spell name: SHIELD * | list name: power words | level: 1 | realm: essence/channeling | type: magus base | spell class: f* | duration: 1 minute / level | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: creates an invisible shield in front of caster which protects like a wall shield: subtracts 30 from melee attacks and 40 from missile attacks and functions like a normal shield. |
spell name: REPAIR | list name: power words | level: 2 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 object | sourcebook: rolemaster companion 3 |
description: caster man mend a single break in a metal object of 5 lbs or less, and multiple breaks, rips, or shatters in a larger (50 lbs or less) ceramic, wooden, stone or cloth object. the object repaired cannot be magical and all component parts must be present (within a 10' radius). |
spell name: WARP / JAM | list name: power words | level: 3 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: 1 wooden object | sourcebook: rolemaster companion 3 |
description: this spell may be cast at two levels 3 and 7. at third level the spell destorys the form, straightness, and strength of a piece of wood up to 1 lb/lvl. at level 7 the caster may cause a sooden door or object (10 lb/lvl) to swell and jam (roll severity 1-100 raning from slightly stuck to unopenable); or the caster may reduce theiherent strength of the door of object by 50%. |
spell name: DUST (10 CU') | list name: power words | level: 4 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: stone/earth obj | sourcebook: rolemaster companion 3 |
description: the caster may transform stone, earth, or wood to fine, dry powder. the amount the caster may transform depends on the level at which he casts the spell (4 = 10 cu', 9 = 100 cu', 14 = 1000 cu', 25 = 100 cu'/lvl). |
spell name: SMOKE | list name: power words | level: 5 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 minute / level | range: 100' | area of effect: 10' r/lvl | sourcebook: rolemaster companion 3 |
description: the caster may create and manipulate smoke of a volume up to 10' r/lvl. the caster may create and manipulate the shape and movement of the smoke by concentrating. he may vary the ensity of the smoke from translucent to opaque, and may create any color of smoke. |
spell name: LIGHT / IGNITE | list name: power words | level: 6 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 5' r/lvl | area of effect: 5' (multiple) | sourcebook: rolemaster companion 3 |
description: the caster may simultaneously ignite or extinguish every common light - giving implement (e.g., candles, torches, fireplaces, etc.) in the radius. the spell may effect any fire up to bonfire size (5' r). caster may cast this spell at lower level (i.e., 3rd) to ignite one implement. |
spell name: GLAMOUR | list name: power words | level: 7 | realm: essence/channeling | type: magus base | spell class: e | duration: 1 day / level | range: 10' / lvl | area of effect: 10 lb/lvl | sourcebook: rolemaster companion 3 |
description: this illusory spell effects one inanimate object of up to 10 lbs/lvl. the spell alters the look, feel, and shape of a object concealing its true nature. if the item is magical then the illusion may disguise the item's power level by 1 lvl/ caster's lvl. if a being makes a successful rr against the illusion he will know that the item is disguised but he will not discover the true nature of the item. if the being resists by +25 he will know the true nature of the object. if the being resists by +50 the illusion is dispelled if the being so desires. |
spell name: BLEED | list name: power words | level: 8 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: rr mod -20 teh caster may cause a living target to bleed (if applicable). teh target begins to bleed through his skin at a rate of 1 hit point / 5% failure each round. the duration of the effect depends on the degree to which the target failed: roll 1 ten sided die / 5% failure for the number of rounds the target suffers the loss. the caster may will the process to top prematurely. example: if a target fails by 33, he will lose 7 hits / rnd for a number of rnds equal to the total rolls of 7 ten sided dice. |
spell name: DISRUPT | list name: power words | level: 9 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: 10 cu' | sourcebook: rolemaster companion 3 |
description: turns any 1 inorganic object to fine powder. the total volumn of the item cannot excee 10 cu'. |
spell name: DANCE | list name: power words | level: 10 | realm: essence/channeling | type: magus base | spell class: f | duration: concentration | range: 5' r/lvl | area of effect: 1 obj/ 10 lvl | sourcebook: rolemaster companion 3 |
description: the caster may cause a number of items equal to his level / l0 to dance around in the area as if possessed with a life of its own. if cast on a melee weapon or on a object suitable for bashing, the item(s) may attack a target with a melee ob equal to 25 + 1/lvl. the items are considered to be wielded by a human wielder with at 8 (-20) and (1-10) hits / lvl. most criticals, except for knock down results, whill have not effect against a dancing weapon. |
spell name: ANIMATE | list name: power words | level: 11 | realm: essence/channeling | type: magus base | spell class: fe | duration: 1 round / level | range: 10' / lvl | area of effect: | sourcebook: rolemaster companion 3 |
description: the caster may cause an amorphus mass of a suitable elemental (e.g., earth, stones, fire, water, wind, etc) material to act with a life of it's own and obey simple commands. the creature's abilities are determined by the level of the spell used to create it: 11 = weak elemental; 18 = strong elemental. |
spell name: SHATTER | list name: power words | level: 12 | realm: essence/channeling | type: magus base | spell class: f | duration: | range: 100' | area of effect: 1 object | sourcebook: rolemaster companion 3 |
description: can shatter an inorganic object explosively, up to 1 cu'. all within 5' r take an "a"" impact critical and the holder takes a ""c""." |
spell name: BIND | list name: power words | level: 13 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 hour / level | range: 5' / lvl | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: the target is wrapped in chains of energy. any attempt to escape is ususally resoved as a spell attack with the chains as the attacker (rr mod: -20). if the target makes the difficult rr he escapes. if the target fails the rr he will suffer one impact critical of a severiy determined by his failure: 1-10 = a; 11 - 20 = b; 21 - 30 = c; 31 - 40 = d; 41+ = e. if the attempt to escape is made utilizing magic (especially movement or transport spells, the target must resist tree separate criticals (impact, electrical and heat) with their severities determined as above. |
spell name: WITHER | list name: power words | level: 14 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 plant target | sourcebook: rolemaster companion 3 |
description: caster may instantly kill and wither any one plant which he touches. some plants may get an rr (e.g., magical, living, large, etc.). |
spell name: BLAST | list name: power words | level: 15 | realm: essence/channeling | type: magus base | spell class: e | duration: | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: a bolt of lightning is shot from the palm of the caster; results are determined on the lightning bolt table. |
spell name: SOLIDIFY | list name: power words | level: 16 | realm: essence/channeling | type: magus base | spell class: fe | duration: 1 minute / level | range: 100' | area of effect: 100 cu'/lvl | sourcebook: rolemaster companion 3 |
description: the caster may cause fluids or solids to take desired shape (e.g. smoke staircases, warm water stauties, etc) and solidify for the duration. the material will have a strength and consistancy like wood. |
spell name: UNEARTH / UNSTONE | list name: power words | level: 17 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 100' | area of effect: 1000 cu' | sourcebook: rolemaster companion 3 |
description: disintegrates 1000 cu' of earth, stone, sand, clay, etc. |
spell name: LOCK | list name: power words | level: 18 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 door or cont. | sourcebook: rolemaster companion 3 |
description: a door or container can be magically "locked"". the spell may be dispelled, or willed to cease by the original caster, but the door (container) is unbreakable by normal means." |
spell name: SAIL / BLOW | list name: power words | level: 19 | realm: essence/channeling | type: magus base | spell class: e | duration: varies | range: 100' / lvl | area of effect: 1 ship | sourcebook: rolemaster companion 3 |
description: the caster may either asist or impede a vessel's progress. the ship's speed is increased or decreased by 1 mph/lvl. if the caster chooses he may instead treat this spell as a whirlwind (magician base wind law level 14). |
spell name: KILL | list name: power words | level: 20 | realm: essence/channeling | type: magus base | spell class: f | duration: | range: touch | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: shatters the heart and the nearby associated large blood vessels of the target. for almost all living creatures, unconsciousness occurs immediately after a very terrific pain, followed by physical death in 1 round. interiow bleeding occurs at the rate of 50 hit points / rnd. |
