that, when consumed, completely satisfies the thirst of the drinker. Will not remove the effects of a Curse of Unquenchable Thirst or similar spell-induced thirsts, but will cause the effects to subside for ten minutes.

spell name:
THE FOOL
list name:
Major Arcana Magic
level:
1
realm:
Essence
type:
tarotmage base
spell class:
F
duration:
varies
range:
area of effect:
sourcebook:
rolemaster companion 7
description: Creates an apprentice level male Bard persona with the following statistics: Hits: 10; OB Dagger, +15; AT 1(0). The Fool commands the following skills: Singing, +10; Play Lute, +10; Poetic Improvisation, +5.

spell name:
PENTACLE SHIELD
list name:
Pentacle Magic
level:
1
realm:
Essence
type:
tarotmage base
spell class:
F
duration:
1 minute / level
range:
area of effect:
Tarot Pentacle
sourcebook:
rolemaster companion 7
description: Causes the caster's Tarot Pentacle to enlarge to the size of a full shield. The shield has a grip, and can be used as a normal shield.

spell name:
SPELL STORE
list name:
Rod Magic
level:
1
realm:
Essence
type:
tarotmage base
spell class:
F
duration:
until cast
range:
touch
area of effect:
Tarot Rod
sourcebook:
rolemaster companion 7
description: Caster may cast this spell with any spell he wishes to store; later, the stored spell may be cast at any time with no preparation. The Spell Store spell costs the same number of PPs as the spell stored. The stored spell is placed in the caster's Tarot Rod. To store another spell on the rod, the first spell must be discharged.

spell name:
ATTACK I
list name:
Sword Magic
level:
1
realm:
Essence
type:
tarotmage base
spell class:
F*
duration:
1 round
range:
area of effect:
Tarot Sword
sourcebook:
rolemaster companion 7
description: Adds +5 to the caster's next attack with his Tarot Sword the round after this spell is cast.

spell name:
SHADOWS
list name:
Shadow Law
level:
1
realm:
essence/channeling
type:
shadow mage base
spell class:
E
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target and all objects on his person appear to be a shadow, and thus are almost invisible in dark areas.

spell name:
SHADOW STORE
list name:
Shadow Port
level:
1
realm:
essence/channeling
type:
shadow mage base
spell class:
P*
duration:
permanent
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Stores the physical location of a shadow for use with higher level spells on this list.

spell name:
FOCUS
list name:
Destructive Displacements
level:
1
realm:
essence
type:
sorcerer base
spell class:
IF
duration:
1 hour
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Gives caster a mental picture of a general location for use with the various Controlled Displacement spells. Caster may teleport target to this site using the appropriate Controlled Displacement.

spell name:
BATTLE TRANCE
list name:
Battle Trance
level:
1
realm:
Mentalism
type:
arms master base
spell class:
U
duration:
varies
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell allows the caster to enter a state of single-minded battle awareness. While in this state the caster can cast no spells except spells from this list. He gains a +10 to perception rolls relating directly to the battle. This spell must be cast before any of the other spells on this list can be used. This spell lasts as long as the battle (GM's discretion).

spell name:
BATTLE LORE I
list name:
Commands
level:
1
realm:
Mentalism
type:
arms master base
spell class:
UI
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: The casting of this spell grants the caster a+10 bonus to his next Racial History (Battles) roll.

spell name:
CAMPFIRE
list name:
Encampments
level:
1
realm:
Mentalism
type:
arms master base
spell class:
F
duration:
-
range:
10'
area of effect:
one fire
sourcebook:
rolemaster companion 7
description: This spell allows the caster to start a fire in all but the most extreme conditions (e.g. thunderstorms). The caster must have a source of fuel for the fire.

spell name:
FORCED MARCH
list name:
Martial Law
level:
1
realm:
Mentalism
type:
arms master base
spell class:
U
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell allows the caster to march at 2x base rate, with no exhaustion points spent, for the duration. If he stops, the spell is canceled.

