spell name:
BODY AWARENESS
list name:
Body Mastery
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains body information including heart rate, respiration rate, blood count, etc.

spell name:
INTERNAL CLOCK
list name:
Body Mastery
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
I*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to access his own internal clock, learning exactly how much time has passed over a specific period, e.g., how long have I been asleep, how long have I wandered in this forest, etc.

spell name:
LIMBER
list name:
Body Mastery
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster becomes very limber for the duration of this spell and thus gains a RR vs. any strained or tom muscles or tendons from any maneuver he attempts. Level of RR should be dependent upon difficulty of maneuver.

spell name:
OVEREXTENSION PROTECTION
list name:
Body Mastery
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster sets up a movement inhibition which prevents (unless consciously over-ridden) him from over- extending his body at any physical activity which would normally damage it.

spell name:
DISLOCATE
list name:
Body Mastery
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to take one joint out of socket or put one that is out-of-joint, back in. Adds +2/lvl to Contortions Skill. For the duration of this spell, there is no pain that normally accompanies dislocation.

spell name:
FEIGN DEATH
list name:
Body Mastery
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to lower his heart rate, respiration, skin temperature, physical responses, etc. to the point where he is likely to be mistaken for dead (-75 to all perception rolls to detect life).

spell name:
ACUPRESSURE
list name:
Body Mastery
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to relieve minor aches and pains by simply touching and massaging the injured area (up to 1 hit per level) and increase his own healing rate (he heals 1.5 times as fast). Caster may not do this spell more than once per day.

spell name:
DOUBLE JOINTED
list name:
Body Mastery
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster's body becomes double-jointed. This provides caster with a +2/lvl bonus to his contortions skill, +1 per level to his acrobatics, and dance skills.

spell name:
SECOND WIND
list name:
Body Mastery
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
U*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains an additional 1 exhaustion point per level upon casting this spell.

spell name:
ALERT
list name:
Body Mastery
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
U*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to clear his head instantly. Thus a caster just waking or coming out of a trance is made instantly alert. This has no effect upon stun.

spell name:
STUN RELIEF
list name:
Body Mastery
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
HS*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is relieved of 1 round of stun/5 lvls of caster.

spell name:
FOCUS
list name:
Body Mastery
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains +2/lvl to any meditation rolls due to intense concentration. This spell allows caster to eliminate outside influences and achieve a better trance.

spell name:
FRENZY
list name:
Body Mastery
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to Frenzy for the duration of this spell. This provides +30 to OB, double normal concussion hits, double damage, and no DB other than armor bonus.

spell name:
CHANGE CYCLE
list name:
Body Mastery
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to alter any normal body cycle as in the sleep cycle, monthly period, etc. by up to ±1%/lvl. This new cycle becomes 'normal' for the caster until altered again. Caster is able to sleep more or less for an equal level of 'restedness'. Assume normal to be equal to society's norms, with 8 hours sleep a night as normal. Caster is not able to alter his cycles repeatedly in the same direction.

spell name:
CONCENTRATION
list name:
Body Mastery
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to achieve a near-total focus for one static maneuver and gains +1/lvl to completing this maneuver.

spell name:
MUSCLE CONTROL
list name:
Body Mastery
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains full control of any one muscle, e.g., diaphragm (great for getting rid of hiccups), sphincter (great in stressful situations), etc.

spell name:
TEMPERATURE CONTROL
list name:
Body Mastery
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to control the temperature of his body by up to ±1°F/lvl of caster.

spell name:
METABOLIC CONTROL
list name:
Body Mastery
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to speed or slow his metabolism by up to 10% per level of caster. This will allow quicker recuperation (increased recuperation from exhaustion, deprivation, etc.). The increased metabolism requires an additional amount of food (or less if decreased) based upon the percentage increase. This spell allows for no hasted effects.

spell name:
COMPENSATE
list name:
Body Mastery
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster causes other senses to compensate for impaired, or damaged senses, in darkness hearing compensates for sight, etc. This spell allows caster to function at near-normality even when totally deprived of one sense blinded, deafened, etc.

spell name:
PROPORTIONAL CONTROL
list name:
Body Mastery
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster can adjust his normal body proportions to desired size-weight, though adjustment takes normal time, e.g., caster gains or loses weight normally but may place added weight as desired. This spell allows for no additional strength or speed, just proportional aesthetics.

spell name:
CONSCIOUS/AUTONOMIC
list name:
Body Mastery
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to switch one conscious or autonomic function to its opposite. Thus caster is able to gain conscious control of heart rate, respiration rate, digestion (stop or start), elimination (lessen severity of elimination warning), etc. or relegate normally conscious functions to autonomic control, including sustenance, sleep cycles, survival responses (get in out of weather, protect young, etc.), etc.

spell name:
INSTANT ADJUSTMENT
list name:
Body Mastery
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
U*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to instantly adjust one physiological response to a particular situation, e.g., eyes to dark, skin to sun (tan), etc.

spell name:
NERVE CONTROL
list name:
Body Mastery
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains complete control over any one nerve. Caster is able to increase or decrease sensitivity in that nerve from none (no pain) to hypersensitivity (+30 to perception rolls involving this nerve).

spell name:
ORGAN CONTROL
list name:
Body Mastery
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains complete control over any one organ or organ system. By altering chemical production and flows to and through this organ/system the caster gains great overall control of his body. This allows caster to adjust many body systems including blood production, reproductive urge, aggression, outlook (brain chemicals), etc. Caster is able to increase or decrease any organ function by up to +/- 100% per 5 levels of experience.

spell name:
STORE
list name:
Entertainment Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to remember all the rules, characters, words, notes, plots, props, etc. of any one game, play, story, song, etc. that he has stored.

spell name:
DISGUISE
list name:
Entertainment Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to use materials at hand (make up, mud, natural pigments etc.) to alter the appearance of one being. Adds +2/lvl of the caster to the target's disguise skill.

spell name:
PRAT FALL*
list name:
Entertainment Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
U*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to fall, as if by accident, without injuring himself. If caster falls a distance greater than 1' per level he will be injured normally and according to the full amount fallen. To be effective this spell must be cast before caster falls.

spell name:
BALANCE
list name:
Entertainment Law
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
U*
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Adds +50 to any rolls for one slow maneuver (e.g., walking a 3" beam)."

spell name:
SPOTLIGHT
list name:
Entertainment Law
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Beam of light, much like a spotlight, springs from caster's palm. Beam may be up to 100' long and light a circle up to 10' in Radius. The light in the circle may be varied in intensity from full daylight to normal ambient darkness.

spell name:
THROW VOICE
list name:
Entertainment Law
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster can speak and his voice will appear to come from any point he desires within 10'/lvl (point must be within his field of vision).

spell name:
SOUNDS
list name:
Entertainment Law
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
10'/lvl
area of effect:
10'R
sourcebook:
spell user's companion
description: Creates any simple, non-mobile sound or sounds in an area up to 1 'R/lvl. The sounds are really created and magic or another sense (sight, touch, etc.) must be used to determine the reality or lack of it.

spell name:
FACIAL CHANGE
list name:
Entertainment Law
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
P
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to alter the appearance of his face to resemble someone else.

spell name:
AMPLIFY
list name:
Entertainment Law
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
10' R/lvl
sourcebook:
spell user's companion
description: Caster may affect volume produced by vocal or instrumental sounds from .5x normal to 2x normal volume.

spell name:
GAMES
list name:
Entertainment Law
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to create game-board and all pieces necessary to play any one game. Board may be any size up to 1 sqft/lvl.

spell name:
TARGET
list name:
Entertainment Law
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
10' R/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to create up to 1 target/lvl that will move as caster desires and will be destroyed at a touch from desired object(s). This spell is great for weapons practice.

spell name:
PUPPET
list name:
Entertainment Law
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to create up to 1 puppet/lvl that will move as caster desires. No sound is produced through the use of this spell.

spell name:
SYNCHRONIZE DANCE
list name:
Entertainment Law
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to perform repetitive rhythmic movements in synchronicity with other people without thought or concentration. Frees caster's mind to attend to other things. For example, a bard dancing could think of other things while he danced without missing step.

spell name:
SLEIGHT OF HAND
list name:
Entertainment Law
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to perform small sleight of hand tricks that are undetectable to normal scrutiny. Caster may juggle as many as one ball/3 lvls, hide an item and produce it from elsewhere, etc.

spell name:
TELL STORIES/TALES
list name:
Entertainment Law
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to tell stories and tales in such a way as to enthrall an audience. Caster may subtly introduce any message he wants to get across to the audience through the use of this spell, though it carries no special influence from the spell.

spell name:
ACCOMPANIMENT
list name:
Entertainment Law
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: This spell allows the caster to keep in perfect time with any vocal performance while playing an instrument or keep in perfect time with any instrumental performance while performing vocally.

spell name:
PERFORM PLAY
list name:
Entertainment Law
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to perform a one-man play (drama, comedy, tragedy, fable, slapstick, etc.). Caster is able to subtly alter his voice and face to appear as up to as many as one character per level. These voice and face changes are instantaneous. This spell confers no acting ability or special memory skills, simply the face and voice changing abilities.

spell name:
IMPROMPTU STAGE
list name:
Entertainment Law
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
10' R/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows an audience (of up to 1 person per level of caster), who desires to, to perceive the stage and its occupants regardless of audience location and facing (behind tree or hill etc.). Audience must be within caster's range. This spell is similar to the Invisibility spell, but instead of bending light so as to be invisible, it will bend light so as to be easily perceived.

spell name:
PLAY MUSIC
list name:
Entertainment Law
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 target/lvl
sourcebook:
spell user's companion
description: Up to 1 target/lvl loses the -25% detriment for not knowing an instrument. Caster must specify instrument for each target.

spell name:
TALE'S VISION
list name:
Entertainment Law
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to portray a story on a flat surface (up to 10 square foot per level area) as he tells a tale. The vision is two- dimensional and caster must use another spell if sound effects are desired.

spell name:
ILLUSIONARY STAGE
list name:
Entertainment Law
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
10' R/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to create and use or allow another to use illusory stage props. These props may be anything caster can imagine (with number and size limitations of 1 prop per level and 1 cubic foot of illusory material per prop). These props are under caster's direct control to the point of movement and appearance or disappearance. Once this spell is cast props may not be changed without another use of this spell. For example, caster uses this spell to create an illusory armory which includes various arms and armor. The arms and armor are under the conscious control of the caster and may appear and disappear at will, but caster may not create a goblet, table, or anything else that wasn't conceived of and desired at the casting of this spell.

spell name:
ILLUSIONARY GAME
list name:
Entertainment Law
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
10' R/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to create illusory game props (including balls, markers, team designations, etc.) and field (including distance designators, goals, scoreboard, even referees). Caster may create enough of the above to allow for up to 1 player per level of caster.

spell name:
SPEAK LANGUAGE
list name:
Entertainment Law
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to understand and speak any spoken language for the duration.

spell name:
DETERMINE
list name:
Farming Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
permanent
range:
self
area of effect:
1 plant
sourcebook:
spell user's companion
description: Caster is able to remember all the pertinent information regarding a plant, for example planting time, harvest time, spacing, growing season, pests, amount of water, amount of care, amount of light, temperature minimum and maximum, etc.

spell name:
EARLY RISER
list name:
Farming Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
US*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Wakes caster up at a predetermined time.

spell name:
WATER
list name:
Farming Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
1 plant/lvl
sourcebook:
spell user's companion
description: Condenses enough water out of the air to create 1 pint/lvl.

spell name:
MILK
list name:
Farming Law
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
1 animal
sourcebook:
spell user's companion
description: Causes a milk-laden animal to empty into a bucket placed under it.

spell name:
SOW
list name:
Farming Law
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Spreads seeds evenly, in the correct amount, over a prepared field (properly plowed).

spell name:
PRUNE
list name:
Farming Law
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
1 plant/lvl
sourcebook:
spell user's companion
description: Prunes one plant/lvl to desired shape.

spell name:
REAP
list name:
Farming Law
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Cuts the area of plants (as in harvest).

spell name:
MILL
list name:
Farming Law
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 cu ft/lvl
sourcebook:
spell user's companion
description: Grinds grist into desired fineness, e.g., grits through flour. Caster is able to Mill 1 bushel/lvl.

spell name:
SCARECROW
list name:
Farming Law
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 day / level
range:
sight
area of effect:
1 object
sourcebook:
spell user's companion
description: Causes already existing scarecrow to appear more life-like by imparting random movement.