spell name: PETRIFY | list name: power words | level: 25 | realm: essence/channeling | type: magus base | spell class: fe | duration: varies | range: 1'/ lvl | area of effect: 1 org. object | sourcebook: rolemaster companion 3 |
description: caster may cause a living or organic target to gradually turn to stone at the rate of 10%/rnd. the caster may reverse the effect at anytime if he is within range and concentrates. the effect may be simply displelled. however, the petrified object receives a +20 rr bonus vs. any dispelling attempt, and failed attempts are treated as attack spell fumbles. |
spell name: CREATE | list name: power words | level: 30 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: 10' | area of effect: 1 object | sourcebook: rolemaster companion 3 |
description: the caster may duplicate any non-magic object (e.g., broadsword, table, etc.) which he has seen or designed from a mass of inorganic component materials not to exceed 1 lb/lvl. the item created will be of the same polish, texture, and quality as the component materials utilized. the effect is permenant except the item may be normally dispelled, at which time it will resume the form of the original materials. |
spell name: STOP | list name: power words | level: 50 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 round | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: the caster is propelled for one rnd into timelessness. to him it appears that the universe has stopped for the duration fo the spell and he may take any action during that round which he might normally take. |
spell name: ANALYSIS | list name: runes & symbols | level: 1 | realm: essence/channeling | type: magus base | spell class: i | duration: | range: 10' | area of effect: rune or symbol | sourcebook: rolemaster companion 3 |
description: the caster immediately determines the realm of any spell contained within either a rune or symbol. |
spell name: RUNE 2 | list name: runes & symbols | level: 2 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 use | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 2nd level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: SYMBOL / UNSYMBOL 1 | list name: runes & symbols | level: 3 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: immobile stone | sourcebook: rolemaster companion 3 |
description: caster can emplace one 1st level spell on any given non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10').* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol.unsymbol - the caster can remove one symbol 1. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level). |
spell name: ANALYSIS (DANGER) | list name: runes & symbols | level: 4 | realm: essence/channeling | type: magus base | spell class: i | duration: | range: 10' | area of effect: 1 rune or sym. | sourcebook: rolemaster companion 3 |
description: the caster immediately determines if any 1 given rune or symbol is inherently dangerous to read or trigger (e.g., a rune of disembowelment). inherently dangerous is defined as that which, wven when successfully and knowingly activated by a being, will perform any sort of attack on the being (e.g., elemental, physical, base attack, etc.). this wpll has a1% chance per level of the "enruned"" spell that the rune will be ""set off""." |
spell name: RUNE 3 | list name: runes & symbols | level: 5 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 use | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 3rd level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: ANALYSIS (SPELL) | list name: runes & symbols | level: 6 | realm: essence/channeling | type: magus base | spell class: i | duration: | range: 10' | area of effect: 1 rune or sym. | sourcebook: rolemaster companion 3 |
description: the caster may determine which spell is inscribed within a rune or emplaced within a symbol. he gains the capacity to cast the rune or activate the symbol as if he had completely succeeded with a runes die roll. this spell has a 1% chance per level of the "enruned"" spell that the rune will be ""set off""." |
spell name: RUNE 5 | list name: runes & symbols | level: 7 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 use | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 5th level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: SYMBOL / UNSYMBOL 3 | list name: runes & symbols | level: 8 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: 1 large stone | sourcebook: rolemaster companion 3 |
description: caster can emplace one 1st to 3rd level spell on any non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10').* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol.unsymbol - the caster can remove one symbol 3. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level). |
spell name: RUNE 6 | list name: runes & symbols | level: 9 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 use | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 6th level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: SYMBOL / UNSYMBOL 5 | list name: runes & symbols | level: 10 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: 1 large stone | sourcebook: rolemaster companion 3 |
description: caster can emplace one 1st to 5th level spell on any non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10').* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol.unsymbol - the caster can remove one symbol 5. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level). |
spell name: RUNE 7 | list name: runes & symbols | level: 11 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 use | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 7th level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: SYMBOL / UNSYMBOL 8 | list name: runes & symbols | level: 12 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: 1 large stone | sourcebook: rolemaster companion 3 |
description: caster can emplace one 1st to 8th level spell on any non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10').* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol.unsymbol - the caster can remove one symbol 8. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level). |
spell name: RUNE 8 | list name: runes & symbols | level: 13 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 use | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 8th level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: SYMBOL / UNSYMBOL 7 | list name: runes & symbols | level: 14 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: 1 large stone | sourcebook: rolemaster companion 3 |
description: caster can emplace one 1st to 7th level spell on any non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10').* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol.unsymbol - the caster can remove one symbol 7. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level). |
spell name: RUNE 10 | list name: runes & symbols | level: 15 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 use | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 10th level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: SYMBOL / UNSYMBOL 8 | list name: runes & symbols | level: 16 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: 1 large stone | sourcebook: rolemaster companion 3 |
description: caster can emplace one 1st to 8th level spell on any non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10').* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol.unsymbol - the caster can remove one symbol 8. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level). |
spell name: ANALYSIS (CASTER) | list name: runes & symbols | level: 17 | realm: essence/channeling | type: magus base | spell class: i | duration: | range: 10' | area of effect: 1 rune or sym. | sourcebook: rolemaster companion 3 |
description: the caster may examine any 1 given rune or symbol. if the caster has met the original maker of the rune or symbol he will recognize the one who cast the rune or symbol spell and learn the age of the rune or symbol. if the caster has not met the maker of the rune or symbol, he will learn the profession of the maker, the maker's level, and the age of the rune or symbol. this spell has a 1% chance per level of the "enruned"" spell that the rune will be ""set off""." |
spell name: RUNE 15 | list name: runes & symbols | level: 18 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 use | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 15th level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: SYMBOL / UNSYMBOL 10 | list name: runes & symbols | level: 19 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: 1 large stone | sourcebook: rolemaster companion 3 |
description: caster can emplace one 1st to 10th level spell on any non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10').* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol.unsymbol - the caster can remove one symbol 10. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level). |
