spell name: SUPPRESS CHANNELING (10') | list name: The Aegis | level: 1 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / level concentration | range: self | area of effect: 10’R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Channeling spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function. |
spell name: SUPPRESS ESSENCE (10') | list name: The Aegis | level: 2 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / level concentration | range: self | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Essence spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function. |
spell name: SUPPRESS MENTALISM (10') | list name: The Aegis | level: 3 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / level concentration | range: self | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Mentalism spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function. |
spell name: DISPEL CHANNELING (10') | list name: The Aegis | level: 5 | realm: Channeling | type: witch hunter base | spell class: F | duration: - | range: self | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Channeling spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled. |
spell name: DISPEL ESSENCE (10') | list name: The Aegis | level: 6 | realm: Channeling | type: witch hunter base | spell class: F | duration: - | range: self | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Essence spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled. |
spell name: DISPEL MENTALISM (10') | list name: The Aegis | level: 7 | realm: Channeling | type: witch hunter base | spell class: F | duration: - | range: self | area of effect: 10'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Mentalism spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled. |
spell name: SUPPRESS CHANNELING (100') | list name: The Aegis | level: 9 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / level concentration | range: self | area of effect: 100'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Channeling spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function. |
spell name: SUPPRESS ESSENCE (100') | list name: The Aegis | level: 10 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / level concentration | range: self | area of effect: 100'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Essence spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function. |
spell name: SUPPRESS MENTALISM (100') | list name: The Aegis | level: 11 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / level concentration | range: self | area of effect: 100'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Mentalism spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. The caster of the Suppress spell must remain stationary while this spell is in effect, or it ceases to function. |
spell name: DISPEL CHANNELING (100') | list name: The Aegis | level: 13 | realm: Channeling | type: witch hunter base | spell class: F | duration: - | range: self | area of effect: 100'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Channeling spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled. |
spell name: DISPEL ESSENCE (100') | list name: The Aegis | level: 14 | realm: Channeling | type: witch hunter base | spell class: F | duration: - | range: self | area of effect: 100'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Essence spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled. |
spell name: DISPEL MENTALISM (100') | list name: The Aegis | level: 15 | realm: Channeling | type: witch hunter base | spell class: F | duration: - | range: self | area of effect: 100'R | sourcebook: rolemaster companion 7 |
description: While this spell is active, any Mentalism spells cast within its radius must first make a RR versus this spell. If the RR is failed, the spell fails to take effect. This effect is mobile and remains centered on the caster. If the radius encounters an already existing Channeling spell, the spell must make a RR (+20) or be canceled. |
spell name: BLOCK CHANNELING | list name: The Aegis | level: 16 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / level concentration | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must make an RR or be unable to utilize any Channeling PPs while caster concentrates. Hybrids who share the Channeling realm lose access to half their existing PPs. |
spell name: BLOCK ESSENCE | list name: The Aegis | level: 17 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / level concentration | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must make an RR or be unable to utilize any Essence PPs while caster concentrates. Hybrids who share the Essence realm lose access to half their existing PPs. |
spell name: BLOCK MENTALISM | list name: The Aegis | level: 18 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / level concentration | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must make an RR or be unable to utilize any Mentalism PPs while caster concentrates. Hybrids who share the Mentalism realm lose access to half their existing PPs. |
spell name: BLOCK CHANNELING TRUE | list name: The Aegis | level: 19 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must make an RR or be unable to utilize any Channeling PPs for 1 round per 5% failure. |
spell name: BLOCK ESSENCE TRUE | list name: The Aegis | level: 20 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must make an RR or be unable to utilize any Essence PPs for 1 round per 5% failure. |
