spell name: FAMILIAR | list name: animal ways | level: 1 | realm: channeling | type: shaman base | spell class: p | duration: permanent | range: self | area of effect: small animal | sourcebook: rolemaster companion 2 |
description: the caster can attune himself to a small animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks. |
spell name: ANIMAL SPEECH 1 | list name: animal ways | level: 2 | realm: channeling | type: shaman base | spell class: i | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows caster to understand and speak the language of one type of animal. |
spell name: CONTROL ANIMAL 1 * | list name: animal ways | level: 3 | realm: channeling | type: shaman base | spell class: m* | duration: concentration | range: 100' | area of effect: 1 animal | sourcebook: rolemaster companion 2 |
description: allows the caster to control the actions of one animal. |
spell name: ANIMAL SPEECH 2 | list name: animal ways | level: 4 | realm: channeling | type: shaman base | spell class: i | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows caster to understand and speak the language of two types of animals. |
spell name: ANIMAL MASTER 1 * | list name: animal ways | level: 5 | realm: channeling | type: shaman base | spell class: m* | duration: permanent | range: 10' | area of effect: 1 animal | sourcebook: rolemaster companion 2 |
description: caster may master one animal which will then do his bidding (assuming it can understand him when he communicates with it via animal speech). the animal will remain "mastered"" until it ismore than 100'/lvl from him or out of sight (whichever is further). in either case, it will carry out the last command given it." |
spell name: CONTROL ANIMAL 2 * | list name: animal ways | level: 6 | realm: channeling | type: shaman base | spell class: m* | duration: concentration | range: 100' | area of effect: 2 animals | sourcebook: rolemaster companion 2 |
description: allows the caster to control the actions of two animals. |
spell name: ANIMAL SPEECH 3 | list name: animal ways | level: 7 | realm: channeling | type: shaman base | spell class: i | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows caster to understand and speak the language of three types of animals. |
spell name: ANIMAL MASTER 2 * | list name: animal ways | level: 8 | realm: channeling | type: shaman base | spell class: m* | duration: permanent | range: 10' | area of effect: 2 animals | sourcebook: rolemaster companion 2 |
description: caster may master two animals which will then do his bidding (assuming it can understand him when he communicates with it via animal speech). the animal will remain "mastered"" until it ismore than 100'/lvl from him or out of sight (whichever is further). in either case, it will carry out the last command given it." |
spell name: CONTROL ANIMAL 3 * | list name: animal ways | level: 9 | realm: channeling | type: shaman base | spell class: m* | duration: concentration | range: 100' | area of effect: 3 animals | sourcebook: rolemaster companion 2 |
description: allows the caster to control the actions of three animals. |
spell name: ANIMAL SPEECH 5 | list name: animal ways | level: 10 | realm: channeling | type: shaman base | spell class: i | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows caster to understand and speak the language of five types of animals. |
spell name: ANIMAL MASTER 3 * | list name: animal ways | level: 11 | realm: channeling | type: shaman base | spell class: m* | duration: permanent | range: 10' | area of effect: 3 animals | sourcebook: rolemaster companion 2 |
description: caster may master three animals which will then do his bidding (assuming it can understand him when he communicates with it via animal speech). the animal will remain "mastered"" until it ismore than 100'/lvl from him or out of sight (whichever is further). in either case, it will carry out the last command given it." |
spell name: CONTROL ANIMAL 5 * | list name: animal ways | level: 12 | realm: channeling | type: shaman base | spell class: m* | duration: concentration | range: 100' | area of effect: 5 animals | sourcebook: rolemaster companion 2 |
description: allows the caster to control the actions of five animals. |
spell name: ANIMAL SPEECH 6 * | list name: animal ways | level: 13 | realm: channeling | type: shaman base | spell class: i | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: allows caster to understand and speak the language of six types of animals. |
spell name: ANIMAL MASTER 5 * | list name: animal ways | level: 14 | realm: channeling | type: shaman base | spell class: m* | duration: permanent | range: 10' | area of effect: 5 animals | sourcebook: rolemaster companion 2 |
description: caster may master five animals which will then do his bidding (assuming it can understand him when he communicates with it via animal speech). the animal will remain "mastered"" until it ismore than 100'/lvl from him or out of sight (whichever is further). in either case, it will carry out the last command given it." |
spell name: ANIMAL SPEECH TRUE | list name: animal ways | level: 15 | realm: channeling | type: shaman base | spell class: i | duration: 10 minutes / level | range: self | area of effect: 1 animal/lvl | sourcebook: rolemaster companion 2 |
description: allows caster to understand and speak the language of all of animals in the area of effect. |
spell name: CONTROL ANIMAL 10 * | list name: animal ways | level: 20 | realm: channeling | type: shaman base | spell class: m* | duration: concentration | range: 100' | area of effect: 10 animals | sourcebook: rolemaster companion 2 |
description: allows the caster to control the actions of ten animals. |
spell name: ANIMAL MASTER 10 * | list name: animal ways | level: 25 | realm: channeling | type: shaman base | spell class: m* | duration: permanent | range: 10' | area of effect: 10 animals | sourcebook: rolemaster companion 2 |
description: caster may master ten animals which will then do his bidding (assuming it can understand him when he communicates with it via animal speech). the animal will remain "mastered"" until it ismore than 100'/lvl from him or out of sight (whichever is further). in either case, it will carry out the last command given it." |
spell name: LORD ANIMAL CONTROL * | list name: animal ways | level: 30 | realm: channeling | type: shaman base | spell class: m* | duration: concentration | range: 100' | area of effect: 20 animals | sourcebook: rolemaster companion 2 |
description: allows the caster to control the actions of up to twenty animals. |
spell name: LORD ANIMAL MASTER * | list name: animal ways | level: 50 | realm: channeling | type: shaman base | spell class: m* | duration: permanent | range: 10' | area of effect: 20 animals | sourcebook: rolemaster companion 2 |
description: caster may master up to twenty animals which will then do his bidding (assuming it can understand him when he communicates with it via animal speech). the animal will remain "mastered"" until it ismore than 100'/lvl from him or out of sight (whichever is further). in either case, it will carry out the last command given it." |
spell name: TOTEM FAMILIAR | list name: spirit summoning | level: 1 | realm: channeling | type: shaman base | spell class: p | duration: permanent | range: 10' | area of effect: 1 spirit | sourcebook: rolemaster companion 2 |
description: the caster can attune himself to a spirit totem to help and guide him. the caster must obtain the spirit and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.the exact totem is chosen by the gm and is the permanent totem for the caster. the gm may wish to choose randomly, for the truth of the matter is, the totem chooses the caster, not the other way around.totem familiar chartfailed, no totem 01-05 rabbit 06-10bat 11-15 deer 16-20lion 21-25 beaver 26-30eagle 31-35 badger 36-40buffalo/bull 41-45 otter 46-50moose 51-55 lynx 56-60hawk 61-65 wolverine 66-70horse 71-75 snake 76-80wolf 76-80 bear 86-90owl 91-95 player's choice 96-100if the totem familiar is ever killed and this spell is recast, the caster will gain a new familiar of the same totem. the totem familiar is always a yound one which gains in experience levels as the caster progresses in experience, since it experiences the world through the caster. |
spell name: SUMMON DEAD 1 | list name: spirit summoning | level: 2 | realm: channeling | type: shaman base | spell class: fm | duration: 1 minute / level | range: 100'/lvl | area of effect: v | sourcebook: rolemaster companion 2 |
description: theis spell allows the caster to summon the spirits of the dead in the spell range (referenced to the place of death), one 1st lvel dead spirit or 2 of adolescence or less. the spirit will come to the caster's immediate vicinity (10' r) and will obey and not attack the caster for 3 rounds. aftet this, the dead spirit is free to do as it pleases within the spell radius unless spirit bound. at no time is the dead spirit constrained to communicate unless the appropriate converse spell has been cast. |
spell name: SPIRIT SUMMONS 1 | list name: spirit summoning | level: 3 | realm: channeling | type: shaman base | spell class: fm | duration: 1 round / level | range: | area of effect: v | sourcebook: rolemaster companion 2 |
description: the caster may summon a 1st level spirit of the spirit world to his immediate vicinity (10' r) which will obey him and not attack him for 3 rounds. after this time the spirit is free to do as it pleases, including leaving the spell radius, unless spirit bound. if the name of a particular spiriti is known, then the caster may summon that spirit. otherwise, a random spirit(s) is summoned. at no time is the spirit constrained to communicate unless the appropriate converse spell has been cast upon it. |
spell name: SUMMON DEAD 3 | list name: spirit summoning | level: 4 | realm: channeling | type: shaman base | spell class: fm | duration: 1 minute / level | range: 100'/lvl | area of effect: v | sourcebook: rolemaster companion 2 |
description: theis spell allows the caster to summon the spirits of the dead in the spell range (referenced to the place of death), up to 3 levels of spirits. the spirit will come to the caster's immediate vicinity (10' r) and will obey and not attack the caster for 3 rounds. aftet this, the dead spirit is free to do as it pleases within the spell radius unless spirit bound. at no time is the dead spirit constrained to communicate unless the appropriate converse spell has been cast. |
spell name: SPIRIT SUMMONS 3 | list name: spirit summoning | level: 5 | realm: channeling | type: shaman base | spell class: fm | duration: 1 round / level | range: | area of effect: v | sourcebook: rolemaster companion 2 |