spell name: LORD RUNE | list name: runes & symbols | level: 20 | realm: essence/channeling | type: magus base | spell class: f | duration: 1 use | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: this spell incribes a spell on a specially prepared piece of paper; i.e., rune paper. the rune can then be used to cast the inscribed spell once. the caster expends the power points to cast the inscribed spell and then powerpoints to cast the rune# spell. this rune can only inscribe 1st to 20th level spells. the paper can be reused. the rune can be set to affect the reader. |
spell name: LORD SYMBOL | list name: runes & symbols | level: 25 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: 1 large stone | sourcebook: rolemaster companion 3 |
description: caster can emplace one 1st to 20th level spell on any non-mobile stone. within three rounds, the spell to be emplaced must also be cast (within 10'). also, if the gm wishes, this spell may be treated as a lord research spell as described in spell law optional rule 9.93.* if the spell emplaced is a attack spell, the attack level is the spell's level (i.e., for symbol 1 the attack level is always 1st level, not the level of the caster).* a symbol can be triggered by one of the following (decided by the caster): time period, certain movements, certain sounds, touch, reading, violent actions in the area, etc. the triggering range is normally 10' or the range of the emplaced spell, whichever is larger.* normally, if the symbol affects a being or thing (e.g., healing, attacks, etc.), it can be triggered only once per day.* the symbol must be placed on a slab of stone (block, piece, etc.) weighing at least 2000 lbs. only one symbol may be places on each continuous slab. the stone may not be moved appreciably without destroying the symbol.unsymbol - the caster can remove one symbol 3. the symbol's rr is based on the level of the spell in the symbol spell (target level) and the level of the unsymbol spell (the attack level). |
spell name: RUNE OF POWER | list name: runes & symbols | level: 30 | realm: essence/channeling | type: magus base | spell class: f | duration: until used | range: touch | area of effect: 1 rune paper | sourcebook: rolemaster companion 3 |
description: the caster may inscribe a rune which stores a number of power points equal to the level of this spell. the caster may opt to throw this spell at a higher level if he is capable of it and has a sheet of rune paper of sufficient level. likewise, the caster, after acquiring this spell, may throw the spell at a lower level to store a smaller number of power points. the power points stored must be considered to be of the same realm as the caster, and they may not be multiplied in any way when the rune is eventually activated. |
spell name: IMAGE OF POWER | list name: runes & symbols | level: 50 | realm: essence/channeling | type: magus base | spell class: f | duration: varies (permanent) | range: touch | area of effect: special | sourcebook: rolemaster companion 3 |
description: the caster may cast this spell in four different ways. 1. rune true - the caster can inscribe a rune of any level less than or equal to his own level. 2. symbol true - the caster can emplace a symbol of any level less then or equal to his own level. 3. unsymbol true - the caster can remove any 1 given symbol of a level less than or equal to his own level.4. symbol of power - this acts as a rune of power, except that the symbol is permanent and will recharge itself every 24 hours. |
spell name: OBSERVATION | list name: signs of power | level: 1 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: with this spell the caster may inscribe an observation sign, the only permanent sign on this list. this sign's only function is to act as a point of reference and perception for the signwatch spells on this list. the caster may never have more of these signs active at any one time than his level divided by two (round up). but he may cancel a previously incribed observation sign to permit a new one to be inscribed somewhere else. |
spell name: PAIN | list name: signs of power | level: 3 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) this sign affects the target triggering the sign with pain, and he takes 25% of his remaining hits for 10 min/10% failure. |
spell name: WEAKNESS | list name: signs of power | level: 5 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) this sign affects the target triggering the sign with weakness. the target feels weak and drained, subtracting 20 from all maneuvers and melee for 10 min/10% failure. |
spell name: STUNNING | list name: signs of power | level: 7 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) this sign affects the target triggering the sign with stunning. the target is stunned for 10 min/10% failure. |
spell name: FEAR | list name: signs of power | level: 8 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) this sign affects the target triggering the sign with fear. the target will flee the place of the sign for 1 minute per 5% failure. |
spell name: STUMBLING | list name: signs of power | level: 9 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) the target takes an unbalancing critical of a severity determined by the degree to which he fails he rr: (1-5) = "a""; (6-10) = ""b""; (11-20) = ""c""; (21-30) = ""d""; (31+) = ""e""." |
spell name: TRANSPORT | list name: signs of power | level: 10 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: target is teleported to one of the caster's designated observation signs. note that this spell does not carry any rr subtractions as do many of the others on this list. |
spell name: HOLDING | list name: signs of power | level: 11 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) this sign affects the target triggering the sign with holding. the target will be held to 25% of his normal physical action for 10 minutes per 10% failure. |
spell name: SIGNWATCH | list name: signs of power | level: 12 | realm: essence/channeling | type: magus base | spell class: u | duration: concentration | range: 10 mi/lvl | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster's point of seeing and hearing may be moved to any of his observation signs within range. the caster's vision may rotate around the point of the observation sign (except that he will not be able to look backwards through the surface the sign is on if it is opaque). |
spell name: SLEEP | list name: signs of power | level: 13 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) this sign affects the target triggering the sign with sleep. the target will fall into sleep from which he can not be awaken for 10 minutes per 10% failure. |
spell name: TORMENT | list name: signs of power | level: 14 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) this sign affects the target triggering the sign with torment, and he takes 90% of his remaining hits for 10 min/10% failure. thenceforth the target cannot usually be persuaded to approach the area of the sign ever again unless he succeeds in making a "hard"" static maneuver roll using self discipline as a bonus modifier." |
spell name: BLINDING | list name: signs of power | level: 15 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) this sign affects the target triggering the sign with blindness. the target is blinded for 1 hour/10% failure. |
spell name: ICE | list name: signs of power | level: 16 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) the target takes an cold critical of a severity determined by the degree to which he fails he rr: (1-5) = "a""; (6-10) = ""b""; (11-20) = ""c""; (21-30) = ""d""; (31+) = ""e""." |
spell name: PARALYSIS | list name: signs of power | level: 17 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) this sign affects the target triggering the sign with paralysis. the target is paralyzed for 1 hour/10% failure. |
spell name: FLAME | list name: signs of power | level: 18 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) the target takes an heat critical of a severity determined by the degree to which he fails he rr: (1-5) = "a""; (6-10) = ""b""; (11-20) = ""c""; (21-30) = ""d""; (31+) = ""e""." |
spell name: FORCE | list name: signs of power | level: 19 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) the target takes an impact critical of a severity determined by the degree to which he fails he rr: (1-5) = "a""; (6-10) = ""b""; (11-20) = ""c""; (21-30) = ""d""; (31+) = ""e""." |
spell name: FATAL CHANNELS | list name: signs of power | level: 20 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) target is treated as if he has just suffered the effects of an absolution pure spell affect. the target's "soul"" is torn from his body. the soul can only be returned through the spell lifegiving. target is unconscious until soul is restored; even for subconscious activity, he is at -75." |
spell name: SIGNWATCH GREATER | list name: signs of power | level: 25 | realm: essence/channeling | type: magus base | spell class: u | duration: concentration | range: 100 mi/lvl | area of effect: self | sourcebook: rolemaster companion 3 |
description: caster's point of seeing and hearing may be moved to any of his observation signs within range. the caster's vision may rotate around the point of the observation sign (except that he will not be able to look backwards through the surface the sign is on if it is opaque). |
spell name: MASS SIGN | list name: signs of power | level: 30 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) this sign allows any of the lower signs to be inscribed. it will not be canceled until it has been triggered (perhaps more than once) by targets whose combined levels exceed the caster's level. |