spell name: BLOCK MENTALISM TRUE | list name: The Aegis | level: 25 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must make an RR or be unable to utilize any Mentalism PPs for 1 round per 5% failure. |
spell name: EXCOMMUNICATION | list name: The Aegis | level: 30 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must RR or be drained of all PPs for 1 day per 10% failure. |
spell name: EXCOMMUNICATION TRUE | list name: The Aegis | level: 50 | realm: Channeling | type: witch hunter base | spell class: F | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must make an RR or be permanently drained of all PPs. The effects of this spell can be reversed (PPs can be restored) by a higher level spellcaster. |
spell name: HOLD I (75%) | list name: The Chains | level: 1 | realm: Channeling | type: witch hunter base | spell class: F | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target is held to 75% of normal action. |
spell name: TETHER I | list name: The Chains | level: 2 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target's motion is restricted to a limited radius centered around a fixed point specified when this spell is cast. He is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If the target attempts to leave the radius, he will take an ‘A' Electrical critical each round until he enters the radius again. |
spell name: HOLD II (50%) | list name: The Chains | level: 3 | realm: Channeling | type: witch hunter base | spell class: F | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target is held to 50% of normal action. |
spell name: TETHER II | list name: The Chains | level: 4 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target's motion is restricted to a limited radius centered around a fixed point specified when this spell is cast. He is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If the target attempts to leave the radius, he will take a ‘B' Electrical critical each round until he enters the radius again. |
spell name: LESSER CHAINS | list name: The Chains | level: 5 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target is wrapped in chains of force. Any attempt to escape is resolved as a spell attack with the chains serving as the attacker (-20 RR). If the RR is failed, he suffers a ‘C' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘C' severity Electrical, Stun, and Shock criticals. |
spell name: MASS TETHER I | list name: The Chains | level: 7 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 7 |
description: The motion of up to one target/lvl of caster is restricted to a limited radius centered around a fixed point specified when this spell is cast. Each target is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If a target attempts to leave the radius, he will take an ‘A' Electrical critical each round until he enters the radius again. |
spell name: HOLD III (25%) | list name: The Chains | level: 8 | realm: Channeling | type: witch hunter base | spell class: F | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target is held to 25% normal action. |
spell name: TETHER III | list name: The Chains | level: 9 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target's motion is restricted to a limited radius centered around a fixed point specified when this spell is cast. He is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If the target attempts to leave the radius, he will take a ‘C' Electrical critical each round until he enters the radius again. |
spell name: LESSER CAGE | list name: The Chains | level: 10 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 hour / level | range: 100' | area of effect: 10'x10'x10' | sourcebook: rolemaster companion 7 |
description: All targets in area of effect are trapped in a cage of force. Any attempt to escape is resolved as a spell attack with the bars serving as the attacker (-20 RR). If the RR is failed, the target suffers a ‘C' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘C' severity Electrical, Stun, and Shock criticals. |
spell name: MASS TETHER II | list name: The Chains | level: 12 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 7 |
description: The motion of up to one target/lvl of caster is restricted to a limited radius centered around a fixed point specified when this spell is cast. Each target is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If a target attempts to leave the radius, he will take a ‘B' Electrical critical each round until he enters the radius again. |
spell name: GREATER CHAINS | list name: The Chains | level: 13 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target is wrapped in chains of force. Any attempt to escape is resolved as a spell attack with the chains serving as the attacker (-20 RR). If the RR is failed, he suffers an ‘E' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘E' severity Electrical, Stun, and Shock criticals. |
spell name: TETHER IV | list name: The Chains | level: 14 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target's motion is restricted to a limited radius centered around a fixed point specified when this spell is cast. He is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If the target attempts to leave the radius, he will take a ‘D' Electrical critical each round until he enters the radius again. |
spell name: HOLD TRUE (0%) | list name: The Chains | level: 15 | realm: Channeling | type: witch hunter base | spell class: F | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target is held to 0% action (target is paralyzed). |
