spell name:
ANIMAL BONDING 1
list name:
animal bonding
level:
3
realm:
essence
type:
beastmaster base
spell class:
m
duration:
permanent
range:
touch
area of effect:
1 animal
sourcebook:
rolemaster companion 2
description: this spell allows the caster to make a pact with one animal at a time. the pact is one of friendship and mutual aid, and the animal will kill and even sacrifice its own life willingly to fulfill his end of the pact. if either party is ever killed, the surviving member will be at -30 for 1 week, then -20 for the next week, and then -10 for the 3rd week until the shock and grief fade away. the only limitation to this spell is that the target must be of animal intelligence or less. this spell takes one hour to complete.

spell name:
FAMILIAR
list name:
animal bonding
level:
5
realm:
essence
type:
beastmaster base
spell class:
p
duration:
permanent
range:
touch
area of effect:
animal
sourcebook:
rolemaster companion 2
description: the caster can attune himself to a animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the animal's mass can not be greater then 20% of the caster's mass. the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.

spell name:
ANIMAL BONDING 2
list name:
animal bonding
level:
6
realm:
essence
type:
beastmaster base
spell class:
m
duration:
permanent
range:
touch
area of effect:
2 animals
sourcebook:
rolemaster companion 2
description: this spell allows the caster to make a pact with a second animal (in addition to the one(s) bonded earlier). the pact is one of friendship and mutual aid, and the animal will kill and even sacrifice its own life willingly to fulfill his end of the pact. if either party is ever killed, the surviving member will be at -30 for 1 week, then -20 for the next week, and then -10 for the 3rd week until the shock and grief fade away. the only limitation to this spell is that the target must be of animal intelligence or less. this spell takes one hour to complete.

spell name:
RANGE EXTENSION 1
list name:
animal bonding
level:
7
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster's contact with his familiar(s) may extend up to 2x his normal range for the duration of this spell.

spell name:
CALL BOND
list name:
animal bonding
level:
8
realm:
essence
type:
beastmaster base
spell class:
fm
duration:
-
range:
1000'/lvl
area of effect:
1 animal
sourcebook:
rolemaster companion 2
description: caster can call (summon) his bonded animal (of his choice if more then one) which will then try and come to him.

spell name:
ANIMAL BONDING 3
list name:
animal bonding
level:
9
realm:
essence
type:
beastmaster base
spell class:
m
duration:
permanent
range:
touch
area of effect:
3 animals
sourcebook:
rolemaster companion 2
description: this spell allows the caster to make a pact with a third animal (in addition to the one(s) bonded earlier). the pact is one of friendship and mutual aid, and the animal will kill and even sacrifice its own life willingly to fulfill his end of the pact. if either party is ever killed, the surviving member will be at -30 for 1 week, then -20 for the next week, and then -10 for the 3rd week until the shock and grief fade away. the only limitation to this spell is that the target must be of animal intelligence or less. this spell takes one hour to complete.

spell name:
FAMILIAR 2
list name:
animal bonding
level:
10
realm:
essence
type:
beastmaster base
spell class:
p
duration:
permanent
range:
touch
area of effect:
animal
sourcebook:
rolemaster companion 2
description: the caster can attune himself to a sall animal (to be called his familiar). the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the animal's mass can not be greater then 35% of the caster's mass. the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.

spell name:
DISSOCIATION
list name:
animal bonding
level:
11
realm:
essence
type:
beastmaster base
spell class:
m
duration:
permanent
range:
touch
area of effect:
1 familiar
sourcebook:
rolemaster companion 2
description: caster may discontinue his relationship with a familiar without incurring any penalty.

spell name:
ANIMAL BONDING 4
list name:
animal bonding
level:
12
realm:
essence
type:
beastmaster base
spell class:
m
duration:
permanent
range:
touch
area of effect:
4 animals
sourcebook:
rolemaster companion 2
description: this spell allows the caster to make a pact with a forth animal (in addition to the one(s) bonded earlier). the pact is one of friendship and mutual aid, and the animal will kill and even sacrifice its own life willingly to fulfill his end of the pact. if either party is ever killed, the surviving member will be at -30 for 1 week, then -20 for the next week, and then -10 for the 3rd week until the shock and grief fade away. the only limitation to this spell is that the target must be of animal intelligence or less. this spell takes one hour to complete.

spell name:
RANGE EXTENSION 3
list name:
animal bonding
level:
13
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster's contact with his familiar(s) may extend up to 3x his normal range for the duration of this spell.

spell name:
LOCATE BOND
list name:
animal bonding
level:
14
realm:
essence
type:
beastmaster base
spell class:
p
duration:
concentration
range:
self
area of effect:
1 animal
sourcebook:
rolemaster companion 2
description: gives the direction and distance to the caster's bonded animal (his choice if more than one).

