List of all Rolemaster (2e) Herbs (from pages 29-31 of CL&CL and |
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ID | Name | Class | Climate | Locale | Search Difficulty |
Form | Preparation Method |
Cost | Addiction Factor |
Level | Effect | Source |
102 | Alzo | Sense Enhancement & Hallucinogens | mild temperate | deciduous mixed forest | sheer folly (-50) | seeds | cr/boil/dr | 60gp | 10 | 0 | Adds 50 to adrenal maneuver rolls for 3 rounds | ShadowWorld |
103 | Basira | Sense Enhancement & Hallucinogens | mild temperate | frestwater coasts | extremely hard (-30) | bud | boil/inhale | 15gp | 15 | 0 | ("gloweyes") Allows one to perceive Essence Flows, and enchantments. Imbiber's eyes glow red. (1 hr) | ShadowWorld |
104 | Borga | Sense Enhancement & Hallucinogens | mild temperate | frestwater coasts | sheer folly (-50) | toad | secretion drink | 50gp | 10 | 0 | ("voyager") Strong hallucinogen. Subtract 50 from perception, 30 from maneuverand melee. (4-6 hours) | ShadowWorld |
105 | Ezrin | Sense Enhancement & Hallucinogens | mild temperate | volcanic | extremely hard (-30) | flower | chew | 30gp | 7 | 0 | Subtracts 30 from maneuver and melee. Adds 50 to spell and missile attacks.Euphoric. (1 hr) | ShadowWorld |
106 | Finrot | Sense Enhancement & Hallucinogens | mild temperate | ocean/saltwater shores | absurd (-70) | oyster | oyster eat | 250gp | 20 | 0 | ("fang") Strong Hallucinogen. Imbiber is in a trance (subtract 90 from perception,60 from maneuver and melee) and has sometimes prophetic visions. (2-3hours) | ShadowWorld |
110 | Jiri | Sense Enhancement & Hallucinogens | mild temperate | ocean/saltwater shores | sheer folly (-50) | lichen | rub (on eyelids) | 10gp | 3 | 0 | Infravision (one hour) | ShadowWorld |
114 | Lujat | Sense Enhancement & Hallucinogens | mild temperate | heath/scrub/moor | absurd (-70) | bat blood | drink | 300gp | 0 | 0 | ("zoom") Strong stimulant. Imbiber is hasted for 10-20 rounds, after which there is a 20% chance of a damaging heart attack (result: reduced Con, endurance, danger of more attacks). | ShadowWorld |
121 | Selig | Sense Enhancement & Hallucinogens | mild temperate | frestwater coasts | very hard (-20) | fungus | fungus chew | 18gp | 5 | 0 | Enhances hearing 1 hr | ShadowWorld |
133 | Purg | Concussion Relief | mild temperate | deciduous mixed forest | sheer folly (-50) | nectar | dissolve/drink | 30gp | 3 | 0 | Heals 20 | ShadowWorld |
139 | Bevolin | Antidotes | mild temperate | ocean/saltwater shores | extremely hard (-30) | leaf | brew/drink | 45gp | 5 | 0 | Antidote for Ghida | ShadowWorld |
141 | Eshetu | Antidotes | mild temperate | tall grass | extremely hard (-30) | grass | poultice | 80gp | 9 | 0 | Antidote for Kadah | ShadowWorld |
142 | Ikbal | Antidotes | mild temperate | frestwater coasts | absurd (-70) | crystal | dissolve/drink | 300gp | 20 | 0 | Antidote for any poison if taken within one hour | ShadowWorld |
147 | Tevy | Antidotes | mild temperate | ocean/saltwater shores | extremely hard (-30) | leaf | boil/inhale | 25gp | 3 | 0 | Antidote for Vyurk. Cures Hurothgaar | ShadowWorld |
152 | Arrine | Specific Repairs | mild temperate | frestwater coasts | very hard (-20) | stem | rub | 10gp | 1 | 0 | Doubles rate of healing fractures | ShadowWorld |