spell name:
MINOR WARRIORBLADE
list name:
Warrior Blade
level:
1
realm:
Mentalism
type:
arms master base
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 7
description: Allows the caster to attune himself to a special weapon, called a Warriorblade. The caster must be involved in the forging of his Warriorblade (he must make it himself or have a part of him go into the making, i.e., blood, hair, etc.). A minor Warriorblade is +10 to hit and its fumble range is decreased by 1 (e.g. a broadsword Warriorblade would fumble on an unmodified 1-2 instead of 1-3. Note that the fumble range cannot be 0; an unmodified 1 always fumbles). An Arms Master can have only one Warriorblade at a time and the spells on this list will only work on his own Warriorblade. Note: the spells on this list refer to a "blade." This can be any melee weapon the player and GM agree on.

spell name:
HORSE FAMILIAR
list name:
Horseman's Way
level:
1
realm:
Mentalism
type:
beastmaster base
spell class:
M
duration:
permanent
range:
touch
area of effect:
1 horse
sourcebook:
rolemaster companion 7
description: Allows caster to attune himself to one horse. This spell must be cast as a normal Familiar spell, but the caster cannot view the world by the horse's senses. The caster will then be able to cast spells affecting his Horse Familiar.

spell name:
ENCHANTED ROPE
list name:
Magical Ropes
level:
1
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
concentration
range:
touch
area of effect:
1 rope
sourcebook:
rolemaster companion 7
description: If caster holds one end of a rope, he can cause the rope to move up to its length in any direction and to tie itself in knots. This spell can also be used to attack a being (to try to bind target). Spell Mastery is used as an OB, and the attack is resolved as a Small Grapple attack. No concussion hits can be inflicted, only criticals. If foe has an edged weapon, may attempt to sever the rope: the rope's DB is +2 per level of caster, is treated as AT 1 and has 5 hits. Severing a rope immediately cancels the spell for this rope.

spell name:
TYPE DARK BEAST
list name:
Dark Shifting
level:
1
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 beast
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) a Beast of the dark (e.g., harpys, minotaurs, leogron, panthershark, etc.) for use with higher level spells on this list.

spell name:
TYPE ORGANIC
list name:
Doppelganger Ways
level:
1
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 object
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) a non-living, organic object for use with higher level spells on this list.

spell name:
TYPE STONE
list name:
Inorganic Shifting
level:
1
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 stone
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) a Stone for use with higher level spells on this list.

spell name:
TYPE LIGHT BEAST
list name:
Light Shifting
level:
1
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 beast
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) a Beast of light (e.g., unicorn, hippogriff, great eagle, leocorn, lammasu, etc.) for use with higher level spells on this list.

spell name:
MIND TYPE
list name:
Mental Shifting
level:
1
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
self
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Caster gains and stores all mental and emotional information about target. This information is only accessible via higher level spells on this list. This spell can also be used to totally erase one stored mind from caster's memory.

spell name:
TYPE RACE
list name:
Organic Shifting
level:
1
realm:
Mentalism
type:
doppelganger base
spell class:
P*
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Caster may study (for three uninterrupted rounds) a person's race for use with higher level spells on this list.

spell name:
BECOME VISIBLE
list name:
Fey Magic
level:
1
realm:
essence/channeling/mentalism
type:
Special
spell class:
UF*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell allows the caster to become visible for one round without affecting any previously cast Invisibility spell. Caster becomes visible the round after this spell is cast. During this round, the caster's Invisibility spell will remain intact regardless of his actions (even attacks). In the round afterwards, the caster once again becomes invisible.

spell name:
MANTONGUE
list name:
Heartfires
level:
1
realm:
essence/channeling/mentalism
type:
Special
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Allows drake to speak the (comparatively) simple tongues used by humans in his presence.

spell name:
PUTREFY
list name:
Putrefactions
level:
1
realm:
essence/channeling/mentalism
type:
Special
spell class:
F
duration:
-
range:
Touch
area of effect:
1 object
sourcebook:
rolemaster companion 7
description: Instantly rots an organic, non-magical, non-living object or plant.

