spell name: DISTRACTION C | list name: confusing ways | level: 1 | realm: mentalism | type: mystic base | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is at -30 for all actions. |
spell name: CONFUSION | list name: confusing ways | level: 2 | realm: mentalism | type: mystic base | spell class: m | duration: 1 round / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is incapable of making decisions or initiating action; may continue to fight current foes or in self defense. |
spell name: BLUR VISION C | list name: confusing ways | level: 3 | realm: mentalism | type: mystic base | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target has a -100 ob mod for missile attacks; -50 for all other actions. |
spell name: FEAR | list name: confusing ways | level: 4 | realm: mentalism | type: mystic base | spell class: m | duration: 1 minute / 10 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target fears caster and attempts to flee. |
spell name: UNBALANCE | list name: confusing ways | level: 5 | realm: mentalism | type: mystic base | spell class: m | duration: - | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target becomes unbalance; if he is moving, he trips and falls (out 1 to 4 rounds); if he is performing a maneuver, he fails it. |
spell name: FUMBLE | list name: confusing ways | level: 6 | realm: mentalism | type: mystic base | spell class: m | duration: - | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target fumbles any weapon or item in his hands; roll on the appropriate arms law fumble table. |
spell name: HALLUCINATION C | list name: confusing ways | level: 7 | realm: mentalism | type: mystic base | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target sees a nonexistent foe; must fight him until the foe is "defeated"" (i.e., takes damage that would drop the target); foe has same capabilities as target but does him no damage (i.e., always misses)." |
spell name: SPIN | list name: confusing ways | level: 8 | realm: mentalism | type: mystic base | spell class: f | duration: - | range: 50' | area of effect: 1 target | sourcebook: spell law |
description: target is spun about 180 degrees, taking 1 round per 10 failure to recover. |
spell name: WEAPON ALTERATION | list name: confusing ways | level: 9 | realm: mentalism | type: mystic base | spell class: m | duration: 1 round / level | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target's weapon is altered to appear to him that it is some other weapon, with which he must fight; treat as a similar weapon for ob purposes. |
spell name: MIRAGES C | list name: confusing ways | level: 10 | realm: mentalism | type: mystic base | spell class: m | duration: concentration | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target sees all moving things clearly, bu the caster can control the fixed scene that the target "sees""." |
spell name: BLINDING | list name: confusing ways | level: 11 | realm: mentalism | type: mystic base | spell class: m | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target is blinded. |
spell name: SHIFTING | list name: confusing ways | level: 12 | realm: mentalism | type: mystic base | spell class: m | duration: 1 round / 10 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target sees moving things shifted between 6" and 18"" form where they really are; any attack he makes against a foe has a 50% chance of having no effect." |
spell name: MASS DISTRACTION | list name: confusing ways | level: 13 | realm: mentalism | type: mystic base | spell class: m | duration: concentration | range: 300' | area of effect: 1 target/lvl | sourcebook: spell law |
description: one target per level is at -30 for all actions. they must be in the caster's field of vision. |
spell name: WORD OF FEAR * | list name: confusing ways | level: 14 | realm: mentalism | type: mystic base | spell class: m* | duration: 1 minute / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target fears caster and attempts to flee. |
spell name: AMNESIA | list name: confusing ways | level: 15 | realm: mentalism | type: mystic base | spell class: m | duration: 1 day / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target has amnesia, but loses none of his skills or abilities. |
spell name: SHOUT OF CONFUSION * | list name: confusing ways | level: 20 | realm: mentalism | type: mystic base | spell class: m* | duration: 1 round / 5 failure | range: 50' | area of effect: 50' r | sourcebook: spell law |
description: all beings within radius are incapable of making decisions or initiating action; may continue to fight current foes or in self defense. |
spell name: AMNESIA TRUE | list name: confusing ways | level: 25 | realm: mentalism | type: mystic base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target has amnesia, but loses none of his skills or abilities. duration is permanent (until dispelled). |