description: the caster may summon up to 3 levels of spirits from the spirit world to his immediate vicinity (10' r) which will obey him and not attack him for 3 rounds. after this time the spirit is free to do as it pleases, including leaving the spell radius, unless spirit bound. if the name of a particular spiriti is known, then the caster may summon that spirit. otherwise, a random spirit(s) is summoned. at no time is the spirit constrained to communicate unless the appropriate converse spell has been cast upon it. |
spell name: SUMMON DEAD 5 | list name: spirit summoning | level: 6 | realm: channeling | type: shaman base | spell class: fm | duration: 1 minute / level | range: 100'/lvl | area of effect: v | sourcebook: rolemaster companion 2 |
description: theis spell allows the caster to summon the spirits of the dead in the spell range (referenced to the place of death), up to 5 levels of spirits. the spirit will come to the caster's immediate vicinity (10' r) and will obey and not attack the caster for 3 rounds. aftet this, the dead spirit is free to do as it pleases within the spell radius unless spirit bound. at no time is the dead spirit constrained to communicate unless the appropriate converse spell has been cast. |
spell name: SPIRIT SUMMONS 5 | list name: spirit summoning | level: 7 | realm: channeling | type: shaman base | spell class: fm | duration: 1 round / level | range: | area of effect: v | sourcebook: rolemaster companion 2 |
description: the caster may summon up to 5 levels of spirits from the spirit world to his immediate vicinity (10' r) which will obey him and not attack him for 3 rounds. after this time the spirit is free to do as it pleases, including leaving the spell radius, unless spirit bound. if the name of a particular spiriti is known, then the caster may summon that spirit. otherwise, a random spirit(s) is summoned. at no time is the spirit constrained to communicate unless the appropriate converse spell has been cast upon it. |
spell name: SUMMON DEAD 10 | list name: spirit summoning | level: 8 | realm: channeling | type: shaman base | spell class: fm | duration: 1 minute / level | range: 100'/lvl | area of effect: v | sourcebook: rolemaster companion 2 |
description: theis spell allows the caster to summon the spirits of the dead in the spell range (referenced to the place of death), up to 10 levels of spirits. the spirit will come to the caster's immediate vicinity (10' r) and will obey and not attack the caster for 3 rounds. aftet this, the dead spirit is free to do as it pleases within the spell radius unless spirit bound. at no time is the dead spirit constrained to communicate unless the appropriate converse spell has been cast. |
spell name: SPIRIT SUMMONS 10 | list name: spirit summoning | level: 9 | realm: channeling | type: shaman base | spell class: fm | duration: 1 round / level | range: | area of effect: v | sourcebook: rolemaster companion 2 |
description: the caster may summon up to 10 levels of spirits from the spirit world to his immediate vicinity (10' r) which will obey him and not attack him for 3 rounds. after this time the spirit is free to do as it pleases, including leaving the spell radius, unless spirit bound. if the name of a particular spiriti is known, then the caster may summon that spirit. otherwise, a random spirit(s) is summoned. at no time is the spirit constrained to communicate unless the appropriate converse spell has been cast upon it. |
spell name: SPIRIT OF CALM | list name: spirit summoning | level: 10 | realm: channeling | type: shaman base | spell class: fm | duration: 1 hour / level | range: self | area of effect: 100' r | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may invite a greater emotive spirit to come and dwell within him for a time (spell duration). if the spirit consents, the caster is exalted and may radiate the spirit's power (for this spell, calm). in essence, the caster becomes the greater emotive spirit's avatar, wielding its attribute. this type of spell is considered to be one of the most sacred and the most dangerous, for the spirit may opt to stay in the caster longer than the caster wishes (within spell duration), or to take control of the caster, or to permenatly possess the caster. if this happens, a spirit combat may take place. the greater emotive spirit is at a -30 for any such combat, and the caster may have his totem familiar and and bound spirits he has fight with him.chance of acceptance/concent 86%chance that spirit wants to stay longer 10%chance that spirit wants to take control 5%chance that spirit wants to take possession 2%this particular spell will call to a greater emotive spirit of calm, and if radiated, all affected will be unable to take any aggressive or offensive actions. the effect lasts for the full duration for all affected. |
spell name: SPIRIT OF HAPPINESS | list name: spirit summoning | level: 11 | realm: channeling | type: shaman base | spell class: fm | duration: 1 hour / level | range: self | area of effect: 100' r | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may invite a greater emotive spirit to come and dwell within him for a time (spell duration). if the spirit consents, the caster is exalted and may radiate the spirit's power (for this spell, happiness). in essence, the caster becomes the greater emotive spirit's avatar, wielding its attribute. this type of spell is considered to be one of the most sacred and the most dangerous, for the spirit may opt to stay in the caster longer than the caster wishes (within spell duration), or to take control of the caster, or to permenatly possess the caster. if this happens, a spirit combat may take place. the greater emotive spirit is at a -30 for any such combat, and the caster may have his totem familiar and and bound spirits he has fight with him.chance of acceptance/concent 86%chance that spirit wants to stay longer 10%chance that spirit wants to take control 5%chance that spirit wants to take possession 2%this particular spell will call to a greater emotive spirit of happiness, and if radiated, all affected will be unable to be hostile or take any hostile actions. the effect lasts for the full duration for all affected. |
spell name: SPIRIT OF HARMONY | list name: spirit summoning | level: 12 | realm: channeling | type: shaman base | spell class: fm | duration: 1 hour / level | range: self | area of effect: 100' r | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may invite a greater emotive spirit to come and dwell within him for a time (spell duration). if the spirit consents, the caster is exalted and may radiate the spirit's power (for this spell, harmony). in essence, the caster becomes the greater emotive spirit's avatar, wielding its attribute. this type of spell is considered to be one of the most sacred and the most dangerous, for the spirit may opt to stay in the caster longer than the caster wishes (within spell duration), or to take control of the caster, or to permenatly possess the caster. if this happens, a spirit combat may take place. the greater emotive spirit is at a -30 for any such combat, and the caster may have his totem familiar and and bound spirits he has fight with him.chance of acceptance/concent 86%chance that spirit wants to stay longer 10%chance that spirit wants to take control 5%chance that spirit wants to take possession 2%this particular spell will call to a greater emotive spirit of harmony, and if radiated, all affected will feel a great unity and desire to work together. the effect lasts for the full duration for all affected. |
spell name: SPIRIT OF DISCORD | list name: spirit summoning | level: 13 | realm: channeling | type: shaman base | spell class: fm | duration: 1 hour / level | range: self | area of effect: 100' r | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may invite a greater emotive spirit to come and dwell within him for a time (spell duration). if the spirit consents, the caster is exalted and may radiate the spirit's power (for this spell, discord). in essence, the caster becomes the greater emotive spirit's avatar, wielding its attribute. this type of spell is considered to be one of the most sacred and the most dangerous, for the spirit may opt to stay in the caster longer than the caster wishes (within spell duration), or to take control of the caster, or to permenatly possess the caster. if this happens, a spirit combat may take place. the greater emotive spirit is at a -30 for any such combat, and the caster may have his totem familiar and and bound spirits he has fight with him.chance of acceptance/concent 86%chance that spirit wants to stay longer 10%chance that spirit wants to take control 5%chance that spirit wants to take possession 2%this particular spell will call to a greater emotive spirit of discord, and if radiated, all affected will feel a great dissatisfaction and refuse to agree with anyone on anything. the effect lasts for the full duration for all affected. |
spell name: SPIRIT OF FRIENDS | list name: spirit summoning | level: 14 | realm: channeling | type: shaman base | spell class: fm | duration: 1 hour / level | range: self | area of effect: 100' r | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may invite a greater emotive spirit to come and dwell within him for a time (spell duration). if the spirit consents, the caster is exalted and may radiate the spirit's power (for this spell, friendship). in essence, the caster becomes the greater emotive spirit's avatar, wielding its attribute. this type of spell is considered to be one of the most sacred and the most dangerous, for the spirit may opt to stay in the caster longer than the caster wishes (within spell duration), or to take control of the caster, or to permenatly possess the caster. if this happens, a spirit combat may take place. the greater emotive spirit is at a -30 for any such combat, and the caster may have his totem familiar and and bound spirits he has fight with him.chance of acceptance/concent 86%chance that spirit wants to stay longer 10%chance that spirit wants to take control 5%chance that spirit wants to take possession 2%this particular spell will call to a greater emotive spirit of friendship, and if radiated, all affected will feel a tremendous cameraderie and goodwill. the effect lasts for the full duration for all affected. |