spell name:
WEBLINK
list name:
Spell Web
level:
1
realm:
essence/channeling/mentalism
type:
Special
spell class:
M
duration:
10 minutes / level
range:
touch
area of effect:
self
sourcebook:
rolemaster companion 7
description: This spell provides the basic link that allows the caster to mystically join together for the purpose of forming a Spellweb. The maximum size of a Spellweb team is equal to the level of the lowest level spellcaster of the group or to the smallest learned portion of Spellweb that any member knows. A chain is only as strong as its weakest link. A twelfth level magician that only knows Spell web to tenth level could only form a Spellweb with ten members (provided they also knew Spell web to at least tenth and were at least tenth level). All members of the Spellweb must use the same realm of magic or at least share it (i.e., Hybrids and Archmages). To be in link range the caster must be touching at least one other member of the Spellweb (with all members touching). If the member leaves link range, he is dropped from the Spellweb.

spell name:
DETECT HOLY
list name:
Vampyric Magicks
level:
1
realm:
essence/channeling/mentalism
type:
Special
spell class:
PIS•*
duration:
-
range:
self
area of effect:
10'R/lvl
sourcebook:
rolemaster companion 7
description: Detects any "Holy" item/person/place within a 10' per level radius around the caster. The definition of what constitutes "Holy" is up to the GM, but generally it can be taken to mean good Channeling use, Repulsions, or anything diametrically opposed to the Unlife or Vampyrism.

spell name:
LOCATION STORE
list name:
Arcane Gate
level:
1
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: This spell stores the specific parameters of a location for the purpose of exact transportation via gates. Locations so stored may be upon any plane, shadow, or precise position on the shadow. This spell is used in conjunction with the gate travel spells on this list.

spell name:
RACIAL STORE
list name:
Arcane Healing
level:
1
realm:
Arcane
type:
closed arcane
spell class:
S
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to store racial and gender differences relating to disease and healing. For use with other spells on this list.

spell name:
DISGUISE
list name:
Devious Ways
level:
1
realm:
Arcane
type:
closed arcane
spell class:
F
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
spell user's companion
description: Causes applied make-up/disguises to be undetectable as applied make-up/disguises by normal means.

spell name:
WEIGH 
list name:
Experimentation Ways
level:
1
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Informs caster of the exact weight of an element or compound. This weight may be determined to 1 decimal point per level of caster.

spell name:
WARNING
list name:
Fortification Mastery
level:
1
realm:
Arcane
type:
closed arcane
spell class:
U
duration:
varies
range:
varies
area of effect:
self
sourcebook:
spell user's companion
description: Caster is notified (awakened if asleep) if certain conditions come to pass within an area of up to 10 square foot per level. Alarm lasts until triggered or caster leaves the area of effect.

spell name:
PHRASE (T)
list name:
Long Voice
level:
1
realm:
Arcane
type:
closed arcane
spell class:
I*
duration:
3 words/images
range:
touch
area of effect:
1 being
sourcebook:
spell user's companion
description: Caster may 'speak' (mentally transmit up to 3 words/ images) to any one other sentient being. Language should not usually pose a difficulty since Telepathy translates into thought-images rather than words.

spell name:
DETECT MAGIC
list name:
Magic Defense
level:
1
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
5'/lvl
area of effect:
2' R/lvl
sourcebook:
spell user's companion
description: Caster determines whether there is active magic within range.

spell name:
DETECT MAGNETISM
list name:
Magnetic Ways
level:
1
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
touch
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to determine how strongly an item is magnetized.

spell name:
DETECT FORM
list name:
Matter Manipulation
level:
1
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: This spell allows the caster to determine if the perceived target (object or creature) is formed from spells on list. This spell will not tell the type of creature, merely that it has been formed from protoplasm.

spell name:
STORE LOCATION 
list name:
Planar Survival
level:
1
realm:
Arcane
type:
closed arcane
spell class:
I*
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to memorize a precise location on a plane for use with other spells.

spell name:
DETECT MAGIC
list name:
Power Mastery
level:
1
realm:
Arcane
type:
closed arcane
spell class:
I
duration:
-
range:
self
area of effect:
1' R/lvl
sourcebook:
spell user's companion
description: Caster determines whether there is active magic within range.

spell name:
ATTUNE 
list name:
Primitive Voice
level:
1
realm:
Arcane
type:
closed arcane
spell class:
IM
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Attunes the caster to the target for the use of other spells on this list. If the target is willing, the spell succeeds automatically (except for spell failures). If the target is not willing, he may make a RR. If the target makes his RR by more than 25, he realizes what was attempted. Attuning may be detected on a target by any Detect Realm spell and removed from a target simply by Dispelling it, or by certain other Mental “Cures.” The Attuning does receive a RR against any removal attempts.