spell name:
PLOW FIELD
list name:
Farming Law
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Tills earth to desired consistency.

spell name:
FALLOW
list name:
Farming Law
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Causes dead or dying organic material in area to break down at 1x/lvl of normal rate. Spell lasts until material is completely decomposed.

spell name:
DRY
list name:
Farming Law
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Dries field of any unneeded water.

spell name:
WEED
list name:
Farming Law
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Destroys unwanted plants from area. Aids growing plants.

spell name:
FERTILIZE
list name:
Farming Law
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Replenishes natural nitrogen balance. Aids growing plants.

spell name:
IRRIGATE
list name:
Farming Law
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Diverts nearby water from creek/pond/lake etc. to irrigate the area to the proper water level.

spell name:
MUD WALK
list name:
Farming Law
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to walk upon mud as if it were dry land. Mud will not adhere to caster.

spell name:
PASTURE
list name:
Farming Law
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Causes a designated area to be very attractive to grazing animals, such that they will ignore croplands in favor of the 'pastured' area. This spell need be cast but once per growing season.

spell name:
PESTICIDE
list name:
Farming Law
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Kills or drives out any unwanted insects from area.

spell name:
RESIST EROSION
list name:
Farming Law
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 day / level
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Prevents runoff damage to topsoil in an area. This spell is limited in effectiveness, e.g., an unreasonable amount of water or water with an unreasonable amount of force would cause erosion.

spell name:
PREDICT WEATHER
list name:
Farming Law
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
1 mi/lvl
sourcebook:
spell user's companion
description: Allows caster to predict natural weather for up to 24 hours in advance.

spell name:
TEMPERATURE PROTECTION
list name:
Farming Law
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 day / level
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Protects plants from extremes in temperature, including a frost or heat wave, in the protected area.

spell name:
PREDICT CATASTROPHE
list name:
Farming Law
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
1 mi/lvl
sourcebook:
spell user's companion
description: Predicts any natural catastrophe within 1 day/lvl, e.g., fire, flood, insect plague, drought, etc.

spell name:
SPEED GROWTH
list name:
Farming Law
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
sight
area of effect:
100 sqft/lvl
sourcebook:
spell user's companion
description: Causes plants in area to grow at lvl x normal. For example, Thum, the 50th level farmer, casts this spell on his crop of com. Com has a growing period of about 100 days. Thum's 'magic' com grows to fruition in 2 days. This spell is effective till plants reach maturity.

spell name:
NEEDLE
list name:
Fashion Mastery
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
10'
area of effect:
1 object
sourcebook:
spell user's companion
description: Stiffens the tip of thread, yam, etc., into desired shape (sewing needle, crochet hooks, knitting needles etc.) that will allow it to act as a normal needle in all respects.

spell name:
CUT
list name:
Fashion Mastery
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
10'
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to cut cloth/leather/string/rope etc.

spell name:
CLEAN CLOTHING
list name:
Fashion Mastery
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Cleans one set of clothing of grime, dirt, sweat, etc. from all areas of the garments. This spell will not repair clothing, but will dry wet clothing.

spell name:
STORE MEASUREMENTS
list name:
Fashion Mastery
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to memorize current measurements, including inseam, collar, waist, chest, etc. for 1 target.

spell name:
MEASURE
list name:
Fashion Mastery
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
permanent
range:
self
area of effect:
1 target
sourcebook:
spell user's companion
description: Instantly gives caster all relevant measurements of 1 target, e.g., inseam, collar, waist, chest, etc.

spell name:
ACCESSORIZE
list name:
Fashion Mastery
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Informs caster of best accessories to enhance outfit (belt, hat, shoes, jewelry, colors, purse, etc.).

spell name:
SHINE
list name:
Fashion Mastery
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster is able to polish any item, e.g., pair of shoes, saddle, jewelry, etc.

spell name:
SEW
list name:
Fashion Mastery
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level(f)
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster is able to instantly fasten together any two pieces of cloth, leather, etc. with appropriate materials (thread, thongs, etc.).

spell name:
PATTERN
list name:
Fashion Mastery
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
permanent
range:
self
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to look at an item of clothing and devise pattern to reproduce it. For example, a thief uses this spell to allow himself to reproduce a guard uniform in detail. This spell doesn't provide work materials, merely knowledge.

spell name:
PATCH
list name:
Fashion Mastery
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 tear
sourcebook:
spell user's companion
description: Patches torn or holed material, cloth-leather etc. by roughly reattaching tom edges. Also may be used to reinforce clothing.

spell name:
FASTENER
list name:
Fashion Mastery
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Prepares unfinished clothing for fasteners, e.g., buttons, hooks and eyes, thongs, etc. and attaches same. For example, this spell is cast on a tunic and it creates buttonholes and attaches buttons to clothing.

spell name:
CARE
list name:
Fashion Mastery
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Provides normal care for any item of cloth or leather. This spell will starch, iron, provide leather care, pleat skirt etc.

spell name:
PREDICT FASHION
list name:
Fashion Mastery
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is always in perfect style for any occasion and knows exactly what to wear to white-tie/black tie/ informal etc.

spell name:
MAKE-UP
list name:
Fashion Mastery
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to color body with artificial pigments, as desired.

spell name:
FIT
list name:
Fashion Mastery
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Causes finished clothing to perfectly fit target that is its size or smaller. The clothing may not be too large, e.g., a giant's tunic could not be made to fit a dwarf.

spell name:
RESIST FILTH
list name:
Fashion Mastery
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Protects target's body, clothing, and hair from any sort of dirt, filth, rain, etc. Spell is effective against all but total immersion in filth.

spell name:
COLOR
list name:
Fashion Mastery
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to color clothing as desired. No external pigments are necessary.

spell name:
STORE CLOTHING
list name:
Fashion Mastery
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Preserves clothing from vermin, insects, mold, and age. If clothes are worn the spell is canceled.

spell name:
SHRINK/ENLARGE
list name:
Fashion Mastery
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Causes one complete set clothing (shoes, pants, shirt, hat, belt, loincloth, etc.) to become larger or smaller as desired. Caster may enlarge clothing by up to +10%/lvl.

spell name:
MAKE THREAD
list name:
Fashion Mastery
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 lb/lvl
sourcebook:
spell user's companion
description: Caster transforms raw materials into a like amount of thread, thus raw cotton would change to appropriate amount of cotton thread.

spell name:
JOIN
list name:
Fashion Mastery
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
2 objects
sourcebook:
spell user's companion
description: Allows caster to join two pieces of cloth, leather, etc. as if they were one. Saddle and saddle blanket could be as one piece with the joined area as strong as the average of the two materials.

spell name:
MAKE BOLT
list name:
Fashion Mastery
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 lb/lvl
sourcebook:
spell user's companion
description: Caster transforms thread, string, cord, etc. into a like amount of cloth. This would change cotton thread into an appropriate amount of cotton cloth.

spell name:
LIGHT CREATION
list name:
Fashion Mastery
level:
35
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to design clothing (but not armor) that weighs 1% less per level of caster without losing any protective value.

spell name:
CLOTHING CREATION
list name:
Fashion Mastery
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to create one complete set of clothing (boots, pants, shirt, loincloth, cloak, hat, etc.) from design that may be made of desired non-magical material and of desired quality. Clothing may appear on caster or folded nearby. Additionally, caster may create any Patterned item of clothing instantly.

spell name:
IGNITE
list name:
Forging Mastery
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster may ignite any one combustible material, such as a log, lump of coal, paper etc.

spell name:
BELLOWS
list name:
Forging Mastery
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1' R/lvl
sourcebook:
spell user's companion
description: Caster halves the time necessary to reach forging temperature.

spell name:
EXHAUST
list name:
Forging Mastery
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
2' R/lvl
sourcebook:
spell user's companion
description: Causes any smoke, soot, fumes etc. in area to be dispersed.

spell name:
TYPE TECHNIQUE
list name:
Forging Mastery
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to determine the forging technique used in the creation of an item. For example, a mithril sword (that does an extra electricity critical) has this spell cast upon it. The spell informs caster that the sword was forged at a temperature of 4000°F, is an alloy of mithril, steel, aluminum and has a breakage factor of 300, etc.

spell name:
PURITY
list name:
Forging Mastery
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Prevents buildup of soot, carbon, ash from affecting forged material. This will keep steel inviolate for the duration.

spell name:
QUENCH
list name:
Forging Mastery
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Removes all extra heat from forged material. This will allow a red-hot sword to become room temperature, as fast or slow as wished (from instantly to as slow as desired).

spell name:
RESIST TEMPERATURE
list name:
Forging Mastery
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to resist any normal forging temperature variations with no ill effects. 'This will allow caster to work with very hot(cold) tools (tongs, hammer, crucible, etc.) and withstand temperature variations near a hot forge (several thousand0 Fahrenheit) or a cold forge (near absolute zero).

spell name:
CARVE MOLD
list name:
Forging Mastery
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Causes a desired shape to be duplicated in receptive material (clay, plaster, brick, etc.). Shape is inverted (hollowed out).

spell name:
SHAPE
list name:
Forging Mastery
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to duplicate desired shape in forged material. A caster has a Flamberge as a model for this spell, and is able to exactly duplicate the form of the Flamberge in his forged material.

spell name:
FUEL
list name:
Forging Mastery
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
1 fire
sourcebook:
spell user's companion
description: Allows caster to 'burn' PPs as a fuel. For every 10 PP spent as fuel the fire will continue to burn for an additional hour.

spell name:
HAMMER
list name:
Forging Mastery
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
self
area of effect:
1 object
sourcebook:
spell user's companion
description: Creates a 'hammer of force' that caster may wield with his mind as he would use a normal hammer.

spell name:
TONGS
list name:
Forging Mastery
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
self
area of effect:
1 object
sourcebook:
spell user's companion
description: Creates 'tongs of force' that caster may wield with his mind as he would use normal tongs.

spell name:
CRUCIBLE
list name:
Forging Mastery
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
self
area of effect:
1 object
sourcebook:
spell user's companion
description: Creates a 'crucible of force' that caster may wield with his mind as he would use a normal crucible. Crucible may hold up to 1 cu'/lvl.

spell name:
ANVIL
list name:
Forging Mastery
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
self
area of effect:
1 object
sourcebook:
spell user's companion
description: Creates an 'anvil of force' that caster may use as he would a normal anvil. Anvil may be any desired shape or size, up to 1 cu'/lvl. Caster may move anvil with ease or anchor it if desired.

spell name:
DRAW WIRE
list name:
Forging Mastery
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 round / level
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Combines requisite components (already present) into steel. The created steel may then be forged normally.

spell name:
MAKE STEEL
list name:
Forging Mastery
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 lb/lvl
sourcebook:
spell user's companion
description: This spell allows caster to draw a length of wire from any normal piece of metal. The length of wire a caster may draw is equal to 1" per level of the caster per round. The diameter of the wire may be adjusted up or down from a starting diameter of 1"". The adjustment is based upon the level of the caster (double diameter up or down per level of the caster). To produce desired amount of wire

spell name:
FORGE
list name:
Forging Mastery
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
self
area of effect:
1 object
sourcebook:
spell user's companion
description: Creates a 'forge of force' that caster may use as a normal forge. Forge may contain up to 1 cu'/lvl within it.

spell name:
TEMPER METAL
list name:
Forging Mastery
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster may alter the heat of forged material as necessary to create desired temper. This spell may not be used to heat metal for forging purposes.

spell name:
INCREASE HEAT
list name:
Forging Mastery
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
1 fire
sourcebook:
spell user's companion
description: Allows caster to increase heat from forge by up to +100°F/lvl. Fuel in forge is consumed at an additional + 10%/additional 100°F, e.g., Aville, a 40th level Smith, increases the temperature of his forge by +3000°F for his work with molten iron. The fuel consumption rate of his forge goes to 4x (normal + 300%=400%). This will keep his apprentices plenty busy for as long as he maintains this temperature.

spell name:
ETCH
list name:
Forging Mastery
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
self
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to etch anything desired into the surface of any metal (magical metal receives a RR vs. level of caster). Etching is only as good as caster would be normally.

spell name:
MAKE ALLOY
list name:
Forging Mastery
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 lb/lvl
sourcebook:
spell user's companion
description: Combines requisite components (already present) into alloy. The created alloy may then be forged normally. Percentage elements must be measured exactly for alloy type.