spell name:
ANIMAL BONDING 5
list name:
animal bonding
level:
15
realm:
essence
type:
beastmaster base
spell class:
m
duration:
permanent
range:
touch
area of effect:
5 animals
sourcebook:
rolemaster companion 2
description: this spell allows the caster to make a pact with a fifth animal (in addition to the one(s) bonded earlier). the pact is one of friendship and mutual aid, and the animal will kill and even sacrifice its own life willingly to fulfill his end of the pact. if either party is ever killed, the surviving member will be at -30 for 1 week, then -20 for the next week, and then -10 for the 3rd week until the shock and grief fade away. the only limitation to this spell is that the target must be of animal intelligence or less. this spell takes one hour to complete.

spell name:
RANGE EXTENSION 4
list name:
animal bonding
level:
17
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster's contact with his familiar(s) may extend up to 4x his normal range for the duration of this spell.

spell name:
LOARD ANIMAL BONDING
list name:
animal bonding
level:
19
realm:
essence
type:
beastmaster base
spell class:
m
duration:
permanent
range:
touch
area of effect:
10 animals
sourcebook:
rolemaster companion 2
description: this spell allows the caster to make a pact with up to ten animals. the pact is one of friendship and mutual aid, and the animal will kill and even sacrifice its own life willingly to fulfill his end of the pact. if either party is ever killed, the surviving member will be at -30 for 1 week, then -20 for the next week, and then -10 for the 3rd week until the shock and grief fade away. the only limitation to this spell is that the target must be of animal intelligence or less. this spell takes one hour to complete.

spell name:
FAMILIAR TRUE
list name:
animal bonding
level:
20
realm:
essence
type:
beastmaster base
spell class:
p
duration:
permanent
range:
touch
area of effect:
1 creature
sourcebook:
rolemaster companion 2
description: the caster can attune himself to any creature with animal level intelligence. the caster must obtain the animal and cast the spell on the animal once/day for 1 week (concentrating for 2 hours/day). the caster can then control the familiar and view the world through its senses by concentrating on it (must be within 50'/lvl). if the animal is killed the caster will have a -25 modification to all actions for two weeks.

spell name:
RANGE EXTENSION 5
list name:
animal bonding
level:
25
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster's contact with his familiar(s) may extend up to 5x his normal range for the duration of this spell.

spell name:
ANIMAL BONDING TRUE
list name:
animal bonding
level:
30
realm:
essence
type:
beastmaster base
spell class:
m
duration:
permanent
range:
touch
area of effect:
1 animal
sourcebook:
rolemaster companion 2
description: this spell allows the caster to make a pact with one animal per level of the caster at a time. the pact is one of friendship and mutual aid, and the animal will kill and even sacrifice its own life willingly to fulfill his end of the pact. if either party is ever killed, the surviving member will be at -30 for 1 week, then -20 for the next week, and then -10 for the 3rd week until the shock and grief fade away. the only limitation to this spell is that the target must be of animal intelligence or less. this spell takes one hour to complete.

spell name:
RANGE EXTENSION TRUE
list name:
animal bonding
level:
50
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster's contact with his familiar(s) may extend up to 1 mile per level his normal range for the duration of this spell.

spell name:
COMBAT 1 *
list name:
combat enhancement
level:
1
realm:
essence
type:
beastmaster base
spell class:
u*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: with this spell the caster's attacks and defensive moves become faster and more fluid, and so he may add an additional +5 to both his ob and db. this is cumulative with any other modifications he has, but not with other combat # spells.

spell name:
BLUR *
list name:
combat enhancement
level:
2
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: causes caster to appear blurred to attackers, subtracting 10 from all attacks.

spell name:
SHIELD 1 *
list name:
combat enhancement
level:
3
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: creates an invisible force shield in front of the caster; it subtracts 25 from melee and missile attacks and functions as a normal shield.

spell name:
COMBAT 2 *
list name:
combat enhancement
level:
4
realm:
essence
type:
beastmaster base
spell class:
u*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: with this spell the caster's attacks and defensive moves become faster and more fluid, and so he may add an additional +10 to both his ob and db. this is cumulative with any other modifications he has, but not with other combat # spells.

spell name:
DEFLECTIONS 1 *
list name:
combat enhancement
level:
5
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
-
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: caster can deflect any one missile that passes within 100' of him; causing 100 to be subtracted from the missile's attack (missile must pass through caster's field of vision).

spell name:
HASTE 1 *
list name:
combat enhancement
level:
6
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
1 round
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target may act at twice his normal rate. he will get 2 actions during the duration.

spell name:
COMBAT 3 *
list name:
combat enhancement
level:
7
realm:
essence
type:
beastmaster base
spell class:
u*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: with this spell the caster's attacks and defensive moves become faster and more fluid, and so he may add an additional +15 to both his ob and db. this is cumulative with any other modifications he has, but not with other combat # spells.

spell name:
BLADETURN 1 *
list name:
combat enhancement
level:
8
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
-
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: caster can turn any one melee attack that passes within 100' of him; causing 100 to be subtracted from the melee attack (weapon must pass through caster's field of vision, no ambushes).

spell name:
SHIELD 2 *
list name:
combat enhancement
level:
9
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: creates an invisible force shield in front of the caster; it subtracts 50 from melee and missile attacks and functions as a normal shield.

spell name:
AIM UNTRUE 1 *
list name:
combat enhancement
level:
10
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
-
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: caster can deflect any one missile that passes within 100' of him; causing missile to automatically miss. (missile must pass through caster's field of vision).