spell name: DRAGON'S EYE | list name: signs of power | level: 50 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: touch | area of effect: 1 imm. surface | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) target is treated as if he has just suffered the effects of an absolution pure spell affect. the target's "soul"" is torn from his body. the soul can only be returned through the spell lifegiving. target is unconscious until soul is restored; even for subconscious activity, he is at -75. the target's body also suffers three ""e"" critical of the caster's choice." |
spell name: STUDY 1 | list name: linguistics | level: 1 | realm: essence/channeling | type: magus base | spell class: p | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall. |
spell name: TEXT ANALYSIS 1 | list name: linguistics | level: 2 | realm: essence/channeling | type: magus base | spell class: p | duration: 1 minute / level | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: caster can read text written in an unknown language, but only understands basic concepts from it. the caster will know what language the work is written in, and the author if he was noteworthy or the caster has seen his work. |
spell name: LEARN LANGUAGE 2 | list name: linguistics | level: 3 | realm: essence/channeling | type: magus base | spell class: pi | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: doubles the rate at which the caster can learn a language. learns 2x faster than normal. |
spell name: LINGUISTICS 3 | list name: linguistics | level: 4 | realm: essence/channeling | type: magus base | spell class: pi | duration: permanent | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: if the caster has a book-length piece of written material, he may learn the written form of a languare to rank 3 by concentrating on the written material for 24 hours. if the caster has a speaker of the languare available who knows the langage to at least rank 3, the caster can learn the language (spoken form) to skill rank 3 by touching the being and concentrating for 24 hours. note: the gm may wish to limit this by requiring the caster to allocate one development point (i.e., expend one dp when his next level is reached) every time this spell is successfully used. |
spell name: STUDY 2 | list name: linguistics | level: 5 | realm: essence/channeling | type: magus base | spell class: p | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall. reads at 2x normal rate. |
spell name: LEARN LANGUAGE 3 | list name: linguistics | level: 6 | realm: essence/channeling | type: magus base | spell class: pi | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: doubles the rate at which the caster can learn a language. learns 3x faster than normal. |
spell name: TEXT ANALYSIS 2 | list name: linguistics | level: 7 | realm: essence/channeling | type: magus base | spell class: p | duration: 1 minute / level | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: caster can read text written in an unknown language. this gives a complete technical analysis (vocabulary & syntax( but not an understanding of iioms or jargons, implications, or cultural references. the caster will know what language the work is written in, and the author if he was noteworthy or the caster has seen his work. |
spell name: LINGUISTICS 5 | list name: linguistics | level: 8 | realm: essence/channeling | type: magus base | spell class: pi | duration: permanent | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: if the caster has a book-length piece of written material, he may learn the written form of a languare to rank 5 by concentrating on the written material for 24 hours. if the caster has a speaker of the languare available who knows the langage to at least rank 3, the caster can learn the language (spoken form) to skill rank 5 by touching the being and concentrating for 24 hours. note: the gm may wish to limit this by requiring the caster to allocate one development point (i.e., expend one dp when his next level is reached) every time this spell is successfully used. |
spell name: HISTORY | list name: linguistics | level: 9 | realm: essence/channeling | type: magus base | spell class: i | duration: | range: touch | area of effect: | sourcebook: rolemaster companion 3 |
description: gives the area of origin, the race of the being who mae it, and when it was made (within 100 years). also determines if the item has any cultural or historical significance but not exactly what those significances are. |
spell name: STUDY 3 | list name: linguistics | level: 10 | realm: essence/channeling | type: magus base | spell class: p | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall. reads at 3x normal rate. |
spell name: PASSAGE ORIGIN | list name: linguistics | level: 11 | realm: essence/channeling | type: magus base | spell class: p | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: caster can read a piece and tell if it has been translated. and if so, what the original language was and possibly the author if he was noteworthy or the caster has seen his work. |
spell name: LEARN LANGUAGE 4 | list name: linguistics | level: 12 | realm: essence/channeling | type: magus base | spell class: pi | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: doubles the rate at which the caster can learn a language. learns 4x faster than normal. |
spell name: HISTORY TRUE | list name: linguistics | level: 13 | realm: essence/channeling | type: magus base | spell class: i | duration: | range: touch | area of effect: | sourcebook: rolemaster companion 3 |
description: gives the area of origin, the race of the being who mae it, and when it was made (within 100 years). also determines the exact cultural or historical significance of the item. |
spell name: TEXT ANALYSIS 3 | list name: linguistics | level: 14 | realm: essence/channeling | type: magus base | spell class: p | duration: 1 minute / level | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: caster can read text written in an unknown language. everything except implications are known (e.g., answers to riddles or codes are not known automatically). the caster will know what language the work is written in, and the author if he was noteworthy or the caster has seen his work. |
spell name: STUDY 5 | list name: linguistics | level: 15 | realm: essence/channeling | type: magus base | spell class: p | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall. reads at 5x normal rate. |
spell name: LINGUISTICS 7 | list name: linguistics | level: 16 | realm: essence/channeling | type: magus base | spell class: pi | duration: permanent | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: if the caster has a book-length piece of written material, he may learn the written form of a languare to rank 7 by concentrating on the written material for 24 hours. if the caster has a speaker of the languare available who knows the langage to at least rank 3, the caster can learn the language (spoken form) to skill rank 7 by touching the being and concentrating for 24 hours. note: the gm may wish to limit this by requiring the caster to allocate one development point (i.e., expend one dp when his next level is reached) every time this spell is successfully used. |
spell name: NATURE SPEECH | list name: linguistics | level: 17 | realm: essence/channeling | type: magus base | spell class: i | duration: 1 minute / level | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: caster can communicate and/or fisualize the thoughts and emotions of any one animal, plant, stone, or dead organic object. |
spell name: TEXT ANALYSIS TRUE | list name: linguistics | level: 18 | realm: essence/channeling | type: magus base | spell class: p | duration: 1 minute / level | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: caster can read text written in an unknown language. everything including implications are known (e.g., answers to riddles, cultural references, jargons, technical terms, etc.). coded sections may make an rr against the caster tat the level of the writer. the caster will know what language the work is written in, and the author if he was noteworthy or the caster has seen his work. |
spell name: STUDY TRUE | list name: linguistics | level: 19 | realm: essence/channeling | type: magus base | spell class: p | duration: concentration | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: allows the caster to retain anything he reads or learns as if he had a photographic memory with total recall. reads as fast as he can glance at a page. |
spell name: LINGUISTICS 9 | list name: linguistics | level: 20 | realm: essence/channeling | type: magus base | spell class: pi | duration: permanent | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: if the caster has a book-length piece of written material, he may learn the written form of a languare to rank 9 by concentrating on the written material for 24 hours. if the caster has a speaker of the languare available who knows the langage to at least rank 3, the caster can learn the language (spoken form) to skill rank 9 by touching the being and concentrating for 24 hours. note: the gm may wish to limit this by requiring the caster to allocate one development point (i.e., expend one dp when his next level is reached) every time this spell is successfully used. |
