spell name:
SUPPRESS CHANNELING (10')
list name:
The Aegis
level:
1
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / level concentration
range:
self
area of effect:
10’R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Channeling spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function.

spell name:
SUPPRESS ESSENCE (10')
list name:
The Aegis
level:
2
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / level concentration
range:
self
area of effect:
10'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Essence spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function.

spell name:
SUPPRESS MENTALISM (10')
list name:
The Aegis
level:
3
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / level concentration
range:
self
area of effect:
10'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Mentalism spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function.

spell name:
DISPEL CHANNELING (10')
list name:
The Aegis
level:
5
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
-
range:
self
area of effect:
10'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Channeling spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled.

spell name:
DISPEL ESSENCE (10')
list name:
The Aegis
level:
6
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
-
range:
self
area of effect:
10'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Essence spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled.

spell name:
DISPEL MENTALISM (10')
list name:
The Aegis
level:
7
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
-
range:
self
area of effect:
10'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Mentalism spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled.

spell name:
SUPPRESS CHANNELING (100')
list name:
The Aegis
level:
9
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / level concentration
range:
self
area of effect:
100'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Channeling spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function.

spell name:
SUPPRESS ESSENCE (100')
list name:
The Aegis
level:
10
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / level concentration
range:
self
area of effect:
100'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Essence spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function.

spell name:
SUPPRESS MENTALISM (100')
list name:
The Aegis
level:
11
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / level concentration
range:
self
area of effect:
100'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Mentalism spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function.

spell name:
DISPEL CHANNELING (100')
list name:
The Aegis
level:
13
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
-
range:
self
area of effect:
100'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Channeling spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled.

spell name:
DISPEL ESSENCE (100')
list name:
The Aegis
level:
14
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
-
range:
self
area of effect:
100'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Essence spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled.

spell name:
DISPEL MENTALISM (100')
list name:
The Aegis
level:
15
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
-
range:
self
area of effect:
100'R
sourcebook:
rolemaster companion 7
description: While this spell is active, any Mentalism spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled.

spell name:
BLOCK CHANNELING
list name:
The Aegis
level:
16
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / level concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must make an RR or be unable to utilize any Channeling PPs while caster concentrates. Hybrids who share the Channeling realm lose access to half their existing PPs.

spell name:
BLOCK ESSENCE
list name:
The Aegis
level:
17
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / level concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must make an RR or be unable to utilize any Essence PPs while caster concentrates. Hybrids who share the Essence realm lose access to half their existing PPs.

spell name:
BLOCK MENTALISM
list name:
The Aegis
level:
18
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / level concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must make an RR or be unable to utilize any Mentalism PPs while caster concentrates. Hybrids who share the Mentalism realm lose access to half their existing PPs.

spell name:
BLOCK CHANNELING TRUE
list name:
The Aegis
level:
19
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / 10 failure
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must make an RR or be unable to utilize any Channeling PPs for 1 round per 5% failure.

spell name:
BLOCK ESSENCE TRUE
list name:
The Aegis
level:
20
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / 10 failure
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must make an RR or be unable to utilize any Essence PPs for 1 round per 5% failure.

spell name:
BLOCK MENTALISM TRUE
list name:
The Aegis
level:
25
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / 10 failure
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must make an RR or be unable to utilize any Mentalism PPs for 1 round per 5% failure.

spell name:
EXCOMMUNICATION
list name:
The Aegis
level:
30
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 round / 10 failure
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must RR or be drained of all PPs for 1 day per 10% failure.

spell name:
EXCOMMUNICATION TRUE
list name:
The Aegis
level:
50
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must make an RR or be permanently drained of all PPs. The effects of this spell can be reversed (PPs can be restored) by a higher level spellcaster.

spell name:
HOLD I (75%)
list name:
The Chains
level:
1
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target is held to 75% of normal action.

spell name:
TETHER I
list name:
The Chains
level:
2
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target's motion is restricted to a limited radius centered around a fixed point specified when this spell is cast. He is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If the target attempts to leave the radius, he will take an ‘A' Electrical critical each round until he enters the radius again.

spell name:
HOLD II (50%)
list name:
The Chains
level:
3
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target is held to 50% of normal action.