spell name:
DEFLECTIONS 2 *
list name:
combat enhancement
level:
11
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
-
range:
100'
area of effect:
2 targets
sourcebook:
rolemaster companion 2
description: caster can deflect any two missiles that passes within 100' of him; causing 100 to be subtracted from the missiles' attack (missiles must pass through caster's field of vision).

spell name:
HASTE 2 *
list name:
combat enhancement
level:
12
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
2 rounds
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target may act at twice his normal rate. he will get 2 actions during the duration.

spell name:
COMBAT 4 *
list name:
combat enhancement
level:
13
realm:
essence
type:
beastmaster base
spell class:
u*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: with this spell the caster's attacks and defensive moves become faster and more fluid, and so he may add an additional +20 to both his ob and db. this is cumulative with any other modifications he has, but not with other combat # spells.

spell name:
BLADETURN 2 *
list name:
combat enhancement
level:
14
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
-
range:
100'
area of effect:
2 targets
sourcebook:
rolemaster companion 2
description: caster can turn any two melee attacks that pass within 100' of him; causing 100 to be subtracted from the melee attacks (weapon must pass through caster's field of vision, no ambushes).

spell name:
AIM UNTRUE 2 *
list name:
combat enhancement
level:
15
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
-
range:
100'
area of effect:
2 targets
sourcebook:
rolemaster companion 2
description: caster can deflect any two missiles that passes within 100' of him; causing missiles to automatically miss. (missiles must pass through caster's field of vision).

spell name:
DEFLECTIONS 3 *
list name:
combat enhancement
level:
16
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
-
range:
100'
area of effect:
3 targets
sourcebook:
rolemaster companion 2
description: caster can deflect any three missiles that passes within 100' of him; causing 100 to be subtracted from the missiles' attack (missiles must pass through caster's field of vision).

spell name:
HASTE 3 *
list name:
combat enhancement
level:
17
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
3 rounds
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target may act at twice his normal rate. he will get 2 actions during the duration.

spell name:
COMBAT 5 *
list name:
combat enhancement
level:
18
realm:
essence
type:
beastmaster base
spell class:
u*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: with this spell the caster's attacks and defensive moves become faster and more fluid, and so he may add an additional +25 to both his ob and db. this is cumulative with any other modifications he has, but not with other combat # spells.

spell name:
BLADETURN 3 *
list name:
combat enhancement
level:
19
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
-
range:
100'
area of effect:
3 targets
sourcebook:
rolemaster companion 2
description: caster can turn any three melee attacks that pass within 100' of him; causing 100 to be subtracted from the melee attacks (weapon must pass through caster's field of vision, no ambushes).

spell name:
AIM UNTRUE 3 *
list name:
combat enhancement
level:
20
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
-
range:
100'
area of effect:
3 targets
sourcebook:
rolemaster companion 2
description: caster can deflect any three missiles that passes within 100' of him; causing missiles to automatically miss. (missiles must pass through caster's field of vision).

spell name:
MASS DEFLECTIONS *
list name:
combat enhancement
level:
25
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
-
range:
100'
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 2
description: caster can deflect any number of missiles up to the caster's level that passes within 100' of him; causing 100 to be subtracted from the missiles' attack (missiles must pass through caster's field of vision).

spell name:
HASTE 10 *
list name:
combat enhancement
level:
30
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
10 rounds
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target may act at twice his normal rate. he will get 2 actions during the duration.

spell name:
COMBAT 8 *
list name:
combat enhancement
level:
35
realm:
essence
type:
beastmaster base
spell class:
u*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: with this spell the caster's attacks and defensive moves become faster and more fluid, and so he may add an additional +40 to both his ob and db. this is cumulative with any other modifications he has, but not with other combat # spells.

spell name:
MASS BLADETURN *
list name:
combat enhancement
level:
40
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
-
range:
100'
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 2
description: caster can turn any number of melee attacks up to his level that pass within 100' of him; causing 100 to be subtracted from the melee attacks (weapon must pass through caster's field of vision, no ambushes).

spell name:
MASS AIM UNTRUE *
list name:
combat enhancement
level:
45
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
-
range:
100'
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 2
description: caster can deflect as many missiles as the caster has levels that pass within 100' of him; causing missiles to automatically miss. (missiles must pass through caster's field of vision).

spell name:
COMBAT TRUE *
list name:
combat enhancement
level:
50
realm:
essence
type:
beastmaster base
spell class:
uf*
duration:
1 round / level
range:
varies
area of effect:
varies
sourcebook:
rolemaster companion 2
description: this spell allows the caster to cast one spell of this list each round as he sees fit.

spell name:
RUN 1 *
list name:
movement enhancement
level:
1
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to run (2x walking pace) without tiring, but once the caster stops or performs somr other action, the spell is cancelled.

spell name:
LONGJUMP 1 *
list name:
movement enhancement
level:
2
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: the caster may jump, from any pace, up to 50' long and or 20' high. this includes a safe landing.

spell name:
LANDING *
list name:
movement enhancement
level:
3
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: the caster may land safely from up to 10'/lvl height or take that distance off any highter fall.