spell name: SPIRIT OF FEAR | list name: spirit summoning | level: 15 | realm: channeling | type: shaman base | spell class: fm | duration: 1 hour / level | range: self | area of effect: 100' r | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may invite a greater emotive spirit to come and dwell within him for a time (spell duration). if the spirit consents, the caster is exalted and may radiate the spirit's power (for this spell, fear). in essence, the caster becomes the greater emotive spirit's avatar, wielding its attribute. this type of spell is considered to be one of the most sacred and the most dangerous, for the spirit may opt to stay in the caster longer than the caster wishes (within spell duration), or to take control of the caster, or to permenatly possess the caster. if this happens, a spirit combat may take place. the greater emotive spirit is at a -30 for any such combat, and the caster may have his totem familiar and and bound spirits he has fight with him.chance of acceptance/concent 86%chance that spirit wants to stay longer 10%chance that spirit wants to take control 5%chance that spirit wants to take possession 2%this particular spell will call to a greater emotive spirit of fear, and if radiated, all affected will flee or be incapacitated by the effect. the effect lasts for the full duration for all affected. |
spell name: LORD DEAD SUMMONS | list name: spirit summoning | level: 17 | realm: channeling | type: shaman base | spell class: fm | duration: 1 minute / level | range: 100'/lvl | area of effect: v | sourcebook: rolemaster companion 2 |
description: theis spell allows the caster to summon the spirits of the dead in the spell range (referenced to the place of death), up to 20 levels of spirits. the spirit will come to the caster's immediate vicinity (10' r) and will obey and not attack the caster for 3 rounds. aftet this, the dead spirit is free to do as it pleases within the spell radius unless spirit bound. at no time is the dead spirit constrained to communicate unless the appropriate converse spell has been cast. |
spell name: SPIRIT OF ANGER | list name: spirit summoning | level: 18 | realm: channeling | type: shaman base | spell class: fm | duration: 1 hour / level | range: self | area of effect: 100' r | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may invite a greater emotive spirit to come and dwell within him for a time (spell duration). if the spirit consents, the caster is exalted and may radiate the spirit's power (for this spell, anger). in essence, the caster becomes the greater emotive spirit's avatar, wielding its attribute. this type of spell is considered to be one of the most sacred and the most dangerous, for the spirit may opt to stay in the caster longer than the caster wishes (within spell duration), or to take control of the caster, or to permenatly possess the caster. if this happens, a spirit combat may take place. the greater emotive spirit is at a -30 for any such combat, and the caster may have his totem familiar and and bound spirits he has fight with him.chance of acceptance/concent 86%chance that spirit wants to stay longer 10%chance that spirit wants to take control 5%chance that spirit wants to take possession 2%this particular spell will call to a greater emotive spirit of anger, and if radiated, all affected willgo berserk with anger. the effect lasts for the full duration for all affected. |
spell name: SPIRIT OF GRIEF | list name: spirit summoning | level: 19 | realm: channeling | type: shaman base | spell class: fm | duration: 1 hour / level | range: self | area of effect: 100' r | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may invite a greater emotive spirit to come and dwell within him for a time (spell duration). if the spirit consents, the caster is exalted and may radiate the spirit's power (for this spell, grief). in essence, the caster becomes the greater emotive spirit's avatar, wielding its attribute. this type of spell is considered to be one of the most sacred and the most dangerous, for the spirit may opt to stay in the caster longer than the caster wishes (within spell duration), or to take control of the caster, or to permenatly possess the caster. if this happens, a spirit combat may take place. the greater emotive spirit is at a -30 for any such combat, and the caster may have his totem familiar and and bound spirits he has fight with him.chance of acceptance/concent 86%chance that spirit wants to stay longer 10%chance that spirit wants to take control 5%chance that spirit wants to take possession 2%this particular spell will call to a greater emotive spirit of grief, and if radiated, all affected will be unable to take any aggressive or offensive actions. the effect lasts for the full duration for all affected. |
spell name: LORD SPIRIT SUMMONS | list name: spirit summoning | level: 20 | realm: channeling | type: shaman base | spell class: fm | duration: 1 round / level | range: | area of effect: v | sourcebook: rolemaster companion 2 |
description: the caster may summon up to 20 levels of spirits from the spirit world to his immediate vicinity (10' r) which will obey him and not attack him for 3 rounds. after this time the spirit is free to do as it pleases, including leaving the spell radius, unless spirit bound. if the name of a particular spiriti is known, then the caster may summon that spirit. otherwise, a random spirit(s) is summoned. at no time is the spirit constrained to communicate unless the appropriate converse spell has been cast upon it. |
spell name: SUMMON DEAD TRUE | list name: spirit summoning | level: 25 | realm: channeling | type: shaman base | spell class: fm | duration: 1 minute / level | range: 100'/lvl | area of effect: v | sourcebook: rolemaster companion 2 |
description: theis spell allows the caster to summon the spirits of the dead in the spell range (referenced to the place of death), up to 1 level of spirits per caster's level. the spirit will come to the caster's immediate vicinity (10' r) and will obey and not attack the caster for 3 rounds. aftet this, the dead spirit is free to do as it pleases within the spell radius unless spirit bound. at no time is the dead spirit constrained to communicate unless the appropriate converse spell has been cast. |
spell name: SUMMON SPIRITS TRUE | list name: spirit summoning | level: 30 | realm: channeling | type: shaman base | spell class: fm | duration: 1 round / level | range: | area of effect: v | sourcebook: rolemaster companion 2 |
description: the caster may summon up to 1level of spirits per caster's level from the spirit world to his immediate vicinity (10' r) which will obey him and not attack him for 3 rounds. after this time the spirit is free to do as it pleases, including leaving the spell radius, unless spirit bound. if the name of a particular spiriti is known, then the caster may summon that spirit. otherwise, a random spirit(s) is summoned. at no time is the spirit constrained to communicate unless the appropriate converse spell has been cast upon it. |
spell name: SPIRIT OF AWE | list name: spirit summoning | level: 50 | realm: channeling | type: shaman base | spell class: fm | duration: 1 hour / level | range: self | area of effect: 100' r | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may invite a greater emotive spirit to come and dwell within him for a time (spell duration). if the spirit consents, the caster is exalted and may radiate the spirit's power (for this spell, awe). in essence, the caster becomes the greater emotive spirit's avatar, wielding its attribute. this type of spell is considered to be one of the most sacred and the most dangerous, for the spirit may opt to stay in the caster longer than the caster wishes (within spell duration), or to take control of the caster, or to permenatly possess the caster. if this happens, a spirit combat may take place. the greater emotive spirit is at a -30 for any such combat, and the caster may have his totem familiar and and bound spirits he has fight with him.chance of acceptance/concent 86%chance that spirit wants to stay longer 10%chance that spirit wants to take control 5%chance that spirit wants to take possession 2%this particular spell will call to a greater emotive spirit of awe, and if radiated, all affected will be unable to take any aggressive or offensive actions. the effect lasts for the full duration for all affected. |
spell name: PURIFY SPIRIT | list name: spirit healing | level: 1 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to clease one spirit (one of any world, spirit, dead, or living) of any taint to its wholeness and oneness. note that this spell only stops the taint from spreading and removes its original presence. it does not cure any damage to the spirit that was incurred dure to the presence of the taint. |
spell name: TAINT RESISTANCE 1 | list name: spirit healing | level: 2 | realm: channeling | type: shaman base | spell class: h | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: this spell gives a spirit one additional resistance roll versus the taint incurred. if the rr is successful, the taint is utterly removed along with all damage accrued thereby. |
spell name: SPIRIT HEALING 1 | list name: spirit healing | level: 3 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows the caster to heal 1-10 hits of damage on the spirit. |
spell name: TAINT RESISTANCE 2 | list name: spirit healing | level: 4 | realm: channeling | type: shaman base | spell class: h | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: this spell gives a spirit two additional resistance roll versus the taint incurred. if the rr is successful, the taint is utterly removed along with all damage accrued thereby. |
spell name: PRESERVE SPIRIT 1 | list name: spirit healing | level: 5 | realm: channeling | type: shaman base | spell class: h | duration: 1 hour / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: the caster may preserve the spirit's form and nature for the duration of the spell. the spirit may not act, being in a sort of stasis. it may revert back to the spirit world when released from the summoning spell or mastery. there, however, it must still abide by strictures of the preservation spell. |
spell name: PURIFY SPIRIT 2 | list name: spirit healing | level: 6 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 2 targets | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to clease two spirits (of any world, spirit, dead, or living) of any taint to its wholeness and oneness. note that this spell only stops the taint from spreading and removes its original presence. it does not cure any damage to the spirit that was incurred dure to the presence of the taint. |
spell name: TAINT RESISTANCE 3 | list name: spirit healing | level: 7 | realm: channeling | type: shaman base | spell class: h | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: this spell gives a spirit three additional resistance roll versus the taint incurred. if the rr is successful, the taint is utterly removed along with all damage accrued thereby. |
spell name: SPIRIT HEALING 2 | list name: spirit healing | level: 8 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows the caster to heal 3-30 hits of damage on the spirit. |