spell name:
TETHER II
list name:
The Chains
level:
4
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target's motion is restricted to a limited radius centered around a fixed point specified when this spell is cast. He is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If the target attempts to leave the radius, he will take a ‘B' Electrical critical each round until he enters the radius again.

spell name:
LESSER CHAINS
list name:
The Chains
level:
5
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target is wrapped in chains of force. Any attempt to escape is resolved as a spell attack with the chains serving as the attacker (-20 RR). If the RR is failed, he suffers a ‘C' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘C' severity Electrical, Stun, and Shock criticals.

spell name:
MASS TETHER I
list name:
The Chains
level:
7
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 7
description: The motion of up to one target/lvl of caster is restricted to a limited radius centered around a fixed point specified when this spell is cast. Each target is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If a target attempts to leave the radius, he will take an ‘A' Electrical critical each round until he enters the radius again.

spell name:
HOLD III (25%)
list name:
The Chains
level:
8
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target is held to 25% normal action.

spell name:
TETHER III
list name:
The Chains
level:
9
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target's motion is restricted to a limited radius centered around a fixed point specified when this spell is cast. He is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If the target attempts to leave the radius, he will take a ‘C' Electrical critical each round until he enters the radius again.

spell name:
LESSER CAGE
list name:
The Chains
level:
10
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 hour / level
range:
100'
area of effect:
10'x10'x10'
sourcebook:
rolemaster companion 7
description: All targets in area of effect are trapped in a cage of force. Any attempt to escape is resolved as a spell attack with the bars serving as the attacker (-20 RR). If the RR is failed, the target suffers a ‘C' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘C' severity Electrical, Stun, and Shock criticals.

spell name:
MASS TETHER II
list name:
The Chains
level:
12
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 7
description: The motion of up to one target/lvl of caster is restricted to a limited radius centered around a fixed point specified when this spell is cast. Each target is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If a target attempts to leave the radius, he will take a ‘B' Electrical critical each round until he enters the radius again.

spell name:
GREATER CHAINS
list name:
The Chains
level:
13
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target is wrapped in chains of force. Any attempt to escape is resolved as a spell attack with the chains serving as the attacker (-20 RR). If the RR is failed, he suffers an ‘E' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘E' severity Electrical, Stun, and Shock criticals.

spell name:
TETHER IV
list name:
The Chains
level:
14
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target's motion is restricted to a limited radius centered around a fixed point specified when this spell is cast. He is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If the target attempts to leave the radius, he will take a ‘D' Electrical critical each round until he enters the radius again.

spell name:
HOLD TRUE (0%)
list name:
The Chains
level:
15
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target is held to 0% action (target is paralyzed).

spell name:
GREATER CAGE
list name:
The Chains
level:
17
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
1 hour / level
range:
100'
area of effect:
10'x10'x10'
sourcebook:
rolemaster companion 7
description: All targets in area of effect are trapped in a cage of force. Any attempt to escape is resolved as a spell attack with the bars serving as the attacker (-20 RR). If the RR is failed, the target suffers a ‘E' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘E' severity Electrical, Stun, and Shock criticals.

spell name:
MASS TETHER III
list name:
The Chains
level:
18
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 7
description: The motion of up to one target/lvl of caster is restricted to a limited radius centered around a fixed point specified when this spell is cast. Each target is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If a target attempts to leave the radius, he will take a ‘C' Electrical critical each round until he enters the radius again.

spell name:
HOLY CHAINS
list name:
The Chains
level:
19
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target is wrapped in chains of force. Any attempt to escape is resolved as a spell attack with the chains serving as the attacker (-20 RR). If the RR is failed, he suffers an ‘E' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘E' severity Holy, Stun, and Shock criticals.

spell name:
MASS CHAINS
list name:
The Chains
level:
20
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 7
description: Targets are wrapped in chains of force. Any attempt to escape is resolved as a spell attack with the chains serving as the attacker (-20 RR). If the RR is failed, the target suffers a ‘C' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘C' severity Electrical, Stun, and Shock criticals.

spell name:
TETHER TRUE
list name:
The Chains
level:
25
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target's motion is restricted to a limited radius centered around a fixed point specified when this spell is cast. He is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If the target attempts to leave the radius, he will take an ‘E' Electrical critical each round until he enters the radius again.

