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Name: alligator/crocodile - large Description: Alligators and crocodiles—and their relatives the smaller, more graceful gavials and caimans—are the largest and deadliest of reptiles. Males and females are virtually indistinguishable (except to each other), although males tend to be larger. Crocodiles differ from alligators by virtue of their always exposed front teeth and range in size from 5'-19.5' long. Alligators have sockets in the upper jaw that hide their cruel canines and are 8'-18' long.
Lifestyle: Adapted for water, they are aggressive, carnivorous beasts and avid swimmers and divers. While on land, they are more vulnerable, stuck with short, stout legs and a small stride. Nonetheless, they can be quick over short distances and are very fierce when defending their nest piles. On land, decrease their movement rate by 20, reduce Maneuver and Defensive Bonuses to 0, and Movement Speed to 'Very Slow.'
Combat: All groups have long muscular tails, bodies, and snouts and possess big, well-anchored conical teeth. Great forward teeth allow them to grapple their prey, while nose and throat flaps permit them to fight under water without fear of drowning. They use their grappling bite to drown foes as they rip them apart. Their thick, horny hides have bony back plates which act like body armor and cover the only part of the creature which is commonly above the water level. While on the land small varieties get a 30SBa attack, large varieties get a 60 MBa attack.
Background: Large alligators and crocodiles are sometimes referred to as Leviathans.
Class: 3.4 Reptiles and Amphibians
Level: 3C Size: L MS / AQ: VS \ MD
Base Move: 50 Max Pace: Run MM Bonus: 10
Hits: 120E Crits: -- AT(DB): 7(10)
# Enc: up to 10 Treasure: - Bonus XP: B
Attacks: 80LBi (100%) \ 80MGr \ Special
Habitat: hmnw-(—),LMF,(—),HJ-2
Outlook (IQ): aggressive
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Name: alligator/crocodile - small Description: Alligators and crocodiles—and their relatives the smaller, more graceful gavials and caimans—are the largest and deadliest of reptiles. Males and females are virtually indistinguishable (except to each other), although males tend to be larger. Crocodiles differ from alligators by virtue of their always exposed front teeth and range in size from 5'-19.5' long. Alligators have sockets in the upper jaw that hide their cruel canines and are 8'-18' long.
Lifestyle: Adapted for water, they are aggressive, carnivorous beasts and avid swimmers and divers. While on land, they are more vulnerable, stuck with short, stout legs and a small stride. Nonetheless, they can be quick over short distances and are very fierce when defending their nest piles. On land, decrease their movement rate by 20, reduce Maneuver and Defensive Bonuses to 0, and Movement Speed to 'Very Slow.'
Combat: All groups have long muscular tails, bodies, and snouts and possess big, well-anchored conical teeth. Great forward teeth allow them to grapple their prey, while nose and throat flaps permit them to fight under water without fear of drowning. They use their grappling bite to drown foes as they rip them apart. Their thick, horny hides have bony back plates which act like body armor and cover the only part of the creature which is commonly above the water level. While on the land small varieties get a 30SBa attack, large varieties get a 60 MBa attack.
Background: Large alligators and crocodiles are sometimes referred to as Leviathans.
Class: 3.4 Reptiles and Amphibians
Level: 1A Size: M MS / AQ: MD \ MD
Base Move: 40 Max Pace: Run MM Bonus: 20
Hits: 85D Crits: -- AT(DB): 7(20)
# Enc: up to 10 Treasure: - Bonus XP: -
Attacks: 50MBi (100%) \ 30SGr \ Special
Habitat: hmnw-(—),LMF,(—),HJ-2
Outlook (IQ): aggressive
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Name: chameleon Description: Chameleons are tree-dwelling lizards, renowned for their narrow, flat-sided bodies and horny, armored heads. Their large eyes move independently, allowing them a tremendous field of vision. Opposing toes and a muscular, prehensile tail make them superb climbers. Insect-hunters, they employ a quick, sticky, striking tongue to snap prey out of the air at distances equal to their own body length. They conceal their presence by changing the color of their skin, darkening or lightening their pigmentation based on light and cover (+75 to hiding attempts). In the art of near instant camouflage, the chameleon is master.