spell name: PRESERVE SPIRIT 2 | list name: spirit healing | level: 9 | realm: channeling | type: shaman base | spell class: h | duration: 1 day / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: the caster may preserve the spirit's form and nature for the duration of the spell. the spirit may not act, being in a sort of stasis. it may revert back to the spirit world when released from the summoning spell or mastery. there, however, it must still abide by strictures of the preservation spell. |
spell name: SPIRIT EXORCISM | list name: spirit healing | level: 10 | realm: channeling | type: shaman base | spell class: fh | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: with this spell, the caster can exorcise a possessed spirit of any sort, including those dead or living. |
spell name: PURIFY SPIRIT 3 | list name: spirit healing | level: 11 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 3 targets | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to clease three spirits (of any world, spirit, dead, or living) of any taint to its wholeness and oneness. note that this spell only stops the taint from spreading and removes its original presence. it does not cure any damage to the spirit that was incurred dure to the presence of the taint. |
spell name: TAINT RESISTANCE 5 | list name: spirit healing | level: 12 | realm: channeling | type: shaman base | spell class: h | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: this spell gives a spirit five additional resistance roll versus the taint incurred. if the rr is successful, the taint is utterly removed along with all damage accrued thereby. |
spell name: REGENERATE SPIRIT 1 | list name: spirit healing | level: 13 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to regenerate minor loses of hte spirit's integral wholeness. this spell will not correct for purity imbalances. |
spell name: PRESERVE SPIRIT 3 | list name: spirit healing | level: 14 | realm: channeling | type: shaman base | spell class: h | duration: 1 week / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: the caster may preserve the spirit's form and nature for the duration of the spell. the spirit may not act, being in a sort of stasis. it may revert back to the spirit world when released from the summoning spell or mastery. there, however, it must still abide by strictures of the preservation spell. |
spell name: UNTAINT | list name: spirit healing | level: 15 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: if the target fails to resist this spell, then the taint is fully removed, instead of gaining additional rrs. |
spell name: SPIRIT HEALING 3 | list name: spirit healing | level: 16 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows the caster to heal 10-100 hits of damage on the spirit. |
spell name: REGENERATE SPIRIT 2 | list name: spirit healing | level: 17 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to regenerate moderate loses of the spirits' integral wholeness. this spell will not correct for purity imbalances. |
spell name: LORD PURIFY SPIRIT | list name: spirit healing | level: 19 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 1 target/lvl | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to clease 1 spirit per level of the caster (of any world, spirit, dead, or living) of any taint to its wholeness and oneness. note that this spell only stops the taint from spreading and removes its original presence. it does not cure any damage to the spirit that was incurred dure to the presence of the taint. |
spell name: SPIRIT HEALING 4 | list name: spirit healing | level: 20 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows the caster to heal 20-200 hits of damage on the spirit. |
spell name: REGENERATE SPIRIT 3 | list name: spirit healing | level: 25 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to regenerate major loses of the spirits' integral wholeness, including core areas, as long as a bit of the original spirit is present. |
spell name: PRESERVE SPIRIT 4 | list name: spirit healing | level: 30 | realm: channeling | type: shaman base | spell class: h | duration: 1 month / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: the caster may preserve the spirit's form and nature for the duration of the spell. the spirit may not act, being in a sort of stasis. it may revert back to the spirit world when released from the summoning spell or mastery. there, however, it must still abide by strictures of the preservation spell. |
spell name: SPIRIT HEALING TRUE | list name: spirit healing | level: 50 | realm: channeling | type: shaman base | spell class: h | duration: permanent | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: allows the caster to heal all damage on the spirit. |
spell name: IDENTIFY SPIRIT * | list name: spirit mastery | level: 1 | realm: channeling | type: shaman base | spell class: i | duration: | range: 10'/lvl | area of effect: 1 spirit | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to identify any spirit in regard to its general type and its approximate level of power (low, medium, high, or very high). the caster is also able to determine the exact level of purity in a given spirit. there is no resistance roll. |
spell name: CONVERSE 1 | list name: spirit mastery | level: 2 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level | range: self | area of effect: 1 level | sourcebook: rolemaster companion 2 |
description: this allows the caster to communicate with a 1st level spirit. the word communicate is used because the exact method used has no analogous term. it would not be speech but rather more like a pictoral experience, but with all senses included. if this spell is used with dead spirits, such as ghosts, then the method might well be actual talking. |
spell name: SPIRIT BINDING 1 | list name: spirit mastery | level: 3 | realm: channeling | type: shaman base | spell class: m | duration: permanent | range: 10'/lvl | area of effect: 1 level | sourcebook: rolemaster companion 2 |
description: with this spell the caster may bind a 1st level spirit to his service. the spell is automatically successful if the spirit is willing (and the bar isn;t a um failure) and if the spell succeeds it lasts until the spirit is released or the death of the caster. the spirit will normally serve to the best of its abilities and can communicate witht he caster at a range of 10'/lvl. the spell is not dependent on the casting range for purposes of maintaining after a successful casting. if the spell fails to succeed, the spirit may opt to enter into spirit combat with the caster. if it wins, it can do as it pleased (unrestricted by range) for the remainder of the summoning spell duration. a bound spirit may not directly attack its binder, and if released, remains for 3 rounds, before being forced to return to the spirit world. during these 3 rounds, the spirit is free to do as it pleases. at one time, a caster may only have up to one bound spirit per level (of the caster). |
spell name: CONVERSE 2 | list name: spirit mastery | level: 4 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level | range: self | area of effect: 2 levels | sourcebook: rolemaster companion 2 |
description: this allows the caster to communicate with 2 levels spirit(s). the word communicate is used because the exact method used has no analogous term. it would not be speech but rather more like a pictoral experience, but with all senses included. if this spell is used with dead spirits, such as ghosts, then the method might well be actual talking. |
spell name: SPIRIT BINDING 2 | list name: spirit mastery | level: 5 | realm: channeling | type: shaman base | spell class: m | duration: permanent | range: 10'/lvl | area of effect: 2 levels | sourcebook: rolemaster companion 2 |
description: with this spell the caster may bind 2 levels of spirits to his service. the spell is automatically successful if the spirit is willing (and the bar isn;t a um failure) and if the spell succeeds it lasts until the spirit is released or the death of the caster. the spirit will normally serve to the best of its abilities and can communicate witht he caster at a range of 10'/lvl. the spell is not dependent on the casting range for purposes of maintaining after a successful casting. if the spell fails to succeed, the spirit may opt to enter into spirit combat with the caster. if it wins, it can do as it pleased (unrestricted by range) for the remainder of the summoning spell duration. a bound spirit may not directly attack its binder, and if released, remains for 3 rounds, before being forced to return to the spirit world. during these 3 rounds, the spirit is free to do as it pleases. at one time, a caster may only have up to one bound spirit per level (of the caster). |
spell name: CONVERSE 3 | list name: spirit mastery | level: 6 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level | range: self | area of effect: 3 levels | sourcebook: rolemaster companion 2 |
description: this allows the caster to communicate with 3 levels spirit(s). the word communicate is used because the exact method used has no analogous term. it would not be speech but rather more like a pictoral experience, but with all senses included. if this spell is used with dead spirits, such as ghosts, then the method might well be actual talking. |
spell name: SPIRIT BINDING 3 | list name: spirit mastery | level: 7 | realm: channeling | type: shaman base | spell class: m | duration: permanent | range: 10'/lvl | area of effect: 3 levels | sourcebook: rolemaster companion 2 |
description: with this spell the caster may bind 3 levels of spirits to his service. the spell is automatically successful if the spirit is willing (and the bar isn;t a um failure) and if the spell succeeds it lasts until the spirit is released or the death of the caster. the spirit will normally serve to the best of its abilities and can communicate witht he caster at a range of 10'/lvl. the spell is not dependent on the casting range for purposes of maintaining after a successful casting. if the spell fails to succeed, the spirit may opt to enter into spirit combat with the caster. if it wins, it can do as it pleased (unrestricted by range) for the remainder of the summoning spell duration. a bound spirit may not directly attack its binder, and if released, remains for 3 rounds, before being forced to return to the spirit world. during these 3 rounds, the spirit is free to do as it pleases. at one time, a caster may only have up to one bound spirit per level (of the caster). |
spell name: CONVERSE 5 | list name: spirit mastery | level: 8 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level | range: self | area of effect: 5 levels | sourcebook: rolemaster companion 2 |