156 | Cicala | Specific Repairs | mild temperate | tall grass | very hard (-20) | grass | poultice | 40gp | 6 | 0 | Mends one muscle (instant) | ShadowWorld |
166 | Inexes | Specific Repairs | mild temperate | deciduous mixed forest | extremely hard (-30) | leaf | poultice | 70gp | 9 | 0 | Stops bleeding of any one wound instantly | ShadowWorld |
168 | Irit | Specific Repairs | mild temperate | mountain | extremely hard (-30) | berry | salve | 5sp | 1 | 0 | Local anesthetic. Lasts 4-5 hours | ShadowWorld |
171 | Jervie | Specific Repairs | mild temperate | coniferous forest | extremely hard (-30) | seet | cr/boil/poultice | 145gp | 50 | 0 | Major organ repair (not brain). Takes one day | ShadowWorld |
178 | Nayeek | Specific Repairs | mild temperate | short grass | sheer folly (-50) | flower | place in mouth | 30gp | 10 | 0 | Lifekeeping (one hour) | ShadowWorld |
179 | Nizzar | Specific Repairs | mild temperate | volcanic | sheer folly (-50) | root | poultice | 80gp | 5 | 0 | Repairs one bone shatter. Takes one day | ShadowWorld |
186 | Salufa | Specific Repairs | mild temperate | ocean/saltwater shores | absurd (-70) | flower | place in mouth | 1000gp | 40 | 0 | Lifegiving | ShadowWorld |
187 | Sappora | Specific Repairs | mild temperate | mountain | sheer folly (-50) | root | chew | 2gp | 20 | 0 | Stun relief 1 round. Acts instantly | ShadowWorld |
196 | Suman | Specific Repairs | mild temperate | deciduous mixed forest | absurd (-70) | berry | place in mouth | 200gp | 90 | 0 | Lifekeeping 30 days | ShadowWorld |
197 | Taline | Specific Repairs | mild temperate | deciduous mixed forest | hard (-10) | berry | crush/poultice | 15gp | 10 | 0 | Blood vessel repair | ShadowWorld |
211 | Zorm | Specific Repairs | mild temperate | short grass | sheer folly (-50) | grass | poultice | 150gp | 22 | 0 | Shatter repair. Takes one round | ShadowWorld |
605 | Quilmufur | Antidotes | mild temperate | coniferous forest | extremely hard (-30) | root | brew | 49gp | 1 | 1 | antidote for conversion poisons | CL&CL 2e |
636 | Yavethalion | Concussion Relief | mild temperate | ocean/saltwater shores | hard (-10) | fruit | ingest | 45gp | 4 | 0 | heals 5-50 | CL&CL 2e |
637 | Arkasu | General Purpose | mild temperate | tall grass | medium (+0) | sap | apply | 12gp | 2 | 0 | heals 2-12 hits. doubles rate of healing for major wounds. | CL&CL 2e |
642 | Felmather | General Purpose | mild temperate | ocean/saltwater shores | hard (-10) | leaf | ingest | 105gp | 15 | 0 | mental summons of one "friend" (beasts or folk). Range 300' x users level. Coma relief. | CL&CL 2e |
648 | Laurelin | Life Preservation | mild temperate | ocean/saltwater shores | absurd (-70) | leaf | ingest | 999gp | 21 | 0 | Lifegiving for Elves, if given within 28 days of death. | CL&CL 2e |
655 | Arnuminas | Muscle, Cartelage & Tendon Repair | mild temperate | short grass | easy (+20) | leaf | apply | 6bp | 8 | 0 | Doubles rate of healing for sprains, torn ligaments and cartilage damage. | CL&CL 2e |
659 | Ebur | Muscle, Cartelage & Tendon Repair | mild temperate | ocean/saltwater shores | medium (+0) | flower | ingest | 22gp | 18 | 0 | Repairs sprains. | CL&CL 2e |