spell name:
DETECT MAGIC
list name:
Realm Law
level:
1
realm:
Arcane
type:
closed arcane
spell class:
I*
duration:
1 minute / level
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to detect any active magic within range.

spell name:
MEMORIZE
list name:
Replicating Ways
level:
1
realm:
Arcane
type:
closed arcane
spell class:
P
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to perfectly remember any details gained by a Scan spell.

spell name:
STORE SPELL
list name:
Ritual Mastery
level:
1
realm:
Arcane
type:
closed arcane
spell class:
S
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster may cast this spell with any ritual he wants to store; then the stored ritual may be cast at any time with no preparation. The Store Ritual spell costs the same number of power points as the ritual stored. No other spell may be cast while a ritual is stored.

spell name:
IDENTIFY
list name:
Genetic Ways
level:
1
realm:
Channeling
type:
animist base
spell class:
I
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster is able to determine exact scientific classification of chosen creature (kingdom, phylum, etc.).

spell name:
PRIESTLY LABOR
list name:
Holy Champion
level:
1
realm:
Channeling
type:
cleric base
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster makes Holy Champion a lay priest of his god. Holy Champion may now perform all 'priestly' duties as a priest.

spell name:
COMBAT
list name:
Jihad
level:
1
realm:
Channeling
type:
closed channeling
spell class:
F*
duration:
1 round / level
range:
10'/lvl
area of effect:
1 target/lvl
sourcebook:
spell user's companion
description: Adds +1/lvl of caster to target's OB. Bonus applies to both missile and melee attacks.

spell name:
IDENTIFY MERGE
list name:
Power Merge
level:
1
realm:
Channeling
type:
closed channeling
spell class:
I*
duration:
-
range:
self
area of effect:
10'/lvl
sourcebook:
spell user's companion
description: When cast, this spell identifies the type of merged spells within area of affect. This spell would inform the caster that the spells being used upon his companion are merged spells and the exact nature of those spells (spell name if the caster is of the same realm).

spell name:
OMEN
list name:
Wyrd Mastery
level:
1
realm:
Channeling
type:
closed channeling
spell class:
I
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Causes the caster to perceive an omen about the particular topic he has in mind. The omen may be anything at all, but will usually be appropriate to the topic considered, e.g., ominous rumbling from a dormant volcano if the caster is thinking of going there, a white dove passing overhead if caster is in a war zone, etc. The omen is usually accurate (90%) and can last for up to 1 rnd per level. This spell confers no ability to interpret perceived omens.

spell name:
FLOAT
list name:
Survival Ways
level:
1
realm:
Channeling
type:
druid base
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Increases a target's natural buoyancy to the point where he easily remains afloat in any normal liquid.

spell name:
DOLOR
list name:
Cruelty Ways
level:
1
realm:
Channeling
type:
evil cleric base
spell class:
M
duration:
1 round / level
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Causes target to immediately lose up to 1 exhaustion pt/rnd/lvl of caster. Once the spell is completed exhaustion points return normally.

spell name:
CRINGING CURSE
list name:
Dark Curses
level:
1
realm:
Channeling
type:
evil cleric base
spell class:
F
duration:
until removed
range:
100'
area of effect:
1 target
sourcebook:
spell user's companion
description: Target incurs a penalty of -30 to all influence and interaction rolls.

spell name:
RESEARCH
list name:
Animation Mastery
level:
1
realm:
Essence
type:
alchemist base
spell class:
I
duration:
24 hours
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine the necessary spells to achieve a desired end, concerning an animated object/creature.

spell name:
STORE ITEM
list name:
Assimilation Mastery
level:
1
realm:
Essence
type:
alchemist base
spell class:
I
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to memorize the exact physical characteristics of an item, e.g., dimensions, composition, weight, etc.

