spell name:
REPEL UNDEAD 5
list name:
replusions
level:
1
realm:
channeling
type:
cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
undead
sourcebook:
spell law
description: causes up to 5 undead "animated dead"" to flee or disintegrate; 5 ""points"" of undead my be affected: a ""class i"" undead counts as 1 pt, a ""class ii"" undead counts as 2 pts, etc. ""animated dead"" are treated as ""class i"" undead and are not entitled to a rr (automatically disintegrate if the spell does not fail). see necromancy (evil cleric base list) for a brief description of animated and undead ""classes"", creation, and control creatures & treasures section 2.36 provides complete descriptions of more than forty different types of undead.

spell name:
ANTI-CHANNELS 1
list name:
replusions
level:
3
realm:
channeling
type:
cleric base
spell class:
f
duration:
range:
100'
area of effect:
1 channels
sourcebook:
spell law
description: cancels a channels 1 spell being trasmitted or received within range. no rr for the canceled spell.

spell name:
NEUTRALIZE CURSE (1 MIN / LVL)
list name:
replusions
level:
4
realm:
channeling
type:
cleric base
spell class:
f
duration:
1 minute / level
range:
t
area of effect:
1 target
sourcebook:
spell law
description: rr mod -20: nullifies a curse for the duration of this spell. the curse is not dispelled and takes affect again afterwards.

spell name:
ANTI-CHANNELS 3
list name:
replusions
level:
5
realm:
channeling
type:
cleric base
spell class:
f
duration:
range:
100'
area of effect:
1 channels
sourcebook:
spell law
description: cancels a channels of a 1-3 level spell being trasmitted or received within range. no rr for the canceled spell.

spell name:
REPEL UNDEAD 9
list name:
replusions
level:
6
realm:
channeling
type:
cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
undead
sourcebook:
spell law
description: causes up to 9 undead "animated dead"" to flee or disintegrate 9 ""points"" of undead my be affected: a ""class i"" undead counts as 1 pt, a ""class ii"" undead counts as 2 pts, etc. ""animated dead"" are treated as ""class i"" undead and are not entitled to a rr (automatically disintegrate if the spell does not fail). see necromancy (evil cleric base list) for a brief description of animated and undead ""classes"", creation, and control creatures & treasures section 2.36 provides complete descriptions of more than forty different types of undead.

spell name:
REMOVE CURSE
list name:
replusions
level:
7
realm:
channeling
type:
cleric base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: cancels a curse if the curse fails a rr: the curse's target level is the attack level of the original curse and the attack level is this spell's attack level. if the curse is not canceled, the caster cannot try again until he has gone up another level of experience (however, another caster may try).

spell name:
NEUTRALIZE CURSE (1 HR / LVL)
list name:
replusions
level:
9
realm:
channeling
type:
cleric base
spell class:
f
duration:
1 hour / level
range:
t
area of effect:
1 target
sourcebook:
spell law
description: rr mod -20: nullifies a curse for the duration of this spell. the curse is not dispelled and takes affect again afterwards.

spell name:
ANTI-CHANNELS 5
list name:
replusions
level:
10
realm:
channeling
type:
cleric base
spell class:
f
duration:
range:
100'
area of effect:
1 channels
sourcebook:
spell law
description: cancels a channels of a 1-5 level spell being trasmitted or received within range. no rr for the canceled spell.

spell name:
REPEL UNDEAD 12
list name:
replusions
level:
11
realm:
channeling
type:
cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
undead
sourcebook:
spell law
description: causes up to 12 undead "animated dead"" to flee or disintegrate; 12 ""points"" of undead my be affected: a ""class i"" undead counts as 1 pt, a ""class ii"" undead counts as 2 pts, etc. ""animated dead"" are treated as ""class i"" undead and are not entitled to a rr (automatically disintegrate if the spell does not fail). see necromancy (evil cleric base list) for a brief description of animated and undead ""classes"", creation, and control creatures & treasures section 2.36 provides complete descriptions of more than forty different types of undead.

spell name:
ANTI-CHANNELS 8
list name:
replusions
level:
12
realm:
channeling
type:
cleric base
spell class:
f
duration:
range:
100'
area of effect:
1 channels
sourcebook:
spell law
description: cancels a channels of a 1-8 level spell being trasmitted or received within range. no rr for the canceled spell.

spell name:
ANTI-CHANNELS 10
list name:
replusions
level:
15
realm:
channeling
type:
cleric base
spell class:
f
duration:
range:
100'
area of effect:
1 channels
sourcebook:
spell law
description: cancels a channels of a 1-10 level spell being trasmitted or received within range. no rr for the canceled spell.

spell name:
REPEL UNDEAD 15
list name:
replusions
level:
16
realm:
channeling
type:
cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
undead
sourcebook:
spell law
description: causes up to 15 undead "animated dead"" to flee or disintegrate; 15 ""points"" of undead my be affected: a ""class i"" undead counts as 1 pt, a ""class ii"" undead counts as 2 pts, etc. ""animated dead"" are treated as ""class i"" undead and are not entitled to a rr (automatically disintegrate if the spell does not fail). see necromancy (evil cleric base list) for a brief description of animated and undead ""classes"", creation, and control creatures & treasures section 2.36 provides complete descriptions of more than forty different types of undead.

spell name:
NEUTRALIZE CURSE (1 DAY / LVL)
list name:
replusions
level:
18
realm:
channeling
type:
cleric base
spell class:
f
duration:
1 day / level
range:
t
area of effect:
1 target
sourcebook:
spell law
description: rr mod -20: nullifies a curse for the duration of this spell. the curse is not dispelled and takes affect again afterwards.