description: this allows the caster to communicate with 5 levels spirit(s). the word communicate is used because the exact method used has no analogous term. it would not be speech but rather more like a pictoral experience, but with all senses included. if this spell is used with dead spirits, such as ghosts, then the method might well be actual talking. |
spell name: SPIRIT BINDING 5 | list name: spirit mastery | level: 9 | realm: channeling | type: shaman base | spell class: m | duration: permanent | range: 10'/lvl | area of effect: 5 levels | sourcebook: rolemaster companion 2 |
description: with this spell the caster may bind 5 levels of spirits to his service. the spell is automatically successful if the spirit is willing (and the bar isn;t a um failure) and if the spell succeeds it lasts until the spirit is released or the death of the caster. the spirit will normally serve to the best of its abilities and can communicate witht he caster at a range of 10'/lvl. the spell is not dependent on the casting range for purposes of maintaining after a successful casting. if the spell fails to succeed, the spirit may opt to enter into spirit combat with the caster. if it wins, it can do as it pleased (unrestricted by range) for the remainder of the summoning spell duration. a bound spirit may not directly attack its binder, and if released, remains for 3 rounds, before being forced to return to the spirit world. during these 3 rounds, the spirit is free to do as it pleases. at one time, a caster may only have up to one bound spirit per level (of the caster). |
spell name: SPIRIT BANISHING | list name: spirit mastery | level: 10 | realm: channeling | type: shaman base | spell class: fm | duration: permanent | range: 10'/lvl | area of effect: 1 spirit | sourcebook: rolemaster companion 2 |
description: this spell gives the casterthe ability to banish spirits back to the spirit world. if cast on a dead spirit such as a ghost, it will act as a repel undead spell, sufficent to repel undead up to the caster's level. note that this is only functional against undead which have dead spirits in them, unintelligent undead assumed to merely be animated bodies would be unaffected. |
spell name: CONVERSE 6 | list name: spirit mastery | level: 11 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level | range: self | area of effect: 6 levels | sourcebook: rolemaster companion 2 |
description: this allows the caster to communicate with 6 levels spirit(s). the word communicate is used because the exact method used has no analogous term. it would not be speech but rather more like a pictoral experience, but with all senses included. if this spell is used with dead spirits, such as ghosts, then the method might well be actual talking. |
spell name: SPIRIT BINDING 6 | list name: spirit mastery | level: 12 | realm: channeling | type: shaman base | spell class: m | duration: permanent | range: 10'/lvl | area of effect: 6 levels | sourcebook: rolemaster companion 2 |
description: with this spell the caster may bind 6 levels of spirits to his service. the spell is automatically successful if the spirit is willing (and the bar isn;t a um failure) and if the spell succeeds it lasts until the spirit is released or the death of the caster. the spirit will normally serve to the best of its abilities and can communicate witht he caster at a range of 10'/lvl. the spell is not dependent on the casting range for purposes of maintaining after a successful casting. if the spell fails to succeed, the spirit may opt to enter into spirit combat with the caster. if it wins, it can do as it pleased (unrestricted by range) for the remainder of the summoning spell duration. a bound spirit may not directly attack its binder, and if released, remains for 3 rounds, before being forced to return to the spirit world. during these 3 rounds, the spirit is free to do as it pleases. at one time, a caster may only have up to one bound spirit per level (of the caster). |
spell name: CONVERSE 7 | list name: spirit mastery | level: 13 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level | range: self | area of effect: 7 levels | sourcebook: rolemaster companion 2 |
description: this allows the caster to communicate with 7 levels spirit(s). the word communicate is used because the exact method used has no analogous term. it would not be speech but rather more like a pictoral experience, but with all senses included. if this spell is used with dead spirits, such as ghosts, then the method might well be actual talking. |
spell name: SPIRIT BINDING 7 | list name: spirit mastery | level: 14 | realm: channeling | type: shaman base | spell class: m | duration: permanent | range: 10'/lvl | area of effect: 7 levels | sourcebook: rolemaster companion 2 |
description: with this spell the caster may bind 7 levels of spirits to his service. the spell is automatically successful if the spirit is willing (and the bar isn;t a um failure) and if the spell succeeds it lasts until the spirit is released or the death of the caster. the spirit will normally serve to the best of its abilities and can communicate witht he caster at a range of 10'/lvl. the spell is not dependent on the casting range for purposes of maintaining after a successful casting. if the spell fails to succeed, the spirit may opt to enter into spirit combat with the caster. if it wins, it can do as it pleased (unrestricted by range) for the remainder of the summoning spell duration. a bound spirit may not directly attack its binder, and if released, remains for 3 rounds, before being forced to return to the spirit world. during these 3 rounds, the spirit is free to do as it pleases. at one time, a caster may only have up to one bound spirit per level (of the caster). |
spell name: IDENTIFY SPIRIT TRUE * | list name: spirit mastery | level: 15 | realm: channeling | type: shaman base | spell class: i | duration: | range: 10'/lvl | area of effect: v | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to identify any spirit within range in regard to its general type and its exact level of power. the caster is also able to determine the exact level of purity in a given spirit. spirits of a higher level then the caster gain a resistance roll. |
spell name: CONVERSE 10 | list name: spirit mastery | level: 16 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level | range: self | area of effect: 10 levels | sourcebook: rolemaster companion 2 |
description: this allows the caster to communicate with 10 levels spirit(s). the word communicate is used because the exact method used has no analogous term. it would not be speech but rather more like a pictoral experience, but with all senses included. if this spell is used with dead spirits, such as ghosts, then the method might well be actual talking. |
spell name: SPIRIT BINDING 10 | list name: spirit mastery | level: 17 | realm: channeling | type: shaman base | spell class: m | duration: permanent | range: 10'/lvl | area of effect: 10 levels | sourcebook: rolemaster companion 2 |
description: with this spell the caster may bind 10 levels of spirits to his service. the spell is automatically successful if the spirit is willing (and the bar isn;t a um failure) and if the spell succeeds it lasts until the spirit is released or the death of the caster. the spirit will normally serve to the best of its abilities and can communicate witht he caster at a range of 10'/lvl. the spell is not dependent on the casting range for purposes of maintaining after a successful casting. if the spell fails to succeed, the spirit may opt to enter into spirit combat with the caster. if it wins, it can do as it pleased (unrestricted by range) for the remainder of the summoning spell duration. a bound spirit may not directly attack its binder, and if released, remains for 3 rounds, before being forced to return to the spirit world. during these 3 rounds, the spirit is free to do as it pleases. at one time, a caster may only have up to one bound spirit per level (of the caster). |
spell name: LORD SPIRIT TONGUE | list name: spirit mastery | level: 19 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level | range: self | area of effect: 20 levels | sourcebook: rolemaster companion 2 |
description: this allows the caster to communicate with 20 levels spirit(s). the word communicate is used because the exact method used has no analogous term. it would not be speech but rather more like a pictoral experience, but with all senses included. if this spell is used with dead spirits, such as ghosts, then the method might well be actual talking. |
spell name: LORD SPIRIT BINDING | list name: spirit mastery | level: 20 | realm: channeling | type: shaman base | spell class: m | duration: permanent | range: 10'/lvl | area of effect: 20 levels | sourcebook: rolemaster companion 2 |
description: with this spell the caster may bind 20 levels of spirits to his service. the spell is automatically successful if the spirit is willing (and the bar isn;t a um failure) and if the spell succeeds it lasts until the spirit is released or the death of the caster. the spirit will normally serve to the best of its abilities and can communicate witht he caster at a range of 10'/lvl. the spell is not dependent on the casting range for purposes of maintaining after a successful casting. if the spell fails to succeed, the spirit may opt to enter into spirit combat with the caster. if it wins, it can do as it pleased (unrestricted by range) for the remainder of the summoning spell duration. a bound spirit may not directly attack its binder, and if released, remains for 3 rounds, before being forced to return to the spirit world. during these 3 rounds, the spirit is free to do as it pleases. at one time, a caster may only have up to one bound spirit per level (of the caster). |
spell name: SPIRIT BANISHING TRUE | list name: spirit mastery | level: 25 | realm: channeling | type: shaman base | spell class: fm | duration: permanent | range: 10'/lvl | area of effect: v | sourcebook: rolemaster companion 2 |
description: this spell gives the caster the ability to banish all spirits within range back to the spirit world. if cast on a dead spirit such as a ghost, it will act as a repel undead spell, sufficent to repel undead up to the caster's level. note that this is only functional against undead which have dead spirits in them, unintelligent undead assumed to merely be animated bodies would be unaffected. |
spell name: SPIRIT TONGUE TRUE | list name: spirit mastery | level: 30 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level | range: self | area of effect: lvl/caster lvl | sourcebook: rolemaster companion 2 |
description: this allows the caster to communicate with one level spirit(s) per caster's level. the word communicate is used because the exact method used has no analogous term. it would not be speech but rather more like a pictoral experience, but with all senses included. if this spell is used with dead spirits, such as ghosts, then the method might well be actual talking. |