spell name:
STORE PATTERN
list name:
Barriers
level:
1
realm:
Essence
type:
closed essence
spell class:
I*
duration:
permanent
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to store mental patterns for use with spells on this list. Target does get a RR versus this spell. Anyone who has been Pattern Stored then blocked, through any of the Barrier spells, will find it more difficult to save vs the barrier, e.g., RR attack levels for the affected Barriers are x2. For example, Yasin Thatchbane, previously Pattern Stored, has a Sense Barrier cast on him by a 10th level mage. He must save (vs 20th Ivl attack) or lose the use of one or more of his senses. Interesting note; If Yasin were blocked as above and were to try to cast Barrier Destruction to rid himself of it, the Barrier's effective RR level would start at 40th level.

spell name:
SURVEY
list name:
Construction Ways
level:
1
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
100 ft/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Informs caster of the best place for building a structure based upon his desires.

spell name:
STORE ROUTINE
list name:
Friction Mastery
level:
1
realm:
Essence
type:
closed essence
spell class:
I
duration:
varies (permanent)
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to store the parameters of any individual spell (on this list). This allows any one of these spells to become instantaneous. Caster may not have more than one spell stored in such a way at any given time.

spell name:
STORE SHAPE
list name:
Matter Shaping
level:
1
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to memorize any one shape he has seen or created (through the use of Modify Stored Shape).

spell name:
MAINTAIN AIR
list name:
Sustain Body
level:
1
realm:
Essence
type:
closed essence
spell class:
F
duration:
2 rounds / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Casting this spell satisfies a target's oxygen needs. The duration of this spell may be varied by expending more than the required number of power points. Thus, a fifth level caster casts this spell using 3 PP (he could cast it with up to 5 PP). The duration of this spell would be 3 minutes (5th level x 2 rnds x 3 PP = 30 rounds or 3 minutes).

spell name:
EXISTENCE TRACE
list name:
Trace Law
level:
1
realm:
Essence
type:
closed essence
spell class:
I
duration:
-
range:
varies
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster can determine if a specific target still is in existence. No other information regarding the target is gained.

spell name:
STORE TYPE
list name:
Weapon Mastery
level:
1
realm:
Essence
type:
closed essence
spell class:
I*
duration:
permanent
range:
self
area of effect:
1 weapon
sourcebook:
spell user's companion
description: Stores parameters of an individual weapon type and style of use for future use with this list. This spell must be cast upon each weapon type that caster desires to be stored. The caster must view the weapon and/or its use to store these. For example, Paris the Warrior Mage travels to the famous Mitoaura Mountains and observes the 'Nunchaku' in combat. During one such use he casts the Store Type spell. The weapon and its basic uses are now stored.

spell name:
STAND
list name:
Martial Mastery
level:
1
realm:
Essence
type:
monk base
spell class:
U*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster instantly gains his feet from a prone position.

spell name:
LOCK/UNLOCK
list name:
Prison Law
level:
1
realm:
Essence
type:
open essence
spell class:
F
duration:
-
range:
10'/lvl
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster can cause any one lock he can see (within 100') to be locked. The lock is locked normally and may be unlocked normally.

spell name:
ENCHANTMENT 
list name:
Warrior's Blade
level:
1
realm:
Essence
type:
open essence
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 blade
sourcebook:
spell user's companion
description: Caster enchants a weapon which is to become his “Warrior's Blade.” This spell grants the weapon a +1 per level bonus (of when this spell was cast) to any attacks made with this weapon. If the caster gains in level, and he wishes the bonus to be increased as well, he must recast this spell. This Warrior's Blade weapon only gains a bonus in the hands of its owner.

spell name:
CHIP
list name:
Rending Ways
level:
1
realm:
essence
type:
sorcerer base
spell class:
F
duration:
permanent
range:
10'/lvl
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster is able to chip any 'chip-able' material like glass, pottery, flint, etc. A chip consists of 10% or less of a material mass being separated from the object in one piece.

spell name:
STORE PROGRAM
list name:
Combat Reflexes
level:
1
realm:
Mentalism
type:
closed mentalism
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to store a sequence of actions which will occur sequentially from one casting. The caster may only store one action (also called slot) per five levels (round down). Each use of each of the subsequent spells requires one action (or slot).