Class: 3.4 Reptiles and Amphibians
Level: 0A Size: T MS / AQ: FA \ VF
Base Move: 10 Max Pace: Spt MM Bonus: 10
Hits: 10A Crits: -- AT(DB): 3(50)
# Enc: up to 10 Treasure: - Bonus XP: -
Attacks: 0TGr (100%) \ 10TBi \ 20TGr
Habitat: hmnsw-(—),(—),(—),DJ-8
Outlook (IQ): normal
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Name: frog Description: Frogs spend their time in or near fresh water and have long legs that permit them to leap considerable distances. Few have poison glands, but those that do possess some of the world's most deadly banes. Most are nocturnal hunters who prey on insects, arachnids, or small crustaceans and retreat to water when endangered.
Class: 3.4 Reptiles and Amphibians
Level: 0A Size: T MS / AQ: MD \ MD
Base Move: 10 Max Pace: Run MM Bonus: 20
Hits: 10A Crits: -- AT(DB): 3(30)
# Enc: up to 10 Treasure: - Bonus XP: -
Attacks: 0TBa (20%) \ 0TGr (80%) \ 20TGr
Habitat: ahkmnstw-(—),FILMQ,R,DHJP-3
Outlook (IQ): timid
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Name: gila monster Description: A venomous, nocturnal lizard, the Gila Monster is a formidable foe. Its carnivorous diet includes bird and reptile eggs, but it does not shy away from a cheap, meaty meal. Their low-slung, heavy bodies end in a broad, fat tail, where they store fat for famine periods. Covered in gaudy, bead-like scales of red, orange, brown, and black, they blend well into arid landscapes. Gila Monsters shelter in burrows or under rocks and hunt along the ground during the warm desert night or during the sunny days of spring. When hungry or aroused, they bite their victims with viselike jaws, chewing and leaving a strong poison (level 3B Nerve Poison) in the wound.
Class: 3.4 Reptiles and Amphibians
Level: 1A Size: S MS / AQ: SL \ MD
Base Move: 15 Max Pace: Run MM Bonus: 0
Hits: 25C Crits: -- AT(DB): 3(30)
# Enc: up to 2 Treasure: - Bonus XP: -
Attacks: 30SCl (30%) \ 10SBi (70%)
Habitat: ns-(—),BQZ,(—),HP-6
Outlook (IQ): normal
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Name: komodo dragon Description: The Komodo Dragon is a huge low-slung lizard, with a bulky body and a long, thick tail. Its muscular legs end in fierce, talon-like claws. These cruel claws enable the Komodo Dragon to grasp and maim prey as large as a deer or as tough as a wild boar. They also aid in climbing, and these beasts are quite capable of scaling steep grades or large trees. Quick and agile daylight hunters, Komodos swim and sprint quite well, although they spend most of their time sunning in splendid repose.
Class: 3.4 Reptiles and Amphibians
Level: 5E Size: L MS / AQ: MD \ FA
Base Move: 50 Max Pace: Spt MM Bonus: 10
Hits: 110F Crits: II- AT(DB): 7(30)
# Enc: up to 2 Treasure: - Bonus XP: D
Attacks: 60LBi (50%) \ 60MBa (50%) \ 90LCl
Habitat: hmnw-(—),FI,(—),P-3
Outlook (IQ): aggressive
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Name: lizard - large Description: Lizards and snakes are related species of slender, scaly reptiles with long tails. Unlike snakes, however, lizards possess limbs, some sporting rib-supported wings that permit gliding flight (see Birds and Other Flying/Gliding Animals for some examples). Like snakes, they can be burrowers, climbers, runners, or swimmers. Lizards have tough, scaly, virtually waterproof skin that acts as body armor and resists the dangers of physical and chemical attack. Those in harsh climes bear live young, while most others lay fast-hatching eggs. Females of these varieties lay tough, rubbery eggs and guard or warm the clutch while resting. Generally, lizards are carnivorous. They rely on their quickness when striking, some dashing on their two hind limbs. Their hunting and hiding tools vary, and may include gripping tails and feet, color-variable skin, or darting, prehensile tongues.