spell name: GREATER CAGE | list name: The Chains | level: 17 | realm: Channeling | type: witch hunter base | spell class: F | duration: 1 hour / level | range: 100' | area of effect: 10'x10'x10' | sourcebook: rolemaster companion 7 |
description: All targets in area of effect are trapped in a cage of force. Any attempt to escape is resolved as a spell attack with the bars serving as the attacker (-20 RR). If the RR is failed, the target suffers a ‘E' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘E' severity Electrical, Stun, and Shock criticals. |
spell name: MASS TETHER III | list name: The Chains | level: 18 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 7 |
description: The motion of up to one target/lvl of caster is restricted to a limited radius centered around a fixed point specified when this spell is cast. Each target is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If a target attempts to leave the radius, he will take a ‘C' Electrical critical each round until he enters the radius again. |
spell name: HOLY CHAINS | list name: The Chains | level: 19 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target is wrapped in chains of force. Any attempt to escape is resolved as a spell attack with the chains serving as the attacker (-20 RR). If the RR is failed, he suffers an ‘E' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘E' severity Holy, Stun, and Shock criticals. |
spell name: MASS CHAINS | list name: The Chains | level: 20 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 7 |
description: Targets are wrapped in chains of force. Any attempt to escape is resolved as a spell attack with the chains serving as the attacker (-20 RR). If the RR is failed, the target suffers a ‘C' Shock critical. If the attempt to escape is made using magic, and the target fails his RR, he suffers ‘C' severity Electrical, Stun, and Shock criticals. |
spell name: TETHER TRUE | list name: The Chains | level: 25 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target's motion is restricted to a limited radius centered around a fixed point specified when this spell is cast. He is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If the target attempts to leave the radius, he will take an ‘E' Electrical critical each round until he enters the radius again. |
spell name: MASS TETHER IV | list name: The Chains | level: 30 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 7 |
description: The motion of up to one target/lvl of caster is restricted to a limited radius centered around a fixed point specified when this spell is cast. Each target is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If a target attempts to leave the radius, he will take a ‘D' Electrical critical each round until he enters the radius again. |
spell name: MASS TETHER TRUE | list name: The Chains | level: 50 | realm: Channeling | type: witch hunter base | spell class: F | duration: 10 minutes / level | range: touch | area of effect: varies | sourcebook: rolemaster companion 7 |
description: The motion of up to one target/lvl of caster is restricted to a limited radius centered around a fixed point specified when this spell is cast. Each target is restricted as if he were attached to an invisible, intangible tether. His range of motion on the Tether is a radius of 10' per level of the caster. If a target attempts to leave the radius, he will take an ‘E' Electrical critical each round until he enters the radius again. |
spell name: DETECT CHANNELING | list name: The Eye | level: 1 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Detects any active spell or item from the Channeling realm. Caster can concentrate on a 5' radius area each round. |
spell name: DETECT ESSENCE | list name: The Eye | level: 2 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Detects any active spell or item from the Essence realm. Caster can concentrate on a 5' radius area each round. |
spell name: DETECT MENTALISM | list name: The Eye | level: 3 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Detects any active spell or item from the Mentalism realm. Caster can concentrate on a 5' radius area each round. |
spell name: TRACKING | list name: The Eye | level: 4 | realm: Channeling | type: witch hunter base | spell class: U | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster gains a +2 per level bonus to all tracking attempts. |
spell name: SPELL SIGNATURE FEEL | list name: The Eye | level: 5 | realm: Channeling | type: witch hunter base | spell class: I | duration: - | range: touch | area of effect: self | sourcebook: rolemaster companion 7 |
description: Gives caster a general idea of the residual aura of the spellcaster who cast an examined active spell, rune, or similar spell effect. Two similar spells (such as Light and Light (50'R)), cast by the same person, will "feel" the same when examined. Likewise, two casters who apprenticed together will cast similar feeling spells. This spell will often identify the work of a particular spell caster with whose "feel" the caster is familiar. |
spell name: STORE SPELL SIGNATURE | list name: The Eye | level: 6 | realm: Channeling | type: witch hunter base | spell class: U | duration: permanent | range: touch | area of effect: self | sourcebook: rolemaster companion 7 |
description: Allows caster to permanently memorize an examined spell signature for future comparison. |