spell name:
TAMPER WARNING
list name:
Mind Protection
level:
1
realm:
Mentalism
type:
closed mentalism
spell class:
S*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Alerts caster that someone is attempting to affect him with a hostile mind spell.

spell name:
PERCEPTIVE PROTECTION
list name:
Perception's Master
level:
1
realm:
Mentalism
type:
closed mentalism
spell class:
F
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Protects one sense from overload, e.g., a flash of light wouldn't blind. The protected sense is shut down for the duration of the overloading influence.

spell name:
TIC
list name:
Psychosis Mastery
level:
1
realm:
Mentalism
type:
evil mentalist base
spell class:
M
duration:
permanent
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Causes target to have a random twitch or unconscious action e.g., running hand through hair, rubbing nose, crossing arms, etc. This tic will cause target to have -5 to any actions attempted.

spell name:
STORE TAKEN
list name:
Taking Ways
level:
1
realm:
Mentalism
type:
evil mentalist base
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to memorize relevant parameters of one Taken for use with other spells (similar to mind store). Caster may only cast this spell on one of his own Taken.

spell name:
DETECT PSYCHOSIS
list name:
Mind Healing
level:
1
realm:
Mentalism
type:
lay healer base
spell class:
I
duration:
-
range:
touch
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine if a target is affected by a psychosis. This spell tells caster that there is a psychosis working but not which one or it's cause.

spell name:
LOCK/UNLOCK
list name:
Escaping Ways
level:
1
realm:
Mentalism
type:
nightblade base
spell class:
F
duration:
-
range:
10'/lvl
area of effect:
1 lock
sourcebook:
spell user's companion
description: Caster can cause any one lock to be locked (or unlocked). The complexity of the lock may alter the success or failure of this spell.

spell name:
BODY AWARENESS
list name:
Body Mastery
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains body information including heart rate, respiration rate, blood count, etc.

spell name:
STORE
list name:
Entertainment Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to remember all the rules, characters, words, notes, plots, props, etc. of any one game, play, story, song, etc. that he has stored.

spell name:
DETERMINE
list name:
Farming Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
permanent
range:
self
area of effect:
1 plant
sourcebook:
spell user's companion
description: Caster is able to remember all the pertinent information regarding a plant, for example planting time, harvest time, spacing, growing season, pests, amount of water, amount of care, amount of light, temperature minimum and maximum, etc.

spell name:
NEEDLE
list name:
Fashion Mastery
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
10'
area of effect:
1 object
sourcebook:
spell user's companion
description: Stiffens the tip of thread, yam, etc., into desired shape (sewing needle, crochet hooks, knitting needles etc.) that will allow it to act as a normal needle in all respects.

spell name:
IGNITE
list name:
Forging Mastery
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster may ignite any one combustible material, such as a log, lump of coal, paper etc.

spell name:
STORE
list name:
Gourmet Mastery
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to perfectly remember the pertinent information regarding any food or beverage, e.g., taste, recipe, appearance, process, etc. The spell does not provide information, it merely allows caster to retain it.

spell name:
STORE PATTERN
list name:
Grooming Mastery
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster memorizes sequence and type of spells for use with the 50th level spell Freshen Self (using other spells on this list).

spell name:
STORE
list name:
Healing
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to store racial and gender differences relating to disease and healing.

spell name:
COMPREHEND SYSTEM 
list name:
Library Mastery
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster knowledge of organizational structure of given library. Aids in finding materials in library, e.g., books, tomes, scrolls, tablets, codices etc.

spell name:
STORE
list name:
Livestock Ways
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to memorize the exact traits of one animal for use with other spells on this list. These traits may then be compared to other animals of the same types to determine breeding suitability and probable outcome.

spell name:
JUDGE PURITY 
list name:
Mining Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster is able to determine the approximate purity (within +/- 2% of actual purity) of any metal examined. For example, Skurj, the Trader, casts this spell as a matter of course during all his business transactions. It enables him to deal more effectively based on the approximate value of the currency he is about to accept.

spell name:
LIP SYNC
list name:
Music Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to perfectly synchronize lip movements to sung, or spoken material so as to appear to speak or sing the words. This will work even on languages or lyrics the caster doesn't know. It doesn't convey the ability to understand what is said.