Class: 3.4 Reptiles and Amphibians
Level: 1B Size: S MS / AQ: SL \ FA
Base Move: 20 Max Pace: FSpt MM Bonus: 0
Hits: 20C Crits: -- AT(DB): 3(50)
# Enc: up to 10 Treasure: - Bonus XP: -
Attacks: 10SBi (50%) \ 20SCl (30%) \ Both
Habitat: ahmsw-(—,BG,A,T)-5
Outlook (IQ): normal
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Name: lizard - small Description: Lizards and snakes are related species of slender, scaly reptiles with long tails. Unlike snakes, however, lizards possess limbs, some sporting rib-supported wings that permit gliding flight (see Birds and Other Flying/Gliding Animals for some examples). Like snakes, they can be burrowers, climbers, runners, or swimmers. Lizards have tough, scaly, virtually waterproof skin that acts as body armor and resists the dangers of physical and chemical attack. Those in harsh climes bear live young, while most others lay fast-hatching eggs. Females of these varieties lay tough, rubbery eggs and guard or warm the clutch while resting. Generally, lizards are carnivorous. They rely on their quickness when striking, some dashing on their two hind limbs. Their hunting and hiding tools vary, and may include gripping tails and feet, color-variable skin, or darting, prehensile tongues.
Class: 3.4 Reptiles and Amphibians
Level: 0A Size: T MS / AQ: SL \ FA
Base Move: 10 Max Pace: Dash MM Bonus: 10
Hits: 10A Crits: -- AT(DB): 3(60)
# Enc: up to 10 Treasure: - Bonus XP: -
Attacks: 0TBi (60%) \ 0TCl (40%) \ 20SBi (6)
Habitat: ahmnsw-(—,G,A,T)-2
Outlook (IQ): normal
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Name: nile monitor Description: Versatile, quick, and agile, the Nile Monitor is an able hunter. This large, powerfully-built lizard prefers freshwater environs and is an accomplished swimmer and treeclimber. Strong legs, big claws, and a large prehensile tail allow it to overcome most obstacles in its constant search for fish, snails, frogs, and eggs (their favorite fare). Some even hang by their tails from trees, enlivening the boring routines of the common passers-by. Relatively active, they do not guard their clutches, but prefer to lay their eggs in termite mounds, where the insects repair their nests and encase the brood in a natural fortress-terrarium. Nile Monitors are distinguished by their thick black hides, covered with bands of bright yellow blotches.
Class: 3.4 Reptiles and Amphibians
Level: 3C Size: M MS / AQ: MD \ VF
Base Move: 60 Max Pace: Spt MM Bonus: 20
Hits: 70E Crits: -- AT(DB): 7(20)
# Enc: up to 5 Treasure: - Bonus XP: -
Attacks: 40SBi (60%) \ 30MBa (40%) \ 70MCl
Habitat: hmnsw-(—),FLMQ,(—),DP-3
Outlook (IQ): aggressive
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Name: salamander/newt Description: Salamanders and newts are land- or water-based amphibians who commonly hunt invertebrates. Long, quick, and well muscled, they have good eyesight, smooth and moist skin, and large, narrow tails that are suited for swimming. Some burrow or live in hollows under rocks and logs, but most wile away their hours in the water. Some (e.g., the Fire Salamander) secrete a level 1B Respiratory Poison all along their skin surface.
Class: 3.4 Reptiles and Amphibians
Level: 0A Size: T MS / AQ: SL \ MD
Base Move: 10 Max Pace: Run MM Bonus: 10
Hits: 5A Crits: -- AT(DB): 4(30)
# Enc: up to 5 Treasure: - Bonus XP: -
Attacks: 10TBi (100%)
Habitat: ahkmnstw-(—),BFLM,RU,CDHJP-4
Outlook (IQ): timid
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Name: snake - boa/python Description: Snakes are akin to lizards, but are limbless. Pythons and Boa Constrictors range in size from 3'-30' in length.
Lifestyle: Carnivorous creatures, snakes can be found anywhere. Most are very quick in combat, but move along the ground relatively slowly.
Combat: Flexible and often quite quick, they rely on powerful jaws, venomous fangs, or strangling constriction to kill their prey. Some have jaws with detachable connections, enabling the snakes to free the upper and lower bones and swallow extremely large victims. Of the non-poisonous varieties of snakes, constrictors (such as boas or pythons) are in many ways the most dangerous. Relatively large, they have strong teeth and use rapidly coiling movements to surround, entwine, strangle, and eventually swallow their prey.
Background: Stories of giant serpents are quite common. Snakes are often used to fill the bottom of pit traps, making them much more deadly.