spell name: SPRIT BINDING TRUE | list name: spirit mastery | level: 50 | realm: channeling | type: shaman base | spell class: m | duration: permanent | range: 10'/lvl | area of effect: lvl/caster lvl | sourcebook: rolemaster companion 2 |
description: with this spell the caster may bind 1 level of spirits to his service per level of the caster. the spell is automatically successful if the spirit is willing (and the bar isn;t a um failure) and if the spell succeeds it lasts until the spirit is released or the death of the caster. the spirit will normally serve to the best of its abilities and can communicate witht he caster at a range of 10'/lvl. the spell is not dependent on the casting range for purposes of maintaining after a successful casting. if the spell fails to succeed, the spirit may opt to enter into spirit combat with the caster. if it wins, it can do as it pleased (unrestricted by range) for the remainder of the summoning spell duration. a bound spirit may not directly attack its binder, and if released, remains for 3 rounds, before being forced to return to the spirit world. during these 3 rounds, the spirit is free to do as it pleases. at one time, a caster may only have up to one bound spirit per level (of the caster). |
spell name: GUESS * | list name: visions | level: 1 | realm: channeling | type: shaman base | spell class: i* | duration: | range: self | area of effect: 1 question | sourcebook: rolemaster companion 2 |
description: when faced with a choice about which he has little or no information (e.g., which corridor leads outside the quickest) the caster may cast this spell and the gamemaster will determine which way he goes, biasing the choice favorable by 25% (e.g., roll 1-100: incorrect on 1-25). |
spell name: INTUITIONS 1 | list name: visions | level: 2 | realm: channeling | type: shaman base | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster gains a vision of what will happen in the next minute if he takes a specific action. |
spell name: DREAM VISION 1 | list name: visions | level: 3 | realm: channeling | type: shaman base | spell class: i | duration: sleep | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster has a dream relating to a topic decided upon just before retiring; limited to once per night. |
spell name: PAST VISIONS | list name: visions | level: 4 | realm: channeling | type: shaman base | spell class: i | duration: varies | range: touch | area of effect: item or place | sourcebook: rolemaster companion 2 |
description: caster gets a vision up to one minute/lvl into the past (includes sight and sound). vision must be associated with an item or place. the caster is in a trance as long as he concentrates. |
spell name: INTUITIONS 5 | list name: visions | level: 5 | realm: channeling | type: shaman base | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster gains a vision of what will happen in the next five minutes if he takes a specific action. |
spell name: ANTICIPATIONS 1 | list name: visions | level: 6 | realm: channeling | type: shaman base | spell class: i | duration: | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: predicts most probable action of a bieng in the next round; specifics are not learned (e.g., attack in melee, cast a spell; but no detail on attack target or what spell). |
spell name: VISION GUIDE | list name: visions | level: 7 | realm: channeling | type: shaman base | spell class: i | duration: varies | range: touch | area of effect: 1 item/place | sourcebook: rolemaster companion 2 |
description: when cast just before a vision behind spell, it gives the caster the ability to scan the past by "feeling the temporal location of significant events.""" |
spell name: PAST VISIONS 2 | list name: visions | level: 8 | realm: channeling | type: shaman base | spell class: i | duration: varies | range: touch | area of effect: item or place | sourcebook: rolemaster companion 2 |
description: caster gets a vision up to one hour/lvl into the past (includes sight and sound). vision must be associated with an item or place. the caster is in a trance as long as he concentrates. |
spell name: INTUITIONS 10 | list name: visions | level: 9 | realm: channeling | type: shaman base | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster gains a vision of what will happen in the next ten minutes if he takes a specific action. |
spell name: DREAM VISION 3 | list name: visions | level: 10 | realm: channeling | type: shaman base | spell class: i | duration: sleep | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster has up to three dreams relating to up to five topics decided upon just before retiring; limited to once per night. |
spell name: ANTICIPATIONS 3 | list name: visions | level: 11 | realm: channeling | type: shaman base | spell class: i | duration: | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: predicts most probable action of a being during the next three rounds or three beings in the next round; specifics are not learned (e.g., attack in melee, cast a spell; but no detail on attack target or what spell). |
spell name: PAST VISIONS 3 | list name: visions | level: 12 | realm: channeling | type: shaman base | spell class: i | duration: varies | range: touch | area of effect: item or place | sourcebook: rolemaster companion 2 |
description: caster gets a vision up to one day/lvl into the past (includes sight and sound). vision must be associated with an item or place. the caster is in a trance as long as he concentrates. |
spell name: PAST STORE | list name: visions | level: 13 | realm: channeling | type: shaman base | spell class: i | duration: | range: self | area of effect: vision | sourcebook: rolemaster companion 2 |
description: caster may cast this spell while in a vision behind; it saves an image of a person or place that can later be used by another vision behind to key in on the saved image in another place or time. |
spell name: SPELL ANTICIPATIONS | list name: visions | level: 14 | realm: channeling | type: shaman base | spell class: i | duration: | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: predicts the most probable action of a being in the next round if they are casting a spell; type of spell and the target are learned. |
spell name: INTUITIONS TRUE | list name: visions | level: 15 | realm: channeling | type: shaman base | spell class: i | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster gains a vision of what will happen in the next one minute per level if he takes a specific action. |
spell name: PAST VISIONS 4 | list name: visions | level: 16 | realm: channeling | type: shaman base | spell class: i | duration: varies | range: touch | area of effect: item or place | sourcebook: rolemaster companion 2 |
description: caster gets a vision up to one year/lvl into the past (includes sight and sound). vision must be associated with an item or place. the caster is in a trance as long as he concentrates. |
spell name: VISION LOCATION | list name: visions | level: 18 | realm: channeling | type: shaman base | spell class: i | duration: vision | range: self | area of effect: 1 place/locale | sourcebook: rolemaster companion 2 |
description: if caster has general information concerning an event or place, casting this spell before a vision behind will cause the vision behind to key in on the event most closely matching the description. |
spell name: ANTICIPATIONS 5 | list name: visions | level: 19 | realm: channeling | type: shaman base | spell class: i | duration: | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 2 |
description: predicts most probable action of a being during the next five rounds or five beings in the next round; specifics are not learned (e.g., attack in melee, cast a spell; but no detail on attack target or what spell). |
spell name: LORD DREAM VISION | list name: visions | level: 20 | realm: channeling | type: shaman base | spell class: i | duration: sleep | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster has up to five dreams relating to up to five topics decided upon just before retiring; limited to once per night. |
spell name: PAST VISIONS 5 | list name: visions | level: 25 | realm: channeling | type: shaman base | spell class: i | duration: varies | range: touch | area of effect: item or place | sourcebook: rolemaster companion 2 |
description: caster gets a vision up to ten years/lvl into the past (includes sight and sound). vision must be associated with an item or place. the caster is in a trance as long as he concentrates. |
spell name: ANTICIPATIONS TRUE | list name: visions | level: 30 | realm: channeling | type: shaman base | spell class: i | duration: | range: 100' | area of effect: 100' r | sourcebook: rolemaster companion 2 |
description: predicts most probable action of all beings during the next round in the area; specifics are not learned (e.g., attack in melee, cast a spell; but no detail on attack target or what spell). |
spell name: DREAM VISION TRUE | list name: visions | level: 50 | realm: channeling | type: shaman base | spell class: i | duration: sleep | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: caster has up to ten dreams relating to up to five topics decided upon just before retiring; limited to once per night. |
spell name: MEDITATION | list name: trances | level: 1 | realm: channeling | type: shaman base | spell class: u | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: this spell allows the caste to add a +25 plus 5 per level to his normal mediation bonus. |
spell name: HEALING TRANCE 1 | list name: trances | level: 2 | realm: channeling | type: shaman base | spell class: mh | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may use this spell to enter a healing trance from which he may heal himself at a rate of 1 hit/5 minutes and heal 1 minor burn or frostbite every hour and clot bleeding at a rate of 1 hit/round per minute all healing is done simultaneously. |
spell name: SPIRIT TRAVEL 1 | list name: trances | level: 3 | realm: channeling | type: shaman base | spell class: mf | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may remove his spirit to the spirit world with this spell. for the duration of this spell, he may cast any spells he chooses, including additional spirit travel spells. he may engage in spirit combat with spirits or other casters. however, it he loses such a combat on the spirit world, he may be ejected out of the spirit world at the victor's discretion. if he wishes, he may opt to have his own bound spirits accompany him, but these spirits must those bound on the spirit world, for they may not cross over without the aid of a summoning spell. the caster's totem spirit is the exception to this, able to cross over at the caster's discretion. when returning to his body, the caster is at -75 for three rounds. this spell does not allow access to other planes. |