spell name:
WRAP
list name:
Pack Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
1' R/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to wrap, bind, or otherwise package an object or objects using normal materials at hand (string, twine, paper, boxes etc.). Packages to be wrapped may not be more than 1 cubic foot per level in size. Effect takes place immediately.

spell name:
COMPASS
list name:
Sailing Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine direction based on the planet's magnetic field.

spell name:
REMOVE RUST
list name:
Structure Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to remove any rust or corrosion from steel or iron. Caster may clean up to one square foot of metal surface per level. This spell will not repair any damage to the metal, so if the rust has penetrated the metal, then it will be scarred or holed after the rust is removed.

spell name:
HAGGLE
list name:
Trade Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains a + 1/lvl bonus to trading skill involving any bargaining, bartering, haggling activity.

spell name:
DETECT MAGIC
list name:
Tricks of the Trade
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to detect the presence of magic in an area of up to 1' radius per level. Caster is able to determine that there is magic present, but not where it is or what type or realm.

spell name:
DRY WEAPON
list name:
Warrior Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Completely removes surface liquid from one weapon.

spell name:
TOUCH I
list name:
Body Discipline
level:
1
realm:
Psion
type:
closed psion
spell class:
U
duration:
1 maneuver
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains superior tactile sensitivity, enabling him to perform small maneuvers (repairs, picking a lock, a surgical procedure) at +10- Can be cumulative with Concentration.

spell name:
CONTORTIONS
list name:
Changing
level:
1
realm:
Psion
type:
closed psion
spell class:
P
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to slightly alter his muscles, limbs, and trunk; this facilitates escaping from bonds and small places.

spell name:
OVERLOOK I 
list name:
Concealment
level:
1
realm:
Psion
type:
closed psion
spell class:
M
duration:
concentration
range:
30 m
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster is able to cause one person to 'overlook' him. Caster cannot move, and any stimulus target receives other than visual regarding caster will annul the Psion. Example: Snake Thife, Catburglar and Telepath, is searching a room when he hears someone coming. As the target enters, Snake casts Overlook /. The target fails and does not see Snake standing in the corner. However, poor Snake cannot control a sneeze. Immediately the target looks in Snake's direction and sees him.

spell name:
TRANSFER I
list name:
Empath
level:
1
realm:
Psion
type:
closed psion
spell class:
P*
duration:
-
range:
touch
area of effect:
self
sourcebook:
spell user's companion
description: The Telepath need only touch the injured party, and the wound is transferred to the Telepath in only one round (both must be 'static'). This transfer costs 1 Psion point per wound (GM discretion; though in general an area or critical type could be considered one wound; e.g., a 25-hit wound bleeding 3 hits per round is all one injury. This designation bears no resemblance to the process needed to heal the injury from the Telepath.) Even a first-level Telepath could transfer any injury-though he might not survive long afterwards. Once transferred, the injuries are as if the Telepath had actually received them (e.g., they begin to bleed, etc...), and can be healed using the Psions below. All of the Psions but the Transferrals are Subconscious-triggered automatically by the Telepath's unconscious mind. In this way the Telepath might Transfer wounds, pass out from the pain/ hits/etc., and his body will automatically begin healing until he is out of Psion Points. Empaths have an intuitive understanding of how much they can take before assuming a fatal burden (GM should do a quick analysis) and normally their instinct for self-preservation would prevent a fatal Transferral.

spell name:
REFRACTION
list name:
Illusion
level:
1
realm:
Psion
type:
closed psion
spell class:
M
duration:
10 minutes / level
range:
30 m
area of effect:
1 object
sourcebook:
spell user's companion
description: Makes an inanimate object (up to 100 cubic feet) appear to be 10' to one side of its actual location.

spell name:
CLOTTING I
list name:
Metabolic Control
level:
1
realm:
Psion
type:
closed psion
spell class:
H*
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Reduces hits/rnd by 1, and after one minute of concentration the stoppage is permanent.