Class: 3.4 Reptiles and Amphibians
Level: 3C Size: L MS / AQ: VS \ MD
Base Move: 30 Max Pace: Run MM Bonus: 0
Hits: 85F Crits: I- AT(DB): 3(0)
# Enc: up to 2 Treasure: - Bonus XP: C
Attacks: 70MBi (30%) \ 60MGr (70%) \ 90LGr
Habitat: hmnstw-(—),FLM,(—),CDHJ-4
Outlook (IQ): aggressive
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Name: snake - cobra Description: Snakes are akin to lizards, but are limbless. Cobras are 0.5'-10' long.
Lifestyle: Carnivorous creatures, snakes can be found anywhere. Most are very quick in combat, but move along the ground relatively slowly.
Combat: Flexible and often quite quick, they rely on powerful jaws, venomous fangs, or strangling constriction to kill their prey. Some have jaws with detachable connections, enabling the snakes to free the upper and lower bones and swallow extremely large victims. Cobras use more powerful nerve-poisons that act faster and can kill very large prey (level 4A Nerve Poison), but cobra attacks are usually slower, and their venom is often delivered by a chewing rather than an injection method. However, some cobras (10%) can spit their poison, blinding their adversary.
Background: Stories of giant serpents are quite common. Snakes are often used to fill the bottom of pit traps, making them much more deadly.
Class: 3.4 Reptiles and Amphibians
Level: 2B Size: S MS / AQ: SL \ VF
Base Move: 40 Max Pace: Spt MM Bonus: 20
Hits: 20B Crits: -- AT(DB): 1(40)
# Enc: up to 2 Treasure: - Bonus XP: B
Attacks: 30SSt (100%) \ Poison \ Special
Habitat: hmnsw-(—),BF,(—),DJP-4
Outlook (IQ): aggressive
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Name: snake - non-poisonous Description: Snakes are akin to lizards, but are limbless. Pythons and Boa Constrictors range in size from 3'-30' in length.
Lifestyle: Carnivorous creatures, snakes can be found anywhere. Most are very quick in combat, but move along the ground relatively slowly.
Combat: Flexible and often quite quick, they rely on powerful jaws, venomous fangs, or strangling constriction to kill their prey. Some have jaws with detachable connections, enabling the snakes to free the upper and lower bones and swallow extremely large victims. Of the non-poisonous varieties of snakes, constrictors (such as boas or pythons) are in many ways the most dangerous. Relatively large, they have strong teeth and use rapidly coiling movements to surround, entwine, strangle, and eventually swallow their prey.
Background: Stories of giant serpents are quite common. Snakes are often used to fill the bottom of pit traps, making them much more deadly.
Class: 3.4 Reptiles and Amphibians
Level: 0A Size: S MS / AQ: SL \ VF
Base Move: 40 Max Pace: Spt MM Bonus: 10
Hits: 20B Crits: -- AT(DB): 1(40)
# Enc: up to 5 Treasure: - Bonus XP: -
Attacks: 20TBi (100%) \ 0SBi (6)
Habitat: ahkmnstw-(—),BFLMQSZ,RU,CDHJP-3
Outlook (IQ): normal
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Name: snake - pit viper Description: Snakes are akin to lizards, but are limbless. Pit vipers are 1'-11.5' long.
Lifestyle: Carnivorous creatures, snakes can be found anywhere. Most are very quick in combat, but move along the ground relatively slowly.
Combat: Flexible and often quite quick, they rely on powerful jaws, venomous fangs, or strangling constriction to kill their prey. Some have jaws with detachable connections, enabling the snakes to free the upper and lower bones and swallow extremely large victims. Pit Vipers (e.g., rattlesnakes) are nocturnal varieties that use heat sensors to locate their quarry. Like vipers, they have a muscle poison venom.
Background: Stories of giant serpents are quite common. Snakes are often used to fill the bottom of pit traps, making them much more deadly.
Class: 3.4 Reptiles and Amphibians
Level: 2A Size: S MS / AQ: SL \ BF
Base Move: 40 Max Pace: Spt MM Bonus: 20
Hits: 20B Crits: -- AT(DB): 1(40)
# Enc: up to 2 Treasure: - Bonus XP: A
Attacks: 40SSt (100%) \ Poison
Habitat: achkmnstw-(—,G,A,T)-4
Outlook (IQ): aggressive
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Name: snake - sea Description: Snakes are akin to lizards, but are limbless. Sea snakes are 2'-8' long.