spell name:
SILENT MOVEMENT *
list name:
movement enhancement
level:
4
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the recipient to cloak all of his movements in utter silience. intentional noise making will cancel the spell.

spell name:
SPRINT 1
list name:
movement enhancement
level:
5
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target may run (3x walking pace) without tiring (i.e., he expends no exhaustion points), but once he stops or performs some other action the spell is cancelled.

spell name:
SWIM 1 *
list name:
movement enhancement
level:
7
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the caster to swim at double the normal pace. if the caster stops or performed any other action, the spell will be cancelled.

spell name:
LONGJUMP 2 *
list name:
movement enhancement
level:
8
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: the caster may jump, from any pace, up to 75' long and or 30' high. this includes a safe landing.

spell name:
CLIMBING 1 *
list name:
movement enhancement
level:
9
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the caster to climb at double normal pace. if the caster stops or performs any other action, the spell will be cancelled.

spell name:
FLOAT *
list name:
movement enhancement
level:
10
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the caster to float upon the air for the duration of the spell. while floating, the caster is at the mercy of the prevailing winds, and cannot control any aspect of his flight.

spell name:
FAST SPRINT 1 *
list name:
movement enhancement
level:
11
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target may run (4x walking pace) without tiring (i.e., he expends no exhaustion points), but once he stops or performs some other action the spell is cancelled.

spell name:
BALANCE 2 *
list name:
movement enhancement
level:
12
realm:
essence
type:
beastmaster base
spell class:
u*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: with this spell, the caster may perform all balancing maneuvers at a x2 walking pace.

spell name:
SWIM 2 *
list name:
movement enhancement
level:
13
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the caster to swim at triple the normal pace. if the caster stops or performed any other action, the spell will be cancelled.

spell name:
LONGJUMP 3 *
list name:
movement enhancement
level:
14
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: the caster may jump, from any pace, up to 100' long and or 40' high. this includes a safe landing.

spell name:
LEVITATION *
list name:
movement enhancement
level:
15
realm:
essence
type:
beastmaster base
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: allows the target to move up and down vertically 10'/rnd, horizontal movement is possible only through normal means.

spell name:
DASH 1 *
list name:
movement enhancement
level:
16
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
10 minutes / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target may run (5x walking pace) without tiring (i.e., he expends no exhaustion points), but once he stops or performs some other action the spell is cancelled.

spell name:
BALANCE 3 *
list name:
movement enhancement
level:
17
realm:
essence
type:
beastmaster base
spell class:
u*
duration:
1 round / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: with this spell, the caster may perform all balancing maneuvers at a 3x walking pace.

spell name:
SWIM 3 *
list name:
movement enhancement
level:
18
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: this spell allows the caster to swim at 4x the normal pace. if the caster stops or performed any other action, the spell will be cancelled.

spell name:
LONGJUMP 4 *
list name:
movement enhancement
level:
19
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: the caster may jump, from any pace, up to 125' long and or 50' high. this includes a safe landing.

spell name:
FLY *
list name:
movement enhancement
level:
20
realm:
essence
type:
beastmaster base
spell class:
f
duration:
1 minute / level
range:
10'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target can fly at a rate of 100'/rnd (7.5 mph).

spell name:
LORD RUN
list name:
movement enhancement
level:
25
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
10 minutes / level
range:
100'
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 2
description: allows the caster to run (2x walking pace) without tiring, but once the caster stops or performs somr other action, the spell is cancelled.

spell name:
LORD BALANCE
list name:
movement enhancement
level:
30
realm:
essence
type:
beastmaster base
spell class:
u*
duration:
1 round / level
range:
100'
area of effect:
1 target/lvl
sourcebook:
rolemaster companion 2
description: with this spell, the caster may perform all balancing maneuvers at a +50 walking pace.

spell name:
MOVEMENT MASTERY *
list name:
movement enhancement
level:
50
realm:
essence
type:
beastmaster base
spell class:
fu*
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to use any spell on this list once per round for the duration of the spell.

spell name:
SLY EARS
list name:
sense enhancement
level:
1
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target gains double normal hearing (e.g., +50 to perception involving only hearing, +25 to perception involving hearing and other senses).

spell name:
NIGHTVISION
list name:
sense enhancement
level:
2
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target can see 100' on a normal night as if it were day.

spell name:
SMELLING
list name:
sense enhancement
level:
3
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target gains double normal smelling (e.g., +50 to perception involving only smell, +25 to perception involving smelling and other senses).

spell name:
SIDEVISION
list name:
sense enhancement
level:
4
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target has a 300 degree field of vision.

spell name:
TASTING
list name:
sense enhancement
level:
5
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target gains double normal taste (e.g., +50 to perception involving only taste, +25 to perception involving taste and other senses).

spell name:
SHARP EYES
list name:
sense enhancement
level:
6
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target gains double normal sight (e.g., +50 to perception involving only sight , +25 to perception involving sight and other senses).

spell name:
FINE TOUCH
list name:
sense enhancement
level:
7
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target gains double normal touch (e.g., +50 to perception involving only touch, +25 to perception involving touch and other senses).