spell name:
METALLURGICAL SEPARATION
list name:
Forging Mastery
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 lb/lvl
sourcebook:
spell user's companion
description: Allows caster to separate any normal metal into its component parts. For example, iron may be separated from ore, Titanium steel may be separated into steel (or if desired pull iron out of the steel), titanium, and aluminum.

spell name:
MAKE MAGIC ALLOY
list name:
Forging Mastery
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 lb/lvl
sourcebook:
spell user's companion
description: Combines requisite components (already present) into magic alloy. The created magic alloy may then be forged normally. Percentage elements must be measured exactly for magic alloy type.

spell name:
COLD FORGE
list name:
Forging Mastery
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
1 fire
sourcebook:
spell user's companion
description: Causes any fire to 'burn cold'. The fuel is consumed normally, but produces extreme cold rather than heat. Temperature may drop by up to -10°F/lvl but can never drop below absolute zero (-459.72°F).

spell name:
STORE
list name:
Gourmet Mastery
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to perfectly remember the pertinent information regarding any food or beverage, e.g., taste, recipe, appearance, process, etc. The spell does not provide information, it merely allows caster to retain it.

spell name:
IGNITE
list name:
Gourmet Mastery
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Causes a 6” flame to spring from the caster (fingertip, staff tip, palm etc.). This flame will ignite any flammable material just as a normal fire would.

spell name:
TENDERIZE
list name:
Gourmet Mastery
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Tenderizes up to 5 pounds of meat/level of caster by breaking down some of the protein in the meat. This results in more tender and flavorful meat.

spell name:
SUSTAIN
list name:
Gourmet Mastery
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 day
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Sustains caster without food or water for one day.

spell name:
CREATE ORDINARY DRINK
list name:
Gourmet Mastery
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 pint/lvl
sourcebook:
spell user's companion
description: Creates up to 1 pint/level of any normal liquid, such as water, tea, coffee, etc. Caster must have appropriate storage and serving utensils available. Liquid can be any desired temperature from 33°F to 211°F.

spell name:
CHOP
list name:
Gourmet Mastery
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 pound/lvl
sourcebook:
spell user's companion
description: Slices any meat, vegetables, etc. into desired sized/ shaped pieces.

spell name:
MIX/BLEND
list name:
Gourmet Mastery
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Mixes/Blends all ingredients within one container to the desired consistency/texture.

spell name:
SEASON
list name:
Gourmet Mastery
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Alters the flavor of food within one container to any reasonable taste by simulating the effects of spices or seasonings upon the food.

spell name:
HEAT/COOK
list name:
Gourmet Mastery
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to heat a container to any desired temperature (up to 50°F/lvl of caster, but not higher than 600°F). This spell will also allow caster to cook food in the desired method, e.g., bake/braise/fry/steam/etc.

spell name:
CREATE EXCEPTIONAL DRINK
list name:
Gourmet Mastery
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 pint/lvl
sourcebook:
spell user's companion
description: Creates up to 1 pint/level of any non-magical, potable liquid, e.g., beer, wine, mead, protein drink, etc. Caster must have appropriate storage and serving utensils available. Liquid can be any desired temperature from 33°F to 211°F.

spell name:
FORAGE
list name:
Gourmet Mastery
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
100'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to find any edible food within range. This spell will find food in all but the harshest places.

spell name:
CHILL/ICE/FREEZE
list name:
Gourmet Mastery
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to chill a container to any desired temperature (by up to 10°F /lvl of caster, but not lower than -40°F).

spell name:
CREATE SETTING
list name:
Gourmet Mastery
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Creates a table, chairs, tablecloth, up to 1 setting/lvl, candles, etc. Everything needed for a meal is provided except food and drink. At the end of the duration, all created items vanish.

spell name:
PRESERVE FOOD
list name:
Gourmet Mastery
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
1 cu ft/lvl
sourcebook:
spell user's companion
description: Allows caster to prevent spoilage of any food to be stored for up to 1x normal storage length per lvl of caster. For example, Jelil, a 30th level mage casts Preserve Food on a pitcher of milk (normally spoils in one day, without refrigeration). This particular pitcher of milk will now remain unspoiled for approximately 30 days.

spell name:
CREATE ORDINARY FOOD
list name:
Gourmet Mastery
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Creates enough normal food (bread, vegetables, protein source, etc.) to feed up to 1 person per lvl of caster for 1 meal. Caster must have appropriate storage and/or serving utensils available. Food can be any desired temperature from 33°F to 211°F.

spell name:
PURIFY
list name:
Gourmet Mastery
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 cu ft/lvl
sourcebook:
spell user's companion
description: Cleans food of any harmful organisms, spoiled portions, etc. If this spell is cast upon a poisoned food, a RR must be made with any failing poison being rendered harmless.

spell name:
DEHYDRATE
list name:
Gourmet Mastery
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 cu ft/lvl
sourcebook:
spell user's companion
description: Removes all water from any food, milk, etc. The dehydrated substance may be reconstituted by adding water and mixing. Storage time for any dehydrated substance is virtually unlimited.

spell name:
FAST FORAGE
list name:
Gourmet Mastery
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 day / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows target to digest rough cellulose (grass, wood, woody stems, etc.) for up to one day/level of caster.

spell name:
DETECT POISON
list name:
Gourmet Mastery
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
P
duration:
concentration
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Informs caster of the presence and locations any toxins within range.

spell name:
AGE
list name:
Gourmet Mastery
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to age food or drink by up to 1 yr/lvl to improve the taste/flavor of the target item. For example, Krek, a 30th level mage, has a bottle of wine that is one year old. By casting this spell, he is able to age the wine so that it is up to 31 years old.

spell name:
CREATE EXCEPTIONAL FOOD
list name:
Gourmet Mastery
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Creates enough food to feed up to 1 person per level of caster for 1 meal. Caster may create virtually anything that is edible (non-magical). Caster must have appropriate storage and/or serving utensils available. Food can be any desired temperature from 33°F to 211°F. For example, Arrant is expecting a group of adventurers, recently returned from slaying a Dragon, for dinner. Through the use of this spell, he is able to provide a seven course meal highlighted by Dragon tongue appetizers, Dragorwort salad, and actual Dragon steaks.

spell name:
CREATE XENO SUSTENANCE
list name:
Gourmet Mastery
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Creates food and drink for other races/creatures whose nutritional requirements and/or tastes differ from those of the humanoids races. Caster may create up to 1 cu' of food and/or drink per level. This food will be of a normal, standard type (nothing special or fancy).

spell name:
BANQUET
list name:
Gourmet Mastery
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Creates everything necessary for one meal. Provides food and drink (any type), all serving and dining implements, table, chairs, lighting, linen, etc. Courses and guests are limited to one per level of caster. After meal is completed remainder of material including all created implements and unused food or drinks vanish.

spell name:
STORE PATTERN
list name:
Grooming Mastery
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
permanent
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster memorizes sequence and type of spells for use with the 50th level spell Freshen Self (using other spells on this list).

spell name:
CLEAN BODY
list name:
Grooming Mastery
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Cleans target of grime, dirt, sweat etc. from all areas of the body. Spell also dries body completely.

spell name:
CLEAN CLOTHING
list name:
Grooming Mastery
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Cleans one set of clothing of grime, dirt, sweat etc. from all areas of the garments. This spell will not repair clothing, but will dry wet clothing.

spell name:
CUT HAIR/BEARD/MUSTACHE
list name:
Grooming Mastery
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster can trim hair to desired length(s) on any one part of the body. Two spells are necessary to trim hair and shave.

spell name:
MANICURE
list name:
Grooming Mastery
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster can trim/clean/buff nails. This spell instantly cures any nail problem. This spell may also be used to sharpen claws or nails.

spell name:
MOISTURIZE
list name:
Grooming Mastery
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster may soften any harsh or dry skin. This spell prevents or heals chapped skin.

spell name:
DEODORIZE BODY
list name:
Grooming Mastery
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Removes all exterior odors from the body. Breath and skin become scentless until altered by the environment.

spell name:
MASSAGE
list name:
Grooming Mastery
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Eases muscle tension and discomfort. Loosens stiff joints. Adds +5 to Agility bonus for duration.

spell name:
MEND TEAR
list name:
Grooming Mastery
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 tear
sourcebook:
spell user's companion
description: Repairs any one continuous tear in fabric/cloth/ supple leather (no hard leathers such as saddles, cuir-bouilli, etc.).

spell name:
PREPARE HAIR
list name:
Grooming Mastery
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Styles hair into desired shape. Caster could shape hair into even very odd forms, including dreadlocks, ducktails, etc.

spell name:
SCENT
list name:
Grooming Mastery
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster may add any type of scent to target's body. Caster must be familiar with a scent to apply it. Scent dissipates normally.

spell name:
SUPPORT BODY
list name:
Grooming Mastery
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster may cause any portion of the body lacking support to be supported for the duration. For example, bra, girdle, truss, etc.

spell name:
PROSTHETIC
list name:
Grooming Mastery
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Causes any existing prosthesis to appear lifelike in movement and form for the duration.

spell name:
PROTECT HAIR
list name:
Grooming Mastery
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Keeps styled hair in place for the duration.

spell name:
RESIST PERSPIRATION
list name:
Grooming Mastery
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows target to not sweat for duration, with no ill-effects.

spell name:
RESIST FILTH
list name:
Grooming Mastery
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Protects target's body, clothing, and hair from any sort of dirt, filth, rain, etc. Spell effective against all but total immersion in filth.

spell name:
REMOVE/CREATE BLEMISH
list name:
Grooming Mastery
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Removes/creates moles, tattoos, birthmarks, scars, calluses, etc.

spell name:
REPLACE/REMOVE HAIR
list name:
Grooming Mastery
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Causes hair to regrow where it is lacking or stop growing where it is undesired.

spell name:
PROPORTION
list name:
Grooming Mastery
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Alters target's body proportions to fit caster's choice. For example, an overweight man could have his proportions adjusted to appear to have a muscular build, while a muscular oaf could have his altered in just the opposite way to appear overweight.

spell name:
STRAIGHTEN TEETH
list name:
Grooming Mastery
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Causes crooked teeth to become aesthetically correct. Will not replace lost teeth.

spell name:
COLOR
list name:
Grooming Mastery
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster may change target's coloring regarding one body part. For example, hair, eyes, skin, nails, teeth. Caster may whiten or darken teeth, give a permanent 'suntan', change hair color from 'albino' white to blue black etc.

spell name:
SANITIZE BODY
list name:
Grooming Mastery
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster may sanitize up to desired level, destroying exterior parasites (lice, fleas, ticks) or destroying all nonnative life existing on/in the target (microorganisms, tapeworm, ringworm).

spell name:
FRESHEN SELF
list name:
Grooming Mastery
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster uses a Stored Pattern to cast any and all of the above spells at once. Caster does this spell once per day and shaves/cuts hair/trims nails/cleans self/scents self.

spell name:
STORE
list name:
Healing
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to store racial and gender differences relating to disease and healing.

spell name:
DETECT ILLNESS
list name:
Healing
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to detect if an illness or disease is currently affecting target.

spell name:
PRESSURE
list name:
Healing
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 round / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to prevent bleeding on up to 1 wound/lvl for concentration. Bleeding resumes when spell lapses.

spell name:
HEAT/COOL
list name:
Healing
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to heat/cool target's body to lessen the severity of an injury and speed healing. This spell would be particularly useful to cool a fever, warm a victim of frostbite, or soothe pulled muscles.

spell name:
STITCH
list name:
Healing
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent (varies)
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to close wounds with any suitable materials (thread, fibers, etc.). Caster may close up to 1” length of cut/ level. Thus a 20th level caster could close up one 20” cut, four 5” cuts, or twenty 1” cuts with a single casting of this spell. This spell will not in any way deter bleeding. These closed wounds will act as other sewn wounds and will reopen under stress.

spell name:
CAUTERIZE
list name:
Healing
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 wound
sourcebook:
spell user's companion
description: Stops bleeding by burning tissue closed. Target takes 1 hit point per point of bleeding. Target also gains scar tissue with size based on size of wound cauterized. When this spell is cast on a target for any purpose other than stopping bleeding the target will take 1 hit/lvl of caster.

spell name:
SURGICAL CUT
list name:
Healing
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 cut
sourcebook:
spell user's companion
description: Allows caster to specify depth, length, location, and pattern of cut. If caster develops Spell Mastery with this spell, he could use it as a dagger attack with the same bonuses as his Spell Mastery skill.