Lifestyle: Carnivorous creatures, snakes can be found anywhere. Most are very quick in combat, but move along the ground relatively slowly.
Combat: Flexible and often quite quick, they rely on powerful jaws, venomous fangs, or strangling constriction to kill their prey. Some have jaws with detachable connections, enabling the snakes to free the upper and lower bones and swallow extremely large victims. Cobra-related sea snakes use the strongest venom (level 6A Nerve Poison), but are entirely adapted to aquatic life and never venture on land (where their skeletons would collapse). Although air-breathers, they can stay under water for up to two hours.
Background: Stories of giant serpents are quite common. Snakes are often used to fill the bottom of pit traps, making them much more deadly.
Class: 3.4 Reptiles and Amphibians
Level: 1A Size: S MS / AQ: SL \ FA
Base Move: 30 Max Pace: Run MM Bonus: 10
Hits: 10B Crits: -- AT(DB): 1(40)
# Enc: up to 2 Treasure: - Bonus XP: B
Attacks: 30TSt (100%) \ Poison
Habitat: hnams-ø, LOS, ø, ø-6
Outlook (IQ): normal
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Name: snake - viper Description: Snakes are akin to lizards, but are limbless. Vipers are 0.5'-7' long.
Lifestyle: Carnivorous creatures, snakes can be found anywhere. Most are very quick in combat, but move along the ground relatively slowly.
Combat: Flexible and often quite quick, they rely on powerful jaws, venomous fangs, or strangling constriction to kill their prey. Some have jaws with detachable connections, enabling the snakes to free the upper and lower bones and swallow extremely large victims. Vipers ambush their prey, striking with their long poisonous fangs in frighteningly quick attacks. Their muscle poison immobilizes or kills their foes (level 2B Muscle Poison).
Background: Stories of giant serpents are quite common. Snakes are often used to fill the bottom of pit traps, making them much more deadly.
Class: 3.4 Reptiles and Amphibians
Level: 1B Size: S MS / AQ: SL \ VF
Base Move: 40 Max Pace: Spt MM Bonus: 10
Hits: 15B Crits: -- AT(DB): 1(30)
# Enc: up to 2 Treasure: - Bonus XP: A
Attacks: 20SSt (100%) \ Poison
Habitat: ahmnstw-(—),BFQZ,R,CDHJP-5
Outlook (IQ): normal
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Name: toad Description: Toads are more compact than frogs and tend to walk on short legs, rather than hop. Instead of having smooth, moist skin like frogs, toads have dry warty hides that can contain poison glands on the back. The toad diet includes insects, birds, and small rodents, but these creatures will eat virtually any meat they can swallow.
Class: 3.4 Reptiles and Amphibians
Level: 0A Size: T MS / AQ: MD \ MD
Base Move: 10 Max Pace: Run MM Bonus: 10
Hits: 10A Crits: -- AT(DB): 3(40)
# Enc: up to 10 Treasure: - Bonus XP: -
Attacks: 0TBa (30%) \ 0TGr (70%) \ 10TGr
Habitat: hkmnstw-(—),FM,(—),CDJP-3
Outlook (IQ): normal
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Name: tortoise - large Description: Tortoises and turtles are in the same order of reptiles. Tortoises composing those species who live on land, turtles being primarily aquatic. Typically, these beasts have a body that is connected to, and encased in, a two-part shell of bone and modified hornscales. Their limbs and long, agile necks emerge from side openings in the shell and are usually retractable. This enables tortoises and turtles to use their shells as armor (tripling their DB when fully inside their shell). Turtles possess no teeth, instead relying on often powerful, horny beaks. Diets vary and include both animals and plants. Generally, they are not aggressive around larger animals, although a few, notably the snapping turtles, do not mind a good scrap. Despite their slow gait, these tough denizens use quick, springing strikes from their nonretractable heads to surprise and cut down their prey.