spell name:
REPEL UNDEAD TRUE
list name:
replusions
level:
20
realm:
channeling
type:
cleric base
spell class:
f
duration:
1 minute / level
range:
100'
area of effect:
undead
sourcebook:
spell law
description: this spell disintegrates any one undead of class v or lower automatically; and sends a class vi fleeing. causes up to 5 undead "animated dead"" to flee or disintegrate; 5 ""points"" of undead my be affected: a ""class i"" undead counts as 1 pt, a ""class ii"" undead counts as 2 pts, etc. ""animated dead"" are treated as ""class i"" undead and are not entitled to a rr (automatically disintegrate if the spell does not fail). see necromancy (evil cleric base list) for a brief description of animated and undead ""classes"", creation, and control creatures & treasures section 2.36 provides complete descriptions of more than forty different types of undead.

spell name:
UNCURSE TRUE
list name:
replusions
level:
25
realm:
channeling
type:
cleric base
spell class:
f
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell law
description: rr mod: -50. cancels a curse if the curse fails a rr: the curse's target level is the attack level of the original curse and the attack level is this spell's attack level. if the curse is not canceled, the caster cannot try again until he has gone up another level of experience (however, another caster may try). note that some curses may have their own rr modification, being especially difficult to remove.

spell name:
ANTI-CHANNELS TRUE
list name:
replusions
level:
30
realm:
channeling
type:
cleric base
spell class:
f
duration:
range:
100'
area of effect:
1 channels
sourcebook:
spell law
description: cancels a channels any spell being trasmitted or received within range. no rr for the canceled spell. the only exception is the spell holy bridge (cleric base list, channels), which is not affected.

spell name:
RECHANNELING C
list name:
replusions
level:
50
realm:
channeling
type:
cleric base
spell class:
f
duration:
1 round / level (concentration)
range:
300'
area of effect:
1 spell
sourcebook:
spell law
description: caster can intercept one channeled spell that is being transmitted or received within his range and cast that spell himself. the person sending the channeled spell gets a rr (the attack level of this spell versus his level -- not the level of the spell being intercepted).

spell name:
PRAYER 1 C
list name:
protections
level:
1
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target gets a 5 bonus to his rrs and maneuver rolls. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl."

spell name:
BLESS 1 C
list name:
protections
level:
2
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target gets a 5 bonus to his db and maneuver rolls. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl."

spell name:
RESISTANCE 1 C
list name:
protections
level:
3
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target gets a 5 bonus to his rrs and db. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl."

spell name:
HEAT RESISTANCE C *
list name:
protections
level:
4
realm:
channeling
type:
cleric base
spell class:
d*
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target is protected from natural heat up to 200 degrees farenhelt; +20 to all rrs vs. heat; -20 to elemental fire/heat attacks. if cast only on "self"", concentration is not required and teh duration is 1 min/lvl."

spell name:
COLD RESISTANCE C *
list name:
protections
level:
5
realm:
channeling
type:
cleric base
spell class:
d*
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target is protected from natural cold up to -20 degrees farenhelt; +20 to all rrs vs. cold; -20 to elemental cold/ice attacks. if cast only on "self"", concentration is not required and teh duration is 1 min/lvl."

spell name:
TEMPERATURE SPHERE (10' R)
list name:
protections
level:
8
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration
range:
caster
area of effect:
10' r
sourcebook:
spell law
description: all who are within the sphere are allowed the benifits of either a heat resistance or a cold resistance spell; the sphere is not mobile.

spell name:
PROTECTIONS SPHERE 1 C
list name:
protections
level:
10
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration
range:
self
area of effect:
10' r
sourcebook:
spell law
description: all within the radius are allowed the benefits of prayer 1 or bless 1 or resistance 1; the sphere is not mobile.

spell name:
PRAYER 3 C
list name:
protections
level:
11
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1-3 targets
sourcebook:
spell law
description: target gets a 15 bonus to his rrs and maneuver rolls. multiple targets would have the 15 divided up. three targets would get +5 each, etc. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl."

spell name:
BLESS 3 C
list name:
protections
level:
12
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1-3 targets
sourcebook:
spell law
description: target gets a 15 bonus to his db and maneuver rolls. multiple targets would have the 15 divided up. three targets would get +5 each, etc. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl."

spell name:
RESISTANCE 3 C
list name:
protections
level:
13
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1-3 targets
sourcebook:
spell law
description: target gets a 15 bonus to his rrs and db. multiple targets would have the 15 divided up. three targets would get +5 each, etc. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl."

spell name:
TEMPERTURE SPHERE (20' R)
list name:
protections
level:
15
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration
range:
caster
area of effect:
20' r
sourcebook:
spell law
description: all who are within the sphere are allowed the benifits of either a heat resistance or a cold resistance spell; the sphere is not mobile.

spell name:
PROTECTIONS SPHERE 3 C
list name:
protections
level:
17
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration
range:
self
area of effect:
10' r
sourcebook:
spell law
description: all within the radius are allowed the benefits of prayer 3 or bless 3 or resistance 3; the sphere is not mobile.

spell name:
PRAYER 5 C
list name:
protections
level:
18
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1-3 targets
sourcebook:
spell law
description: target gets a 25 bonus to his rrs and maneuver rolls. multiple targets would have the 15 divided up. five targets would get +5 each, etc. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl."

spell name:
BLESS 5 C
list name:
protections
level:
20
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1-5 targets
sourcebook:
spell law
description: target gets a 25 bonus to his db and maneuver rolls. multiple targets would have the 15 divided up. five targets would get +5 each, etc. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl."

spell name:
RESISTANCE 5 C
list name:
protections
level:
25
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration or 1 minute / level
range:
100'
area of effect:
1-5 targets
sourcebook:
spell law
description: target gets a 25 bonus to his rrs and db. multiple targets would have the 25 divided up. five targets would get +5 each, etc. if cast only on "self"", concentration is not required and the dureation is 1 min/lvl."

spell name:
PROTECTIONS SPHERE 5 C
list name:
protections
level:
30
realm:
channeling
type:
cleric base
spell class:
d
duration:
concentration
range:
self
area of effect:
10' r
sourcebook:
spell law
description: all within the radius are allowed the benefits of prayer 5 or bless 5 or resistance 5; the sphere is not mobile.