spell name:
FAR SENSE 1
list name:
sense enhancement
level:
8
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
50'/lvl
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster may designate a point, up to 50'/level away that he is familiar with (or one within line of sight) to be used as a remote sensing site. if he is not familiar with it (use the teleport (lofty bridges) error chart), roll for random direction and distance that he is off. if familiarity conditions are met, then he may set one sense of his choice at the site. the caster may acquire all sensory data that his choice of sense can acquire, using whatever his perception skill and ability is at the time. the remote sensory point may be rotated to face any direction, but other than that, it is immobile and cannot be detected save through detect magic spells and skills.

spell name:
WATERVISION
list name:
sense enhancement
level:
9
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target can see 100' even in murky water.

spell name:
DARKVISION
list name:
sense enhancement
level:
10
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: target can see 100' on a clear night as if it were day. this also works in magically created darkness.

spell name:
FAR SENSE 2
list name:
sense enhancement
level:
11
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
50'/lvl
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster may designate a point, up to 50'/level away that he is familiar with (or one within line of sight) to be used as a remote sensing site. if he is not familiar with it (use the teleport (lofty bridges) error chart), roll for random direction and distance that he is off. if familiarity conditions are met, then he may set two senses of his choice at the site. the caster may acquire all sensory data that his choice of sense can acquire, using whatever his perception skill and ability is at the time. the remote sensory point may be rotated to face any direction, but other than that, it is immobile and cannot be detected save through detect magic spells and skills.

spell name:
SUNVISION
list name:
sense enhancement
level:
12
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster can see normally in any bright and/or blinding light without being blinded.

spell name:
SENSORY MARKER
list name:
sense enhancement
level:
13
realm:
essence
type:
beastmaster base
spell class:
u
duration:
permanent
range:
touch
area of effect:
1 location
sourcebook:
rolemaster companion 2
description: one location may be magically marked so that hte caster may find it later, for use with a far sense spell. the marker is automatically found if it is in range when the far sense spell is cast, and only the caster's own markers may be found. a sensory marker may be placed upon a moving object and the far sense will stay with the marker. this is the only way that a far sense will ever be mobile, but the range limits remain in effect and if the marker ever moves out of the range, the far sense will be voided.

spell name:
WOOD SIGHT
list name:
sense enhancement
level:
14
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to see through up to 1" of wood per level."

spell name:
FAR SENSE 3
list name:
sense enhancement
level:
15
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
50'/lvl
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster may designate a point, up to 50'/level away that he is familiar with (or one within line of sight) to be used as a remote sensing site. if he is not familiar with it (use the teleport (lofty bridges) error chart), roll for random direction and distance that he is off. if familiarity conditions are met, then he may set three senses of his choice at the site. the caster may acquire all sensory data that his choice of sense can acquire, using whatever his perception skill and ability is at the time. the remote sensory point may be rotated to face any direction, but other than that, it is immobile and cannot be detected save through detect magic spells and skills.

spell name:
STONESIGHT
list name:
sense enhancement
level:
17
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to see through up to 1" of stone per level."

spell name:
FAR SENSE 4
list name:
sense enhancement
level:
19
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
50'/lvl
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster may designate a point, up to 50'/level away that he is familiar with (or one within line of sight) to be used as a remote sensing site. if he is not familiar with it (use the teleport (lofty bridges) error chart), roll for random direction and distance that he is off. if familiarity conditions are met, then he may set four senses of his choice at the site. the caster may acquire all sensory data that his choice of sense can acquire, using whatever his perception skill and ability is at the time. the remote sensory point may be rotated to face any direction, but other than that, it is immobile and cannot be detected save through detect magic spells and skills.

spell name:
VISION
list name:
sense enhancement
level:
20
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to use all of the vision spells below 13th level: sunvision, darkvision, watervision and sidevision.

spell name:
FAR SENSE 5
list name:
sense enhancement
level:
25
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
50'/lvl
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster may designate a point, up to 50'/level away that he is familiar with (or one within line of sight) to be used as a remote sensing site. if he is not familiar with it (use the teleport (lofty bridges) error chart), roll for random direction and distance that he is off. if familiarity conditions are met, then he may set all of his senses at the site. the caster may acquire all sensory data that his choice of sense can acquire, using whatever his perception skill and ability is at the time. the remote sensory point may be rotated to face any direction, but other than that, it is immobile and cannot be detected save through detect magic spells and skills.

spell name:
FAR SENSE TRUE
list name:
sense enhancement
level:
30
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
mile/lvl
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster may designate a point, up to 50'/level away that he is familiar with (or one within line of sight) to be used as a remote sensing site. if he is not familiar with it (use the teleport (lofty bridges) error chart), roll for random direction and distance that he is off. if familiarity conditions are met, then he may set all of his senses at the site. the caster may acquire all sensory data that his choice of sense can acquire, using whatever his perception skill and ability is at the time. the remote sensory point may be rotated to face any direction, but other than that, it is immobile and cannot be detected save through detect magic spells and skills.