spell name: AWAKENING S * | list name: trances | level: 4 | realm: channeling | type: shaman base | spell class: u* | duration: | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: with this spell, the caster may instantly awaken his body to full awareness, eliminating the -75 penalty for disorientation. |
spell name: ALERT | list name: trances | level: 5 | realm: channeling | type: shaman base | spell class: mi | duration: 1 trance | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: when caster prior to a trance spell, this spell allows the caster to set up 1 condition per 3 levels (round down) of the caster which will trigger the alert spell. these conditions must pertain to situations in his physical environment. the alert spell does not disturb the caster; it merely informs him that one of the conditions has been met. it does not tell the caster which condition has been met. |
spell name: OPEN WINDOW | list name: trances | level: 6 | realm: channeling | type: shaman base | spell class: mf | duration: 1 minute / level | range: 10' | area of effect: 1 window | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to "open a window"" on a plane he has access to, usually the one he just left. the ""window"" is two-way, from the caster's side looking like precisely aligned rectangular 10' x 10' opening and from the ""outside"" appearing to be a nebulous dark area of swirling colours with the caster's head in the center, along with whoever else is within 10' of the ""window"". the caster may choose to have visual only or audio only or both through the ""window"" he has opened. the opening cannot be closed prior to the end of the spell duration without the use of a close window spell. the caster has a 3% chance per level of finding the exact location he desires to view without the aid of a locate window spell." |
spell name: HEALING TRANCE 2 | list name: trances | level: 7 | realm: channeling | type: shaman base | spell class: mh | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may use this spell to enter a healing trance from which he may heal himself.concussive hits: 1 per minutehits/round: 1 per 3 roundslight burn/frostbite: 1 per 30 minutesmedium burn/frostbite: 1 per 60 minutesmuscle/tendon/ligament: 1 per 60 minutespoison/disease: 1 per 10 minutes |
spell name: SPIRIT TRAVEL 2 | list name: trances | level: 8 | realm: channeling | type: shaman base | spell class: mf | duration: 5 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may remove his spirit to the spirit world with this spell. for the duration of this spell, he may cast any spells he chooses, including additional spirit travel spells. he may engage in spirit combat with spirits or other casters. however, it he loses such a combat on the spirit world, he may be ejected out of the spirit world at the victor's discretion. if he wishes, he may opt to have his own bound spirits accompany him, but these spirits must those bound on the spirit world, for they may not cross over without the aid of a summoning spell. the caster's totem spirit is the exception to this, able to cross over at the caster's discretion. when returning to his body, the caster is at -75 for three rounds. this spell does not allow access to other planes. |
spell name: LOCATE WINDOW | list name: trances | level: 9 | realm: channeling | type: shaman base | spell class: i | duration: concentration | range: 100'/lvl | area of effect: 1 window | sourcebook: rolemaster companion 2 |
description: with this spell the caster may locate any "window"" prior to the exact location he desires within the range of the spell referenced to the location of the caster's physical body." |
spell name: CLOSE WINDOW | list name: trances | level: 10 | realm: channeling | type: shaman base | spell class: mf | duration: | range: 10' | area of effect: 1 window | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to close any "window"" prior to the normal spell duration. if someone else opened the ""window"", the caster msut first overcome a rr on the part of the opener. this is part of the casting of the spell, and if the original opener resists, then the window stays open." |
spell name: HEALING TRANCE 3 | list name: trances | level: 11 | realm: channeling | type: shaman base | spell class: mh | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may use this spell to enter a healing trance from which he may heal himself.concussive hits: 1 per 3 roundshits/round: 1 per 2 roundslight burn/frostbite: 1 per 10 minutesmedium burn/frostbite: 1 per 30 minutesmajor burn/frostbite: 1 per 60 minutes muscle/tendon/ligament: 1 per 30 minutesbone damage: 1 per 60 minutespoison/disease: 1 per minuteregeneration (any): 1 per 60 minutes |
spell name: LOCATE WINDOW 2 | list name: trances | level: 12 | realm: channeling | type: shaman base | spell class: i | duration: concentration | range: 1 mile/lvl | area of effect: 1 window | sourcebook: rolemaster companion 2 |
description: with this spell the caster may locate any "window"" prior to the exact location he desires within the range of the spell referenced to the location of the caster's physical body." |
spell name: SPIRIT TRAVEL 3 | list name: trances | level: 13 | realm: channeling | type: shaman base | spell class: mf | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may remove his spirit to the spirit world with this spell. for the duration of this spell, he may cast any spells he chooses, including additional spirit travel spells. he may engage in spirit combat with spirits or other casters. however, it he loses such a combat on the spirit world, he may be ejected out of the spirit world at the victor's discretion. if he wishes, he may opt to have his own bound spirits accompany him, but these spirits must those bound on the spirit world, for they may not cross over without the aid of a summoning spell. the caster's totem spirit is the exception to this, able to cross over at the caster's discretion. when returning to his body, the caster is at -75 for three rounds. this spell does not allow access to other planes. |
spell name: CONCENTRATION | list name: trances | level: 14 | realm: channeling | type: shaman base | spell class: u | duration: 1 minute / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: with this spell the caster may place himself in a trance state from which his concentration may not be disturbed. in the spirit world he can act as usual, but in the physical world he is restricted to 25% action. |
spell name: LOCATE WINDOW TRUE | list name: trances | level: 15 | realm: channeling | type: shaman base | spell class: i | duration: concentration | range: | area of effect: 1 window | sourcebook: rolemaster companion 2 |
description: with this spell the caster may locate any "window"" he chooses regardless of range." |
spell name: OPEN WINDOW TRUE | list name: trances | level: 16 | realm: channeling | type: shaman base | spell class: mf | duration: 1 minute / level | range: 10' | area of effect: 1 window | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to "open a window"" on a plane he has access to, usually the one he just left. the ""window"" is can be one-way, from the caster's side looking like a precisely aligned rectangular 10' x 10' opening and from the ""outside"" appearing to be a nebulous dark area of swirling colours with the caster's head in the center, along with whoever else is within 10' of the ""window"". the caster may choose to have visual only or audio only or both through the ""window"" he has opened. the one-way ""window"" need not be noticable from the other side. if he opts to make the ""window"" two-way thent he other side will appear as it does from the inside.the opening cannot be closed prior to the end of the spell duration without the use of a close window spell. the caster has a 3% chance per level of finding the exact location he desires to view without the aid of a locate window spell." |
spell name: HEALING TRANCE 4 | list name: trances | level: 17 | realm: channeling | type: shaman base | spell class: mh | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may use this spell to enter a healing trance from which he may heal himself.concussive hits: 1 per roundhits/round: 1 per roundlight burn/frostbite: 1 per minutemedium burn/frostbite: 1 per 10 minutemajor burn/frostbite: 1 per 30 minutes muscle/tendon/ligament: 1 per 10 minutesbone damage: 1 per 30 minutespoison/disease: 1 per 3 roundsregeneration (any): 1 per 30 minutes |
spell name: SPIRIT TRAVEL 4 | list name: trances | level: 18 | realm: channeling | type: shaman base | spell class: mf | duration: 30 minutes / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may remove his spirit to the spirit world with this spell. for the duration of this spell, he may cast any spells he chooses, including additional spirit travel spells. he may engage in spirit combat with spirits or other casters. however, it he loses such a combat on the spirit world, he may be ejected out of the spirit world at the victor's discretion. if he wishes, he may opt to have his own bound spirits accompany him, but these spirits must those bound on the spirit world, for they may not cross over without the aid of a summoning spell. the caster's totem spirit is the exception to this, able to cross over at the caster's discretion. when returning to his body, the caster is at -75 for three rounds. this spell does not allow access to other planes. |
spell name: WAKING TRANCE | list name: trances | level: 20 | realm: channeling | type: shaman base | spell class: m | duration: 1 trance | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: this spell allows the caster to enter a trance and maintain awareness of the physical world and the spirit world at the same time. he is at 75% action on the physical world during this spell, and may act on both the physical world and the spirit world, although not simultaneously. |
spell name: CROSS WINDOW | list name: trances | level: 25 | realm: channeling | type: shaman base | spell class: mf | duration: 1 round / level | range: 10' r | area of effect: v | sourcebook: rolemaster companion 2 |
description: with this spell the caster may bring up to 1 target per 5 levels of the caster, not including himself, across a "window"" into the new location. this is both the spirit and the physical bodies which make the transition, and all are subject to 3 rounds of disorientation upon arrival of -75." |