spell name:
PROTECTIONS TRUE
list name:
protections
level:
50
realm:
channeling
type:
cleric base
spell class:
d
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
spell law
description: target gets a +30 bonus to his rrs, maneuver rolls, and db; and 30 is subtracted from elemental attacks against him.

spell name:
CHANNELS 1 *
list name:
channels
level:
3
realm:
channeling
type:
cleric base
spell class:
f*
duration:
-
range:
v
area of effect:
target
sourcebook:
spell law
description: when this spell is cast, the 1st lvl spell that the caster begins to cast the next round will be "channeled"" to another spell user of the channeling realm. the ""channeled"" spell is transmitted to the other spell user when it would normally take effect, and must be used by him immediately. all normal restrictions on the transmitted spell apply. the caster of the transmitter must be able to see the receiver or know exactly where he is (direction and distance, or specific place). the receiver must know exactly when the spell is coming. for example, if a cleric was at a certain altar at a certain time (midnight of full moon) ready to receive a spell; then another spell user or deity could use channels to send him a spell (if he knew where the altar was and the correct time)."

spell name:
STUNNING *
list name:
channels
level:
5
realm:
channeling
type:
cleric base
spell class:
f*
duration:
1 round / 10 failure
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: caster points his arm (elbow locked and fist clenched) at the target and channels raw power from his power source (usually a deity); target is stunned.

spell name:
CHANNELS 3 *
list name:
channels
level:
6
realm:
channeling
type:
cleric base
spell class:
f*
duration:
-
range:
v
area of effect:
1 target
sourcebook:
spell law
description: as channels 1 expect a 1-3rd level spell may be transmitted.

spell name:
GOLDEN SLUMBERS *
list name:
channels
level:
8
realm:
channeling
type:
cleric base
spell class:
f*
duration:
1 round / 10 failure
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: caster points his arm (elbow locked and fist clenched) at the target and channels raw power from his power source (usually a deity); target falls into a deep sleep.

spell name:
CHANNELS 5 *
list name:
channels
level:
10
realm:
channeling
type:
cleric base
spell class:
f*
duration:
-
range:
v
area of effect:
1 target
sourcebook:
spell law
description: as channels 1 except a 1 - 5th level spell may be transmitted.

spell name:
BLINDING *
list name:
channels
level:
11
realm:
channeling
type:
cleric base
spell class:
f*
duration:
10 minutes / 10 failure
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: caster points his arm (elbow locked and fist clenched) at the target and channels raw power from his power source (usually a deity); target blinded for 10 minutes per 10 failure.

spell name:
CHANNELS 8 *
list name:
channels
level:
13
realm:
channeling
type:
cleric base
spell class:
f*
duration:
-
range:
v
area of effect:
1 target
sourcebook:
spell law
description: as channels 1 except a 1 -8th level spell may be transmitted.

spell name:
ABSOLUTION *
list name:
channels
level:
14
realm:
channeling
type:
cleric base
spell class:
f*
duration:
varies
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: rr mod: -20 target's "soul"" is torn from his body; it remains in whatever place ""souls"" go for 1 week/10 failure. the soul can be returned early only through the spell lifegiving. target is unconscious until soul is restored; even for subconscious activity, he is at -75."

spell name:
HOLY SHOUT *
list name:
channels
level:
15
realm:
channeling
type:
cleric base
spell class:
f*
duration:
-
range:
20' r
area of effect:
20' r
sourcebook:
spell law
description: all beings not of the caster's own "alignment"" (religious persuasion) are affected; all failing to resist by 1 to 40 are stunned 1 round per 10 failure. those failing by more than 40 are unconscious."

spell name:
CHANNELS 10 *
list name:
channels
level:
17
realm:
channeling
type:
cleric base
spell class:
duration:
-
range:
v
area of effect:
1 target
sourcebook:
spell law
description: as channels 1 expect a 1-10th level spell may be transmitted.

spell name:
RETURNING *
list name:
channels
level:
18
realm:
channeling
type:
cleric base
spell class:
f*
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: caster is returned to a predefined place (a type of teleportation). caster must live in the place for 30 days (mediating 16 hours per day) to define it as his "place of returning"". only one such place may be dfined at any one time; to change it, the new place must be defined as above."

spell name:
ABSOLUTION PURE *
list name:
channels
level:
20
realm:
channeling
type:
cleric base
spell class:
f*
duration:
permanent
range:
50'
area of effect:
1 target
sourcebook:
spell law
description: rr mod: -20 target's "soul"" is torn from his body. the soul can only be returned through the spell lifegiving. target is unconscious until soul is restored; even for subconscious activity, he is at -75."

spell name:
RERETURNING *
list name:
channels
level:
25
realm:
channeling
type:
cleric base
spell class:
f*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
spell law
description: for up to 1 round per level after he has used the spell returning, caster may cast this spell and be returned to within 20' of the point he "returned"" from."

spell name:
LORD CHANNELS *
list name:
channels
level:
30
realm:
channeling
type:
cleric base
spell class:
f*
duration:
-
range:
v
area of effect:
1 target
sourcebook:
spell law
description: as channels 1 expect a 1-20th level spell may be transmitted.

spell name:
HOLY BRIDGE
list name:
channels
level:
50
realm:
channeling
type:
cleric base
spell class:
f*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
spell law
description: this spell opens a direct channel to the caster's diety; results depend on the deity's personality, motives, and powers. any spell the deity can cast may be trsmitted through the gate.