spell name:
SENSE MASTERY
list name:
sense enhancement
level:
50
realm:
essence
type:
beastmaster base
spell class:
u
duration:
10 minutes / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows the caster to use any spell on this list at a rate of 1 per round.

spell name:
ANIMAL SLEEP 1
list name:
animal control
level:
1
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
animal
sourcebook:
rolemaster companion 2
description: puts any animal (i.e., non-humaniod) to sleep; will not affect enchanted creatures or "intelligent"" animals."

spell name:
LESSER CLOAKING
list name:
animal control
level:
2
realm:
essence
type:
beastmaster base
spell class:
u
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows caster to blend into surrounding terrain and become undiscoveragle by animals of low intelligence.

spell name:
ANIMAL TONGUES
list name:
animal control
level:
3
realm:
essence
type:
beastmaster base
spell class:
i
duration:
1 minute / level
range:
self
area of effect:
self
sourcebook:
rolemaster companion 2
description: allows caster to understand and "speak"" the language of any one animal species."

spell name:
ANIMAL SLEEP 3
list name:
animal control
level:
4
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
3 animals
sourcebook:
rolemaster companion 2
description: puts any three animals (i.e., non-humaniod) to sleep; will not affect enchanted creatures or "intelligent"" animals."

spell name:
ANIMAL MASTERY 1 C
list name:
animal control
level:
5
realm:
essence
type:
beastmaster base
spell class:
m
duration:
concentration
range:
100'
area of effect:
animal
sourcebook:
rolemaster companion 2
description: allows caster to control the actions of any one animal.

spell name:
ANIMAL LOCATION
list name:
animal control
level:
6
realm:
essence
type:
beastmaster base
spell class:
i
duration:
-
range:
1 mile
area of effect:
self
sourcebook:
rolemaster companion 2
description: caster can locate members of any one species of animal or he can find out what species are in the area.

spell name:
BEFRIENDING C
list name:
animal control
level:
7
realm:
essence
type:
beastmaster base
spell class:
m
duration:
concentration
range:
self
area of effect:
10' r
sourcebook:
rolemaster companion 2
description: all animals within 10' will act friendly towards caster; does not control the animals.

spell name:
ANIMAL EMPATHY C
list name:
animal control
level:
8
realm:
essence
type:
beastmaster base
spell class:
i
duration:
concentration
range:
100'
area of effect:
animal
sourcebook:
rolemaster companion 2
description: caster can understand and/or visualize the thoughts and emotions of any one animal.

spell name:
ANIMAL SUMMONS 1 C
list name:
animal control
level:
9
realm:
essence
type:
beastmaster base
spell class:
fm
duration:
1 minute / level
range:
1 mi/lvl
area of effect:
1 mi/lvl
sourcebook:
rolemaster companion 2
description: caster can summon any one animal within radius; as long as he concentrates, caster controls the animal; animal is random representation of specified species.

spell name:
ANIMAL MASTERY 3 C
list name:
animal control
level:
10
realm:
essence
type:
beastmaster base
spell class:
m
duration:
concentration
range:
100'
area of effect:
3 animals
sourcebook:
rolemaster companion 2
description: allows caster to control the actions of any three animals.

spell name:
ANIMAL SUMMONS 3 C
list name:
animal control
level:
11
realm:
essence
type:
beastmaster base
spell class:
fm
duration:
1 minute / level
range:
1 mi/lvl
area of effect:
1 mi/lvl
sourcebook:
rolemaster companion 2
description: caster can summon any three animals within radius; as long as he concentrates, caster controls the animals; animals is random representation of specified species.

spell name:
ANIMAL CALL
list name:
animal control
level:
12
realm:
essence
type:
beastmaster base
spell class:
m
duration:
-
range:
1 mi/lvl
area of effect:
1 animal
sourcebook:
rolemaster companion 2
description: caster can "call"" any one know, specific animal; if it is physically possible, the animal will come to him."

spell name:
ANIMAL MASTERY 5
list name:
animal control
level:
13
realm:
essence
type:
beastmaster base
spell class:
m
duration:
concentration
range:
100'
area of effect:
5 animals
sourcebook:
rolemaster companion 2
description: allows caster to control the actions of any five animals.

spell name:
ANIMAL SUMMONS 5 C
list name:
animal control
level:
14
realm:
essence
type:
beastmaster base
spell class:
fm
duration:
1 minute / level
range:
1 mi/lvl
area of effect:
1 mi/lvl
sourcebook:
rolemaster companion 2
description: caster can summon any five animals within radius; as long as he concentrates, caster controls the animals; animals is random representation of specified species.

spell name:
MASTERY (100' R) C
list name:
animal control
level:
15
realm:
essence
type:
beastmaster base
spell class:
m
duration:
concentration
range:
100'
area of effect:
100' r
sourcebook:
rolemaster companion 2
description: allows caster to control the actions of all animals of a given species within 100'

spell name:
MASTERY (10' R / LVL) C
list name:
animal control
level:
20
realm:
essence
type:
beastmaster base
spell class:
m
duration:
concentration
range:
100'
area of effect:
10' radius / level
sourcebook:
rolemaster companion 2
description: allows caster to control the actions of all animals of a given species within 10' per level.