spell name:
CLEAN WOUND
list name:
Healing
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to remove any foreign material from a wound.

spell name:
HERBAL REMEDY
list name:
Healing
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 herb
sourcebook:
spell user's companion
description: Allows caster to ready herbs requiring preparation without actual preparation. For example, the herb Vinuk requires brewing before it is ready to be consumed but with this spell it would be prepared with the casting of this spell.

spell name:
ANALYZE SYMPTOMS
list name:
Healing
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to diagnose precisely what is wrong with hurt or diseased patient, for this spell to be effective, caster must first have cast a Store upon the exact racial type and gender (who wasn't injured or debilitated).

spell name:
PHYSICAL
list name:
Healing
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to analyze the exact physical state of one target. This spell provides caster with all relevant measures, including BP, heart rate, cholesterol, white-blood cell count. This spell provides caster with any injuries, diseases, or toxins present in target, as well as warning caster of any imminent diseases etc. For example, Mapus, the town healer, casts this spell upon the mayor. From it he is able to ascertain that his Blood Pressure is a touch high and that he has a low-grade poison in his system that is killing him slowly.

spell name:
REMOVE INFECTION
list name:
Healing
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to completely clean one wound of any type of natural infection. This spell will not keep a wound clean and it is still necessary to remove the material causing the infection.

spell name:
ANESTHETIC
list name:
Healing
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster anesthetizes a patient from pain. This spell makes the target unconscious for the duration of the spell.

spell name:
STRETCHER
list name:
Healing
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Creates a levitating stretcher of force that will hold a body as desired (gentle through immobile) and allow it to be moved about as caster desires (up to 50'/rnd). A good use for this spell could be a mobile operating table.

spell name:
TRANSFUSION
list name:
Healing
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 round / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster may 'transfuse' blood and bodily fluids from one target to another at the rate of up to 1 hit point/level of caster per round. Thus a caster, who could not stop bleeding quickly enough to save a patient's life, could extend the target's time at the expense of another's hit points.

spell name:
IMMOBILIZE
list name:
Healing
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 bone
sourcebook:
spell user's companion
description: Allows caster to keep one broken bone immobile until suitable accommodations (splints, backboards, collars etc.) and/ or repairs are made.

spell name:
VITAL SIGNS
list name:
Healing
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to constantly monitor a target's vital signs. This spell is especially useful when used in conjunction with first aid, second aid, and surgery skills.

spell name:
BIOVOYANCE
list name:
Healing
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Gives caster a 'still picture' (in his head) of the interior of a target's body. This 'picture' may be of the entire body or a specific portion. If the x-ray is of the entire body, it will show broken bones, massive trauma etc. while if it is of a specific body part it may show more detail, e.g., small tumors, blocked arteries, etc.

spell name:
SURGICAL SPHERE
list name:
Healing
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1' R/lvl
sourcebook:
spell user's companion
description: Caster creates a perfect sterile theater in which to perform surgery, first aid, etc. This sphere will prevent any dirt, germs, contaminants etc. from contacting the target, anyone entering the sphere is immediately cleansed of all surface contaminants.

spell name:
SURROGATE
list name:
Healing
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 organ
sourcebook:
spell user's companion
description: Creates a replacement organ (any organ except the brain) that will function in lieu of the damaged organ for the duration. For example, Valentine the warrior is in combat with several Cherubs, when he takes an arrow through the heart. One of Valentine's hirelings immediately does a Surrogate spell on him which functions as his heart till it is either repaired, the duration runs out, or he dies from normal wounds. If Valentine were to take a second critical to the heart this spell would be negated and another Surrogate spell would be necessary.

spell name:
UNDISEASE
list name:
Healing
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
H
duration:
permanent
range:
10'
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster may remove any one disease from target.

spell name:
UNPOISON
list name:
Healing
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
H
duration:
permanent
range:
10'
area of effect:
I target
sourcebook:
spell user's companion
description: Caster may remove any one poison from target.

spell name:
TRANSPLANT
list name:
Healing
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
H
duration:
permanent
range:
touch
area of effect:
1 organ
sourcebook:
spell user's companion
description: Caster may transplant any organ from one target to another. If race is identical, chance of rejection is 10% if race is different, but similar (dwarf or elf to a human) rejection rate is 50%. Caster may only transplant undamaged organs. This spell may transfer organs from live or dead targets.

spell name:
COMPREHEND SYSTEM 
list name:
Library Mastery
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster knowledge of organizational structure of given library. Aids in finding materials in library, e.g., books, tomes, scrolls, tablets, codices etc.

spell name:
MAGNIFY 
list name:
Library Mastery
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
self
sourcebook:
spell user's companion
description: Magnifies a visual image up to 1x/level. For example, Galileo the 5th level Archmage casts this spell and peers closely at the tabletop. The image he sees may be varied from 1x to 5x.

spell name:
FIND PAGE 
list name:
Library Mastery
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F*
duration:
10 minutes / level
range:
self
area of effect:
1 object
sourcebook:
spell user's companion
description: Instantly turns to the chosen page. Page number must be thought of or spoken. Scroll will unroll to the chosen area.

spell name:
MAKE PAPER 
list name:
Library Mastery
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Once the proper materials are assembled, spell causes up to 6.5 ft2/level to form from the stock. Sheets may be created in any desired size.

spell name:
PRODUCE INK 
list name:
Library Mastery
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Once the proper materials are assembled, spell causes up to 1 oz/lvl to form from the stock. Ink is insoluble, permanent and may be any desired color. One color per spell.

spell name:
REPAIR TEAR 
list name:
Library Mastery
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Repairs any one continuous tear in a sheet of paper/parchment to normal.

spell name:
BIND BOOK 
list name:
Library Mastery
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Once the proper materials are assembled, spell causes manuscript to be bound. Spell may also repair damaged binding. Binding quality and style depends upon material assembled.

spell name:
DRY MANUSCRIPT 
list name:
Library Mastery
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to dry any moisture contained in one book, text, scroll, etc.

spell name:
BOOK LORE 
list name:
Library Mastery
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster gains information regarding one text including: type of paper, type of binding, type of ink, date of printing, date of binding, magical or normal, etc. However, the spell will not provide any information on the actual content of the text.

spell name:
STUDY 
list name:
Library Mastery
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Causes caster's mind to clear of distractions. Gives caster +1/lvl to any roll regarding studying, meditation, etc. This spell list costs no PPs to cast.

spell name:
MAKE RUNE PAPER 
list name:
Library Mastery
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 page
sourcebook:
spell user's companion
description: Creates one sheet of rune paper from a sheet of normal paper.

spell name:
SPHERE OF SILENCE 
list name:
Library Mastery
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
self
area of effect:
1' R/lvl
sourcebook:
spell user's companion
description: Creates a sphere of absolute silence that is especially conducive to studying.

spell name:
CHECK GRAMMAR 
list name:
Library Mastery
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
10 minutes / level
range:
self
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to edit manuscript as he reads through it. This spell doesn't convey the ability to read.

spell name:
MEMORIZE 
list name:
Library Mastery
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
U*
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall.

spell name:
AUTHOR 
list name:
Library Mastery
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Informs caster of the name of the author(s) of a text. Caster must touch the text to gain this information.

spell name:
PRESERVE BOOK 
list name:
Library Mastery
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Protects any one book from normal wear and tear, weathering, aging, etc.

spell name:
SPEED READING 
list name:
Library Mastery
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to read at lvl/10x normal speed. For example, Valin, a 31st level Sage, reads at 3.lx normal.

spell name:
LOCATE LIBRARY 
list name:
Library Mastery
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
concentration
range:
1 mi/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Provides caster with directional sense leading to desired library.

spell name:
COPY PAGE 
list name:
Library Mastery
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 page
sourcebook:
spell user's companion
description: Copies 1 non-magical page of material onto appropriate size paper. This spell duplicates in color. For example, Plaar, the Mentalist, placed a blank 3'x 4' sheet of parchment over the Known world map and cast a Copy Page spell which perfectly duplicated the Scroll.

spell name:
READ/WRITE LANGUAGE 
list name:
Library Mastery
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
IU
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to read/write any language of which he has an example. The example may be from a book, speaker etc.

spell name:
REVITALIZE MANUSCRIPT 
list name:
Library Mastery
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Completely rejuvenates any book, manuscript, tome, etc. of which the caster has a major portion. Thus, partially burned texts, ancient tomes, waterlogged and faded books, ripped-torn-cracked codices could all be repaired to new condition. This spell does not protect from further damage.

spell name:
LOCATE DOCUMENT 
list name:
Library Mastery
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
concentration
range:
100'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Provides caster with directional sense leading to desired text/document/tablet etc.

spell name:
BOOK SIGNATURE 
list name:
Library Mastery
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
concentration
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Provides caster with any and all of the following types of information; Race/class/approximate level/age of possessor of the text throughout its life, lengths of possession, number of times each page was turned, etc.

spell name:
READ BOOK 
list name:
Library Mastery
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
I*
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster merely needs touch book, cast spell, and the entire contents of book are made known to him. This goes beyond language. Any magical effects, e.g., runes, that act upon the reader of the text affects the caster (he does get a RR).

spell name:
STORE
list name:
Livestock Ways
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to memorize the exact traits of one animal for use with other spells on this list. These traits may then be compared to other animals of the same types to determine breeding suitability and probable outcome.

spell name:
INCUBATE
list name:
Livestock Ways
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to incubate eggs (up to 1/lvl) for up to one day per level. This spell will maintain appropriate conditions to allow the eggs to hatch for the duration of the spell. This spell must be cast on a suitable container which will house the eggs till they hatch or the duration expires. This spell will not protect the eggs from seriously adverse environmental conditions (below zero temperatures, rough handling, being immersed with water, etc.).

spell name:
MILK
list name:
Livestock Ways
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
sight
area of effect:
1 animal/lvl
sourcebook:
spell user's companion
description: Causes a milk-laden animal (1 animal/lvl) to empty into a bucket placed under it.

spell name:
SHEAR
list name:
Livestock Ways
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to remove a desired amount of hair from up to one animal per level. Hair removal requires one minute per animal shorn. The hair remains after the spell is cast.

spell name:
TYPE
list name:
Livestock Ways
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is informed of the type of the animal this spell has been cast upon, e.g., kingdom, phylum, class, etc. This spell will not provide any information regarding the animal's capabilities, other than what may be inferred from the gathered information. For example, a member of the Feline family would, obviously, be possessed of all of the characteristics common to that family.

spell name:
SUSTENANCE
list name:
Livestock Ways
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Informs caster what a stored animal will eat and drink. This spell does not provide food.

spell name:
BRIDLE
list name:
Livestock Ways
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 animal
sourcebook:
spell user's companion
description: Allows caster to steer a riding animal (horse, mule, camel, etc.) as if he were using a bridle when one is not present.

spell name:
SADDLE
list name:
Livestock Ways
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 animal
sourcebook:
spell user's companion
description: Allows caster to remain astride a riding animal (horse, mule, camel, etc.) as if he were using a saddle when one is not present.

spell name:
SHOE
list name:
Livestock Ways
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 animal
sourcebook:
spell user's companion
description: Allows an animal, that is normally shod, to be used for the duration, without ill effects while remaining unshod.

spell name:
BUTCHER
list name:
Livestock Ways
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to skin, gut, and cut up carcasses. Caster may prepare up to 50 pounds of carcass per level.

spell name:
BIRTH
list name:
Livestock Ways
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 animal
sourcebook:
spell user's companion
description: Allows caster to aid an animal in birthing a young. Assuming the fetus is not damaged, there will be no birth complications 90% of the time. This spell is only useful on live births.

spell name:
CLEAN
list name:
Livestock Ways
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster cleans the waste material of one animal for up to one day per level. This spell is effective on either the animal or it's lodging. For example, a 12th level caster casts this spell on a horse's stall which has been uncleaned for 30 days. This spell must be cast 3 times (will clean up to 36 days' worth of waste) to fully clean the stall of all waste.

spell name:
BRAND
list name:
Livestock Ways
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to visibly mark his animals (up to one per level) with any symbol he desires. Mark is burned into the animal's skin. Mark may be up to 1 inch square per level; thus a 13th level caster may make a mark up to 13 square inches in size.

spell name:
LASSO
list name:
Livestock Ways
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
varies
sourcebook:
spell user's companion
description: Creates a rope of force which allows caster to lasso an animal. Rope may be up to 10 foot per level in length. Rope is not usable for any other purpose than capturing an animal. If rope is cut, then the spell is canceled.