spell name: PARALLEL REALITY | list name: confusing ways | level: 30 | realm: mentalism | type: mystic base | spell class: m | duration: 1 day / 5 failure | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: target sees and hears a world in which everything real has an image, but the image is changed or distored (e.g., a dwarf might seem to be an orc, a house might seem to be a cave, etc.) |
spell name: LORD CONFUSION | list name: confusing ways | level: 50 | realm: mentalism | type: mystic base | spell class: m | duration: varies | range: 300' | area of effect: targets | sourcebook: spell law |
description: each of up to 20 targets in the caster's field of vision can be attacked by a spell on this list of 10th level or lower; each target can be attacked by a different spell. |
spell name: BLUR | list name: hiding | level: 1 | realm: mentalism | type: mystic base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: causes caster to appear blurred to attackers, subtracting 10 from all attacks. |
spell name: UNSEEN | list name: hiding | level: 2 | realm: mentalism | type: mystic base | spell class: f | duration: varies | range: touch | area of effect: 1 object | sourcebook: spell law |
description: a single object is made invisible (1 garment, 1 maked body, etc.); until 24 hours pass or the object is struck by a violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack). |
spell name: SHADOW | list name: hiding | level: 3 | realm: mentalism | type: mystic base | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster and objects on his person appear to be a shadow, and thus are almost invisible in dark areas. (e.g., in many situations this could be handled with a stalking/hiding bonus between 25 and 75). |
spell name: SILENCE | list name: hiding | level: 4 | realm: mentalism | type: mystic base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: any sounds originating within a 1' r of the caster's body are completely muffled; +25 to stalking. |
spell name: INVISIBILITY (1' R) | list name: hiding | level: 5 | realm: mentalism | type: mystic base | spell class: f | duration: 24 hours | range: self | area of effect: self | sourcebook: spell law |
description: everything within 1' of the target is invisible as long as it is withing the 1' r and none of the following occur: 24 hours pass or the object is struck by a violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack). only objects totally contained in the radius at the time of casting become invisible. |
spell name: INVISIBILITY (TO 1' R) | list name: hiding | level: 6 | realm: mentalism | type: mystic base | spell class: f | duration: 24 hours | range: self | area of effect: self | sourcebook: spell law |
description: everything up to 1' of the target is invisible as long as it is withing the up to 1' r and none of the following occur: 24 hours pass or the object is struck by a violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack). only objects totally contained in the radius at the time of casting become invisible. |
spell name: SCREENS C | list name: hiding | level: 7 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: 100' | area of effect: 1000 sq' | sourcebook: spell law |
description: creates a 1000 sq' screen on which the caster can place any static scene; seems 3-dimensional and normal. |
spell name: DISPLACEMENT 1 | list name: hiding | level: 8 | realm: mentalism | type: mystic base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster appears to be offset from where he really is. all attacks have no effect 10% of the time (no normal rrs). each time a foe misses him, the chance of "no effect for that foe goes down by 5%." |
spell name: NO SENSE | list name: hiding | level: 9 | realm: mentalism | type: mystic base | spell class: f | duration: 24 hours | range: self | area of effect: self | sourcebook: spell law |
description: everything within 1' of the target is invisible as long as it is withing the 1' r and none of the following occur: 24 hours pass or the object is struck by a violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack). only objects totally contained in the radius at the time of casting become invisible.also, the caster is undetectable by smell and sound. |
spell name: SHADOW MYSTIC | list name: hiding | level: 10 | realm: mentalism | type: mystic base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 1 duplicate | sourcebook: spell law |
description: creates a duplicate of the caster; if he concentrates, it will move as he wills; otherwise, it does exactly as he does. |
spell name: INVISIBILITY (TO 10' R) | list name: hiding | level: 11 | realm: mentalism | type: mystic base | spell class: f | duration: 24 hours | range: self | area of effect: 10' radius | sourcebook: spell law |
description: everything up to 10' of the target is invisible as long as it is withing the up to 10' r and none of the following occur: 24 hours pass or the object is struck by a violent blow (being hit by a weapon, falling, etc.) or the object makes a violent move (i.e., an attack). only objects totally contained in the radius at the time of casting become invisible. |