spell name:
ABSOLUTION *
list name:
animal control
level:
30
realm:
essence
type:
beastmaster base
spell class:
f*
duration:
varies
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: rr mod: -20 target's "soul"" is torn from his body; it remains in whatever place ""souls"" go for 1 week/10 failure. the soul can be returned early only through the spell lifegiving. target is unconscious until soul is restored; even for subconscious activity, he is at -75."

spell name:
ANIMAL SUMMONS TRUE C
list name:
animal control
level:
50
realm:
essence
type:
beastmaster base
spell class:
fm
duration:
1 minute / level
range:
1 mi/lvl
area of effect:
1 mi/lvl
sourcebook:
rolemaster companion 2
description: caster can summon any one animal per level within radius; as long as he concentrates, caster controls the animal; animal is random representation of specified species (e.g., a 50th level caster could summon and control 50 sheep).

spell name:
CALM 1
list name:
calm spirits
level:
2
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: target will take no aggressive/offensive action, and will fight only if attacked.

spell name:
CALM 2
list name:
calm spirits
level:
4
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
2 targets
sourcebook:
rolemaster companion 2
description: targets will take no aggressive/offensive action, and will fight only if attacked.

spell name:
HOLD KIND C
list name:
calm spirits
level:
5
realm:
essence
type:
beastmaster base
spell class:
m
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: humanoid target is held to 25% of action.

spell name:
CALM 3
list name:
calm spirits
level:
6
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
3 targets
sourcebook:
rolemaster companion 2
description: targets will take no aggressive/offensive action, and will fight only if attacked.

spell name:
CALM 4
list name:
calm spirits
level:
8
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
4 targets
sourcebook:
rolemaster companion 2
description: targets will take no aggressive/offensive action, and will fight only if attacked.

spell name:
CALM 5
list name:
calm spirits
level:
9
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
5 targets
sourcebook:
rolemaster companion 2
description: targets will take no aggressive/offensive action, and will fight only if attacked.

spell name:
MASS ANIMAL CALMING (100' R)
list name:
calm spirits
level:
10
realm:
essence
type:
beastmaster base
spell class:
m
duration:
2 minutes / level
range:
100'
area of effect:
100' r
sourcebook:
rolemaster companion 2
description: caster can calm a number of animals equal to his level.

spell name:
TRUE HOLD C
list name:
calm spirits
level:
11
realm:
essence
type:
beastmaster base
spell class:
m
duration:
concentration
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: any target is held to 25% of action. (not just humanoid).

spell name:
CALM 10
list name:
calm spirits
level:
12
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
10 targets
sourcebook:
rolemaster companion 2
description: targets will take no aggressive/offensive action, and will fight only if attacked.

spell name:
SHOUT OF CALMING *
list name:
calm spirits
level:
15
realm:
essence
type:
beastmaster base
spell class:
m*
duration:
1 minute / level
range:
50' r
area of effect:
50' r
sourcebook:
rolemaster companion 2
description: all targets in radius must resist or they are calmed.

spell name:
MASS ANIMAL CALMING(10' R/LVL)
list name:
calm spirits
level:
18
realm:
essence
type:
beastmaster base
spell class:
m
duration:
2 minutes / level
range:
100'
area of effect:
10' radius / level
sourcebook:
rolemaster companion 2
description: rr mod: -20. caster can calm a number of animals equal to his level.

spell name:
LORD CALM
list name:
calm spirits
level:
20
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
20 targets
sourcebook:
rolemaster companion 2
description: targets will take no aggressive/offensive action, and will fight only if attacked. -20 to rr mod.

spell name:
LONG CALM
list name:
calm spirits
level:
25
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 day / level
range:
300'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: rr mod -20. caster can calm any one target.

spell name:
MASS CALM
list name:
calm spirits
level:
30
realm:
essence
type:
beastmaster base
spell class:
m
duration:
1 minute / level
range:
100'
area of effect:
1target/ lvl
sourcebook:
rolemaster companion 2
description: targets will take no aggressive/offensive action, and will fight only if attacked.

spell name:
CALM TRUE
list name:
calm spirits
level:
50
realm:
essence
type:
beastmaster base
spell class:
m
duration:
permanent
range:
100'
area of effect:
1 target
sourcebook:
rolemaster companion 2
description: caster can calm any one target permanently.

spell name:
HORSE FAMILIAR
list name:
Horseman's Way
level:
1
realm:
Mentalism
type:
beastmaster base
spell class:
M
duration:
permanent
range:
touch
area of effect:
1 horse
sourcebook:
rolemaster companion 7
description: Allows caster to attune himself to one horse. This spell must be cast as a normal Familiar spell, but the caster cannot view the world by the horse's senses. The caster will then be able to cast spells affecting his Horse Familiar.

spell name:
FAMILIAR TONGUE
list name:
Horseman's Way
level:
2
realm:
Mentalism
type:
beastmaster base
spell class:
I
duration:
1 minute / level
range:
touch
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows caster to mentally communicate with his Horse Familiar. The Horse still has an animal intelligence.