spell name: CRYPTICS TRUE | list name: linguistics | level: 25 | realm: essence/channeling | type: magus base | spell class: p | duration: 1 minute / level | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: caster can read text written in an unknown language. the caster understands all implications and all codes are automatically deciphered and explained. |
spell name: LINGUISTICS TRUE | list name: linguistics | level: 30 | realm: essence/channeling | type: magus base | spell class: pi | duration: permanent | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: if the caster has a book-length piece of written material, he may learn the written form of a languare to the maximium rank represented by the work by concentrating on the written material for 24 hours. if the caster has a speaker of the languare available who knows the langage, the caster can learn the language (spoken form) to rank known by the being by touching the being and concentrating for 24 hours. note: the gm may wish to limit this by requiring the caster to allocate one development point (i.e., expend one dp when his next level is reached) every time this spell is successfully used. |
spell name: LANGUAGE MASTER | list name: linguistics | level: 50 | realm: essence/channeling | type: magus base | spell class: pi | duration: permanent | range: self | area of effect: | sourcebook: rolemaster companion 3 |
description: if the caster has a book-length piece of written material, he may learn both the written and spoken form of a languare to maximium rank represented by the work or speaker by concentrating on the written material or speaker for 24 hours. the caster is able to learn any code or magical language in this fashion and he may learn. the caster has complete ability to communicate, write, or compose magical effects in the language (if applicable).note: the gm may wish to limit this by requiring the caster to allocate one development point (i.e., expend one dp when his next level is reached) every time this spell is successfully used. |
spell name: CALM | list name: command words | level: 1 | realm: essence/channeling | type: magus base | spell class: m | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target will take no aggressive/offensive action, and will fight only if attacked. if the caster casts this spell at an already "calmed"" target, the target will fall asleep." |
spell name: TRUTH | list name: command words | level: 2 | realm: essence/channeling | type: magus base | spell class: m | duration: concentration | range: 10' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target must answer single concept questions truthfully. he may roll rrs to break the spell again after every question. |
spell name: CONFUSE | list name: command words | level: 3 | realm: essence/channeling | type: magus base | spell class: m | duration: 1 round / 5 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target is incapable of making decisions or initiating action; he may continue to fight current foes or in self defense. |
spell name: FASCINATE | list name: command words | level: 4 | realm: essence/channeling | type: magus base | spell class: m | duration: 10 minutes / level | range: 50' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target believes that caster is of the same alignment as himself, is influential, and is superior to himself in rank, power and/or efficiency. target will usually seek to ingratiate himself to the caster. |
spell name: GREAT COMMAND 1 | list name: command words | level: 5 | realm: essence/channeling | type: magus base | spell class: m | duration: varies | range: v | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: commands of the outer circle (1)1. choke (100', c, -) target cumulatively takes 10% of his hits each round that hte caster concentrates. after 10 rounds (-100%) target becomes unconscious.2. sense (50', c, -10) as long as he concentrates, the caster may receive sensory data from the target; 1 sense/5 levels of the caster.3. compassion (25', 1 hr/lvl, -20) target is overwhelmed with compassion for a person/ place/ thing specified by the caster.4. lose (300', 1 hr/lvl, -) target either loses an item or loses his sense and memory of direction as specified by the caster.5. command (20', - , -30) target will obey a command of up to 5 words in length from the caster. command cannot be completely alien to target (e.g., suicide, blinding himself, etc.). |
spell name: FORGET | list name: command words | level: 6 | realm: essence/channeling | type: magus base | spell class: m | duration: permanent | range: 50' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target permanently forgets up to one minute per level of specified memories as selected by the caster. |
spell name: DREAM | list name: command words | level: 7 | realm: essence/channeling | type: magus base | spell class: mp | duration: concentration | range: 10'/lvl | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: caster may dictate the dreams of a specific sleeping target. if the target succeeds in his rr by 25+, he wakens (unless somehow prevented) and knows what was attempted. if he succeeds by 50+ he knows also who attempted it. this spell may be cast through intervening obstacles such as floors, ceilings, etc. magical obstacles get an rr. |
spell name: EMOTE | list name: command words | level: 8 | realm: essence/channeling | type: magus base | spell class: m | duration: 1 minute / level | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: caster causes the target to experience one specified emotion. |
spell name: LIKE / DISLIKE | list name: command words | level: 9 | realm: essence/channeling | type: magus base | spell class: m | duration: 1 day / 5 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: the target likes or dislikes a person, place, or thing as specified by the caster. if the target has very strong feelings about the subject previously, the gm may indicate that the target may attempt a second rr if he fails the first one. |
spell name: GREAT COMMAND 2 | list name: command words | level: 10 | realm: essence/channeling | type: magus base | spell class: m | duration: varies | range: v | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: commands of the second circle1. choke (100', -, -) target cumulatively takes 10% of his hits each round. after 10 rounds (-100%) target becomes unconscious. if the caster does concentrate for ten rounds after the target is unconscious, target dies.2. steal (25', - , -20) the target will attempt to steal one item specified by the caster.3. fear (20', v, -30) target flees in total fear from the caster (duration is 1 min/5% failure), or from one subject which the caster specifies (duration is 1 week/lvl).4. revert (100', 1 day/5% failure, -20) permanently returns a domesticated target to a natural wild state. (gm may wish to make this duration permanent).5. ignore (50', 1 min/lvl, -10) causes the target to ignore (not be aware of) one subject in sensory range.6. abandon (100', 1 day/lvl, - ) target loses sense of purpose and direction.7. summon (500' r, - , -20) caster summons spirits (faerie, rural, household, etc.). benign underground creatures, or enchanted creatures determined by the gm, within the radius. the beings are not controlled but are "drawn"". any malicious intent by the caster towards the beings may spoil the spell.8. thought (50', -, -10) caster is able to plant one single concept thought in the target's mind.9. quarrel (25', 10 min/lvl, -30) target is prone to argue and nitpick at his associate." |
spell name: DOUBT | list name: command words | level: 11 | realm: essence/channeling | type: magus base | spell class: m | duration: permanent | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target develops a very serious and troublesome doubt concerning a previously accepted fact, action, or idea. |
spell name: LOVE / HATE | list name: command words | level: 12 | realm: essence/channeling | type: magus base | spell class: m | duration: 1 day / 5 failure | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) the target either experiences devoted love or repulsive hatred toward the subject. for the duration the intensity of the emotion will be such that the target will have a difficult time focusing on anything else other that his love or hate. at the end of the duration, the target must make an additional rr (with a +20 instead of a -20 rr mod) or the effect will become permanent. |
spell name: VENGENCE | list name: command words | level: 13 | realm: essence/channeling | type: magus base | spell class: m | duration: varies | range: 100' | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: target will seek to enact some sort of vengence against a person, place, or thing as specified by the caster. there must be, in the target's mind, some concept of the subject having wronged the target for the spell to be effective. the exact form of the vengeance sought depends on the character of the target, and the severit of his rr failure (1 = mild, 50+ very severe). |
spell name: INVOKE | list name: command words | level: 14 | realm: essence/channeling | type: magus base | spell class: fm | duration: concentration | range: self | area of effect: 1 being | sourcebook: rolemaster companion 3 |