spell name: DISPLACEMENT 2 | list name: hiding | level: 12 | realm: mentalism | type: mystic base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster appears to be offset from where he really is. all attacks have no effect 20% of the time (no normal rrs). each time a foe misses him, the chance of "no effect for that foe goes down by 5%." |
spell name: FLATTENING | list name: hiding | level: 13 | realm: mentalism | type: mystic base | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster is flattened on his side until he has only two dimensions; thus he can slide through cracks and can't be seen from the side. |
spell name: MERGING | list name: hiding | level: 14 | realm: mentalism | type: mystic base | spell class: f | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can merge into any inanimate, solid material (up to 1' in depth), he is inactive and unaware of surrounding activity. |
spell name: UNPRESENCE C | list name: hiding | level: 15 | realm: mentalism | type: mystic base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: caster appears to have no presence to magical or mental detections. |
spell name: DISPLACEMENT 3 | list name: hiding | level: 20 | realm: mentalism | type: mystic base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster appears to be offset from where he really is. all attacks have no effect 30% of the time (no normal rrs). each time a foe misses him, the chance of "no effect for that foe goes down by 5%." |
spell name: NONDETECT | list name: hiding | level: 25 | realm: mentalism | type: mystic base | spell class: p | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster and objects on his person cannot be detected by any "detect ..."" spells." |
spell name: DISPLACEMENT 5 | list name: hiding | level: 30 | realm: mentalism | type: mystic base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster appears to be offset from where he really is. all attacks have no effect 50% of the time (no normal rrs). each time a foe misses him, the chance of "no effect for that foe goes down by 5%." |
spell name: HIDING TRUE C | list name: hiding | level: 50 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: caster can "merge"" into a material, use ""unpresence"", use ""nondetect"" and observe surrounding activity; all with this one spell." |
spell name: STUDY | list name: mystical change | level: 1 | realm: mentalism | type: mystic base | spell class: i | duration: | range: 300' | area of effect: self | sourcebook: spell law |
description: caster studies and memorizes the appearance and mannerisms of a being, for later use in a face shift or change type spell. |
spell name: FACE SHIFITNG TRUE | list name: mystical change | level: 2 | realm: mentalism | type: mystic base | spell class: p | duration: 1 hour / level | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to alter form of his face to resemble someone else. if he studied a being he can take on the exact form. |
spell name: CHANGE TO KIND | list name: mystical change | level: 3 | realm: mentalism | type: mystic base | spell class: p | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can alter his entire body to the form of another humanoid race (no change in mass). this cannot be a specific person. |
spell name: MISFEEL KIND C . | list name: mystical change | level: 4 | realm: mentalism | type: mystic base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: (no pps expended) caster appears to of any race he chooses to magical or mental detections. |
spell name: ENLARGE | list name: mystical change | level: 5 | realm: mentalism | type: mystic base | spell class: p | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can increase his mass (and usually height) by 10%/lvl; but there is no proportional increase in strength (other than for movement purposes). |
spell name: SHRINK | list name: mystical change | level: 6 | realm: mentalism | type: mystic base | spell class: p | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can shrink his mass (and usually height) by 10%/lvl(maximium of 90%); but there is no proportional decrease in strength. |
spell name: MISFEEL CALLING C . | list name: mystical change | level: 7 | realm: mentalism | type: mystic base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: (no pps expended) caster appears to of any race and profession he chooses to magical or mental detections. |
spell name: CHANGING LUNGS | list name: mystical change | level: 8 | realm: mentalism | type: mystic base | spell class: p | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can breathe any air, water, and gas at will. |
spell name: CHANGE | list name: mystical change | level: 9 | realm: mentalism | type: mystic base | spell class: p | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can alter his entire body to the form of another organic form within 1/2 to 2x his mass; does not obtain any special abilities. |