spell name:
SUMMONS 1 C
list name:
summons
level:
1
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon a first level non-intelligent creature that he can control by concentrating on it. the creature disappears after 1 minute (6 rounds). the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
SUMMONS 2 C
list name:
summons
level:
2
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one second level non-intelligent creature or two first level creatures or one first level creature for 2 minutes. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
SUMMONS 3 C
list name:
summons
level:
3
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one third level non-intelligent creature or three first level creatures or any combination there of were the total does not exceed three. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
SUMMONS 4 C
list name:
summons
level:
4
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one 4th level non-intelligent creature or four first level creatures or any combination there of were the total does not exceed four. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
SUMMONS 5 C
list name:
summons
level:
5
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one 5th level non-intelligent creature or five first level creatures or any combination there of were the total does not exceed five. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
SUMMONS 6 C
list name:
summons
level:
6
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one 6th level non-intelligent creature or six first level creatures or any combination there of were the total does not exceed six. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
SUMMONS 7 C
list name:
summons
level:
7
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one 7th level non-intelligent creature or seven first level creatures or any combination there of were the total does not exceed seven. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
SUMMONS 8 C
list name:
summons
level:
8
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one 8th level non-intelligent creature or eight first level creatures or any combination there of were the total does not exceed eight. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
SUMMONS 10 C
list name:
summons
level:
9
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one 10th level non-intelligent creature or ten first level creatures or any combination there of were the total does not exceed ten. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
DEMONIC GATE 1 C
list name:
summons
level:
10
realm:
channeling
type:
cleric base
spell class:
fm
duration:
concentration
range:
10'
area of effect:
gate
sourcebook:
spell law
description: caster summons a type 1 demon that appears over the course of two rounds; the caster can control it by concentrating. after the caster stops concentrating, the demon will fade out over the course of two rounds; attacking the closest being until gone. see dark summons or creature and treasures for a description of the demon types.

spell name:
SUMMONS 15 C
list name:
summons
level:
11
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one 15th level non-intelligent creature or fifteen first level creatures or any combination there of were the total does not exceed fifteen. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
LORD SUMMONS C
list name:
summons
level:
13
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one 20th level non-intelligent creature or twenty first level creatures or any combination there of were the total does not exceed twenty. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
DEMONIC GATE 2 C
list name:
summons
level:
15
realm:
channeling
type:
cleric base
spell class:
fm
duration:
concentration
range:
10'
area of effect:
gate
sourcebook:
spell law
description: caster summons a type 2 demon that appears over the course of two rounds; the caster can control it by concentrating. after the caster stops concentrating, the demon will fade out over the course of two rounds; attacking the closest being until gone. see dark summons or creature and treasures for a description of the demon types.

spell name:
WAITING SUMMONS
list name:
summons
level:
17
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one 10th level non-intelligent creature or ten first level creatures or any combination there of were the total does not exceed ten. he can control them by concentrating on them.the summoning can be delayed up to 1 day/level of caster or until triggered by one of the following (decided by the caster): certain movements, certain sounds, touch, violent actions in the area, etc.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
DEMONIC GATE 3 C
list name:
summons
level:
20
realm:
channeling
type:
cleric base
spell class:
fm
duration:
concentration
range:
10'
area of effect:
gate
sourcebook:
spell law
description: caster summons a type 3 demon that appears over the course of two rounds; the caster can control it by concentrating. after the caster stops concentrating, the demon will fade out over the course of two rounds; attacking the closest being until gone. see dark summons or creature and treasures for a description of the demon types.

spell name:
MASS SUMMONS C
list name:
summons
level:
25
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one non-intelligent creature of the caster's level or a number of first level creatures or any combination there of were the total does not exceed the caster's level. he can control them by concentrating on them.the general type of the creature can be specified by the caster by exactly what creature is should be determined randomly (e.g., the caster could specify four-legged, hoofed and get a zebra, horse, camel, etc.).

spell name:
SUMMONS TRUE C
list name:
summons
level:
30
realm:
channeling
type:
cleric base
spell class:
fm
duration:
concentration
range:
100'
area of effect:
creature
sourcebook:
spell law
description: caster can instantly summon one non-intelligent creature of random level in strength. the caster can specify what creature it is. the creature will remain as long as the caster concentrates.

spell name:
GATE
list name:
summons
level:
50
realm:
channeling
type:
cleric base
spell class:
fm
duration:
range:
v
area of effect:
gate
sourcebook:
spell law
description: caster can pull any being through a "gate"" to the caster's location; if the being is intelligent, he must be willing to come. an intelligent being will get a feeling of the alignment of the gating person and a vague idea of the reason and significance for the ""gate""."

spell name:
GUESS
list name:
communal ways
level:
1
realm:
channeling
type:
cleric base
spell class:
i
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: when faced with a choice about which he has little or no information (i.e., which corridor leads to the wine cellar) the caster may cast this spell and the gamemaster will determine which way he goes, biasing the coice favorable by 25% (e.g., roll 1-100: correct on 26 to 100, incorrect on 01 to 25).

spell name:
INTUITIONS 1
list name:
communal ways
level:
3
realm:
channeling
type:
cleric base
spell class:
i
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: caster gains a vision of what will happen in the next minute if he takes a specific action.

spell name:
DREAM
list name:
communal ways
level:
4
realm:
channeling
type:
cleric base
spell class:
p
duration:
sleep
range:
self
area of effect:
self
sourcebook:
spell law
description: caster has a dream relating to a topic decided upon just before retiring; limited to once per night.

spell name:
INTUITIONS 3
list name:
communal ways
level:
5
realm:
channeling
type:
cleric base
spell class:
i
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: caster gains a vision of what will happen in the next three minutes if he takes a specific action.

spell name:
DEATH'S TALE
list name:
communal ways
level:
6
realm:
channeling
type:
cleric base
spell class:
i
duration:
-
range:
10'
area of effect:
dead being
sourcebook:
spell law
description: caster gets a vision of the events surrounding the death of any one dead being through the eyes of the deceased; he also gets a view of the killer, if any. caster must be within 10' of the corpse. corpse must have died within a number of years equal to the caster's level.

spell name:
CHANNEL OPENING (1 MI / LVL)
list name:
communal ways
level:
7
realm:
channeling
type:
cleric base
spell class:
f
duration:
concentration
range:
1 mi/lvl
area of effect:
known being
sourcebook:
spell law
description: caster can make contact with any one known being he is acquainted with; this spell will enable the caster to learn the specific location of the other being, making it possible for the casater to use a channels spell (see channels list).