spell name: DETECT HOLY | list name: The Eye | level: 7 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Detects any item, consecrated ground or location, or other work of Channeling dedicated to the caster's deity (or other allied and aligned deity), including spells cast by devotees of that religion. |
spell name: DETECT UNHOLY | list name: The Eye | level: 8 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Detects any item, consecrated ground or location, or other work of Channeling dedicated to any deity opposed and inimical to the caster's deity. Also, this spell will detect the "infidel" devotees of the opposed religion (if they are spellcasters). |
spell name: TRACKS LORE | list name: The Eye | level: 9 | realm: Channeling | type: witch hunter base | spell class: I | duration: - | range: touch | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster learns origin of examined tracks, and acquires a visual image of the one who left them. Note: this spell must be used within 1 hour per level of the tracks being made. |
spell name: DETECT ILLUSION | list name: The Eye | level: 10 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Detects any active Illusion. Caster can concentrate on a 5' radius area each round. |
spell name: DETECT FACADE | list name: The Eye | level: 11 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Detects any active Façade (or similar spell). Caster can concentrate on a 5' radius area each round. |
spell name: DETECT MISFEEL | list name: The Eye | level: 12 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Detects any active Misfeel (or similar spell). Caster can concentrate on a 5' radius area each round. |
spell name: PASSING LORE | list name: The Eye | level: 13 | realm: Channeling | type: witch hunter base | spell class: I | duration: - | range: touch | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster acquires visual image and sounds of any being or entity which has passed within a 50' radius of a specific object. Note: this spell must be used within 1 hour per level of the tracks being made. |
spell name: DETECT SPELL SIGNATURE | list name: The Eye | level: 14 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Will detect the presence of any spell signature the caster has Stored. Caster can concentrate on a 5' radius area each round. |
spell name: TYPE SPELL SIGNATURE | list name: The Eye | level: 15 | realm: Channeling | type: witch hunter base | spell class: I | duration: - | range: touch | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster learns the approximate level (+/- 10%), realm, profession, and outlook (ethic), of a spellcaster who generated an examined spell signature. |
spell name: LOCATION | list name: The Eye | level: 16 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level (concentration) | range: 1 mi | area of effect: self | sourcebook: rolemaster companion 7 |
description: Gives the direction and distance to a person or item the caster is familiar with or has had described in detail (GM's discretion). |
spell name: TRACE SPELL SIGNATURE | list name: The Eye | level: 19 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level | range: 10 mi/lvl | area of effect: self | sourcebook: rolemaster companion 7 |
description: Gives the direction and distance to the spellcaster who generated an examined spell signature. |
spell name: PENETRATE ILLUSION | list name: The Eye | level: 20 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level (concentration) | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster can see through a single illusion (it ceases to exist for the caster). |
spell name: PENETRATE MISFEEL | list name: The Eye | level: 25 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level (concentration) | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster can see through a single Misfeel (it ceases to exist for the caster). |
spell name: PENETRATE FACADE | list name: The Eye | level: 30 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level (concentration) | range: 100' | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster can see through a single Façade (it ceases to exist for the caster). |
spell name: HUNTER’S EYE | list name: The Eye | level: 50 | realm: Channeling | type: witch hunter base | spell class: U | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: All the lower-level Detect and Penetrate spells on this list may be utilized simultaneously. |
spell name: COMBAT I | list name: The Fist | level: 1 | realm: Channeling | type: witch hunter base | spell class: U* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +5 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells. |
spell name: STUN RELIEF I | list name: The Fist | level: 2 | realm: Channeling | type: witch hunter base | spell class: HU* | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is relieved of one round of accumulated stun effects. |
spell name: UNPAIN 25% | list name: The Fist | level: 3 | realm: Channeling | type: witch hunter base | spell class: S* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is able to sustain an additional 25% of his total concussion hits before passing out. Hits are still taken, and remain when the spell lapses. |
spell name: COMBAT II | list name: The Fist | level: 4 | realm: Channeling | type: witch hunter base | spell class: U* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +10 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells. |
spell name: STUN RELIEF II | list name: The Fist | level: 5 | realm: Channeling | type: witch hunter base | spell class: HU* | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is relieved of 2 rounds of accumulated stun effects. |