spell name: MIND TONGUE C | list name: mystical change | level: 10 | realm: mentalism | type: mystic base | spell class: i | duration: concentration | range: 20' | area of effect: 1 target | sourcebook: spell law |
description: rr mod -50 caster can speak mentally with any sentient being; and to the being wi will seem as if the caster was speaking in the being's own language. |
spell name: MISFEEL POWER C . | list name: mystical change | level: 11 | realm: mentalism | type: mystic base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: (no pps expended) caster appears to of any level he chooses to magical or mental detections. |
spell name: TRUE CHANGE | list name: mystical change | level: 12 | realm: mentalism | type: mystic base | spell class: p | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: if a being has been studied, the caster can change to the exact duplicate of him. |
spell name: UNPRESENCE C | list name: mystical change | level: 13 | realm: mentalism | type: mystic base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: target appears to have no presence. |
spell name: MISFEEL C | list name: mystical change | level: 14 | realm: mentalism | type: mystic base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to use all of the "misfeel"" spells on this list at once. caster can change to any race, profession or level that he chooses." |
spell name: CHANGING | list name: mystical change | level: 15 | realm: mentalism | type: mystic base | spell class: p | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can alter his entire body to the form of another organic form within 1/2 to 2x his mass; does not obtain any special abilities. caster can alter his form at will, by concentrating for one round per change. |
spell name: PASSING | list name: mystical change | level: 20 | realm: mentalism | type: mystic base | spell class: f | duration: 1 minute / level | range: self | area of effect: self | sourcebook: spell law |
description: caster can pass through any inanimate material at a rate of 5'/lvl. |
spell name: MISFEEL TRUE | list name: mystical change | level: 25 | realm: mentalism | type: mystic base | spell class: p | duration: 10 minutes / level | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to use all of the "misfeel"" spells on this list at once. caster can change to any race, profession or level that he chooses." |
spell name: HOLY PRESENCE C | list name: mystical change | level: 30 | realm: mentalism | type: mystic base | spell class: p | duration: concentration | range: self | area of effect: self | sourcebook: spell law |
description: allows caster to use all of the "misfeel"" spells on this list at once. caster can change to any race, profession or level that he chooses. he can misrepresent his presence and power, so that he seems to be a minor diety." |
spell name: SUBMERGE SELF | list name: mystical change | level: 50 | realm: mentalism | type: mystic base | spell class: p | duration: any | range: self | area of effect: self | sourcebook: spell law |
description: caster develops an entire false persona and places his own persona dep in his subconscious. to all detection attempts (except perhaps, mind probe), the caster seems to be the false persona. the caster has no control over his actions, until the set duration is over. the false person can be a specific person if "study"" has been cast once per day (for 30 days) on that person." |
spell name: BOIL / FREEZE WATER C | list name: liquid alteration | level: 1 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: touch | area of effect: 1 cu'/lvl | sourcebook: spell law |
description: heats or cools 1 cu' /level of liquid to boiling or freezing, at a rate of 1 cu' / round; any inanimate liquid, not just water. |
spell name: CLEAR / DESALINATE WATER C | list name: liquid alteration | level: 2 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: touch | area of effect: 1 cu'/lvl | sourcebook: spell law |
description: clears liquid of all sediment and dissolved substances, at a rate of 1 cu' / round; any inanimate liquid, not just water. |
spell name: EVAPORATION C | list name: liquid alteration | level: 3 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: touch | area of effect: 1000 cu'/lvl | sourcebook: spell law |
description: evaporates 1000 cu' /level of liquid to gas, at a rate of 100 cu' / round; any inanimate liquid, not just water. |
spell name: WATERWALL C | list name: liquid alteration | level: 4 | realm: mentalism | type: mystic base | spell class: e | duration: concentration | range: 10' | area of effect: 10' x 10' x 1' | sourcebook: spell law |
description: creates a 10' x 10' x 1' wall of churning water (a water source must be within 10'), cuts all attacks and movements through it by 80%. |
spell name: WATERBOLT | list name: liquid alteration | level: 5 | realm: mentalism | type: mystic base | spell class: e | duration: | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: a bolt of water is shot from the caster's palm (a water source must be within 10'); results are determined on the water bolt table. |