spell name: HEALING TRANCE TRUE | list name: trances | level: 30 | realm: channeling | type: shaman base | spell class: mh | duration: concentration | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may use this spell to enter a healing trance from which he may heal himself.concussive hits: 2 per roundhits/round: 1 per roundlight burn/frostbite: 1 per roundmedium burn/frostbite: 1 per minutemajor burn/frostbite: 1 per 10 minutes muscle/tendon/ligament: 1 per minutebone damage: 1 per 10 minutespoison/disease: 1 per roundregeneration (any): 1 per 10 minutes |
spell name: SPIRIT TRAVEL TRUE | list name: trances | level: 50 | realm: channeling | type: shaman base | spell class: mf | duration: 1 hour / level | range: self | area of effect: self | sourcebook: rolemaster companion 2 |
description: the caster may remove his spirit to the spirit world with this spell. for the duration of this spell, he may cast any spells he chooses, including additional spirit travel spells. he may engage in spirit combat with spirits or other casters. however, it he loses such a combat on the spirit world, he may be ejected out of the spirit world at the victor's discretion. if he wishes, he may opt to have his own bound spirits accompany him, but these spirits must those bound on the spirit world, for they may not cross over without the aid of a summoning spell. the caster's totem spirit is the exception to this, able to cross over at the caster's discretion. when returning to his body, the caster is at -75 for three rounds. this spell does not allow access to other planes. |
spell name: DETECT MANIFEST SPIRIT | list name: spirit manifestations | level: 1 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level (concentration) | range: 100' | area of effect: 10' radius | sourcebook: rolemaster companion 5 |
description: This spell determines whether the area of effect contains a manifested spirit. By concentrating, the caster may examine a different area each round. |
spell name: MINOR SPIRIT MANIFESTATION | list name: spirit manifestations | level: 2 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: This allows any type of spirit to manifest itself through smell, sound, touch, or sight in an extremely subtle manner (Hard to Extremely Hard Perception). For example: a faint whiff of perfume, soft rustling of leaves, a slight haziness, or a breath of fresh air. |
spell name: OLFACTORY SPIRIT MANIFESTATION | list name: spirit manifestations | level: 3 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: When cast upon a spirit, this spell confers an obviously perceptible manifestation in the form of an odor. The smell will assume any intensity desired, from faint to overpowering. Note that the odor cannot cause suffocation or do damage (although nausea is possible). |
spell name: ANALYZE MANIFEST SPIRIT | list name: spirit manifestations | level: 4 | realm: channeling | type: shaman base | spell class: i | duration: 1 minute / level | range: 100' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: This allows the caster to identify any manifest spirit with regard to which manifestation spells are acting upon it, the spirit's general type, approximate level, and taint due to manifestation. |
spell name: AUDIBLE SPIRIT MANIFESTATION | list name: spirit manifestations | level: 5 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: Cast upon a spirit, this spell confers an obviously perceptible manifestation in the form of a sound or series of sounds (such as speaking). The sound may vary in intensity from very quiet to loud-pitched screams. The sound cannot cause damage. |
spell name: DISPEL MANIFESTATION | list name: spirit manifestations | level: 6 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: Caster strips a spirit of its mariifestation(s) for the duration, rendering it insubstantial and unable to interact with the material world (other than through a Will Contest). The spirit receives a RR. |
spell name: VISIBLE SPIRIT MANIFESTATION | list name: spirit manifestations | level: 7 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: Cast upon a spirit, this spell confers an obviously perceptible manifestation of visible form/shape. The spirit may appear transparent, hazy, or solid and assume any color(s) desired. Despite a visible form, it will not feel substantial unless the appropriate manifestation spell is active. The size of a visible manifestation is dependent on the spirit's level (GM's discretion). |
spell name: PROLONG 1 | list name: spirit manifestations | level: 8 | realm: channeling | type: shaman base | spell class: f | duration: 10 minutes / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: This spell extends the duration of any current spirit manifestation(s). This spell must be cast after the desired Manifest Spirit spell. |
spell name: TACTILE SPIRIT MANIFESTATION | list name: spirit manifestations | level: 9 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: Cast upon a spirit, this spell confers an obviously tactile manifestation which is perceptible through touch. A spirit may feel solid, hot, cold, slimy, damp, etc. Note that this spell permits a spirit to physically attack an opponent, dependent on the spirit' s level (GM discretion). |
spell name: MANIFESTATION 2 | list name: spirit manifestations | level: 10 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: This spell enables a spirit to exhibit any two manifestations desired (smell, sound, sight, touch) for the duration of the spell. |
spell name: PROLONG 2 | list name: spirit manifestations | level: 11 | realm: channeling | type: shaman base | spell class: f | duration: 1 hour / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: This spell extends the duration of any current spirit manifestation(s). This spell must be cast after the desired Manifest Spirit spell. |
spell name: DISPEL MANIFESTATION TRUE | list name: spirit manifestations | level: 12 | realm: channeling | type: shaman base | spell class: f | duration: permanent | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: Caster permanently strips a spirit of any manifestations, rendering it insubstantial and unable to interact with the material world (other than through a Will Contest). The spirit receives aRR. |
spell name: CONTINGENCY MANIFESTATION | list name: spirit manifestations | level: 13 | realm: channeling | type: shaman base | spell class: fp | duration: varies | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: Upon casting this spell and any other Spirit Manifestation spell from this list, the caster sets up conditions that will activate the manifestation. The desired manifestation will occur only when those conditions have been met. For example, the Shaman may decide that his bound Spirit of Fear will emit a loud moaning and manifest a chill upon contact with an intruder. He would first cast Contingency Manifestation followed by Manifestation II. The spirit may not assume any other manifestations while this spell remains in effect. |
spell name: PROLONG 3 | list name: spirit manifestations | level: 14 | realm: channeling | type: shaman base | spell class: f | duration: 1 day / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: This spell extends the duration of any current spirit manifestation(s). This spell must be cast after the desired Manifest Spirit spell. |
spell name: MANIFESTATION 3 | list name: spirit manifestations | level: 15 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: This spell enables a spirit to exhibit any three manifestations desired (smell, sound, sight, touch) for the duration of the spell. |
spell name: ANIMAL MANIFESTATION | list name: spirit manifestations | level: 20 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: This spell permits the spirit to assume the physical form of any one animal desired, including its smell, sound, appearance and feel. Such a manifested spirit need not eat/drink/breathe, nor does it suffer from exhaustion/disease. It acquires the physical attacks and attributes of that animal. In this form, the spirit may be harmed by normal weapons or spells. Although the spirit manifests an animal form, it retains its own nature, Will, and intelligence, if any. (Because of this, the GM may rule that the manifestation should not conflict with the spirit's nature.) After the spell's duration, it reverts to a totally non-corporeal entity. Of all manifestation spells, this type confers enhanced physical existence to the spirit, and therefore will cause the greatest taint. |
spell name: BEAST MANIFESTATION | list name: spirit manifestations | level: 25 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: This spell permits the spirit to assume the physical form of any one beast or monster desired, including its smell, sound, appearance and feel. Such a manifested spirit need not eat/drink/breathe, nor does it suffer from exhaustion/disease. It acquires the physical attacks and attributes of that animal. In this form, the spirit may be harmed by normal weapons or spells. Although the spirit manifests an animal form, it retains its own nature, Will, and intelligence, if any. (Because of this, the GM may rule that the manifestation should not conflict with the spirit's nature.) After the spell's duration, it reverts to a totally non-corporeal entity. Of all manifestation spells, this type confers enhanced physical existence to the spirit, and therefore will cause the greatest taint. |
spell name: SPIRIT MANIFESTATION TRUE | list name: spirit manifestations | level: 30 | realm: channeling | type: shaman base | spell class: f | duration: 1 minute / level | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: This spell permits the spirit to assume the physical form of any one beast or monster desired, including its smell, sound, appearance and feel. Such a manifested spirit need not eat/drink/breathe, nor does it suffer from exhaustion/disease. It acquires the physical attacks and attributes of that animal, including limited magic properties (GM's discretion). In this form, the spirit may be harmed by normal weapons or spells. Although the spirit manifests an animal form, it retains its own nature, Will, and intelligence, if any. (Because of this, the GM may rule that the manifestation should not conflict with the spirit's nature.) After the spell's duration, it reverts to a totally non-corporeal entity. Of all manifestation spells, this type confers enhanced physical existence to the spirit, and therefore will cause the greatest taint. |
spell name: PERMANENT MANIFESTATION | list name: spirit manifestations | level: 50 | realm: channeling | type: shaman base | spell class: f | duration: permanent | range: 50' | area of effect: one spirit | sourcebook: rolemaster companion 5 |
description: This spell enables a spirit to permanently manifest itself in whatever manner is desired. It must be cast after the appropriate Spirit Manifestation spells. Note that this spell cannot function as a resurrection; the spirit is not truly alive, but more akin to the "living dead""." |