spell name: REVERSE STRIKE | list name: The Fist | level: 6 | realm: Channeling | type: witch hunter base | spell class: U* | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster may strike a target behind him with no negative modifications. |
spell name: SUMMON WEAPON | list name: The Fist | level: 7 | realm: Channeling | type: witch hunter base | spell class: F* | duration: - | range: 10'/lvl | area of effect: 1 weapon | sourcebook: rolemaster companion 7 |
description: Caster may call a weapon to his hand. The weapon flies to the caster's hand, and can be used to parry (but not attack) in the same round that it arrives. The weapon travels at 100' per round. |
spell name: UNPAIN 50% | list name: The Fist | level: 8 | realm: Channeling | type: witch hunter base | spell class: S* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is able to sustain an additional 50% of his total concussion hits before passing out. Hits are still taken, and remain when the spell lapses. |
spell name: COMBAT III | list name: The Fist | level: 9 | realm: Channeling | type: witch hunter base | spell class: U* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +15 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells. |
spell name: STUN RELIEF III | list name: The Fist | level: 10 | realm: Channeling | type: witch hunter base | spell class: HU* | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is relieved of 3 rounds of accumulated stun effects. |
spell name: STRENGTH II | list name: The Fist | level: 12 | realm: Channeling | type: witch hunter base | spell class: U* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster's physical attacks deliver double normal concussion hits. |
spell name: COMBAT IV | list name: The Fist | level: 13 | realm: Channeling | type: witch hunter base | spell class: U* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +20 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells. |
spell name: RESONANT WEAPON | list name: The Fist | level: 14 | realm: Channeling | type: witch hunter base | spell class: F* | duration: 1 round / level | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 7 |
description: Caster causes his weapon to vibrate rapidly. The weapon delivers an additional Vibration critical of one level less in severity than its normal critical. Also, the weapon has a chance to cut armor equal to the caster's level (if armor cut is indicated, resolve the attack against AT 1 if the damage would be greater). |
spell name: UNPAIN 75% | list name: The Fist | level: 15 | realm: Channeling | type: witch hunter base | spell class: U* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is able to sustain an additional 75% of his total concussion hits before passing out. Hits are still taken, and remain when the spell lapses. |
spell name: STUN RELIEF IV | list name: The Fist | level: 16 | realm: Channeling | type: witch hunter base | spell class: HU* | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is relieved of 4 rounds of accumulated stun effects. |
spell name: COMBAT V | list name: The Fist | level: 17 | realm: Channeling | type: witch hunter base | spell class: U* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster's attacks and defensive moves become faster and more fluid, adding an additional +25 to both his OB and DB. This is cumulative with any other modifications he has, but is not cumulative with other Combat spells. |
spell name: STUN RELIEF V | list name: The Fist | level: 18 | realm: Channeling | type: witch hunter base | spell class: HU* | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is relieved of 5 rounds of accumulated stun effects. |
spell name: STRENGTH III | list name: The Fist | level: 19 | realm: Channeling | type: witch hunter base | spell class: U* | duration: 1 round / level | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster's physical attacks deliver triple normal concussion hits. |
spell name: AIR SHEATH | list name: The Fist | level: 20 | realm: Channeling | type: witch hunter base | spell class: F* | duration: - | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 7 |
description: Caster can place a weapon into an interdimensional space to be called back later at his will. The weapon can be called back from any location (the caster does not have to be in the same place he cast the spell). The weapon cannot be summoned back if any part of it would occupy a solid object when it reappears. The weapon can be recalled and wielded in the same round with only a -10 penalty. |
spell name: STUN RELIEF TRUE | list name: The Fist | level: 25 | realm: Channeling | type: witch hunter base | spell class: HU* | duration: - | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster is relieved of all rounds of accumulated stun effects. |
spell name: THE FIST | list name: The Fist | level: 30 | realm: Channeling | type: witch hunter base | spell class: F* | duration: - | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 7 |
description: Caster can strike a target at range with a melee weapon. The weapon never leaves the caster's hands; the wounds seemingly appear on the target out of nowhere. The caster must have an unobstructed line of sight to the target. Normally, this attack cannot parry or be parried. The attack is resolved normally, applying the range modifications of a longbow. |