spell name:
INTUITIONS 5
list name:
communal ways
level:
8
realm:
channeling
type:
cleric base
spell class:
i
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: caster gains a vision of what will happen in the next five minutes if he takes a specific action.

spell name:
DREAMS 3
list name:
communal ways
level:
10
realm:
channeling
type:
cleric base
spell class:
p
duration:
sleep
range:
self
area of effect:
self
sourcebook:
spell law
description: caster has a dream relating to a topic decided upon just before retiring; limited to three dreams per night on different topics.

spell name:
INTUITIONS 10
list name:
communal ways
level:
11
realm:
channeling
type:
cleric base
spell class:
i
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: caster gains a vision of what will happen in the next ten minutes if he takes a specific action.

spell name:
COMMUNE 1
list name:
communal ways
level:
12
realm:
channeling
type:
cleric base
spell class:
i
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster receives (usually from his patron diety) a "yes"" or ""no"" to a question on a single topic; usuable but once a day."

spell name:
CHANNEL OPENING (10 MI / LVL)
list name:
communal ways
level:
15
realm:
channeling
type:
cleric base
spell class:
f
duration:
concentration
range:
10 mi/lvl
area of effect:
known being
sourcebook:
spell law
description: caster can make contact with any one known being he is acquainted with; this spell will enable the caster to learn the specific location of the other being, making it possible for the casater to use a channels spell (see channels list).

spell name:
DEATH'S TALE TRUE
list name:
communal ways
level:
19
realm:
channeling
type:
cleric base
spell class:
i
duration:
-
range:
10'
area of effect:
dead being
sourcebook:
spell law
description: caster gets a vision of the events surrounding the death of any one dead being within 10'. caster gets an understanding of the reason(s) the deceased died, exactly who the killer was (if any), and who was ultimately responsible (if anyone). corpse may be of any age.

spell name:
COMMUNE TRUE
list name:
communal ways
level:
20
realm:
channeling
type:
cleric base
spell class:
i
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster receives (usually from his patron diety) detailed answer to a question involving only one topic (e.g., a name or short phrase may constitute the answer); usuable but once a day.

spell name:
INTUITIONS TRUE
list name:
communal ways
level:
25
realm:
channeling
type:
cleric base
spell class:
i
duration:
-
range:
self
area of effect:
self
sourcebook:
spell law
description: caster gains a vision of what will happen in the next one minute per level if he takes a specific action.

spell name:
CHANNEL OPENING TRUE
list name:
communal ways
level:
30
realm:
channeling
type:
cleric base
spell class:
f
duration:
concentration
range:
1 mi/lvl
area of effect:
known being
sourcebook:
spell law
description: caster can make contact with any one being, regardless of whether or not he is acquainted with the being. caster must specify the type of being he is seeking. this spell will enable the caster to learn the specific location of the other being, making it possible for the caster to use a channels spell (see channels list).

spell name:
HIGH PRAYER C
list name:
communal ways
level:
50
realm:
channeling
type:
cleric base
spell class:
i
duration:
concentration
range:
self
area of effect:
self
sourcebook:
spell law
description: caster receives detailed information from his deity on a single topic question.

spell name:
PRESERVATION (1 MIN / LVL )
list name:
life mastery
level:
1
realm:
channeling
type:
cleric base
spell class:
h
duration:
1 minute / level
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can preserve a "dead"" body, preventing any further deterioration (i.e. stat deterioration) or damage from already existing wounds; the target will be in a coma; this spell will not preven the target's soul from leaving the body."

spell name:
PRESERVATION (1 HR / LVL )
list name:
life mastery
level:
3
realm:
channeling
type:
cleric base
spell class:
h
duration:
1 hour / level
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can preserve a "dead"" body, preventing any further deterioration (i.e. stat deterioration) or damage from already existing wounds; the target will be in a coma; this spell will not preven the target's soul from leaving the body."

spell name:
LIFEKEEPING (1 HR / LVL )
list name:
life mastery
level:
5
realm:
channeling
type:
cleric base
spell class:
h
duration:
1 hour / level
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can prevent the soul of a "dead"" body from leaving, thus preventing actual deadth an enabling the fallen being to be restored via simple bodily repairs. lifekeeping must be cast upon the target within 2 minutes of ""death"", or lifegiving will be necessary for recovery."

spell name:
PRESERVATION (1 DAY / LVL )
list name:
life mastery
level:
7
realm:
channeling
type:
cleric base
spell class:
h
duration:
1 day / level
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can preserve a "dead"" body, preventing any further deterioration (i.e. stat deterioration) or damage from already existing wounds; the target will be in a coma; this spell will not preven the target's soul from leaving the body."

spell name:
PRESERVATION (1 WEEK / LVL)
list name:
life mastery
level:
10
realm:
channeling
type:
cleric base
spell class:
h
duration:
1 week / level
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can preserve a "dead"" body, preventing any further deterioration (i.e. stat deterioration) or damage from already existing wounds; the target will be in a coma; this spell will not preven the target's soul from leaving the body."

spell name:
LIFEKEEPING ( 1 DAY / LVL )
list name:
life mastery
level:
11
realm:
channeling
type:
cleric base
spell class:
h
duration:
1 day / level
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can prevent the soul of a "dead"" body from leaving, thus preventing actual deadth an enabling the fallen being to be restored via simple bodily repairs. lifekeeping must be cast upon the target within 2 minutes of ""death"", or lifegiving will be necessary for recovery."

spell name:
LIFEGIVING ( 100X )
list name:
life mastery
level:
12
realm:
channeling
type:
cleric base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can "raise"" one dead being by restoring the being's lost soul. the target's soul must still exist and he must have died within the last year. in order to be successfully ""raised"", the target must roll below his constitution stat; but, +10 is added to the result for every day the target has been dead (e.g., if the target has been dead for 3 days, 30 will be added to the roll; thus, a roll of 54 would become an 84 and a target with a co of 84 or less would not be ""raised""). target will be incapacitated (-100 to all activity) for a period equal to 100 x the time ""dead"" (e.g., if the target was dead for 2 days, the recovery period would be 200 days)."