spell name:
BREAK
list name:
Livestock Ways
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
M
duration:
permanent
range:
touch
area of effect:
1 animal
sourcebook:
spell user's companion
description: Allows caster a bonus to make an animal tamer. Animal gets RR and if missed, spell will provide the caster with + 1 per level bonus to domesticate the animal. This spell applies only to mammals.

spell name:
RETURN
list name:
Livestock Ways
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
M
duration:
permanent
range:
touch
area of effect:
1 animal
sourcebook:
spell user's companion
description: Allows tamed animals to return to the wild state. An animal that has had a Return spell cast upon it will revert to following its instincts and will have the normal fear of man common to wild animals. The animal must fail it's RR for this spell to be effective.

spell name:
PEN
list name:
Livestock Ways
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 day / level
range:
lOO'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Creates an area which certain, designated animals will not vacate. Caster may pen up to one animal per level for the duration. Pen may be up to 1000 sqft/lvl. This spell is only effective upon previously domesticated animals.

spell name:
STAMPEDE
list name:
Livestock Ways
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
lOO'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to spook up to 1 animal/lvl and cause them to run in (approximately) any direction desired, e.g., within +/-5°. This spell is only effective on herd animals like sheep, cattle, horses, etc. Affected animals may influence rest of herd.

spell name:
DRIVE/CALL
list name:
Livestock Ways
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
100/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to drive up to 5 animals/lvl in any direction desired. Caster may change the direction of animals by up to 60° per minute while moving. Caster may also call up to 1 strayed animal/lvl to him. All animals affected by a single spell must be of one type such as all cows, or horses, or sheep, etc.

spell name:
ACCEPT
list name:
Livestock Ways
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
M
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to appear to one stored animal type as if he were one of the herd. Caster appears as a non-sexual member of the herd to any animal of the herd. Any animals making a RR are unaffected by this spell. This spell only affects the perceptions of the herd animals of stored type.

spell name:
TIE
list name:
Livestock Ways
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
P
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to locate up to one animal per level with a presence-like sense. This sense will inform caster of animal's location and state (alive or dead).

spell name:
SANITIZE
list name:
Livestock Ways
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 animal
sourcebook:
spell user's companion
description: Caster may sanitize up to desired level effectively destroying exterior parasites (lice, fleas, ticks) or even destroying all non-native life existing on/in the animal (microorganisms, tapeworm, ringworm).

spell name:
BREED
list name:
Livestock Ways
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 egg
sourcebook:
spell user's companion
description: Allows caster to affect the genetic material combining in a fertilized egg within an impregnated animal (non-humanoid only). Affected genetic material will be the best possible combination of the parental DNA. This will produce an animal that is from 5% to 25% better (in all respects) than the average offspring possible from the parent animals. Spell failure will result in serious perversion of the spell's effect, e.g., 5% to 25% worse than average (in all respects).

spell name:
JUDGE PURITY 
list name:
Mining Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster is able to determine the approximate purity (within +/- 2% of actual purity) of any metal examined. For example, Skurj, the Trader, casts this spell as a matter of course during all his business transactions. It enables him to deal more effectively based on the approximate value of the currency he is about to accept.

spell name:
PAN 
list name:
Mining Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster, making appropriate hand motions, is able to sift through dirt, sand, silt, etc. to easily find precious metals.

spell name:
COLLAPSE ALARM 
list name:
Mining Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
5' R/lvl
sourcebook:
spell user's companion
description: Caster is immediately warned of any impending collapse in range.

spell name:
CLEAN GEMSTONES 
list name:
Mining Law
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Cleans up to 1 carat/lvl of all external dirt, mineral deposits, etc.

spell name:
TEST AIR 
list name:
Mining Law
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
5' R/lvl
sourcebook:
spell user's companion
description: Informs caster whether air in his immediate vicinity is breathable and/or dangerous or not.

spell name:
LIGHT 
list name:
Mining Law
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
20'R
sourcebook:
spell user's companion
description: Lights a 20' radius area about the point touched.

spell name:
IDENTIFY STONE/METAL 
list name:
Mining Law
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine which type of stone, rock, metal, ore, etc. he is examining. For example, this sample contains quartz, bituminous, and calcite.

spell name:
PICK 
list name:
Mining Law
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to dig stone or earth utilizing the magic force as if it were a normal pick. This “magic” pick is controlled by the casters mind, and may additionally be used as a weapon (target gets RR).

spell name:
DRILL 
list name:
Mining Law
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 hole
sourcebook:
spell user's companion
description: Drills a hole into rock or earth that is up to 1" per level in diameter and up to 1' per level in length. Useful for such things as air shafts and blast holes."

spell name:
DARKVISION 
list name:
Mining Law
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to see up to 5'/lvl in total darkness.

spell name:
FILTER AIR 
list name:
Mining Law
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Changes stale air to breathable air in sufficient quantity to provide the oxygen requirements for up to 1 target/level for the duration. There must be gas already present for this spell to function.

spell name:
PLACE SUPPORTS 
list name:
Mining Law
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
10'/lvl
area of effect:
1' R/lvl
sourcebook:
spell user's companion
description: Supports the roof with any available material strong enough for the purpose.

spell name:
FIND VEIN 
list name:
Mining Law
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
5' R/lvl
sourcebook:
spell user's companion
description: Informs caster of nearest vein (of more than one ounce) of valuable metal (copper, tin, silver, gold, etc.) within range. This spell informs caster of approximate direction and distance, but not type of metal.

spell name:
FIND GEMSTONES 
list name:
Mining Law
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
5' R/lvl
sourcebook:
spell user's companion
description: Informs caster of nearest gemstone(s) (of more than .25 carat) within range. Gemstone(s) may be any type of crystalline formation harder than quartz. This spell informs caster of approximate direction and distance, but not type of gem.

spell name:
MOVE EARTH/ROCK 
list name:
Mining Law
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
self
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to manipulate great amounts of loosened earth and rock easily. Caster may move up to 100 cu'/lvl of earth and/or rock about. Caster controls movement of material via mental commands but may not move material further than 10'/lvl away from him.

spell name:
DIG EARTH/ROCK 
list name:
Mining Law
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to break up 100 cubic feet of packed earth per level (one quarter that if solid stone). Stone dug with this spell will yield rough chunks of approximately a cubic foot in mass.

spell name:
AIR 
list name:
Mining Law
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Creates a breathable supply of air that will replenish itself constantly for the duration. If there is no air present this spell will create it. Caster may supply up to 1 target/level with a breathable atmosphere.

spell name:
PULVERIZE STONE 
list name:
Mining Law
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Changes up to 10 cu'/lvl of stone to gravel.

spell name:
INGOT-IZE METAL 
list name:
Mining Law
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 ib/lvl
sourcebook:
spell user's companion
description: Molds metal (up to one pound per level of caster) of a single type into a solid block.

spell name:
BLAST 
list name:
Mining Law
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Cause rock (up to 100 cu'/lvl) to explode outward from its base, fragmenting into random shapes and sizes (from pebbles to 100 cu' chunks). This spell must be cast in small-diameter holes outlining the area to be blasted. This spell may be cast in up to 1 hole per level. Caster may delay the blast for up to 1 rnd/ level. Anyone within a 20 foot radius of the blast will take from 1 to 5 'A' Crush criticals.

spell name:
MOLD STONE 
list name:
Mining Law
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to mold up to 1 cubic inch per level of stone as if it were putty, after which the stone will return to its normal hardness.

spell name:
PHASE 
list name:
Mining Law
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster may pass through up to 1'/lvl of inorganic material at a rate of 1' per round. If duration expires while caster is within solid, caster dies.

spell name:
REFINE ORE 
list name:
Mining Law
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 Ib/lvl
sourcebook:
spell user's companion
description: Allows caster to separate one type of metal from its ore. Caster may remove up to 1 lb/lvl of pure metal from a sufficient amount of ore. The metal is in flake/dust form.

spell name:
LIP SYNC
list name:
Music Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to perfectly synchronize lip movements to sung, or spoken material so as to appear to speak or sing the words. This will work even on languages or lyrics the caster doesn't know. It doesn't convey the ability to understand what is said.

spell name:
TUNE INSTRUMENT
list name:
Music Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
P
duration:
-
range:
touch
area of effect:
1 instrument
sourcebook:
spell user's companion
description: Caster causes an instrument, e.g., lute, mandolin, drum etc., to become perfectly tuned.

spell name:
RHYTHM
list name:
Music Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster has perfect rhythm for the duration of the spell. Caster is able to easily use difficult rhythms. It also allows caster to recognize very difficult or obscure rhythms and more easily find a rhythm in seemingly random sounds etc.

spell name:
VISUALS
list name:
Music Law
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
1' R/lvl
sourcebook:
spell user's companion
description: Caster causes a vivid light display to accompany any sounds in the environment. This spell accompanies played or sung music, with colors varying to note and intensity varying to volume as caster wishes.

spell name:
RANGE
list name:
Music Law
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster extends target's vocal range to include all four voice parts, soprano, alto, tenor, and bass. This new vocal range will include all notes any human voice can produce.

spell name:
HARMONIZE
list name:
Music Law
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 target/lvl
sourcebook:
spell user's companion
description: Caster can cause up to 1 target/lvl to successfully harmonize with each other.

spell name:
CLEAR VOICE
list name:
Music Law
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster may cause target to have a clear singing voice (using the actual sounds of the target's vocal cords) regardless of the quality or condition of target's voice. Thus a target could have lost his voice, have a sore throat, have a seriously damaged voice box etc. and still sound good.

spell name:
PERFECT PITCH
list name:
Music Law
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 target/lvl
sourcebook:
spell user's companion
description: Caster may cause up to 1 target/lvl to have perfect pitch for the duration. Targets will produce perfect notes with no effort. Useful for vocal or instrumental uses. Caster must specify.

spell name:
AMPLIFY
list name:
Music Law
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
10' R/lvl
sourcebook:
spell user's companion
description: Caster may affect volume produced by vocal or instrumental sounds from .5x normal to 2x normal volume.

spell name:
PLAY INSTRUMENT
list name:
Music Law
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 target/lvl
sourcebook:
spell user's companion
description: Up to 1 target/lvl loses the -25% detriment for not knowing an instrument. Caster must specify instrument for each target.

spell name:
MEMORIZE MUSIC
list name:
Music Law
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
IP
duration:
concentration (permanent)
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to perfectly recall any sheet or played music to reproduce it later. Caster must know how to read music to use any stored sheet music.

spell name:
READ MUSIC
list name:
Music Law
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
IP
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to read any form of sheet music for the duration.

spell name:
WRITE MUSIC
list name:
Music Law
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
IP
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to translate any music he has heard into any form of sheet music if sheet music exists.

spell name:
SURROUND SOUND
list name:
Music Law
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
10' R/lvl
sourcebook:
spell user's companion
description: Creates an area of 'stereo' sound, e.g., the sound is perceived as coming from points all around the affected area.

spell name:
SING CHORD
list name:
Music Law
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows target to sing a 'chord'. Thus it is possible to have a one man barbershop quartet.

spell name:
BALLAD/SAGA
list name:
Music Law
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to tell any story or tale through song. This in effect allows anything spoken to be sung with rhyme and meter. For example, Mape, a town elder, begins to instruct his charges on why they should avoid Skaire Mountain. He casts Ballad spell and the story becomes a song that teaches to the children.

spell name:
ORCHESTRATE
list name:
Music Law
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
P
duration:
1 minute / level
range:
self
area of effect:
1 target/lvl
sourcebook:
spell user's companion
description: Allows caster to coordinate and lead a group of singers or musicians. This will keep a cooperative group in perfect time with one another.

spell name:
DISCORD
list name:
Music Law
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
1' R/lvl
sourcebook:
spell user's companion
description: Creates discordant and distasteful sound. This music is very annoying (GM option to force targets to vacate an area where this music is playing).

spell name:
CREATE INSTRUMENT
list name:
Music Law
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to produce an instrument that will create a desired sound. Caster must physically build the instrument; this spell merely provides insight regarding its construction. Time required to create an instrument depends upon the amount of difficulty involved. For example, a mage desire to create an instrument that will combine the sounds of a flute and lute. This would be a fairly easy creation. The resultant instrument could be a woodwind with various strings inside that vibrate according to notes played on the flute.