Class: 3.4 Reptiles and Amphibians
Level: 1B Size: M MS / AQ: CR \ VS
Base Move: 10 Max Pace: Run MM Bonus: 0
Hits: 50D Crits: -- AT(DB): 12(30)
# Enc: up to 2 Treasure: - Bonus XP: -
Attacks: 20TPi (100%)
Habitat: ahkmnstw-(—),FLMQSZ,(—),CDHJP-5
Outlook (IQ): passive
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Name: tortoise - small Description: Tortoises and turtles are in the same order of reptiles. Tortoises composing those species who live on land, turtles being primarily aquatic. Typically, these beasts have a body that is connected to, and encased in, a two-part shell of bone and modified hornscales. Their limbs and long, agile necks emerge from side openings in the shell and are usually retractable. This enables tortoises and turtles to use their shells as armor (tripling their DB when fully inside their shell). Turtles possess no teeth, instead relying on often powerful, horny beaks. Diets vary and include both animals and plants. Generally, they are not aggressive around larger animals, although a few, notably the snapping turtles, do not mind a good scrap. Despite their slow gait, these tough denizens use quick, springing strikes from their nonretractable heads to surprise and cut down their prey.
Class: 3.4 Reptiles and Amphibians
Level: 0A Size: S MS / AQ: CR \ VS
Base Move: 5 Max Pace: Run MM Bonus: 0
Hits: 20B Crits: -- AT(DB): 12(30)
# Enc: up to 2 Treasure: - Bonus XP: -
Attacks: 10TPi (100%)
Habitat: ahkmnstw-(—),FLMPSQ,(—),DHJP-3
Outlook (IQ): passive
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Name: tree frog Description: Tree Frogs are the most specialized of frogs and spend most of their lives outside but near the water. They have sticky pads on their toes that allow them to climb nearly any surface. Their quick spring and darting tongues (i.e., a "Gr" attack) make them excellent insect hunters.
Class: 3.4 Reptiles and Amphibians
Level: 0A Size: T MS / AQ: SL \ FA
Base Move: 10 Max Pace: Run MM Bonus: 10
Hits: 10A Crits: -- AT(DB): 3(40)
# Enc: up to 10 Treasure: - Bonus XP: -
Attacks: 0TBa (30%) \ 0TGr (70%) \ 10TGr
Habitat: hkmnw-(—),F,(—),DJ-
Outlook (IQ): normal
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Name: turtle - large Description: Tortoises and turtles are in the same order of reptiles. Tortoises composing those species who live on land, turtles being primarily aquatic. Typically, these beasts have a body that is connected to, and encased in, a two-part shell of bone and modified hornscales. Their limbs and long, agile necks emerge from side openings in the shell and are usually retractable. This enables tortoises and turtles to use their shells as armor (tripling their DB when fully inside their shell). Turtles possess no teeth, instead relying on often powerful, horny beaks. Diets vary and include both animals and plants. Generally, they are not aggressive around larger animals, although a few, notably the snapping turtles, do not mind a good scrap. Despite their slow gait, these tough denizens use quick, springing strikes from their nonretractable heads to surprise and cut down their prey.
Class: 3.4 Reptiles and Amphibians
Level: 2B Size: M MS / AQ: MD \ MD
Base Move: 40 Max Pace: Run MM Bonus: 10
Hits: 90E Crits: -- AT(DB): 12(10)
# Enc: up to 2 Treasure: - Bonus XP: -
Attacks: 50MPi (70%) \ 60SBa (30%)
Habitat: ahkmnstw-(—),FLMQSZ,(—),CDHJP-5
Outlook (IQ): passive
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Name: turtle - small Description: Tortoises and turtles are in the same order of reptiles. Tortoises composing those species who live on land, turtles being primarily aquatic. Typically, these beasts have a body that is connected to, and encased in, a two-part shell of bone and modified hornscales. Their limbs and long, agile necks emerge from side openings in the shell and are usually retractable. This enables tortoises and turtles to use their shells as armor (tripling their DB when fully inside their shell). Turtles possess no teeth, instead relying on often powerful, horny beaks. Diets vary and include both animals and plants. Generally, they are not aggressive around larger animals, although a few, notably the snapping turtles, do not mind a good scrap. Despite their slow gait, these tough denizens use quick, springing strikes from their nonretractable heads to surprise and cut down their prey.
Class: 3.4 Reptiles and Amphibians
Level: 0A Size: S MS / AQ: SL \ SL
Base Move: 30 Max Pace: Run MM Bonus: 10
Hits: 30B Crits: -- AT(DB): 12(20)
# Enc: up to 2 Treasure: - Bonus XP: -
Attacks: 20SPi (90%) \ 30TBa (10%)
Habitat: ahkmnstw-(—),FLMPSQ,(—),DHJP-3
Outlook (IQ): passive
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