spell name:
MASS TETHER IV
list name:
The Chains
level:
30
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 7
description: The motion of up to one target/lvl of caster is restricted to a limited radius centered around a fixed point specified when this spell is cast. Each target is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If a target attempts to leave the radius, he will take a ‘D' Electrical critical each round until he enters the radius again.

spell name:
MASS TETHER TRUE
list name:
The Chains
level:
50
realm:
Channeling
type:
witch hunter base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
rolemaster companion 7
description: The motion of up to one target/lvl of caster is restricted to a limited radius centered around a fixed point specified when this spell is cast. Each target is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If a target attempts to leave the radius, he will take an ‘E' Electrical critical each round until he enters the radius again.

spell name:
DETECT CHANNELING
list name:
The Eye
level:
1
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Detects any active spell or item from the Channeling realm. Caster can concentrate on a 5' radius area each round.

spell name:
DETECT ESSENCE
list name:
The Eye
level:
2
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Detects any active spell or item from the Essence realm. Caster can concentrate on a 5' radius area each round.

spell name:
DETECT MENTALISM
list name:
The Eye
level:
3
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Detects any active spell or item from the Mentalism realm. Caster can concentrate on a 5' radius area each round.

spell name:
TRACKING
list name:
The Eye
level:
4
realm:
Channeling
type:
witch hunter base
spell class:
U
duration:
concentration
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster gains a +2 per level bonus to all tracking attempts.

spell name:
SPELL SIGNATURE FEEL
list name:
The Eye
level:
5
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
-
range:
touch
area of effect:
self
sourcebook:
rolemaster companion 7
description: Gives caster a general idea of the residual aura of the spellcaster who cast an examined active spell, rune, or similar spell effect. Two similar spells (such as Light and Light (50'R)), cast by the same person, will "feel" the same when examined. Likewise, two casters who apprenticed together will cast similar feeling spells. This spell will often identify the work of a particular spell caster with whose "feel" the caster is familiar.

spell name:
STORE SPELL SIGNATURE
list name:
The Eye
level:
6
realm:
Channeling
type:
witch hunter base
spell class:
U
duration:
permanent
range:
touch
area of effect:
self
sourcebook:
rolemaster companion 7
description: Allows caster to permanently memorize an examined spell signature for future comparison.

spell name:
DETECT HOLY
list name:
The Eye
level:
7
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Detects any item, consecrated ground or location, or other work of Channeling dedicated to the caster's deity (or other allied and aligned deity), including spells cast by devotees of that religion.

spell name:
DETECT UNHOLY
list name:
The Eye
level:
8
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Detects any item, consecrated ground or location, or other work of Channeling dedicated to any deity opposed and inimical to the caster's deity. Also, this spell will detect the "infidel" devotees of the opposed religion (if they are spellcasters).

spell name:
TRACKS LORE
list name:
The Eye
level:
9
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
-
range:
touch
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster learns origin of examined tracks, and acquires a visual image of the one who left them. Note: this spell must be used within 1 hour per level of the tracks being made.

spell name:
DETECT ILLUSION
list name:
The Eye
level:
10
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Detects any active Illusion. Caster can concentrate on a 5' radius area each round.

spell name:
DETECT FACADE
list name:
The Eye
level:
11
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Detects any active Façade (or similar spell). Caster can concentrate on a 5' radius area each round.

spell name:
DETECT MISFEEL
list name:
The Eye
level:
12
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Detects any active Misfeel (or similar spell). Caster can concentrate on a 5' radius area each round.

spell name:
PASSING LORE
list name:
The Eye
level:
13
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
-
range:
touch
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster acquires visual image and sounds of any being or entity which has passed within a 50' radius of a specific object. Note: this spell must be used within 1 hour per level of the tracks being made.

spell name:
DETECT SPELL SIGNATURE
list name:
The Eye
level:
14
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Will detect the presence of any spell signature the caster has Stored. Caster can concentrate on a 5' radius area each round.

spell name:
TYPE SPELL SIGNATURE
list name:
The Eye
level:
15
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
-
range:
touch
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster learns the approximate level (+/- 10%), realm, profession, and outlook (ethic), of a spellcaster who generated an examined spell signature.

spell name:
LOCATION
list name:
The Eye
level:
16
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level (concentration)
range:
1 mi
area of effect:
self
sourcebook:
rolemaster companion 7
description: Gives the direction and distance to a person or item the caster is familiar with or has had described in detail (GM's discretion).