spell name: WATER CORRIDOR (100' ) C | list name: liquid alteration | level: 6 | realm: mentalism | type: mystic base | spell class: e | duration: concentration | range: 10' | area of effect: 100' x 3' x 10' | sourcebook: spell law |
description: creates a corridor through liquid up to 100' long, 3' wide, and 10' deep (must be open at top). |
spell name: CALL RAIN C | list name: liquid alteration | level: 7 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: 100' | area of effect: 100' r | sourcebook: spell law |
description: causes it to rain in a 100' r about the caster, heaviness is determined by the humidity. |
spell name: CALM WATER C | list name: liquid alteration | level: 8 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: 10' | area of effect: 100' r | sourcebook: spell law |
description: all water within a 100' r is calmed: waves are cut by 20' in the center and less towards the perimeter. |
spell name: WAVE | list name: liquid alteration | level: 9 | realm: mentalism | type: mystic base | spell class: f | duration: | range: 100' | area of effect: wave | sourcebook: spell law |
description: creates a wave moving away form the caster; wave is 1' high per level in the center and 10'/lvl wide. |
spell name: WATERWALL TRUE | list name: liquid alteration | level: 10 | realm: mentalism | type: mystic base | spell class: e | duration: 1 minute / level | range: 10' | area of effect: 10' x 10' x 1' | sourcebook: spell law |
description: creates a 10' x 10' x 1' wall of churning water (a water source must be within 10'), cuts all attacks and movements through it by 80%. no concentration is required. |
spell name: WATER CORRIDOR (300') C | list name: liquid alteration | level: 11 | realm: mentalism | type: mystic base | spell class: e | duration: concentration | range: 10' | area of effect: 300' x 4' x 50' | sourcebook: spell law |
description: creates a corridor through liquid up to 300' long, 4' wide, and 50' deep (must be open at top). |
spell name: LIQUID-WATER | list name: liquid alteration | level: 12 | realm: mentalism | type: mystic base | spell class: f | duration: permanent | range: touch | area of effect: liquid | sourcebook: spell law |
description: changes any liquid into water. |
spell name: WHIRLPOOL C | list name: liquid alteration | level: 13 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: 300' | area of effect: 20' r | sourcebook: spell law |
description: creates a 20' r whirlpool that will draw in any unpowered objects up to 200' away. |
spell name: WATER TUNNEL C | list name: liquid alteration | level: 14 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: 10' | area of effect: liquid | sourcebook: spell law |
description: creates a tunnel through liquid that is 5' in diameter and 100' long. |
spell name: CALM WATER TRUE C | list name: liquid alteration | level: 15 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: 10' | area of effect: 100'/lvl r | sourcebook: spell law |
description: water within a 100' per level radius is calmed; waves are cut by 20' in center and less towards the perimeter. |
spell name: WATER CORRIDOR TRUE | list name: liquid alteration | level: 20 | realm: mentalism | type: mystic base | spell class: e | duration: 10 minutes / level | range: 10' | area of effect: water | sourcebook: spell law |
description: creates a corridor through liquid up to 100'/ level long, 6' wide, and 100' deep (must be open at top). does not require concentration. |
spell name: WATER TUNNEL TRUE | list name: liquid alteration | level: 25 | realm: mentalism | type: mystic base | spell class: f | duration: 10 minutes / level | range: 10' | area of effect: liquid | sourcebook: spell law |
description: creates a tunnel through liquid that is 6' in diameter and 100'/level long. does not require concentration. |
spell name: STREAM DIVERSION C | list name: liquid alteration | level: 30 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: 100'/lvl | area of effect: water | sourcebook: spell law |
description: caster can divert a water source or part of a water source into a stream which can be up to 15' x 6' and as long as the range of this spell. |
spell name: TRANSMUTATION | list name: liquid alteration | level: 50 | realm: mentalism | type: mystic base | spell class: f | duration: permanent | range: touch | area of effect: liquid | sourcebook: spell law |
description: may transmute 1 cu' of liquid into another non-magical liquid that the caster has a sample of; usable once per day. |
spell name: WARM SOLID | list name: solid alteration | level: 1 | realm: mentalism | type: mystic base | spell class: f | duration: 24 hours | range: touch | area of effect: 1 target | sourcebook: spell law |
description: any solid inanimate, non-metal material (1 cu'/lvl) can be warmed to 100 degrees f at a rate of 1 cu'/round. |