spell name:
EMOTE
list name:
Music Law
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
M
duration:
1 minute / level
range:
self
area of effect:
10' R/lvl
sourcebook:
spell user's companion
description: Allows caster to alter or affect the emotions of his audience in a small way. For example, a military march might have the audience wanting to go to war with an avowed enemy, while a dirge might leave most of the audience crying or upset.

spell name:
RECORD/PLAY
list name:
Music Law
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster may record or reproduce previously recorded sounds. For example, the king's councilor hears a beautiful ballad in a tavern one night. Later he asks the bard to repeat the song and casts a Record. The next day he is in chambers with his king and for a bit of amusement Plays the song. The king is impressed and they all live happily ever after.

spell name:
BODY INSTRUMENT
list name:
Music Law
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster may play his entire body as various instruments. This spell relies heavily on player and GM invention. For example, a character taps his teeth and a xylophone sounds, he beats his stomach and a bass drum booms, he strums the fingers of one hand and a lute strums, he claps his hands and cymbals crash, he whistles and a bugle/trombone/trumpet sounds. This spell is not limited to chosen sounds for example, his stomach growls and it sounds like a drumroll

spell name:
PERFORM
list name:
Music Law
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to use any and all of the lower level spells for the duration. Caster could provide an excellent sound and light show for all within range.

spell name:
WRAP
list name:
Pack Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
1' R/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to wrap, bind, or otherwise package an object or objects using normal materials at hand (string, twine, paper, boxes etc.). Packages to be wrapped may not be more than 1 cubic foot per level in size. Effect takes place immediately.

spell name:
STACK
list name:
Pack Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 round / level
range:
1' R/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to stack objects (must be stackable objects, no ball-bearings). Objects stacked are still subject to the laws of physics, e.g., no stacks of copper pieces 16 feet high. Stacked objects may be stacked at up to 100 objects per round. The caster may only stack items weighing up to 1 ounce per level of the caster.

spell name:
CREATE SACK
list name:
Pack Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to create up to 1 normal sack per level of experience from appropriate materials, e.g., cloth, paper, leather, string, twine, etc. These sacks may be any size desired (limited only by the size of available materials). Effect takes place immediately.

spell name:
CREATE CRATE
list name:
Pack Law
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to create up to 1 normal crate per level of experience from appropriate materials, e.g., wood slats, fasteners, etc. These crates may be any size desired (limited only by the size of available materials). Effect takes place immediately.

spell name:
CREATE BARREL
list name:
Pack Law
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to create up to 1 normal barrel per level of experience from appropriate materials, e.g., wood, iron rings, pitch, etc. These barrels may be any size desired (limited only by the size of available materials). Effect takes place immediately. These barrels are watertight if desired.

spell name:
CREATE CHEST
list name:
Pack Law
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to create up to 1 normal chest per level of experience from appropriate materials, e.g., wood, fittings (hinges, clasps, bindings), fasteners (nails, wedges), These chests may be any size desired (limited only by the size of available materials). Effect takes place immediately.

spell name:
PACK TYPING
list name:
Pack Law
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
10'/lvl
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster is informed of what is in a package. If the package is in the possession of another person, then that person is allowed a RR before this spell will succeed. This spell is not effective on a package that is protected from magic detection, or scrying.

spell name:
LOCK/UNLOCK
list name:
Pack Law
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 lock
sourcebook:
spell user's companion
description: Caster is able to lock (or unlock) any normal lock.

spell name:
ADJUST
list name:
Pack Law
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 pack
sourcebook:
spell user's companion
description: Caster is able to shift items in a package around to reach something stored on or near the bottom of that package without disturbing the other items.

spell name:
TRAVOIS
list name:
Pack Law
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Creates a travois of force that will enable caster to move a load of up to 100 lbs/lvl of caster at half the base rate of the drawing animal.

spell name:
ARCANE POUCH
list name:
Pack Law
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Creates a hidden carrying area (actually a null space that exists only in the caster's mind) up to 1 cu'/lvl of caster in area that will hold any number of objects weighing totally not more than one pound per 5 levels of caster. Caster is able to recall what is kept in the Arcane Pouch instantly to hand. For example, Puzz the mage is captured by bandits and is stripped, bound, and gagged. During a moment alone he called up his trusty dagger that is stored in his Arcane Pouch, which enables him to escape. For the duration, the caster may retrieve from or place the item within the Arcane Pouch any number of times. If the item has not been retrieved before the end of the duration, the stored item will appear at the casters feet.

spell name:
CART
list name:
Pack Law
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Creates a cart of force that will enable caster to move a load of up to 50 pounds per level of caster at up to twice the base rate of the drawing animal.

spell name:
PROTECT PACKAGE
list name:
Pack Law
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Shields the outside of up to 1 package per level of caster from the environment, with the total outside area of the packages not to exceed 10 square feet per level of the caster, e.g., rain, snow, wind, etc. This spell will not protect against temperature differences, merely moisture damage.

spell name:
WAGON
list name:
Pack Law
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Creates a wagon of force that will enable caster to move a load of up to 100 pounds per level of caster at the base rate of the drawing animal.

spell name:
PACK SERVANT
list name:
Pack Law
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 round / level
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to call any item in his pack (up to 1 item per level) to hand with a moment's concentration.

spell name:
CARRY
list name:
Pack Law
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to move up to 10 lbs/lvl at his own walking pace.

spell name:
MOVE
list name:
Pack Law
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 round / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to move large loads (up to 250 lbs/lvl) short distances (up to 1' per level per round with no acceleration).

spell name:
LOAD
list name:
Pack Law
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 round / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to move objects from one place to another without concentration. Caster casts this spell on a pile of objects which are then transferred (usually from ground to wagon bed or back). Caster is able to transfer up to 10 lbs/lvl/rnd a distance of up to 5 ft per level. This spell will not move objects heavier than allotted, and when this is attempted, the spell will be canceled. For example, Hollad, a 20th level mage, casts this spell on a storeroom full of weapons. The spell then moves the weapons (approximately 200 lbs of them per round) to the designated place (in this case, a waiting wagon outside the building(total linear distance from point A to point B is 87 foot)).

spell name:
DIMINISH WEIGHT
list name:
Pack Law
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to diminish the weight of an object or package by up to x 1 per two levels of caster. For example, a 20th level caster could diminish the weight of an object or package by 1/10 (1000 lbs could be as light as 100 lbs).

spell name:
CARAVAN
list name:
Pack Law
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
FP
duration:
1 day / level
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: This spell has a twofold purpose. The first purpose is to make all members of the caravan recognizable to each other (outsiders will be easily noticed). This portion of the spell “magically” marks every member of the caravan. The mark manifests itself to every type of perception (though not in an unpleasant or dominating way). The caster may affect up to 10 targets/lvl. The second part of the spell keeps all animals which are a part of the caravan together in one formation (to be decided by the caster) at the appropriate distance apart, with little work from the drivers. The caster may affect up to 10 animals/lvl. Every target and animal may make a RR versus the effects of this spell.

spell name:
BEAST OF BURDEN
list name:
Pack Law
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 beast
sourcebook:
spell user's companion
description: Creates an animal of force that will transport up to 20 lbs/lvl of caster as a normal pack animal (movement rate 7 mph).

spell name:
STASIS PACK
list name:
Pack Law
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 day / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to pack one item (up to 1 cu'/lvl) that will be kept in stasis for up to 1 day/lvl. If the packing container is opened before the duration is up, the spell is canceled. If this spell is cast upon a living target, that target must make a save or be placed in stasis when put into the container.

spell name:
DIMENSIONAL PACK
list name:
Pack Law
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster creates an interdimensional space (that will hold up to 1 cu'/lvl) that will hold up to 20 lbs/lvl of caster, yet weigh only 1 lb/lvl of caster. This spell must be cast on a suitable container, e.g., backpack, barrel, large box, etc.) which is normally able to carry the 1 lb/lvl. If this spell fails, any item inside the space is forever lost.

spell name:
COMPASS
list name:
Sailing Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine direction based on the planet's magnetic field.

spell name:
SEXTANT
list name:
Sailing Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine location on the planet, to within a few miles.

spell name:
TIE
list name:
Sailing Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
10'/lvl
area of effect:
1 rope
sourcebook:
spell user's companion
description: Allows caster to instantly fasten a rope to anything it could normally be fastened to, by the use of the appropriate (and most effective) knot.

spell name:
READ TIDE
list name:
Sailing Law
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine the height of the tide, whether it is coming in or going out, and the maximum height (or depth) and time it will reach apogee (or perigee).

spell name:
READ DEPTH
list name:
Sailing Law
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to determine the depth of the water within range. This information will include maximum depth, minimum depth, and average depth.

spell name:
COIL ROPE
list name:
Sailing Law
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
10'/lvl
area of effect:
1 rope
sourcebook:
spell user's companion
description: Allows caster to instantly coil (and untangle, but not unknot) any piece of rope, cord, or twine.

spell name:
PRESERVER
list name:
Sailing Law
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: This spell will allow 1 person per level of the caster to remain afloat for the duration in any type of sea. This spell will allow a person to remain afloat, but will not protect them from wave action or elements, thus it is still possible to drown while using this spell.

spell name:
REPAIR SAIL
list name:
Sailing Law
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
10'/lvl
area of effect:
1 tear
sourcebook:
spell user's companion
description: Allows caster to repair one tear in a cloth or canvas up to 1 foot/level in length. Sail is repaired to pre-tear condition.

spell name:
CLIMB RIGGING
list name:
Sailing Law
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to climb rigging if he were climbing a set of stairs. Caster's hands are freed for other purposes in all but the heaviest seas (when he'll have to use one hand). If caster applies both hands to climbing, it is impossible to knock him out of the rigging (within reason).

spell name:
SPYGLASS
list name:
Sailing Law
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to view horizon as if objects viewed were 10 times closer than actual. Adds +50 to distance perception rolls.

spell name:
SIGNAL
list name:
Sailing Law
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
varies
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to communicate with other ships using one of the normal methods such as flags, fires, lights, drums, etc. Caster may communicate as if by speech through the use of this spell and there is no possibility of his reading or sending a message incorrectly. Effective communication distance varies based on visibility, method used, etc. Under optimal conditions communication distance can be as far as 500 yards/lvl (but not to exceed 10 miles in any case).

spell name:
BILGE
list name:
Sailing Law
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 ship
sourcebook:
spell user's companion
description: Pumps bilge water out of the lower decks. Caster may cause up to 1 gallon/lvl/rnd to be removed from the ship.

spell name:
BATTEN
list name:
Sailing Law
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
10' R/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to instantly close up to 1 opening/lvl. Openings are closed and fastened as normal. If an opening has a cover but no fastening (or it is broken) then caster may close one opening with this spell with no possibility of it opening without caster canceling spell or the cover being destroyed.

spell name:
SCRAPE KEEL
list name:
Sailing Law
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 ship
sourcebook:
spell user's companion
description: Cleans bottom of ship. Removes barnacles, mud, etc. If this spell is used on a regular basis (weekly to monthly depending on the ship and environmental conditions), the ship will gain +10% to its speed.

spell name:
STEER
list name:
Sailing Law
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 ship
sourcebook:
spell user's companion
description: Allows caster to control the direction of the ship from anywhere on the ship as if he were at the wheel.

spell name:
FURL
list name:
Sailing Law
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Furls (or unfurls) up to 1 sail/lvl of caster.

spell name:
CROW'S NEST
list name:
Sailing Law
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster may perceive his surroundings as if he were up to 10'/level higher in elevation. This spell doesn't confer any bonuses to perception. However, this spell may be used in conjunction with the Spyglass spell.

spell name:
READ WEATHER
list name:
Sailing Law
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
1 mi/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to read weather signs, e.g., clouds, winds, smells, barometric pressure, animal actions, wave action, etc. This will allow caster to predict probable weather conditions for up to 1 hour/level in advance with 90% accuracy.

spell name:
ANCHOR
list name:
Sailing Law
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
touch
area of effect:
1 ship
sourcebook:
spell user's companion
description: Allows caster to anchor a ship of up to 1 ton displacement/lvl against movement. Heavy weather may require multiple casting of this spell to hold ship in place. If conditions are severe enough, ship may still break up.

spell name:
BALLAST
list name:
Sailing Law
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 ship
sourcebook:
spell user's companion
description: Allows caster to vary ballast by up to 200 lbs/lvl (heavier or lighter) to aid in the sailing and control of his ship. This will allow maximum speed and maneuverability for a ship of its size, load, and shape.