spell name:
TRACE SPELL SIGNATURE
list name:
The Eye
level:
19
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level
range:
10 mi/lvl
area of effect:
self
sourcebook:
rolemaster companion 7
description: Gives the direction and distance to the spellcaster who generated an examined spell signature.

spell name:
PENETRATE ILLUSION
list name:
The Eye
level:
20
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level (concentration)
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster can see through a single illusion (it ceases to exist for the caster).

spell name:
PENETRATE MISFEEL
list name:
The Eye
level:
25
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level (concentration)
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster can see through a single Misfeel (it ceases to exist for the caster).

spell name:
PENETRATE FACADE
list name:
The Eye
level:
30
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level (concentration)
range:
100'
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster can see through a single Façade (it ceases to exist for the caster).

spell name:
HUNTER’S EYE
list name:
The Eye
level:
50
realm:
Channeling
type:
witch hunter base
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: All the lower-level Detect and Penetrate spells on this list may be utilized simultaneously.

spell name:
COMBAT I
list name:
The Fist
level:
1
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +5 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells.

spell name:
STUN RELIEF I
list name:
The Fist
level:
2
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of one round of accumulated stun effects.

spell name:
UNPAIN 25%
list name:
The Fist
level:
3
realm:
Channeling
type:
witch hunter base
spell class:
S*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is able to sustain an additional 25% of his total concussion hits before passing out. Hits are still taken, and remain when the spell lapses.

spell name:
COMBAT II
list name:
The Fist
level:
4
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +10 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells.

spell name:
STUN RELIEF II
list name:
The Fist
level:
5
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of 2 rounds of accumulated stun effects.

spell name:
REVERSE STRIKE
list name:
The Fist
level:
6
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster may strike a target behind him with no negative modifications.

spell name:
SUMMON WEAPON
list name:
The Fist
level:
7
realm:
Channeling
type:
witch hunter base
spell class:
F*
duration:
-
range:
10'/lvl
area of effect:
1 weapon
sourcebook:
rolemaster companion 7
description: Caster may call a weapon to his hand. The weapon flies to the caster's hand, and can be used to parry (but not attack) in the same round that it arrives. The weapon travels at 100' per round.

spell name:
UNPAIN 50%
list name:
The Fist
level:
8
realm:
Channeling
type:
witch hunter base
spell class:
S*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is able to sustain an additional 50% of his total concussion hits before passing out. Hits are still taken, and remain when the spell lapses.

spell name:
COMBAT III
list name:
The Fist
level:
9
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +15 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells.

spell name:
STUN RELIEF III
list name:
The Fist
level:
10
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of 3 rounds of accumulated stun effects.

spell name:
STRENGTH II
list name:
The Fist
level:
12
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's physical attacks deliver double normal concussion hits.

spell name:
COMBAT IV
list name:
The Fist
level:
13
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +20 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells.

spell name:
RESONANT WEAPON
list name:
The Fist
level:
14
realm:
Channeling
type:
witch hunter base
spell class:
F*
duration:
1 round / level
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 7
description: Caster causes his weapon to vibrate rapidly. The weapon delivers an additional Vibration critical of one level less in severity than its normal critical. Also, the weapon has a chance to cut armor equal to the caster's level (if armor cut is indicated, resolve the attack against AT 1 if the damage would be greater).

spell name:
UNPAIN 75%
list name:
The Fist
level:
15
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is able to sustain an additional 75% of his total concussion hits before passing out. Hits are still taken, and remain when the spell lapses.

spell name:
STUN RELIEF IV
list name:
The Fist
level:
16
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of 4 rounds of accumulated stun effects.

spell name:
COMBAT V
list name:
The Fist
level:
17
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +25 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells.

spell name:
STUN RELIEF V
list name:
The Fist
level:
18
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of 5 rounds of accumulated stun effects.

spell name:
STRENGTH III
list name:
The Fist
level:
19
realm:
Channeling
type:
witch hunter base
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster's physical attacks deliver triple normal concussion hits.

spell name:
AIR SHEATH
list name:
The Fist
level:
20
realm:
Channeling
type:
witch hunter base
spell class:
F*
duration:
-
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 7
description: Caster can place a weapon into an interdimensional space to be called back later at his will. The weapon can be called back from any location (the caster does not have to be in the same place he cast the spell). The weapon cannot be summoned back if any part of it would occupy a solid object when it reappears. The weapon can be recalled and wielded in the same round with only a -10 penalty.