spell name: HEAT SOLID (T) | list name: solid alteration | level: 2 | realm: mentalism | type: mystic base | spell class: f | duration: 24 hours | range: touch | area of effect: 1 target | sourcebook: spell law |
description: any solid inanimate, non-metal material (1 cu'/lvl) can be warmed to 500 degrees f at a rate of 1 cu'/round and 100 degrees f / round. caster needs only touch the target when the spell is cast; caster is immune to heat. |
spell name: CHILL SOLID | list name: solid alteration | level: 3 | realm: mentalism | type: mystic base | spell class: f | duration: 24 hours | range: touch | area of effect: 1 solid | sourcebook: spell law |
description: any solid, inanimate, non-metal material can be cooled to 0 degrees f, at a rate of 1 cu'/rnd. |
spell name: CRACKS CALL | list name: solid alteration | level: 4 | realm: mentalism | type: mystic base | spell class: f | duration: | range: 100' | area of effect: 10' x 10' x 10' | sourcebook: spell law |
description: any previous cracks or flaws in material up to 10' x 10' x 10' section will extend to their limits. |
spell name: DOOR | list name: solid alteration | level: 5 | realm: mentalism | type: mystic base | spell class: f | duration: | range: touch | area of effect: door | sourcebook: spell law |
description: can cause a door to expand or contract due to subtl temperature changes; door can be jammed or loosened. |
spell name: WOODFIRES | list name: solid alteration | level: 6 | realm: mentalism | type: mystic base | spell class: f | duration: | range: touch | area of effect: flammables | sourcebook: spell law |
description: causes wood and other burnable materials to instantly burst into flames. |
spell name: HEAT SOLID (50') C | list name: solid alteration | level: 8 | realm: mentalism | type: mystic base | spell class: f | duration: 24 hours | range: 50' | area of effect: 1 target | sourcebook: spell law |
description: any solid inanimate, non-metal material (1 cu'/lvl) can be warmed to 500 degrees f at a rate of 1 cu'/round and 50 degrees f / round while the the caster concentrates. caster needs only touch the target when the spell is cast; caster is immune to heat. |
spell name: CHILL SOLID (50') C | list name: solid alteration | level: 9 | realm: mentalism | type: mystic base | spell class: f | duration: 24 hours | range: 50' | area of effect: 1 solid | sourcebook: spell law |
description: any solid, inanimate, non-metal material can be cooled to-200 degrees f, at a rate of 1 cu'/rnd. the temperature decreases 50 degrees f each round that the caster concentrates. |
spell name: WALL OF ICE C | list name: solid alteration | level: 10 | realm: mentalism | type: mystic base | spell class: e | duration: permanent | range: 100' | area of effect: 10' x 10' x 2' | sourcebook: spell law |
description: summons a transparant wall of ice up to 10' x 10' x (2' at base, 1' at top); it can be melted through (100 hits of fire) or chipped through (50 man-rounds). requires a source of water within 10'. |
spell name: SOLID DOOR (3' X 6' X 1') | list name: solid alteration | level: 11 | realm: mentalism | type: mystic base | spell class: f | duration: permanent | range: touch | area of effect: solid | sourcebook: spell law |
description: creates a doorway through any solid, inanimate material; it can be up to 3' x 6' x 1'. |
spell name: STONE / EARTH / MUD | list name: solid alteration | level: 12 | realm: mentalism | type: mystic base | spell class: f | duration: permanent | range: touch | area of effect: v | sourcebook: spell law |
description: will turn 100 cu' of stone to packed earth, 100 cu' of earth to mud, 100 cu' of mud to earth, or 100 cu' of earth to stone. |
spell name: SHATTER | list name: solid alteration | level: 13 | realm: mentalism | type: mystic base | spell class: f | duration: | range: 10' | area of effect: object | sourcebook: spell law |
description: causes a non-metal, inanimate object to shatter (up to 1 cu' in size). all within 5' r take an "a"" impact critical, holder takes a ""c""." |
spell name: SOLID DOOR (4' X 8' X 5') | list name: solid alteration | level: 14 | realm: mentalism | type: mystic base | spell class: f | duration: permanent | range: touch | area of effect: solid | sourcebook: spell law |
description: creates a doorway through any solid, inanimate material; it can be up to 4' x 8' x 5'. |
spell name: MOLD SOLID | list name: solid alteration | level: 15 | realm: mentalism | type: mystic base | spell class: f | duration: permanent | range: touch | area of effect: solid | sourcebook: spell law |
description: may shape by molding with hands 1 cu' of any solid, inanimate material. |
spell name: SOLID TUNNEL | list name: solid alteration | level: 20 | realm: mentalism | type: mystic base | spell class: f | duration: 1 minute / level | range: touch | area of effect: solid | sourcebook: spell law |
description: creates a tunnel through solid, inanimate material that is 4' in diameter and 5' per level long. |