description: the caster may summon to himself by name any entity regardless of range, even to the ethereal and other planes. each round there is a 35% chance that the specified entity would hear the summons, and a 15% chance that a random being may hear. this spell does not command the entity though the being will be heavily motived (rr mod: -20) to come to the caster. this spell is especially designed for, and the gm may restrict it to, supernatural spiritual entities (e.g., spirits, demons, elementals, deities, etc.). |
spell name: GREAT COMMAND 3 | list name: command words | level: 15 | realm: essence/channeling | type: magus base | spell class: m | duration: varies | range: v | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: command of the third circle1. reanimate (10', 1 rnd/lvl, -) caster may temporarily reveive the body (or the spirit if the body is ruined) of a dead target for the purpose of communcation.2. exact (25', - , -30) caster may exact an act of obedience from a being of the same alignment. treat as a geas. (target is given one task, failure results in penalty determined by gm. task must be within target's capabilities.)3. convert (25', 1 day/5% failure, +10) alters the target's "alignment"" to one specified by the caster. some beings may get additional rr mods (e.g., very evil beings such as orcs might get +20 to +50). (gm may wish to maekthis duration permanent).4. remember (50', - , -10) target remembers an event planted by the caster until presented with irrefutable evidence to the contrary.5. hold (50', c, -10) target is paralyzed and can do nothing as long as the caster concentrates.6. stun (100', 1 rnd/10% failure, -20) target is numb, stunned, and -75 for all actions. 7. mute (50', 1 hr/lvl, -20) target loses the ability to talk and loses one sense/ 20% failure as specified by the caster.8. stagger (100', 1 rnd/10% failure, - ) target takes a ""d"" unbalancing critical each round." |
spell name: DISMISS / BANISH | list name: command words | level: 16 | realm: essence/channeling | type: magus base | spell class: f | duration: varies | range: 10'/lvl | area of effect: 1 entity | sourcebook: rolemaster companion 3 |
description: (rr mod: -20) dismisses a spiritual being (e.g., demon, elemental, appropriate spirits, etc.) from the caster's present plane for 200-1200 years. in addition, the caster may force the entity to answer one single concept question truthfully before he is dismissed. if the demon resists or the spell funbles, the caster may be commanded by the entity. the caster may attempt a new rr each day to break the effect of his spell failure. |
spell name: SHOUT OF PANIC * | list name: command words | level: 17 | realm: essence/channeling | type: magus base | spell class: m* | duration: 1 round / 5 failure | range: self | area of effect: 50' r | sourcebook: rolemaster companion 3 |
description: targets flee in total panic from the caster. |
spell name: SHOUT OF COMMAND * | list name: command words | level: 18 | realm: essence/channeling | type: magus base | spell class: m* | duration: varies | range: v | area of effect: 1 target/lvl | sourcebook: rolemaster companion 3 |
description: caster may effect a number of targets up to his level with a great command 1. |
spell name: SHOUT OF CONFUSION * | list name: command words | level: 19 | realm: essence/channeling | type: magus base | spell class: m* | duration: 1 round / 5 failure | range: self | area of effect: 50' r | sourcebook: rolemaster companion 3 |
description: targets are incapable of making decisions or initiating action; he may continue to fight current foes or in self defense. |
spell name: GREAT COMMAND 4 | list name: command words | level: 20 | realm: essence/channeling | type: magus base | spell class: m | duration: varies | range: v | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: commands of the stone circle1. sleep (100', 1 min/10% failure, -20) target is unconscious and unwakable.2. terror of the abyss (100', 1 day/10% failure, - ) target instantly experience the horrors of hell. he is incapacitated with fear.3. unmind (100', 1 rnd/lvl, - ) target forgets every skill he knows (all skill rank bonuses are reduced to -25), but does not realize that a skill is forgotten until he attempts to use it.4. murder (20', - , - ) target will attemp to murder a being specified by the caster. very lawful and good beings might get a rr bonus (e.g., up to +10 to 50).5. wereweird (25', 1 week/5% failure, -) target contracts lycanthropy. details determined by the gm.6. peace (touch, 1 day/10% failure, - ) target eased from the effects of mind disease, grief, lycanthroy, hate, etc. there is a 1%/level chance that the effect will be permanent.7. burn (100', 1 rnd/10% failure, -) target takes a "d"" heat critical each round." |
spell name: GREAT COMMAND 5 | list name: command words | level: 25 | realm: essence/channeling | type: magus base | spell class: m | duration: varies | range: v | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: commands of the ancient circle1. slumber (50', - , - ) target sleeps permanently and without aging until effect successfully dispelled or a condition specified is fulfilled (e.g., kissed by a prince).2. rot (50', c, -10) instantly rots organic nonmagic nonliving object or plant. living targets receive a -10 penalty and lose 10% hit points per round of concentration. at 15 rounds (-150), the target becomes a dead dried husk. if the caster ceases concentration before the effect is complete the target keeps hits and penalty. heals at a rate of 10% per day or immediately by a successful cure disease spell.3. repent (25', 1 day/5% failure, +10) as convert above but also changes target's perspective on his friends and will probably alter his personality. (the gm may wish to make this duration permanent.)4. changeshape (25', 1 day/5% failure, - ) target's form is altered to another living organism (must be appropriate to currentl environment) but the target retains his mental faculties; (e.g., the frog prince). (the gm may wish to make this duration permanent.)5. psychopathy (50', 1 day/5% failure, - ) target gains a psychopathic mental disorder. severity depends on die roll failure with 01 = mild (e.g., lying) and 50+ = very severe (e.g., crazy murderer). certain individuals may obtain an rr bonus (e.g., clerics, mentalists, etc.). (the gm may wish to make this duration permanent).6. give (50', - , -10) target gives an object he presently has in his possession to the caster.7. consume (100', 1 rnd/10% failure, - ) target takes a "c"" heat critical and a ""c"" electricity critical every round.8. wrath (100', - , - ) deliver a slaying critical to any being." |
spell name: GREAT COMMAND 6 | list name: command words | level: 30 | realm: essence/channeling | type: magus base | spell class: m | duration: varies | range: v | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: commands of the primitive circle1. truename (300', - , - ) caster learns target's truename. with this data the target is treated as suffering the effect of a mind control true (caster has total control of target's mind. after the initial casting, the range for control is 1 mile per level.)2. invert (10', - , - ) turns target's body inside-out making physical restoration nearly impossible. caster must concentrate and the process takes 10 rounds and can be halted, saving the target, any time before round 5.3. insane (50', until dispelled, -20) target is effected by a different mental disease each day until the ffect is successfully dispelled. the caster may specify which disease the target is currently suffering from if he is within range and concentrating.4. suicide (25', - , -30) target will immediately leave the immediate area and attempt suicide.5. lycanthropy (25', until dispelled, - ) target contracts permanent psychopathic lycanthropy. details to be determined by the gm.6. offer (50', v, -10) if the target fails his initial rr, the target offers himself to the caster as metaphysical food. caster may concentrate and take 2 hit points or 1 power point per round formt he target until the target's totals are halved (round off). these ppoints are added to the caster;s totals and subtracted from the target's totals. the target may roll another rr each week to break the effect, if successful, both target's and caster's revert to normal. the target will not necessarily obey the caster while the caster is absent, but submits whenever the caster is in sight or whenever the target hears his voice. each spell user may only have these "offered"" hit points (or power points) from one target at any one time.7. heal (touch, 1 week/lvl, - ) cures lycanthropy, mind disease, grief, hate, etc. there is a chance equal to 2%/lvl that the condition is permanently cured.8. killing light (50', - , -20) instantly gives an evil target three slaying criticals." |
spell name: GREAT COMMAND 7 | list name: command words | level: 50 | realm: essence/channeling | type: magus base | spell class: m | duration: varies | range: v | area of effect: 1 target | sourcebook: rolemaster companion 3 |