663 | Terbas | Nerve Repair | mild temperate | deciduous mixed forest | light (+10) | leaf | apply | 2gp | 4 | 0 | Doubles healing rate for nerve damage. | CL&CL 2e |
667 | Berterin | Organ Repair | mild temperate | deciduous mixed forest | light (+10) | moss | brew | 19gp | 20 | 0 | Preservation of organic material (up to body size) for 1 day. | CL&CL 2e |
678 | Breldiar | Physical Alteration | mild temperate | volcanic | medium (+0) | flower | ingest | 25gp | 7 | 0 | Subtracts 30 from manoeuvre and melee. Adds 50 to spells and missile attacks. Euphoria. Lasts 1 hr. | CL&CL 2e |
679 | Blue Eyes | Physical Alteration | mild temperate | short grass | extremely hard (-30) | flower | brew | 15gp | 25 | 0 | Enhanced vision (x3 range), plus mild infravision (min. 50') for 3 hrs. 1x/day. | CL&CL 2e |
681 | Gylvir | Physical Alteration | mild temperate | ocean/saltwater shores | very hard (-20) | algae | ingest | 45gp | 20 | 0 | Allows one to breathe under water (only) for 4 hours. | CL&CL 2e |
682 | Grapeleaf | Physical Alteration | mild temperate | deciduous mixed forest | very hard (-20) | nectar | ingest | 7gp | 18 | 0 | Intoxication and dreams (actions at -50) for 2 hours, and 1 days nutrition. | CL&CL 2e |
690 | Splayfoot | Physical Alteration | mild temperate | frestwater coasts | medium (+0) | seeds | brew | 23gp | 16 | 0 | For "god in heart" instils confidence and singleness of purpose (+25) for 1 to 4 hours. | CL&CL 2e |
714 | Kykykyl | Enchanted Breads | mild temperate | deciduous mixed forest | easy (+20) | bread [root] | ingest | 50gp | 6 | 0 | Dose/4oz slice. Allows one to see with complete clarity (as on a cloudless day) for 1 hr, regardless of weather, lighting or eye injuries (unless eye destroyed). 10-slice loaf 440gp. Tastes of garlic, carrots and ginger; keeps 2-20 weeks. | CL&CL 2e |
801 | Arunya | Intoxicants | mild temperate | short grass | light (+10) | root | brew | 2bp | 50 | 0 | Causes sleep and quick unconsciousness. 1 hour's sleep equals 4. | CL&CL 2e |
802 | Brorkwilb | Intoxicants | mild temperate | volcanic | light (+10) | flower | ingest | 9gp | 45 | 0 | Euphoric. Allows for shared dreams with family member who lies within range (100 miles x level of user). | CL&CL 2e |
803 | Galenas | Intoxicants | mild temperate | heath/scrub/moor | medium (+0) | leaf | ingest | 5sp | 10 | 0 | Leaf produces smoke which affects 20' radius. Relaxes (-75) 1-10 rnds. | CL&CL 2e |
902 | Jeggarukh | Circulatory Poisons | mild temperate | underground | hard (-10) | bat | powder | 71gp | 0 | 6 | Black powder give 1-100 hits. (See #931) | CL&CL 2e |
905 | Sharkasar | Circulatory Poisons | mild temperate | coniferous forest | very hard (-20) | root | paste | 2gp | 0 | 10 | Brown paste gives 1-10 hits. | CL&CL 2e |
926 | Silmaana | Reduction Poisons | mild temperate | tall grass | easy (+20) | stalk | powder | 4gp | 0 | 9 | Silver powder scars skin; gives 2-20 hits. | CL&CL 2e |
931 | Jegga | Respiratory Poisons | mild temperate | underground | hard (-10) | bat | paste | 92gp | 0 | 7 | Brown paste gives 1-100 hits. (See #902) | CL&CL 2e |
932 | Jitsu | Respiratory Poisons | mild temperate | ocean/saltwater shores | medium (+0) | clam | liquid | 34gp | 0 | 5 | Yellow venom gives 5-50 hits. | CL&CL 2e |