spell name: SOLID DOOR TRUE | list name: solid alteration | level: 25 | realm: mentalism | type: mystic base | spell class: f | duration: permanent | range: touch | area of effect: solid | sourcebook: spell law |
description: creates a doorway through any solid, inanimate material; it can be up to 6' x 12' x 10'. |
spell name: SOLID TUNNEL TRUE | list name: solid alteration | level: 30 | realm: mentalism | type: mystic base | spell class: f | duration: permanent | range: touch | area of effect: solid | sourcebook: spell law |
description: creates a tunnel through solid, inanimate material that is 3' x 6' and 1' per level long. the tunnel is permanent. |
spell name: TRANSMUTATION | list name: solid alteration | level: 50 | realm: mentalism | type: mystic base | spell class: f | duration: permanent | range: touch | area of effect: material | sourcebook: spell law |
description: may transmute 1 oz. of material into another non-magical material that the caster has a sample of; usable once per day. |
spell name: CONDENSATION | list name: gas alteration | level: 1 | realm: mentalism | type: mystic base | spell class: f | duration: permanent | range: touch | area of effect: air | sourcebook: spell law |
description: condenses 1 cu' of water from the surrounding air. |
spell name: AIRWALL C | list name: gas alteration | level: 2 | realm: mentalism | type: mystic base | spell class: e | duration: concentration | range: 100' | area of effect: 10' x 10' x 3' | sourcebook: spell law |
description: creates a 10' x 10' x 3' wall of dense air, cuts all attacks and movements through it by 50% (i.e., -50 to obs). |
spell name: FOG (20' R) | list name: gas alteration | level: 3 | realm: mentalism | type: mystic base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 20' r | sourcebook: spell law |
description: creates dense fog in a 20' r. |
spell name: AIR STOP (10' R) C | list name: gas alteration | level: 5 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: 100' | area of effect: 10' r | sourcebook: spell law |
description: stops all generalized air movement (e.g., wind) up to wind of 30 mph; cuts higher winds by 30 mph in a 10' r. |
spell name: FOG (100' R) | list name: gas alteration | level: 6 | realm: mentalism | type: mystic base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 100' r | sourcebook: spell law |
description: creates dense fog in a 100' r. |
spell name: AIRWALL TRUE | list name: gas alteration | level: 8 | realm: mentalism | type: mystic base | spell class: e | duration: 1 minute / level | range: 100' | area of effect: 10' x 10' x 3' | sourcebook: spell law |
description: creates a 10' x 10' x 3' wall of dense air, cuts all attacks and movements through it by 50% (i.e., -50 to obs). |
spell name: FIRE BOLT | list name: gas alteration | level: 9 | realm: mentalism | type: mystic base | spell class: e | duration: | range: 100' | area of effect: 1 target | sourcebook: spell law |
description: a bolt of fire is shot from the palm of the caster, results are determined on the fire bolt table. |
spell name: AIRSTOP (50' R) C | list name: gas alteration | level: 10 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: 100' | area of effect: 50' r | sourcebook: spell law |
description: stops all generalized air movement (e.g., wind) up to wind of 30 mph; cuts higher winds by 30 mph in a 50' r. |
spell name: FOG (300' R) | list name: gas alteration | level: 11 | realm: mentalism | type: mystic base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 100' r | sourcebook: spell law |
description: creates dense fog in a 100' r. |
spell name: GAS-AIR | list name: gas alteration | level: 12 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: touch | area of effect: 10' r | sourcebook: spell law |
description: all gas within 10' r of the caster is converted to breathable air. |
spell name: VACUUM | list name: gas alteration | level: 13 | realm: mentalism | type: mystic base | spell class: f | duration: | range: 100' | area of effect: 5' r | sourcebook: spell law |
description: creates a 5' r near vacuum; all within the radius take a "c"" impact critical as the air leaves and rushes back in." |
spell name: OXYGENATION C | list name: gas alteration | level: 14 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: 100' | area of effect: 50' r | sourcebook: spell law |
description: creates a 50' r of high oxygen content air; all within receive a 20 bonus to their ob's and fire attacks deliver double damage. |
spell name: WHIRLWIND C | list name: gas alteration | level: 15 | realm: mentalism | type: mystic base | spell class: e | duration: concentration | range: touch | area of effect: 10' r | sourcebook: spell law |
description: creates a whirlwind about caster; it moves with the caster and has a 10' r. no missile attacks can penetrate it and any movement or melee (except for caster's) into or through it is cut by 80%. |
spell name: FOG TRUE | list name: gas alteration | level: 20 | realm: mentalism | type: mystic base | spell class: f | duration: 1 hour / level | range: 100' | area of effect: 100'/lvl r | sourcebook: spell law |