spell name:
DISTRACTION 
list name:
Mind Assault
level:
1
realm:
Psion
type:
closed psion
spell class:
M
duration:
concentration
range:
30 m
area of effect:
1 target
sourcebook:
spell user's companion
description: Target is at -30 for all actions

spell name:
PRESENCE
list name:
Mind Detection
level:
1
realm:
Psion
type:
closed psion
spell class:
P*
duration:
concentration
range:
3 m/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is aware of the presence of all sentient/thinking beings within his range.

spell name:
DETECT PROBE
list name:
Mind Discipline
level:
1
realm:
Psion
type:
closed psion
spell class:
I*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Psion is triggered whenever caster's mind is being probed, attacked or monitored in any way, and probing Psion fails a RR by 25.

spell name:
ORIGINS
list name:
Mind in the Past
level:
1
realm:
Psion
type:
closed psion
spell class:
I
duration:
-
range:
touch
area of effect:
self
sourcebook:
spell user's companion
description: Gives the area of origin of the item (a plane, if the itemis demonic), the race of the being who made it, and when it was made (within 10% of total actual age).

spell name:
IGNITE MATTER
list name:
Mind Over Matter
level:
1
realm:
Psion
type:
closed psion
spell class:
F
duration:
-
range:
3 m
area of effect:
1 cm3/lvl
sourcebook:
spell user's companion
description: Caster can ignite up to 1 cm3/lvl, of solid material up to 225°C. Solid material must be combustible at this temperature. Caster is not immune to this heat.

spell name:
WARM MATTER
list name:
Mind Over Matter
level:
1
realm:
Psion
type:
closed psion
spell class:
F
duration:
1 day
range:
touch
area of effect:
1 m3/lvl
sourcebook:
spell user's companion
description: Caster can warm up to 1 m3/lvl, of solid material to 40°C.

spell name:
INKLING
list name:
Mind's Defense
level:
1
realm:
Psion
type:
closed psion
spell class:
PS*
duration:
-
range:
30m
area of effect:
self
sourcebook:
spell user's companion
description: Caster (if conscious and generally alert) is warned one round before someone is about to mentally attack him (assuming the attacking Psion requires preparation). If attacker succeeds in a RR, this Psion is not triggered.

spell name:
FORTUNE TELLING
list name:
Mind's Eye
level:
1
realm:
Psion
type:
closed psion
spell class:
P
duration:
concentration
range:
1 m/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster gains a limited insight to a given targets probable future. The insight gained from the targets future is sketchy at best. Examples of type of information gained is; number of children, happiness of target, socio-economic level, etc...

spell name:
EMOTION TOUCH
list name:
Mind's Truth
level:
1
realm:
Psion
type:
closed psion
spell class:
I
duration:
1 round
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster receives detailed information about target's current emotional state (e.g., depressed, angry, happy, frightened).

spell name:
MANIPULATE I
list name:
Telekinetics
level:
1
realm:
Psion
type:
closed psion
spell class:
F
duration:
concentration
range:
3 m/lvl
area of effect:
1 control
sourcebook:
spell user's companion
description: Caster is able to operate one control switch, button, lever, etc., for the duration of the Psion. Only one control may be manipulated per Psion, and it must be of a type normally operable by one finger (e.g., not a huge, manual lever).

spell name:
PHRASE I
list name:
Telepathy
level:
1
realm:
Psion
type:
closed psion
spell class:
I*
duration:
3 words/images
range:
touch
area of effect:
self
sourcebook:
spell user's companion
description: Caster may mentally 'speak' to any one other sentient being. Unless the other being perceives reality in a radically different way, communication should be fairly clear, as Telepathy translates into thought-images rather than words. Note that caster can speak with this Psion, but cannot get a reply (unless he casts Hear or the other is also a Telepath and casts Phrase or Speak).

spell name:
NUMBING
list name:
Thought into Pain
level:
1
realm:
Psion
type:
closed psion
spell class:
F
duration:
concentration
range:
30 m
area of effect:
1 limb
sourcebook:
spell user's companion
description: Random limb is numb and useless.

spell name:
DETECT TAMPERING
list name:
Thought Master
level:
1
realm:
Psion
type:
closed psion
spell class:
M
duration:
-
range:
3 m
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to detect whether the target's mind has been telepathically tampered with (as with the Psions on this list and Mind Assault especially). Original 'tampering' Psion may resist detection at the level of the original Psion's caster.