spell name:
LIFEGIVING ( 50X )
list name:
life mastery
level:
15
realm:
channeling
type:
cleric base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can "raise"" one dead being by restoring the being's lost soul. the target's soul must still exist and he must have died within the last year. in order to be successfully ""raised"", the target must roll below his constitution stat; but, +5 is added to the result for every day the target has been dead (e.g., if the target has been dead for 3 days, 15 will be added to the roll; thus, a roll of 54 would become an 69 and a target with a co of 69 or less would not be ""raised""). target will be incapacitated (-100 to all activity) for a period equal to 50 x the time ""dead"" (e.g., if the target was dead for 2 days, the recovery period would be 100 days)."

spell name:
LIFEKEEPING (1 WEEK / LVL )
list name:
life mastery
level:
16
realm:
channeling
type:
cleric base
spell class:
h
duration:
1 week / level
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can prevent the soul of a "dead"" body from leaving, thus preventing actual deadth an enabling the fallen being to be restored via simple bodily repairs. lifekeeping must be cast upon the target within 2 minutes of ""death"", or lifegiving will be necessary for recovery."

spell name:
LIFEGIVING ( 20X )
list name:
life mastery
level:
17
realm:
channeling
type:
cleric base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can "raise"" one dead being by restoring the being's lost soul. the target's soul must still exist and he must have died within the last year. in order to be successfully ""raised"", the target must roll below his constitution stat; but, +2 is added to the result for every day the target has been dead (e.g., if the target has been dead for 3 days, 6 will be added to the roll; thus, a roll of 54 would become an 60 and a target with a co of 60 or less would not be raised""). target will be incapacitated (-100 to all activity) for a period equal to 20 x the time ""dead"" (e.g., if the target was dead for 2 days, the recovery period would be 40 days)."

spell name:
RESTORTATION
list name:
life mastery
level:
19
realm:
channeling
type:
cleric base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 mind
sourcebook:
spell law
description: caster can restore most of the target's mental capabilities (including experience), the % that is unrecoverable by the use of this spell is equal to 1%times number of days that the mind was destroyed.

spell name:
LIFEGIVING (1X)
list name:
life mastery
level:
20
realm:
channeling
type:
cleric base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can "raise"" one dead being by restoring the being's lost soul. the target's soul must still exist and he must have died within the last year. in order to be successfully ""raised"", the target must roll below his constitution stat; but, +1 is added to the result for every day the target has been dead (e.g., if the target has been dead for 3 days, 3 will be added to the roll; thus, a roll of 54 would become an 57 and a target with a co of 57 or less would not be ""raised""). target will be incapacitated (-100 to all activity) for a period equal to 1 x the time ""dead"" (e.g., if the target was dead for 2 days, the recovery period would be 2 days)."

spell name:
LIFEGIVING (0X)
list name:
life mastery
level:
25
realm:
channeling
type:
cleric base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can "raise"" one dead being by restoring the being's lost soul. the target's soul must still exist and he must have died within the last year. in order to be successfully ""raised"", the target must roll below his constitution stat; but, +0.5 is added to the result for every day the target has been dead (e.g., if the target has been dead for 4 days, 2 will be added to the roll; thus, a roll of 54 would become an 56 and a target with a co of 56 or less would not be ""raised""). there is no recovery period."

spell name:
RESTORATION TRUE
list name:
life mastery
level:
30
realm:
channeling
type:
cleric base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 mind
sourcebook:
spell law
description: caster can restore all of the target's mental capabilities (including experience).

spell name:
LIFEGIVING TRUE
list name:
life mastery
level:
50
realm:
channeling
type:
cleric base
spell class:
h
duration:
permanent
range:
10'
area of effect:
1 body
sourcebook:
spell law
description: caster can "raise"" one dead being by restoring the being's lost soul. the target's soul must still exist and he must have died within the last year. the being is automatically raised and there is no recovery period."

spell name:
SUMMON FAERIES
list name:
summons
level:
10
realm:
channeling
type:
cleric base
spell class:
fm
duration:
varies (concentration)
range:
1000'
area of effect:
sourcebook:
rolemaster companion 1
description: the caster calls faerie, nature, rural, or household spirits; benign and rare underground races; or other enchanted creatures as determined by the gm (see c&t). the summoned beings do not have to come but will usually regard the caster as a friendly aquaintance calling to them. if the caster intends ill, is evil, or has wronged the summoned creatures, they receive an rr to entirely ignore the summons.

spell name:
MAGIC BASIN
list name:
communal ways
level:
10
realm:
channeling
type:
cleric base
spell class:
i
duration:
1-6 minutes
range:
5'
area of effect:
1 vessel of fluid
sourcebook:
rolemaster companion 1
description: this spell functions as the cleric dream spells except that the caster need not be asleep while observing the dream image. the spell requires a pool, font, basin, or other vessel of water, wine, or oil. the image is visible to all observing.

spell name:
IMPRECATION
list name:
channels
level:
20
realm:
essence/channeling/mentalism
type:
cleric base
spell class:
f
duration:
special
range:
special
area of effect:
self
sourcebook:
rolemaster companion 1
description: this spell is unique in that it is not always necessary to learn it to cast it. this spell allows most spell casters to utter a final curse at their moment of death. the magnitude of the curse is left up to the gm but the imprecation is directed against a maximum number of beings equal to the half the caster's level. the caster must specify a method that the affected beings may use to negate the curse without magic (it need not be easy).