description: commands of the circle of night1. be not (24', - , -20) the target ceases to physically exist. all items on the target's person remain while the target's body is uncreated and his tie to this world is severed.2. slave (50', v, -10) if the target fails his initial rr, the target offers himself to the caster as metaphysical food. caster may concentrate and take 2 hit points or 1 power point per round formt he target until the target's totals are halved (round off). these ppoints are added to the caster;s totals and subtracted from the target's totals. the target may roll another rr each week to break the effect, if successful, both target's and caster's revert to normal. the target is the caster's unquestioning slave at all times. each spell user may only have these "offered"" hit points (or power points) from one target at any one time.3. possess (25', - , -20) the target dies (i.e., his soul is driven from his body and can only be returned through lifegiving) and the soul o fhte caster enters and controls the body of the target. the caster's hit points and physical stat modifier will be those of his new body.4. shape-melt (25', 1 week/5% failure, -20) the target thenceforth will changed from one ""shape"" to another without control or cause. his physical attributes, gender, and modifiers will be those of his current ""shape"". the target will change on an average of once every four hours. (the gm may wish to make this duration permanent).5. slaying light (25', - , -20) instantly gives an evil target one slaying critical (modified by +20) per 10% failure." |
spell name: TEMPER | list name: spirit runes | level: 1 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: this spell prepares an item to receive spirit runes: there are two "tolerance levels"" (tl) that may be affected by this spell are as follows. 1. ""spirit rune level"" or just ""rune level"" (the maximum level of spirit rune that can be imbedded). 2. ""spirit rune capacity level"" or just ""capacity level"" (the total number of spirit runes that can be imbedded.) refer to companion 3, page 64 for more details." |
spell name: RUNE OF STRIKING | list name: spirit runes | level: 2 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: each one of these that a caster places on a properly tempered weapon raises it's ob by +5. however, as each additional (i.e., the nth) rune of striking is engraved on the weapon, the level of the striking rune which the caster must engrave increases according to the following formula: (n x n), so that the first such rune is only 1st level, the 2nd such rune is 4th, 3th is 9th, 4th is 16th, the 5th is 25, and the 6th is 36, etc. this requires not only the requisite rune capacity in the temper of the item and the requisite levels from the caster; but also requires the item to be tempered to a rune level sufficient to the levels of runes required. |
spell name: RUNE OF SHIELDING | list name: spirit runes | level: 3 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: each one of these that a caster places on a properly tempered weapon raises it's db by +5. however, as each additional (i.e., the nth) rune of shielding is engraved on the weapon, the level of the shielding rune which the caster must engrave increases according to the following formula: (n x n), so that the first such rune is only 1st level, the 2nd such rune is 4th, 3th is 9th, 4th is 16th, the 5th is 25, and the 6th is 36, etc. this requires not only the requisite rune capacity in the temper of the item and the requisite levels from the caster; but also requires the item to be tempered to a rune level sufficient to the levels of runes required. however, it the caster is attempting to give a nondefensive item a db bonus (e.g., a sword), the level required of the shielding runes increases 50%. |
spell name: CALIBRATE BONUSES / TEMPER | list name: spirit runes | level: 4 | realm: essence/channeling | type: magus base | spell class: i | duration: | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: the caster may determine the plusses on a weapon of defensive item. he also may detemine, if the item is an enruned item, what its current tolerance and temper levels are. however, the caster acquires no further information. |
spell name: HAND RUNE | list name: spirit runes | level: 5 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: an item with this engraved rune may be summoned to either hand of someone who is wearing or wielding the item. this effect is so quick that the item may be used in the round the item is summoned to hand. the wearer or wielder must know that the item has this characteristic. naturally, the item may not be such an item that is currently worn around the wearer's body, such as a breastplate. |
spell name: IDENTIFY SPIRIT RUNES | list name: spirit runes | level: 6 | realm: essence/channeling | type: magus base | spell class: f | duration: | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: caster learns the types and effects of all runes on an enruned item. |
spell name: RUNE OF PARRY | list name: spirit runes | level: 8 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: a being wielding an item with this rune may add +50 to his db in any round in which he performs only defensive actions (e.g., no attacks, spells, maneuvers, etc.). |
spell name: MINOR SPIRIT RUNE | list name: spirit runes | level: 10 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: caster may implant a minor spirit rune that he "knows"" into a properly tempered enruned item. if the caster knows more than one of the minor spirit rune spells, he may select which he desires to cast. he are a few found in companion 3, page 24. (1) rune of sharpness - for each rune of sharpness, the item will cause additional bledding of 1 hit/round on ""a"", ""b"", or ""c"" class criticals, and 2 hits/round on ""d"" and ""e"" class criticals(2) rune of cleaving - when striking a non-magic weapon, shield, item or armor, or wooden object not more then 1' diameter/thickness, the item must make a rr against a 10th level attack or be severed.(3) rune of flight - for each rune, the caster may either: 1. increase the range of a ranged weapon by 100%, or 2. add 25' to the range of an unranged weapon.(4) critical negation - for each rune, the caster may reduce the chances for a critical effecting the protected area by 5%, to a maximum of 50%.(5) fumble modification - for each rune, the caster may reduce the chances of fumble with the item by 1 (minimum of 01).(6) sense evil - a wielder will sense the presence of evil within a 50' radius. he must be wielding the item (e.g., have it out of scabbard) for the special ability to function. if the wielder concentrates, he may determine the source of the evil.(7) empathic contact - permits empathic contact between a wielder and his intelligent (any degree) enruned item within a radius of 10'. this allows casting of 1st level spells without a staves and wands roll.(8) low personality - instills a distinct sentient personality of low intelligence within the item. this allows casting of 1st - 2nd level spells without a staves and wands roll.you can also imbed up to 5th level spells. details are given on page 23 of c3." |
spell name: ERASE RUNE | list name: spirit runes | level: 14 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: 10' | area of effect: 1 rune | sourcebook: rolemaster companion 3 |
description: caster may attempt to permanently erase any rune on an item which is not a spirit rune of any type. if the caster did not originally engrave the rune on the item he is currently atttempting to erase, the item receives a +30 rr bonus against the caster's attempt. |
spell name: MAJOR SPIRIT RUNE | list name: spirit runes | level: 15 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: caster may implant a minor spirit rune that he "knows"" into a properly tempered enruned item. if the caster knows more than one of the major spirit rune spells, he may select which he desires to cast. he are a few found in companion 3, page 24.(1) free hand - one free hand rune permits someone to wield a two-handed item with only one hand. two free hand runes permits someone to wield a 1 handed item with ""no hands"". three free hands runes permits someone to wield a 2 handed item with ""no hands"". ""no hands"" has a limit of 3' range between the wielder and the item.(2) additional lesser criticals - the item inflicts and additional critical of the caster's choice (choose when imbedding rune) one level of severity less than the one normally given. to increase the number of criticals by imbedding additional runes, the caster must imbed a number of runes equal to (the number of crits) squared (e.g., 3 additional criticals would require 9 runes).(3) additional unbalancing criticals - as additional lesser criticals except the item inflicts unbalancing criticals equal in severity to the one given.(4) limited shifting - the item may take on an additional form for each rune embedded. each additional rune also permits the itme a 100% variation in mass (e.g., a five rune dagger of 1/2 pound might change to 2.5 pound broadsword).(5) rune of great cleaving - when striking a non-magic or magic weapon, shield, item or armor, or wooden object not more then 1' diameter / thickness, the item must make a rr against a 15th level attack or be severed.(6) unencumbering - each rune reduces the wieght of an item by 10% per rune caster.(7) bleeding - for each rune of sharpness, the item will cause additional bledding of 3 hit/round on ""a"", ""b"", or ""c"" class criticals, and 5 hits/round on ""d"" and ""e"" class criticals.(8) warning - if lying or worn near the owner, the item will telepathically alert him, even if owner is asleep, to unauthorized presences within 100'.(9) medium personality - instills a distinct sentient personality of medium intelligence within the item. this allows casting of 1st to 5th level spells without a staves and wands roll.(10) goodness: replusions - permits an additional slaying critcal on undead. aditionally, for each rune the wielder may caster 1 repulsiona 10 per day.(11) return by flight - when called, the item physically flies back to its owner at a rate of 500'/round. range = number of runes x 500'. you may also imbedd up to a 10 level spell. details are on page 23 of c3." |