spell name:
STUN RELIEF TRUE
list name:
The Fist
level:
25
realm:
Channeling
type:
witch hunter base
spell class:
HU*
duration:
-
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster is relieved of all rounds of accumulated stun effects.

spell name:
THE FIST
list name:
The Fist
level:
30
realm:
Channeling
type:
witch hunter base
spell class:
F*
duration:
-
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 7
description: Caster can strike a target at range with a melee weapon. The weapon never leaves the caster's hands; the wounds seemingly appear on the target out of nowhere. The caster must have an unobstructed line of sight to the target. Normally, this attack cannot parry or be parried. The attack is resolved normally, applying the range modifications of a longbow.

spell name:
SLAYER
list name:
The Fist
level:
50
realm:
Channeling
type:
witch hunter base
spell class:
F*
duration:
-
range:
touch
area of effect:
1 weapon
sourcebook:
rolemaster companion 7
description: Caster's weapon delivers Slaying criticals on all attacks in addition to any normal criticals delivered.

spell name:
DETECT LIE
list name:
The Question
level:
1
realm:
Channeling
type:
witch hunter base
spell class:
I
duration:
1 minute / level (concentration)
range:
self
area of effect:
self
sourcebook:
rolemaster companion 7
description: Caster can determine if a selected speaker is lying.

spell name:
PAIN I
list name:
The Question
level:
2
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
1 minute / 5 failure
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target takes 10% of his remaining hits for 1 minute per 5% failure.

spell name:
FEAR I
list name:
The Question
level:
3
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target develops a permanent fear of the caster, and is at -10 to all actions whenever in his presence.

spell name:
COMPEL TRUTH I
list name:
The Question
level:
4
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
1 question
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must answer one question truthfully.

spell name:
PAIN II
list name:
The Question
level:
6
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
1 minute / 5 failure
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target takes 30% of his remaining hits for 1 minute per 5% failure.

spell name:
FEAR II
list name:
The Question
level:
7
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target develops a permanent fear of the caster, and is at -20 to all actions whenever in his presence.

spell name:
COMPEL TRUTH II
list name:
The Question
level:
8
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
1 minute
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must answer the caster's questions truthfully for 1 minute.

spell name:
PAIN III
list name:
The Question
level:
10
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
1 minute / 5 failure
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target takes 50% of his remaining hits for 1 minute per 5% failure.

spell name:
FEAR III
list name:
The Question
level:
11
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target develops a permanent fear of the caster, and is at -30 to all actions whenever in his presence.

spell name:
COMPEL TRUTH III
list name:
The Question
level:
12
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
10 minutes
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must answer the caster's questions truthfully for 10 minutes.

spell name:
PAIN IV
list name:
The Question
level:
14
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
1 minute / 5 failure
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target takes 70% of his remaining hits for 1 minute per 5% failure.

spell name:
FEAR IV
list name:
The Question
level:
15
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
permanent
range:
10’
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target develops a permanent fear of the caster, and is at -40 to all actions whenever in his presence.

spell name:
COMPEL TRUTH IV
list name:
The Question
level:
16
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
1 hour
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must answer the caster's questions truthfully for 1 hour.

spell name:
PAIN V
list name:
The Question
level:
18
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
1 minute / 5 failure
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target takes 90% of his remaining hits for 1 minute per 5% failure.

spell name:
FEAR V
list name:
The Question
level:
19
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target develops a permanent fear of the caster, and is at -50 to all actions whenever in his presence.

spell name:
COMPEL TRUTH V
list name:
The Question
level:
20
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
24 hours
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must answer the caster's questions truthfully for 24 hours.

spell name:
COMPEL TRUTH VI
list name:
The Question
level:
25
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
1 Week
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target must answer the caster's questions truthfully for 1 week.

spell name:
FEAR TRUE
list name:
The Question
level:
30
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target develops a permanent fear of the caster, and is at -70 to all actions whenever in his presence.

spell name:
COMPEL TRUTH TRUE
list name:
The Question
level:
50
realm:
Channeling
type:
witch hunter base
spell class:
M
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 7
description: Target can never again lie to the caster.