description: creates dense fog in a 100' per level r. |
spell name: GREAT VACUUM | list name: gas alteration | level: 25 | realm: mentalism | type: mystic base | spell class: f | duration: | range: 100' | area of effect: 5' r | sourcebook: spell law |
description: creates a 5' r near vacuum; all within the radius take a "e"" impact critical as the air leaves and rushes back in." |
spell name: CLOUD SHAPING C | list name: gas alteration | level: 30 | realm: mentalism | type: mystic base | spell class: f | duration: concentration | range: 1000'/lvl | area of effect: clouds | sourcebook: spell law |
description: caster has complete control of clouds within range (includes fog); he can control storm clouds and cause them to rain, but he can't create them. |
spell name: TRANSMUTATION | list name: gas alteration | level: 50 | realm: mentalism | type: mystic base | spell class: f | duration: permanent | range: touch | area of effect: gas | sourcebook: spell law |
description: may transmute 1000 cu' of gas (no part can be more than 20' away) into another non-magical gas that the caster has a sample of; usable once per day. |
spell name: SELECTIVE INVISIBILITY | list name: hiding | level: 9 | realm: essence | type: mystic base | spell class: f | duration: 24 hours (varies) | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 1 |
description: this spell comes in different versions, different primarily in what class of creature they are intended to operate against: undead, demons, animals, created entities, etc. so, different versions of this type of invisibility are given titles like: "invisibility vs undead, invisibility vs entities"", etc. and are considered different spells. many powerful creatures receive a rr against this spell. if they resist they may see the target but must subtract 50 from all actions against him because he will still appear indistinct and blurred. the duration of the spell is 24 hours or until the caster is the subject of or initiator of a violent action." |
spell name: HORROR | list name: confusing ways | level: 20 | realm: mentalism | type: mystic base | spell class: mf | duration: special | range: 100' | area of effect: target | sourcebook: rolemaster companion 1 |
description: the target is immediately engaged by a being created by the target's own worst fears. the being is an illusion that will attack the target until a rr (-20 mod) is made (he gets to make one rr each round). the target believes the being is real (the illusion includes all of the senses). the being attacks as the target believes that it should (i.e., attack type and style), but every attack automatically hits and delivers an "a"" severity martial arts strike critical. all of the targets attacks seem to proceed normally, but the illusion can only be stopped (it disappears) if the target makes his rr. note: the gm should make every attempt to make the pc (if any) believe that he is engaged in an actual combat. if the pc can logically reason why the being must be illusionary, the gm may eliminate the -20 rr mod. " |
spell name: REALITY DICTATOR | list name: confusing ways | level: 60 | realm: mentalism | type: mystic base | spell class: m | duration: 1 day / 5 failure | range: 1 target | area of effect: | sourcebook: rolemaster companion 1 |
description: target sees and hears a world in which everything real has an image, but the image is changed or distored (e.g., a dwarf might seem to be an orc, a house might seem to be a cave, etc.) the caster can dictate the changes and distortions which the target will experience, and may alter them at a later date by concentrating within the range. |
spell name: LONG HIDING TRUE | list name: hiding | level: 60 | realm: mentalism | type: mystic base | spell class: p | duration: 1 minute / level | range: self | area of effect: | sourcebook: rolemaster companion 1 |
description: caster can "merge"" into a material, use ""unpresence"", use ""nondetect"" and observe surrounding activity; all with this one spell." |
spell name: SUBMERGE SELF TRUE | list name: mystical change | level: 60 | realm: mentalism | type: mystic base | spell class: p | duration: 1 minute / level | range: | area of effect: | sourcebook: rolemaster companion 1 |
description: caster develops an entire false persona and places his own persona dep in his subconscious. to all detection attempts (except perhaps, mind probe), the caster seems to be the false persona. the caster has no control over his actions, until the set duration is over. the false person can be a specific person if "study"" has been cast once per day (for 30 days) on that person. the caster may also specify an external stimulus that will recover him from his false persona, such as a particular word spoken by a particular individual, the gaining of a particular item. the caster may combine a time and stimulus condition (e.g. 1 day after i recover the sword, etc)." |