spell name: DISMISS SPIRIT RUNE | list name: spirit runes | level: 18 | realm: essence/channeling | type: magus base | spell class: f | duration: | range: 10' | area of effect: 1 spirit rune | sourcebook: rolemaster companion 3 |
description: caster may attempt to permanently erase any spirit rune on an item. if the caster did not originally engrave the rune on the item he is currently atttempting to erase, the item receives a +30 rr bonus against the caster's attempt. if the item succeeds the caster suffers the effects of an attack spell failure, adding not only the level of this spell, but also the amount by which the item saved against his dismissal attempt. |
spell name: LORD SPIRIT RUNE | list name: spirit runes | level: 20 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: caster may implant a minor spirit rune that he "knows"" into a properly tempered enruned item. if the caster knows more than one of the lord spirit rune spells, he may select which he desires to cast. he are a few found in companion 3, page 25. (1) invulnerability - makes the item, for most purposes, invulnerable to destruction by a particular force: fire, lightning, etc). please note that with physics considerations in mind, such invulnerability might do little to protect the wielder or wearer (e.g., a suit of armor invulnerable to impact will not prevent its wearer form being injuried in a 100' fall).(2) spirit rune: battle - the wielder may permit himself to be temporarily possessed by a battle spirit within the item and perform combat using the physical stats of the spirit, ob, number of attacks, ambush, size class, hit points, etc. usually the type of spirit is appropriate to the leveal at which this rune is cast. although the battle spirit will follow the instincts of the wielder, the wielder must make a successful sd roll (needs 101+ roll, adding sd mod) to completely recover his self control. the spirit automatically relinquishes ocntrol at the cessation of combat. please note: damage that might not incapacite or kill the physical spirit might very well be maiming or fatal to the wielder. also, very powerful spirits (e.g., ordainers, etc) could alter the persona of the wielder over time.(3) rune of white/black - makes an item holy of unholy.(4) spirit rune: vampire - when the wielder strikes an opponent, he saps 1 pp/lvl and 1 hit/lvl from his victim and adds them to himself (the level used is that at which the vampire rune was cast). the power points are unaffected by bonus pp items, but the wielder may temporarily (10 min/lvl) exceed his normal maximums.(5) additional equal criticals - the item inflicts an additional critical of the caster's choice (choose when imbedding rune) of equal severity to the one normally given. to increase the number of criticals by imbedding additional runes, the caster must imbed a number of runes equal to (the number of crits) squared (e.g., 3 additional criticals would require 9 runes).(6) return by long door - - when called, the item will instanteously return to its owner via long door. range = number of runes x 500'.(7) rr bonus - every rune adds 10% to the wearer's or wielder's resistance rolls vs. a particular realm of power or nasty thing (e.g., poison or disease).(8) telempathy - - permits empathic contact between a wielder and his intelligent (any degree) enruned item within a radius of 100' per owner's level. (9) high personality - instills a distinct sentient personality of high intelligence within the item. this allows casting of 1st - 10th level spells without a staves and wands roll. (10) aligned - item is imbued with a particular alignment or purpose. such items must have their strength of will determined (see c1 pp 52 - 54). strength of will should be determined from the level of the item's intelligence. these items will contest owners of varying alignment or intent.(11) invisible - the item is invisible. note that this characteristic does not cause the wearer, wielder, or owner to become invisible. you may also imbed up to 15 level spells. details are on page 23 of c3." |
spell name: SPIRIT RUNE OF MIGHT | list name: spirit runes | level: 25 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: caster may implant a minor spirit rune that he "knows"" into a properly tempered enruned item. if the caster knows more than one of the spirit runes of might spells, he may select which he desires to cast. he are a few found in companion 3, page 24.(1) spirit rune: summons - summons the item to the owner from any distance on the same plane ate a rate of 500'/round. the item moves by flight, and can be restrained.(2) haste - item casts haste at will. please note that every round of haste after the 10th saps basic hits from the wielder at a rate of 2 hits per round.(3) slaying - the item delivers slaying criticals against one particular kind of creature or being. the caster must have some sample of a portion of one of the creatures to engrave the rune. if a caster desires an item to be able to slay more than one category of creature, the number of runes required for each additional kind increases: 2nd = 4 runes, 3rd = nine, etc.you may also imbedd up to a 20 level spell. details are on page 23 of c3." |
spell name: SPIRIT RUNE OF THE PALE | list name: spirit runes | level: 30 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: caster may implant a minor spirit rune that he "knows"" into a properly tempered enruned item. if the caster knows more than one of the spirit rune of the pale spells, he may select which he desires to cast. he are a few found in companion 3, page 25.(1) willshape - object may take any desired form desired by the wielder or owner subject to restrictions levied by the gm (e.g., no pistols, etc.). the form may be as small as 1/10th the original mass, or up to 2x. each additional rune may increase the mass's form by one category: 2x to 3x, 3x to 4x, etc.(2) spirit rune: dance - the wielder allows a battle spirit within the item to perform combat using the physical stats of the spirit, ob, number of attacks, ambush, size class, hit points, etc. the sword will seem to ""dance"" when being weilded by the spirit. usually the type of spirit is appropriate to the level at which this rune is cast. if the spirit is ever killed, the spirit rune: dance will be inactive for one year.(3) spirit rune: magic - the item gains the spell casting ability of the spirit utilized (level of the spiriti should be appropriate to the level at which this spell is cast). the gm may arbitrate some restrictions appropriate to his world.(4) very high personality - instills a distinct sentient personality of very high intelligence within the item. this allows casting of 1st - 20th level spells without a staves and wands roll. (5) invisible wielder - item may cast invisibility at will on its wearer or wielder. however, if the wearer / weilder makes a violent move or attack, he will be visible for at least 6 rounds following the action before the item may cast the spell again. you may also imbedd up to a 25 level spell. detail on spell embedding are on page 23 of c3." |
spell name: SPIRIT RUNE OF POWER | list name: spirit runes | level: 50 | realm: essence/channeling | type: magus base | spell class: f | duration: permanent | range: touch | area of effect: 1 item | sourcebook: rolemaster companion 3 |
description: caster may implant a minor spirit rune that he "knows"" into a properly tempered enruned item. if the caster knows more than one of the spirit rune of the power spells, he may select which he desires to cast. he are a few found in companion 3, page 24. (1) spirit rune: doom - when presented in a defensive manner, the item casts a 30th level spell to reflect an attack of any type (e.g., magical, weapon, elemental, etc.) back to its source.(2) spirit rune: mastery - when presented in an upraised manner, the item casts the 30th level spell mind control true (base mentalist, mind control list ; duration - 1 min/lvl; weilder has total control of target's mind. after the initial casting, the range for control is 1 mile/lvl). this affects all viewing within 50'. (3) artifact personality - instills a distinct sentient personality of artifact intelligence within the item. if the magus imbeds five of these runes in the item, then the personality will be of legendary artifact intelligence.(4) goodness: lightblade - the item takes on the general characteristics of the ""lightblades"" (see creature & treasures p. 73)you may also imbedd up to a 30 level spell. detail on spell embedding are on page 23 of c3." |