spell name:
DESICCATION
list name:
channels
level:
25
realm:
channeling
type:
cleric base
spell class:
e
duration:
permanent
range:
50'
area of effect:
target
sourcebook:
rolemaster companion 1
description: the target immediately begins to dehydrate and weather as if in a windblown sandy desert. the target is immediately at -10% to activity and takes 10% of his total hit points. for each round that the caster concentrates, the target loses another 10% of his activity and takes another 10% of his total hit points. if the caster maintains concentration for 15 consecutive rounds, animate targets will be reduced to dried out husks (i.e., when the activity penalty reaches 150%). if the caster is prevented from completing his rounds of concentration or the target gets out of range, the target keeps the accumulated activity penalty and hits. the hits may be healed normally, but the activity penalty only disappears at a rate of 10%/day. alternately, the activity penalty can be removed all at once by a successful cure disease spell and the healing of all the hits taken.

spell name:
PILGRIMAGE
list name:
channels
level:
25
realm:
channeling
type:
cleric base
spell class:
f
duration:
special
range:
touch
area of effect:
holy symbol
sourcebook:
rolemaster companion 1
description: the caster, if he has the capacity to throw a returning spell, (cleric base list: channels, lvl 18, and other lists), may prepare an item with a holy symbol of his deity with this spell. the symbol must have a trigger word to make the item effective. if the word is spoken by a possessor of the symbol item, he is instantly transported to the caster's place of returning. if the person says the trigger word backwards then the caster is transported to the possessor of the symbol item. the caster can choose not to be summoned, but he does not necessarily know who is doing the summoning! in any case, after one summoning (accepted or rejected) or transport, the spell effect is gone until recast. a spell caster may only have a limited number of these symbol items in existance at any one time (limit = caster's level/5, round up).

spell name:
VALOR
list name:
protections
level:
30
realm:
channeling
type:
cleric base
spell class:
fh
duration:
3 rounds
range:
self
area of effect:
30'r
sourcebook:
rolemaster companion 1
description: for the duration of the spell, those chosen by the caster take half of normal concussion hits from attacks and they do double concussion hit damage in melee and they receive a + 10 modification to their obs and dbs.

spell name:
RESTORE THE TIE
list name:
life mastery
level:
60
realm:
channeling
type:
cleric base
spell class:
h
duration:
permanent
range:
touch
area of effect:
sourcebook:
rolemaster companion 1
description: caster can "raise"" one dead being by restoring the being's lost soul. the target's soul must still exist and he must have died within the last year. the being is automatically raised and there is no recovery period. the caster may restore the soul to a target who has suffered the effect of a dark absolution, or any effect which causes a similar result."

spell name:
BODY WISH
list name:
life mastery
level:
75
realm:
channeling
type:
cleric base
spell class:
h
duration:
permanent
range:
touch
area of effect:
sourcebook:
rolemaster companion 1
description: the caster may restore or create the entire body of a being who is dead, if the caster is able to physcially touch some remnant of the target's body (lock of hair, etc). as this magnificent spell is actually a type of wish, drawing on power far beyond the domain of any private mortal magic user, the gm will have to roll a reaction for the cleric's deity; i.e., whether the deity will permit restoration or recreation of the deceased body.

spell name:
NEUTRALIZE THE DARK
list name:
repulsions
level:
60
realm:
channeling
type:
cleric base
spell class:
f
duration:
permanent
range:
100'
area of effect:
sourcebook:
rolemaster companion 1
description: the target loses the ability to cast evil spell lists. this usually also results in the spell target falling into less favor with his controlling power or deity. the power may be restored if he is able to force the original caster to annul the neutralization.

spell name:
DUPLICATE OTHER
list name:
summons
level:
50
realm:
channeling
type:
cleric base
spell class:
f
duration:
1 hour / level
range:
10'
area of effect:
sourcebook:
rolemaster companion 4
description: This spell allows the caster to create a duplicate of the target. This duplicate will look, sound, and detect (for purposes of spells) exactly like the target himself. It will also act like the caster would (it thinks on its own and has free will). but it is controlled by the GM unless the caster concentrates. He will have a mental link with the duplicate as long as it is within 1 mile. The duplicate will have 1/2 (round down) of the levels, hits, skill bonuses, etc. of the target. Their physical attributes will he identical. Spell failure for this spell will mean that the duplicate is created, but it cannot be controlled by the caster and the duplicate will be diametrically opposed in outlook and alignment to (and will hate) the caster. The spell user may only have one duplicate in existence at any one time. Caster can decide if the duplicate will be exactly like the original or will be the target's exact opposite as far as outlook and alignment go. If they are opposites, the duplicate will not rest until the original is destroyed.

spell name:
PRIESTLY LABOR
list name:
Holy Champion
level:
1
realm:
Channeling
type:
cleric base
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Caster makes Holy Champion a lay priest of his god. Holy Champion may now perform all 'priestly' duties as a priest.

spell name:
SPIRITUAL MANEUVER
list name:
Holy Champion
level:
2
realm:
Channeling
type:
cleric base
spell class:
F
duration:
varies
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion to gains +2 per level of caster to the next maneuver he attempts.

spell name:
CHAMPION AURA
list name:
Holy Champion
level:
3
realm:
Channeling
type:
cleric base
spell class:
F
duration:
1 round / level
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion gains a bright aura about himself that designates him as Holy Champion and subtracts 1 per 2 levels of caster from all attacks against him in combat.

spell name:
JUST DEFENSE
list name:
Holy Champion
level:
4
realm:
Channeling
type:
cleric base
spell class:
F*
duration:
1 round / level
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion gains a +1 per level bonus to his DB for the duration.

spell name:
RIGHTEOUS COMBAT
list name:
Holy Champion
level:
5
realm:
Channeling
type:
cleric base
spell class:
F
duration:
1 round / level
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion gains + 1 per level bonus to his OB for the duration.

spell name:
GUIDING VISION
list name:
Holy Champion
level:
6
realm:
Channeling
type:
cleric base
spell class:
F
duration:
-
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion gains a vision as to the next appropriate goal or action necessary to accomplishing his god's divine plan.