spell name:
RAM
list name:
Sailing Law
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
1 ship
sourcebook:
spell user's companion
description: Allows caster to prevent damage to his ship when engaged in ramming maneuvers by creating structural reinforcement that protects either the fore or aft section of his ship.

spell name:
BECALM
list name:
Sailing Law
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 ship
sourcebook:
spell user's companion
description: Allows caster to banish a wind of up to 1 knot/level that will decreased for the duration. The banished wind must only blow from one direction. If caster wishes to lessen a wind blowing from an additional direction, he must recast the spell.

spell name:
GALE
list name:
Sailing Law
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 ship
sourcebook:
spell user's companion
description: Allows caster to summon a wind of up to 1 knot/level that will blow optimally for the duration. The summoned wind will only blow from one direction. If caster needs the wind to change direction, he must recast the spell.

spell name:
SONAR
list name:
Sailing Law
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to perceive the bottom and any objects directly beneath ship, as if they were shadows or outlines. Caster is able to perceive to depths of up to 50 feet/level.

spell name:
PROPEL
list name:
Sailing Law
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
touch
area of effect:
1 ship
sourcebook:
spell user's companion
description: Allows caster to move ship as if it were being towed in the proper direction. Caster may move ship at speeds of up to 1 knot/ 10 levels. Caster's control of the ship is very precise, and the slower the speed the greater the control.

spell name:
REMOVE RUST
list name:
Structure Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Allows caster to remove any rust or corrosion from steel or iron. Caster may clean up to one square foot of metal surface per level. This spell will not repair any damage to the metal, so if the rust has penetrated the metal, then it will be scarred or holed after the rust is removed.

spell name:
HAMMER
list name:
Structure Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Creates a hammer of force which caster may use as desired. This hammer may be any configuration, but must be chosen at the time of casting, e.g., carpenter's hammer, sledge hammer, roofing hammer, etc. This tool will behave in all respects as would a similar tool of this type.

spell name:
DIG
list name:
Structure Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Creates a shovel of force which caster may use as desired. This shovel may be any configuration, but must be chosen at the time of casting, e.g., spade, snow shovel, roofing shovel, etc. This tool will behave in all respects as would a similar tool of this type.

spell name:
CHISEL
list name:
Structure Law
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Creates a chisel of force which caster may use as desired. This chisel may be any configuration, but must be chosen at the time of casting, e.g., wood chisel, stone chisel, etc. This tool will behave in all respects as would a similar tool of this type.

spell name:
PLIERS
list name:
Structure Law
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Creates pliers of force which caster may use as desired. These pliers may be any configuration, but must be chosen at the time of casting, e.g., needle-nose, slip-joint, bent-nose, etc. This tool will behave in all respects as would a similar tool of this type.

spell name:
CUT
list name:
Structure Law
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to cut material, with his mind, as he would with the appropriate tool for the job, e.g., saw or rip wood, hacksaw metal, snip tin, score, and break glass, etc.

spell name:
DRILL
list name:
Structure Law
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to drill holes in material, with his mind, as he would with the appropriate tool for the job.

spell name:
BOND
list name:
Structure Law
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
2 objects
sourcebook:
spell user's companion
description: Allows caster to affix or attach any two materials as he would with the appropriate glue. No glue is necessary, however. This bonding is subject to the same difficulties found when gluing with any normal substances, as it is still difficult to glue metal and leather etc. The breakage factor for this bond is 01-02.

spell name:
CREATE GLASS
list name:
Structure Law
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to create up to 1 cubic inch of glass per level from appropriate materials. This glass may be of any desired shape. For example, a 9th level caster could create a pane of glass that is 72 square inches by one-eighth inch thickness, or 144 square inches by one-sixteenth inch thickness, etc.

spell name:
TEST STRUCTURE
list name:
Structure Law
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
1 structure
sourcebook:
spell user's companion
description: Allows caster to locate one weak spot in a structure being examined. This spell provides no thought or conclusion capabilities, consequently it will not show potential weaknesses, only present ones.

spell name:
DRY
list name:
Structure Law
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
10/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to evaporate up to 1 cu'/lvl of water. If this spell is cast on an area of atmosphere, it will remove an equal amount of water from the air (actually it moves it elsewhere).

spell name:
FRAME
list name:
Structure Law
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to form a 'perfect' frame using materials at hand. Caster may affect a structure with an area of up to 100 sqft/lvl. For example, while building a log cabin, a spell caster can do a frame spell which will allow him to make a perfectly framed foundation, wall, roof, etc. This spell will allow caster to frame a variable number of angles, triangle, square, pentagon, hexagon, etc.

spell name:
REMOVE INFESTATION
list name:
Structure Law
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
1 structure
sourcebook:
spell user's companion
description: Allows caster to remove/kill/drive out any infestation of insects within a structure. Caster is able to remove roaches, termites, etc. from a building or it's component parts. Caster must pass through any area that is to be cleaned. Any abnormal insects (larger, magical, etc.) do get a RR to avoid the effects. Structure may up to 100 cu'/lvl.

spell name:
INSULATE
list name:
Structure Law
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to utilize up to 10 cu'/lvl of caster of any natural materials at hand and insulate a structure to the fullest ability of the particular material. Thus it is possible to insulate almost any structure using virtually anything. The lesser the heat conduction of a particular material, the greater its ability to insulate.

spell name:
REPLACE MATERIAL
list name:
Structure Law
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to replace up to 1 cu'/lvl of broken or damaged material with any same or similar material present.

spell name:
SEAL
list name:
Structure Law
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: This spell when used creates a temporary seal in the desired area or hole. For example, a door is damaged by an axe attack, the caster of this spell may cast the 'seal' spell upon the damaged area, and for the duration the damaged section of the door will be “sealed”. The caster may 'seal' up to one cubic foot per level. The sealed section is water and air proof. The sealed section has a number of hit points equal to 10 hit points per level.

spell name:
WATERPROOF
list name:
Structure Law
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster may prevent water from penetrating up to 10 sqft/lvl of material. This spell will not waterproof any damaged portions of material; hence a cracked piece of wood will still leak through the crack (but not through the wood pores).

spell name:
STRENGTHEN
list name:
Structure Law
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1' R/lvl
sourcebook:
spell user's companion
description: Allows caster to strengthen any one object or part of an object within the area of effect. This spell may be used to increase the hits of such things as, a section of a castle, a small ship, or a donkey cart. This spell may only affect nonliving objects. The amount of increased hits are equal to +.5% of the normal hits of the strengthened object per level of the caster.

spell name:
BEND MATERIAL
list name:
Structure Law
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to bend material as desired. After the material is bent to the desired shape, it hardens to its original strength. Caster is able to affect up to one cubic foot of material per level. Enchanted material is allowed a RR.

spell name:
LIFT
list name:
Structure Law
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to lift and move materials weighing up to 100 lbs/lvl. Caster is able to move objects at up to 1'/rnd/lvl with no acceleration.

spell name:
MOLD
list name:
Structure Law
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to shape material as desired. Material acquires the consistency of putty until the caster finishes, when it will harden to its normal strength. Caster is able to mold up to 1 cu'/lvl of material.

spell name:
REPAIR MATERIAL
list name:
Structure Law
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to repair any damaged material, even replace up to 1 cu'/lvl by creating it.

spell name:
MELD MATERIAL
list name:
Structure Law
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Allows caster to meld any two materials so there is no seam, thus caster could meld metal with leather. The attachment is as strong as the weaker of the two materials. Caster may meld up to 1 cu'/5 lvls of material, e.g., it is possible for a 50th level caster to attach up to 5 cu' of leather to 5 cu' of metal.

spell name:
HAGGLE
list name:
Trade Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains a + 1/lvl bonus to trading skill involving any bargaining, bartering, haggling activity.

spell name:
WEIGH
list name:
Trade Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Determines the weight of any one object. Object may be a bag filled with sand, sugar, etc.

spell name:
COUNT
list name:
Trade Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
10' R/lvl
sourcebook:
spell user's companion
description: Determines the exact number of like items in an area. For example, there are fifty silver coins in that pile of various coins.

spell name:
LIGHTING SHOW
list name:
Trade Law
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
1 ft/lvl
area of effect:
1 object
sourcebook:
spell user's companion
description: Lights up an item in a display window, lights up a sign outside of shop etc.

spell name:
CALCULATE
list name:
Trade Law
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster becomes a human calculator. Only simple calculations are possible including add/subtract/multiply/divide etc.

spell name:
REORDER
list name:
Trade Law
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
varies
range:
self
area of effect:
1 object
sourcebook:
spell user's companion
description: Warns caster when stock goes below a caster-set limit. For example, Goge, the barkeep, places this spell on his wine kegs, and when one goes below quarter-full he is notified by this spell.

spell name:
SEAL
list name:
Trade Law
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
i
duration:
varies
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: This spell is cast upon an item or object at the time when it is sealed. Later, if the seal is broken at any time, the caster is informed that the specific seal has been bypassed. Caster may have no more than one seal/lvl at any time. A seal may be anything which could bar unnoticed access to the item, e.g., imprinted wax or clay, specific rope or wire knots, glue, lock, etc...

spell name:
DETECT SHOPLIFTER
list name:
Trade Law
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Warns caster that any chosen items have left shop without his permission. Caster must specify all items to be covered by this spell. Alarm may be audible or inaudible.

spell name:
VOLUME
list name:
Trade Law
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
10'/lvl
area of effect:
self
sourcebook:
spell user's companion
description: Caster may affect volume produced by any sounds from .5x normal to 2x normal volume.

spell name:
MARK
list name:
Trade Law
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster places his chosen price upon an item. When anyone touches the item, he automatically knows the set price.

spell name:
BRIBE
list name:
Trade Law
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains + 1/lvl to his bribery skill.

spell name:
LACKLUSTER
list name:
Trade Law
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
1 minute / level
range:
1 ft/lvl
area of effect:
1 object
sourcebook:
spell user's companion
description: Warns caster and up to 1 other person/lvl that any chosen items have left shop without caster's permission. Caster must specify all items to be covered by this spell. Alarm may be audible or inaudible.

spell name:
SUMMON GUARDSMEN
list name:
Trade Law
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Causes affected item to appear older, dingier, more worn, less valuable etc. Affected item is appraised at -1 %/lvl less valuable than actual. For example, Shir, a 20th lvl Merchant, casts this spell on a longsword that Rint, his brother, brings in to sell him. The longsword is actually valued at 100 sp. Shir points out various bad points on the longsword that Rint hadn't noticed and convinces Rint that the longsword is only worth 80 sp (100 sp -20% =80 sp). Rint finally agrees to sell the longsword for 55 sp. An Assessment spell or successful evaluation skill roll will detect the actual value of the item.

spell name:
MERCHANDISE
list name:
Trade Law
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
i
duration:
varies
range:
self
area of effect:
varies
sourcebook:
spell user's companion
description: Causes all displayed items (up to 1 per level) to appear more valuable (up to + 1 %/lvl to actual valuation) based upon the perceived value in relation to the display. For example, wooden stakes sold in the hardware area are valued at 1 copper, however, that same stake displayed with garlic and holy water in a coffin will be worth 1 bronze piece and upwards. An assessment spell will detect the changed value of the item.

spell name:
ENHANCE
list name:
Trade Law
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
1 ft/lvl
area of effect:
1 object
sourcebook:
spell user's companion
description: Causes affected item to appear newer, cleaner, more sturdy, more valuable etc. Affected item is appraised at +1 %/lvl more than actual. For example, Shir, a 20th lvl Merchant, casts this spell on a recently purchased longsword (worth 100 sp). Doop, a 1st lvl Warrior, looks the sword over, very carefully, and decides it is a bargain at 120 sp (100 sp +20% =120 sp) and buys it. An assessment spell or successful evaluation skill roll will detect the actual value of the item.

spell name:
CONTRACT
list name:
Trade Law
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Stores casters, targets, and witnesses patterns (as in Store Pattern) on a written contract.

spell name:
GUARD
list name:
Trade Law
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
varies
area of effect:
10' R/lvl
sourcebook:
spell user's companion
description: A variable alarm spell that may be cast upon an area to warn if certain preset conditions occur. Alarm may be silent or aloud and may occur at the area or away from it.

spell name:
CLOSE/OPEN SHOP
list name:
Trade Law
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
varies
range:
1 ft/lvl
area of effect:
10' R/lvl
sourcebook:
spell user's companion
description: This spell will unlock shop (or lock it), dust, open windows (or close them), set out (or take in) any outdoor displays etc.