spell name: SLAYER | list name: The Fist | level: 50 | realm: Channeling | type: witch hunter base | spell class: F* | duration: - | range: touch | area of effect: 1 weapon | sourcebook: rolemaster companion 7 |
description: Caster's weapon delivers Slaying criticals on all attacks in addition to any normal criticals delivered. |
spell name: DETECT LIE | list name: The Question | level: 1 | realm: Channeling | type: witch hunter base | spell class: I | duration: 1 minute / level (concentration) | range: self | area of effect: self | sourcebook: rolemaster companion 7 |
description: Caster can determine if a selected speaker is lying. |
spell name: PAIN I | list name: The Question | level: 2 | realm: Channeling | type: witch hunter base | spell class: M | duration: 1 minute / 5 failure | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target takes 10% of his remaining hits for 1 minute per 5% failure. |
spell name: FEAR I | list name: The Question | level: 3 | realm: Channeling | type: witch hunter base | spell class: M | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target develops a permanent fear of the caster, and is at -10 to all actions whenever in his presence. |
spell name: COMPEL TRUTH I | list name: The Question | level: 4 | realm: Channeling | type: witch hunter base | spell class: M | duration: 1 question | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must answer one question truthfully. |
spell name: PAIN II | list name: The Question | level: 6 | realm: Channeling | type: witch hunter base | spell class: M | duration: 1 minute / 5 failure | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target takes 30% of his remaining hits for 1 minute per 5% failure. |
spell name: FEAR II | list name: The Question | level: 7 | realm: Channeling | type: witch hunter base | spell class: M | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target develops a permanent fear of the caster, and is at -20 to all actions whenever in his presence. |
spell name: COMPEL TRUTH II | list name: The Question | level: 8 | realm: Channeling | type: witch hunter base | spell class: M | duration: 1 minute | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must answer the caster's questions truthfully for 1 minute. |
spell name: PAIN III | list name: The Question | level: 10 | realm: Channeling | type: witch hunter base | spell class: M | duration: 1 minute / 5 failure | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target takes 50% of his remaining hits for 1 minute per 5% failure. |
spell name: FEAR III | list name: The Question | level: 11 | realm: Channeling | type: witch hunter base | spell class: M | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target develops a permanent fear of the caster, and is at -30 to all actions whenever in his presence. |
spell name: COMPEL TRUTH III | list name: The Question | level: 12 | realm: Channeling | type: witch hunter base | spell class: M | duration: 10 minutes | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must answer the caster's questions truthfully for 10 minutes. |
spell name: PAIN IV | list name: The Question | level: 14 | realm: Channeling | type: witch hunter base | spell class: M | duration: 1 minute / 5 failure | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target takes 70% of his remaining hits for 1 minute per 5% failure. |
spell name: FEAR IV | list name: The Question | level: 15 | realm: Channeling | type: witch hunter base | spell class: M | duration: permanent | range: 10’ | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target develops a permanent fear of the caster, and is at -40 to all actions whenever in his presence. |
spell name: COMPEL TRUTH IV | list name: The Question | level: 16 | realm: Channeling | type: witch hunter base | spell class: M | duration: 1 hour | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must answer the caster's questions truthfully for 1 hour. |
spell name: PAIN V | list name: The Question | level: 18 | realm: Channeling | type: witch hunter base | spell class: M | duration: 1 minute / 5 failure | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target takes 90% of his remaining hits for 1 minute per 5% failure. |
spell name: FEAR V | list name: The Question | level: 19 | realm: Channeling | type: witch hunter base | spell class: M | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target develops a permanent fear of the caster, and is at -50 to all actions whenever in his presence. |
spell name: COMPEL TRUTH V | list name: The Question | level: 20 | realm: Channeling | type: witch hunter base | spell class: M | duration: 24 hours | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must answer the caster's questions truthfully for 24 hours. |
spell name: COMPEL TRUTH VI | list name: The Question | level: 25 | realm: Channeling | type: witch hunter base | spell class: M | duration: 1 Week | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target must answer the caster's questions truthfully for 1 week. |
spell name: FEAR TRUE | list name: The Question | level: 30 | realm: Channeling | type: witch hunter base | spell class: M | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target develops a permanent fear of the caster, and is at -70 to all actions whenever in his presence. |
spell name: COMPEL TRUTH TRUE | list name: The Question | level: 50 | realm: Channeling | type: witch hunter base | spell class: M | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 7 |
description: Target can never again lie to the caster. |