spell name:
PIOUS RAPTURE
list name:
Holy Champion
level:
7
realm:
Channeling
type:
cleric base
spell class:
F
duration:
1 round / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion is 'Frenzied' for the duration of this spell.

spell name:
GUARDED TEMPLE
list name:
Holy Champion
level:
8
realm:
Channeling
type:
cleric base
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
varies
sourcebook:
spell user's companion
description: Creates a small building (up to 100 cubic foot per level) to house the Holy Champion while on campaign. The interior is unaffected by environmental conditions outside. The building has all the structural strength of a well-made wooden house. This prepared house acts as a shrine of the Champion's god.

spell name:
GLORIOUS CONVERSION
list name:
Holy Champion
level:
9
realm:
Channeling
type:
cleric base
spell class:
M
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Converts an enemy (RR +15) or a stranger (RR -15) to the Holy Champion's cause. Those converted will aid the H.C. in any way possible, short of joining him on his quest.

spell name:
STORE POWER
list name:
Holy Champion
level:
10
realm:
Channeling
type:
cleric base
spell class:
F
duration:
1 hour / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Creates a PP pool that the Holy Champion may call on to cast these spells in a time of need. This will allow a fighter to use these spells without being a spell-caster himself. Maximum stored power points are equal to 5 PP/lvl of the Holy Champion. Caster must use own PP to fill pool. As the Holy Champion casts the various spells on this list, the pool of PP are drained accordingly. If the pool reaches zero the Holy Champion is no longer able to 'cast' his spells on this list, until caster stores more PP.

spell name:
RESIST OPPOSITION
list name:
Holy Champion
level:
11
realm:
Channeling
type:
cleric base
spell class:
F
duration:
1 round / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion gains +2 per level to all RRs versus magic and +2 to all OBs and DBs when fighting his god's sworn nemesis.

spell name:
VIRTUOUS DETERMINATION
list name:
Holy Champion
level:
12
realm:
Channeling
type:
cleric base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion is immune to all fear and charm spells. Sleep spells are at half level and duration.

spell name:
BLESSED SPEECH
list name:
Holy Champion
level:
13
realm:
Channeling
type:
cleric base
spell class:
F
duration:
1 minute / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion is able to freely communicate (no matter the distance) with his patron cleric (the individual who vested him) for the duration. This spell may also be initiated by the caster for the purpose of speaking with the Holy Champion.

spell name:
SAINTLY STASIS
list name:
Holy Champion
level:
14
realm:
Channeling
type:
cleric base
spell class:
F
duration:
1 day / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion is placed in stasis for the duration. While in stasis, the Holy Champion doesn't age or move and cannot die.

spell name:
SACRIFICE
list name:
Holy Champion
level:
15
realm:
Channeling
type:
cleric base
spell class:
F
duration:
permanent
range:
1 plane
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion is channelled PPs from his patron cleric without danger of burnout. Holy Champion is required to sacrifice something of value (GM's discretion) to gain these PPs, however. Holy Champion may be channelled no more than his patron ' s level x2 per Sacrifice spell. This spell may only be initiated by the caster.

spell name:
THRESHOLD
list name:
Holy Champion
level:
16
realm:
Channeling
type:
cleric base
spell class:
F
duration:
10 minutes / level
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion gains double hit points for the duration of this spell. If by using this spell, the Holy Champion exceed his normal hits and his constitution then he passes the threshold of his death and will die at the end of the duration, unless he is healed prior to this.

spell name:
WORD OF PRAISE
list name:
Holy Champion
level:
17
realm:
Channeling
type:
cleric base
spell class:
F
duration:
varies
range:
5' R/lvl
area of effect:
varies
sourcebook:
spell user's companion
description: Holy Champion speaks one of his deity's Power Words and all allies in range are heartened (+1 per level to next die roll made), all enemies in range are stunned (1 md per 5% failure), and all current enemy magic in operation must make a RR or be dispelled.

spell name:
HOLY SLAYING
list name:
Holy Champion
level:
18
realm:
Channeling
type:
cleric base
spell class:
F
duration:
permanent
range:
10'/lvl
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion causes one avowed enemy of his god to take an 'E' critical of the caster's choice from his holy light.

spell name:
ETERNAL LINK
list name:
Holy Champion
level:
19
realm:
Channeling
type:
cleric base
spell class:
F
duration:
permanent
range:
1 plane
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion gains communication access to his patron cleric in times of need (by calling out his deity's name, usable only once per day). The time of contact may be no more than 2 rounds in duration.

spell name:
NOBLE RESURRECTION
list name:
Holy Champion
level:
20
realm:
Channeling
type:
cleric base
spell class:
F
duration:
permanent
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion is raised (soul restored and body healed) from the dead (if he died in the deity's service). Holy Champion is out of activity for twice the time dead. This spell may only be initiated by the caster.

spell name:
HEAVENLY BRIDGE
list name:
Holy Champion
level:
25
realm:
Channeling
type:
cleric base
spell class:
F
duration:
-
range:
1 plane
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion is able to travel to any desired place to accomplish his deity's goals. Holy Champion may bring along up to one person per level who is also charged with completing the god's quest.

spell name:
CELESTIAL PROTECTION
list name:
Holy Champion
level:
30
realm:
Channeling
type:
cleric base
spell class:
F
duration:
varies
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Holy Champion gains +3 per level to any one RR while seeking his god's purpose.

spell name:
DEDICATE CAUSE
list name:
Holy Champion
level:
50
realm:
Channeling
type:
cleric base
spell class:
F
duration:
varies (permanent)
range:
touch
area of effect:
1 target
sourcebook:
spell user's companion
description: Creates the Holy Champion and dedicates him to the cause of a god. Empowers the Holy Champion to cast any Channeled spells and PPs for the ends of his god and Church. Quests the Holy Champion to always seek the god's will. This spell also sets up a trigger, which will end the power of this spell, such as not following the god's tenets, performing an evil act (defined by his deity), etc. Note: all spells on this list are useless unless caster has created a Holy Champion through the use of this spell.