spell name:
ENTICE
list name:
Trade Law
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster causes business to be more appealing to customers. This spell utilizes available material/environment to convince customers to enter, e.g., smells of food will waft into street from restaurant, smells of beer and sounds or merrymaking will come from tavern, light will

spell name:
ADVERTISE
list name:
Trade Law
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
M
duration:
permanent
range:
1 ft/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Allows caster to impress the name of his business upon all who perceive it. Whenever the town that the business is from is mentioned, the name of this business will come to mind. Within the town, if a subject relating to this business comes up, the name of this business will come to mind.

spell name:
PREDICT
list name:
Trade Law
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Gives caster a bonus to predicting trends in his business. This translates to -1 %/lvl to costs and

spell name:
ASSESS
list name:
Trade Law
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Provides caster with approximate value of any object regarding its non-magical valuation. For example, a mage casts an Evaluation on a +20 magical High Steel broadsword and determines that the non-magical valuation is approximately 3000 sp (2400 sp for the High Steel blade + 600

spell name:
UNDERSTAND LANGUAGE
list name:
Trade Law
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to understand any spoken language for the duration. Caster may not speak the

spell name:
ENTREPRENEUR
list name:
Trade Law
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains + 1/lvl to these skills Basic Mathematics, Administration, Advertising, Trading, Trading Lore.

spell name:
DETECT MAGIC
list name:
Tricks of the Trade
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to detect the presence of magic in an area of up to 1' radius per level. Caster is able to determine that there is magic present, but not where it is or what type or realm.

spell name:
SIGNET
list name:
Tricks of the Trade
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
self
area of effect:
1' R/lvl
sourcebook:
spell user's companion
description: Caster creates his own symbol, which may flare up and be visible or merely be visible to any of the aura or magic sight spells.

spell name:
IGNITE
list name:
Tricks of the Trade
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F*
duration:
concentration
range:
self
area of effect:
1 flame
sourcebook:
spell user's companion
description: Creates a 1”/lvl flame which will appear just off the end of the caster's finger or staff. This spell will ignite materials normally, as a match would.

spell name:
STORE SPELL
list name:
Tricks of the Trade
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
S
duration:
varies
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: This spell is cast along with any spell he wants to store; then the stored spell may be cast at any time, with no preparation. This spell costs the same number of power points as the spell stored. No other spell may be cast while a spell is stored.

spell name:
FAMILIAR
list name:
Tricks of the Trade
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
M
duration:
permanent
range:
touch
area of effect:
1 animal
sourcebook:
spell user's companion
description: The caster can attune himself to a small animal (to be called his familiar). The caster must obtain the animal (can be no more than 10% of caster's own mass) and cast the spell once per day for 1 week (concentrating for 2 hours per day). The caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). If the animal is killed the caster will have a -25 modification to all actions for 2 weeks.

spell name:
PRESENCE
list name:
Tricks of the Trade
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
P
duration:
concentration
range:
self
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is aware of all sentient/thinking beings within 5'/lvl.

spell name:
SPARKLE
list name:
Tricks of the Trade
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Causes up to one object per level of caster to gleam, shine, glisten, etc.

spell name:
GLOWING EYES
list name:
Tricks of the Trade
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to cause his eyes to glow any color desired (up to 1 candlepower for each eye).

spell name:
DIVINATION
list name:
Tricks of the Trade
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
P
duration:
varies
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Caster is able to use his Divination skill with any objects at hand, including rocks, bones, handfuls of mud, etc. This spell effectively cancels the penalty for divining without appropriate material.

spell name:
POOF
list name:
Tricks of the Trade
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 round
range:
10'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Creates a puff of smoke up to 1 cu'/level in volume that may be colored and shaped as desired by caster.

spell name:
BOOMING VOICE
list name:
Tricks of the Trade
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster controls the volume of his voice up to 1x volume per three levels.

spell name:
BRIMSTONE
list name:
Tricks of the Trade
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 round
range:
10'/lvl
area of effect:
5' R/lvl
sourcebook:
spell user's companion
description: Creates a distinct smell of sulfur and brimstone in an area desired by caster.

spell name:
FLASH
list name:
Tricks of the Trade
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
10'/lvl
area of effect:
sight
sourcebook:
spell user's companion
description: Creates a bright flash of light (up to 100 candlepower/lvl) in an area desired by caster. This flash may be colored and shaped as desired.

spell name:
POP
list name:
Tricks of the Trade
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
10'/lvl
area of effect:
hearing
sourcebook:
spell user's companion
description: Creates a popping, crashing, or exploding noise in an area desired by caster. The volume may be as loud as the caster's voice multiplied by his level. Due to the short duration of the noise, no damage will occur.

spell name:
PULSE
list name:
Tricks of the Trade
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Causes an object to pulse with light. This light may be up to 1 candlepower/lvl in brightness and colored as desired.

spell name:
COLD CHILL
list name:
Tricks of the Trade
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
5' R/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Causes anyone within range to feel the effects of this spell. People will feel a cold chill, animals are skittish, etc.

spell name:
WILL-O-THE-WISP
list name:
Tricks of the Trade
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
100'/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Creates a small light and/or lights (up to 1 light/lvl) and accompanying sounds that move, brighten & dim, and increase or decrease in volume as the caster desires.

spell name:
ASTROLOGER
list name:
Tricks of the Trade
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster gains current information regarding the location of all relevant stars and planets.

spell name:
TELEKINETICS
list name:
Tricks of the Trade
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
5'/lvl
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster can move one object, up to 1 lb in mass, up to 1'/sec with no acceleration. Living beings or items in contact with a living being get a normal RR based on the living being. If the caster stops concentration before the duration is up, the object remains stationary until the duration ends, the spell is canceled, or the caster resumes concentrating.

spell name:
HEX
list name:
Tricks of the Trade
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Causes a target to feel uneasy. Although this spell has no other effect, to true believers or cowards it will seem very real and may cause them to do something foolish.

spell name:
ENCHANTMENT
list name:
Tricks of the Trade
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Causes an object to gain up to + 1 per 5 levels of caster. This object detects as magic and acts and reacts as an ensorcelled item.

spell name:
PENTEGRAM
list name:
Tricks of the Trade
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
permanent
range:
10'/lvl
area of effect:
1 circle
sourcebook:
spell user's companion
description: Creates any one known and desired circle without being required to draw them physically. The circle spells must be known for the circles to be useful, otherwise the circles are merely decorative.

spell name:
DISPEL PRIMAL
list name:
Tricks of the Trade
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
concentration
range:
self
area of effect:
varies
sourcebook:
spell user's companion
description: Creates an area of 1 foot radius/level that causes all active spells to make a RR versus the caster's level or be dispelled. This spell is only effective on one realm which must be chosen at casting time.

spell name:
DRY WEAPON
list name:
Warrior Law
level:
1
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Completely removes surface liquid from one weapon.

spell name:
WAX STRING
list name:
Warrior Law
level:
2
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Creates a coating of wax on a bowstring. First two (2) arrows shot from a freshly waxed string are at +5. Bonus not cumulative with Magical bonuses.

spell name:
OIL WEAPON
list name:
Warrior Law
level:
3
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Creates a light coating of oil on desired portion of any weapon.

spell name:
REMOVE RUST
list name:
Warrior Law
level:
4
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Removes all rust from one weapon. Does not repair any previous rust damage.

spell name:
SHARPEN WEAPON
list name:
Warrior Law
level:
5
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Hones edge(s) of any one weapon to desired level of sharpness. Weapon is +5 to the first five (5) attacks made using it. Bonus not cumulative with Magical bonuses.

spell name:
REPEL BLOOD
list name:
Warrior Law
level:
6
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Causes blood and/or grime to be shed by weapons/ armor/clothing. Spell only affects normal blood and is not proof against the caustic action of Dragon blood etc.

spell name:
REPAIR LEATHER
list name:
Warrior Law
level:
7
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Restores condition of all but destroyed leather items to like-new. This spell completely repairs dry-rotted leather armor, torn leather breeches, shredded leather backpacks etc.

spell name:
REPAIR CRACK
list name:
Warrior Law
level:
8
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Repairs and restores wooden items to useful condition. Item repaired may be badly cracked and split, but not totally severed. If spell is cast regularly (daily) on an item, it's breakage factor adjusts upwards by +5%.

spell name:
REPAIR NICK
list name:
Warrior Law
level:
9
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Removes blade nicks and aids in keeping weapon serviceable. This spell is primarily to prevent weapon breakage and when used regularly (daily) on an item, it's breakage factor adjusts upwards by +5%.

spell name:
REPAIR WARP
list name:
Warrior Law
level:
10
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
-
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Straightens and repairs any wooden item including staff, score arrows, wooden door, bows.

spell name:
SHIELD
list name:
Warrior Law
level:
11
realm:
Prosaic
type:
open prosaic
spell class:
F*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Creates an invisible force shield in front of the caster; it subtracts 25 from melee and missile attacks and functions as a normal shield.

spell name:
BLUR
list name:
Warrior Law
level:
12
realm:
Prosaic
type:
open prosaic
spell class:
F*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Causes caster to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
SYNCHRONIZE MOVEMENTS
list name:
Warrior Law
level:
13
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster is able to perform repetitive rhythmic movements without thought or concentration. Frees caster's mind to attend to other things. For example, a soldier marching and calling cadence could think of other things while he marched without missing step.

spell name:
KNOW ARMOR
list name:
Warrior Law
level:
14
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
10'/lvl
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster knows value (within +/-5%), AT, protective value, and materials used in armor's construction. Spell extends to all pieces of armor including helmet, greaves, bracers, gauntlets etc.

spell name:
KNOW WEAPON
list name:
Warrior Law
level:
15
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
-
range:
10'/lvl
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster knows value (within +/-5%), attack potential (for example exotic broadsword attacks on the two-handed table at -20), and materials used in weapon's construction.

spell name:
PROTECT WEAPON
list name:
Warrior Law
level:
16
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 round / level
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Weapon ensorcelled with this spell is prevented from nicking, losing its edge, and breakage for the duration. However, if a weapon is dropped into an active volcano, all the Prosaic protection spells in the world aren't going to help. Protected weapon is unaffected by material of any hardness, but is subject to normal breakage by magic.

spell name:
SILENCE ARMOR
list name:
Warrior Law
level:
17
realm:
Prosaic
type:
open prosaic
spell class:
F
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster's armor and weapon harness are quieted completely, thus it is possible to be stealthy as a thief while wearing plate armor.

spell name:
BALANCE WEAPON
list name:
Warrior Law
level:
18
realm:
Prosaic
type:
open prosaic
spell class:
F*
duration:
1 round / level
range:
touch
area of effect:
1 object
sourcebook:
spell user's companion
description: Caster may balance anything to increase its suitability for becoming a thrown weapon. For example, caster could throw a two handed sword, chair, or an empty crossbow as well as a normal dagger (no minuses to hit). A 'Balanced' weapon's normal fighting balance is in no way affected.

spell name:
NIGHTVISION
list name:
Warrior Law
level:
19
realm:
Prosaic
type:
open prosaic
spell class:
U
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster can see 100' on a clear night as if it were day.

spell name:
FEIGN DEATH
list name:
Warrior Law
level:
20
realm:
Prosaic
type:
open prosaic
spell class:
U*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Caster goes into a trance and will appear dead to any normal detection methods (no pulse, breath, body heat etc.). Caster may set the time to wakening at up to 1 min/lvl. Only magic will awaken caster before spell duration ends.

spell name:
MEMORIZE ATTACK
list name:
Warrior Law
level:
25
realm:
Prosaic
type:
open prosaic
spell class:
I
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: Allows caster to memorize the method of attack with an unfamiliar weapon (caster must observe someone fighting or practicing with the weapon). Casting time for this version of the spell is 1 round. After the weapon is stored, caster may recast the spell ('Remember Attack') and fight with the same type of weapon without the -25% non-proficiency penalty for duration.

spell name:
AWAKE
list name:
Warrior Law
level:
30
realm:
Prosaic
type:
open prosaic
spell class:
S*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: This spell will awaken caster from sleep the round following casting (caster can preset conditions under which the spell will activate).

spell name:
REMOVE FATIGUE
list name:
Warrior Law
level:
50
realm:
Prosaic
type:
open prosaic
spell class:
U*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
spell user's companion
description: For the duration of this spell caster spends no exhaustion points regardless of what his actions or his physical condition (he was previously exhausted).