spell name:
FAMILIAR DIRECTION
list name:
Horseman's Way
level:
3
realm:
Mentalism
type:
beastmaster base
spell class:
I
duration:
-
range:
5 miles/lvl
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows caster to know if his Horse Familiar is still alive and to know his direction and distance.

spell name:
JUMP
list name:
Horseman's Way
level:
4
realm:
Mentalism
type:
beastmaster base
spell class:
F*
duration:
-
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows Horse Familiar to jump, up to a length of 50' and/or 20' high. This includes a safe landing. If this is running jump, the length can be doubled.

spell name:
RUN
list name:
Horseman's Way
level:
5
realm:
Mentalism
type:
beastmaster base
spell class:
F
duration:
10 minutes / level
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows the Horse Familiar to run (2x pace) without tiring.

spell name:
MOUNTED COMBAT I
list name:
Horseman's Way
level:
6
realm:
Mentalism
type:
beastmaster base
spell class:
M
duration:
1 round / level
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows caster, when he fights from horseback, to make his mount attack at the same time with no modifications.

spell name:
SPRINT
list name:
Horseman's Way
level:
7
realm:
Mentalism
type:
beastmaster base
spell class:
F
duration:
10 minutes / level
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows the Horse Familiar to sprint (3x pace) without tiring.

spell name:
ONE BODY
list name:
Horseman's Way
level:
8
realm:
Mentalism
type:
beastmaster base
spell class:
S
duration:
1 minute / level
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: For the duration of this spell, every herb that the caster will use and curative spells affecting him will also affect his Horse Familiar.

spell name:
JUMP II
list name:
Horseman's Way
level:
9
realm:
Mentalism
type:
beastmaster base
spell class:
F*
duration:
-
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows Horse Familiar to jump, up to a length of 75' and/or 30' high. This includes a safe landing. If this is running jump, the length can be doubled.

spell name:
MOUNTED COMBAT II
list name:
Horseman's Way
level:
10
realm:
Mentalism
type:
beastmaster base
spell class:
M
duration:
1 round / level
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows caster, when he fights from horseback, to make his mount attack at the same time with a +15 modification.

spell name:
FAST SPRINT
list name:
Horseman's Way
level:
11
realm:
Mentalism
type:
beastmaster base
spell class:
F
duration:
10 minutes / level
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows the Horse Familiar to fast sprint (4x pace) without tiring.

spell name:
ONE BLOOD
list name:
Horseman's Way
level:
12
realm:
Mentalism
type:
beastmaster base
spell class:
S
duration:
1 minute / level
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Caster and his mount are physically tied for the duration of this spell. If the caster or the horse is wounded, the wound is shared between both: half damage to the caster and half to his horse. If a killing critical is taken, both caster and his horse are killed.

spell name:
BRAVE HORSE
list name:
Horseman's Way
level:
13
realm:
Mentalism
type:
beastmaster base
spell class:
M
duration:
10 minutes / level
range:
touch
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows Horse Familiar to totally ignore a natural fear (for a horse: fire, snakes, precipices, etc.).

spell name:
WONDERFUL JUMP
list name:
Horseman's Way
level:
14
realm:
Mentalism
type:
beastmaster base
spell class:
F*
duration:
-
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows Horse Familiar to jump, up to a length of 100' and/or 40' high. This includes a safe landing. If this is running jump, the length can be doubled.

spell name:
MOUNTED COMBAT III
list name:
Horseman's Way
level:
15
realm:
Mentalism
type:
beastmaster base
spell class:
M
duration:
1 round / level
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows caster, when he fights from horseback, to make his mount attack at the same time with a +30 modification.

spell name:
DASH
list name:
Horseman's Way
level:
16
realm:
Mentalism
type:
beastmaster base
spell class:
F
duration:
10 minutes / level
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows the Horse Familiar to dash (5x pace) without tiring.

spell name:
JUMP TRUE
list name:
Horseman's Way
level:
20
realm:
Mentalism
type:
beastmaster base
spell class:
F*
duration:
-
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows Horse Familiar to jump, up to a length of 125' and/or 50' high. This includes a safe landing. If this is running jump, the length can be doubled.

spell name:
MOUNTED COMBAT TRUE
list name:
Horseman's Way
level:
25
realm:
Mentalism
type:
beastmaster base
spell class:
M
duration:
1 round / level
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: Allows caster, when he fights from horseback, to make his mount attack at the same time with a +50 modification.

spell name:
BROTHER HORSE
list name:
Horseman's Way
level:
30
realm:
Mentalism
type:
beastmaster base
spell class:
M
duration:
1 minute / level
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: For the duration of this spell, every friendly spell affecting caster (i.e. caster is a willing target) will also affect his mount.

spell name:
CENTAUR
list name:
Horseman's Way
level:
50
realm:
Mentalism
type:
beastmaster base
spell class:
F
duration:
1 minute / level
range:
mounted
area of effect:
Horse Familiar
sourcebook:
rolemaster companion 7
description: The Caster and his Horse are one being for the duration of this spell. They can communicate mentally with no limitation. This spell includes the combined effects of One Body, One Blood, Mounted Combat True and Dash.